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File: testing.mp4 (3.91 MB, 720x720)
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Will fromsoft ever make a sequel? At the very least a spiritual successor?
>>
Sekijo.
>>
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>try to start a Sekiro thread
>Insta pg6
>Bump limit threads are all gooner bait, rage bait or "better man" garbage

/V/ is dead.
>>
>>723695405
Post 3 faggot
>>
MAIRE
SEKIRO
>>
Miyazaki has said he wants to refine and evolve on the gameplay they introduced in Sekiro. So FromSoft probably has a new Action game they're making, but I'm guessing its gonna be a new IP.
>>
>>723695405
>/v/ is ded
You only realized that now?
>>
>>723695507
So a potential spiritual successor then? If so I'm all for it as long as the combat is as fun and amazing as Sekiro

When did he actually say that? Before or after ER?
>>
>>723694660
It’s a crime the game never got a DLC
>>
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>>723696331
It's because you weren't spamming prosthetic tools enough
>>
>>723695507
sekiro is perfect as is
nothing needs to be changed about its systems except maybe removing the arm gadgets/weapons and stealth sections for a more pure experience
the core sword fighting is pure and sublime, they need to make a game solely just focused on that and trim the fat
>>
>>723696436
>Use axe while enemy attack
>Enemy hyperarmors
>Use axe while enemy is neutral
>Enemy dodges
>Use axe at all
>Enemy hyperarmors
B team can't do shit right
>>
>>723696628
>using gimmick items
>nigga thinks hes in mario kart
seeing people play like that is heart breaking, they are really doing the game and themselves a disservice by relying on cheese
>>
>>723696790
I think anons just pointing out that some of the tools are fucking useless you know? Why use them at all

Henosetly to me? Spiral spear + firecracker is all you need for the entire game
>>
>>723694660
I'd much rather them just port Tenchu Z with better controls that another helping of this shit.
>>
>>723696584
nigger you might as well have a skeleton at this point
>>
>>723694660
I hope what they learned from sekiro will go to their next game
Fuck rollslopping trash
>>
>>723695405
Wtf? Is this actually possible in-game?

I never did shura ending ever because I can't bring myself to kill Emma(idc about gay ass kuro)

Can someone with one mind test this out? See if it's actually possible to "Clash" hollow knight style
>>
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>>723696628
>>723696628
anon you just need to have faith
The axe has hyper armour
Don't be afraid! !! Even the sword saint himself is no match for the spam
>>
>>723694660
for me sekiro is a 10/10 and one of the greatest games ever made

but every other from soft game is nearly unplayable trash. the first half of dark souls 1 was alright, but thats it.

am I the only one?
>>
>>723697521
Nah you're not.
I played sekiro over a dozen times but never managed to enjoy any other FronSoft game enough to finish it. Dark Souls 1-3, Bloodborne I dropped them all mid playthrough.
>>
>>723697521
>play dark souls
>was fun before ornstein and smough and pretty shit afterwards but still a decent time
>play sekiro
>holy fucking LUDOKINO
>maybe i should give elden ring a try even though I hate openworld slop
>its literally just souls theft auto, completely bloated and pointless open world
cant believe I fell for it
>>
I like all recent From games, even Elden Ring, but I certantly respect Sekiro and Armored Core more. I would say Sekiro is the best, then goes Armored Core. I really like the PS2 games vibe they have.
>>
>>723696584
>except maybe removing the arm gadgets/weapons and stealth sections for a more pure experience
>they need to make a game solely just focused on that and trim the fat
No thanks.
>>
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>>723697521
Exactly, I finished Sekiro like 7 times on release and because of this thread I'm thinking about replaying it again(I already replayed it just 2 months ago)

While dark souls 1 and 2 I only finished once because honestly? that was enough for me, DS3 however I have a soft spot for, it's my first fromsoft game so I can't bring myself to criticise it that much(and it has midir and gael cmon now) but yes I do understand "linear souls 3"
Still finished it 4 times tho, 1str 1dex(sellsword is bullshit) 1caster 1pyromancer(fucking op.)

