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What makes Slay the Spire more special than hundreds of other deckbuilders?
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>>723693456
nothing, it's literally just indie rogelite/like deckbuilder slop #209123 because these fucking retards are creatively bankrupt and apparently these dog shit games only take $12 and a half eaten snickers bar to make
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>>723693456
its good
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>>723693456
Ecelebs told normalfags to play it. That is all. It's not a bad game but it's also nothing special, just pure marketing hype.
>>
>>723694625
>>723694836
>good thing
>erm it's bad actually
yawn
>>
What are some other fun roguelike deckbuilders besides Slay the Spire?
I enjoyed Chrono Ark and Balatro a lot too
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>>723695519
you're still a nigger and your dog shit game is still dog shit, kill your entire family and then yourself.
>>
>>723695737
your gay
>>
>>723695812
end your shitty bloodline because it's tainted with literal shit
>>
>>723695867
homo
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>>723695670
Heretic's Fork is absolute kino and I added some of the soundtrack to my playlists, love Theressia. Would buy content dlc if they made it btw
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>>723693456
Really good balance and the more you play it the more you appreciate the design decisions and the thinking behind it. It's obvious whoever made StS is a long time MTG player and understands card mechanics better than most devs.
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>>723695737
No one is actually gonna care or be rattled by what you say faggot
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>>723695737
bro can you just link your itch.io already so we can tell you why your failed attempt at making a fotm indie title is shit?
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>>723696002
i've already played that one also, it's fun. 9 kings also felt kind of similar to Heretic's Fork but HF was a lot more fun IMO, 9 king feels too unbalanced and swingy
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nothing, it was just an early mover in the cardslop genre
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>>723695670
my favorite deck builder, extremely unique with amazing art and music, pure soul
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>>723695670
>>723696961
shiling it one more time bc i just beat it recently and loved my playthrough, i hope to god these devs make a sequel

its basically a deckbuilder autobattler where you build the map and set up the encounters for your hero who is walking a road on a loop, you have to be strategic so you dont kill yourself but strong enough to eventually kill the act boss, very unique

here is the trailer

https://www.youtube.com/watch?v=7P58L0AVIEM
>>
for me it's griftlands
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>>723695670
Lost Branch of Legend is my favorite, MTG mana system flows well in deckbuilders, and mods are top tier
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>>723696961
>>723697148
I've played this one and liked it a lot, maybe I'll give it another go since it's been a while and I don't think I ever completed all the content
>>723697249
it says it's still early access, how much of the game is finished?
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>>723693456
it runs on my phone which helps me when I am on the train or waiting
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>>723695670
chrono ark is a masterpiece
>>
Artifacts that actually do things and synergize.

Every MMO is the polar opposite, +30430 to Crit Rating (.002% increase) and +100 to Str (1-3 DPS).
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>>723697491
Another anon who likes Lost Legend here, it's mostly complete gameplay wise, just waiting on a story mode and a sixth character.
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>>723697491
thats what i did recently actually, ball x pit gave my loop hero vibes so i booted it up and decided to finally beat it, was a great time, such a unique vibe
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>>723695519
Go watch some nigger tell you what game to tell other normalfags you play next normalfag.
Hint - It's a another metroidvania soulslike roguelike deckbuilder dungeon crawler
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>>723695670
>>723696961
>>723697148
>>723697769
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>>723693456
Being first is definitely a part of it, but one of the big things it does that other copies fail at is that StS isn't afraid to bust your balls. Lesser devs would see people who complain about stuff like avacado rat being too hard or time eater being too much of a shiv counter and change those things. But when you nerf everything difficult about your game you end up with a game that's far too easy and people will quickly lose interest in it.
>>
All of these cardslop games end up feeling the same because it fundamentally is the same every time and there is very little room for innovation
It will inevitably always boil down to
>you found a fun build, nice!
>increase difficulty
>sorry, build doesn't work anymore :l
>only this one specific type of build will work from now on and if you deviate from it, you will lose, garunteed
There is no exception to this
Cardslop games are fun up until the medium difficulty, then they become boring
>>
Fuck Snecko Eye.
>>
>>723695670
Monster train is fun BUT I struggle to recommend it due to the shitty artstyle that looks straight out of a 2015 mobile game.
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>>723693456
It was the first one to get largely popular, meaning that it's the game that everybody compares everything else to. There might be better or more interesting ones, but most people haven't played them all to make much of a comparison.

