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What am I in for?
>>
>>723777831
kino
>>
>>723777831
Skillletons.
>>
>>723777831
a red pill on the jews
>>
>>723777831
Mobile tier game dicksucked by boomers and slavs
>>
kill all vampires on sight
>>
>>723777831
Genuinely good time, especially when you play hot seat with multiple people.
>>
>>723777831
Soul overdose.
>>
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>>723777831
The kinoest game in existance.
Beautiful art, god-tier soundtrack, satisfying sound effects and fun gameplay.
https://www.youtube.com/watch?v=UDB1b1tvBBw
Would recommend installing the HD+ mod, it has a bunch of QoL features.
>>
Vampires are fair and balanced.
>>
>>723777831
Bit of a learning curve but it's pure kino
Run it with VCMI to not have to deal with old game bullshittery
github.com/vcmi/vcmi
>>
>>723777831
Depends if you want to play campaign, scenarios/random map or multiplayer.
Campaing is obnoxious and hard at some point, especially in expansions (at least SoD allows you to choose difficulty of mission)
If going to just play scenarios you should install WoG or HotA
>>
A legit timeless experience. If I had to name a perfected game it would be Heroes 3.
>>
>>723777831

It's ok to only play skirmish or only campaign. The story/lore is like a lot early videogames is a bit out there. It's cozy kino on a chilly day with some coco in hand.
>>
>>723785405
Dangerously cultured opinion.
>>
>>723785405
But it's not perfect. The game is incredibly unbalanced
>>
Learn eagle eye, learning and pathfinding.
>>
Overrated slavslop
>>
>>723783756
>If going to just play scenarios you should install WoG or HotA
absolutely not, these come in after you've had hundreds of hours with the base game, if even then.
>>
>>723782980
Why does that soundtrack, similar to the Fable 1/2 OST ooze with so much soul? It's playful, whimsical, and imaginative...whereas much fantasy songs these days are some weird ambient shit.
>>
>>723789386
Balance is a thing you notice, but only truly care about once you play against other players. Thus, in a single player experience or a casual setting the balance flaws are irrelevant and the perfection remains. My declaration stands.
>>
>>
>>723792841
baza
>>
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>>723792841
nice
>>
>>723792841
>>723793071
nie mowie po polsku
>>
>>723793210
>my parents at the age of 25:
>this looks like a good place to increase population growth each week

>me at the age of 35:
>i will never recover from this financially
>>
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>>
HOMO bros what do we think about Olden Era? I think people overreact with the mobile graphics argument, I find the gameplay fun.
>>
>>723777831
Autism
>>
>>723793560
AI generated mobile game
>>
>>723777831
an outdated experience. Play Golden Era instead.
>>
>>723793686
nothing in it is AI generated though
>>
>>723793560
The demo is pretty good, I'm hopeful. Only having 6 factions is a bit disappointing though, I hope they add more after the release.
>>
why the FUCK Fortress never made a comeback? My gnoll boys are perma rekt after 3
>>
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>>723793560
Olden era is by faggots for faggots
Buy an ad
>>
>>723793968
there is nothing LGBT in that game kill yourself
>>
>>723794017
The game is made by a bunch of discord boy rapists living in countries with dubious cp and aoc laws
they even put in eceleb faggots as heroes
NO.
>>
>>723794205
they are just Serbs
>>
>>723794245
Unfrozen CEO is a slovenly jewish pederast in Cyprus
I will not buy this scam
>>
having your marketer make back to back posts about OMG NECROMANCY SO OP doesn't look organic at all btw
In fact it's downright faggoty
>>
>>723794520
>slovenly jewish pederast in Cyprus
yeah, like most Serbs
>>
>>723779470
>claims game redpilled him on the jews
>refuses to elaborate
lol kino
>>
>>723777831
just don't buy the Steam version
>>
>>723779561
good luck with that
>>
Bastion best town
>coziest
>(((Dwarves))) provide you economy boost thanks to their treasury
>archer shoots twice
>you can rape horses
>>
>>723793210
>Hop in, let's see what games they play in the future
>>
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>>723796564
wonder if the cart still works while upside down. Dude could have built his own kingdom on his 100% ore-based island
>>
>>723796739
Would still take a while, since it only generates 1 ore per day.
>>
>>723796564
why didn't he just sail on the cart?
>>
>>723797561
Too heavy to make it move by himself.
>>
>>723793560
promising, UI needs work and there's some QoL stuff I'd like but overall bretty gud
>>
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>>723794245
Aren't they just draft dodging rusnigs
>>
>>723793560
Visuals are very important to set up the atmosphere and olden era is just garbage on that, shame because they even got Romero to do the soundtrack.
>>
>>723798020
>shame because they even got Romero to do the soundtrack.
No, they got Romero to do two tracks, one of which is a remix of the H5 menu music.
Then they claimed he did the whole OST.
>>
>>723798379
kys faggot
>>
>>723798379
chaim pls go
>>
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https://www.youtube.com/watch?v=WbK-qyObdXM
>>
If you never played it, some of the most BS difficulty. Until you figure out how to play, then suddenly things will click and everything will make sense.
Pretty fun turn based strategy game.
>>
>>723793560
Love it so far. I probably put in more hours into that demo than some recently games.
>>
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>>723798859
>>
>>723799107
faggot
>>
>>723793071
I only started seriously playing Heroes 3 this year (I played it little few times in past)
>>
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>>723798859
damn that's good
>>
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I fucking love HoMM memes so much it's unreal
>>
>>723777831
Resistance did nothing wrong
>>
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i love homm3 with all my heart but the fucking faggot cultists around it drive me absolutely crazy
>>
Most of you nibbas likely can't even beat AI at 200%
>>
Imma type a lil crispy nibba whomst plays on 150% for fun
>>
>>723778247
fpbp
>>
>>723777831
I know, I'm sorry, I'm just going to play Galthran
>>
>>723777831
20 hours to finish a campaign
>>
Opinions on HoMM 5? Especially the 5.5 mod?
>>
>>723800819
>Resistance
>NO IT'S A BAD SKILL IT ONLY MATTERS ONCE
>a game where you beat on NPCs before fighting once
*cries in mass slow*
>>
>>723803024
Vanila turns take fucking ages and it's the sole reason why I don't play the game and 5.5 fucks up the balance too much
>>
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>>723803024
love everything about it except the pacing, like the other anon said
i've seen people complaining about the art style but i love it, personally. i think all homm games look good. olden era also looks pretty damn good to me. 7 is iffy but we don't talk about it for a reason
>>
>>723777831
It's pretty good but the only real valid strategy is having one hero with a massive army killing all enemies and teleporting back home if the enemy has a hero with a sizeable army getting close to your towns. As long as your army is a certain degree stronger than what the enemy has, you get to wipe out his armies while losing very little of your army which makes you snowball hard
>>
>>723803960
Not really. Proper spell management can allow you to win fights that you technically would on paper lose. Never underestimate the Master Stoneskin.
>>
>>723804105
Master Stoneskin won't do shit if you have peasants and the enemy has dragons
>>
are the campaigns worth a damn or should I just play skirmish. My experience with the game is playing it in college, hotseat with a friend while smoking weed. Fun times
>>
>>723804257
base H3 campaigns are essentially an extended tutorial that doesn't necessarily hold your hand
>>
I still prefer Hota to be frank.
As a Slav I could easily survive death of the internet by having access to HOMM3 including HOTA, Disciples 2, Gothic 1+2 games and GTA Vice City.
>>
>>723783274
vcmi or hota? or are both possible? is it essentially the same game or does it alter vanilla too much
>>
>>723804621
add some DOOM wads and we are set
>>
>>723804201
>if your enemy has 9999 dragons and you have 1 peasant, you lose!
wow!
>>
>>723804638
HotA changes quite a bit. Some are good, some are bad imo. I appreciate the effort they put into the art and music.
If you really like the expansion campaigns and want more challenge I would recommend it
If you want to play Jebus Cross until your brain rots I would also recommend it.
>>
3>2>5>1>4>6
>>
>>723798142
what tracks are they?
>>
>>723804780
Yeah, your army should be stronger than the enemy AND you should have the spells and know how to use them properly to reduce losses on your side
>>
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>>
i got it on gog long time ago but never installed it
i only played this game as a 10-12 years old kid with one/two friends in hotseat and never touched campaign
i was brainlessly going the same scheme every time when playing so i don't have much knowledge about the game.... and i don't remember much from it
should i play campaign or what?
>>
>>723806742
>should i play campaign or what?
Yes and if you care enough about how you're playing wrong read Tribute to Strategists
>>
>>723794205
Literally what's wrong with any of that? Sounds based as fuck
>>
>Sandro literally could have won if he just paid Crag Hack
WTF Was his problem?
>>
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>>723806742
It will teach you more about the game itself and will help you familiarize, but the story won't matter much to you because it's just an episode in the might & magic universe. shadow of death has the best campaigns of the third game just because it's kind of a not very serious self contained story
vanilla 4 has the best campaigns, if story is all you want
>>
>>
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https://www.youtube.com/watch?v=IvKRj-O8YTE

