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Unironically how did they manage to fuck up a franchise this badly? I don't think there's anything comparable.
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Goddamn I wanna fuck that suit of armor on the left.
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>>723825636
>I don't think there's anything comparable
Metroid Other M
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>>723826991
fpbp
>>
343 intentionally brought in people who hated Halo when making 4. The intent was to bring in the Call of Duty audience. The problem was that Halo fans were alienated and Call of Duty fans still weren't interested in playing anything that wasn't a modern military shooter. The brand never really recovered from 4.
>>
Command and Conquer
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>>723826991
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>>723826991
You mean the person in the suit, right?
Or a person in the suit...?
...R-right?
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>>723827208
Metroid Other M was followed up by Dread ten years later. They didn't keep shitting out mainline Metroid games until the studio imploded
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>>723825636
They fucked up by concluding the series in Halo 3, then they backtracked and said uh oh the fight is not over yet.
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>>723828602
The problem with Command and Conquer is the entire RTS genre died, so it's hard to say the franchise was extremely mismanaged when no RTS franchise survived
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>>723829394
Infinite had a better campaign than Halo 5. The studio imploded but Infinite's ideas are sticking around
>they still feel the Infinite model can work but not together so the campaign and multiplayer will forever be split off into their own games now going forward
>the idea of campaign expansions have evolved into campaign-only games in UE5
>multiplayer game will be FTP and a live service again
>they don't plan to leave the Infinite sequel hanging but plans to make an indirect sequel dealing with Master Chief vs the Banished and Endless with Offensive Bias after the Halo CE remake
Halo 5 was such a failure that Microsoft refuses to let anything about it be brought back in the mainline games, want every part of its story erased, killed its direction completely, and refuses to port the game over. It's also the only mainline Halo game that didn't get an Xbox Series X enhancement because Microsoft hated it so much. It's the literal Metroid Other M of Halo.
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The Halo Infinite campaign is fun.
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>>723829505
C&C was not just mismanaged, it was all but sabotaged by taking a multiplayer spinoff and trying to pass it off as a mainline title with no actual budget.
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>>723830089
With a shitty story*
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>>723830621
>this retard plays video games for the story over the gameplay
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>>723831089
Notice how you didn't argue that i was wrong.
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>>723831429
There's no reason to argue, if you're playing a video game expecting a complicated story then maybe you shouldn't be playing video games at all.
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>>723831089
>>723831802
BASED, BASED, BASED!
>>
>>723830089
It's singlehandedly ruined by a lack of biomes. Everything looks the same.
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>>723825636
>Focus fire
>spartans aim randomly
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>>723832262
Not him but still better than 343's other crap.
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>>723825636
It was destined.
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>>723832262
Boohoo bitch nigga.
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>>723830089
It was fun for the first 5 hours, boring but tolerable for the next 5, and downright horrible for the last 10. It's filled with missed opportunities and copy pasted shooting galleries. The best thing about it was the grappling hook and the upgraded UNSC weapons which made them actually fun to use.
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>>723830281
I blame Starcraft 2 for that. E-Sports and its consequences have truly been a disaster for the RTS genre
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>>723828427
>343 intentionally brought in people who hated Halo when making 4
I still can't believe this is real. Microsoft deserve to die.
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>>723832445
>bro why don't you want to play on the same dogshit copy and paste level for the whole game
kill yourself 343fag
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>>723825636
Women and simps that hated the franchise were put in charge. MS should have given it to the dudebros instead.
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>>723833701
I wonder if they would hang themselves if they thought it would bring in a wider audience.
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>>723825636
Shouldn't let the series conclude but halofags didn't want that and just continued to consooom
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>>723833916
>NOOOOOOOOO, THERE NEEDS TO BE SNOW IN THIS CORNER!
>REEEEEEEEEE, WHY DOESN'T THIS CORNER HAVE A DESERT!? AIIIIIIIIIIEEEEEE!!!!
GOD, what a little bitch you are.
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>>723826991
I want a female spartan to kill me her ass. FUCK!
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>>723834423
>broooooo who gives a shit about the "video" part of video game
>brooo it's halo broooooo you should eat 343's half finished dogshit like a good goy- i mean brooooooo
It's a fucking Halo ring, they couldn't put down some shitty textures to change up the scenery? Even shit like weather would have made the experience 10x better.
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>>723825636
female CEO
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>>723834760
>>>>WAAAAAAAAAAH, B'AAAAWWWWWWW SCREEEEEEE!!! *shits pant* WAN' TEXTURE!!! B'WAAAAAAAAHH *hic* AAAAAAAAAHHHH!!!
>>
Bungie has done far more damage to their own franchises. Also did you see what Disney did with Star Wars? Took a cultural phenomenon so big that it was the closest thing we had to modern mythology and they turned it into a laughingstock in the span of a decade.
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>>723825636
>Unironically how did they manage to fuck up a franchise this badly?
Don't worry, they have not finished ruining Halo. There's the UE5 remake of Halo CE in the works.
>>
>>723835102
Kek
>>
>>723835102
>MMMMMM YESSSS MICROSOFT-DONO
>MORE UBISLOP PLEASE
Cope. Even Todd Howard understands that you have to change up parts of the open world before it gets boring.

Anyway fuck you nigger you can have the last word, Halo died after 4. At least MS were decent enough to not block Linux support on MCC.
>>
>>723835543
And it will still be better than Halo 5, lol
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>>723835738
>A solid turd is better than a pool of diarrhea
Good one, bucko.
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>>723825636
>I don't think there's anything comparable.
Gears of War
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>>723835707
>after 4
>not with
Not him but anyone who feels the series didn't die with that piece of shit has no opinion regarding this series.
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>>723834689
How would she do that?
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>>723828427
honestly not the worst idea because halo has always fucking sucked, but cod isn't any better so yeah still a terrible misstep
>>
i've never played h5 but at least gameplay niggas don't seem to be missing, infinite's multiplayer is really fun despite the fucking vehicles
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>>723835850
Halo, Gears, Forza, pretty much every Microsoft IP.
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>>723835865
>with 4
That's what I meant. Halo died after [they released] 4, by raping the Forerunner lore.
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>>723835707
>After 4
LMAO you fucking FAGGOT
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>studio named after an enemy of the main protagonist
>fails to make a Halo game 4 times in a row (if you count the MCC)
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>>723836674
ODST was shit
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>>723836110
lmao
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>>723825636
i think its partially a generational brain rot sort of a thing. boomers didnt grow up with so much competing propaganda 24/7 like some of gen x and all millenials and zoomers have. boomer game studios therefore were mainly just fucking games made by boomer dudes who wanted to make "cool shit" and nothing usually any more complicated than that outside of occasional outliers. most games made by gen x and millenials tend to be tainted in some form with competing motives and trying to turn a game into a statement whenever they can. its that simple.
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>>723830089
The moment to moment gameplay is the best 343 has done (outside of the electric weapons, holy what a dogshit idea) but the overall level design is almost the worst the series has had since CE
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>>723836754
>boomers didnt grow up with so much competing propaganda 24/7
haaaaaaaaaaaaahahahhhahha
aaaaaaaaaaaaaaaaaaaahhahahhahhhahah
>>
>>723829979
>Halo 5 was such a failure that Microsoft refuses
Conversely, they allowed Halo 5 to get a significant enhancement on One X in 2017, turning it from something that was visually compromised in pretty much every way to reach 60fps on the base console, into something beautiful looking. Didn't give the impression that it horribly failed in the first 2 years
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>>723836931
they simply didnt. they might have heard something their parents told them or something on the news, and it wasnt much more complicated than that. compare that to social media where its all decentralized from 100 different groups and nonstop 24/7 shit you read in bed, on the toilet, etc, different beast and an order of magnitude worse.
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>>723835850
Hivebusters was good and the Scorpio squad banter felt like faint glimpses of Delta at times but then it all circles back to people tied to the OG games so of course Coles daughter is involved because she's a super duper smart scientist
Maybe they can make a proper game out of Scorpio squad but realistically after e-day they'll go back to son of marcus and that female poochie whatshername...kait?
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>>723837112
Education levels, institutions, means and data density were different, exploitation of plurality wasn't. That's one of the most basic psy-op tactics since before bread and circuses.
Agitprop subversion was always a mess, it's just wasn't as readily seen.
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>>723835878
how does a soldier get so fat when they're running around all the time
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>>723837037
They were still on that Reclaimer Saga drug with Halo Wars 2, after that flopped, they killed the whole thing.
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>>723837594
You eat too fast but run too slow.
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>>723837594
It's just muscle. Spartan women should have huge asses and hips.
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>>723837842
This. They're not fat, it's just that despite what woke AAA games might want you to think, this is what real strong women look like.
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>>723837842
Lasky gets crushed every time he fucks Palmer.
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>>723838719
Lucky bastard
>>
They had a bunch of good ideas for 5 and Infinite, but they also had just as many bad ideas, they also kept releasing buggy messes, and 4 was such a poor sequel it killed all faith people had in the company. Basically:

Halo CE remaster = flopped because they took the lazy route of just using reach assets to make the game. Might be one of the ugliest remasters to ever exist.

Halo 4 = took too many gameplay elements from CoD, introduced a horrible art style, the writing was marvel tier, and the retards completely missed what made infection fun in the previous games causes they limited you to only being able to use the sword in the game mode. These were the big 4 things that effectively soured Halo 4 and initial impressions of 343.

Halo 5 = this is when we actually get some good ideas but the previous games reputations and the other bad things they introduced soured the game. For starters on the bad side, the writing is just as bad as 4 if not worse, they did a bait and switch and made you think it was a game about hunting down chief and his friends when really it was just an excuse to make you play a back guy for 80% of the campaign, the art direction was worse than 4, their cool new big team mode was a pay to win and loot box nightmare. They also cut out popular game modes like infection, assault, and oddball to drip feed them in later, and removed split screen entirely. This game’s forge was incredible though and the gameplay was actually really good, but the sour taste of 4 having too many CoD like elements made many vocal people throw a hissy fit when they saw this one would also have sprint and zooming was visually similar to aiming down sights. Also the Cortana being evil plot in the campaign sat badly with people because they literally just killed her off in 4 and I think the whole bait and switch involving Locke upset people to the point that any plot that was too outlandish would be received poorly.

