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Minecraft but actually a good game
>>
if i wanted to play minecraft, i'd just play minecraft
>>
>>723593529
Why would you play the worse version of the same game concept?
>>
At some point I just hit the wall of non-scalable production by hand and then go "man why didn't I just build shit in creative mode?"
>>
>not on steam
>>
Wake me when the automation update is done
>>
>>723593673
And?
>>
>>723593358
>Reject Steam because they take a 30% cut
>Go with itch.io instead
>itch.io ends up taking a 100% cut
Pottery
>>
>>723593358
can i disable console commands like minecraft yet?
>>
both shit
>>
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>>723593358
can u get drunk on sake and brandy with your bros in minecraft. in a bar you made with your bare hands?

no?

fuck minecraft
>>
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>>723593358
>>
>>723593673
weird how nobody bitches about minecraft not being on steam
>>
>>723593696
steam games justwerk^TM on my gnu/linux machine
>>
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>>723593358
minecraft but actually a good game
>>
>Make a gun
>Now kill pretty much everything
>Nowhere to go
>>
>>723595004
rip
>>
>>723595159
truly
the game needs a "hardmode" like terraria
>>
>>723595159
there are no guns in Vintage Story
>>
>>723595105
>new enemies as you get further from spawn
>unlock new guns from ores you can only find in biomes far from spawn
id love to see a modern version of this
>>
>>723595105
>>723595352
https://www.youtube.com/watch?v=wKwp3JWrqCY
>>
>>723595467
holy fuck
>>
The 7 year old /vm/ server died and the replacement has only been around for 3 weeks. Now would be a good time to join.
>>
>>723595096
you can just add it as a non steam game and still use proton
>>
>>723595970
You're better off using something like lutris or the heroic launcher at that point because they make it easier to install extra components if you need them.
>>
>>723593358
i want to play some bullshit hardkore minecraft modpack now
>>
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>>723593358
>>723593606
>minecraft but there's barely any content and everything takes 10 times the time it should
>>
>>723593358
hows the steam deck support?
>>
>>723593358
How autistic is this game?
>>
>>723597063
The game literally has a native Linux build
>>
>>723595970
true I should do that
>>
>>723597150
it's
>>
>>723597212
hows the controller + trackpad support?
>>
>>723595092
That's because it was around before steam was as big as it is today. Plus it's still one of the most popular games of all time - it doesn't need steam, unlike new games like Vintage Story.
>>
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Ladies and gentlemen, we got 'em.
What now?
>>
>>723593358
I love Vintage Story.