Obligatory Paul Anthony Romero
>>
>>723807471
A little disappointed it isn't a 2 hour long gif of a full skirmish game
>>
Does Dungeon only work in a underground environment>?
>>
>>723807662
It gets its native terrain bonus there
>>
>>723792221
Similar to the art it is inspired by classical music and ideals which, while not having been very realistic, are still nice ideals.
>>
>>723789386
>muh balance
1. Pick a weaker faction against a friend who is not as good as you at the game.
2. Team up with a weaker player against 6 allied computer opponents.
Just the things I've done extensively, might be more options but those were always enough.
>>
>>723808074
Don't waste your breath of balancefaggots.
>>
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>>723807471
>>723807575
He is playing Gem campaign
>>
>>723800990
Engage with the good, ignore the bad. It's a bit like gardening.
>>
>>723803024
Markal is great. Other than that it's an okay game that safely repeats everything that was done by NWC before, in two games. Well, I guess they copied the concept of hero specialisations to towns which NWC haven't done. The impact is near negligible to the point I doubt many realise such a feature exists.
>>
>>723808586
>ignore the bad.
terrible gardening advice
>>
>>723807471
>getting dwarves early
>hiring Malcolm instead of Kyrre
In b4 muh early Estates: it takes 20 turns to pay off the otherwise much less useful hero's hiring price.
>but what if starting army
Yeah, should've shown that maybe.
>>
>>723808171
I'm engaging arguments. If that post helped 1 lurking anon, it was worth the effort.
>>
>>723777831
glorified overhyped shit game
>>
>>723809101
>a bit like
>>
>>723809298
name a better strategy game
>>
>>723810209
Age of Wonders 4
>>
>>
>>723810209
>>723810283
Any age of wonders
>>
>>723810209
Any Age of Wonders game besides 4.
>>
>>723810687
>Any age of wonders
Retarded comparison. They are different games. I even prefer AoW's (or really MoM's) kind of gameplay and range of options but they're still too different.
>>
>>723810283
>>723810687
>>723810829
>>723810871
what about the scifi one
>>
>>723777831
An all around amazing game. Great turn-based combat, city building, resource management, light RPG elements that complement the overall strategic aspects, beautiful music, cool visuals that are not really dated by virtue of not being 3D, a wide array of units inspired by mythology and classic fantasy, multiple styles of play, lots of content, endless replayability
>>723783756
>>723790507
I would also advise against using mods/fan-made expansions right away, either try the first campaign (starts out easier, it does have difficulty spikes so don't get demoralised if you get stuck) or (better, imo) try some random scenario, not on a high difficulty, and play around to immerse yourself and try different styles of play
>>
>>723777831
Try disciples 2 btw, it's darker
>>
Oldfag (42) here.

You have to understand what an amazing time it was to be a PC gamer in the 90s.

