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complaints about SBMM can be boiled down to "i lose as often as i win"
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Only the top 10% complain about SBMM because they sweat and instead of their sweating paying off by being able to farm newbs, they are just paired with sweats.

Everyone else is perfectly fine with a 50% win rate because they aren't sweating. They are just casually enjoying.
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>>722876965
>i love my odds being predetermined by a soulless algorithm
damn bro, you are retarded
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>>722877101
Explain how pure random matchmaking is any different from SBMM in terms of "predetermined by a soulless algorithm "
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codfags never player against someone good at FPS so they wouldn't know why SBMM exists
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>>722876348
its fun to get a randomly impossible lobby just so you can be reminded there are players not 1% better than you but 200%
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sbmm only works in 1v1 pvp
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It just feels really bad when the SBMM is determined to make the game more fair by giving you worse teammates as opposed to better enemies.

Getting absolutely destroyed by some god tier gamer can sometimes be a learning experience. Watching your teammate decide to give up and purposefully die because something didn’t go his way teaches you nothing.
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how come CS players dont whine about SBMM?
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You lost tranny
https://www.youtube.com/watch?v=wJDuk3tfuYE
Still not buying codslop since BO2 was the last okayish game
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>>722877101
How the fuck is it "predetermined?" Just play better.
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>>722877296
okay retard let me break it down for you:
modern matchmaking
>you lose
>game sees you lose
>you queue up again cuz you think bad luck or tune skill
>get fucked again (your teammate was drawn from an actual loser pool)
>the game sees you queue up again and throws you back into the loser pool giving you wanting to feed certain players with wins
>no way you could be that bad/unlucky
>but the house always wins and youve been algorithmically programmed to play more
older matchmaking
>here's your lobby
>have fun (try not to get fucked, but its bound to happen sometimes)!!
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>>722878338
why dont esports players and casino players complain about ranked matchmaking? hmmmmm truly a mystery
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>>722878403
damn bro, just learn more
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>>722878417
You just provided some random and confusing anecdote. Tell me why pure random is any less soulless and predetermined than SBMM.
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>>722876348
The complaints are largely centered around "I hate being made just frustrated enough to want to keep playing." Skill isn't involved if the game will ensure I win 50% of the time, through my own work or my teammates. What everyone unanimously hates is the idea of being farmed for engagement metrics.
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>>722878534
sbmm uses psychology to get players to play more vs random where you just get thrown into lobbies and you play. why is it so hard for you to understand?
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coming from experience in games where casual doesn't have it usually ends up being a playground for top 5% players(usually the ones that are good enough to make to the highest rank but not enough to consistently win there)
so casuals stick to ranked ironically
i do agree SBMM in casual shouldn't be that strict tho, playing players of different skill levels can be fun unless the skill gap is so large it turns into a steamroll
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>>722877101
Nothing stopping you from getting so good the algorithm can't find anyone to guaranteed beat you 50% of the time
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>>722878625
>uses psychology
Like...making the game fun by fighting players of equal skill?
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>>722876348
My issue with SBMM is how much it fucking swings from game to game. Being paired with a team of retards as the designated carry vs a team of average players is fucking garbage.
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If you use matchmaking at all over a server browser, you are why multiplayer gaming has gone to shit.
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>>722878338
CS has a server browser which doesn't have SBMM, and it has ranked, which has SBMM and a rank system that increases as you improve. People complain about CoD SBMM because:
>It's not optional
>It's invisible, there's no rank to give you the feeling of progression
>It basically boils down to "Did you win the last few games? We're going to put you in a match against people way above your skill level so you lose" mixed with some "Did you lose the last few games? We're going to put you in a match against people way below your skill level so you win"
It's often very swingy, and it doesn't feel great whether you win or lose, because it feels more like the algorithm is just determining everything. Truly random matchmaking lets a good player win more often, and a bad notice their progress due to winning more games.
The most common defense I see towards SBMM is "Sweats just want to beat noobs all day so they hate it" which is so backwards since SBMM is extremely easy to abuse. If someone wanted to beat a bunch of shit players, all they have to do is intentionally lose like 5-10 games and they'll get placed against people way below their skill level.
I'd imagine less people would complain if they just added a ranked mode to separate the two modes and add visual progression.
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>>722878937
No you dipshit. It literally does not care about how skillful anyone is individually. It will pair teammates based on an average elo for the whole team, leaving one person to carry while everyone feeds. This can create a wildly negative experience for the person whose skill is the highest since they're playing with teammates well below their level. In other words, it feels like they're set up to fail, which is the truth.
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The problem is I'm not the same skill level every session and it's too slow to update to reflect it.

Some days I'm tired, or off, or just plain drunk. Other days I'm peaking on adderall. But no matter what I'm queuing into demons because when I'm at my best I'm a top 1% player. And even if I slowly play worse and worse I continue to queue into that and it doesn't adjust itself in a single play session.
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>>722876348
SBMM killed all matchmaking games. I remember what LoL used to be like before ranked existed. There was no hidden non-ranked elo that would try rank you with other players (even if not searching for ranked games), it was all just fun and games. Hell there didn't exist meta for LoL, there were no "optimized" way to play the game. When season 1 came and the competitive play started to gain traction, that's when the game died, when your skype buddies you used to play casually with suddenly start accusing you of "unoptimized play" out of the blue, the same people you'd stay up late 3-5am just to be able to play with these people from totally different continent (since euro LoL didn't have good servers yet), then you know the game's no longer good, and more importantly fun anymore. That's when I started to realize, this shit's no good. Every game has since gone to implement these hidden elo systems in their matchmake systems
>>
does CoD not have ranked and unranked?
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>>722879671
It doesn't matter, they utilize SBMM in unranked too, only difference is that you don't see your rank.
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>>722879671
they use it regardless of competitive or not
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>>722879736
>>722880058
but why
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>>722879736
pretty much every game does that, even tf2 casual
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>>722878338
Not only does CS have casual modes with zero SBMM but it also has a sort of legacy "competitive" mode where everyone's skill is measured individually in their historical performance on specific map, so in practice everyone is hilariously underranked and the matchmaking does very little. So not only you can just go into loose 10vs10 match any time, but there's also proper 5v5 games without having to go into the serious sweatlord premier mode. That and the premier mode doesn't match you against completely retarded matchups.
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>>722880072
I think that leaked activision patent for destiny indicated that it's got something to do with monetization. They want to make people feel anxious, and then drive them towards spending money on cosmetics to "release" the anxiety.
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>>722880212
They are completely retarded if they believe that works.
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didn't they secretly turn it off for 2 weeks and collect data showing it only makes the top 5% enjoy the game more and everyone else would play less?
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>>722879026
This is why no one likes it aside from very passive casuals that aren't really expecting to win anything and are happy when they get put on the team stacked with veteran players. Being put on a shit team is the absolute worst experience that is universal with every multiplayer game, so making it such a guaranteed reoccurrence is so fucking absymal
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>>722880423
they tried relaxing it for half of players in america results were top players left too because less players=less stomps
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EOMM is mild psychological torture that feeds into the live-service nature of these games to keep you playing as long as they can and even start spending money if you're susceptible to it, which is proven to be a lot of people when you consider the average guy who is buying AAA shooters. Labeling it as SBMM is deceptive and a completely different thing twisting the language and discussion around it.
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>>722876348
the problem isnt
>I get put in sweat lobbies!
the problem is:
>game puts you (sweat) with a team of [literal retards] vs all sweats + 1 retard
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>>722881037
We truly live in an age of psychological warfare now
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>>722876348
SBMM has never been the problem. The problem is everybody cheats online except me.
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>>722881037
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>>722880072
boosts engagement and feeds loser pools too content creators for clip farming and streaming
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Have a good game. Matchmaker forces retards on your team the next one to weigh you down so they might get carried and buy some skins.
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>>722878417
that's eomm, not sbmm
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>>722881037
that's a screencap worthy post
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>win 40% of all games easily no contest and it's by such a margin and so badly that the other team largely drops out/idles the match and the only "competition" is with your own teammates for kills
>win 10% of games that should have been a loss only by the skin of your teeth in the must unfun hardcarry sweatfest imaginable
>lose 50% of games where you're the only player doing anything on your team because everyone else you've been pared with is unironically worse than a bot
SBMM is absolute hard gay.
and if you're playing in a group of other players you should be forced to sit and queue in a list that only matches other premade groups together.
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>>722876348
yo my captcha keeps resetting everytime, wtf do i do? not in incognito or proxy btw
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>>722881203
notice how these niggas just say "sweat" and "retard". better than me=sweat worse than me=retard. for all you know they might not have even played against better players, but teamwork and synergy in the other team SOMEHOW decided to kick in and they got steamrolled(happens way more often then you think)
if codfags played ranked they'd be able to describe the skills in detail, assuming most of /v/ would be around gold~diamond in most games
"i'm plat but my team had 3 golds and the other team had a master" and so on
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sbmm is fine, the problem is most games have eomm mixed with it
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>>722881809
>i'm never the retard, it's all someone elses fault
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>>722881993
when you're the only person with a positive k/d while also being the only person playing for the objective? yeah, probably.
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>>722881986
sbmm is bad too too
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>>722882134
but you never get into a game where you're the one with negative kdr and dragging the team down?
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if i am in the top 2% of players of a game (i was in rocket league for a time) i should get to shit all over the bottom 60% of players, i earned it, and they deserve it.
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>>722881924
You grossly underestimate the skill difference ranges that the matchmaking happily puts together. It's not just about someone playing the objective slower rather than them not even trying to play it when people complain about "retards". This issue still happens in games with a lot better matchmaking systems because gauging the player skill is hard for the game. The system trying to match these players then also being completely stupid can ruin the whole experience compared to just slapping players together at random.
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i dont care about getting better, i just wanna have fun
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>>722882530
erm, anon, isn't there someone you forgot to ask? what if your opponents are way below your skill level and have their fun diminished? be better.
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>>722882258
I dont want to sound hyperbolic but this rarely happens to anyone because COD is so large that genuine actual retards and old men constantly fill the spot. You can never be the worst and rarely be the best
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>>722882486
How did you get to top 2% if all you do is shit on lower skilled players and why did you do it if all you wanted to do is shit on low skilled players.
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You're just, losers queue isn't real.
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>>722882258
I haven't played actual SBMM games in years because of how bad they've gotten.
And generally, no. Unless I was actively doing something I was entirely aware of as being stupid and even that would usually serve a purpose(read: actively pushing an objective or doing something so the objective could be pushed).
The only time something like you're describing could actually legitimately happen as you're describing would be if it's something like 6v6 and I was placed in as filler with a comp of 5 vs a fullstack of 6 with the whole group somehow being wildly above skill level and getting fucked over by lack of proper coordination. But that sort of thing would be so absurdly rare it's not worth having in any sort of consideration. Not to mention it only applies to really small lobby games.
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>>722882649
it's not ALL you do, obviously. why? because the game is fun.
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>>722878334
>It just feels really bad when the SBMM is determined to make the game more fair by giving you worse teammates as opposed to better enemies.
FUCKING THIS
Splatoon 3 does this and it's fucking obnoxious. Oh, you won 2-3 games in a row? Have fun carrying absolute shitters in your next match and losing solely because of them sucking so much.