Bloodborne I only finished 3 times, and honestly? It was overhyped as shit, a lot of people say it's the best but it's mostly just to the aesthetics and yes those are 11/10 but the game itself is just dark souls 3 but with a gun, it does have Orphan of Kos which is one of my favourite bosses ever

And finally ER, it's alright. Has the most replayability but only finished it 3 times too, once in release and twice after the dlc dropped, Messmer is peak fight, everything else however is utter garbage

There, that's my retrospective, tldr I hope for more Sekiro instead.
>>
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>>723694660
>"yeah bro i love sekiro! sequel when?"
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>>723698085
Yeah, the sword duels are cool and all but you gotta have some variety, the prosthetic tools were a nice addition to balance things out
>>
>>723696584
theres literally nothing stopping you from playing the game without prosthetics and stealth kills. you can already get the "pure" experience with 0 roadblocks. having more options for shitters like me isnt a bad thing, its way less egregious than the absolute cheese you can use to beat souls games. having to get through every area having to fight full on mobs without any stealth would not be fun for me. and theres plenty of straight up sword duels youre forced to learn and git gud with already.
>>
>>723696584
I dunno anon that seems pretty boring desu, the prosthetic tool adds a layer of much needed variety

Plus, you can just... You know.. Not use it
>>
>>723696584
They should improve on stealth sections more desu. Though I doubt From would overhaul their AI system to account for that.
>>
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>>723695507
>>
One armed wolf
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>>723697521
what about armored core
>>
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This is like an endgame combo btw
Shadowrush + lazulite axe, and it only does that much to posture...

Idk sometimes I wish I could do some REAL damage using combos like that, cause if not then at that point just deflect

But then where's the style!
>>
>>723699034
havent played it desu. mechs were never my thing
>>
>>723697521
They said Sekiro had no replay value. Well to this day it's the only fromsoft game I have around 9 playthroughs, I also tried some of the mods. Meanwhile I never wanted to replay ER and I replayed DS1 about 3 times. I honestly don't want another Sekiro, when I look at the slop they made after ER.
>>
>>723696584
>remove the stealth sections
>in a spiritual successor to Tenchu
You dumb rollslop niggers are the worst
>>
>>723694660
>first main boss
>its scripted so you always lose
instantly turned me off the game
>>
>>723694660
Fromsoft doesn't make sequels
>>
>>723699358
You literally cant roll in Sekiro. Now take your meds and go to bed to die off, gramps
>>
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>>723699727
Imagine missing out on peak because of pure pettiness alone, actually sad anon you should feel bad
>>
It would be cool if you had different swords or different stances sort of how Jedi Academy let you switch between light, balanced and heavy to switch up your basic swings for different enemies.
>>
>>723698182
>DS3
Based.
>Midir
>Orphan
>Messmer
Good taste in bosses too.
>>
>>723700401
Peak idea, make it like nioh than jedi survivor stances

In nioh you got
High stance: slower, stronger.
Middle stance: default
Low stance: faster, weaker.