(1/2)
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>>723838380
What do I even look up to find porn like this
>>
The UNSC Infinity was probably the only good thing that came out of 343. Then they got rid of it off-screen.
If they were smart, they could have made a spin-off series with the Infinity and expand on the lore.
>>
Ruin?
What do you mean? 343, I mean, Halo Studios is doing great!
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>>723839760
>made you think it was a game about hunting down chief and his friends
They made me think it is going to be Chief, just Chief, running across the galaxy stopping Forerunner space owls while wearing a cloak. The moment the I must play Master Chief's hunter nonsense came in, I lost all interest in Halo 5.
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>>723840296
I just Rule34 Halo Spartan
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>>723840504
>The UNSC Infinity was probably the only good thing that came out of 343
That ship was one of the reasons I dropped the series, hearing about it getting destroyed in Infinite made me play the campaign, laughed my ass off when it happened.
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>>723836110
>>723840586
Got any more Halo memes circa Halo 4?
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>>723840692
>That ship was one of the reasons I dropped the series
Why?
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>>723839760
Halo MCC = I should have put this before halo 5 since it released first. this game was actually looking to be received well. Halo 2’s remaster looked much better than halo CE’s. They were bringing back all the classic games in one large collection and you could matchmake every single game at once. The only bad thing was the H2 remaster multiplayer but who cares, it was coming with classic halo 2’s multiplayer anyway. So how did they fuck this one up irreparably? Well when the game released it was, i’m not kidding, an incredibly buggy mess, and it stayed that way for about a year. It was insane how hard they fucked this one up.

Halo infinite = now we get to the final nail on the coffin. They’ve had 4 flops already and this one was taking a lot longer to develop than the other, so it had to be good at every level, no exceptions. Like 5, it had some good ideas. The gameplay was fun, they toned down a lot of the advanced mobility for the purist autists, the art direction was looking a lot better than 4 and 5’s, we’d get to play as chief all the way through from beginning to end, their new big team mode looked cool and wasn’t a pay to win mess, forge was even better than 5’s and split screen was promised. So how did they fuck up? Well they made just about every mistake they made in the past, again:
- they writing was marvel tier again and it completely ignored the plot of the previous game and it ended on a cliffhanger
- they fell for the open world meme which meant every level looked the same. we got 1 god damn biome for the entire campaign. They also lied about the game using large wildlife.
- they cut content again to drip feed it later. Forge, split screen, assault, firefight. They all came way too late.
- they got greedy and turned customisation into a horrible grind that also cost too much money.
- lastly the biggest sin of all, they fucking released another broken mess. The game was as buggy as MCC for just as long.
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>>723839760
The friendly squad mechanic was cool. I think if they went the same direction as Reach with a character like Noble 6 and focused entirely on the AI and mechanics of it while being truthful about who you would be playing as, it would have been a success instead of the crash it was.
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>>723840636
I didn't mean specifically halo stuff, just 'masked women' in general
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>>723825636
Halo was always gay and cringe, in fact absolutely everything bungie ever did was always gay and cringe
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>>723840814
>the most powerful UNSC ship ever despite getting their asses kicked for three games straight, 5 if you add the spin-offs
>exist to be the series's water cooler to take you on adventures with its very unlikable crew
That dumb ship wasn't needed, it existed as an excuse to make multiplayer canon.
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>>723841191
>The friendly squad mechanic was cool
It was shit, the hell Master Chief needs a team or even help, he's a one-man army that can get through shit himself. Bad idea all around.
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>>723841329
True
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>>723841314
Helmet, armored female, faceless female. Also if you find one pic you like with this kind of stuff it's fairly common they will have more so you can check their other stuff (warning that for this particular fetish there's a lot of crossover with furry stuff I've found)
>>
>>723841191
Halo 5 was a weird sequel to Republic Commando.
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>>723841506
Yeah but as we know Halo 5 was made mostly to be Locke instead of the Chief, besides Spartans as a whole work in teams and he was an outlier. That doesn't mean he can't work with a team. I'm just saying if they wanted to go that route, they should have gone all in. For God's sake even HL has better squad mechanics.
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>>723825636
Halo is the Naruto of vidya, good at first and contended with the other giants, but then shit the bed so hard nobody wanted to even try to fix it
And if ur wondering
Battlefield-one peice
CoD-dbz
>>
>>723837642
Halo Wars 2 launched early 2017.
One X launch and the Halo 5 enhancement for it were later that year
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>>723841592
thank you
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>>723825636
Linda sex
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>>723825636
>Unironically how did they manage to fuck up a franchise this badly?
https://vocaroo.com/12Q8g6JukLoQ
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>>723842783
Agreed
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>>723825636
>WE NEED A DIVERSE LEAD CUS RACISM WILL BE DEFEATED THROUGH OUR NOBLE GAME DEVELOPMENT
>ok but it literally wont sell without master chief or a white team like the Nobles in Reach so....
>OH I KNOW SPLIT THE CAMPAIGN IN HALF LIKE HALF CHIEF AND HALF OUR NEW BADASS BLACK LEAD
>story becomes disjointed with no ending, barely anything happens, coop focused huge levels everyone hates
>ruin the lore and story by "franchising" with endless books and comics
>there is no longer any plot to salvage and all main ccharacters have been ruined
>all this just to have a black lead in your piece of shit game
DEI. Not. Even. Once. In one game they put Cortana in a burqa and forced a black lead, in one game they ruined the franchise, and all for their feminism and racial quota. Cant say its "just 343" cus Halo 4 was generally received well and didnt nuke the franchise into oblivion, cortona was still hot in it, Chief was still the lead.
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>>723825636
I thought from your thumbnail that it was mass effect, which is even more fucked
>>
>make squad based campaign
>remove split screen
Why are devs like this?
>>
>>723836728
Except it wasn't
>>
gears of war
>6ft7 hulking warriors roided out carrying half a ton of armor and weapons
>lets put playable women in and reddit quips and ruin the artstyle!
>>
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>>723843198
>>WE NEED A DIVERSE LEAD CUS RACISM WILL BE DEFEATED THROUGH OUR NOBLE GAME DEVELOPMENT
They did it again in Halo Infinite. This strong black kween is the replacement for Palmer.
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>>723826991
This ODST didn't realize what he had until it was gone.
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>>723826991
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>>723827208
Other M was great. I genuinely don't understand the hate it gets.
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>>723841849
They should have just made a damn spin-off game
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>>723842131
Plans change but despite these changes, anything that was already going to happen, was going to happen anyway. Their change of plans was announced at end of the year at Dice 2017 by Bonnie Ross herself.
>>
>>723844061
It's a shitty story game, not an actual Metroid video game, it deserved the hate for being a worse Metroid Fusion. The poor localization we got here didn't help.
>>
>>723843595
Thankfully she’s only in the tutorial mode
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>>723829979
It's kind of funny how much the world hates Halo 5. I got it used at Gamestop a week ago for 3 dollars. It's like The Last Jedi where the sequel just completely ditches it and it loses all relevance.
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tfw no super soldier gf.
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>>723826991
Linda or Kelly /v/?
>>
fucking hell modern search engines are useless
>oh here's the full size image
>gives me the thumbnail anyway
fuck youuuuu!
>>
>>723844940
Looks or personality?
Linda's armor is cooler and I think she was the goat in the books.
but I could be wrong.
>>
>>723830089
I just completed it last night for the first time. If you like collecting stuff sure I guess, but it's boring. The same general makeup of encounters all the time. Shock Rifle / Dynamo Grenade spam to shut down vehicles with way too many enemy groups. Not enough variety to really cinch out of anything, no big battles that aren't just some high value target with inflated health/shields or shit ass boss fights. Even The Road to the endgame that plays the Halo theme is just a couple large spaces of the same shit you've been dealing with for several hours, before they funnel you into more boring wave arena fights.

All the building blocks are there besides a lack of visual variety, sans the biggest stuff like Scarabs or the like, but the game got so fucking butchered by 343 having absolutely no direction beyond "Far Cry Halo" that it feels slapdashed at the last minute, an open world with the depth of a puddle, and combat structure that doesn't have any solid spice beyond the basic fundamentals spammed out the wazoo. People remember Halo 2 and 3 because it had big setpiece battles, and even CE had shit like Assault on the Control Room with a mini-D-Day beach assault and Marines backing you up. This game NEVER does that unless you cargo a bunch of Marines in with you from an FOB, and the story will inevitably shove you in a building or tunnel for bog standard arena fights anyway.

Plus boss fights were always a mistake in Halo, and they still are in Infinite.
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>>723844940
Both
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>>723827208
that was one game and didn't last for over a decade with 500 million dollars pumped into it, fucking wish Halo had the Other M treatment.
I can't believe it took until 2023 before Microsoft culled a chunk of that studio for being such worthless cunts
>>
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Cal-141
Is Halo legends the only 343 era creation not complete garbage?
Otherwise the Cole Protocol is basically the last true halo story.
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>>723838380
>>723843060
>tit and ass monsters
Spartans should like they’re a peak human not that
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>>723845347
This is peak human though
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>>723844731
She is also the announcer in the multiplayer, although 343 had to walk that back as they re-hired Jeff Steitzer to re-record most of the lines.
>>
"The Babysitter" really did sell the experience of trying to keep the Marines in Halo alive, complete with them getting you killed in the end.
>>
>>723844765
The funny thing is a lot of people still hold it in pretty decent regard competitively. It isn't a miserable shitfest like 4's loadouts and CoDification was, at least after patches and changes, and it's mainly that factor that has people wanting it to get a PC port despite how bad the campaign was. But the lootboxes? The story and campaign? That's shit history would rather bury, even Microsoft. I have never seen a single person talk positively about the campaign in any significant matter besides little touches like the finale having the other co-op characters cheer on whoever crawls to the final button better, and that's so fucking inconsequential.
>>
>>723845347
>post lowest strength growth unit in the game
>>
I think Buck is a cool guy
>>
>>723845579
I can't stress how badly I hate loadouts. It utterly destroys map quality when everyone can have any weapon they want and spawn with it.
Sure BRs are OP but you could always just have a map where they're unavailable and people will use different weapons.
With loadouts and weapon call ins, that's ruined. Goodbye balancing via map design.
>>
>>723845263
Xbox made so little money that Microsoft didn't give a shit, it wasn't until they acquired Bethesda and then went after ABK when Microsoft started looking deeper into the Xbox situation and when they did, they started closing shop.
>>
>>723845745
>If you ever get a girl, male sure she's futa
/ourguy/
>>
Halo lore is cool and I'm tired of being afraid to admit it.
>>
>>723845782
Map quality is one thing, but it and the early 5 sandbox balance also did another massive problem in de-emphasizing the roles and utilities of the guns. Why bother with a Magnum when the DMR dominated? Why bring the Battle Rifle when the DMR did about as much damage without the worry of the burst spread failing on you? Why bother with most of the arsenal when you can just grab your favorite gun and it kills as good as the rest in almost every situation?
5 took steps to try to unfuck that mess, Infinite did it again with the AR and Sidekick before taking literal years to unfuck that, and 4 can never escape the fundamental hell it put itself in because the sandbox was balanced around being able to spawn with whatever guns.
>>
>>723845785
The hands off approach really fucked them, no one there to keep things in line and on schedule, and the culture of toxic positivity ensuring even the stupidest idea got through.
They had tons of games that spent years and where STILL in the development phase, and the games did come out weren't enarly as good as they promised(crackdown 3 is a good example)
>>
>>723845994
It's only acceptable to hate on Halo due to the Catholic themes in its dna.
>>
>>723845613
I said how they should look
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>>723846441
and she looks like a weak bitch.
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>>723845421
Strength and courage are stored in the breasts
>>
>>723825636
>Unironically how did they manage to fuck up a franchise this badly? I don't think there's anything comparable.

