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Well?
3ds babs dont even bother talking
>>
>>723452654
Yes, and I started with FU, but you're crazy if you don't think the 3DS games were the peak of the franchise. World's "convenience" wasn't even the biggest problem, they just fucked up the core of the series to appeal to westerners for no reason. Cutscene spam out the ass, ruining hubs and multiplayer while simultaneously trying to force more "social" shit into the game, fucking up weapon designs, it just got everything wrong. Rise rectified some of the problems but the damage has been done, as we can see with Wilds.
>>
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>>723452927
>the 3ds was the peak of the franchise
>>
>>723452654
No doubt. The game is so streamlined now that I literally ALT TAB every 5 minutes when the monster changes area. It's so braindead.

There's no prepping, no anticipation, no feeling of actually taking on a threat.
>>
>>723453059
>imbalanced ass weapons
let me guess, you think CB was overpowered and you main GS
>>
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>>723452654
Rise killed monster hunter yes
https://youtu.be/N-Q302xdBBE?si=pd_Z9wy3cITSqC6S
>>
>>723452654
Absolutely. This applies to most games thougheverbeit.
>>
>>723453165
IG literally made you immortal
CB was too good for dps and defense at the same time
DB were nasty
Anything I am missing?
>>
Rise did try to fix most of the world problems but they need to remove camp refills and sos completely
>>
>>723453240
kek I thought so, conveniently leaving out GS being the most braindead weapon in the game while consistently getting the best times along with HBG
>>
>>723453230
>muh gwafix
snoyggers are as braindead as tendies
also you play with upscaled textures at sub 30 fps
>>
>>723452654
MANDATORY LORE
https://www.youtube.com/watch?v=Sb6B01f0zv4
https://www.youtube.com/watch?v=sXqmFL_oyZg
https://www.youtube.com/watch?v=PWbjfqWietQ
https://www.youtube.com/watch?v=5I5n2dP_FRA
https://www.youtube.com/watch?v=tKLAMTGtx4E
https://www.youtube.com/watch?v=LVOBNl_28PU
https://www.youtube.com/watch?v=e9NYYewCSxo
https://www.youtube.com/watch?v=oa2wMvBvpBc
https://www.youtube.com/watch?v=6-VPVvKrqcM
https://www.youtube.com/watch?v=WhZiT8WTUvM
https://www.youtube.com/watch?v=Mtpkuf3g3GM
https://www.youtube.com/watch?v=94_QgfVdQDA
>>
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Rise killed the series
>>
>>723453240
Not him, but IG made every other "fast" weapon obsolete. The real 4U meta was the following:
>GS (duh)
>CB
>IG
>pierce HBG
>God's Archipelago (HAME ONLY)
>Kama Sedition
Everything else was trash

t. kicked hundreds of players for running shit gear
>"REEEEEEEEEEE ELITIST!"
Mad cuz bad
>>
>>723453524
FIRE ICHINOSE
>>
>>
>>723453230
World was THOUGH. Your video is proof.
>dude realism lmao!
I'll take good gameplay over graphics whoring any day of the week.
>>
I think restock camp is biggest "qol" that needs to removed asap and i don't mind qol, I'm grateful that 4u let you make item set so you don't have to store and take item every Hunt
>>
>>723453971
But world is good gameplay
Rise is a button mashing action game where you spam wirebug parry all the time
>>
>>723453560
Crutch Blade users really have a persecution complex huh?
>>
>>723454095
>insult a CB user
>he just guard points it and keeps swinging
They don't even listen
>>
>>723454095
you main the easiest weapon in the series
>>
>make an open world
>remove all reason or need to get out and explore it
WHYYYY
>>
>>723454013
Its the open world slop that necessitates it in Wilds.
Best they can do is having only the base camp letting you restock items or change loadouts. Smaller camps shouldn't let you restock items and change loadouts but they can make it so you can store limited items/mats in them.
>>
>>723452654
The hassle makes things worth it.
>>
>>723454296
CB?
>>
>>723454419
gs
>>
>>723454310
They added auto-run to a game about exploration and discovery like a fucking mobile idle MMO, I will never understand how they didn't get way more shit for that.
>>
>>723454419
>>723454483
4U IG is easier than GS and CB at most levels of play despite having worse TA times.
>>
>>723454560
no weapon is easier than gs, it's literally 1 button that you hold and has absurdly fast recovery times for the damage it does
>>
>>723454512
Its not an auto run, its a go to monster button.
Every other open world game has an auto-run/walk forward.
There's a difference
>>
>>723454634
during the story you're auto-walked through every locale
>>
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>>723454072
At least that requires input.
>>
>>723454709
That's the problem with the forced story parts, but you're always free to explore outside of those parts
>>
>>723454629
4U IG boils down to getting triple buff and mashing the X X A loop ad naus with fast walk speed and HG earplugs.
>>
>>723454296
>Don't need to make a set with damage boosts because the weapon does insane dps from both Slice and Impact
>Don't need to know the monster's patterns because if you swing at the wrong time you just guardpoint
>You actually get rewarded for fucking up
>Making this an amazing offensive and defensive weapon just by itself
lmao
>>
they should remove farms too so you're forced to go around maps collecting mats
>>
>>723454815
>FU had farms and you actually had to go around them collecting mats and they didn't give insane amounts of resources
>P3rd had the same
>They even had fun minigames
>Now they are just item duplication menus
See how there's a difference here?
>>
>>723454881
Same shit, they just made it more convenient per entry.
Having one area to collect shit from is already a convenience.
>>
>>723454780
But enough about Sword and Shield
>>
>>723454978
>Having one area to collect shit
The map?
>>
>>723454629
Most weapons are easier than GS. Normgroids don't have the foresight or monster knowledge to stand in place for 5 seconds without getting hit.
>>
>>723454780
go ahead, show me your 140 rajang CB run with no carts
>>
>>723454995
You know what I meant you disingenuous faggot
>>
>>723455023
That's an area to collect shit pal
tell me what's different
>>
>>723455071
What part of
>Having one area to collect shit from is already a convenience.
do you not understand?
>>
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>>723455015
>140
Sorry I dont play the sloppy ass grind your way into a difficult monster endgames
They are inferior to real endgames
>>
I also hate the removal of village and hub progression in mainline mh
Playing LR in such a dogshit experience because of forced story and walking talking segment
>>
>>723452654
No bad performance and shitty storytelling forced walking cinematic bullshit is killing monster hunter. Plus the absurd amount of microtransaction DLC.
>>
>>723455157
I enjoyed LR a lot before world because it was a nice ramp into the real game. Now all the fucking cinematic garbage and pozzed characters ruined that
>>
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>>723453560
>t.kicked hundred of players for running shit gear
BASED
>>
>>723455157
Would be fine if there were less walking talking segments and the story was actually good.
Let's face it no one cares about progression and going through LR collecting herbs and eggs and fighting gutted monsters. People just want to jump straight into HR/MR/GR to start playing. If the older MHs were released today people will call them slow grindy games.
>>
>>723455124
>real endgames
such as?
>>
>>723455405
That's why you have seperate village and hub, in hub you don't have any story(for lr/hr) so you can progress really fast if you want but also have a option for easy mode/tutorial for new comers
>>
>>723452654
There's nothing inherently wrong with the series going for the "Monster Fighter" approach and having to forgo the hunting sim elements for QoL. The actual issue is that some of the shit that people call QoL is just straight-up casualization. PS2/PSP MH already had a problem with low punishment and cheese strats. You could easily kill most monsters by spamming traps and flash bombs, and if you brought extra potion combines, you had a monstrous amount of effective health. Online 4-man gangrape was just as OP back then as well. All of these were mitigated by the fact that everyone was really bad at the game, and there also was a "honor" culture in the MH community: People didn't respect online kills and flash bomb spam as a legitimate hunt. The latter completely vanished when the tendies came in, though the games themselves didn't really get more casualized until Generations, they just stagnated in that front. Instead, they mostly got worse directly through the addition of infinite grindslop hells and indirectly through the casualfag invasion.