Then make it so a rock-paper-scissor type of deal where those 3 stances counter eachother but only slightly, enemies themselves switch between high to mid to low,band then you can even add by switching between stances it gives bonuses like reduced posture regen for 5 seconds but increased damage towards enemies, etc... you can theorize about this for days
>>
>>723698680
Would be cool if enemies could actually react to dead bodies.
>>
>>723700546
ds3 is just one of those games, I know it has a lot of glaring issues but I can't bring myself to hate it, I'll always have a soft spot for 3 even though unlike anon over there where he has nostalgia for it, my first fromsoft game was dark souls 2. I hate, Dark souls 2
>>
>>723700234
dodgeslop is boring though, but i'll admit the graphics were pretty sweet.
>>
>>723699990
Yes they do.
>>
>>723694660
I hope not, I enjoy the RPG elements and multiplayer of Souls games way more so I hope they focus on making games like that instead.
>>
>>723697521
Because sekiro is completely different from souls and bb
>>
>>723695405
You forgot clearing out every arena before you fight.
>>
>>723694660
Don’t make a sequel, let this game stand on its own.
>>
>>723701346
kek
>>
>>723694660
No. It flopped comparatively to there other games and no one's talked about it since launch
>>
>>723699727
>so you always lose
you can beat him anon. you just didnt git gud.
>>
>>723701790
>i enjoying grinding and summoning to avoid challenge because Im bad at games
classic rollslopper
>>
>>723702485
>no ones talked about it
>in a thread where anons are talking about it
>>
>>723702592
No I enjoy the vast amount of weapons, spells, items and stats that allow you to make lots of different builds which you can use to forcefully enter someone else's game and slap their GFs ass.
>>
>>723702719
yeah Im sure youre really experimenting deep and not using the same cheese meta everyone else does
>>
>>723702794
I pride myself on being a meta breaker, when everyone was spamming their OP RoBs I was using raptor of the mists to jump over their spam and hit them with jump attacks. Even today there is new shit discovered quite often, From really should stick to what they're great at, really amazing multiplayer games with fun evolving metas. Huge potential for trolling and memes that takes at least 1500 hours to get old.
>>
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This game doesn't even need the fucking player, it is truly peak fromsoft and they will never touch it again
>>
This matchup is still my favourite
>>
>>723704334
Such a close fight too, this game is so fucking peak brothers
>>
Malenia was supposed to me lady tomoe in a scrapped dlc, imagine that... We could have had more Sekiro but nope, then they fucking used a move designed for Sekiro(waterfowl aka spiral passage) in a dodge roll game like ER, fuck you fromsoft
>>
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10/10
>>
>>723704879
Hey wait a minute...
I don't remember this mission! Lies!
>>
well done... Sekiro...
>>
>>723702719
Too bad after ds3 the entire franchise rollslop no matter how much you cope about muh rpg
>>
>>723707813
ER has more weapons and spells than ever, there is a new defensive jumping option and if you're a total shitter you can shieldpoke your way through the game. It's pretty great
>>
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>>723695405
Fucking insane this game, a literal playable anime
>>
>>723703227
>>723704334
>>723704376
Man even the ai Vs ai fights look cool as fuck in this game, FROMSOFT PLEASE IM BEGGING YOU!
>>
>Sekiro 4: Shinobi Execution
when does it end
>>
>>723697326
You need the red lump consumable to not get staggered.
>>
>>723694660
Sekiro was utter kino. Except for Demon of Hatred, that fight was mediocre. Also fuck Genichiro for cheating after I whupped his ass in the prologue.
>>
>>723696584
It's not perfect as is because fighting multiple enemies just doesn't work at all. It's From's best game but it has flaws.
>>
>>723697521
There's no reason for you to dislike BB.
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>>723694660
Man I love Sekiro.
>>
>game start location is also final boss arena
You can hate Mitsubishi as much as you won't, but you can't deny this was pure kino moment
>>
top 3 best action games ever, together with NGB and Nioh 2
after launch /v/ was lukewarm about it at best
>>
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Inner Owl and Inner Geni are my fav boss.
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>>723708731
Anon can you replicate this>>723695405
Also someone said you'd need a red lump so you don't get staggered and actually trade blows during one mind
>>
>>723708894
Don't have Sekiro installed :(
>>
>>723694660
I think its more likely Sekiro will get a sequel than Bloodborne. Sekiro is for all intents and purposes From's modern take on Tenchu
>>
>>723696584
I kinda agree, but I don't mind the fat being there. You can already play Sekiro completely pure without using any arm powers. That's basically what I did. As long as they keep the sequel as is and don't force them, I'll be happy.