My sibling in Christ, there is no franchise that is over 10 years old that hasn't been fucked up beyond repair. Gears of War, Terminator, Alien, Star Wars, Star Trek, Doctor Who, Dragon Age, Mass Effect, Tokien's Middle-Earth, DC and Marvel media, Wolfenstein, Mortal Kombat, Assassins' Creed.

Halo is NOT in a good place, but I'd argue it's not even close to the bottom of the list.
>>
>>723825636
>I don't think there's anything comparable
Have you not seen what they did to Star Wars?
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>>723846342
All I hear these days is how Bungie was secretly based and only said the Covenant were a stand in for islam when it's hierarchy was actually modeled on Catholicism.
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big corporate ownership means women and minorities hired because they're women and minorities. coupled with the big corporation's desire to capture more market share by expanding appeal to people who traditionally do not play the games, and the fate of franchises like halo and gears is not that mystifying.
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>5 slightly toned down the ass from Reach
>infinite removed it entirely
For that reason alone I will forever hate feminists and trannies.
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>>723840586
tell me that's not a real design
TELL ME THAT'S NOT A REAL DESIGN RIGHT NOW
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>>723847092
???

Yes, the Covenant are based on Catholicism because the OG Halo basically runs with Christian Creation myth as the factual truth of the world.
Forerunners = God
Noah's Ark = The Ark in Halo
The Biblical Flood = The Flood in Halo
Man made in god's image = Forerunners made humanity then reset the universe with the rings. (killing everyone)

Humanity worship the forerunners (Christianity) the Covenant worship the Forerunners (The Prophet's faith).
I have no idea what this has to do with Islam though, but whoever said that is probably retarded.
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>>723846064
Agreed, Crackdown 3 really hurt because that was supposed to be the game that actually pushed the Xbone's cloud hardware and it didn't. Phil Spencer was a mistake.
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>>723830089
Alright. I don't share that opinion.

The lack of biomes is boring, the open world nature of the gameplay inherently changes gameplay systems that were intended for either self-contained maps or linear levels, it's literally taking the worst parts of Far Cry's location unlocking, anything that isn't an enemy looks terrible, 343 did exactly what Bungie did and now all of the weapons sound like ass, Fernando is a frustrating bitch who doesn't seem to understand that the universe is at stake because he's an idiot, Chief and Weapon are both incredibly strangely written, the "one take" cutscene approach is old-hat (seriously, this trend is getting annoying), God Bless Steve Downes but he sounds REALLY old in this story, the world building is a joke, the villains have less dimension than Power Ranger antagonists, the new weapon choices are shit, and the universe is re-set to Halo: Combat Evolved status even though it makes no sense.

I can go on for HOURS on how terrible Halo Infinite was.
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>>723847220
It makes no sense either since anyone athletic will have a nice ass. Flat asses are for fags that sit around all day.
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>>723833916
>play on the same dogshit copy and paste level for the whole game
but enough about Halo CE
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>>723843595
Never understood why they insisted on making her fugly when they clearly don't need to.
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>>723843595
She literally has less character than Johnson in Halo:CE, and that was when he was just supposed to be a background NPC who wasn't apart of the main cast.
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>>723847618
lefties are far more racist than you or I. They can only imagine niggers as the most ghetto trash possible.
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>>723847220
The reboot can save Halo by amending this issue
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>>723847618
Making female characters ugly is part of the Microsoft Studios checklist.
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>>723825636
>anything comparable
Destiny lol.
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>>723847670
To be fair, Johnson had a different line in the opening for every difficulty and he had this:
https://www.youtube.com/watch?v=tNr3fYHd8PA
and the Halo legendary ending.

So he was clearly built up as a character even if he wasn't a major one.
Then again, the rest of the Marines also had their own character, at least in the form of an archetype
>Chip Dubbo
>The Spic
>Jenkins
>etc

You know, I miss when diversity was used to make an iconic character or spice up a unch of generics rather than to just check off a box.
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>>723847916
Bungie isn't even Bungie anymore. Everyone that was "Bungie" left if went full corpo.
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>>723847220
In Infinite they have added body types (1, 2 and 3/troon). There's barely any difference between 1 and 2.
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>>723845169
At the same time?
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>>723847618
Because they're racist as shit, her concept art looked 50 times better, but they purposely made her ugly and look like a man. Fuck those racist sexist bastards.
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>>723848842
>robot leg
of course they have to give her a peg leg...
I'm surprised that she doesn't have vitiligo.
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>>723848704
Yes
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>>723849852
But, Anon, you'd die!
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>>723850443
That's a sacrifice he (and myself) is willing to make.
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>>723833701
>brought in people that hated Halo
>tried to replace Master Chief
>had incredibly important information to understand what’s going on exclusive to Halo books
>Why’s Buck a Spartan now? Didn’t you read the books? The ODST team is dead!
>Why does Chief have a squad of Spartans? Read the Books!
>need to play Halo Wars 2 to understand who the main antagonist faction of Infinite is
>Halo 1-3 hammered it into your skull the Forerunners are ancient Humans
>4-5 went lmao actually Humans were their ancient rivals and guilty spark was just confused
>infinite reconned everything while setting up a entirely new alien species for a sequel that’ll never be made
I don’t think there’s a single IP in fiction this messy, even something like Warhammer 40k that based entire books off actual table top game results is more coherent
>>
>the whole 343 era
>TV series where Cortana gets cucked
>new games will be AI slop
The worst part is this franchise is still ongoing. Every day there are people being paid to come up with new ways of making shit worse.
>>
>>723848842
This is what happens when you open the industry up to jealous women, gay men, and trans who think if they uglify all of the actual women they'll finally "pass".
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>>723847220
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>>723851224
I will never not find the forerunner fumble to be fucking retarded.

Like 90% of Halo 1-3's forerunner plot bits revolve around the fact that Humans have the authority they have because they are direct descendants of the Forerunners. You could make a case for being engineered replacements or basically some kind of socio-genetic do-over, but they have to be the same species/population. This whole 'we're sorry we tried to genocide you running from intelligent space cancer and now we've ran out of fight so we're going to erase ourselves and the space cancer from the universe and leave you on a nature preserve I hope you'll forgive us' is not only nonsensical but contradictory.
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>>723847520
>but enough about Halo CE
You got the human ship level
You got the comfy halo level
You got the night canyon/covie ship level
You got the beach/underground level
You got the snow/endless corridors level
You got the misty jungle/bunker lab level
You got the flood hell level

That's way more levels than Halo Infinite.
>>
>>723828427
Regarding Halo 4, I've never actually heard an argument as to why any mechanics inspired by Call of Duty is inherently bad. It's just been "Call of Duty bad".

And don't give me the wishy-washy vague "the identity of the franchise is changed" argument when Bungie themselves made FAR more egregious changes that thankfully didn't continue (duel-wielding is the most WORTHLESS addition to the entire franchise).

Changing loadouts allowed for players to change their strategy (like to a plasma pistol side-arm if the enemy team is dominating you in vehicles). Limited default sprinting was a good addition; it's risk vs reward system, especially since you can't use weapons at the same time and the maps are not effected in terms of size (Ragnarok and Valhalla are both the same size). Weapon drops disincentivized power weapon spawn camping. Flinching is better than de-scoping because you actually have a chance of fighting back and de-scoping made it so the first person who got a hit was going to be the winner.

Halo 4 was great.
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>>723851831
It was being plotted as far back as Halo 3 with Frank and a small sub-team writing and slipping the Terminals into the game. They don't explicitly go out of their way entirely to shoot down the Humans = Forerunner, but they were planting the seeds. Since a lot of 3's storytelling and development was a hodgepodge of trying to cook up whatever with tons of improvisation since the usual people in charge of story were on leave or left altogether, they got just enough wiggle room to make their fanfic under folk's noses. Then Frank and some of that team carried over to 343, and the FIRST fucking thing they did was the Cryptum to 100% reinforce all their Terminal ideas into a solidification that made Forerunner their own thing.

It was a literal goddamn hijacking from inside-out.
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>>723850443
Nah, I'd win
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>>723851604
Microsoft's job is to sell a product, not get involved with the creator's work. Microsoft broke the one damn rule you're not supposed to break in game development, getting involved in creatives work and turning it all into a shitty product instead of something meant for consumers to have fun with it. I seriously hate Microsoft. The decline of Halo is everything wrong with the company today. Business people need to stay in their lane.
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>>723852009
You can say that Halo 3 has two canons, the game canon is Bungie's try and true canon, the Terminal shit is Microsoft's canon which they ran with and ironed out by 2011.
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>>723847220
>there is only one gender
>and it is neither masculine nor feminine
>there is only one race
>and it is neither white nor black
>there is only one ideology
>serving your new gods
>>
>>723851831
>You could make a case for being engineered replacements or basically some kind of socio-genetic do-over, but they have to be the same species/population.
No, not really. And trust me, if humans are Forerunners, then it makes so little sense that the Covenant are able to use any Forerunner tech on the rings, it makes the Covenant look like complete idiots for knowingly killing their own Gods which the leaders believe in (and no the theme of "religion bad" is not an excuse for retarded bad guys, nor is third-party books or comics which (TRUST ME) do not answer this problem), and even Bungie stated in Halo 3's terminal that humans and Forerunners are different species.