It's the same reason that Vampire Survivors is so common even when other games do the formula better.
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>>723698623
uncomfortable truth right there
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>>723693456
Some gay nigger once said,
>Perfection is achieved not when there is nothing more to add, but when there is nothing more to take away

That only becomes more apparent as I try other deckbuilders, hoping to recapture the same magic, but none of them really come close. Usually the successors add more mechanics and twists on the formula, to the detriment of good gameplay flow (though they're still decent). Off the top of my head,
>Monster Train is too "busy", also little resistance to playing the same strategy every time
>Astrea/Diceomancer makes you math out probabilities
>Library of Ruina takes 10 minutes to plan out a turn
>>
>boight 9kings on sale
>having some fun
>getting past year 40 is virtually impossible with normal builds that are generally able to beat the game which ends at 34 or whatever
>you need specialized builds to get anywhere higher
>find a couple
>one of them is a paladin doomstack build with armorers pumping them full of +12% damage and health every year
>this stacked with occasional reverts, procreates, double health decrees, and most importantly a 3x blessing to multiply health, etc. Allows one plot of paladins to reach literally the billions in terms of health. Literally seeing e's.
>think that these paladins are unstoppable. They hold back all threats without losing a single guy, all while my castle pelts fire at the attackers
>reach year 62 or something. Furthest I've ever gotten. I am still clearing waves with zero lost units.
>then, the game devs decide they dont want to balance the game anymore, so year 63 wipes my entire army in literally a single second. It's not even a contest. 100 units that had more than a billion health were killed in a second
>the game is so badly balanced that you can go from being literally unstoppable to the round being literally unwinnable in one turn
>some time later, find a different build that is also extremely strong. This time it's the stone king tower spam. You can get insane damage and, x2 build speed 3 times. As soon as the round begins, hold the button for 1 second and the towers will basically instawipe the entire attacking army.
>this is more damage than the previous build, and is thus even stronger and can go father
>until round 70 when the game decides that it can just teleport the enemies directly into your castle on a single frame
9kings is a bad game. It is simultaneously incredibly easy and incredibly hard in the same exact build
>oh, you're having fun with this strategy you discovered? Not any more! You're done playing this round!
Shit game and retarded devs
I cannot believe the ask for a whole silksong for this shit
>>
>>723695737
>>723698286
Performative contrarianism
>>
I bought this because of REDDIT HYPEEEEEEEE when it was still fairly new/popular, and I got bored within about 3 hours. I don't know if you can play the game "wrong" but apparently, I didn't see the appeal that everyone else was seeing. It's a very boring game. It might have infinite replay value, but the core gameplay isn't exciting. I honestly think if you look hard enough, you'd find way better deckbuilder roguelite stuff. Slay the Spire just caught a huge marketing wave and it propelled it.

I think Darkest Dungeon was more entertaining and that shit made me almost put a hole in my wall.
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>>723695670
Yes
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>>723693456
It's well designed and balanced, Watcher aside. There's a reason all the clones didn't last.
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>>723699380
BASED
>>
It's super hard. My problem with shit like Monster Train is that I learn it, beat it and move on. Slay the Spire makes me work for my win, every time.
>>
And another thing
I played a demo of a game recently, forgot what it was called, but the gimick was that you had dice rolls alongside the cards, and the major gimick was that the there was one move you could play where you could change any number on screen to be that dice roll. Cool concept, and the tutorial really sold it as important by making you face a boss with 999 health to be instantly taken down to 1 on the roll. I was almost sold. Then I got into an actual run in the demo and all that gimick amounts to is
>big damage on one health bar
>decrease the amount of damage you will take
>increase your moves
There's not much of anything else you can practically do. Yeah, I could waste that roll to give my attack card 6 instead of 3, but why would I bother doing that when I could just lower the enemy health bar to 2 instead? Especially when there's the risk that that 3 becomes a 2 or a 1 instead. But going from 40 hp to between 1-6 is just always going to be the best option compared to the rest based on the randomness. Yeah, I could give myself more energy per turn, but if I dont have the cards that's useless. And if it lands on a lower number, cool. I just got an extra 2 energy. That's an extra one card used! That's an extra 3 damage on the enemy or an extra 3 block!! Sure hope I can widdle down his 50hp health bar over the next 4 rounds
Shit game
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>>723699438
idk what they were thinking with the watcher
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>>723699241
The best deckbuilder is against the storm
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>>723699380
Path of Radiance looks a lot different than I remembered
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>>723699569
If it hasn't got a YMMV page on TvTropes, I deem it a meme game not worth anyone's time.
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>>723693456
what the fuck mod is that i need it
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>>723699107
To be fair, the game warns you about expecting bullshit if you play a run past the boss

>I cannot believe the ask for a whole silksong for this shit
This on the other hand is indefensible jewery. Even $10 would be too much for what would've been a flash game back in the day
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>>723695670
Inscryption
Cobalt Core
StarVaders
Astrea: Six-Sided Oracles