>>
>positioning barely matters now
>the best defensive option no longer depends on the amount of startup frames and how close you are to the enemy, but now just what indicator the attack has
If DS3 blowing up was the Holocaust for action games, this game’s popularity was the Holodomor and Great Leap Forward combined.
>>
>>723710304
>three things that never happened
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>>723694660
maybe sekiro 2: journey to the west
>>
>games /v/ tricked you into buying
>>
>>723701346
I agree, except Sekiro isn't dodgeslop. It's parryKINO.
>>
>>723696331
out fucking skilled
>>
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>>723710491
>>723710304
Raped and filtered
>>
>>723704879
YOUSE A BUSTA ISSHIN
>>
>>723711094
>block
>dodge
>dodge
Proved my point.
>>
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>>723712263
>>
>>723712315
Owl and old man Isshin were pretty unique among Sekiro bosses with their environmental hazard, honestly kinda wished owl father still had the anti-gourd thingy and sword saint the fire move, but then they would of feel little less unique
>>
>>723704879
Is there a mod that makes it so Isshin is actually decapitated instead of this bullshit?
>>
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>>723712445
sometimes gimmicks are good. I like that you can skip the true monk's entire second phase by grappling to the tree and deathblowing from above.
>>
>>723710491
>>723712263
>NOOOOOOOOOO I ACTUALLY HAVE TO BLOCK AND DODGE AND THINK ABOUT MY ATTACKS INSTEAD OF JUST SPAMMING THE EPIC WIN BUTTON DANTE SAVE ME
DMCissies are so obvious
>>
>>723714443
It's less that, and more that the defense is super one-note compared to something like KH1, where it's more left up to the play to choose to roll, outspace, block, or parry an attack, while still being one of the few action JRPGs willing to trust the player by challenging them out the gate. [if you play on Proud/Crit like God intended]
>>
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>>723694660
Genuinely one of my favorite games ever
>>
>>723715367
>Rebirth
For the most unique action combat system in the past decade, right?
>>
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>>723694660
PEAKIRO
>>
>>723715675
Nta but I believe Rebirth does a better job for a combat system than Sekiro and ER. It also has a better story on top of it but journos didn't even nominate it for GOTY.
>>
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>>723715734
>>
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>>723715876
>>
>>723715832
Just wished they used a regular overworld system like the original. That said, party-based ARPGs are way more of an endangered species than turn-based games ever were. Just because FF15 and 16 weren't, didn't mean every other developer stopped making them.
>>
>>723715876
Orgasmic fucking game
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>>723715942
>>
>>723715675
Its a different battle system, and probably one of the best ive ever played. I dont think its fair to compare it to Nioh or Sekiro because it is different.
I get off in Sekiro when i perfect block and completely curb stomp the enemy predicting everything it does not letting it breathe. I get off in Rebirth with planning ahead as a team and destroying the boss in one stagger. I get off in Nioh 2 with completely abusing the enemy not letting recover spamming combos, items and Yokai powers.
>>
>>723695405
>make gay thread about a game we've discussed to death
>bitch after 15 minutes that you're not at bump limit
Why are there so many whiny fags on this board?
>>
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>Nta but I believe Rebirth does a better job for a combat system than Sekiro and ER
>>
I hope NG4 shit stomps this trash and becomes the new standard.
>>
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>>723716072
Team Ninja sissies will forever seethe and live in the shadow of Fromgods.
>>
Reminder that you can install the Resurrection mod and the combat art switcher mod and it's a brand new motherfucking game, and that you should do this once you've done the usual "NG+7 charmless bell what now I'm bored" arc that all Sekiro players go through.
>>
>>723715876
You can actually fucking crouch under attacks? HOLY KINO
>>
>>723716182
You can also crouch under attacks in Elden Ring since the game also has an actual jump button
It's impossible for me to go back to pre-Sekiro era From games honestly
>>
Is the story good in sekiro?
>>
>>723715973
>That said, party-based ARPGs are way more of an endangered species than turn-based games ever were.
There are many but rebirth/remake is the probably the only one that actually behaves like one. Games like tales of arise, trials of mana or visions of mana has a party, but they are not made like you play with an entire party, but one at a time. You dont really swap in between allies so they all act inedependent. The biggest offender is Grandblue link, you cant even swap characters.