SBMM and Engagement-based matchmaking were a mistake.
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>>722882762
nta but as a fighting game fag want to play players within around about a 15% skill disparity(20% better than me~15% worse than me). it's like a conversation, you enjoy seeing how people react to what you do
i say 15% because even though it'll usually end up lopsided, it feels like a match, and if the gap is even wider it feels like fighting against bots/throwing your head against a rock which is not fun
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>>722881924
>anime avatarfag is retarded
Many such cases.
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>>722883693
it's just a reaction image lad
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>>722879198
Not really, it puts together everyone of equal skill level.
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>>722883693
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>>722876965
this is not how it works in reality
how it actually works is the MM will set you up with drooling retards that are impossible to carry.
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>>722881203
Which is why Random is worse because it makes the spread of skill even worse. SBMM at least balances it.
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>>722884076
you're never gonna believe this...
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>>722883816
Depends on the game. I've seen implementations where Platinum players are paired with Silver players.
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>>722882657
what
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>>722883735
>same filename in almost every one
yeah that's avatar
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>>722876348
the real problem is that it doesn't give any sense of progression of "gitting gud" and isn't really even necessary as evidenced by cs2 casual and tf2 quickplay and community servers
it makes sense for say fighting games cuz it's 1v1 and then amount of techniques and combo length and shit increase drastically as you get better so you still get that sense of progression and can stomp people via knowledge checks, meanwhile in fps its mostly positioning and gamesense before the fight and then the fight itself is literally just reaction time and accuracy, possibly also trying to throw off their aim., so it just feels the same at all skill levels. tf2 and sorta cs did it right where the game was designed so that there were classes and weapons for players who werent as good to support the pubstompers, most obviously engineer and medic who directly support and dont fight but also relatively "noobish" classes like pyro and heavy compensating for soldier and demo's vulnerabilities at close range and with clip size. CS isnt quite as good with it but you can still hang behind your teammates with a shotty while buying a billion nades so you can just spam out the pros while praying to RNGesus whenever someone manages to make line of sight. actually increasing playersize instead of trying to lower it as much as possible to chase the comp scene would work wonders too
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>>722884076
...and that's how i lost my medical license!
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If SBMM was real (spoiler alert: it's not) it would be the most over-engineered and pointless system on the planet considering a simple ranking based matchmaking system would be functionally identical.

In reality you're all just schizos looking for excuses as to why someone on your team played badly. Sometimes people just have bad games.
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>>722884642
>tf2 quickplay
has SBMM+autobalance
>and community servers
codfags would choke if you could randomly scramble teams
besides iy's much easier to balance teams when there's 8+ players on each side and there's classes that each do their jobs
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>>722884986
several anons will bite this hook
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>>722884642
>actually increasing playersize instead of trying to lower it as much as possible to chase the comp scene would work wonders too
Yeah I think peak shooters were those epic pacific maps in BF1942 where americans would invade the japanese island from aircraft carrier with fight planes, bombs and landing crafts, while japanese tried to fight back with fighter planes + some submarines (I think in this specific map there might've been a submarine aircraft carrier, too, for the japanese). Of course this required 32v32 players but it was epic at its peak. Sadly none of the newer FPS games (nor BF games) manages to capture the magic of early BF1942, Crysis 1 mp was probably close but it didn't sell so well and maps/battles weren't quite as epic. Only games to get scratch this itch with """"""""""""modern games""""""""""""" is planetside 2 or RenX, but basically a good online shooter is most fun when it's chaotic and all of the fun isn't optimized away/there aren't super sweaty players trying to do sweaty stuff to clip streamer clips or something
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>>722877101
>be bad at game
>get matched with bad players
>get better at game
>get matched with better players

literally what is the problem
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>>722884642
>makes sense for say fighting games cuz it's 1v1 and then amount of techniques and combo length and shit increase drastically as you get better
there's barely any difference between combos used in plat and masters in games like sf6
>so you still get that sense of progression and can stomp people via knowledge checks
memorising the map is a knowledge check that gives you a huge advantage
>meanwhile in fps its mostly positioning and gamesense before the fight
and fighting games are mostly spacing and gamesense and walking back and forth
>and then the fight itself is literally just reaction time and accuracy
whiff punishing is pure reaction time
>possibly also trying to throw off their aim
dodging just like fighting games
sounds like you suck at both
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>>722876348
Hunt does sbmm and no-one complains, cod faggots are the worst
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>>722885795
I don't think people even play hunt anon
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>>722876348
sbmm is boring because every match feels the same
the chaos of pre-sbmm cod was fun because there was way more variety
sometimes i'd get stomped, sometimes i'd stomp, sometimes i'd be mediocre, it was varied and fun
now every match plays the exact same way
BORING
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>>722876348
Complaints about SBMM can be boiled down to
>I don't want the game to decide what's a """fair""" match for me
Player skill is incredibly hard to quantify in most video games, and the player knows nothing about the criteria used for matchmaking. This creates a system where no match feels real, as you're constantly questioning the criteria by how the match was actually made. You never know how it's actually judging you as a player, or whether you're being matched with retarded peers or just flat out retards that you're intended to carry.

I'd much rather take situations where I get stomped and it's equally befuddling/frustrating how it happened, but I know it's entirely on the actual players in the match.
>>
>>722885093
>>tf2 quickplay
>has SBMM+autobalance
not quite, CASUAL MODE does. quickplay, which we had for half a decade, didn't, and nobody gave a shit
>>722885704
i ain't saying shooters are skillless, i'm saying that fighting games have very obvious changes in the way you play so even if you only ever go against opponents exactly at your skill level, you still get that sense of improvement. compare that to idunno sniping in tf2, where the only real change during the gunfight is if you quickscope quicker or jitter around well enough to dodge their shot, which, skillful as it is, still isnt that much of a change from what you were doing from the intermediate or even beginner level.
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>>722884986
I remember when bait used to be subtle.
>>
ah yea.. online gaming is so good nowdays that I might as well just play Splatoon 3 to cover my itch for team objective shooters... what a joke
>>
XDefiant touted no SBMM. What happened? All the shitters got their shit kicked in and left the game, and only the good players stayed. As all the shit and new players leave, SBMM slowly became the only thing as all the good players play against each other.
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>>722885852
10k players right now
Inb4 that's not enough
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>>722886773
real, im starting to believe that pvp is a waste of time cuz its just frustrating and fake and gay. i dont even think pve games are particularly good cuz theyre only really fun if you can coordinate shit, which isnt really feasible with randoms, and obv they're boring as shit alone. i've started playing maplestory cuz it's kinda quasi-multiplayer where theres other dudes running around but they're basically irrelevant to what i'm doing. won't call it particularly good but it's less frustrating than pvp games and i might be able to get into a guild where i can actually choose which retards i wanna team with rather than hoping the almighty matchmaker gives me teammates that wont just fuck off on their own and become basically irrelevant the second the mission starts. also angel buster sounds and acts like uni from neptunia and i think thats p cool
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>>722886332
>compare that to idunno sniping in tf2, where the only real change during the gunfight is if you quickscope quicker or jitter around well enough to dodge their shot, which, skillful as it is, still isnt that much of a change
because sniper is the most boring class in the game, it's easy to see that you got better at soldier due to rocketjumping, landing combos and deflecting crit rockets for pyro, winning 1v1s for scout, doing the goofy ahh trickstabs for spy etc. and i think it's going to be easy for people who play mobility focused games like quake, apex, overwatch etc. to see that they got better at the game
maybe that's why so many people complain about sbmm in cod, it's hard to see how better you got....but then i dont see CSGO players complain
>>
after playing with and without SBMM in the BO7 beta:
>you think you do, but you don’t
SBMM is superior for anyone except the ultra sweats
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>>722876965
>no noticing, only ignorance please goys
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>>722887228
I think you can find better MMOs to play than Maplestory. How about Guild Wars 2 or something?