Love me cave
Love me ores
Love me neolithic farms and hunter-gatherer lifestyle
Hate wolves (not racist, just don't like 'em)
>>
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Hmmm today I will find some salt. Let me get out my prospecting pick.
>>
I fucking LOVE Vintage Story. Holy SHIT.
>>
How not to get burned out by the time you reach bronze age? I always make saves, play 30-90 hours, reach bronze and start hating my base and restart.
>>
>>723598640
salt is so fucking useless holy shit
>>
Can I play this game without having a wiki constantly open on the other monitor?
>>
>>723599967
just memorize the entire wiki
>>
>>723599967
The in game guide is pretty good but there's some times where you might have zero fucking clue what to do or how to use something.
>>
>>723599967
The game has a built in wiki you can open with the h key.
>>
>>723593358
>minecraft but you have to read a 5000 word wiki page to do anything
>>
>>723599967
the in game guidebook has almost all the info you need and is easy to use. This is the only wiki page that is worth looking at, and even it isn't all that necessary. but can save you a bit of time when prospecting:
https://wiki.vintagestory.at/Ore_Deposits
https://wiki.vintagestory.at/Ore_Deposits
>>
>>723593693
good news anon, its done, and its been done for like, over 2 years
go build your windmill, hook it up to a grindstone and a clutch + transmission to power a helve hammer to smash out ingots and plates for you. then collect the output with some chutes that they flow down and dump them in chests
>>
>>723596263
wrong
It's
>minecraft but with rewarding progression
>>
>>723600635
1.22 is going to expand on automation including elevators
>>
>>723600991
at no point did you specify that
>>
>>723601071
Im not that guy bro
>>
>>723601104
at no point did you specify that
>>
>>723601104
I'm the guy
>>
>>723593358
minecraft but my friends won't buy it so it'll be me sitting in a cave starving to death until I get bored
>>
>>723601269
if you starve in this game with abundant food its a skill issue. stop wanking and plant some turnips
>>
>>723600635
That's not the update being worked on. 1.22 is more mechanical power stuff.
>>
>>723597569
Steam was forced on real gamers in the early-mid 00s, revisionist.
>>
idk how you even have the nerv to shill this shitty clone of minecraft
>>
>>723602130
minecraft is an infinminer clone
>>
>>723594030
Is that real?
>>
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>>723602105
Not him but it took them a while to even get the platform working properly. Pic very much related.
>>
>>723602130
tbf the game is so boring there's no much to do but blogpost about it
I've never once in my life seen a screenshot of someone's build in vintage story, it's always pictures of the terrain or something, like they just walk around and idle as if they're bankstanding in runescape
>>
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BROWN
BRICKS
>>
>game already has its own distribution
>game already has its own forum
>game already has its own mod browser with one-click installs
yeah I really wonder why it isn't on steam
>>
>>723604483
There're build vids on youtube.
And the chiseling system allows for some neat stuff.

But, the rest of the game is pretty stark. If you use the default settings, you're basically never going to see the tropical animals/plants, so its just mile after mile of temperate woods/plains.
There're story missions and dungeons, but default, they have block protection.
The first boss is kinda bullshit, and I haven't done the second, but its heavily ranged dependant, and probably also bullshit.

The hostile mobs are alright, but combat is basically early minecraft, with the bow having draw and movement aim-fluctation.

At present, it basically requires mods, but it is easy to install and activate them.
>>
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>>723604483
Smeltery I made in my previous survival world
>>
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>>723604483
honestly tho thats cause the survival aspect of this game is AWESOME, especially compared to minecraft.

It borderline feels like an elder scrolls game in terms of all the lovely trees mountains oceans ect.

ill post a cool build below tho
>>
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>>723598532
Wolf gf
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meeting hall a guild in a server im on made.
>>
How far along is the game in terms of progression and overall content? I'd like to play it, but I dont want to play it at a point where it's only "half finished" as far as what the devs want to do
>>
>>723605520
Is that where you take turns getting your bussy plowed by your village?
>>
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>>723605520
I dread catching the chisel bug. I try to avoid it at all costs
>>
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You can make nice looking builds even without chiseling
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>>723604483
>>
>>723605617
If you ever do, the chiseltools mod is an absolute must, as it makes a lot of things much easier.
>>
All this game needs is a better name and 5 times faster development and it could become a massive hit.
>>
>>723593358
too complicated
>>
>>723593358
Put it on Steam ffs
>>
>>723605750
My brain aches thinking about how long this must have taken
>>
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>>723595092
Actually I bitch that both Minecraft and Vintage Story are not on Steam, fuck Microsoft and fuck Tyrone for being greedy cocksuckers and not catering to my virtual store of choice
>>
>>723606264
VS has it's own ecosystem and one-click install for mods what's even the problem?