>>723699538
Diceomancer
You can reroll your rewards, the numbers on artifacts and even numbers in the compendium later on.
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Roguelike? More like lazylike, how about go make some handcrafted levels for me to play.
I really like steamworld quest
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>>723699538
>but why would I bother doing that when I could just lower the enemy health bar to 2 instead?
Re-rolling (most) numbers on a card makes it permanent. Usually unexciting if you're just modifying strikes and blocks, but then you do dumb shit like turning a "Draw 2" into a "Draw 6"
Eventually you get to increase the upper bound of the die (to 20 IIRC) and shenanigans ensue.
>>
Why would I ever want to play a game like Slay the Spire

When I have Slay the Spire
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How do I have fun in Slay the Spire? I have 35 hours in the game, been to the heart boss a couple of times, almost beat it once, but I'm not having fun at all. Any tips or builds or whatever?
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>>723693456
Slay the Spire does nothing different, or even better, than the myriad of its clones, it just happened to be the first of its kind, so it absorbed all of the notoriety in the public consciousness due to that alone.
>>
>>723693456
It's easy to pick up and start playing. Checked Library of ruina, and fuck me: dice, cards, initiative, damage types, defence types, and that's just the first fight. In STS you have attack, bigger attack with a debuff and defend.
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>>723701275
#1 rule is that you are not supposed to force a build, because rng WILL fuck you over, you're supposed to work with what you get.
Also on high ascensions the game is a casino. If you win 1/10 of your (non-watcher) runs it's pretty successful performance.
>>
Deckbuilders are so boring with HP, damage, and defend. At least slay the spire was first and well-balanced. Everyone else feels like they're copying it.
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>>723701680
why do retard shitters spew lies LOL, the game can be consistently beaten in A20, you are just garbage
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>>723695670
i enjoyed necronater dead wrong
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>>723701809
What is your rotating a20 win streak?
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>>723693456
I played a lot of StS during early access.
It had a very rough learning curve but that's what made me want to try the game longer.
Most roguelite decksloppers are too streamlined and too easy to get the "current meta build" before the devs nerf it for a single player game.

The only other one I enjoyed was chrono ark and that's because it had an actual story.
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>>723701489
LoR's gameplay was made to be miserable on purpose, for better setting immersion
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>>723701809
can be =/= the average person can
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>>723701275
Ironclad - Stength scaling build, block build, exhaust build
Silent - Poison build, shiv build, damage build
Defect - Frost + Focus build + damage source. Stuff like reprogram, claw, 0-cost + all in one etc are generally not reliable
Watcher - Stance change (calm + wrath) build, Divinity build
>>
Got a new (chink) phone. It's powerful enough that I can play slay the spire on the go now.
My next doctor visit is gonna be so fun.
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>>723702059
>Watcher
I always saw posts of people saying she's the easiest and OP, but I don't think I ever went past A2 on her. I love Defect, though. Here's hoping I find a character to main in StS2.
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>>723701960
They could've filtered me a few hours in, not instantly. Well, I was filtered by gook voice acting already
>>
It is really well designed depth wise.
Stupid reason why it is still popular for streaming:
Very clear visuals without too busy or cluttered artwork. You can still recognize the cards on a shitty phone.
>>
>>723702383
You need to get past a certain skill threshold and then she's the easiest before that she's arguably pretty difficult because you only need to to fuck up in wrath once.
The damage potential is just too high. She just stomps the early fights killing Nop in turn 2 and then snowballs from there.
>>
I like that it's simple. Every single mod for the game and all of its copycats pile on a million more mechanics. It's like going from Magic the Gathering to Yu-Gi-Oh!
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>>723695670
I enjoyed both monster train games.
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>>723693456
It kickstarted the rouglike/rouglite era with 100s of clones because it was a well made and well designed game, the devs go over this and on thing i remember them saying is that they nuked any card that would stall the game, so you're either winning or losing, no stalling and time wasting which although sounds simple is amazing because alot of turn based games fall into the trap of wasting your time on meaningless shit.
unfortunately all the games that copied it did so without adding anything of value with few exceptions, the most egregious example of that being DD2
>>723694625
>indie rogelite/like deckbuilder slop #209123
It literally started the trend baka-kun
>>
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I did A20 on my goat the Ironchad. The others are on 8 or 9.
Which one next?
>>
I'm trying to get everyone to ascension 20 before the sequel. I'm stuck on a18 with the silent. Any tips? I tend to die in act 2 a lot.
>>723696961
I love the art but the gameplay is boring af. autobattling just isn't for me
>>
Anyone else too much of a brainlet to play Defect and Watcher on higher ascensions? A20 for the other two characters was doable since they both had viable auto-pilot strats
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>>723702991
Left to right.
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>>723703086
Watcher is braindead simple for me. But I have never bothered to learn Defect. I just don't like his mechanics. The other three I can A20.
>>
>1 person holds 4 out of 5 recognized world records
>only doesn't do the 5th one because he doesn't feel like it