PVP is fun when the fun hasn't been optimized away from the game, and players aren't super sweaty
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>>722887269
yeah that's kinda why i brought up sniper is cuz tf2 classes can be so wacky that there isnt really any good equivalent in other games besides maybe overwatch, meanwhile sniper kinda behaves like you would expect in just about any other game. i think a lot of tf2's obvious skill ceiling is pre-fight stuff tho like mobility and such, like im not saying that you can't become godlike but it isnt as visually apparent as in say ggst where the combos get longer and the movement becomes more complicated and whatever. keep in mind im arguing that sbmm works to the detriment of shooters specifically because it's harder to visually look and see "oh hey im doing this and that when i didnt used to" and most of your apparent skill comes from the actual results of your gunfights. like with those scout duels you mentioned, at every skill level it's essentially 2 fuckwits spazzing out and missing half their shots except at like PRO PLAY where they quit mashing AD and start bothering to time their strafes, the only obvious difference before then is who keeps on killing the other dude, which is very skillful but much less apparent than say ggst where, on the rare occasion i do play, i go sometimes commit the grave error of going from floor 7 to 8 and suddenly we quit trading blows and i start getting 2touched by some fuckass nago who'll drag me from center to the corner and then straight through the fucking wall
>>722887482
i only picked maplestory cuz i like its more cutesy and casual look, half considering toram online but MS's been fun enough so eh
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>>722884642
>actually increasing playersize instead of trying to lower it as much as possible to chase the comp scene would work wonders too
friendly reminder that smaller match sizes are not only to make it easier to try and enforce the appearance of """fair""" (it's never actually fair fair, it's always intentionally flawed) SBMM on top of encouraging players to to plead and beg their friends to buy the game so they can all queue together in order to attempt to try and bypass the shitty SBMM.
>>
>>722887482
i;ve started looking at non pvp mostly because of the aforementioned issues plus in pvp i always have to wonder if my losses or perceived noobishness are cuz of actual skill issue or cuz im not using the meta shit or the matchmaker's fucking me over. fucking amazing example of this is Crossworlds rn which is both a skilless rng fest but also has really fucking tight matchmaking that i cannot tell if im losing cuz im unlucky or cuz my gadgets arent meta or whatever. it fucking sucks, it isnt fun, i cant "chill" or whatever because im still competing against the next sweat who may or may not be using and doing better shit than me and so i have to catch up. at least with pve it's a predefined level of challenge, and it doesnt morph to meta or whatever, so once im good enough (or i can just lower difficulty), i dont gotta worry if i'm not keeping up because of not following meta cuz a win is a win.
>>722887269
oh yeah also cs2 casual doenst use matchmaking and ranked is obviously showing you your rank so it skirts the issue entirely
>>722888560
i know and it makes me mad that these games are all "OH LOOK AT ALL THE CHAOS AND MAYHEM WOOOOOOOOOO" and then they're the most sterile claustrophobic bullshit in a map smaller than my local park
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>>722876348
it's more of "I lose therefore it's the game's fault not mine"
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>>722887961
now you mention sbmm i remember when arcsys decided "we aren't doing sbmm" and implemented the worst ranked system known to man
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>>722889053
ggst still had sbmm cuz the tower acted like it, you couldnt lower floors to stomp noobs. honestly i would be good if it werent for that stupid fucking 3 match limit because 3 matches are no where near enough to learn your opponent in and out
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>>722889168
if the strive tower is sbmm server browsers are also sbmm because they let you choose servers based on skill level
>>
sbmm is good though i don't want to play against low iq retards
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>>722889374
the server browser itself doesn't automatically boot you if you join a noob server tho
>>
bump
>>
shoot codniggers
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>>722876348
My chief complaint is something more like
>be actually good at the game
>algo puts retards on my team because our average MMRs will match the other team, who are all around the same MMR
>we get stomped because I have to carry so hard
Forced loss :<
>>
>>722878215
>impossible
>>722878215
>>
Remove sbmm. Lose all your of your player base because the average fps player can't aim and will continue losing. Sbmm has conditions shits that they can win games without trying for decades, it will never go away.
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>>722876348
>you play chess, elos of both players and what they stand to gain/lose is already available before the match even begins
>sbmm in game, NO NO NO WE CAN'T TELL YOU ELO PEOPLE WOULD GAME OUR SYSTEM WE GOT TO KEEP IT TOP SECRET
just admit modern matchmaking does not care about making good quality matches but only about their internal engagement/microtransaction numbers
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>>722878338
because cs is basically entirely ranked modes and people aren't bitching about sbmm in ranked modes they're bitching about it in casual modes
>>
>>722895086
>>be actually good at the game
>>
>>722876348
Why are you still attempting to gaslight people when COD just dropped this?
>>
SBMM made Cawadooty too sweaty and meta oriented.

Launch MW19 was miserable, because like every player used M4 + 725 and resorted to corner camping.
>>
>play casual game for normalnigs
>upset when it caters to the lowest common denominator
many such cases. the worst cope is
>uhmm acktually bad players should be HONORED to get stomped,..,,, that's how you learn.,.,. by going 0/30 every game until you quit
>>
>>722876965
By your own logic everyone hates it because you will always be against skilled opponents and never have a noob lobby.
I hate it because it fixes matches
>join game
>32 players
>4 players fall into a blackhole
>those 4 players are never replaced ever fuck you 28 player game now
Garbage.
>>
>>722897753
Ok now try that without buzzwords.
>>
>>722878338
because cs players are actually signing up to play ranked
>>
>>722876348
>complaints about SBMM can be boiled down to "i lose as often as i win"
No, it's more like "i want to pop off too! i mean i don't mind it when i die a couple times in games, but i want to kill WAAAAAY more than die. like at least 5 times. that's why i need games full of first time players." and anybody who claims otherwise is just lying.
>>
>>722897867
You just want easy games.
>>
>>722886876
XDefiant was also a fairly bland shooter in an oversaturated market. I doubt it was the lack of SBMM that killed it.
>>
>>722898021
Well yeah, but anyone talking about it, especially all the FPS influencers, will never admit it. They built their channels on "being the best, the smartest, i make the META because i'm just that good" so they bend over backwards than just admit that they want to farm noobs. FPS are not fun when you have to go super sweat all the time, but when you mostly meet players on your level, that is just how it's going to be.
>>
remember when the boomers claimed oh we want a REAL arena shooter with none of that fancy modern stuff or SBMM, just pvre quake gameplay and then diabotical came out and instantly died?
>>
>>722876348
Its totally fine in 1v1 games, but feels miserable in team based ones since matches are often determined by the the worst player rather than the best.
>>
>>722897804
Another thing to touch on is even in games that let you rejoin after a disconnect or a server error, odds are they won't reconnect because even the randoms know they were put into a rigged match.
>>
>you just want to stomp noobs!!!!
Do you faggots not realize that anti-SBMM also advocates for getting stomped by better players? You can't just have one and not the other.
>>
>>722898323
Yes but with sbmm stomps are somewhat managable because the skill gap isn't THAT wide-without sbmm the stomps are gonna hit harder than your dad when he found you gooning to Kiss X Sis
>>
>>722898424
even with SBMM you still end up with stomps. And making the stomp slightly less stompy doesn't matter. A stomp is a stomp. Making the skill game slightly closer only leads the battle to take longer instead of getting over with it quicker.
>>
>>722898268
>some literal who cartoonish quake clone failed
wow thats crazy
must have been lack of sbmm that caused it
>>
>>722878338
It's even funnier in Dota 2 where the actual players after drafted into teams from the10 people matched together before the rest of the game starts.
>>
>>722884226
I don't know about other games but I know that's at least true in Overwatch.
Other than that make no mistake, if this was the actual complaint people would formulate it like you did but (vocal) people are just angry they can't stomp on noobs.
>>
>>722898661
>eople are just angry they can't stomp on noobs.
You know I can equally make the argument that people want SBMM because they're so fucking bad at video games they need it as a crutch. It's the same argument, just the other side of the same coin.
>>
>>722898661
The argument is always that this was never an issue in the past
And people that wanted to play against skilled opponents would just form into clans and play against other groups like that

That's how tournaments used to get started before it became all this retarded gay top-down esports shit where the themselves developers are the organizers
>>
>>722897807
try graduating high school.
>>
>>722898878
That's better.
>>
>>722898787
Being paired with equally skilled opponents isn't a crutch come on, it's basic fairness.
>>722898802
>never an issue in the past
Not an argument.
>>
>>722898787
"bad" is subjective. the fellas posting "yeah i want to RELAX after work/school but SBMM matches me with sweats" on youtube comments which make up most of the playerbase would be probably be like silver in other FPS games
>>
>>722898787
it's not the same at all
>anti-SBMM
>wahhhh i NEED to stomp bad players to have fun!!! a balanced match??? AIIEEEEEEEE
>how can i make epic killstreak videos if i can't go up against literal school children
vs
>pro-SBMM
>i want a fair game where i play against people of my own skill. win or lose, it's all good. I just want to feel like it was fair
>>
>>722898972
sbmm games don't feel fair thoughbeit it feels artificial as fuck forced 50/50 win loss bullshit where it puts you and 5 turbo shitters on one team and a team of people your skill level on the enemy team
>>
>>722899021
>everyone but me is the problem
LOL
>>
>>722899021
That's not SBMM doebeitalbeithowever
>>
>>722899047
post your gameplay

>>722899063
EOMM, SBMM, same shit whatever
>>
>>722899134
>everyone but me is the problem!!!!!!!!!!! i am in charge here !!! I AM THE HIGH SKILL GAMER
LMAO
NPC behavior
>>
>dodges posting his gameplay
ok shitter lmao
>>
why would I need to post gameplay?
1. I don't play dogshit console babby fps like cowadooty
2. my skill at a game doesn't somehow prove that you are carrying your teams
is this the IQ level of the averager codsperm on display?
>>
>>722876348
don't listen to streamers. they will ruin your game.
>>
we should have a rank system for /v/, everyone must have a mini-profile that shows you the games you've completed and your ranks in multiplayer games
>>
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having SBMM is much better than the whole game community being held under a common denominator which is the retarded developers that cater to the part of audience which wheelchair armrests get in the way of their aim
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>>722876348
>defending SBMM
Why are leftists like this bros?
>>
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Reminder if you are an above average player the EOMM just exists to punish you and force you into 1.0
>>
>>722877101
>Four bored thirdwolders replying with stale-ass bait
On the 5% chance that one of them is just a retarded teenager instead of some dahlit, then you have never gone 22-0 and still lost because you cannot hold both A, B, and C objectives by yourself. You cannot be everywhere and man every valuable position, and these guaranteed-loss games are very common if you are better than the countless dogshit hordes that occupy any modern-day multiplayer vidya.
>>
>>722886876
they left the game because its boring lol
>>
>>722898972
I just explained how this doesn't make any sense anon. Anti-SBMM leads to facing better opponents just as much as it makes you face lesser opponents. Try to keep up.
>>
pro-sbmm retards who dont even play these games dont realize this is casual matchmaking. its not ranked and its not supposed to be ranked. youre not supposed to be queued with like players
>>
i've quite never seen any other playerbase than codfags be so obsessed over sbmm
people playing other games might complain about matchmaking being terrible, but they never complain about the concept of SBMM itself
>>
>>722899604
literally just headcanon
>>
Skill based match making is fine but I shouldn’t get punished on my forced lost games by leaving the lobby. Like you give me 4 drooling retards who are fighting each other before the game even starts and you expect me to put up with them for half a hour instead of leaving?
>>
>>722899604
probably because cod is the only game with a kd obsessed culture where its not fun if youre not constantly going up
>>
>>722899543
>no source other than dude trust me
lol

