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i.e no movement acceleration like in mario games. I understand that it's added to make the platforming harder and less straightforward, but I just don't like having less control over my movement. I'm already aware of Metroid, Mega Man, Celeste, Kirby, Shovel Knight, Donkey Kong Country and Castlevania/Curse of the Moon as platformers without movement acceleration. More recs with this style of platforming would be greatly appreciated.
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the best precision platformer ever made (along with the sequels), end of discussion
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>>722627054
I hope some indie makes a game inspired by it, theres already a precedent with the custom levels but obviously you can't sell those
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If you liked Kirby, Gimmick
If you liked Mega Man, Cocoron
If you liked Celeste, An Untitled Story
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>>722626831
The original prince of persia (1989) and flashback (1992)
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>>722626831
Silksong, unironically
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>>722626831
giwtwm
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126 KB JPG
>>722626831
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>>722628489
They have acceleration and all dat physics stuff
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that's not how you poop peach
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>>722626831
Spelunky 1 and 2
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>>722628489
git gud



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