Going back to newgen MH, those games did nothing to fix the existing issues with the franchise; instead they made it worse. Your effective health is now infinite and cheese strats are the default. You can always go back to base and get more potions. The dino pet thing in Wilds gives you on-demand safety at all time. You are never at a real risk of dying - all the punishment is gone. It's so embarassing how the series went from a hardcore tryhard series, to grindslop multislop for people who love to pretend that they're a hardcore tryhard and not a pathetic casualfag whose live is worth less than the worms in my anus. Anyways, Nu-capcom is dogwater and have lost their touch.
>>
>>723452654
Yes. It got worse and worse overtime until culminating in the mess you see in World/Rise/Wilds.
>1st/2nd gen was the peak
>3rd gen only pushed the boundaries a bit with base defense, double cats/cha-cha, and Slime. It's biggest crime was underwater combat which is still hit or miss with most people.
>4th gen pushed shit to the edge with its general increase to player stats and power creep and its simultaneous nerfing of general monster stats early on making anything that wasn't late HR/G rank a joke. Combine this with awful endgame systems that include more powercreep and the additions GU made and you can see how...
>5th/6th gen just broke down the dam and let the rising buildup of casualization's just cascade down and infect everything the franchise used to be about. To the point it has lost its identity and is only really enjoyed as a basic action game now.

