OH NO NO NO
>upscaled 2160pI don't care, my screen is 1080p.
seems nice. thanks for sharing
>>723256935based 1080p enjoyer
>>723256685>4K 60fps on Switch 2Based
I still refuse to get used to 60fps Pokémon, I just know they'll fuck it up starting with gen 10 and have it run at 30 fps on Switch 2.
>>723256685Looks goodDon't see the issue
>>723256685All rook da same.
the new pokemon is coming to switch 1?
>Looks good>Don't see the issue
>>723256685Update your emulator
>>723257629Yeah, it's the last one. Actually this is by far the fastest time they're putting Pokémon on new hardware with a dedicated version, it used to be a year and a half at least.
>>723256685Crossgen. Who gives a shit about this?
>>723256685>2160p 60fps upscaled on a portable 450,- device>competing portables use upscaling to hit 720p 30 This is a win, retard
>>723256685Why does every new game do that checkerboard transparency shit? It's like dithering all over again
>>723256685>Nintodd1ers after getting scammed again
>>723256685Lmao what's even the point
>>723257853It’s not 4k 60 in portable mode though
>>723258024yes
>only played Red, Gold, Crystal and Omega Ruby which was WAY after release like 6 years ago>still zero desire because the franchise is still so clearly half assedAt this point if Monolith doesn't get ahold of a Pokemon game I don't think I am interested
>>723257659$120 is cheap for a PS2 looking game!
>>723256685>characters don't cast shadows on the ground in any of theseBut the "Pokemon X" engine is totally going to fix this. Trust the plan!
>>723256685But I can do digimon 4k 144fps.
How does this shit only manage to look slightly better than fucking Colosseum?How long has it been since this came out? More than twenty years? Jesus.
>>723258182>At this point if Monolith doesn't get ahold of a Pokemon game I don't think I am interestedPretty much this. Also when the fuck do we get Switch 2 patches for the Xeno games? Not buying one until they do that.
>>723257903I noticed the trend kicked off for Nintendo in 2017 or so.Ticks me off.Whatever happened to just using traditional transparency?The GC/Xbox/PS2 did real transparency effects just fine, why can't modern consoles?Dithering used to be a programming trick for 2D consoles like the NES and Genesis.