>>723716269
Its probably the only straightforward one. It doesnt make the same soulsslop mistakes where you dont have a clue on whats happening.
>>
>>723715876
>the crouch-down dodge
Ok that's fucking sick
>>
>>723716269
It's fine. Playing it for the story is retarded though.
>>
>>723716268
Crouch*
But yeah it also has jump
>>
>>723716338
Older Tales games were way better about the party dynamic. Too bad most action JRPGs in general are very hesitant to challenge the player out the gate even on their hardest difficulty, besides KH.
>>
>>723716269
>Is the story in this gameplay focused game good?
Why do fucktards care so much about story shite?
>>
>>723716356
It's very easy to overlook because of the kind of game it is but Sekiro is full of hitbox porn. Swing your sword near a wall and you can see the sparks it drags along the wall perfectly align with the cut. You can avoid all sorts of hits just by the way your animation changes to avoid blades or limbs.

The only really janky hitbox is that thrusts are designed to punish you for jumping so you will absolutely eat them when jumping over them, even if they should whiff, and people latch onto that as proof of the game having shitty hitboxes (honestly, I think the game would be improved by having thrust attacks track the character vertically, I imagine it was a budget constraint issue that made them just extend the hitbox upward and let the enemy animation carry through perfectly horizontally)
>>
>>723716142
Zased
Notice how everytime a Fromsoft thread pops up, some deranged Nioh/Ninja Gaiden faggot will try to shit the thread up
>>
>>723716482
I'm not sure why you are chimping out suddenly. Ask yourself if you'd have the same reaction if I asked "is the music good?".
>>
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>>723716071
yes
>>
>>723716482
Video games are all about context. Without context, you're just making boxes and capsules overlap other boxes and capsules. As Tomonobu Itagaki said, if you're only in it for the gameplay, nothing in video games can match chess, or backgammon; "video" is in the name for a reason. The visuals and narrative and design are a huge part of the value.

Playing Sekiro is not about timing parries. It's about feeling like a ruthless ninja on a quest to take revenge on an entire province of Japan. The combat serves this end by making you feel intelligent and powerful when you finally master it; you feel like you've achieved some sort of zen when you can predict everything the enemy does before they finish doing it and perfectly contradict their every behavior before cutting their throat.

Exceptional gameplay is a necessary, but not sufficient, element of making an excellent video game.
>>
>>723716071
>resource management, positioning [since your dodge has no I-frames], aggro management, and team composition
VS
>Simon Says carried by animation and sound design
How BamHam gets routinely mocked for this, but not current From games, is beyond me.
>>
>>723715942
HOLY LUDOKINO
>>
>>723696584
Sekiro feels weird to play today given the lack of half a dozen dropped/cut plot points littering the game world.
It's weirdly complete story wise, for a Fromsoft game that is
>>
>>723716883
Bamham mostly just gets shit for the ludicrous amount of magnetism it employs and for the extremely generous timing windows. The combat is basically reduced to a QTE because you have to TRY to fail the execution in a meaningful way. Sekiro may be conceptually similar but you actually have to know what you're doing if you want to not die.
>>
>Zero cultural impact due to no invasion mechanics
Just like Nightreign.
The souls community can only pray they learn their lesson before striking out a third time.
>>
>>723716724
>X,X,X
>>
>>723716630
Team Ninja makes better games both gameplay and storywise.
>>
>>723696584
>maybe removing the arm gadgets/weapons
kill yourself my man
>>
>>723708650
This is a deliberate choice, and it's why you have stealth and you should pick enemies off to not get ganked by 10 enemies
>>
>>723717184
>L1, L1, L1
>>
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>>723716724
Far more impressive to play than QTEiro.
>>
>>723717262
Missing the point. In Sekiro, inputs correspond directly to actions. Pressing attack swings your sword. Pressing block raises your sword. The game doesn't feel the need to make your character into a living blender that carries out a 15 second combo cutscene because you pressed a button twice in a row. Every move you make is deliberate. That's a much stronger foundation for action game design.

The one exception to this in Sekiro is you get a couple of canned animations as dedicated special moves (like High Monk) but nobody is posting a webm of throwing a High Monk at empty air as though it's proof of the game's quality of combat design.
>>
>>723717542
chatgpt post
>>
>>723717542
Congratulations, you reinvented Punch-Out.
>>
I think WuKong was more impressive to play than this.
>>
>>723717613
You lost
Not him btways
>>
>>723717191
Yes, Rise of the Ronin and Wo Long were amazing here's your you
>>
>>723717542
I dont think you played ff7 rebirth or remake because in those games you press one button, and you get one button attack.
>>
>>723717662
You say this like it's a bad thing. It's like those people who meme about how Sekiro's combat is Bop-It. Is that supposed to be bad? Bop-It is fucking awesome. Imagine playing Bop-It and going "I bet I could do this but you're a ninja with a grappling hook for an arm fighting a kaiju-sized headless gorilla". That's the sickest fucking shit.