I still have fun with the newer games, but it's not as good as it used to be. Simple as.
>>
>>723455687
MH as a series is already inherently flawed because it has to choose between Monster Fighter and Monster Hunter and doesn't even do the Hunter part properly in the older games. Every monster appears in the same area every time, and they go to the same areas when leaving. There's no such thing like checking for tracks, setting up traps, etc. and you can just get Psychoserum or armor skills to completely negate the whole hunting part.
Let's not even forget most end game fights just have their own arena where you immediately fight the target.
>>
I only like fighting the monsters so everything that gets in the way of that (inventory management, weapon/armor upgrading, skills, ect.) should go.
>>
>>723452654
yeah
monster hunter appealed to the kind of autist that was willing to learn monster patterns and weapon functions and then spent hours upon hours playing and preparing their perfect kits and making sure they have endless supplies to hunt with
trying to appeal to a wider audience by cheapening this aspect only weakens the game at the core and ultimately pushes those away who kept the franchise strong
fucking seven steaks per raw meat are you taking the piss why not just remove hunger and stamina altogether
no need for pickaxes and nets or even crafting manuals so you have 100% crafting chance
no need to bring a map and worse yet monsters are just automatically visible at all times too
the game basically plays itself
>>
>>723454720
you're not seriously using the baby blanket as a talking point are you?
that piece of shit came late into vanilla and got nerfed into the ground for the expansion
>>
>>723455527
The tower from Frontier.
get fucked
>>
Rise is still the worst thing happened to mh fuck rise and fuck tendies
>>
>>723452654
It's funny, you see this pattern in pretty much every genre.
People think they want conveniences, fast travel, quest markers, the ability to skip to the "good part".
But, without fail, implementing those turns games into forgettable slop. Be it Monster Hunter, Bethesda's games, MMORPG etc.
>>
>>723456992
>last decent game is somehow bad
typical snoyfags
>>
>>723456992
rise was bad, but wilds did retroactively improve the game in my brain
>>
People who say Rise is bad better have 2 5090s, and at LEAST 10k hours of Wilds playtime.
Since that's everything they wanted.
>>
>>723458425
Lol poorfag seething he can't play real monster hunting
>>
Do you think people will accept a more pre world like game if they release it now with gu/frontier like visuals?
I think not, sure it will get some dedicated playerbase but it will never able to maintain the playercount of worldwilds
>>
>>723453230
If Rise killed MH than Wilds burried it.
>>
>>723458530
nta but I have a 9900X and a 6900XT, Wilds is fucking trash and Rise mogs it in every possible way
>>
>>723459030
Sure, Rise was basically that, it has less concurrent players than World but you can always find a hub
>>
>>723459030
>GU / Frontier visuals
Frontier looks like classic
GU looks like the color vomit 3ds entries
They are nothing alike
>>
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>>723452654
No
>>
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>>723460172
Colours are now bad?
>>
>>723452927
Least obvious Nintendo fanboy
>>
>>723461172
yea, classic MH was always desaturated and more atmospheric than the bing bing wahoo colorization of the 3ds era
>>
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>>723453860
>>723453230
cinematics isn't gameplay
>>
Rice is a dogshit game with zero colours and ps1 texture
https://youtube.com/shorts/zW3b8l6dIro?si=fTyxCDZjuLPQ1bqv
>>
>>723461202
Nintendo are greedy cocksuckers, I haven't touched my switch in like 8 years and I pirate their shit to play on my sneed deck. I also bought a PS4 just to play World. World and Wilds are abortions in this franchise.
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>>723452654
I really do not understand the need for tedious farming or grinding mats.
>>723461687
you have more visual clarity with rise actually
>>
>>723461994
>I really do not understand the need for tedious farming or grinding mats
>posts Rise webm with it's tedious anomaly level farming and qurio gacha grind
Either you consider both tedious or neither, the point of both is the same - make you fight monsters more than twice, give you a goal to work towards in endgame and the satisfaction of reaching it. I think there's been better and worse implementations of this endgame but I never hated any single one
>>
>>723462184
I meant mats like ammo mats and honey. a lot here are clamoring for the return of psp era farming.
>>
>>723462260
You literally have to grind the levels for all the monster to level + 300 in sunbreak, which will take way longer to do and be more tedious than gathering honey 4 time
>>
Portable team will save the franchise, just like they do every generation.
>>
>>723462568
Only time they didnt was 3rd gen
>>
>>723462375
>>723462184
Except qurio grind is optional unless you want that level 4 attack jewel.
Compare to what came before it, arch tempereds is pure cancer in comparison
>>
>>723461687
>the rise one looks significantly clearer and the color scheme matches the environment the animal lives in
rise can't stop winning
>>
>>723462375
Umm its called endgame for a reason
Its for people who like the main game but want some kind of motivation to keep playing unlike world where you get the best weapon and armor at just MR24 and made whole guiding lands pointless
>>
>>723462631
it's kinda crazy how good 3U is looking back, something about it just hits different, the game is oozing with pure soul. would love a proper remaster or a remake
>>
>>723462706
>This is your brain in delusional levellinc quests stockholm syndrome
>>
>>723462741
What is your complaint exactly, pre-qurio gear is the same level as any other game's endgame gear, it just exists if you want to have a long term goal to keep playing for. You're not missing anything by not doing it.
>>
>>723462727
3u looks like diarrhea on og 3ds
>>
>>723462859
ok, but how is grinding in old MH actually necessary?
>>
>>723462902
I'm not that anon, I'm just confused on what the complaint is about the endgame grinding in newer games
>>
>>723462727
3U was visually a downgrade from Tri
>>
>>723462260
That's because the point of the game where you're running around with 11 ancient potions has been earlier and earlier with each entry because of how much easier material farming is. Any ammo below level3 might as well not exist anymore since it's so easy to make you're going to have an abundance of it in low rank already.
I don't know what you mean by PSP era farming, once you reach High Rank you should have your farm set up to never run out of basic items like potions or flashbangs
>>
>>723462859
>Actually making rare drops rare
This is how it started
You had to keep restocming your shit to fight tough monsters so you can actually upgrade your gear.
>Talismans
Second iteration, might as well add charm tables, rare items were still rare, so you still had more to grind and keep playing for so you can get the perfect set
>Endlessly grind the same monster over and over again despite ha ing maxed out your gear ages ago so he can become 25% faster abd hit 50% harder and finally be a tough fight
???
>>
>>723462885
the wiiu version looked great, also the 3ds version upscaled in an emulator looks pretty good, and you can use a mesh/vpn to play multiplayer
>>
>>723462939
There was no endgame farming till 4u retard
>>
Just port GU to real platforms already holy shit
>>
>>723463030
>Gu
Poor mans frontier?
>>723463019
>This entire post
Lmao just kill 3dsbabs already
>>
>>723462980
Dont forget the rng maps, gacha palicos and gacha weapons in 4U
Also the rng poigie costumed
God 4th was a blessing
>>
>>723461536
>bing bing wahoo colorization of the 3ds era
Bro never played 3U on the 3DS.
>>
>>723463252
>the one entry not made specifically for the 3ds
>>
>>723462992
Wii u one looks good but its still looks nothing like tri and upscaling on citra cause visual bug
>>
This series still has like a hundred tutorials
>>
>>723462939
I'm not that previous anon either