>>722899604
codtroonies don't enjoy fair matches, they enjoy killstreaks and stomping people worse than them. that's why they play cod and not a real game
>>
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>rewarded for playing badly
>punished for playing goodly
>"fair"
>>
The mere usage of the word punish in this context is hilarious to me, makes you guys look like fucking dramatic sissies
>>
>>722899787
You don't need a source for a logical argument. You already have the information, just process it.
>>
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>AAAAAAAAIIIIIIIIEEEEEEEEEE PLAYING AGAINST SOMEONE OF THE SAME SKILL LEVEL???????
>I AM BEING PUNISHED!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>>722899750
them not playing ranked so not knowing how skilled they actually are is also part of the problem
>>
>>722899905
>>722899828
The punishment is the loss of progression, since sbmm always approaches 50/50 W/L by definition, in both directions.
>>
>>722898929
>Not an argument.
Okay buddy
It can't be, because it would btfo anything else you try to claim
>>
>>722900086
>loss of progression
You'll naturally plateau
>>
>>722899412
And if you aren't, it's still shit, because the goal is to make you buy MTX
What a fucking nightmare world we live in
>>
i dont conceptually understand wanting to get better so that you can forego challenge. why would i not want to play with better players and continue to learn and improve. if you conceive of losing as a punishment and not part of this process then just play singleplayer games
>>
>>722900156
Fair matches are a nightmare now. You don't need arguments at this point, you need meds.
>>
>>722899604
How do you complain about it, if it is the only thing you know?
>>
>>722900128
eventually, sure
>>
>>722900203
In a just world, people like you would be slaughtered as an example
Pretending to be retarded or claiming "trolling" would not protect you, you are a net negative and a detriment to the entire human race

Then again, I'm pretty sure you're just a GPT bot defending mega corps raping people with their patents and systems
>>
>>722900086
what progression? its call of duty and battlefield youll get the red dot sight and silencer eventually
>>
>>722900086
>The punishment is the loss of progression,
Progression is about playing better, not about winning more. A chess grandmaster with a FIDE ELO of 2600 can play beautiful games, see deep lines, work creatively and take less than single second turns in the endgame when the clock is tight. They still have a 50% winrate because they play other grandmasters at the top of their game for worldwide fame. They do not go beat 8 year olds at the elementary school chess club to feel better about themselves.
>meanwhile, in the shooter community
The entirety of their ego is centered on beating 8 year olds. Skillful play doesn't matter at all to them, and they frequently prefer to use aimbots since winning is what matters, not skill expression.
>>
>>722900189
Challenge appears randomly even without SBMM. I don't understand why you think SBMM leads to everyone always stomping noobs. This is literally impossible. Some of us are those noobs. I just don't want training wheels.

I played mordhau for 900 hours without SBMM.
I started out going 3-50
Now I'm going 56-2
With SBMM this would be closer to 25-25 on average. It narrows the experience.
Freedom from SBMM means I get everything. I get fucked by pros. I get close and even games. And I get to flex on shitters once I get good. It's more varied.
>>
>>722878338
CS players go in knowing they're going to be competing against roughly the same skilled players.
CoD players have dunning kruger.
>>
>>722900398
>what progression?
going from the bottom of the leaderboard to the top
>>
>>722900329
Most arguments against SBMM are valid, they just don't have the power to justify not having fair matches. You just use them as pretexts.
>>
>>722900398
progression as in, getting better at the game dumbfuck there is no sense of progression if you are forced 50/50 with the whiplash back and forth of "free lobby of terrible players you get to shitstomp" into "hell lobby where you are sweating your balls off to even get a 0.7 KD" there is no sense of improvement there
>>
>>722900880
you do realize we get fair matches without sbmm as well, right?
>>
the more i interact with codfags the more i realise their game is pure condensed garbage
>>
If I want to challenge myself, I play ranked.
If I want to measure myself against the average player, I play casual (no SBMM)
Give me both options.
>>
>>722879157
>It's often very swingy, and it doesn't feel great whether you win or lose
The biggest problem is that CoD players usually just seethe generically over SBMM and act like anybody who disagrees is a retard rather than arguing their issues with CoD's specific implementation, which people would be far more receptive to and which might actually get it improved. As is, they just rightfully sound like morons to everybody around them.
>>
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>>722876965
>Only the top 10% complain about SBMM because they sweat and instead of their sweating paying off by being able to farm newbs, they are just paired with sweats.
TRVK
>>
>>722897745
>because like every player used M4 + 725 and resorted to corner camping.
That was a problem with the game not SBMM. Footsteps quaked throughout the map, TTK was ultra low, maps were intentionally 'porous' according to the designer to let players get cheap kills, and claymores were also insane on launch. No shit, everybody was terrified to move. You didn't have to be a sweat to realize running around was a death sentence.
>>
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>>722876965
>they turn off sbmm for a playlist in the bo7 beta
>i start having consistent 4kd+ games
feels good not being a turbo shitter that needs sbmm to cover their ass
>>
>>722900897
you can see better players needing to do different things to beat you. you can watch the quality of your opponents improve with your own. your attitude stops you from enjoying competitive games unless you are facing people that are quantifiably worse than you. stop hinging your enjoyment on k/d and focus on improving and you will both enjoy the game more and become a better player
>>
>>722899412
>force you into 1.0
Never worked for me tbqh. Just get better.
>>
>>722901148
that's why people smurf
>>
>>722899905
i am not playing ranked so why am i forced to play ranked?
>>
>>722899543
>Anti-SBMM leads to facing better opponents just as much as it makes you face lesser opponents
That's not true at all if you're good at the game. A top 10% player, for instance, will be spending most of his matches stomping people far worse than him. SBMM would consistently give him far better opponents on average and make facing players better than him fairly common rather than a rarity. Like, I regularly get called a hacker in any game or mode without SBMM or even just in my first couple matches of a new game before it shoots me up. I do not find good players without it.
>>
>>722876348
Super Big Man Milkers ?
>>
>>722902323
I got called a hacker all the time in sbmm lobbies because of that forced 1.0 whiplash where it puts me in shitter lobbies that I stomp every time I get stomped in a lobby I clearly don't belong in
>>
I have literally never played a game with SBMM and wont start.
>>
>>722879198
Idk how it is in cod but in CS for example the rank difference is rarely higher than say 1-2k elo (so 6-7 win difference)
>>
>>722876348
There is no SBMM. It’s al Engagement Optimised Match Making today.

Teammates and bots are placed into your teams and opposing teams to make sure that your win rate remains at a stable pace for you to chase more wins.
There is also a game of killing the player with players wearing skins so that they’ll be prompted to buy them from the store via association of what the good players are wearing.

It doesn’t stop there. There’s artificial ping, hitbox reduction based on your loss/win rate, deep learning AI bots that mimic player input via huge heatmap data, and more.

And that’s all without even getting into cheating and how some developers worth WITH makers so that the company can stay ahead of the banning game. If you’re wondering why, it’s because the integrity of the store is more important, not the game’s state.

In a few more years, say about 4, games will start using the same deep learning bots but attack AI voices to them to raise engagement further, adding more females, males to trash talk you to keep you engaged, etc.

If you play any shooter-based PvP game, know that a good percentage of your matches are fake.
>>
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>>722902640
>>
>>722902640
>cheating and how some developers worth WITH makers so that the company can stay ahead of the banning game
if anything it has nothing to do with staying ahead of the banning game but more to do with giving hackers exploits for older games to make playing them a safety hazard and force players to buy and play the newest game in the franchise, CoD specifically is bad about this where every game prior to like mw2019 has RCE exploits and then every cod that isn't the current one is flooded with hackers that will never get dealt with because it pushes everyone to the newest game
>>
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>>722897867
complaints about SBMM are just amerimutts with too much fat in their brain to have good reflexes whining
>>
>>722881657
don't pretend they're not the same thing
don't pretend that its ever actually matching you against equal opponents instead of just sabotaging you down to a 50.1% win rate
>>
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>>722903248
but the people that are complaining about sbmm are good players? shitters are the ones that benefit from sbmm
>>
>>722903409
Skill issue.
>>
>>722903248
>sub-100 ms reaction time
You don't know what you're talking about.
>>
>>722903447
No.
>>
>>722903516
Yes, you retard lmao
>>
>>722903447
Good players aren't crying about SBMM. The game TRIES to keep you at 50% win rate. If you're good enough, you will have a win rate higher than 50%, and climb the ladder.
Conversely, bad players will keep going down if they can't beat even the worse players they get put in lobbies with. This is when they start complaining about sbmm, just that they call it elo hell instead
>>
>>722876965
fpwp
sbmm removes all diversity and fun from encountering newbs or super pro sweats in the wild. it completely sterilizes online play - it combined with moneystolen means online gaming is basically a prison cell.
>>
>>722903545
No. Good players are already playing in tournaments. People complaining are bad players like you who think they are good.
>>
>>722903447
>but the people that are complaining about sbmm are good players?
Nonsense, just look at this board. /v/ is full of absolute shitters and it hates SBMM like no other.
>>
>>722903580
post your gameplay
>>
>>722903598
Google ZywOo CS clips, thats me.
>>
>>722903486
>sub-100 ms reaction time
It's not impossible in a game where at high ranks a good portion of kills are made by ferrari-peeking /prefiring common spots

Picture is also above 25k rating players, so around top 5% of ranked players
>>
>>722903596
this thread is full of sbmm defenders though, people coping from their protected retard bracket
>>
All the 'conspiracy theories' about matchmaking literally just sound like it doing its job to me

It also seems like in order to do what these people are insisting, it would somehow need to have an infinite pool of bad players on hand to saddle the good players with to drag them down, and then similarly an infinite pool of good players for when its time to raise up all those bad players etc.
>>
>>722903730
Activision has actually patented a Gay Raygun that shoots from Mars to your teammates and it makes them jump off the map. This is real google it.
>>
>>722903730
>infinite pool of bad players
bots unironically
>>
>>722903556
>If you're good enough, you will have a win rate higher than 50%, and climb the ladder.
And they hate that because they have to put effort into the game which isn't fun. Even if you're good, you don't want to HAVE TO be good all the time. You want to farm shitters too. Not all the time but often enough that you're having fun.

>Conversely, bad players will keep going down if they can't beat even the worse players they get put in lobbies with.
And being so bad that you drop to a level where you meet bad players isn't fun and shouldn't be a thing either. You should just get organically matched with bad players for you to farm. Yes, they won't have fun but you would and that's what matters.

That is the whole SBMM debate.
>>
>50% winrate average is.. bad
how
>>
>>722903730
Simple, general statistics already prove that, right?
You’ve got your typical bell curve AND you’ve got bots to pick from.
>>
>>722876965
>Everyone else is perfectly fine with a 50% win rate because they aren't sweating.
As someone with a 60% win rate: Speak for yourself. I don't want to have to play "my team is retarded and so I have to carry them" rounds.