Foundationally, "learn what the enemy does and respond appropriately, or you will eat shit and die" is an extremely solid design for an action game. No amount of flashy animation work is ever going to paper over a lack of solid foundation. Sekiro knows exactly how it works and it's tuned beautifully to that end. The only people who don't like it are
>shitters who got filtered, posting mad because bad
>people who want it to be a different kind of action game than it is, instead of embracing it
>>
>>723717704
Rise of Ronin is a better open world than ER and there's SoP and Nioh series which are far more impressive games than anything Fromshit puts out.
>>
>>723717719
You expect me to believe that was 11 button presses in that gif?
>>
>>723717890
Is this sarcasm or cope? You seem to not play anything outside of Fromsoft games and shill them to the bitter end.
>>
>>723717989
welll.yeah, you press one button, is one punch, another one another punch
its a full combo
>>
>>723718047
Wait, does the game even have a combo system? I was so disingenuous at the idea of the game having an 11-input-long combo string logic I googled it and I can't find any indication that it has any combos at all. So what, this is just "the attack button" 11 times in a row?
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>>723717909
Different flavors of games but you're shit at baiting so enjoy your autism.
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>>723718023
Sekiro is the only good game From Software has ever made. But it's still an extremely good game.
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>>723717890
Not terrible in a vacuum, but it simplifies what used to be a philosophy of making combat in action games like a chessboard, into basically just playing Ninja.
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>>723718238
Yes, but in case of tifa it is an extended combo based on her Chi level, lvl 1 lvl 2 and lvl 3
lvl 1 its only like 4 attacks, lvl 2 is extended to the kicks and lvl 3 is the last punch down
and when you hold square (uppercut) into pressing square you do the last punch down immediately, it is really good for ATB generating

And thats for unbridled strength chi level, and not unfettered fury chi level which is magic based, and that one is prefered for fast ATB generating since it is faster
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>>723697241
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>>723718356
IMO there are a lot of different ways you can effectively design action combat, I don't think an action game has to work a specific way to be good, it just has to understand what it's demanding of the player and tune the game around that effectively.
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>>723696584
Based. The gadgets are crutches and completely break immersion.
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>>723718375
So it's basically KH2 style combat, where the only variable is "combo duration" and it's a function of weighing stunlock time against how quickly you reach your finisher.

It could be interesting mechanically, but you don't get to any of the things that are interesting about it by posting a 10 second gif of an uninterrupted "mash attack" string with max combo duration.
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>>723717451
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>>723718823
>So it's basically KH2 style combat
Its not, you dont preapre those combos before hand, its all done in-battle
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>>723694660
>Dark souls
:(
>Dark Souls Japan
:)
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>>723718856
>you dont preapre those combos before hand, its all done in-battle
How do you think KH2 works? Apart from your command skills, you have one attack button, and it just cycles through an extremely long attack chain where length is modulated by stats/unlocks. You get your knockdown from your finishers and enemy revenge increments based on hits taken, so you make the choice about where in your combos to execute your finisher (using spells to force the knockdown earlier or extend it to later) so that the enemy's revenge value peaks when they're in forced knockdown and you can reset to a stronger juggle.

Which is a pretty interesting combat system, all things considered, though you wouldn't get to any of it by posting a webm of Sora doing a 15-hit keyblade juggle on a random heartless mook. KH2 has some really cool combat design but the animation work is not the reason that it's cool.
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>>723716724
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>>723718610
I think that style works great for boss fights [but not as well as making both reflexes and situational awareness matter], but less so for regular enemy encounters. Also bosses with mooks have their place when done right, so it's sad to see them go away almost completely.
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Sekiro is a masterpiece. The game is a stroke of art Fromsoft laid over their technique of storytelling, attaining a perfect balance of atmosphere, gameplay and lore. There is not a single thing I would add or remove from the game, its a complete package which does not require any improvements. Not a single boss is a bad fight, not a single enemy is unnecessary, even the length of the game is just right - it ends right before it could begin to overstay its welcome.