>>723462727
>>723462947
Tri was the first major technical upgrade since and until World, basically
https://youtu.be/AutNXtpvgJQ?si=H_OElVamqAv--xwq&t=165
>>
Risefags are probably the most reasonable since their reasoning is like "i likea da moves and zipping around with the bugs" whereas worldfags just care about graphics and being able to watch endemic life have sex and the classicfags are mad that they don't have to spend 60% of their playtime on gathering animations
>>
>>723456992
It was the only good nu-MH game.
>>
>>723452654
It is.
>>
>>723463898
>major
Dude it's the difference between a game on low and high graphics settings lmao. It's just a slightly better coat of paint over the same ancient stiff animations. World mindbroke the fanbase because it had 14 years of graphical and technical improvements all at once.
>>
>>723457017
Another part of the problem is they think the "good part" is angsty story shit.
>>
>>723462375
Or you grind one monster to 300 and generate quests for other monsters using that one as a base.
>>
>>723461039
Then the halk potions only barely save you from your HR6 to G-rank trip.
Fucking supremacies.
>>
>>723452654
>Rise
I don't watch anime
>>
>>723457017
>games cut out the shitty parts and get more successful but a dedicated group of autists will never let it go and forever insist that being shit is actually good
>they also insist that the games have gotten easier when actually the mechanical skill has gone up and is less rewarding to faggots that only know how to look up builds online
Yeah that's a pattern.
>>
>>723463967
You missed the part where they say that tracking is the most impoprtant part of World and how it's bad that nothing else has that level of detail.
When in every other game, once you find the monster and have your first introduction cutscene, always spawns in the area you found it afterwards and always moves to specific areas when it does leave a zone.
Pretty sure I have Rathalos, Rathian and Tigrex's spawn locations permanently memorized during my time playing FU.
As much as people say Rise is just a boss fighting game and not a Monster Hunter game, that is basically Monster Hunter in general once you have gotten past the few gathering quests.
>>
>>723464454
Or you just use psychoserum. Or wave at the balloon. Tracking monsters has always been a fucking meme.
>>
>>723456992
Wilds is even worse
>>
I want to see a steampunk-themed monster hunter
>>
>>723456992
>After what World did to the franchise by introducing every fucking normie and secondary to it
>The game that made every single casualization and enshitification we now see in every MH game after it
No lmao, fuck you faggot.
>>
>>723454296
I'm going to say it, all the weapons are piss easy to play and anyone crying about imbalance is retarded.
t. romance main
>>
>>723464556
Pretty much yeah.
>>
>>723463967
only real niggas remember crouching to shave 0.5s off each carve in order to get all 9 Fatalis carves
>>
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>>723452654
Yep, Fuck snoyboys and their dumbass "realism" obsession.
>>
>>723462184
I hate the Artian system in Wilds cause of how it invalidates every single other weapon. Why the fuck did they make it a weapon crafting system and not a weapon upgrading system?
>>
>>723461039
>Wojak garbage

Post ignored
>>
>>723463967
>>723464454
I'm half convinced this is one seething anti-World cuck samefagging.
>>
>>723468897
Yeah it’s really obvious some newfaggot cuck is trying and failing to force some gay narrative when monster hunter threads just die instantly because wilds is horrendous.
>>
>>723468950
Wilds is great. Post your Savage Omega clear or you don't have the right to an opinion.
>>
>>723468990
I didn’t buy wilds because the beta was beyond horrendous, and anyone who is playing wilds TU content specifically is a subhuman bitch who is definitely killing themselves
>>
>>723469045
Ok you don't have the right to an opinion. Didn't read the rest.
>>
>>723469063
Uh oh early death via suicide meltie
>>
AT Nu Udra is next week right?
>>
>>723469063
Mad your shit thread “gen war” thread died and everyone still hates wilds?
>>
>>723468897
What the fuck are you talking about. I don't even see how those posts are related. They're not even being critical of world. Jesus christ I'm so sick of schizos.
>>
>>723469202
>"All Worldfags care about is graphics"
>not anti-World
Take your meds retard
>>
>>723469139
>wild is an embarrassment that dies early and kills itself
>you’re an embarrassment that dies early and kills itself
It’s like pottery, it rhymes
>>
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>>723469108
>>723469186
>>723469269
Funny every time
>>
>>723469306
>filename
Incel with no friends
>>
>>723452654
>killing
Implies that it is currently alive, wilds killed the series the same way RE6 did
>>
Nobody played monster hunter before world
World is the reason why monster get so popular and is the only real monster hunter and if you think other then you're a faggot
>>
>>723453524
At least its fun as fuck.
>>
>>723469405
See
>>723469186
You’re going to kill yourself
>>
>>723469405
I would like for Capcom to port GU to a non dog shit platform but Capcom hate all their old games so it's not surprising.
>>
>>723469475
It's not likely to happen I meant
>>
>>723469240
It's specifically criticising people that think everything that isn't world is shit because of the graphics. It is not saying World is bad because it has detailed environments you FUCKING RETARD.
>>
>>723469667
Retard. The implication is obviously that since Worldfags ONLY care about graphics then World does not have any value beyond graphics, ergo you're saying World is bad.
>>
Original JP 1
Freedom
dos
Freedom Unite
Tri
Portable 3rd
3U
4U
GU

These are the good Monster Hunter games worth your time.
>>
>>723469748
>>723469405
Same person
>>
>>723469759
Swing and a miss
>>
worls > wilds >>>>>> rise
>>
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>>723469786
I hacked your computer and it says you're lying. Checkmate nerd.
>>
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Wilds is Worlds, but open world. I don't understand this narrative about Rise "killing" anything when Rise played closer to traditional than World and that World was the one that set the new standard for Monster Hunters going forward, that also intel's what they had in store for Wilds. They even dialed back most of the shit from rise so this game can be closer to World.
>>
>>723469836
Oh NOOOOOOOO
Come on, don't be a fag about this.
>>
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>>723469863
>when Rise played closer to traditional
>>
>>723469903
Rise is Generations Part 2
Wilds is World Part 2
>>
>>723469923
yeah and that's why one is mediocre at worst while the other is dogshit
>>
>>723469923
Fucking Wilds plays closer to GU than Rise does. Rise is by far the least MH feeling MH game. Heck fucking Frontier plays closer to classic MH than Rise.
>>
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If convenience kills Monster Hunter then it wouldn't be that remarkable a franchise in the first place.