Is it possible to wield this autism?
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>>723698623
All those FPSlop games end up feeling the same
>get gun
>shoot others
>enemy gets more resistant to bullets
>get bigger gun

All those platformslop games end up feeling the same
>press jump
>you jump
>now jump on those 9001 shiny dog poops to get a bonus!

All those fighterslop games end up feeling the same
>you learned a new combo string!
>now poke your enemy for 2 minutes to execute it every time
>>
>>723702459
and the audience can play along and give their ideas too
>>
slay the spire has been playtested to hell and back, and it shows
>>
>>723703229
who holds the records? xecnar?
playing a run for 3 hours is astronomically rare autism so I doubt ut
>>
>>723700726
>you need to pad out the fun part with walking and story slop
Rougelike/lite haters just despise the process of playing games, I said it.
>>
>misplay
>esc-exit to menu
>continue
>no misplay :^)
guess I'm just that good
>>
Are there any other SP strategy games where you can't read a guide to get good?
You can have 10000 hours in Spire and know every interaction by heart but you still have to think about every decision and can't brainlessly apply a template.
>>
>>723702383
Watcher has the most consistent performance in the entire game, the problem is trying to deviate from this high consistency build will result in a loss almost every single time.
>>
>>723703862
the only games that scratch a similar itch for me are the valve mobas, dota 2 and deadlock. they are highly strategic, but requires some level of mechanics and team coordination. they are neither pure strategy nor single player though lol.
the sts board game is also really good and has fun multiplayer
>>
>>723698687
t. Silent
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>>723704413
Silent is a draw monster with a lot of broken 2+ energy cards. I think only watcher hates snecko because it breaks her miracles
>>
>>723702459
>Stupid reason why it is still popular for streaming
People want to know how to get good at it and as I said in another post, you can't really learn it from guides. Watching good players is the next best thing, being consistently good at Spire is rare and in demand.
>>
>>723704718
Silent has the most spammable 0 cost cards (don't quote me on that) and snecko pretty much breaks her draw/discard engine
>prepared? useless
>concentrate? useless
>gamba? near useless
>>
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>>723704960
Fair point. However,
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>>723693456
It's balanced and easy to understand, since it (almost) doesn't have big fuckass combo keywords
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>>723704960
prepared is already useless unless you find an upgraded one
gamble won't be free but you have +2 cards in hand to discard so it gets +2 draw
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>>723693456
it's not, after beating the game with all 3 characters, I have no desire to play it at all
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>>723693456
What makes slay the spire the best is with this game i would rather play out a run from a losing position than restart. Every run feels different, the game rewards you when you get better at it. Learning how to play the game is the most rewarding part, and it rewards gaining knowledge like enemy patterns and card synergies. Also There is very little out of game progression that gates you from content. In a game that can give you hundreds of hours of playtime you will have everything unlocked within 10 hours. Theres no fluff or filler in the game, STS is pure gameplay and nothing else.
>>
>>723706018
anon, there's 4 characters and 20 ascensions with true ending now
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>>723706439
just reinstalled, the watcher was so forgottable, i forgot about it.
>>
>>723700726
I could not finish this because it was so boring.
This company did everything other than make Dig 3 and now they've all but shut down.
Un-fucking-lucky I guess...
>>
it's fun
monster train is pretty close
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>>723701809
liar
>>
>>723702024
how is this supposed to be an argument
just get better than 'average' then? isn't improvement part of playing a game?
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>>723707930
What's your rotating a20 win streak?
>>
>>723708354
0? 1? maybe 2?
I don't even know how that shit works, I just beat the game at a20 couple of times and called it a day
>>
>>723708772
Then who the fuck are you to talk shit about difficulty and skill here? Maybe come back when it's at least 10.
>>
>>723708941
nah, I'm good
I got other games to play
>>
>>723693456
>>723695519
>*balls up fists*
STOP CRITIQUING
>stomps feet*
MEGAPOPULAR GAMES
BAWWWWWWWWWWWWWWW
>>
>>723698623
>sovlful (i.e. shitty) for fun meme builds get curbstomped in higher difficulties
>meta builds that are actually resilient/consistently good and don't get immediately folded in half by a single pushback, survive
This applies to 95% of games where you can form a build



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