I just want players that understand that objetive modes aren't TDM and are OBJECTIVE MODES.
>>
>>722903621
>ferrari-peeking /prefiring common spots
But neither of those tactics rely on reaction speed. It's about being experienced enough to predict a certain enemy position. Reaction speed is aiming and shooting at something that appears on your screen.
>>
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>>722899604
To be fair, CoD is a casual game where the devs purposefully try to let bad players get cheap kills and in exchange reward better ones with killstreaks. So it's understandable for there to be more frustration than proper competitive games. CoD players are also just complete trash and all they play is a game designed to make bad players think they're good so they're absolutely delusional. Like, I still remember anons in the general insisting it was impossible to get above a 1KD/WL and throwing a complete fit at me saying I was in a retard bracket until I posted my stats when I made fun of someone for reverse boosting. They would rather cry about skill-based damage or footsteps rather than consider that maybe they whiffed or maybe the people they throw money at every year, who routinely prove their incompetence and lack of effort, are actually just incompetent and don't give a fuck.
>>
>>722876348
more like

>game is more interested in wasting my time with unwinnable games so shitters keep playing the game longer so they can grab more shekels from them

modern multiplayer games are so shit I've given up entirely on playing them

also if this matchmaking is so great why punish players for abandoning games? because it ruins the algorithm
>>
>>722903847
it's only good for shitters who only have fun when they win
>>
>>722876348
Do you think people complaining about SBMM are actually complaining about that or does the matchmaking in their games just suck in general? I always assumed it was just people complaining about unengaging games where every game makes you feel like you had 0 impact on the match and may as well have been a coinflip. If they never heard the term SBMM they would use another unrelated term like EOMM and be complaining about the same thing as their matches still feel bad
>>
SBMM should be ONLY for ranked style playlists. Whether it's CoD or Street Fighter, there should always be casual play without any SBMM and ranked play with SBMM.
>>
All "arguments" against some form of ELO are always
>why can't I club seals in low ranks and pwn noobs!!!
but also then
>bro wtf why is there a smurf in my game fucking unwinnable my team feeds them fucking terrible matchmaking
They just want free wins.
You will STATISTICALLY keep winning at rates above 50% as long as your skill level is higher than what your ELO/MMR represents, until you start getting matched with people of equal skill, at which point you'll win at 50/50 and be "stuck". That's the point of a balanced game.
>>
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>everyone but the top 20% of players are having a good time being carried by the top 20%.
>top 20% leave because being bundled with retards as a punishment for being good is not fun
>game immediately dies as a result
>release a new entry in series
>"this time it will be different"
Line must always go up!
>>
>>722904603
>there should always be casual play without any SBMM and ranked play with SBMM.
>new player on a fresh install tries the "unranked" mode
>they get randomly assigned some nolife high tier player who's goofing around in unranked
>get repeatedly molested
>horrible first experience, they uninstall a game, leave a bad review complaining about matchmaking
Random matchmaking doesn't mean fair, unranked modes have hidden ELOs for a reason.
>>
>>722904603
I never understood truly why there is a ranked and unranked modes in most games when they are essentially the same thing with SBMM. I will virtually always played ranked as it's a better experience as everyone is roughly the same skill level and everyone is trying hard to win, what is the purpose of casual though? If I want to learn something new like a new character or weapon or something I will probably just play ranked anyway as I would actually still learn more there and it's almost always more fun
>>
>>722904714
i literally just want teammates who can blink and breathe at the same time.
that's it
i don't need to stomp
i don't even need to win
i just want close games, but SBMM does the opposite of that, while claiming it works successfully
>>
>>722904868
>why there is a ranked and unranked modes in most games
Less pressure for the player so you can experiment more, loss are less punishing.
>>
>>722904714
Most multiplayer games are just badly designed imo, sure you need to win but the game should still be fun and engaging if you lose. Very few are
>>
>>722904714
This is actually not true. The real complaint is.

>Put in effort
>Expect reward for effort
>Effort wasted because ELO will just demand more effort from you in the next round, as it thinks you're winning too much.
>Increased effort brings reduced return.
>Arrive to the point where you actually do have to sweat to feel the dopamine of a win.
>Game is now ruined.

Alternatively

>Don't put in effort
>Game taxes other players to pick up my slack
>The less effort I put in, the more the slack has to be picked up by others
>I now exist as a human punishment for my entire team
>Lock in randomly and destroy the scrubs when my team can no longer carry me
>ELO thinks it was a fluke and keeps thinking I need better backup to get closer to that 50/50 ratio.

As a result the game actually demands of me to be high on weed, drunk on booze, and constantly alt-tabbing to check 4chan in order for me to gain as much dopamine as possible from it.
>>
>>722904868
Lots of people get spooked by adding a rank and it inherently adds more 'gravity' to the match. A lot of games also won't let you queue ranked without a full party, if even then, when skill disparity is high enough so SBMM is looser for unranked at least in that regard.
>>
>>722876965
Once you get good enough you’ll realize sweating doesn’t mean anything, the system puts you with players who either don’t care or just show up to say they were playing a video game. People like that are impossible to carry.
>>
>>722904982
>Effort wasted because ELO will just demand more effort from you in the next round, as it thinks you're winning too much.
If you are increasing in skill but demanding you keep getting matched with players of your previous, lower skilled caliber, you're smurfing, and that makes the matchmaking worse for everyone else.
>>
>>722904982
What 'reward' do you even mean here
>>
everyone ITT who thinks SBMM is good are the retards who think it works the way the name says
>>
>>722904982
This is pretty much the crux of the issue, nothing else is life functions like this
>>
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i had like 68% winrate in league up until masters and i was called to be or have:
>lucky seed RNG
>a planted shill
>a riot employee
>content creator matchmaking
i then did it again on another region and was just spammed with a barrage of strawmans, insults or retarded questions like
>"ok if it isn't a thing then why does my shen go 0 - 8" from some guy stuck in silver who in other three games that day went 2-11 and 1-14
>>
>>722878338
server browser game, matchmaking doesn't affect it
>>
>>722905236
>it works the way the name says
You will win some fluke games you shouldn't have because the enemies threw and you got carried
You will lose some you should have won because your team threw
Statistically over a large enough number of games it'll balance itself out
>>
>>722905236
It usually does, people rank up until their winrate is roughly 50/50 and get frustrated as their winrate is 50/50. They get substantially better at the game and their winrate still stays around 50/50
>>
>>722905342
>it's "supposed" to balance itself out
Why? Your entire argument is based on the system working.
>>
if 50/50 didn't exist most of /v/ would be <40% winrate
>>
>>722905431
>Why?
>>
>games without sbmm
>1.2-1.4 k/d
>games with sbmm
>1.0 k/d, 50/50 w/l rate
First noticed it in overwatch and immediately stopped wanting to play it, that was nearly a decade ago and it's only gotten worse
>>
>>722905508
>1.2-1.4 k/d
this means someone has 0.8/0.6 though.
>>
>>722905476
your image is only true when the system uses forced 50/50 win rates, again, confirming that you believe it works because the devs say so
>>
>>722905508
In a hero shooter like overwatch 1.0 k/d is awful anon
>>
>>722905556
>the system uses forced 50/50 win rates
If the matchmaking selects players of equal ELO then the win rate will be 50/50 by itself, that's by random chance.
>>
>>722905605
>If the matchmaking selects players of equal ELO
but it DOESN'T DO THIS.
>>
>>722905531
Yeah but as long as it's somebody else and not me, that's okay. That is the part of the SBMM topic that nobody wants to acknowledge.
>>
>>722905312
>"ok if it isn't a thing then why does my shen go 0 - 8"
The really telling part of shit like this is how the people complaining are never saying how they get carried or the enemy team is clearly full of retards propped up by one unfortunate player (he's of course smurfing/cheating if they do and they'd have won against the sweats on the enemy team otherwise) the system is always punishing them for some reason even though they're not good enough to win a majority of their games or even make it out of low elo.
>>
>>722905140
>>722905210
I am not increasing in skill, I'm putting in effort.

Playing fresh in the morning after a cup of coffee, I have more energy and attention to react better, think sharper.

Playing after work at midnight, my 'stats' are obviously worse.

I can increase my performance by putting in more 'effort'. For example, I can start opening my mouth to make callouts instead of being non-verbal.

If I do this, and as a result win, the game will demand of me to make callouts in the next matches or suffer a loss.

A streak of the 'sweaty' wins in the morning with full effort will increase the demand until I start losing because I started playing in the evening with less effort. If I played long enough in sweat mode, any drop in performance results in a long humiliation chain until ELO realizes that I am losing too much.

So ELO ensures that the optimal strategy is to hold back your performance and force others to carry me until I can achieve significant and consistent wins by strategically locking in to clutch a game I was otherwise slacking on and forcing others to do the work.

Also, by putting less effort all the time, the game requires less energy to win, thus my enjoyment of the game is consistent at all times of day and at all states of fatigue. If I am also loaded up on drugs and alcohol, any 'required' losses at that ELO are easier for me to process.

In turn, everyone who plays with me and puts in effort is tormented by me worse than jews were in nazi germany.

If you see me run away from you when you're downed instead of reviving you, do know that I am doing it specifically to appear retarded to the ELO algo and get better team mates.
>>
>>722905817
>The really telling part of shit like this is how the people complaining are never saying how they get carried or the enemy team is clearly full of retards
No this sucks as well, it's not fun or engaging. If I can't engage with the game and it's just a coinflip the entire SBMM system doesn't work
>>
>>722902046
you are playing a game without server browsers, thereforce you are choosing to play a ranked system
>>
>>722905945
>cod isnt casual matchmaking
>>
>>722905887
>In turn, everyone who plays with me and puts in effort is tormented by me worse than jews were in nazi germany.
KEK
>>
>>722905987
>matchmaking
HELLO? do you even READ the words in your own post???? retard?????
>>
>>722904782
literally SF6 casual
>>722904150
what's strange is all these people claim they're "good" at the game yet they never play ranked. like how can you be good when you just goof around in casual
>>
>>722882486
Stomping on people in Rocket League is the most boring shit ever.
I started a new account since I bought the Switch 2 and I have to get to level 20 before I can play ranked.
And my god is it boring to score 5+ goals every match against people that can barely jump.
Why would you play this on purpose?
Give me the tough ranked match any day, there's excitement in that.
>>
>>722905887
It honestly just sounds like you're putting way too much thought into things
>>
>>722878417
They did this because some people play 13 hours a day. So these fags either get to their highest rank and then get tilted, and then they make an alternate account so they can “stomp noobs”
They can’t play against players of equal skill because then they get their ego checked and get scores like 6-10. The devs found out that Players will buy more skins if they spend 60 hours a week playing a video game(streamers were the cause)
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>>722905508
>1.0 kd in OW
kek you realise what would be considered assist in TF2 is counted as a kill in OW? lmao
>>
>>722906380
It's true, and ELO punishes me for that. The more tech I use, the better 'build' I have, the more cooperative I am, the harder my enemies are, and this progresses until I strain myself to the max but begin failing, and it takes ELO a bit to scale me back to 50/50 by a stream of humiliating losses.