In truth, with ease or with difficulty, I love playing MH more than anything.
>>
>>723469943
See, you understand. Rise is just the continuation of where things were going while Wilds is dogshit piggybacking off World.
>>
>>723469963
I'm convinced the people who say shit like that just never actually liked MH that much anyway.
>>
>>723452654
Yes, the answer is yes.
Wilds is glue sniffing easy for 90% of the playthrough and then it becomes retardedly hard, but by then the entire magic of the game is gone.
>>
>>723469396
Yet its still the second most sold mh ever
>>
>>723469963
I find it odd that no one really managed to make an interesting MH clone. Wild Hearts had some interesting looking things but I'm genuinely tired of pure Asian aesthetic at this point. God Eater setting never bothered me either.
>>
>>723453524
>IM TROOOOOOOOOOOONING
Why are all MH players like this?
>>
>>723452654
I really hate that stupid fucking zoomer faggot design.
>>
>>723469863
In which traditional mh you have bingbingbug?
>>
>>723470083
I agree that base Wilds is probably the weakest entry in the series by a mile but I would say with the TUs I like base Wilds now more than base Rise and World. I'd also say Omega is the best hunt in 5th/6th gen outside of Alatreon and Fatalis in Iceborne.
>>
>>723469475
Is being on one of the most popular consoles of all time not enough?
>>
Rise is no portable title
Its a spin off like online and NOW
>>
>>723455687
>have lost their touch.
Stopped reading right there
>>
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>>723470098
Nobody understand what makes MH special. Not even MH team. Their intentions with the first game was strange, to say the least.
>>
>>723470208
No, being on a shit barely functional, terrible feeling console is not enough.
>>
>>723469748
>Original JP 1
Why? the NA is objectively better including stuff that wasn’t in JP like fucking Dual Swords.
>>
>>723470309
???
GU runs great on the console, and its controller is one of the more comfortable ones on the market right now. I don't really get what your complaints are about.
>>
All the Rise vs World arguments could be settled by realizing the games just appeal to different desires. World is appealing if you want a believable world with a motivation for hunting awesome monsters. Rise is appealing if you have adhd, jack off to hentai, and 'forget' to shower frequently. They just appeal to dofferent aesthetics and that's fine :)
>>
>>723470410
Because you're a fanboy and have no standards
>>
Wilds is absurdly automated
>start hunt
>monster is already marked on map
>tell bird dog to go chase the monster while I piss
It it not good design.
>>
All MH games are good. If you disagree, you're a discord tranny agitator obsessed with getting attention online.
>>
>>723470436
Why don't you explain how GU isn't running well and how the pro controller is not comfortable?
>>
>>723470478
No
>>
>>723470416
Rise also appeal to transgender and i think its ok, they also deserve to have their own game
>>
>>723470513
Then you have no argument besides blind consolewars. There isn't even anything stopping you from emulating it with online lobbies.
>>
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>>723453821
I'll be firing at you instead amigo.
>>
>>723454414
>open world
That shit is so moronic. They implemented this crap but in reality you spend the entire game just watching cutscenes and clicking menus.
>>
>>723470583
I have arguments, just none for a fanboy.
>There isn't even anything stopping you from emulating it with online lobbies.
Or Capcom could give us a good port. Imagine being against ports just cause the idea of the Switch losing an exclusive upsets you. Fuck off retard. Last (you) I'm giving your baiting ass.
>>
>Worldsperm still mad that Wilds, which was tailor made for them, was an absolute disaster
>>
>>723456940
Ah yes, the Great Deku Tree x100 featuring Quake door sounds. At least it was funny when newbies could get sky blue sharpness weapons from merely opening chests until they patched that out.
>>
wilds biggest sin is focus mode and if they don't remove it or nerf it in some way, the game will forever be the easiest entry to date
>>
>>723470438
The Seikret is by far the worst feature ever created.
>>
>>723470642
wilds and especially rise were made for casuals unlike world
>>
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Rise, World and GU are great.
Rise is almost peak if not for those shitty OP bug moves. No I'm don't want to play MMO with MMO cooldowns. The move switch idea is great and should be in the mainline as core mechanics
>>
>>723470659
Focus mode is fine
>>
>>723470682
don't overdose on copium
>>
>no one plays wilds
/Mhg/ do, thats the only mh they play
>>
>>723470668
Having a mount to traverse the big map is a good idea but:
-It running automatically to a monster with no input is fucking dumb
-The map design filled with invisible walls pretty much begs you to use the autorun since experimenting with exploration is frustrating
-Seikret exclusive path brings out even more frustration
-Baking in resupply, weapon swapping and a discount wirefall mechanic into it kinda forces you to use it

If it was literally just rice's dog mount then everything would have been fine
>>
>>723470764
I went to /mhg/ for like 2 weeks after Omega dropped and had a lot of fun discussing the game there cause /v/ certainly never does but now I'm done crafting all his gear and beating him with all the weapons I want to beat him with I've got nothing to do until Nu Udra. Also Omega really made me realise how much I fucking hate fighting Lagiacrus and Steve. They're both absolute shitmons.
>>
>>723470764
all the other game players left because their post got drowned in wild posts
there hasn't been any host for GU/3ds in ages and neither rise
miserable community
>>
>>723470901
>How dare they play the newest game instead of ones they probably already played for hundreds of hours...miserable cretins...
>>
>>723470845
Still not sure how to fight regular Nu Udra. He tanks the FPS to single digits and then slaps me with invisible tentacles for 90% of my healthbar. The other cephlapod can't do shit.
>>
>>723470825
Even then the maps would still be designed around the Seikret. Rise still had wirebug zapping as alternative to the palamute. You could expect mechanics not to get worse but the Seikret are literally a step backwards from tailraider, palamutes and wirefall though latter can stay away.
>>
Can't wait for the next mainline entry to introduce more "QoL" for combat that the series sorely needs!
>>
>>723470901
They're not interested in playing anything else but World and Wilds, and for the former they're all troons with 5000hrs in it. They don't really like Monster Hunter.
>>
>>723471084
Nah, next game will absolutely be a step back from Wilds to be closer to how it was before.
>>
>>723470825
>Keep Wilds exactly the same except you have to hold forward with the Sekret
>this is somehow an improvement even though it just forces you to pay attention when nothing is happening