In a 4 year period from 1995 -1999, we got the first three Heroes of Might and Magic games and each one was a HUGE technological leap in both graphics and gameplay.

I was in middle school into high school during this period and every year we were seeing stuff that had never been done before in video games. I feel bad for you kids today who have to wait 10 years for a sequel only for it to be buggy, loaded with DLC and loot box slop, and with graphics that haven't improved at all in your lifetime. They don't make em like they used to.
>>
>>723793560
Gameplay reminds me of HoMMV or maybe the King's Bounty reboots, I dislike the aesthetics/atmosphere. Didn't play, long, I'll give it one more try, it wasn't terrible but it also didn't really feel like a real Heroes game. Mixed feelings so far.
>>
>>723810907
Haven't played the new ones.
>>
>>723811532
You should have mentioned that it also plays completely differently.
>>
>>723795825
Yes, that is impartant to note, you get less content and dubious-looking "remastered" visuals for a higher price. GOG has the original game with all expansions
>>
>>723798859
I geniunely like this
>>
>>723800990
HoMM(3) fans seem fairly level-headed, compared to most other fanbases. At least the ones I've interacted with so far, both online and in real life (the latter have a small sample size)
>>
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>>723812003
It's hard to talk about HOMM because on the internet people just assume you're a pvp 1v1 me jebus cross fag while in real life you have people who played 1 map as a kid with hot seat and they only have fond memories of the game but can't talk about it in any meaningful way.
The game's skill range is dare I say too wide.
>>
>>723812208
HOMM 3 takes no skill all it boils down to
>who got mass haste/slow first
>who got town portal first
>who has a bigger stack
there are no strategical or tactical choices beyond that
>>
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>>723812294
Riiiiiiight.
>>
>>723803024
Only played the base game (+expansions), no mods. Overall I liked it, I liked the magic system, the fact that creatures can have spellbooks, the way initiative worked, as well as alternative upgrades from TotE. I did not like the way towns were presented (one central structure with everything revolving around it; sometimes certain buildings were barely visible - I much preferred the painting-like look of III's towns. I also didn't like the fact that each faction consist mostly of one race rather than an assortment of cool creatures that fit the theme/aesthetics/habitat (Fortress/Dwarves being the most egregious example). It may be more realistic, but realism is not what I look for in a HoMM game. To add to that, the WarCraft-influenced aesthetics felt a little out of place. I also found the combat to be a bit slow, and I think that, even though the RPG elements were worked on better than in earlier games, it felt like they were sidelining the basic strategy element sometimes. Still, those are not major drawbacks, I overall liked the game quite a bit, just not as much as III.
>>
>>723804105
Expert Prayer for me, has helped me through hard times
>>
>>723812208
OK, I was talking about people discussing the game(s), I've never played online save for some LAN with friends many years ago.
>The game's skill range is dare I say too wide
Understandable, not only is it an old game with a loyal fanbase, it can be played in completely different ways and for different reasons
>>
>>723810340
stupid shit made me chuckle
>>
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>>723783274
How is this different from HD Mod?
>>
I WANT THE PIXIE TO SIT ON MY FACE
>>
>>723811532
is the combat as mindless as homm? I'm not expecting crazy depth but when auto resolve is made default for mods that's usually not my thing
>>
>>723812594
it looks nothing like warcraft
the only common thing those franchises have in common is that they are high fantasy
>>
>>723777831
7000 power liches, most likely.
>>
>>723810871
>different
>they are the fucking same
ok
>>
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>>723777831
Pain. All my hommies know is pain.
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>>723814056
>>723814438
I would buy HoMM snowglobes if the money didn't to Ubishit
>>
How the fuck did HoMM die anyway?
>>
>>723814670
Did it? A new game is coming out, and up until 7 games were continuously coming out
But the series did go on a very long hiatus after 7 bombed
>>
>>723814842
>A new game is coming out
>it's a wildly delayed mobile game
Back to the question: how did HoMM die?
>>
>>723814670
It's kind of a similar story to how gothic as series died, the publisher started having financial problems and HOMM4 was rushed and released as incredibly buggy and unfinished game. Rights to the series were sold to ubisoft which created the abomination that's HOMM5 and rest isn't really worth talking about.
>>
>>723814980
>>it's a wildly delayed mobile game
My mistake, i thought we were having an normal discussion but you were only meaning to engage in rage baiting and bad faith arguments since the start
>>
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Stll unbeaten
>>
>>723815421
Hey man, I'm not blind, I can read that the game was delayed repeatedly and I can look at the game and see it's intended for cell phones.
>>
>>723813727
The elves' (and dark elves') and dwarves' design is similar. Orcs too, to an extent, and their lore and campaign also has this "noble savages that were forced (in this case created) to serve evil masters but our hero overcomes it" or something like that. I didn't say that it's the same but it felt influenced by it compared to previous games. Maybe directly influenced by Warhammer too, I remember the tattered flag being suspiciously similar to the Imperial Fists banner, and it has a VII (Imperial Fists being the seventh legion) but I consider this a nice easter egg/nod to something they like that many will never notice
>>
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polska gurom
>>
>>723808279
Castle
Fortress
Grass
>>
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Tazar my boi
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>>723815421
>t. unfrozen marketer
stay in your ad
>>
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>>723816143
his campaign on hardest was pure torture
>>
>>723794205
>no source
>just baseless claims
every time
>>
>>723794205
>they even put in eceleb faggots as heroes
huh?
>>
>>723793560
It's very fun with few great new mechanics, its like homm3+homm5 but polished in a right place.
There are some lame things, which could probably be fixed for the release version.
>>
>>723813678
Depends. Autocombat picks the same choices a computer opponent would but there are sometimes better ways. But you need to know the game rather well.
Not sure why you think combat in mindless in Heroes unless you mean "figured out and thoroughly documented" by that.
>>
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>>723777831
https://www.youtube.com/watch?v=n7PddNlM8kY
>>
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>>723812208
>It's hard to talk about chess because on the internet people just assume you're a chess dot com fag while in real life you have people who played 1 time as a kid with a hot girl and they only have fond memories of the game but can't talk about it in any meaningful way.
>The game's skill range is dare I say too wide.
>>
>>723817668
Unpopular opinion coming through
This is the only truly great song from 3, the rest are meh
>>
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>>723817668
https://youtu.be/NwgODYMxv-8
>>
>>723815249
NWC attempting to get on the MMO craze was one of the major hits below the waterline. Also while IV was technologically troubled, mostly by memory leaks (real ones, not what it means today) and has some very unpopular design changes, it is still a good game with gameplay improvements and several good campaigns with great characters. But the two expansions are plain bad.
>>
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>>723817841
Not wrong 2bh.
>>
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>>723817668
Music in homm4 is better
>>
>>723817668
The human race has become too jaded to make music like this again
>>
>>723813678
If you can stand hit/miss dice rolls and having the AI nuke your army with spells on the adventure map then I'd say go for it but I gave up on it myself.

