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Where are you at with your game? Did you beat the level? Did you code something new? Come tell us about it
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I used AI to generate some voice actings for my game.

Now I have different characters speaking in different languages. And it is cool.
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Do you just want to make recurring threads where everyone is confused if it's gamedev thread or game completion progress thread?
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>>723016043
Reoccurring? In what sense

I think the confusion actually helps keep discussion focused solely on games. I mean look at the last thread It did pretty good
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implemented an earthquake event
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today I beat radahn in elden ring with the help of my trusty friend, my coworker from work.
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The world outside... is so much better than the threads...
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>>723016482
Project hopping and depriving the fans of any news for the release date is Bokube behavior.
He's a pretty shitty dad when you think about it and your treatment of your game is practically the same.
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>>723019063
The fuck are you talking about?
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>>723013326
got 4ish routes left.
I love that Takumis crashouts are voiced
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Everything is pretty much done and I’m ready to release Virus Brain on upcoming Halloween. Paid a Japanese lady for some voices that I’ll receive tomorrow or Monday.
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>>723019112
The time that went into the pixel game up there, and the frog game, and the Polybius game could have easily made 8 more Cliax levels instead and if the dev really cared, he would have sacrificed those 3 games for exactly that.
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>>723019663
I'm making the ricochet bullet game and I did make Polycity, that is correct, but I only help out on Cliax Codec with stuff like the script and testing and marketing. I can do two things at once, you donut without a hole.

Cliax is still making progress, it's just stuff we don't want to spoil or boring stuff that isn't really worth showing off. We'll have more to show soon-ish.
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Where is Lucidscape
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>>723019853
Think about this from the customer's perspective. 30 more boons in Hades 2 is worth more than getting a random chariot riding minigame that's sold separately.
The successful games are so fat with content and if you're not making content, the time can go into the YouTube presence which every anon fumbles.
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>>723020321
Except I don't make content for Cliax Codec, I just edit the script and do testing and shit like that. I can make my own shit outside of my contributions to Cliax.
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>>723020321
I don't know anon, Thesus' Chariot Riding sounds like a free 3,000 review game...
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Genokids, but with 10 trillion more dollars
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From the previous thread, still ironing out the bugs but the targeting system is working good.
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>>723022772
Looking good
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>progress
was obsessed by looking at roman mosiacs so i added janky 2D gladiator minigame with limb damage system it's just a simplified version of my normal 8 directional character controller. i want to make it multiplayer...
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>>723024289
forgot vvebm causo retardvm
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>>723024371
The DOS pixelart style is pretty cool, but the game would look much better if all the assets were scaled 1:1. The mismatched pixels make it look messy.
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>>723026350
thanks. getting it pixel perfect is definitely something i need to work on.



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