Why?
>>
>>723471141
"before" has like 4 different meanings with this franchise nowadays
>>
>>723470901
>>723471102
>you're not allowed to like or play different games from me
Shut the absolute fuck up.
>>
>>723471102
>They don't really like Monster Hunter.
This is supposed to be different from /v/?
>>
>>723471194
If we're talking about the next handheld game which is probably going to be designed around the Switch 2(though I think they're probably going to port it to everything from day 1 this time since Rise did pretty good on PS5) then it's a game with more focus on action and less on muh immersion to be more like Rise and for the presumed 7th gen game it's probably going to be more like World with maybe some QOL or casualisation in other areas but walked back on some that Wild did like focus mode. I could absolutely see them keeping the ability to turn on a dime that focus mode gave though. I don't think we're ever going to get a classic like MH ever again unless it's a port. They're probably going to do a new Frontier at some point too.
>>
>>723455289
look at that, and wonder how people who played with a full 5 second delay between the monster turning and the monster attacking would ever call world "casual".
>>
>>723471102
>They don't really like Monster Hunter.
So people can't play Wilds and not other games but you're allowed to not play Wilds? You hate Monster Hunter by your own retarded logic.
>>
>>723471491
People seem to have difficulty internalising that the only reason hunters are more OP now is because so are the monsters. Wilds and base Rise to an extent are exceptions but if you're just comparing the experience of going through the game and ignoring end game shit the newer games aren't really all that different in difficulty.
>>
>>723470901
This retard is literally just lying btw. I took a peak at the general and its the fucking same as a /v/ thread, plenty of nostalgiafagging and shitting on wilds. This dumb bitch probably tried to make a lobby for emulated dos the the day Wilds came out and got ignored so now he's eternally seething at wilds for taking attention away from his favourite game.
>>
Wilds faggots are all going to kill themselves
>>
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>>723470668
>map design generally turns into a clusterfuck with exclusive Seikret™ routes in some queer desire to make maps worse than Volcanic Hollow
>add auto-pilot to further disincentivize learning the maps like a shitty bandaid
>clutter the shit out of the mini-map amid everything else for more sensory noise
>more or less have to follow the low rank story entirely before exploring on your own is even worthwhile, railroaded walking and talking segments basically contradicting this design

Cool dinosaur but christ almighty what the fuck were they smoking. I am not one for Rise but even the ninja bugs and dog are far more engaging.
>>
>>723471671
The maps in Wilds are fucking awful. Like the Scarlet Forrest is easily the best map but even that is worse than the Forrest in World which was the worst map of world.
>>
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I miss Monster Hunter
>>
>>723461172
That looks Kino, which game is it from?
>>
>>723471603
It's a classic story: in the old games you could be a shitter and steamroll things using an op build/it was purely about time investment. The new games require more mechanical skill and the oldfag shutters can't keep up so they cope and say uh actually it's casual trash. WoW is another good example of this. Classicfags think they're hardcore for playing a shitty braindead game because it rewards them for wasting more time on it than anyone else.
>>
>>723472140
>The new games require more mechanical skill
lol
lmao even
>>
>>723471869
Scarlet Forest has that river as a good navigational setpiece, and it looks nice. Don't know why the promotional material bombarded people with the fucking desert outside of narrative reasons. Ancient Forest most likely started as some proof of concept level that wasn't even intended for a Monster Hunter game originally with how odd it is compared to everything else in the same game; after dealing with that as a vertical slice, the rest of the levels are more or less just traditional MH maps but with corridors instead of loading screens.
>>
>>723470156
You have NDS
>>
>>723472509
See >>723455289
Compare that to World Tigrex
>>
>>723464556
not a joke not a meme you dumb fuck nigga
>>
>>723472140
Wilds is mobile game tier
>>
>>723472946
Do you retards actually believe the shit you say or are you just hoping other uninformed retards will believe it?
>>
>>723473181
Wilds is shit, keep coping/seething and lying about how the games are getting “harder” hahahahaha
>>
Tell me one reason why GU is a bad game.
>>
>>723473297
I can't idle in the hub with 49 other players
>>
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i heard charge blade is pretty bad in wilds. is that true?
>>
>>723473389
Outside of talking about the alt movesets from Rise anyone who tells you a weapon is 'bad' in a certain game is retarded.

Except hunting horn since that actually gets changed between games.
>>
>>723473272
Wilds is mobile game tier
>>
>>723472946
>>723473272
>>723473613
Did your bot brake bro?
>>
>>723470392
It's "objectively better" in that it added content that would be in Freedom.

JP1 + Freedom gets you all Gen 1 content plus the chance to play with both control schemes. 1 International and Freedom replaced some JP1 quests, and all changes from 1 International carry over to Freedom. JP1 also has fan-run servers where 1 Int doesn't.

You'd have to be really fucking stupid to play 1 International over JP1.
>>
>>723470635
I didn't say anything about being a switch fanboy, and I genuinely don't care what platform it's on. You're just factually incorrect about how it runs on the platform and the controller being uncomfortable.
>>
>>723473389
All weapons are a directly downgrade if you came from Risebreak. The biggest offender is IG followed by GL.
>>
>>723452654
I dont mind QOL, I'm not even bothered by being able to restock at camp because you're just slowing down the hunt.

My actual issue is how piss easy they're making combat now.
>>
>>723474004
8* Gore was hard
9* monsters are hard
Omega is hard

Like I guess Rathalos in old games is a little harder than Rathalos in new games but on the whole I think the new games are harder outside the story
>>
>>723473297
It's on a console I irrationally hate
>>
>>723474004
Fuck you, Wilds is unironically too fucking hard now. Why is Savage Omega a base game TU3 monster harder than fucking Fatalis?
>>
>>723453059
>some nigger who never played FU wants to pretend climbing was invented in 4u
Grim
>>
>>723454990
Hey! You leave my knife and board out of this!
>>
>>723474332
>Everyone continues to cry the game is too easy
>G rank releases
>Congalala's fart is an instant kill
>>
>>723474370
This. Climbing always existed, it just used to suck even more. I'm so tired of Worldsperms larping as
>LE MONSTER HUNTAH VETS!!!
>>
>>723474370
>>723474464
Samefag
>>
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>>723474004
>slowdown
hardly. If you run short you just pick something up when the monster fucks off. You can instantly teleport and chances are the monster is near some camp anyway.
The joke is that you can duplicate all items for free and with nearly limitless inventory space you just carry around 20 megapots and 10pots, 7 max pots, healing powder, healing augment and your catnigger does half the healing.