>>723816638
>Didn't start with 100+ power liches in his army in the final scenario
Bit of an anticlimax after the CBT this anon mentioned >>723816714
>>
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>>723818106
Alternatively, you could always just learn a brass instrument yourself, you lazy shit?
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>>723818102
https://www.youtube.com/watch?v=IulxW1pCbEM
>>
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>>723818459
These town screens and themes were absolute kino. Suicide fuel on account of not living inside of them.
>>
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Jebus Cross is the only relevant template don't @me
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>>723818102
This theme is fucking perfection, a shame it isn't longer
https://www.youtube.com/watch?v=7jSCbUKBqsI
>>
>>723818152
>hit/miss dice rolls
There are ways around that both for important battles and for run of the mill stuff where you just plan to have a certain amount of misses and adjust your tactics on the go.
>having the AI nuke your army with spells on the adventure map
Skill issue. Depleting the enemy's mana reserves is part of the strategy. Or keeping your important parties untargetable one way or another.
>>
>>723817841
objectively true, H3 lost a lot with no opera
>>
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>>723818531
>>
>>723818913
so like spam fodder towards the enemy so they can get nuked while you dick around in starting areas with your main party? Even then they'll often have enough mana nodes to be able to cast nukes again after a few turns if they do run out. Even when you make it work for you by spamming damage spells at neurtal stacks it just feels kinda shitty.
>>
>>723817668
Kino but I also love the music that plays when you're out at sea. I felt like that one, the fortress, and stronghold's tracks hard-carried.
>>
>>723812294
Sounds like you're dominating the HoMM 3 multiplayer scene.
>>
>>723799936
>>723798859
>channel with few subs and views posts Homm3 almost daily
>starts posting football meme
>channel explodes to half a mill sub and hundred of thousands of views per video
>stops posting Homm3 memes
cannot be mad at the guy
>>
>>723798142
fuuuuuuuck, welp i dont think ill touch it then
>>
>>723817841
Opinions of someone who doesn't know what songs are are irrelevant.
>>
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>>723818620
>Not having 3 split/stacks of ogre magi's to bloodlust the ever living fuck out of the rest of your single-town Crag "gas the Erathians" Hack army
Ngmi
>>
>most of HOMM2 OST
yeah
nice
>barbarian theme
SUMMON BOAT IS OP
>>
Stronghold is shit
>MUH BEHEMOTHS MUH BEHEMOTHS
well what else do you fucking have? Every other unit is SHIT
>>
>>723821140
Birds and wolves
>>
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>be nwc
>make hit series with might and magic and its spinoff strategy series, homm
>after 10 years of continuity, decide to nuke enroth for teh lulz in some spinoff barely anybody played
what the fuck were they thinking
>>
>>723821140
strong fucking Heroes and day 2 Behes
that's literally all you need
thunderbirbs are good as well
wolves can be amazing if you use a unit to draw the retaliate first
>>
>>723821140
Barbarians as a hero class has high chance to learn all the good shit and start with 4011 spread and have highest chance to level up attack, it's not unusual for level 10 barbarians to have 14 attack and minimum in every other stat.
It's not just crag hack either, try starting with gurnisson and be amazed by what ballista can do when you're a barbarian
Wolf raiders are insane glass cannon unit
Thunderbirds are just solid overall
If you can afford cyclops they're good but let's be real you likely can't afford them
>>
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>>723798859
>That slow mo smile
That smile.
That damn smile.
>>
>>723793968
>uglified women
but it has hot chocolate women with juicy asses, and hot dryad archers, and hot got gorgons.
>>
>>723821368
>>723821493
They can be made to work but like other anon said there are just many other towns that are better
>>
>>723821354
Total Kreegan Death, no exceptions, infinite contingencies
>>
>>723821140
I am fairly sure there's a HotA mission in the newest campaign (or it's a scenario) that has an unholy number of behemoths wreck your shit to high heaven.
>>
>>723821809
All towns are good in the hands of a Pro
Inferno can literally be the strongest one if you know how to demon farm properly
>>
>>723818718
I'm no musician but I like it the least of all IV tracks. I vastly prefer similarly themed Warlock's theme from the original II. Although the PoL track is also good.
>>
it's a shame Fortress got holocausted both in the lore and in the franchise
I want my comfy swamp back
>>
>>723820653
Fair enough, yeah. Social platforms also probably know how and where to push something like football way better than homm autism.
>>
>>723822174
Hydras are present in IV i suppose
>>
>>723817902
Oh my god, this one is so fucking good. I've never seen it before.
>>
>>723822067
Yeah. All towns are equal, except some are more equal than others as they say
>>
>>723822150
Well IV was rushed out of the gate so everything was unfinished, including the music. Like the sea theme or whatever is just a freely available Irish song.
>>
>>723822067
Inferno's getting too much hate, if there's a shit town it's tower. Way too fucking expensive for what it delivers.
>>
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I luv me Bastion
economy wins wars you faggots
>muh archangels
>muh titans
you have to take loans, sell your kidney, sell your mother to a Nighon whorehouse to buy your fucking pigeon men while my jews I mean Dwarves give me money from treasury your epic army is half the size of mine for triple the cost, your towns open the gates, your wives open their legs and you're being hanged on the market or should I say free market
>>
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>>723777831
>Uses Diplomacy
>Wins
>>
Holy shit, HoMM VII is fun
>>
>>723818718
Absolutely, I think this is my favorite town theme from IV. Both HoMMIII ang HoMMIV had great music, even though quite different from each other. HoMMV had good music, too
>>
>>723822921
now there's an unpopular opinion
>>
>>723822921
I can tell you're a slav because only you have random retarded takes, this is why most of your countries were founded by foreigners and you were and still are slaves in your own countries
>>
>>723820357
>spam fodder
That, or be ready to tank everything the enemy can possibly throw at you. This is where your observation skills, memory and good use of thieves comes into play. And if you fail you pay a pretty big price if your party is wiped out. And you learn.
>Even then they'll often have enough mana nodes to be able to cast nukes again after a few turns if they do run out.
Hardly a problem if you have taken out the primary party of your enemy. You've won unless you made no provisions for a safe retreat path or protection from overland spells.