If I explicitly do not think too much, play casually, and half-throw games, I feel less bad about losses, and still get the dopamine rush of winning despite being carried. And if I clutch, I feel even better - I made sure all the sweats who carried me got their victory.
>>
>>722905817
>>722905312
tbf you have to be a certain level to realise WHY and HOW you suck
>>
>>722905887
i appreciate the analysis but at least one guy in every lobby is high or drunk and at least 3 people are rage queueing in every match of anything. elo is an aggregate none of that shit matters just press play and stop letting a number rule your life
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>>722905508
>i must have the same k/d in every game
>i have to win more than i lose because... because I just do
>i'm not the problem... the GAME is the problem
anti-SBMM brainlets are embarrassing themselves majorly
>>
the only matchmaking i want is voice chat based matchmaking where im put into a lobby with my fellow mic users who actually enjoy shit talking with each other, i don't give a fuck how balanced a lobby is if no one is speaking
>>
>the game isn’t fun if I lose
>the game isn’t fun if I have to lock in
If you feel this way about a game it means the game isn’t fun period and you’re just addicted
>>
>>722906368
that's why smurfs tend to be sadistic trolls, they want to annoy and toy around with noobs and teabag, it's the only way you can have fun with someone who fights like a body pillow
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>>722876348
Yes. Forced 50 isn’t fun. I don’t enjoy being put in on the Special Ed team vs Seal Team Six because I had a decent last game. They should just make a ranked playlist and a casual playlist, but refuse to because a casual playlist would result in the the bottom 25% getting smoked every game, and a ranked playlist would just reveal how bad of competitive game cawadoody is.
>>
>>722906540
>You must not maximize your enjoyment of the game
Nah. I will specifically sit back and relax if I detect someone putting in effort in the game. If I win because of him, I still get all the good things, like say bonuses or unlocks or extra XP for victory.

If I lock in and we lose, I will feel bad because I invested in the victory. If I lock in and win, ELO will demand of me the same level of performance or I will lose. So the optimal enjoyment of SBMM game is to show as little skill as possible, sporadically locking in in order to snatch a win away from ELO, but not so much that it stops believing that I let my cat play on my account.
>>
>>722906675
>SBMM made the game unfun
Yes that's the point of this thread. Issue is that most modern games are SBMM based. I can only play Insurgency Sandstorm so many times before I get bored and want to try something new.
>>
In the context of youtube, SBMM is double funny.
For example, league of legends youtubers found that viewers don't really care about watching high ELO/ranked games. But if you play on a smurf account and stomp lessers with weird builds those videos got lots of engagement. Many of those also "pose" as playing in a fair match and they're totally not smurfing so it looks like they're completely dominating in a ranked game.
Just amusing that people only wanna watch anti-SBMM smurf gameplay and have no interest in the system that makes the game better (read: less entertaining)
>>
>>722906675
>Locking in
>For Call of Fucking Duty
>>
>>722906848
Why would the game suddenly stop being fun because your opponents changed? The game is the same
>>
>>722906526
you have to experiment every match, change the way you play and not focus on losses. this way you learn new stuff every match and it's way more fun than sweating your ass off anyways
>>
>>722906867
>>722906848
>I only have fun when I win
>if the enemy loses they should have fun and keep playing so i have opponents
>>
>>722906906
Your opponents are like 90% of the content
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>>722906854
because in top level play everything is optimised and there's barely any goofing around. it might be fun to play but it's boring to watch. that's why people enjoy watching stuff like 3 pros vs 6 noobs and shit
low level matches are also entertaining
https://youtu.be/BtEFRYIUF6o
>>
>>722906906
>Multiplayer FPS, ELO Rank 1
>Enemy sniper with 1 hit kill gun is likely to have accuracy of 1%
>I can do dumb shit and get away with it, he'll never punish me.
>Multiplayer FPS, ELO Rank 20
>Enemy sniper with 1 hit kill gun is a consistent and persistent threat to the point where my entire play is reliant on 'don't be in his sightline'.
>Multiplayer FPS, ELO Rank 50
>Everyone is a 1 hit kill gun sniper, because it's the most efficient way to both control the battlefield and to counter other snipers.
Seen it a billion times before. Hell, I forced myself into shit like that when I tried to play TF2 6v6.
>>
People complaining about 50% winrates are pretty funny, with enough games in the pool you're gonna get 50% no matter what you do. Random matches without SBMM? It's a 50% coinflip if you get the better team or not. The only way to get a higher % is to literally be the best player in the world or hang out in a server with a pro team stomping unorganized randoms that join.
>>
>>722907083
I specifically said that by putting in less effort, and being on mind-altering substances, allows me to weather off losses better than if I played to my best effort.

If my abuse of the ELO system allows me to win more often by making me insufferable to team mates, then that is fine by me. It is the game's job to entertain them, not mine.
>>
>wahhhh game isn't fun matchmaking NOT ALLOW
>*buys the new yearly release anyway*
LMAOin @ u
>>
>>722906854
>have no interest in the system that makes the game better (read: less entertaining)
I don't know why you say this like people's interest in youtube content is the same as what they want when they actually play. Especially when a ton of those videos LARP as being tutorials for players of that rank so they can see how better players deal with dumb shit.
>>
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It sounds like you guys just want to play single player games but also be recognized as better than everyone else.
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>>722907242
>being on mind-altering substances
americans...
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>>722907151
>high elo league
>played optimally
>played seriously
>>
>>722907437
i dont play league so i wouldnt know
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>>722907476
understandable
>>
>get hyper stoned one night
>play hots for the first time in years
>pick Raynor
>don’t talk to team, don’t join fights, don't do anything of real value
>just mindlessly push lanes like an AI with brain damage
>refuse to back up, die under towers like a champ if it means progress
>get flooded with whispers full of pure hate
>keep pushing
>somehow win more than half the games
>modern matchmaking systems so busted it doesn’t even matter how you play
>>
>>722907338
oh no i agree with you
the point i was going for was that smurfing is encouraged and fueled by content creation/consumption
non-content creators are essentially being farmed for content in unfair circumstances because of these unrelated platforms encouraging the consumption of "stomp" gameplay
>>
>>722907350
Mr Monkey, you see there is a big misinformation campaign about the matchmaking system known as "Skill Based MatchMaking"
The name implies that it is another way to describe a ranked ELO system and you doing better means you get matched with better players.
While in SBMM there is indeed an ELO system, it is abused by the matchmaker so that you will be intentionally matched with people with WORSE ELO, either on your team or the enemy team. These "bad players" are used to manipulate the win rate of the players in the game to as close as 50% as possible instead of having skill reward wins. This manipulation can also go the other way, i.e. Good players in a noob lobby that stomp. Simply put, "SBMM" means that a game's matchmaking is rigged.
Of course the average internet individual sees the name "Skill Based Matchmaking" and thinks "wow these people are really mad about being matched with people of their skill", this is not surprising as the name is intentionally confusing to make it difficult to discuss online.
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>>722907819
the matchmaker can not be weighted against every person in the game
you have main character syndrome
>>
>>722907778
i think these "30 killstreak!" videos are evil
https://youtu.be/P22U8gRA0Rw
>>722907895
usually they're also retarded along with the team, and the enemy is slightly less retarded, but they're not skilled enough to see that
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>>722876348
Call of Duty's SBMM was horribly implemented and everyone who was making fun of CoD players for complaining was ignorant and didn't understand the problem.
NORMAL GAME'S SBMM:
>Hidden or visible ELO/Rank system that slowly goes up and down based on W/L
>Over time winning and losing will put you into an appropriate range that you can improve with practice
>People eventually get put where they need to be
CALL OF DUTY'S SBMM:
>NOT an ELO/Rank system
>ONLY cares about your performance in the last 2-3 matches
>Hyper compensates for win/loss streaks by putting you against a vast range of opponents
>Previous 1,000 games you played did not matter, all that mattered was the last 2-3
Actual example: Streamers/Pros who had 70-80% winrate accounts with 2.5:1 KDAs would take out RPGs and suicide for like 2 games. They would then be put into matches against people (stats are public, btw) who have like a 30-40% winrate and like .75 KDA

tl;dr - in CoD you could be a top level pro and if you sandbag for just 2 or 3 games you face actual new accounts and really bad players.
>>
>>722907895
It's not as complex as it sounds. Look at it from the matchmaker's POV. There are three types of people, people due for a win, people due for a loss, and people not due for either. Take some of these people at different ELO levels, and make sure the side with more people due for a loss has a lower average ELO level. There is your lobby.
>>
>>722876348
SBMM keeps entry easy and keeps challenge for the all tiers. SBMM is fine. Speaking personally, yeah it sucks when you almost win but fail, but eking out a marginal win feels so much better. I'll take it as a trade-off. I'm not interested in shooting fish in a barrel, that's not fun. The same way I'm not interested in being fish in a barrel.
If I'm not having fun with a game, I play somehting else. If I want to play a multiplayer game that is not challenging, I'll pull up one of the twenty million casual games that have multiplayer. If I want to play a game where rank and skill matters, put me up against a challenge 100% of the time. It's the path to getting even better.
>>
Back in mw2 I couldn't care less about winning or losing, I just wanted to join matches and have fun, nowadays CoD just isn't fun at all
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>>722876348
Most complaints about SBMM are actually that the tryhard fags get tired of tryharding and think they just deserve to win every match just by default because they're better than 70% of the playerbase.
>>
>>722899021
you will end up with that even in random matchmaking.
>>
https://www.activision.com/cdn/research/CallofDuty_Matchmaking_Series_2.pdf