And then people pretend OHKO monsters are not cheap difficulty because, with max pots, with being able to move while drinking, with being able to roll out of healing, with virtually infinite heal and autocrafting, seikret and wirefall, with monster not being able to combo you anymore
...it's the only way monsters still pose a threat
>>
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>>723453230
Were you the guy who posted that Espinas making into Sunbreak was "Binger cope" and immediately got btfo when he was revealed not even an hour later?
>>
>>723473389
Nah, its okay. It isn't as good as 4U, World or Sunbreak, but it's okay, better from patches.
IG has been absolutely butchered though. The optimal routine is extremely unfun and requires KB+M, Claw grip or back paddles.
SA suffers from the same moveset retardation too.
>>
>>723469710
By your logic, that post listed flaws for every game though. It implied Rise players only care about Crouching Tiger flashy goofiness and that old school players like being a slave to gathering animations. Your persecution complex is silly.
>>
>>723474490
I accept your confession.
>>
>>723474704
>It implied Rise players only care about Crouching Tiger flashy goofiness and that old school players like being a slave to gathering animations
I mean that kinda is true.
>>
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>oldgen
>game is about grinding resources like in MMO of its time just so you can farm monsters with your japanese friends nonstop
>OMG IT WAS IMMERSION HUNTING MAP MARKING IT'S LIKE RIL HUNT U DONT UNDERSTAND
kek
>>
>>723474762
Just like World players only care about graphics, yes. I don’t even disagree with any of these notions, every part of the MH fan base has autistic retardation they just REFUSE to come to terms with.
>>
>>723453165
Whoever thinks cb>gs hasn't ran non Hame 140s. You're not getting off those sweet overpowered GP>AEDs when the monsters start going at light speed.
t. used CB all game but switched to GS at the end.
>>
>>723474891
It's hard to pin what people specifically like about World because it's the progenitor of nu-MH and so everything people DID like about World now also applies to both Rise and Wilds as being the 2 games that carried on it's legacy.
>>
>another thread seething at Wilds
Don't you have the new pokemon to play?
>>
>>723475003
The other big “I am a fucking idiot about this” thing is the whole living ecology of World that neither of the newer games have lived up to at all, so for now that’s definitely a unique thing to the game at least
>>
>>723475118
Wilds has the ecology stuff just nobody really cares
>>
>>723475118
How did Wilds manage to be a step back from World in that aspect despite that literally being the focus point
>>
>>723475003
>It's hard to pin what people specifically like about World
It's very easy IMO. World was the first Monster Hunter game on a non-portable console since Dos (which didn't even have a western release), and the first one to ever make it to PC (not counting Frontier, which also didn't have a western release either).
>>
>>723472024
GU at 1080p docked mode (no hd texture) on ryujinx
>>
>>723462375
You don't actually, you can unlock everything way before you hit the lvl300 mark, anything after that is purely optional or just plain part farming.
>>
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Dead raped franchise.
>>
>>723475346
I mean you do need to get pretty far in the levels to get the last tiers of stuff.
>>
>>723475118
anon, Wilds did exactly this, they shove it down your throat.
What ecology are you talking about.
You are not playing fucking Zoo Tycoon, don't waste devtime on the lifecycle of a bug if you don't get the core gameplay down
>>
>>723470901
A few months ago i finished whole g rank there but most wilds poster are mentally ill who post modded huntress and make bbc jokes
>>
>>723475081
Wilds is dogshit and you’ll kill yourself
>>
>>723475193
>>723475224
>>723475431
Honestly Anons, I’ll take your word for it. Having played it myself the game barely has it even though I guess it’s supposed to.
>>
>>723476420
grab some popcorn
https://www.youtube.com/watch?v=lLWE5328LPs
>>
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fact is...its simply the best
>>
>>723476998
Are you using any shader?
>>
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>>723477358
No the jungle in sunbreak just looks unnaturally better than the other maps
>>
>>723476998
Kino
>>
>>723477421
Using the ZSD like that should've been all the hyper armor SA ever gets
It's high risk and looks extremely fucking cool
>>
>>723476998
if only wirebugs didn't include stupid faggot super moves on a 4 second cooldown and were just for repositioning and complimenting base weapon movepools. That is my biggest problem with Sunbreak. Playing GS the "right" way results in 3 minute hunts where you do nothing but wirebug block the final hit of attacks, or a retarded barrell bomb. Playing GS the "wrong" way results in 20 minute hunts of pure suffering.
>>
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>>723477421
sex
>>
>took elemental pill in Sunbreak
>need to grind for every element for every weapon type
This is hell.
>>
>>723477570
>Playing GS the "right" way results in 3 minute hunts where you do nothing but wirebug block the final hit of attacks, or a retarded barrell bomb. Playing GS the "wrong" way results in 20 minute hunts of pure suffering.
Don't exaggerate sis
1/ you're not good enough to get 3 minute hunts with strongarm
2/ surge slash still mogs the majority of other weapons while being way more fun
>>
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Sunbreak should have a map like ruined pinnacle or some platforming map
>>
>>723468950
>>723468897
Retard, you do know I was never complaining about World but people's idea of tracking monsters that came from World to a point that they think was always the main focus on Monster Hunter instead of you know - hunting the monsters.
The only thing I ever have against base world is some jank with some hitboxes and how Ancient Leshen was pure cancer.
Iceborne is the usual Clutch claw and them lowering monster hitzones for it.
I still enjoy the games.
>>
>>723477720
>I did, I just copied speed trannies to learn openings
>you're 100% wrong, surge slash is hot dogshit
>>
Why are they introducing gogma so early in wilds?
He supposed to be a late G rank monster
>>
>>723472932
Once you know where they spawn it never changed in the older games prior to World, if they moved they would always move to a specific zone, after a specific amount of time when left alone and you was always shown their main area on your first fight in the offline hub.
Unless you was one of those guys who got lost trying to find Chameleos in FU who actually was all about tracking.
>>
>>723478042
>surge slash is hot dogshit
ok so we're in copper
>>
>>723478042
Surge slash is really good bro
With frostcraft/power sheathe it's maybe the best crit draw like playstyle in the game
When I'm bored of lance it's my go-to for SIs or random 300s
>>
>>723452654
Yes. Modern MH peaked with 3G and classic with 2G, everything else is trash.
>>
>>723478242
Don't blame me, blame the game. I don't think Sunbreak is bad, just that the balancing was worse than usual.
>>
>>723477720
>cheesing hunts is the correct way to play
don't forget your cheated charms on the way out
>>
>>723478340
Really good compared to what though? I'm sorry man, when the endgame is nothing but 150-200k+ HP monsters I'm not doing something that deals half the damage.
>>
>>723477669
>best water is almudron
>best fire is magmamudron
>>
>>723478949
I'd say compared to 60% of the other weapons
Pretty safe too given you can spend so much time with the weapon sheathed
>>
reminder that any game that includes tigrex is a shit game
>>
>>723478949
do you only play elemental bow?
>>
>>723479184
Khezu*
>>
>>723479194
Do you not grind Anomaly 300 and Special investigations?
Oh that's right you modded everything and don't care. For people who actually played the game, the DPS on those sponges was actually important for getting through the slog farm.
>>
The people complaining about the bird taxi know that you can turn all the automatic tracking shit off and then just use it like the rise dogs right?
>>
>>723479239
true
>>
>>723479287
I have 1500 hours in the game and got to MR 999 and AR 300 by randomly SoSing
>>
Milds won
New fans won
Capcom won and stays winning
Old fags lost now get out this is our series now bitches
>>
>>723471869
Nah, the Scarlet Forest is actually good.
The problem is that Windward Plains, Oilwell and Wyveria feel incredibly generic and boring, meanwhile Iceshard is the shittiest tundra map in the series.