And if someone says "well, that terminal was only one writer and Bungie always intended for them to be the same species", then that's running smack into the fact either Bungie agreed with the writer regarding the terminal and allowed it in the game, or they were so careless that they didn't realize one of the major terminals in the game contradicted the idea that humans are Forerunner descendants.
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>>723851831
>I will never not find the forerunner fumble to be fucking retarded.
I didn't find it so off-putting when the original pitch was no less stupid. I don't care about how essential you think the symbolism is for a game about shooting aliens, it's still stupid.

I'm supposed to accept the Forerunners were losing a war against a space parasite and built a galactic self-deletion machine, a remote activation/construction platform beyond the effective range of the halos, somehow ensured they would reemerge without risk of another infection, but didn't leave behind any tools to educate or guide their descendants, yet everything else they made survived just fine? I'm still unclear if Bungie decided on the halos only destroying flood sustenance as implied by Cortana, or if they also destroyed flood material as well, but if its the former then the flood surviving is stupid (making the halos pointless), and if it's the latter then they were supremely retarded for preserving the thing they tried to destroy.

Never mind that somehow there was a giant fuck-off functional wormhole generator buried beneath Africa, not a few miles from a massive city at a point when humanity was capable of interstellar colonization, and nobody noticed that shit. Yet they immediately noticed something just as large buried on Reach.

Halo's backstory was retarded from the word go, but no one noticed or cared because neither did Bungie.
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>>723852391
>it makes the Covenant look like complete idiots for knowingly killing their own Gods which the leaders believe in
As much as there's the games first factor, Contact Harvest actually confronts this head on. The Prophets and a very select few up top find out that all of humanity technically count as Reclaimers when they came searching for Forerunner artifacts, and the Prophets realize this could usurp their great journey and ruling power since it meant they weren't the inheritors. So they throw genocide on the grill, misinform the entire Covenant, the whole nine miles. Plus, Covenant are established via Engineers and their own stuff as basically cracking and hacking shit together to hijack tech forcibly, but they can't even really use the full emphasis of it compared to the Reclaimers, something the trilogy silently proves repeatedly even despite a lack of said Engineers in the games til ODST. By all accounts, the Bungie era basically thought a ton of this stuff through properly, but you didn't really "need" it compared to the 343 era.
>or they were so careless that they didn't realize one of the major terminals in the game contradicted the idea that humans are Forerunner descendants.
The terminal doesn't out and out declare it, they kinda dance around the idea really fucking awkwardly, but more specifically, Bungie was in a weird time with H3. Jones and Staten both were on leave, a number of oldbies were scuttled all over the place, and the company just had a huge expansion so they didn't repeat 2's fuckery and crunch time. So yeah, it was the perfect opportunity for someone to slip some shit in under the radar, or specifically a select few as referenced >>723852009
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>>723825636
MS went full retard and didn't groom a new team to keep making Halo for when Bungie would jump ship so every game since Bungie left has been trend chasing slop, heralding the final death of the more traditional arena shooter
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>>723851905
>I've never actually heard an argument as to why any mechanics inspired by Call of Duty is inherently bad
the biggest thing for me is the loadout shit. the whole point of weapons in Halo multiplayer was to make weapon spawns spaces to control or fight over for those weapons. Your default spawn loadout should be pretty bad, forcing you to compete for better weapons as a limited commodity. If you can just spawn with what weapons you want that entire element just goes out the window, why fight over weapon spawns when you can just always spawn with what you want? Later Reach fucked this up too by making the DMR the default weapon in many playlists. As for something like the sprint, the whole point of Halo having no sprint or climbing was the freedom of movement and combat. better skilled players could move and be deadly at the same time, there was no sprinting into a battle and getting caught with your pants down because you always had the flexibility to fight back if you could react fast enough.

These two things is what made Halo different from the rest of the big names in the FPS genre (except CS which uses an entirely different weapon economy but has the same movement philosophy) and changing them just homogenized Halo into being a worse version of things people had been already playing, pissing off people who liked the old games while not bringing in new players because they would just keep playing the shit they were already playing.
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>>723852375
I'd be fine with this if it was done the correct way
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>>723852871
>this could usurp their great journey and ruling power since it meant they weren't the inheritors.
That doesn't make sense. If the Forerunners believe that Forerunners are Gods, then killing their own descendants is sacrilege.
>something the trilogy silently proves repeatedly even despite a lack of said Engineers in the games til ODST
Except we have plenty of scenes of Covenant using the tech without the Engineers or humans. Remember how Arbiter can open doors by pressing on holographic displays? Why would you do that for any species besides humans?
>So yeah, it was the perfect opportunity for someone to slip some shit in under the radar, or specifically a select few as referenced
A terminal where they can check the text about their important backstory is "under the radar"? All it would take is one examination of what was written and then change it. It's not like they were facing the task of getting of the physics system, it's just text. It's not even voiced.
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>>723840504
the magic space schoolbus was one of the worst things 4 introduces.
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>>723853420
In today's atmosphere and heavily executive-driven nightmare of game development where meetings have to be had about even simply putting a chair in a room or changing its textures, you might have a point. But back then? Someone makes a script and some assets, puts the tags in a map, and no one questions it if they even go out of their way to notice it. It's how easter eggs were a common thing, especially with Jones' towel man thing in both 2 and 3, since devs could slip a lot of little things and in-jokes into their games for fun, compared to today where they might have a company breathing down their neck for doing something so minor on the clock.
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>>723853402
Is that...?
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>>723853324
>the whole point of weapons in Halo multiplayer was to make weapon spawns spaces to control or fight over for those weapons.
I hated that system because completely incentivized rushing madly for power weapons, spawn camping them, and the other team basically fighting an uphill battle from there.
>Later Reach fucked this up too by making the DMR the default weapon in many playlists
DMR and the Carbine are the only weapons worth keeping around because Halo Reach's weapon balancing is a nightmare.
>As for something like the sprint, the whole point of Halo having no sprint or climbing was the freedom of movement and combat.
What are you talking about? You can still move and shoot. Running takes literally nothing away from that.
>there was no sprinting into a battle and getting caught with your pants down because you always had the flexibility to fight back if you could react fast enough.
I do not understand what your argument is. You also have the flexibility to fight back in Halo 4. You don't have to sprint anywhere. Spriting is a risk because you are not armed and must wait for the animation to end before you attack. Unlike something like regenerating health or something as horrifically detrimental to the entire game like duel-wielding (weapon balancing, denial of other gameplay systems, denial of vehicle usage), sprinting changes nothing besides making a choice to use it. If I were knowledgable enough, I'd mod it into the older games. Unlike Halo 5 with unlimited sprinting, it is simply a temporary boost of speed over a small distance with a recovery time. Halo 5's unlimited sprinting changes the gameplay balance as well as the map design, that's not the case with Halo 4.

>and changing them just homogenized Halo into being a worse version of things people had been already playing
I've already said "I won't accept 'it changes the identity of the franchise'" as an argument.
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>>723851831
Because Halo is steeped in biblical imagery and themes God (Forerunners) made Adam (Humanity) in their image.
But 343 are godless atheists and satanists so they naturally would refuse to keep this truth and thus completely undermine the reason for the Human-Covenant War.
This is all Frank O'Conner (Frankie)'s fault, because he wanted to force his (shit) ideas that Bungie didn't let him do (since he was a janny.) his Pride (Deadly Sin) killed the Halo series (very Biblical).

The MC is John (Jonah) 117 for god's sake.
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>>723854029
>just don't sprint
lol
>also I'm not accepting the single biggest point against the mechanical changes in 4
oh ok you don't want to have a discussion in good faith then got it have a good one anon
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>>723853604
>In today's atmosphere and heavily executive-driven nightmare of game development where meetings have to be had about even simply putting a chair in a room or changing its textures, you might have a point. But back then?
What? Bungie is a dev that took longer than even Bill Gates was thinking of when he wanted to get Halo 3 out to market.
>Someone makes a script and some assets, puts the tags in a map, and no one questions it if they even go out of their way to notice it.
Well, no. That's not true. There's plenty of games with writing that the people behind the games paid attention to. And if one of the biggest story conceits is that (allegedly) humans are Forerunners, then you'd probably want to make sure everyone is on the same page about what the history is and make sure that your writers know what is and isn't.
>especially with Jones' towel man thing in both 2 and 3
That's an easter egg. That's not supposed to be taken seriously regarding the story, unlike a Terminal. These terminals were meant to inform the audience on the history of the distant past. This wasn't a dev hiding a "I LOVE YOU, MEG!" message to his girlfriend in a part of a map that you can only reach by abusing the game engine's physics.

With these video game devs (even back then), they most often have to submit their scripts through approval. Even moreso for BIG companies, like Bungie was back with Halo. This isn't like Japanese devs of the 90s where mistranslations and localization fundamentally change what the devs meant.
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>>723854239
>lol
Uh....yeah. Why is that funny. The argument I was responding to was "he whole point of Halo having no sprint or climbing was the freedom of movement and combat" which made no fucking sense as an argument. I was pointing out the obvious.
>oh ok you don't want to have a discussion in good faith then got it have a good one anon
No, I literally addressed all of your points, but I also brought up that "the identity of the franchise" is not an acceptable argument because that's subjective. Which systems in an FPS game make Halo? Regenerating health? Limited Health? Duel-wielding? Loadouts? How about sprinting in Reach and later games? How about the fact most of Bungie's Halo games had the retical set towards the bottom of the screen, do we continue that? How about power ups? Flinching versus de-scoping? And this goes on and on. And saying "it's too similar to other games" is not an argument as to why the gameplay mechanically suffers.

You literally make assertions that aren't substantiated, and then you cry that I am the one whose acting in bad faith. It really just sounds like you know you got your arguments shredded and you are looking for any way to escape and feign offense.
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>>723851905
Sprint
>insists upon itself, maps need to be bigger to account for it, sprint needed because maps are bigger. Circular logic. Encourages Ambush play and running away.
Loadouts
>Limits maps variety. Maps cannot be balanced/designed around certain weapons (i.e. sniper/rocket arenas) and you cannot control the flow of players by placing weapon spawns/power weapon spawns. Combat devolves to everyone using the "meta" weapon instead of what is available. Lower skill floor and ceiling.
Power Weapon Call ins
>Again, removes unique map features since they can appear on any map limiting the devs ability to control pace of combat and making maps all play the same. Destroys the ability for map control by skilled players.
Maps turn into lane shooters with minimalistic verticality and you lose the "party game" aspect of randomness/unexpected plays (denying a weapon spawn via grenade, sending the weapon flying) for example.