it was pretty funny when you retards gaslit activision into turning sbmm off for a week and even funnier when everyone hated it
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>>722899134
>EOMM, SBMM, same shit whatever
EOMM and SBMM are mutually exclusive.
>>
>>722900086
then no one should be able to climb but people climb. the only common variable in all your games is (You)
>>
>>722901148
>If I want to measure myself
so you want to do something competitive against casuals? you sound like a shitter. you are already being measured against the average player through your rank but you want to stomp lesser players for the lulz. every anti-SBMM faggot is like you
>>
>>722908078
i wanna agree with you because when i used to play mw1 and black ops loooong ago it sure felt like it took weeks for the matchmaking to actually match us with stronger players, and even then our duo would get 3-4 kd on average, but towards the end of our summer vacation we were being matched with REALLY strong players
outside that experience i couldn't tell ya when SBMM went full swing in COD at least
>>
>>722905304
>nothing else is life functions like this
this is exactly how real life functions though.
>>
>>722908203
play better games
>>
I don't understand why people who don't have competitive attitudes play pvp games
just play pve? if you don't want to compete against other people play coop or single player games
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>>722908535
>If one of the football players takes a nap in the middle of the field, and your team wins, the snoozer stays on the team, gets full salary, and in the next season he'll be explicitly rigged to play against total retards who'll let him sleep on the field again.
Nope.
>>
>>722908603
I do, I'm just pointing it out
>>
>>722876348
Public game sbmm doesn’t work the way 90% of people think it does, it literally can’t.
Retards think a single win or loss massively impacts their searching for other players like a mmr system that throws them into pro brackets off a single win. Somehow doing this without increasing search times which just isn’t possible. Simply not enough top players to stack a lobby against the single guy in the average bracket that gets put up there after every game. Makes no sense
Their might be a light mmr system but 1 game is not changing that remotely enough and the search ranges are huge to the point it doesn’t matter outside of keeping the extremes like people playing their first game and sweats away from each other or its a simple noobs get out together for 30 games than let out to the wider search pool
Its all a cope. People call sbmm bad because uh it makes people use meta guns as if people weren’t abusing the m4 in cod4
Mp40 in waw
Ump and acr in mw2
Lol
Thats not sbmm thats just every nigga wants to win since forever
>>
>>722908634
honest to god the best part of pvp games is not caring about the outcome and only making other people mad
my gaming experience has been nothing but joy while I gleefully plan out how to maximize the suffering of others
bonus points if you play ranked to reach a "serious" rank then switch to for fun play styles and tilt everyone around you off the moon
>>
>>722876348
The only good thing about SBMM is that no one will remember your name if you decide to troll and grief and fuck shit up.
With dedicated servers you build up community and admins can actively kick hackers out.
>>
>>722908634
Name 5 good PvE FPS games from the last 5 years.
>>
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sbmm is soulless because my kd is a perfect 1 and that is not normal
glad to see them remove it from bo7 and interesting that they won't remove it from bo6 or earlier titles
>>
>>722907778
Ah, my bad. I even wondered for a second but just assumed otherwise. I agree with you. Honestly, I remember not even really minding smurfing at one point, even when it was happening to me, but videos like that started getting really cringe when I actually got good myself. Especially after making my own smurf account to play with friends and realizing it was boring as hell.
>>
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>all the people ITT saying "you hate SBMM" and describing traditional ELO matchmaking and not the modern version where there is barely ELO and you get put into noob stomp lobbies all the time
This site really is full of glue sniffers. I'm anti-SBMM, pro-ELO because I want to get matched with good players and not put into a sandbox to kick over sandcastles every time I lose a fair game. But people see anti-SBMM and think I enjoy mindless stomps. The propaganda worked sadly.
>>
>>722908659
>there has never been dead weight in a group that partakes in the rewards of success disproportionate to their labor
i have seen and worked with these people my entire life
>>
>>722908659
dead weight players get kicked off of esports teams all the time
your queue that you waited 40 seconds for is not a professional environment
>>
>>722908834
yeah actually smurfing gets old super fast
the youtubers do it nonstop because it's their paycheck
when you realize that they're essentially wageslaving via smurfing the context of their videos becomes insanely depressing
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I hate sbmm because it makes games stale, repetitive and boring.

You no longer get those moments of facing some unknowable ubermensch where just getting a single victory feels cathartic. Or some nutjob playing wierd offmeta shit but actually suceeding
Instead everyone apes the meta or their brackets meta because they are too afraid to lose and everyone has a 1.X KD
>>
>>722907242
>If my abuse of the ELO system allows me to win more often by making me insufferable to team mates
Yeah that's not how it works, your "worst" could easily be someone's best and you are still the best player in the lobby getting dragged down by your teammates
>>
>>722908869
it gets conflated because SBMM is a made up term that isn't actually rooted in a definition other than the name
inb4
>it means some shit I just made up and only exists in my head
ELO is a good system because it actually tries to measure your skill, and over enough games is accurate
>>
>>722908798
as opposed to battlefield and call of duty
>>
>>722909014
To be fair with SBMM makes it so you don't have to play meta as your hidden rank will be based on your winrate using off meta stuff
>>
>>722901351
moron post
>>
>>722908940
>>722908882
>Play basketball college league
>Win a few times, on your way to be the champion of the league
>The league sees that and forces you to play against All-Stars Team led by Lebron James.
>Your team is replaced by junior high school league team
>When you ask wtf is this bullshit, you get told you shouldn't smurf.

Stop coping.
>>
>>722909169
battlefield and call of duty aren't pve unless you play zombies
>>
>>722908798
ultrakill
roboquest
echo point nova
I don't play much FPS but im pretty sure they're out there. any FPS player that isn't a major publisher slop-zombie could probably name you some
>>
>>722909117
>>722908869
The guy who made the matchmaking system for bo2 stated it used the same system they use now.
Which is probably an extremely generous range elo system with the main goal of prioritizing good ping more than tight elo.
I think it really is just a bunch of average players upset that they’re not having fun playing boring ass grind game and not good enough to stomp other average players slowing down their camo grinding
Pretty much every matchmaking system uses a form of elo since forever, because why wouldn’t it
>inb4 why do i have 50% win rate
Uh because your average dumbass thats what average means
>>
>>722909264
I'm sorry I hurt your feelings.
>>
>>722909115
>The game gives me a short period of time of allowing me to pubstomp without even locking in
>After I am done soloing multiple games, it once again gives a few sweats the privilege to carry me to victory.
Perfect, thanks.
>>
>>722909426
I'm sorry your entire 'argument' is some ethereal opinions from some people somewhere
Is your skin brown, by chance?
>>
>>722908531
>>722908531
It was the MW reboot that implemented it.
>>
>>722909496
looks like the american are waking up. pack it up boys
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>>722909340
Do you know of any milsim looking PvE FPS games?
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>>722908761
>>
>>722909496
>your entire 'argument' is some ethereal opinions from some people somewhere
No, it's me giving my own perspective on an issue.
>Is your skin brown, by chance?
People in glass houses shouldn't throw stones. I'm sorry, you really did get upset about it, didn't you?
>>
>>722878338
tryhard cs players dont play ranked because its filled to the brim with cheaters. they play esea and faceit or whatever.

even before cheaters flooded mm in cs the ssbm was still just as awful and gay as always, just like dota.

the easiest way to see it in action is derank an account and then try to rank it back up. it uses hidden ratings to force you around 50%. you can be a global unable to carry a silver game. you can also be unable to lose a game at all even if all you do is block teammates, troll, etc.


the games are rigged to drive 50th percentile player engagement and cosmetic shop engagement. nothing else.
>>
>>722909676
>my own perspective on an issue.
>>CoD players usually just seethe generically
>>which people would be
>>As is, they just rightfully sound like morons
Where in this post did you actually state your own opinion? Please point it out to me
>>
>>722909754
what's your cope for when actually good players do climbing streams and easily rank up to top rank?
>>
>>722908702
i never got the meta complaint, using a meme loadout will of course make it harder for you to win...and there's plenty of say, clash royale youtubers whose whole content is just using meme decks to get to high ranks with skill
>>
>>722876965
Fpbp. Imagine being a chess grandmaster and whinging because you keep getting placed against other grandmasters. You'd think the sweat lords would want to face others people on their level so they can improve their skills, but no, they just want to shit on new players trying to have fun and learn the game. If you actually did what these people wanted you'd crash your entire franchise with no survivors because nobody wants to get creamed epic style over and over again by a bunch of NEETS who don't do anything else with their time. You cannot improve as a player in these circumstances and you will certainly never have fun. Anyone who made the mistake of buying the new Gears of War remake could tell you exactly that. It was alright for the first few weeks and then the sweats pushed out all the normal people because there's no SBMM. Now the game has been effectively ruined for everyone but the remaining 1% of tryhards who dedicated the past two decades of their life to this series. Think you're gonna catch up with them if you start now? Think again.
>>
>>722909817
never seen one but its purely time invested. they also have broken ranks so many times in cs 'climbing' can be as simple as waiting for a banwave and suddenly everyone is global lol
>>
>>722876348
It is random and matchmaking doesn't respect your time or enjoyment.
>>
>>722909637
nta but gtfo looked promising however i heard its super hardcore
>>
Friendly reminder that the sbmm boot lickers are shitters who can't play games and need daddy matchmaking to set wins up for them.
>>
>>722909932
this is exactly what happened to natural selection 2 btw
the high end playerbase got so good over the years literally everyone else quit and new players can't learn a damn thing dying to these people
>>
>>722909932
Chess is 1v1
Cod Is like 8v8
>>
>>722876348
>>722876965
>play until you're done playing
>once you're bored, tape down W in a match, leave game running and go live life
>horrible kdr
>lose often
>slapped in with shitters next time you play
Its that easy
>>
>>722909932
>Imagine being a chess grandmaster and whinging because you keep getting placed against other grandmasters
Completely wrong example for comparing team based games.
Imagine if chess was a team game and every move is handled by another person.
Now imagine your "good team" is magically replaced by complete retards and the enemy team gets grandmasters.
Doesn't sound fun anymore, does it?
>>
>>722876348
>>722876965
>Nooo! You have to be gratetul for being an unpaid extra in a whale's powerfantasy!
Professional, competitively obedient niggercattle.
>>
>not wanting to be a ditzy femboy that won too many games in a row and has to play with the good players
>not wanting to not be able to hide how bad you are from the rest of the team
>not wanting to be teased by sweaty gamers about how you cant do anything on your own
>not wanting to be (princess) carried to victory
>the best player says he hopes you're on the other team next time but it doesn't sound like he means it
>>
>>722910086
dont go around telling people this