honestly it's gonna pay off for them in the long run because project Glint will benefit from all of the web infrastructure they've built up.
>>
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>>723606121
250 hours. some blocks were already chiseled and copied from my previous map though.
>>
>>723606683
I was thinking about a castle build for my next playthru but damn i dont know if i can muster it now
>>
>>723606395
The problem is that I want to purchase it on Steam, have it in my library and use the Steam Workshop as well, if they're not going to cater to me I will pirate their game instead.
>>
>>723593358
>not on steam
>dev likes to argue with customers
>bizarre development priorities
there's probably some point to be made about hytale in there but that's not in my wheelhouse
>>
>>723606852
Go ahead its not particularly hard to crack. My buddy did in in an afternoon
>>
i will not buy this game until the devs publicly apologize for supporting ukraine
>>
>>723606872
Hytale never released whereas this game actually exists. Development is slow but its a good game with an excellent mod scene and a nice community
>>
>>723593358
This is how I see these two games.
Minecraft = Easy and for children
Vintage Story = Makes you think and for adults
>>
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>>723595467
what the fuck this guy looks really good for 50 also it's in unreal engine lol
>>
>>723595467
>>723607789

>minecraft HIRE THIS MAN edition
Lmaoooooooooo
Its literally shitty minecraft with UE store assets plopped in.
>>
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>>723606852
>want to... use steam workshop
said nobody ever
mod management on steam is shit
>>
>>723593358
It's held back by its own invasion mechanic. The crafting is great. The sculpting is great. The biomes are great. The lore is incredible. On the other hand, it's also nothing like Minecraft. Your biggest threats early on are animals then the darkness is forever your enemy.
>>
>>723608398
works just fine on Paradox games
>>
>>723608325
>Bauxite/andesite
Bold choice but it works
>>
>>723608434
Technically there arent any biomes. Temp/rainfall determines what generates where or something like that.
>>
>>723608434
its minecraft for adults, like the basic principle of minecraft is kinda there but its a realistic survival game not a lego sandbox with crappy survival mechanics slapped on.
>>
>>723605595
no its where we eat out the goth chick that runs the fortress.
>>
World generation genuinely ruins it. No rivers or oceans.
>>
>>723606852
>>723606264
I don't say this kind of thing often, but you are absolute goycattle.
>>
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>>723605528
Played for 180 hours and 3 winters so far, and got all the way to steel equipment. The individual steps through the metal ages are simple, but building up infrastructure, map knowledge and resources to support them takes time. On the plus side, it never really feels like you're not making progress.

Haven't touched the story yet beyond receiving a quest marker (the dude told me to be prepared, and that i'll be)
>>
>>723609876
>You want the devs to acquiesce to your demands? you are goycattle!
seems legit.
>>
>>723608729
I was going for that dwarf feeling, and these colors work for it
>>
>>723593358
>minecraft but more tedious
no thank you
>>
>>723609960
You literally WANT the game pushed onto a laggy, bloated DRM platform even though it works better on its own.
You are braindead goycattle.
>>
>>723610065
I want the game to be pushed into a software that's the most convenient to me, not my fault you're a troglodyte who got filtered by the best online store and library in the market, get fucked retard.
>>
>>723603136
Visit the page on itch
>>
>>723609774
there are oceans and rivers are coming next update.

world gen is HIGHLY custimizable
>>
>>723593358
characters look gay as fuck
like shitty minecraft fan videos
>>
>>723611480
>rivers are coming next update
source?
>>
>>723611615
>>
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>>723611615
also I phrased it wrong oceans are already in the game. flowing rivers is the next step
>>
>medieval texture pack natively
game literally made for homos
>>
>>723612694
I mean, they've been a wold-gen mod for a few versions at least already.
>>
>>723612739
Good luck finding a map where the ocean is anywhere near you though
>>
>>723593358
ive tried getting into VS atleast 10 times in the past few years. ill play it for maybe an hour or two constantly looking back and forth between the game and the wiki because everything is stretched out like >>723596263 said
its the same shit that plagues every factorio mod. what would/should take 5 minutes in minecraft takes 5 hours in vintage story and i simply cant think of any reason for it other than to pad the game's runtime
might also be that the worldgen looks like total garbage
idk
>>
>>723612924
The modded rivers are liquid dogshit.
>>
>>723612925
all you have to do is set land cover to 40% and you will most likely spawn on an island with an ocean. you'll still get massive continents too. its that simple