Also not sure why you keep calling them nukes. Even the 125 damage spells aren't that bad against even middling parties. Unless you're against a Mage Lord but every leader type has their strengths and weaknesses.
>Even when you make it work for you by spamming damage spells at neurtal stacks it just feels kinda shitty.
Not sure what you mean. Is it your enemy casting at neutrals, which is not exactly an accurate term either in many cases? You generally want to do that too.
>>
>>723823227
>>723823232
t. 80% players
>>
>>723821140
They have literally everything else. It's an OP castle when played right, only behind Diplomacy and Necromancy.
>>
I played some more Olden Era and it's not that bad, I still hate the mobile-game-like aesthetics
>>
>>723821354
I prefer to treat anything from that point as not canon until proven otherwise (by being compatible with the war of two retards with glowing swords never happening).
>>
>>723823374
everything else as in shit magic, glass cannon units which aren't actually cannon but they are surely glass
kill yourself
>>
>>723822543
Hydras just went back to Warlocks. III is anomalous in this sense.

>>723822876
At least the water theme is really good too.
>>
>>723823182
>HoMM VII
No such thing. There are several MaMH games, I guess.
>>
>>723817668
>all music in HoMM3 is a fucking violin always
I prefer HoMM2 music.
https://www.youtube.com/watch?v=EAFjE_lm7k4
>>
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>>723822921
>Block your titan
How do you counter this?
>>
>>723818718
It's too spooky.
>>
>>723823703
They only need first level spells at Expert to shine. First two tiers of troops have excellent speed which equals initiative in the game without actually being glass like you're claiming. They don't have to be tough to cause lots of damage once which is the point where they should win you the game. Orcs are at least average, ogres are incredibly tough even though you normally leave them for castle defence. Birds repeat the same pattern of high speed, good damage and decent survivability but it is even better than for goblins and especially riders. Cyclopi and behemoths are just great.
It's a skill issue and a projection because you seem unhinged enough to actually kill yourself.
>>
>>723817946
>But the two expansions are plain bad
wwhat do you mean??
>>
>>723823234
I meant even using them myself feels kinda shitty, yeah. Also just realized I was talking about D1 the whole time but I think they're similar enough for it not to matter.
I wasn't trying to say the game's impossible or anything, I'm sure there's ways to mitigate the stuff that filtered me but I didn't feel like sticking it out like I did when I was learning HoMM.
Oh and bonus gripe, the fucking voice lines every time you click a hero got old fast.
The art, music, creature design and variety was all good stuff though, I wouldn't downright rec against it.
>>
Is it me or do people often forget Conflux exists? I certainly do, I remember HOTA's Cove more than the Conflux.
>>
>>723823721
The water theme sounds great and fitting despite not being original, I agree
>Hydras just went back to Warlocks
I preferred III where each town feels like it embodies a theme, an aesthetic and a kind of natural environment/biome/whatever, e.g. fortress being a swamp with the towns central theme being defense/resistance to outside incursions/inwards-looking/stalwart/wary of outsiders and the aesthetic being inspired by ruined lost cities of forgotten civilisations thought long gone that have survived in remote places
>>
>>723824221
>cyclopi
Don't you fucking start
>>
>>723823518
It was an important duel that needed to happen.
>>
>>723824221
>stronghold
>spells at Expert to shine
Do you know how hard for stronghold heros to learn expert magic?
>>
>>723824441
That Winds of War and Gathering Storm are bad expansions.
>>
Nagas look like they fuck human men
>>
>>723824474
>Oh and bonus gripe, the fucking voice lines every time you click a hero got old fast.
Options -> Unit acknowledgements in II. Don't remember if this exists in I.