this is actually the way you make online games fun again. they are optimized to waste as much of your time as possible. throwing games so that you dont get bullshit time wastes is efficient

though there is trust factor bullshit in a lot of games now so it may not work that well in stuff where people report you
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>>722876965
Play game, win because our worst player has double the enemy kill rate.
Play game, loose because our best player has less kill rate than the enemy team's worst player.
Sounds like a great idea nd fun times.
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>>722909756
Do I need to cite sources proving that CoD players cry about SBMM now? Do I need to add 'in my opinion' to everything I say that's not an objective known fact? I'm giving my perspective. I'm explaining what I've observed and the conclusion I've come to. How are you this stupid and yet have the audacity to call other people brown? Don't bother replying. I won't read it. You're clearly a moron, nothing will be gained from talking to you anymore, and I'm already bored of this thread.
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>>722910295
>CoD players cry about SBMM now
>doubling down on your moronposting
k
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>>722909273
sports do have sbmm, kinda
there's say high school leagues, college leagues, amateur leagues, and even pro leagues have major and minor leagues
if you do really well you get promoted to the upper league, like ranks in a video game.
and in boxing or ufc a rookie will be placed against lower level opponents, and if they win they'll gradually end up fighting the champion(that's how it's SUPPOSED to work anyways, a lot of the the times they get thrown as cannon fodder(tin cans) and have their career ruined)
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>>722910061
happens to every healthy competitive game
people who love the game get good at it -> game slowly dies over time (inevitable for all games) -> people with a casual interest get filtered because they have no one at their level to compete against

there's this weird thing in the culture right now where everyone thinks they have to be competitive, even if they don't have the personality or time for it
nobody is forcing people to queue up in games that they'll inevitably get raped in except their own ego
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>>722910393
<500 players on steam btw
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>>722910156
Again, the new GoW remake is the best example of the alternative at the moment. It's you, the normal guy trying to play the game, versus a team of grandmasters, and your team are grandmasters too. So you stop playing the game and so does everyone else apart from this tiny group of people. This kills the game. Whatever it is that you think you want is functionally impossible. Strong players occasionally being placed with slightly weaker team mates is a small price to pay to avert the full sweatification and eventual destruction of the game itself. You can never expect anyone to learn any competitive game if they don't have people on their skill level to "spar" with.
>>
>>722910393
>>722910782
All of this is true
Almost all of my "peak" fun has been coming from playing limited playtests of good multiplayer games
Dark and darker playtest? Giga fun
Dark and darker full release? total sweat dogshit
Wildgate playtest? super fun
wildgate release? lol
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>>722910847
games are most fun when it just came out and everyone is trying to figure out the meta
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>>722910782
imo fighting games/arena shooters aren't unpopular because they're difficult, they're difficult because they're unpopular
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>>722911009
honest to god i would 100% prefer to buy into a game that was only open on the weekend or some shit instead of leaving it up 24/7 for homeless content creators to play day and night making their epic stomp compilations
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>>722876348
My complaints about SBMM:
1.It feels bad I don't want to take everything seriously.
2.It's boring being put up against players exclusively on my level, having a range of players from better than me to worse then me is more interesting
3.Anything that makes you rely on teammates is just going to get frustrating
4. Most games aren't chess. Randomization elements are a core fun of games. SBMM discourages these elements for a purely "fair" experience

Basically SBMM makes everything samey and boring
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>>722876348
The games use SBMM to enshure that all players have someone to play with. You have bad games because the system fails to find people of your own skill and has to resort stuffing you into lower ranked matches. Same goes for extremely bad players, they get stuffed into higher ranked matches because nobody else plays as bad.
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>>722911492
This actually ensures that you don't have people to play with, since a system that simply fills out slots is faster than the system that has to sort players into skill groups.
>>
Why should I get better at the game if I’m only gonna get punished?
>>
>>722876348
It's actually against EoMM which is a term for an anti-fun algorithm that finds the most abusive patterns to keep players in a game as long as possible. SBMM hasn't been a thing since the 360 era Halo BC2 Gears days. What people should be asking for is 'dumb' SBMM that simply matches people with rank and has no session algorithm attached to it. Just matching ranks and stupidly sorting lobbies then letting the matches play out. Streamers don't want any sort of matchmaking because it's bad for business.
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>>722911143
>SBMM
Is just EOMM dressed up to circumvent patents. You're still just a setpiece that gets moved to tailor a powerfantasy to a whale. If you're a good player, then you're thrown into the team with someone who has recently spent money on MTX, if you are a bad player, then you're thrown into the team with players who are estimated to be susceptible to manipulation (e.g.: by keeping track of storefront visits).

When you repeatedly look up a skin in the store, you'll repeatedly get placed into lobbies featuring the skin, and the algorithm makes sure that a player with that skin is featured in the end-of-game showcase. In a few years from now on developers will tie EOMM metrics to gameplay mechanics (e.g.: RNG, recoil, bloom, damage values, etc. depending on genre) and micromanage lobbies. They've already started saturating lobbies with bots for that very purpose.
You'll eventually play what amounta to a singleplayer interactive advertisment.
>>
Somebody I met later in life really liked CoD and I didn't mind playing whatever game with friends, even if I sucked. For the first few months my stats were 0.8 KD. After a few more months I had learned enough, and after a year I was up to a 1.25 KD. Basically, if you have a 1.0 KD, you're really bad.
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>>722911765
Schizo post.
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>>722911584
>why should I learn how to box if I'm going to be expected to have boxing matches with other boxers on my level instead of beating homeless junkies to death with my bare hands
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>>722911818
Boxers get millions of dollars and endless prestige
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>>722911765
is whale based matchmaking a real thing
i have no education on the subject so im gonna need a bunch of context
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>>722911805
EOMM is documented in patents, shareholder briefings and commissioned studies. The scope of EOMM is steadily increasing and has well surpassed predatory mobile gaming practices. It's bordering on, if not alread matching, the psychological abuse and exploitation that's deployed in gambling industries, who optimize their products down to the color palette and particle effects to maximize addictive draw.

You're staring down +25yrs of marketing and psychology research financed by conglomerates.
>>
I preferred when it was random. The past few games it felt like the algorithm was playing the game, deciding when it's time to win or be punished. Kind of takes the fun out of it.
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>>722877296
Team balance fixed this shit 25 years ago you fucking retards. Even random odds on a server from 2001 is better than in 2025 getting thrown on a team of literal retards vs some tryhard sweatlord clan of no pussy having virgins. I don't mind even teams but these teams are not even. They are there to make even the worst no skill retards feel good by giving them easy wins. Do you understand how SBMM would make most professional sports unwatchable?
>"Wow Jordan is on a 10 match winning streak. Let's just replace his teammates with the lowest ranked guys in the league vs the best guys in the league."
THAT IS RETARDED
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>>722912138
Any search engine/LLM will yield resources, if you use any io the contentious terms used throughout the thread.
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>>722911805
Literally reality retard.
>https://web.cs.ucla.edu/~yzsun/papers/WWW17Chen_EOMM.pdf
This was 2017 too. Imagine how more terrifying it is today.
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>>722912562
nice virus link
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>>722911818
EOMM only works with team based games. In solo, it can't really fuck you that hard because you only rely on yourself. See >>722912480 for the Jordan example
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>>722911952
Go be a boxer instead of a sweaty try hard in a video game then. Games are supposed to be fun. It's not a vocation to dedicate your entire life to like becoming an athlete or a martial artist. Improve at the game because it's fun to improve at the game, not because you want a blowjob and a million dollars every time you pull off an epic 420 no scope headshot or exploit a broken build/mechanic to dominate the competition. You're living in a fantasy world if you think online games should be made for a miniscule fraction of the gaming community to sweat it up and pwn noobs until everyone stops playing it and the studio collapses. We wouldn't even need to be having this conversation if you understood the notion of games being fun.
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>>722912610
>.edu
NTA. You are one of the most overpaid, underqualified living-advertisments for contraceotion, sterilization, abortion, euthanasia and LLM automation I've come across on the chans.
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>>722912816
We don't sign our posts here.
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>>722912837
>we
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>>722876348
>tfw don't play competitive team based games anymore
if i wanna compete i'll play a fighting game
otheriwse it's just coop grinders and friendslop for me
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>>722876348
Yes. The top 0.1% should basically always win in pubs.
>>
CoD players are the biggest bitches in the world.
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>>722913508
Factual post i'm afraid.
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>>722913209
the top 0.1 always wins in ranked like 75% of the time
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>>722876348
SBMM fucking sucks because now nothing I do matters. I'm going to win half the games and lose half the games. If I lose, it's not cause I did poorly, it's cause the game decided I lost that one. If I win, it's not cause I did well, it's cause the game decided I won that one.

Even if that's not true 100% of the time, it doesn't fucking matter, because it IS true some of the time, and that's all it takes to scrub any emotion I feel about my performance. I'd rather play something where I feel like what I do actually affects the outcome of the game.
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>>722909932
Grand masters can get to gm ranking in like two sessions of play, Hikaru has done it numerous times

In scam games with “SBMM” even top 1% players take months to get back to the higher rank. You have to sift through so many shit games.
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>>722916895
Yeah because before sbmm you won every game you ever played.
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>>722917742
This shit is chatGPT garbage the internet is vile
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>>722917000
>In scam games with “SBMM” even top 1% players take months to get back to the higher rank.
i've seen an overwatch 2 streamer whose content is just to take a random character to masters in like 2 days(yeah its a smurf but yk what i mean). if you do well at the first few matches the game will automatically place you at diamonds or smth
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>>722917742
Are you soft in the head? Did you even read what I said?
>>
bump
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>>722916895
major cope
if you were playing in a skill bracket below yours you'd have a winrate much higher than 50%. it's only once you hit where you belong that it evens out to 50%
why do you think that is?
people who rage at SBBM completely lack critical reasoning. it's just an emotional response to what they perceive as a theft of their dopamine. it's rooted in the perspective that they're entitled to wins, not that they earn wins
play pve. just play pve, it's made for you
>>
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>>722877101
Have you ever considered that maybe you just suck at vidya and are desperate for an excuse as to why you lose so often?



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