However it seems we'll just end up agreeing to disagree at best here.
>>
>>723853402
How does she move so fast with all that meat?
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>>723851905
>why any mechanics inspired by Call of Duty is inherently bad
It's not that it's inherently bad, it's that it isn't what fans of the franchise wanted. Every game that has had a set identity that attempted to broaden its appeal through sequels has failed to win anyone over or keep their existing fans. People who want CoD just play CoD, why would they play a Halo game that is trying to be CoD? Why would people who play Halo and not CoD want to play a Halo game pretending to be CoD? The assumed overlap in audience isn't as large as people think.
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>>723851905
>loadouts
Disincentivizes players to move around the map for pickups due to spawning with their chosen weapons, removes equal starts by introducing player imbalance off spawn.
>sprint
Sprinting with lowered weapons combined with high TTK due to shields results in gameplay that encourages running away and punishes players that are more skilled at opening engagements. 343 tried multiple different ways to counteract this and have never succeeded.
>weapon drops
There are multiple ways to counter camping, with radar and grenades being the main 2 available to all players. There is no way too negate the RNG of weapon drops.
>flinching
De-scoping actually allowed players without precision weapons to fight back, by spraying to hit players sniping them and buy some time to reposition to cover.
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>>723852009
Yep, the Terminals are ignored by the game and Contact Harvest written during and published after Halo 3 directly contradicts it.
https://www.youtube.com/watch?v=_P-uOCKDTAA&t=2s
https://www.youtube.com/watch?v=O6p0ECMPiBw
Two videos that basically go into excruciating detail on how Frankie is a retard that retcon'd all of Bungie's lore (including how rampancy works) and was a general fuck up during the ad campaign for Halo 3 that was under minimal supervision and was writing shit that isn't internally consistent (librarian destroyed all keyships as there are keyships in Halo2/3) with the game.

Again, I cannot stress enough how much I hate Frankie.
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>>723852391
>it makes the Covenant look like complete idiots for knowingly killing their own Gods which the leaders believe in
Nigga read Contact Harvest, the prophets are knowingly killing their own gods because Humanity proves the covenant's entire faith is a lie. The fact that it's a lie leads to the great schism (another reference to Christianity, the split of Catholicism and Orthodoxy) and the eventual collapse of the covenant.
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>>723853901
Is it what?
>>723854771
Part of Spartan training is to adapt to their assets
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>>723854768
>insists upon itself, maps need to be bigger to account for it,
No, it doesn't. Ragnarok and Valhalla are literally the same size.
>Limits maps variety.
Haven is a great map for 4v4, Meltdown is perfect for BTB, and Adrift is great for objective modes.
>Maps cannot be balanced/designed around certain weapons (i.e. sniper/rocket arenas) and you cannot control the flow of players by placing weapon spawns/power weapon spawns.
If you're balancing your map around certain weapons that spawn on the map, then control of the weapon means more than the layout of the map.
>and you cannot control the flow of players by placing weapon spawns/power weapon spawns
I'm going to say this again: when you have power weapons, that encourages power weapon spawn camping and the team that fails to secure that has a MUCH harder time. It's less about skill and more about "who gets to the location first."
>Combat devolves to everyone using the "meta" weapon instead of what is available.
I disagree. Combat becomes complex because not only is it about players creating loadouts to deal with certain situations but also lets the players know that simply getting the power weapon doesn't mean a shut-out.
>Destroys the ability for map control by skilled players.
When you make the map and game beholden to the special weapon of that map, that is no longer balance.
>Maps turn into lane shooters with minimalistic verticality
I don't agree with that at all regarding Halo 4's maps.
> and you lose the "party game" aspect of randomness/unexpected plays
I don't agree with that either.
>denying a weapon spawn via grenade, sending the weapon flying) for example.
It's limited application, and given how complicated grenade physics can be, it's not as if one can know where the weapon will go to. Once again, that's secondary to the fact that power weapon spawn camping upends anything regarding balance.
>However it seems we'll just end up agreeing to disagree at best here.
Ok.
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>>723855292
Why does she have an ODST breaker strapped between her legs? I thought we got that banned when Halsey got sent to the gulags.
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>>723854775
>People who want CoD just play CoD, why would they play a Halo game that is trying to be CoD?
Why does adding anything from a different franchise inherently mean that the franchise is not the same franchise. Nobody thought adding in duel-wielding suddenly made Halo not Halo in Halo 2.

There's never an actual discussion regarding the mechanics of what they've changed. Instead, the argument usually boils down to "they changed it and it's too similar." It's not even arguing that the mechanics are bad.
>Why would people who play Halo and not CoD want to play a Halo game pretending to be CoD?
I'd argue there are FAR more differences between the two franchises in Halo 4 than their similarities.
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>>723852391
>No, not really. And trust me, if humans are Forerunners, then it makes so little sense that the Covenant are able to use any Forerunner tech on the rings, it makes the Covenant look like complete idiots for knowingly killing their own Gods which the leaders believe in
They have to hack forerunner tech rather than just be able to use it. As for genociding humans, their gods still being around after the array was fired was a massive contradiction to the covenant faith, the forerunners were supposed to have used the rings to transcend, if there are still forerunners around, then the rings clearly didn't do what the prophets said it would.
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>>723852391
The Covenant are established to have limited command over forerunner artifacts, relying on the Engineers to subvert systems and otherwise having relatively simple command of any ring structures/similar.

On the other hand, Guilty Spark as a construct specifically intended to assist "reclaimers"-- which itself is a telling word because to reclaim is to restore control over something that was once yours. It not only directly aids the Master Chief, it only starts to oppose him when his and humanities actions begin to directly contradict long-held standing orders it had, and it is implied in part to be due to rampancy fucking with its directives.

Fuck, in 3 it's established that literally any human will do to activate a ring; but the Prophets themselves cannot do it.
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>>723855538
Because anon, adding new features to a game is an expansion of the game's identity. Adding another game's mechanics specifically to appeal to players of that game muddies the game's identity.
Left 4 Dead for example, does not need class/RPG style progression for each sinners based around Bill being better with military guns, Francis dealing more melee damage, and Louis doubling the effectiveness of all pills.
It wouldn't be left for dead anymore, it would be Darktide or Killing Floor.

When all games play, feel, look, and sound the same. You just default to what everyone else is playing because if a game has no unique/niche appeal the only appeal is that everyone else is playing it.
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>>723855538
The difference between adding dual wielding and adding sprint is this
>dual wielding is fucking cool, let's put it in
>sprint is in call of duty, we want the call of duty audience

>There's never an actual discussion regarding the mechanics of what they've changed
Yes, there is, and there has been for over a decade, and it's been repeated in this very thread. It's all just gliding right over the frictionless surface of your brain.
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>>723854915
>Sprinting with lowered weapons combined with high TTK due to shields results in gameplay that encourages running away and punishes players that are more skilled at opening engagements
No, it doesn't because you can't turn on a dime. It's a wide arc and if you find an enemy and want to run, you have to slow down. It's lower TTK because they changed power weapon abuse, de-scoping, and an actual chance to survive with sprinting if needed. You have to fight smarter in Halo 4 instead of relying on being the first guy the strongest weapon who shoots first.
>>weapon drops
There are multiple ways to counter camping, with radar and grenades being the main 2 available to all players.
Incredibly unreliable. You have to arc your grenades while not looking at where you're throwing them especially from a farther distance. You're on Valhalla and the other team has a sniper rifle? Given the size of that map, you ain't making that frag grenade kill.
>removes equal starts by introducing player imbalance off spawn.
Merit-based gameplay is negated once one team has the power weapons.
>De-scoping actually allowed players without precision weapons to fight back, by spraying to hit players sniping them and buy some time to reposition to cover.
Not with limited ranged weapons. Especially with decreased spread over distance. Two players shooting battle rifles at each other aren't going to be within slapping distance of each other.
>>
>>723855718
Hunters too, lore for them is that the worms were once found infesting forerunner artifact, they tried to genocide them, it didn't work, so they brought them into the fold.
Regardless, Engineers + Hunters are used to subvert most Forerunner systems, and technology has been built to allow Covenant forces to interface with Forerunner artifacts.
>>
>>723855232
>Nigga read Contact Harvest,
Hey, Einstein, I did. It's shit either way. Either they don't believe the religion which directly contradicts the games. Or they did, in which case they've been killing the descendants of the Gods they worship. Pick your poison.
>(another reference to Christianity, the split of Catholicism and Orthodoxy)
Holy shit, that is not how Catholicism and Orthodoxy split. At best, being a reference doesn't make terrible writing better.
>>
>>723855645
>>723855645
>They have to hack forerunner tech rather than just be able to use it.
So, how is Arbiter able to use the gondolas just by pressing buttons.
>As for genociding humans, their gods still being around after the array was fired was a massive contradiction to the covenant faith
Yeah, one that they never actually address. If they believe humans are Forerunners why are they killing them?
>then the rings clearly didn't do what the prophets said it would.
So....they don't believe the religion, even though Truth literally dies believing it's true?
>>
>>723855968
>Or they did, in which case they've been killing the descendants of the Gods they worship
Truth: I see now why they left you behind. You were weak, and gods must be strong.
>>
>>723855538
>Nobody thought adding in duel-wielding suddenly made Halo not Halo in Halo 2.
No game was doing dual-wielding except fuckin Max Payne. And it sure as hell wasn't added because of that. It was effectively an innovation, especially for being slipped into the combat sandbox so relatively smoothly. Compare to Halo 4, where sprint was standardized instead of an armor ability, all the weapons were generalized in balance and design so everyone could use anything they wanted, and the loadouts, while expounding on specific gamemodes from Reach, were the two weapons, frags and perk shit, a flagrant knockoff of CoD as the formula drastically shifted to accommodate.