>>723612924
no Im talking like rivers that actually move, it will probably be mechanically different from just still water source blocks.
>>
>>723612956
I think the game just isnt for you. this isnt minecraft, hell this isnt factario, the slow intimacy of it is what tickles my autism. if you cant enjoy the journey then just play minecraft and get your instant gratification.

also its really fun with friends
>>
>>723613012
thats no good either. The game seesaws between archipelagos and unending landmasses.
>>
>>723612739
how long until they get actual sailing with wind and shit?
>>
>>723613057
its good enough for me. maybe play windwaker

the oceans in my worlds are massive with no land for miles
>>
>>723613098
i mean honestly I dont think the game needs it, but I believe they do plan on making the wind direction a mechanic. this games roadmap is massive and year spanning, but content is pretty regularly added, at least better then mojang ever did
>>
>>723612694
Personally, for me its
Reworked trading outposts
Pro gen dungeons,
Mechanical power,
Status effects
Quenching/annealing/ give me an actual reason to care about had crafting every. Fucking. Tool.
>>
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I need to start an arctic survival world
>>
I can't afford so no
>>
>>723613235
heres an image from the devs for a little of the trader rework
>>
this game is unironically more enjoyable than minecraft and I've tried to get into minecraft multiple times but i just can't. i like having a reason to stay in my base. i spent like 2 hours chiselling a doorway and a fireplace + chimney for the ruined fort I took over yesterday. it was fun.
>>
>>723613056
its not that i want instant gratification its just that vintage story is obviously just a "what if" scenario of a minecraft total conversion
take knapping for example:
>find flint, granite, andesite, chert, basalt, peridotite or obsidian
flint is the easiest to find but the ground model has 23 different color variations so unless you know what you're looking for you'll be mousing over it and looking at the tooltip
>while holding the knappable stone, shift+rightclick on the ground to begin knapping EXCEPT with other stones you have to place one stone on the ground first and rightclick on it with the stone in your hand
>dialog box shows up with the options for which tool head you want to make
>click on knife
>now you have to click away on boxes in a 10x10 grid
if i have to select which tool head to make why doesnt it just give me the tool head anyway? does the game want me to roleplay making the item? if so why not make me carve out the item manually with no guide
>now you can combine the tool head with a stick in the crafting grid. flint can make axes, hoes, knives, shovels, spears and arrowheads. tools of flint or obsidian last longer than andesite, basalt, chert, granite or peridot
>bone handled tools have 10 extra points of durability
why even have these extra variants of tools then? why would i ever make an andesite knife if i can just walk around on the ground for a minute or two and find flint to make a longer lasting knife
this is all just tedious busywork to, like i said above, pad out the games runtime to make it seem deeper than it actually is
>>
>>723613460
Wait wtf you can make tools using bones for handles for increased durability? I just keep massive piles of the things on the ground untill I can make bonemeal.
>>
>>723613460
yeah the games not for you.

it doesnt make any sense why you would have a problem with lots of different things in the game achieving the same goal.

its like saying why is there iron weapons in skyrim when I will find a steel one in like 10 minutes.

its just part of the world, and yes you are meant to feel like you are making everything by hand.

the devs do want to move away from the crafting grid and make a more organic way to do a lot of mechanics but for the time being this is the way the mechanics work.

knapping isnt tedious, neither is claymaking, hell even smithing is, its just time consuming

its not padding its MEANT TO TAKE TIME.