>>723824652
They all fit a theme in every Heroes game and even before that. The themes just changed.
>>
>>723824851
Not that hard? Barbarians have equal chance to learn air or earth magic both are great. Many will opt to skip learning wisdom at level 6 just to get your first school of magic to expert faster.
>>
>>723824653
Are you implying that "cyclops" is better? Or is that "cyclopuses"? "Cyclopses"?
>>
>>723824792
Gelu was a mistake. Kilgor was a mistake. Sword of Frost was a mistake.
>>
>>723824884
Take that back. The campaigns were awesome and it added meaningful content to the game.
>>
>>723825162
>implying im implying
I knew you'd start. The correct plural is right there in the game yknow.
>>
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>>723793968
>>723794205
I'm so fucking tired of this anti-woke shit. You faggots complain about everything and derail every topic into discussion about identity politics and gays
>>
>>723825692
feel free to leave bud
>>
>>723817385
they made MandaloreGaming a hero for Castle
>>
Homm III has perfect visual and audio. Its literally a masterpiece and nothing comes close. Gameplay is good too, and what was really suprising was that older. era is clearly inspired by modded homm III and the gameplay was actually fucking great. Im hopeful for the future but 3 is literally perfect on the audiovisual side
>>
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>>723826052
I agree but not everything needs to look and be like 3. I don't mind the new art style
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>>723826329
>I don't mind the new art style
You do.
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>>723826052
I never liked how units looked in HoM&M3. Personally I think HoM&M2 looks the best.
>>
I never really understood how you're supposed to play this.
One bad fight early where your army gets decimated and you're straight up fucked because of how weekly restocks work. Even just through attrition, losing one or two higher tier units per fight or multiple tier one units sneaks up on you quick clearing out neutral packs while trying to get resources early.
>>
>>723825692
great, kys thanks
>>
>>723826787
Well, know your limits. Hire new heroes often, and manage the units well. You're not going to be attacking liches on week 1 obviously
>>
>>723826787
You have to plan your battles so you ideally lose nothing but if that's not possible then you plan how to lose as little as possible and sack undesirable units and protect the important stacks. As you keep playing you quickly find out how to strike the right balance.
But you're right if you suicide into a bad pack of neutrals it's probably game over, restart map or reload save.
>>
>>723826787
It's one of the games that requires the highest amount of metaknowledge in order to even get started. You need to be able to tell from the minimap what fights you can take and which one you can't, and that essentially means knowing the stats and ability of every unit in the game. Even once you become familiar with how to judge the strength of all neutral units you will then reach the point where you fight enemy heroes and it throws off all your mental equations because fights with heroes means they have bonus stats and spellcasting to account for.
>>
>>723825360
>endless corridords with goblin knights, those spiky beasts and those magic mirror fags (sorceresses?)
>Bohb
>awesome
I never thought I'd find the player who likes both WW and GS.
>>
>>723827393
>It's one of the games that requires the highest amount of metaknowledge in order to even get started.
>my 8yo ass playing the RoE campaign without problems when the game just came out
Clearly I'm superior to you bakas.
>>
>>723826787
>decimated
Tiresome.
>>
>>723826787
Simple method isto protect your ranged units, using tactics to circle enemy slow units, taking advantage of drawing aggro or retaliation, supporting your army with spells. Buffs / debuffs tend to be much more effective than damage spells. Expert magic allows your buffs/debuffs to target entire army which is really powerful.

The greatest trick are 1 stacks. Say you have 32 pikemen and 13 crossbows. Make it 13 crossbows at top, five stacks of 1 pikeman protecting them and remaining 27 pikemen as final one. Now you can defeat comparable size armies while only losing 1-4 pikemen. Hidden because it may seem op and break the game for you. It's the foundation of every tryhard strategy.
>>
Never played the series before and I've just tried playing the Olden Era demo to give it a go

Are you really meant to be scrolling back over to every city you own, clicking on it and choosing your build choice every single turn? Is there a UI button to instantly cycle to your cities? Feels like needless busy work constantly scrolling back over the map to click on the city you start with
>>
>>723827549
Depends on map difficulty and game difficulty. RoE is fairly easy.
>>
>>723827660
HoMM 3 had both hotkeys to go to cities and to cycle through them and also you could do so with mouse button where one click woudl center the view while double click would enter the city.
Pressing space was making you interact with whatever your hero was standing on. Don't knwo about the new demo but it would be weird if they didn't do that.
>>
>>723827774
>>723827393
>It's one of the games that requires the highest amount of metaknowledge in order to even get started
>RoE is fairly easy.

Did you start with the chinese challenge maps?
>>
>>723827648
>Spoiler
Seems very cheesy, is it still the case with later games and Olden Era? Just sacking individual nothing units to slow the enemy down by virtue of they have to attack on at a time?
>>
>>723827902
>Seems very cheesy
This is like a 101 basic tactic. You haven't seen cheese till you block yourself behind enemy ammo cart or clone units through a sieged wall or plethora of other cheese strats.
>>
>>723827902
This strategy is mainly effective early on when you can't afford purchasing all tiers of units yet. Later in the game it's much better to have proper 5 or 6 units from your city purchased and simply split one of them in two or recruit some neutral unit for seventh stack.
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>Ranged. Resistant to mind spells. No penalty for hand-to-hand attacks.
>Hates blacks
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>>723823863
Based. All the NWC era HoMM osts have incredible sovl, including 1
https://www.youtube.com/watch?v=G67s30Zj7Mg
>>
>>723827902
It's 200% more powerful in Olden Era because they introduced a new mechanic that rewards doing small stacks. Basically every time one of your units attack OR gets attacked, it generates a point of "focus" which can be used for special moves including your hero smiting the enemy. If you have one stack or archer, you generate one point of focus on first round, if you have split it in 5 stacks you shoot five times so that's +5, which means one hero smite ability can be cast right there, instead of after five rounds.

Also a lot of units have abilities and many of them have the same effect if the stack contains 100 units or just 1.
>>
>>723828189
>300 (301)
Oh no, not the ring of +1 HP. Now they are truly unkillable.
>>
>>723827878
I haven't said the first line you quoted. I don't agree with him overall, only when it comes to MP and random maps with high map and game difficulties. I have started with KB, then H2, then briefly H1, then H3.
>>
>>723828582
So that game is more like nu KB instead of like a Heroes game.
>>
>>723829343
I don't know what KB is but Olden Era is surprisingly similar to Heroes 3. They introduced a few new mechanics but they aren't like Focus and Laws but they aren't even crucial. Multi-stacking is still the tryhard approach, maybe better by certain new mechanics, but just like heroes 3 you can win just fine on normal difficulty without tryharding. I don't think the game is shaping up to be worth buying, not unless they fix a lot of stuff, but it's worth downloading the free demo.
>>
>>723829797
I meant to say, "they introduced some new mechanics like Focus and Laws but they aren't crucial". Can't write for shit.
>>
Played through a single hero map in the Olden Era demo one more time, now with Necropolis. And I snowballed even harder than with Schism. Actually MUCH harder. I remember back in HoMM3 CPU seem to have been really good in the early game, or so it seemed to me, because, I thought, it's good at managing multiple heroes and expanding aggressively. But now I'm not so sure. Deathballing with a single hero seems like the go-to strategy. And with multiple heroes, I guess, you don't split your army, and just use them as couriers.
>>
>>723829797
>i don't know what KB is but let me shill OE
gay
>>
>>723796167
my army may die, but they're taking those fuckers with them