Yes, you may like it, whatever, but that doesn't mean much when Halo 4 by itself actually crippled the series with much, MUCH lower player counts than 343 could've ever expected. It pissed most people off something fierce to see it become a trend follower instead of a trend setter, and most people just fucked off back to CoD. Halo 5's drastic changes of its own were all an attempt to fight back the failures of 4.
>>
>>723855968
>Holy shit, that is not how Catholicism and Orthodoxy split. At best, being a reference doesn't make terrible writing better.
That was a side tangent, it being called "The Great Schism" is because Halo borrows a lot of Christian themes and ideas as the basis of its story.
Similar to how the Halo universe treats the Out of Africa Theory as an objective truth rather than the at the time hotly debated and now debunked theory of human evolution.
But yes, it is essentially, just another reference. One that is meant to reinforce the Biblical themes of the series.
>>
>>723856087
Not all of the tech requires being a reclaimer, buttons and doors are fine, but more complex technology requires it.
>>
>>723856108
Anon, I already tried. He wants to be wrong and look like a retard.
>>
>>723852968
Unlike Sony, Microsoft never knew how to properly create video game studios, they're meant to be creative from the start. Microsoft decided they needed to be business-oriented and it screwed up the entire system. They only damaged the game's industry, glad they're exiting it.
>>
>>723856217
Yeah, I'm getting that sense. Ah well.
>>
>>723855968
The prophets being duplicitous, either suicidal religious fanatics or manipulating apostates, is a matter of clear fact. It is a specific irony that the equivalent Covenant papacy runs on deceit.

>>723856203
This. You don't lock your shed the same way you lock up the pentagon.
>>
>>723855510
Does it count as strapped if it's part of you? If that's banned than they'd have to take all the fem Spartans out of service.
>>
>>723855718
> relying on the Engineers to subvert systems
How is Arbiter using the Gondolas in Halo 2. There are no engineers.
>which itself is a telling word because to reclaim is to restore control over something that was once yours
If Spark knows what a Forerunner is, then why isn't he calling the humans Forerunners instead of reclaimers?
>and it is implied in part to be due to rampancy fucking with its directives.
And which parts of his words are we supposed to interpret as insanity versus what he would actually believe in normal circumstances? In Combat Evolved: "Last time, you asked me, if it was my choice, would I do it?" Does this mean that Spark and Chief met before despite never meeting each other before?
>>
>>723856305
There shouldn't be any Spartan II's left, I was told John was the last!
And III's and IV's were made after the bitch breaker mods were banned!
>>
>>723856330
He has to shoot/melee the power core piston things to unlock the main console. He's basically just breaking shit to get the computer to work for him.
>>
>>723856330
>Does this mean that Spark and Chief met before despite never meeting each other before?
Spark seems to think the Chief is someone he's met before, and some of this was probably the early day hints of Bungie flirting with Halo somehow tying into Marathon/Pathways into Darkness before backing out of that to make it its own IP
>>
>>723856287
>The prophets being duplicitous, either suicidal religious fanatics or manipulating apostates
I think Mercy was a true believer and thought humanity would transcend along with the covenant when the rings were activated. Per his dying words in Halo 2.
>Earth, to finish what we/was(?) started, and this time, none of you will be left behind
Though he could be referring to genociding humanity to the last, that's probably the more common interpretation.
>>
>>723855781
>Adding another game's mechanics specifically to appeal to players of that game muddies the game's identity.
How much of DOOM's systems are in Halo: Combat Evolved? Not to mention, this is subjective and interpretational. Someone can say that adding destructible vehicles changed the game's identity, and another can say as long as there's only two main weapons and grenades, and a regenerating shield, then that's Halo.

This isn't helping anything because instead of talking about the actual gameplay systems, it's about how people feel about them, which is going to differ between people.
>Left 4 Dead for example, does not need class/RPG style progression for each sinners based around Bill being better with military guns, Francis dealing more melee damage, and Louis doubling the effectiveness of all pills.
It wouldn't be left for dead anymore, it would be Darktide or Killing Floor.
Why not? If it's executed well, then it doesn't matter. Let me give you an example: Red Dead Redemption 2's gameplay changes only add more monotony - cleaning your guns, crafting one bullet at a time, searching one drawer at a time. They are time wasters because they don't make the gameplay more complex. The cover system has a tendency to refuse to work and there's no complexity regarding killing enemies. That is an analysis of how it damages the gameplay. It doesn't matter what I feel about the game.

>When all games play, feel, look, and sound the same.
Did Halo lose it's identity in Halo 2 when it incorporated regenerating health like from Call of Duty (2003)?
>You just default to what everyone else is playing because if a game has no unique/niche appeal the only appeal is that everyone else is playing it.
You don't have to be afraid of incorporating other franchises ideas. Halo: CE is literally built on ideas other franchises made.
>>
>>723856697
>Halo 2 when it incorporated regenerating health like from Call of Duty
Halo CE had regenerating health, the shield is literally half of your true health bar, they just made the other half regenerate in Halo 2 because SOME PEOPLE had trouble managing health.
>>
I hate how Gayload has a monopoly on video game ringworlds. I want an in-depth game on a ringworld that isn't just surface level bullshit.

Something full of strangeness and mystery that encourages exploration. Halo fucking wastes its ringworld setting as mere set dressing and it pisses me off.
>>
>>723855835
>dual wielding is fucking cool, let's put it in
Dual wielding:

fucked up weapon balancing, denied access to grenades, denied access to vehicles, you can't change weapons until you drop one of them, Halo 3 literally nerfs dual wielding so it's completely pointless. These are the ways that dual wielding is not cool and once players realized this, they no longer used the meta because they'd die much faster compared to someone using a plasma pistol and battle rifle combo with grenades.
>sprint is in call of duty, we want the call of duty audience
"Sprint is in DOOM. We want the DOOM audience."

Sprint was also in Halo Reach, but whatever. I guess using Bungie as an example only works when it's praise.
>>
>>723856846
Reach was hot fucking garbage, shut your infant mouth already.
>>
>>723855858
>Truth: I see now why they left you behind. You were weak, and gods must be strong.
That's 11th-hour shit writing desperately trying to justify this worldview. Not to mention, Truth both knows "Halo's Fire" is going to kill everyone and they need to go the ark, but he also thinks he's going to become a God
>>
>>723856892
>Reach was garbage
Kill ALL zoomers. Reach was the last good Halo.
>>
>>723856945
Only zoomers think Halo Reach was good, faggot.
>>
>>723825636
>Have flagship series in Halo
>Original run gives you a stacked trilogy and two highly praised spin-offs, Bungie fucks off after contract is done
>Immediately assume the brand is dead, get ready to outsource, people on the inside tell you this is fucking retarded
>Build new studio from the ground up specifically for Halo, filled with people who say they love and understand the series
>New trilogy gives you Halo: Call of Duty Edition, Halo: Battlefield Edition, and Halo: Fucking Nothing Edition, alongside a collection of old games that spends a decade barely functioning
>After nearly 20 years and three console generations, your brand is in the shitter, you've wasted millions, and the studio can't even handle using in house tools
>Next step is a new project using the most bloated middleware in the industry, made by the same studio as before but more diverse, and potentially launching on a rival platform defeating the purpose of keeping the brand around for this humiliation ritual in the first place
The craziest thing is that even if they kept bungie around they ended up tanking anyway, Halo was just screwed no matter what. How hard is it to just make a good fucking game?
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>>723856330
>And which parts of his words are we supposed to interpret as insanity versus what he would actually believe in normal circumstances?
Because AI Rampancy in the Bungie universe isn't Alzheimers it's becoming sapient and going through the stages of grief because of it.
>>723856330
>If Spark knows what a Forerunner is, then why isn't he calling the humans Forerunners instead of reclaimers?
Mendicant Bias calls humans reclaimer and his creators (aka Forerunner). Humans are reclaimers because they're reclaiming their birthright.
>In Combat Evolved: "Last time, you asked me, if it was my choice, would I do it?" Does this mean that Spark and Chief met before despite never meeting each other before?
Guilty Spark only acts like this in Halo 1. After he's learned human history from the Pillar of Autumn system, he no longer acts so confused in 2 and 3.
He's also no longer so gung ho about activating the rings, helping the Chief stop the rings from being fired. He only turns on them when they're going to destroy "his" ring a second time.

The dialog between John 117 and Guilty spark "last time yada yada" was likely inspired by Well World's Nathan Brazil where he has canonically reset the world numerous times and Master Chief's Luck is similarly a reference to NB's universal constant and ability to always survive so he can reset the universe.
This is also similar to how the concept of the Halo Rings "Installations" themselves were likely inspired by Ringworld by Larry Nivan.

So: The Bible, Wellworld, Ringworld, 80/90s Anime (Mecha). These are the major inspirations for Halo from a visual, audio, writing, and theming perspective. Like "all the shit you loved" made in the early 2000s, it was inspired by "the good shit" of 20th century sci fi pulp fiction and the Timeless Bible/Shakespeare stories.
The reason why modern writing is shit, is because it's inspired by the Marvel universe and Big Bang Theory aka Millenialsloppa.
Thank you for coming to my Ted Talk.
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>>723856145
>No game was doing dual-wielding except fuckin Max Payne
Rise of the Triad, Goldeneye, Duke Nukem, and Blood.
> It was effectively an innovation,
No, it wasn't and it was HORRIBLY implemented.
>all the weapons were generalized in balance
No, they weren't. A plasma pistol is not the same and as a Boltshot regarding use.
>were generalized in balance and design so everyone could use anything they wanted,
No, they had limited access to Forerunner, Covenant and Human weapons. Do you understand you're just saying "it's different." You're not explaining why it's bad.
>by itself actually crippled the series with much, MUCH lower player counts than 343 could've ever expected.
It sold better than Halo Reach.
>Halo 5's drastic changes of its own were all an attempt to fight back the failures of 4.
I'm not talking about Halo 5.
>>
>>723856157
>That was a side tangent, it being called "The Great Schism" is because Halo borrows a lot of Christian themes and ideas as the basis of its story.
If the story doesn't make sense, it doesn't matter what the "themes" or connections to history are.
>>
>>723856217
>>723856256
Well, your lacking arguments and taking offense to someone who is literally trying to address your arguments instead of ad hominem attacks (along with your inability to leave this conversation if you think it isn't worth your time) makes me think you two (if not the same person) are incapable of grappling with the idea that Bungie's Halo games were poorly written. Which I find very sad for you all.
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>>723856970
>only my historical revisionist opinion is reality!
Kill yourself.
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>>723857012
>The craziest thing is that even if they kept bungie around they ended up tanking anyway
Unironically I think Microsoft and their generalized contract kept Bungie relatively stable. The instant they went over to Activision for Destiny, something happened, the tethers were off, and they started backstabbing themselves horrifically to oust veterans so they didn't have to deal with tenure payments or whatever, as if everyone up top suddenly became a money-grubbing bloodsucker. But shit like that doesn't happen over night. The expansion with H3 probably brought in opportunists that were hankering for the chance to "course correct" Bungie.
Frankly, Bungie or 343, both sides got fucked by these kinds of bastards. Shit got too big. Power got too consolidated. And greed went unabated.
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>>723856203
Do you think a Gondola to the KEY of your universe ending weapon is the same as a SHED?!
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>>723856287
>The prophets being duplicitous, either suicidal religious fanatics or manipulating apostates, is a matter of clear fact. It is a specific irony that the equivalent Covenant papacy runs on deceit.
Thank you for admitting that the Covenant are idiots because Bungie does not how to write competent antagonists passed the first Halo game.
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>>723856697
Halo differentiated itself mechanically with
>2 weapon limit
>Vehicles
>NPC allies
>grenade hotkey
>Shield/regenerating HP mechanics
>Jumping
>Melee hotkey
>Physics
>Enemies can dodge
>enemies use the same weapons you have
>Enemies can also jump
>Damage mods vs HP compared to v shield for weapons
>Weapons have alt/charged attacks
>Turrets can be picked up
>dual wielding
>hijacking
>Armor abilities
>unique throwables
>etc