I do not want a sequel. I do not want a DLC. I want Fromsoft to leave it as it is. As a golden standard of how games should be made.
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>>723695405
So true... We must be better...
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It's bland and forgettable like all Fromslopware games and white people food.
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>>723719468
There are other axes you could measure on as well
>positioning vs timing
>crowd control vs 1-on-1

I think the best action games change which thing you focus on with context, though. You can't focus on all these things at once, but you can change which things are important on a fight-by-fight or maybe even phase-by-phase basis.
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>>723694660
Luv Sekiro
Simple as
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>>723720323
>white people food
I won't apologize for not wanting to eat live crickets.
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>>723696584
SekIIro should be a metroidvania with better stealth and platforming and combat deeper than DDR
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>>723720995
So you want Nine Sols.
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rather than having a sequel make half the morons on /v/ play the original
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>>723694660
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remember anons
hesitation is defeat.
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>>723695405
why do sekirofags feel entitled to endless discussion about a 20 hours long single player game? not only that, but they can't grasp the fact that no one cares about it and most people would place it in their top 50 games
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>>723696584
I saw this post early in the morning but didn’t have time to call you a retard before I left for work. I’m glad so many people beat me to it.
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>>723722113
fromsoft's "greatest game" btw:
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>>723694660
what surprised me about sekiro is that despite being a sideproject, it has zero reused assets from their previous games
Meanwhile elden ring...
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>>723715734
>>723715876
>>723715942
>>723722113
>>723722662
That's terrible. Fromshart has really fallen into a new low.
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>>723723025
>smaller-scale game with a publisher with more money has more polish
More at 11.
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>>723716142
Kek. You Fromgoids wish your games were half as good.
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>>723723025
It still plays like shit.
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>>723715876
>>723715942
Who ever key those animation is a fucking god.
Usually if you slow down the movement you will see how it break physic law or believe, but these didn't
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>>723699071
theres great combos you just havent found them
shadowfall cancel wont deal good damage as youre missing on part of the hits, use sakura dance for that
>flame vent + living force -> normal attacks or fancy multihits like spiral cloud or sakura dance for big cost effectiveness
okay

>flaming vent -> living force -> sakura dance to be able to burn bosses that resist burn -> axe while youre falling down
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>>723694660
There's no hope for FromSoft to make anything good again. If they do a Sekiro sequel it will be open world with copy-pasted dungeons and bosses and all bosses will have insanely delayed attacks and all enemies will jump out of the way the same frame you press your attack button.
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>>723723426
Sekiro nor Fromsoft were never good to begin with.
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>>723697521
No I agree. Sekiro is a sublime work of art.
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>>723722662
What fucking luck, 3 goddamn times???
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>>723694660
Sekiro is easily their most polished game (Bloodborne is still my favorite). I wish it got a DLC. A fromsoft game with Nioh 2 combat would be amazing.
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I liked Sekiro but couldn't get into it like I could DaS or BB. I don't think the combat ever fully clicked with me even though I did all of the content.
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>>723723867
A shame its one of those games i come back to because of the combat, i promise you once it clicks its like a dance, except against owl father, fuck that piece of shit
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I never actually tried but do firecrackers work on isshin?
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>>723723123
Seething nindian
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>>723720172
But I want MORE!
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>>723723361
Yeah the animation work in Sekiro is easily some of their best ever
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>>723694660
Who is winning, I can't tell
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>>723724816
Me. I'm winning.
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>>723694660
They did
Mechiro: Ravens Die Twice
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>>723721872
They are already filtered anon
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>>723697521
Same
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>>723699034
To be fair, Souls draws a lot from Armored Core. If you hate the stamina based combat, you probably won't like AC which combines that + an awkward tank control scheme that's hard to achieve competence. Then when they introduce dual stick, they kick you in the balls with reworked heat in Nexus and mission design in Last Raven.
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Fromsoft really made pure peak, labelled it a side project, it sold 10mil copies, goty 2019 their first ever

Then never fucking touched it again... Why the fuck
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>>723727372
they made the most influential action games for the last 15~ years and counting and everyone rips them off
i wouldnt worry much about a popularity context award
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>>723710468
Set a spiritual sequel in the Caribbean
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>>723694660
Yes
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>>723723025
Wasn't the snake an unused asset from bloodborne



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