>>723479380
That doesn't change the fact the maps pretty much force you to use it.
And manual controls still feel a lot floatier and overall worse than Palamutes.
>>
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>Capcom having the courage to drip feed three 9* monsters over the span of 3 months
>when modders created, playtested and released 9* quests for all monsters in literally 2 weeks total with unofficial tools

The absolute state of this game, jesus
>>
The real problem with Sunbreak was anomalies taking 40 minutes
>>
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>>723452654
What I think is the worst thing about Wilds is that they don't really have to "remove" anything from the game to make it 10x better, except for the cutscenes they need to go, they just need to stop babying the fucking playerbase and balance the game accordingly with a proper difficulty curve and add stuff to the experience that isn't story based:
>Bird-dog can stay, even with auto-pathing, just make it so that your Sekrit CANNOT be mounted while you have monster aggro and if you do manage to mount it and start using items on its back the monster should literally turn into a scaly/furry heat seeking missile that is out for (you)r blood until it has managed to knock you off or you manage to flee.
>Make the auto-pathing flawed by making it so that you actually have to track the monster, your Sekrit will lead you to a point on the map, walk around and "sniff" the monster out before it starts running to the next point on the map, repeat a few times until you reach the monster, it should only be allowed to do this AFTER you have found the monster and damaged it or picked up track from it which then resets every hunt. How many times the Sekrit "fails" to find the monster should be based on proximity to it and how many tracks you have found so far during the hunt.
>Focus mode can stay as is but make monsters actually react to it, if the player is more responsive then the monsters needs the same benefits.
>They need to add the old armor systems back into the game, World fucked it up by removing the point based effects and by removing negative effects attached to gear
>We need 5x more build variety and wacky effects attached to gear, said effects should require some actual effort from the players to obtain
>They need to take a hard and long look at weapon balance and redo all of it
>Rebalance elemental res and damage, you should never be allowed to be max tanky or deals to most DPS if you don't tune your load outs for each individual monster
>>
>>723480456
Yeah unless you used the overpowered wirebug moves and setups. Like I said above, the game's biggest issue is balance, and every ounce of powercreep the game received unbalanced it further.
>>
>>723480456
>>723480670
I've been consistently sub-20 on special investigations with surge slash combo GS. IDK what you guys are doing so wrong.
>>
>Old good. New bad!
>563 replies
>Thread has been archived
>>
>>723480456
Took me 4 to 5 minutes and I suck at the games. You should be able to clear them fast with AI and dogs mates.
>>
>>723479948
Well, the community was quite loud and clear with MHR that shotgunning all the monsters in only a couple monthly TUs was bad, so here we are.
>>
>>723453230
Rise was dogshit. HOWEVER, Sunbreak saved it from becoming a meme-tier game, great expansion.
>>
>>723480949
you're talking to worldsperm, they're not exactly the most skilled or intelligent newcomers to the series
>>
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>WOAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRGH
>WOAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRGH
>*pig noises*
How do you respond without sounding mad?
>>
>>723481583
fucking stupid electric charge roaring piece of shit im gonna skin you alive
>>
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>>723453230
>talk about gameplay being trivialized
>post some shitty biased vids about anything but gameplay
Couldn't be more proof that you worldfags and other graphicwhores shouldn't participate in these discussions
>>
>>723476263
>he says, as he makes threads about wilds every day, seething and lying about the game
loool
>>
>>723453427
>Check last vids channel
>Did a 180 and became the worlds biggest Wilds glazer
Kinda funny.



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