Visual/audio
>borrows from starship troopers/Anime
>realistic human weapons
>Aliens instead of demons
>Silly enemies like grunts
>Enemies talking in general
>Having an actual story/cutscenes

Halo objectively felt like it was doing its own thing in the early 2000s.
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>>723856434
So, now we have to rely on an IP that isn't in the same universe to understand what he's even referencing?
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>>723857335
Unlike you, I was actually self aware when the game released, the only thing people liked about Reach was the story, armor customization and forge mode, everything else was cancerous. DMR starts made multiplayer unplayable, the maps were too large to traverse at normal foot speed, armor lock bogged down gameplay and it looked terrible because the entire game was smeared with vaseline and a ton of bloom visually.

You remember it fondly because it was your childhood and children don't have critical thinking skills.
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>>723856431
>He has to shoot/melee the power core piston things to unlock the main console
He can activate the gondolas with his bare hands. How does that make sense?
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>>723857012
Also some rando fuckos make Halo Wars 2, and infinitely more faithful adaptation/continuation of the Halo series than anything 343 shat out, such that 343 had to scrap the entire story of Halo 5, steal the Banished and make infinite instead.
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>>723857358
The covenant would have had a hell of a time actually removing the index from its cradle. The gondola is nothing.
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>>723856792
>Halo CE had regenerating health
No, it didn't. It had a regenerating shield. Health is a separate system. Not to mention Hydlide had regenerating health before that.
>>
>>723857203
>>723857312
Is this the same retard or two different ones? I feel like I'm talking to someone brown.
>>
>>723857474
Yes. Combat Evolved was a fucking weird game. Halo as a term gets used by the Covenant who know it's a superweapon, when 2 establishes they call it the Sacred Ring and don't actually know what it does. Cortana was supposed to be evil and channeling elements of rampancy from Marathon early on before that got scrapped, but some of her hostility remained. The Covenant can hijack security systems perfectly fine and shit in CE, but in 2 and beyond they're stuck using refurbished weaponry and buttons at best without a Reclaimer on hand.

Combat Evolved straight up just is kind of a bizarre ass game that doesn't really fit anything else in the series, and was still a massive tide over from a lot of production and past design stuff with no firm direction just yet.
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>>723857592
>he doesn't know
The rationalisation for the shield in development was that half of the player "healthbar" should regenerate to make the game more accessible. This was presented to the player as shields.
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>343 are some fucking incompetent they managed to fuck up even the achievements for the games.
1 achievement for just zooming with your helmet in Reach, 2 achievements for looking at a fucking sign in Reach, 5 achievements for standing next to Chips Dubbo, 20 and 30 achievements respectively for data pags and audio log (one for each) in Reach+ODST, 1 solo legendary achievement for playing all of fucking spartan ops their own fucking co-op mode that allows for infinite respawns meaning there is literally no point to solo legendary at all aside from the achievement itself.

All that dumb fucking filler to hit 700 achievements or some shit, and they cut If They Came To Hear Me Beg. It's a petty complaint but I find it emblematic of how much 343 do not get anything right.
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Real talk, I love marines and will reload a previous checkpoint if any of them die.
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>>723857624
You're talking to an irony poisoned shitposter saying shit he knows will make people mad for (You)s.
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>>723855858
You can turn instantly, look down a little to reduce your headshot hitbox and sprint away. There is no arc, you don't sprint and then turn. All of that would increase TTK more, not lower it. There is no fighting smarter, you just have to let more kills get away.
Grenades are fully reliable. Learn the maps, the bounces, the arcs and execute on them, it's part of the skill gap in Halo. You can't perma camp with a sniper, its limited ammo doesn't allow for it.
The equal starts is at the start of the game. If you allow the enemy team to secure every power weapon than you have already played poorly to allow for that situation to occur.
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>>723857076
>Because AI Rampancy in the Bungie universe isn't Alzheimers it's becoming sapient and going through the stages of grief because of it.
So, by this argument, he DID meet Chief in the past? Chief time traveled?
>Humans are reclaimers because they're reclaiming their birthright.
The birthright of being....Forerunners? Then why not just call them Forerunners?
>Mendicant Bias calls humans reclaimer and his creators (aka Forerunner).
Isn't that just evidence they are different?
>Guilty Spark only acts like this in Halo 1.
Yeah. He still acts like this. That doesn't undue the writing.
>After he's learned human history from the Pillar of Autumn system, he no longer acts so confused in 2 and 3.
Uh, that's not true because he goes insane in Halo 3 when they're about to destroy the ring.
>by Well World's Nathan Brazil
Yeah, none of that counts because it's not in the games.
>So: The Bible, Wellworld, Ringworld, 80/90s Anime (Mecha).
References are not the story. If your story does not make sense, referencing other material doesn't make it better.

I can reference the Count of Monte Cristo, 1Q84, and the Vedas, but if my story does not make sense, referencing other material doesn't make it better.
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>>723857514
I'm 34 you stupid twat. I'm probably older than your dumbass. Reach was good. You stupid bandwagon memester FAGGOT.
>HURRRR ARMOR LOCK THO!
Kill. Yourself. Use a shotgun loaded with a solid slug.
>>
>>723857624
And here we go with the ad hominems. Don't worry, sad sack. I'm sure one day some blind man will eventually think you pass for a woman, tranny.
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>>723857971
>I'm 34 you stupid twat
Embarrassing that you think Reach was good, then.
>>
>>723857474
This might surprise you anon but games and stories are iterative enterprises.
Yes, your experience with Halo is improved the more 20th century Sci Fi and anime you've consumed. Nerds loved Heinlein's Starship Troopers, they loved Battleship Yamato and Gundam.

The game came out alongside "Halo: the Fall of Reach" which gave you the whole backstory of how John 117 became the last Spartan and why this "Reach" place that Cortana and Keys talk about in the opening even matters. However in the context of the game, it doesn't actually matter, you know enough of the scenario from what the game gives you: Humans are running from reach, they find a ring, the aliens attack.
Similarly, you can intuit that Guilty Spark once had a conversation with a Forerunner about whether using the ring is the right call and Guilty Spark mistakes the Chief as that Forerunner or is using the "you" in the sense of speaking of humanity/forerunners as a whole rather than specifically meaning the Chief himself.
This is because games during this time allowed for ambiguity and nuance rather than painstaking infodumping the "true factual lore" that became popularized by Mass Effect/Dragon Age and their Codexes full of lore that will be retcon'd anyway.
Basically, modern games are written by retards for retards (i.e. Consumers) like (You).
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>>723857834
>If you allow the enemy team to secure every power weapon than you have already played poorly to allow for that situation to occur.
the complaint earlier about people camping the power weapons is also a genuine skill issue, or team issue at least. combat is supposed to be dynamic with pushes and retreats, if you're letting an enemy team sit on the Sniper or Spankr to grab another one every other minute, you've already fucked up royally. literally just someone refusing to realize that map control is an important part of the damn game, something most shooters besides CoD's non-objective modes have in some form or another.
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>>723825636
Destiny is quite literally comparable
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>>723857438
>2 weapon limit
Rainbow Six
>Vehicles
Dark forces 2
>grenade hotkey
Half-Life

And I'm going to stop this is ridiculous. Use Google search.

>borrows from starship troopers/Anime
You're literally admitting their ripping off of other franchises.
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>>723857871
>So, by this argument, he DID meet Chief in the past? Chief time traveled?
NTA but this line was likely a reference to the Bungie metafictional reincarnating warrior back when Halo 1 was able to be linked with Marathon and Myth etc. Most of these elements were dropped from 2 onwards.
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>>723857587
>The gondola is nothing.
Do you think the US military let's anyone into a base just because they can't access the final area?
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>>723858076
Bungie killed Destiny themselves in 2013, and then shot the zombie in the foot more than few times over the years.
>>
>>723857561
Banished is fucking oc donut steel edgy covenant 2 cool 2 lose fanfic garbage. It's even worse than the shitty covenant remnants from halo 4/5. Banished will never not seem fucking retarded to me in the same way humanity being burned down to half of their own damn home planet suddenly bounces back with the biggest, most strongestest ship ever rocketing them to top dog in the post-war galaxy.
>>
>>723858183
Just because they don't let anyone in doesn't mean they biocode every last door in the place down to the last janitorial closet.
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>>723857642
>Cortana was supposed to be evil and channeling elements of rampancy from Marathon early on before that got scrapped, but some of her hostility remained.
Okay. That's not in the game.
>Halo as a term gets used by the Covenant who know it's a superweapon, when 2 establishes they call it the Sacred Ring and don't actually know what it does.
Wouldn't this be an example of Bungie not being consistent with their work in Halo CE? Why is it more that "CE was a weird game regarding writing" instead of the sequels not being consistent with what was already established?
>>
>>723858013
>t.Whimpering little faggot kike.
Back on the bandwagon with (You) mister "I'm incapable of forming my own independent opinions about things"