The game is not for you. but thankfully you can always mod it to make it more like babycraft, hell you could just play in creative mode.

the game is SO custimizable theres no reason for you to not enjoy it besides being contrarian or the game once again being

not. for. you.
>>
>>723613612
>why is there iron weapons in skyrim when I will find a steel one in like 10 minutes
ai level scaling/progression. the player will obviously use the highest damage weapon he can come across but it'd be stupid as fuck for NPCs to go from iron swords to glass swords. steel swords contribute to the difficulty curve
>knapping isnt tedious, neither is claymaking, hell even smithing is, its just time consuming
>its not padding its MEANT TO TAKE TIME.
making this take a long time quite literally IS padding. look at any factorio modpack or popular mod collection
all those modpacks do is make you sift your raw ores through a sifting machine to get rid of excess crap that the modpack adds in OR it makes you pipe water through a filtration machine so that boilers take it as input
this adds nothing to the game, all it does is stretch out the time it takes for you to go from coalpowered miners to electric miners
likewise, vintagestory making me go clicky click on tiny boxes to make a knife head is not adding complexity or adding depth, its just extending the time it takes to make tools for no gameplay benefit
if there was a stat difference between autocrafted and handcrafted tools, with handcrafted tools having more durability thus encouraging knapping, that would be actual depth and would give knapping a real purpose
>>
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>>723614045
the next update will have weapon buffing via sharpening

what your asking for IS on the devs mind but it will likely be a while off

there are a ton of mods that also probably address your issues

I love that this game gatekeeps itself, its what will ensure its better than minecraft in the end
>>
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>>723614139
>the next update will have weapon buffing via sharpening
why has it taken them almost 10 years to make something so basic? the groundwork is already there and a rework to implement what i suggested would take like a week or two max
>there are a ton of mods that also probably address your issues
i shouldnt have to mod the game to make it good
>its what will ensure its better than minecraft in the end
and yet ask any random idiot on the street what minecraft is and he'll be able to answer. do the same with vintage story and you'll be getting funny looks
>>
>>723614336
good
>>
>play by myself
>shit is way too daunting and unforgiving
>everything takes forever

>played with a group of people
>they all have way more free time
>I miss one day and an entire civilization is built essentially
>basically feel like I'm contributing nothing and just eating everyone's food and maybe hunting
>>
>>723615961
>play by yourself
>use mods to set the game to whatever pace you enjoy
>enjoy it
retard, stop arbitrating your own fun
>>
>>723615961
Playing with others makes the game too easy.
>>
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Game's good until you have to do the story stuff and didn't know to turn down the distance setting in the options and get the riveting experience of traveling like genuinely 50,000 blocks to get to a dungeon. Same thing when you want to do something involving salt or bees and just wander around for fucking hours.