>>723807662
>>723807760
also in defense of mines
underutilized bonus

>>723812418
lmao
>>
>>723828189
>>
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>>723828189
>>
>>723796564
kek

similarly for homm2:
>save person from the sea
>he gives you a tax lien
t-thanks
>>
>>723830914
He's just young. Not the worst thing and then it passes so quickly.
>>
>>723831323
should be a campaign
>>
Jebus Outcast mogs so hard it's not even funny
>No faggotnigger autowin spells like mass slow/haste, have to actually use spellbook strategically
>Lots of monster pandora boxes containing town mobs, have to actually play the town you picked instead of loading up on angels/ducks/cyclops
>Single hero restriction eases up hero chain hyperautism
>Games are fast, snappy and skill-dependent
Genuinely the most fun template
>>
>>723817668
man this song has so many cool ups and downs
>>
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>>723777831
icbm wizard meta
just teleport around and nuke everyone to win.
>>
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>>723827393
>It's one of the games that requires the highest amount of metaknowledge in order to even get started
Fuck off no it isn't. It's just punishing if you make bad decisions and don't read what your skills does. Even me as a kid without knowing english and thinking Morale meant 3 eagles in row could beat the campaign and many of the maps.

>>723826787
If you aren't sure you can clear some neutral monsters, then save. I did that as a kid and still do sometimes.
Rule of thumb for me has been that if it's range monsters, avoid on early levels. And don't be afraid to play on easy difficulty at first when learning the game. It isn't about playing optimally or picking meta options, but about playing on your own pace, reading what skills does what. Eagle Eye is shit. Almost everything else goes.
Use preferably manual saves over autosaves.
>>
As a hotseat chad: aren't you supposed to autoresolve in comp games or something? how does this work with demon farming or is Inferno so unmeta nobody does it?
will accept answers for unmodded/hota versions ty
>>
Honestly they should take a page from AoE2's book and just remaster the old game people actually like then start releasing DLC for it.
>>
>>723827393
>It's one of the games that requires the highest amount of metaknowledge in order to even get started.
we call that "reading the manual", zoomzoom
>>
>>723832816
aoe2's more of a remake
and i doubt ubisoft has the funds these days to fund an actual high effort remake of 3
>>
>>723832785
There's a time limit for the turn, so you can always choose to autoresolve or fight manually, but you HAVE to do all your stuff within that time limit.
Plus there's a risk in manual combat - autoresolve doesn't take morale/luck into consideration, so you get silly shit like an entire neutral thunderbird stack getting morale and utterly decimating your main.
>>
>>723833512
High effort remake? The fuck are you talking about? How much do you think AoE2 cost to remaster? No one anywhere would expect a HoMM3 remake to need a 5090; just make things higher resolution, improve sprites, and add QoL changes.
>>
>>723777831
why the fuck is this thread so civil while olden era threads are full of schizos?
>>
>>723833738
>autoresolve doesn't take morale/luck into consideration
So if my stuff had super negative morale and luck hitting autoresolve would be a huge army buff?
>>
>>723833847
The thread opened with a picture of homm3. It placates the boomers
The few mentions of Olden Era in this thread are attacked too
>>
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>>723777831
>What am I in for?
The 2nd best game ever made
>>
>>723833847
Schizos don't care about this series
>>
>>723833847
It's a single schizo
>>
>>723833879
Yes, but at that point your ass is grass in actual hero confrontation.
>>
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My snakewife Ylwari
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>>723832207
>And don't be afraid to play on easy difficulty at first when learning the game. It isn't about playing optimally or picking meta options, but about playing on your own pace, reading what skills does what.
What many miss is that they don't have aim to eventually play against very good players online or become some equivalent of that. These games were made to have fun. Yes, there is some amount of skill required eventually because back then completely casual things were rare. The goal is still having a good time.
>>
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Name a single flaw.
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>>723834308
*a single based turbo autist who has made it his mission to annihilate kittendildo on the astral plane
>>
>>723834741
Klanker
>>
Is there a mod that is basically the HoMM3 but with HoMM2 pixel graphics? It's the only major flaw of HoMM3 for me.
>>
>>723834985
The succession wars mod?
>>
>>723834985
It's never coming out.
>>
>>723833098
It's a very good basis but not entirely sufficient. Like a player might be counting on Implosion working on war machines to take out a catapult. Or getting to see the number of guardians of a creature bank. Or that faerie dragons can cast spells in anti-magic garrisons. There are dozens of such bits you can't learn from the manual or from even playing RoE's campaign once.
>>
>>723835426
You don't need to know those interactions to get started.
>>
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>>723834938
I said "Flaw"
>>
>>723834548
These days people watch lets plays first, googles meta strats, and then installs the game and complains games are boring and easy.
Sometimes they don't even install the game.