Also desperately needs some more enemy variety.
>>
>>723593358
I bought a copy of this game because it looks cute but I didn't play it that much because I realized I don't have the good autism required to play games like these.
>>
>hunting still sucks, animals run away and heal without leaving a blood trail or tracks
>combat still sucks in general
>still no hot temp mechanics for environments
>>
>>723598532
sex
>>
>>723593358
>not on steam
>>
>>723619096
go back to your consoles
>>
>>723597150
>start the tutorial
>one of the first checkboxes is to find 10 cattails to increase your inventory space by 2
>wont go to the next thing until you do it
>none spawned anywhere near me
>wander around aimlessly until i find some
>its now night time
>everything is completely pitch black
>no brightness options in the menu
>make a new world
>>
>>723613360
I wish we were the trader. Packing up your cured skins and pottery and making the long trip to the far away town that's in need of new pots sounds like an awesome gameplay goal. The current trade system of some guy wanting 37 pinecones or whatever is Lame. Trading should be impractful and should be a way to do some progression without mining for six hours.
>>
>>723593358
I don't want to develop arthritis making a goddamn pot. It is fun though with mods
>>
>>723593358
It's too autistic for me fluff
>>
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>>723593358
Why is it so brown though?
>>
>>723619845
>cattails
Dumb furfag! Stop thinking about cat tails for 5 minutes!
>>
>>723613237
way too bothersome
>>
>>723621747
the OP looks green to me
>>
>>723621747
what cartoon
>>
>>723593358
Is Blackguard the best class?
Not only is it the only melee class and one of two classes that do not suck at combat, but it just seems incredably OP compared to the other classes.
>>
>>723622558
no, blackguard sucks because it gobbles food up like nothing else
best class is unironically commoner. downsides are for fags.
>>
>>723622558
on servers where you can get fed, yes it is strong
>>
>>723623067
>food up like nothing else
Food is incredibly easy to stockpile and once you have a farm going you literally never run out.
You can even be lazy and just plant every berry bush you find near your hovel.
>>
>>723613360
pointless decorative statics with no gameplay function whatsoever
lore location are full of pretty things which do nothing other than look pretty
>>
is it good singleplayer?
>>
>>723622558
That is the general consensus. Blackguards downsides are not very relevant past the stone age and the upsides are pretty good.
>>
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I bought this to play with a friend but it has completely stolen my attention that I had for anything else. I ended up starting a solo world and just chill there whenever I have free time. It's just so relaxing to see the slow and steady progress, having a fired clay kiln, a coal pit going etc. Makes me wish I was a kid again to have the time to really dive into this for ages. Do you guys play with longer seasons and adjust your rates accordingly? I wanted to go full autismo on this but because of my lack of free time I just kept the default survival settings, I did enable landslides though, had to retroactively change tool durability to 125% once I realized what that entailed the first time I tried mining for copper though.
>>
>>723624553
Yes.
>>
>>723612956
>ive tried getting into VS atleast 10 times in the past few years. ill play it for maybe an hour or two constantly looking back and forth between the game and the wiki because everything is stretched out like >>723596263 said
>its the same shit that plagues every factorio mod. what would/should take 5 minutes in minecraft takes 5 hours in vintage story and i simply cant think of any reason for it other than to pad the game's runtime
Wrong.
>the worldgen looks like total garbage
Yes.
>>
>>723625976
>Do you guys play with longer seasons and adjust your rates accordingly?
I'm the kind of unemployed that lets me set the skyrim timescale to 1, there is something deeply satisfying about saving your game going to sleep waking up booting the game back up and then resting for the exact amount of time that has actually passed
if the hunger rates and such are equally able to be slowed i imagine having the game run on a server such that time is consistently passing but at a manageable rate would be very fun in an autistic way
especially since you can still harvest resources and build at gaming speed
>>
>>723621747
Medieval times where very brown
>>
>>723593673
/thread
>>
>Alright i'll try it out
>Only .exe in the folder is for the framework
This is some old school piracy right here, double checked every map now and I really don't have the energy for this anymore it seems.
>>
>>723619959
you know there are 2x2, 3x3, as well as a fill option, right?
>>
>>723596263
Have you ever stopped to think that maybe minecraft progression is simply too fast? I can have full diamond armor in an hour. Give me 2 hours and I can have a full netherite armor set since setting up a creeper spawner and then blowing up the nether is insanely easy.
>>
>>723593358
>mildly obscure early game you cant get through without the guide
>survival mechanics dont actually matter at all if you dont play with limited lives/hardcore
I played this with a friend until we had to spend hours mining to make bronze, basically stopped playing after that because mining is to tedious.
We went through 2 picks before we hit our first vein, didnt even get a lot out of it and the game constantly forces you to stop mining and go topside.
I just dont get it, the survival part doesnt actually have any real depth and everything else is just mildly more tedious than minecraft.
Maybe it'll be great in a decade with lots of updates but idk man.
>>
>>723628439
>what do you mean i am shit at the game when i have not learned it yet?
>dev pls fix
>>
>>723628632
>201* generation reading comprehension
>>
I'll play again when the shitass dev makes combat more fluid
>>
>>723628726
>inability to reflect upon what other people say
autism, gotcha
>>
nobody cares about vintage story cause it's not on steam
>>
>>723629710
I said the game doesnt pose any meaningful challenge and whats left is just minecraft "go build some shit" but infinitely more tedious, no appeal.



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