I wish people could have fun.
>>
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>>723834108
yes
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>>723834915
I don't know who this guy is but he sounds pretty based
>>
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>>723827902
As a retard about this series that's genuinely how I feel like 99% of the series is just pure cheesing
>Just spam wait and let your range do all the attacking
>Just small stack to block spaces
Which is fine, I'm not against bs strats, it's just the other option is move unit from left to right, attack, then repeat
At least KB had skills and now Olden is borrowing that
>>
>>723793560
I like a lot of the ideas, but the execution leaves a lot to be desired. I have numerous gripes. Some will probably be fixed for release, but a few won't be and I suspect many others won't. I'll definitely give the game a fair shot when it's released, but I don't see it overtaking 3 even temporarily.
>>
>>723836194
Olden era ai is still sort of stupid, but at least it knows how to use the wait function well.
>>
>>723835495
True, I forgot that his claim was that it is required for just starting to play.
>>
>>723836482
Nothing will, at this point HoMM3 is the only thing preventing an all-out genocide in Eastern Europe, that's how ubiquitous and respected it is.
>>
Why turn a good HoMM3 thread into yet another Olden Era ad, no one cares, no one plays the demo in US prime, the demo didn't even have multiplayer, please stop trying to bait people into preordering EA, they don't have their shit together and they're not going to
>>
HOMM 3 fags playing on easy have the most to say about how nothing will ever surpass the game they know fuck all about because they spend a month in their starting territory until they have 6 million archangels and roflstomp the idiotic AI

truth is HOMM 3 isn't even the best HOMM let alone turn based game
>>
>>723836767
>let alone turn based game
Dangerously based Shadow Empire player
>>
>>723832207
>save
Holy shit can't beleive I didn't mention it when giving advice to that anon. The concept of saving has really been almost erased from our mental, huh? I should replay some old games to remind myself how they used to be made.
>>
>>723836701
is war in ukraine caused by a HOTA match crashing?
>>
>>723836767
Yep, HoMM 3 rides on presentation and nostalgia. It is an excellent casual game, but the core gameplay is far from polished.
>>
>>723836927
Honestly wouldn't be surprised.
>>
>>723836767
Name a better turn based game
>>
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>>723836927
everything changed when the necromancers attacked
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>>723833812
What you're describing is AoE 2: HD which was a remaster. DE goes far beyond that, it's a remake.
>>
>>723836998
Rollercoaster Tycoon 2.
>>
>>723836998
XCOM
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>>723836883
New games are made to be as easy to approach as possible, and autosave is everywhere
>>
>>723836998
for fucking around with your friends on hotseat? none
for super serious comp play, probably lots of answers
>>
>>723837185
XCOM is one of my other favorite games but what is even point of this tribalism? It's a holy shit two cakes situation.
>>
>>723836767
It's fun.
>>
>>723777831
in which orders do I play things ? I have the gog complete edition
Do I just do the campaign ? is there a particular order ?
>>
>>723837673
Probably Castle campaign before Dungeons and Devils
>>
>>723837673
Campaigns serve as a nice tutorial. Restoration of Erathia.
>>
Does anyone have that image where the player visits a witch's hut and she teaches you basic navigation?
>>
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>game is accidentally over because I bullied the AI out of any towns and they lost
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>>723837985
I found this by accident while looking for it:
https://www.youtube.com/watch?v=_BROVotSXRw&
>>
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>>723834390
>not out for another year
pain
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>>723839380
I'm assuming early access is early next year.
>>
Let's settle this for good anons.
Naga queen GFs or Medusa queen GFs?
>>
>>723839519
Nagas won't turn you into stone during an argument and they live in a richer city state so the dowry would be better once you marry her
>>
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>>723830914
Jeez, I make sure to include "it's not good enough to buy" and the shill accusations still come out.
>>
>>723813598
I guess because vcmi also runs on android and ios too
>>
>>723777831
I was bored as fuck after a couple hours. It's like the most boring and dry board game you could ever imagine, except you're playing it by yourself instead of with friends over some drinks.
>>
I started Long Live the Queen and Christian picked up Scholar from a Scholar so I quit
>>
>>723834741
what fanfic is this
>>
>>723843491
Almost all heroes in RoE campaigns carry over into only 2 missions. The maps tend to be on the smaller side too.
>>
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*AHEM*
Play the real game, boomers.
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>>723836767
>truth is HOMM 3 isn't even the best HOMM
so what is?
>>
>>723843793
Not out yet, or I would.
And I would.
>>
>>723843793
When I beta test games I want to be paid.
>>
>>723843793
I'll play it when it's out.

Actually out
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>>723843793
scam
>>
>>723843793
its not out yet
>>
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>>723843793
I'm playing my first game at 200% and doing fine so far :)
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>>723846309
The ai kicks its own ass at the higher difficulties.
>>
>>723846460
It's pretty retarded.
>playin temple
>map features a dozen portals that connect all the towns
>week 2 day 7
>get invaded by a hero with a trillion artifacts a dozen units up to tier 7 somehow
>i have nothing except a 300 tier 1 stack units and some tier 2 units
>he tries to siege
>"defeated"
>wecandobetter.jpeg
>tier 1 temple units are actually fucking resilient and won't die
>use my 1 stack dorks to block attacks, wall holes and strategically waste opponent's turns while I mow them down from the watchtowers and finish them with my gigantic swordsman stack minimizing losses
>they lose their entire army at the cost of 150 swordsmen and my ranged units
>I have now eight million busted artifacts including a scroll with dimension door at hero level 6
>week 3 day 1 I start teleporting and raping neighbors
what a fun game, can't wait for the full release
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>>723847028
buy an ad faggot
>>
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>>723847028
The defensive structures are crazy strong this time around. It's also stupid that the ai never seems to retreat from a losing battle.
>>
>>723847532
>the ai never seems to retreat from a losing battle.
that's a great change, they still lose their entire army but now you won't have to play wack a mole as much as you did in homm3 if you didn't have shackles of war on your hero
>>
>>723843793
its alright

the truth is that no matter what they do to this game it will always be held to unrealistic HOMM3 standards by a bunch of autists that will nitpick everything. they're damned if they try to do anything new or try to copy something from before because nothing will satisfy the autists
>>
Go back to your thread, faggots. The OP doesn't invite you so stay away.
>>
>>723847532
That's a huge qualify-of-life improvement but it sure showers you with a mountain of free artifacts. So much that at some point in the late game I lose track of what I'm carrying.
>>
>>723847532
>It's also stupid that the ai never seems to retreat from a losing battle.
Give me a break. That was just annoying as hell in HoMM3. Maybe it makes things too easy and the AI should get some compensation for it and not just immediately lose the entire game, but actually let me play the fucking battles.



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