I was serious about the shotgun thing by the way. Blow your useless skull apart.
>>
>>723857871
>So, by this argument, he DID meet Chief in the past? Chief time traveled?
I covered this in previous comment and do not wish to repeat myself.
>The birthright of being....Forerunners? Then why not just call them Forerunners?
and lets just call Americans British.
>Yeah. He still acts like this. That doesn't undue the writing.
No he does not. If you wish to claim otherwise, provide evidence.
>Uh, that's not true because he goes insane in Halo 3 when they're about to destroy the ring.
He is making the conscious decision to betray his creators to preserve his ring. This is different form Halo 1 when he is simply trying to activate the ring because the Flood are active. One is programming the other is essentially selfishness.
>Yeah, none of that counts because it's not in the games.
Retard
>References are not the story. If your story does not make sense, referencing other material doesn't make it better.
I imagine many things don't make sense to you, this is however a (You) problem.
>>
>>723857681
>The rationalisation for the shield in development was that half of the player "healthbar" should regenerate to make the game more accessible.
No. They are two separate "health" systems (let's call it "shield" and "body" to avoid confusion). And they are weakened by different weapons.
>>
>>723857995
>I'm sure one day some blind man will eventually think you pass for a woman, tranny.
I am not your fetish.
>>
>>723858323
Again, the rationalisation in development was that half of the "healthbar" should regenerate to make the game more accessible.
>>
>>723858131
>NTA but this line was likely a reference to the Bungie metafictional reincarnating warrior back when Halo 1 was able to be linked with Marathon and Myth etc.
Okay, but that's just your guess. That's not confirmed in the games.
>Most of these elements were dropped from 2 onwards.
Doesn't matter. It's still in the games. And Halo 2-Reach are continuing from that basis.
>>
>>723858265
Not him, but her seeming completely overwhelmed and corrupted by the ring when uploaded into the control room is absolutely a thing, same with when you revisit her with Spark after The Library.
It was a design element they kept from a scrapped script: https://youtu.be/IhzeV57bNtQ?si=fVz1Cl2SFj3EVNTB&t=1339
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>>723858130
Again, the elements are ingredients. Are you really going to make me use a food analogy to explain that the sum of the parts make a different final product?
>>
>>723858227
and yet it's still not the garbage fire that was Halo 5.
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>>723858256
>Just because they don't let anyone in doesn't mean they biocode every last door in the place down to the last janitorial closet.
They absolutely would if they had a literal end of the universe weapon. Why in the world WOULDN'T you make sure you did everything in your power to make sure no other alien species used your galaxy-ending weapon got even an inch closer to to something that can kill everything?

It's not a shed. It's a nuclear missile silo.
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>>723858393
Anon, you should be able to tell by now that the other anon is being purposefully obtuse.
>>
>>723857971
33 here, anon. I played the Reach open beta by going to a cousin's house because I lived in bumfuck nowhere without internet, and despite enjoying the game I could tell it would be the worst halo Bungie would ever make thanks to armor abilities being worthless or fucking up the gameplay and bloom. Bungie made so many bad decisions for Reach they even had to walk some back post launch, like toning down bloom (it should have been removed) and adding the plasma rifle back in. I won't even get into the dumb shit they did destroying their own continuity, or the benevolent ai overlord bullshit going on in the background (which 343 would later ape themselves in halo 5). Reach was tacticool gritty Halo, and that's about it. Barely adequate. It does make me laugh realizing that, of all things, 343 actually figured out how to fucking add armor abilities into the sandbox without fucking up game flow.
>>
>>723858227
Honestly, Banished were mostly fine besides the Atriox wank in Wars 2. A space brigand faction that was skilled enough to hold off and survive against the Covenant is a neat idea on paper. But the absurd idea that an angry Atriox proceeded to curbstomp the Created, get Cortana killed, and defeat the UNSC immediately afterwards with virtually no effort is the part where someone should've been fired.
>>
>>723825636
>trash in
>trash out
Nothing to fuck up
>>
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>>723858623
>SPAAAAAARTAAAANNN
>I'M NOT EVEN THE REAL BIG BAD GUY, THAT GUY ONLY APPEARED FOR SIX SECONDS IN THE INTRO CUTSCENE
>>
>>723858407
excusing lines and beats that don't match up completely due to the Halo's infamously messy development is completely valid. Denying the entire thematic and literal point of the franchise, humans being forerunners, is insane.

>that's not confirmed in the games
Even if it was "kept" Bungie never outright says "oh by the way (you) the player are reincarnating into great warriors across time and space but also (you) are not 1:1 the great warrior as (you) only inhabit it at certain periods so (you) are Master Chief but (you) are not the one who fired the Halo rings even though they are "the same" because while you are operating within the same reincarnating vessel obviously (you) are not their because this is a video game". doesn't roll of the tongue very well.
>>
>>723858618
Reach was the beginning of Frankie's marvelous adventure. So it makes sense it would be shit, since it retcons the shit out of the Fall of Reach book.
>>
>>723858494
They're both burning bags of shit, and I don't care how much you believe hw2 got things right. The Banished as a concept are retarded, their aesthetic is Covenant as designed by the unsc with extra knives retarded, and the plot is retarded.
The live-action ads got a chuckle out of me though. https://www.youtube.com/watch?v=oZlummy-umA
>>
The weirdest thing about the UNSC is that it's based in fucking Sydney of all places.
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>>723858868
How do you think Chipps Dubbo keeps getting everywhere?
>>
>Halo shit itself after Bungie left
>Destiny shit itself with Bungie but supplied a few decent times
>MCC is a product of compromises
Where else is there to go for getting that Halo itch scratched? I miss eldewrito
>>
>>723858618
>t.memester faggot kike
Didn't read your post btw.
>>
>>723858868
UNSC is pure globohomo, it's based where it feels like being at any time.
>>
>>723830089
It's really not though, it's so fucking bland and boring
Nothing exciting happens, there's no big set pieces, no awesome moments, nothing
>>
>>723825636
Star wars and trek are fucked worse.
>>
>>723858818
Cutter > Atriox > The Created > The UNSC > The Flood > Forerunners > The Covenant

Hmm, so clearly Captain Cutter is just built different
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>>723858996
Okay Innie, back to the CBT room with you.
I bet you smooch Grunts and Elites, too.
>>
>>723858996
Yeah, but Sydney is the capital of the UEG as well apparently, so fucking Australians took over the world in Halo.
>>
>>723858938
Crazy to think Aussies were still cool back then.
What the fuck happened?
>>
>>723827208
Metroid was never even as close to as big as Halo in its prime.
>>
>>723858948
>memester
Faggot and kike I get, since those are staples here, but memester is so out of left field as an insult I know you read my post. Cry some more, bitch.
>>
>>723859090
I don't know why, but something happened in the last decade where upside-down brits split into incredibly based and incredibly gay populations.
>>
>>723825636
Americans cant create. Everything they do is stolen.
https://www.youtube.com/watch?v=vf8j6By1FJ8
>>
If you like sprint in Halo you should kill yourself
>>
>>723859342
Why are we giving them a choice?
>>
>>723859342
Reminder that sprinting in halo reach is slower than the normal move speed in halo CE.
>>
>>723859161
>errrmmm.... le heckin' left field!
Shotgun. Blow your brains out. NOW.
>>
>>723859040
fooking (((ONI))) cunt
>>
>>723859534
Make me, you feckless whore.
>>
>>723859040
this head looks someone painted on eyes and lines on a hand
fug
>>
>>723826991
a lot of the gay guys i have been with have really loved the halo franchise so it kinda made me realize there might be something to the whole Gaylo thing
>>
>>723859019
How the fuck did the Banished spook Cortana if she has Forerunner machinery? Atriox shouldn't have been able to reach her at all.
>>
>>723859040
I'm still confused as to why there was suddenly an explosion of porn for elites and jackals of all things in the last seven years.
>>
Nah, Halo is straight. It's just really popular and primarily American, so all sorts of people were playing it back.
>>
>>723859927
Furry funding or some Saudi (like it happened with draenei futa porn for WoW)
>>
>>723859310
Americans created Aliens, though?
>>
>>723859310
American method of creation is the same as in all empires, no? Well, a bit lesser, but still.
>>
>>723859135
Didn't need to be, you wanted a comparable game, I gave you one. By the time Halo 5 came, the series was already in the shitter. It ended with Halo 3, it fully ended with Reach, people were already weary of Halo 4 before it even released, it died with Halo 4.
>>
>>723859427
You think you made a point but you just made yourself look like a retard
>>
>>723859859
Frankie writing. 343 faggotry.
They weren't this OP in Halo Wars 2.
>>
>>723860174
What? I was agreeing with him. Sprinting is retarded.
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>>723860004
>like it happened with draenei futa porn for WoW
It may not be true, but I swear this was the floodgates for introducing futa into mainstream fetishes for the western hemisphere. I know it mostly originated in asia, but remained pretty niche until draenei epidemic.
>>
>>723859859
I'll tell you how, Halo 5 was so shit they came up with whatever reason to dig themselves out of that hole. It didn't have to make sense, they just needed to get out of it, end it, and move on if they wanted to keep what was left of their jobs.
>>
>>723860184
>continually btfo the covenant
>a collection of mercs and pirates were trouncing a galactic empire while a unified humanity was pushed to near extinction with little effort
>somehow not op
banished were always stupid op
>>
>>723860378
>Infinite is what they came up with
>Dig themselves into another hole with the Endless
I feel like there's some wrong with the people over there, like cognitively.
>>
>>723860378
And their solution was THE ENDLESS.
>>
>>723860390
They get their assed kicked by a single UNSC Frigate and attached force.
>>
>>723860390
Don't forget
>the Banished beat the Flood and a newly created Gravemind in a single DLC of HW2 and quarantine those parasitic bastards to the point they're no longer a threat
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I unironically really liked Halo 5's MP. I had tons of fun stealing people's high level REQs in warzone. People said it was p2w but I don't think I ever spawned in with a high level REQ, I used them pretty often though and would always take them from other players since it was easy.

The bayonet classic BR or the silenced classic BR with the REQ that hid you from the radar at a walking pace was way more broken than any high level REQ, since you could legitimately just walk right up behind a group of people undetected and one shot them with the bayonet melee before they even realize you're there, or simply walk up to a high level REQ vehicle and take it from them or blow them up with ease. Damn I miss warzone, it's a shame they didn't try it with infinite.
>>
>>723860428
I think if your faction concept starts with: more dangerous than [the flood]
Your idea should be considered retarded by default. The Forerunners genocided the universe and themselves over the flood, nothing is "worse" than that.
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>>723860184
>The retarded apes that in every other game constantly flipped their shit and freaked out if things started going poorly for them somehow beat back The Covenant during their prime while humanity was getting dumpstered
>Not OP
Come on, dude.
It's like if the Zulus somehow built a navy and blew up ports in british india.
>>
>>723825636
Most franchises go to shit with too many sequels. Halo is just a funny case where the original team were halfwits who need tardwrangling and the replacements were giant retards who needed tarswrangling but somehow didn't get it.
>>
>>723860515
Were they actually said to be more dangerous than the flood? I thought the problem is that they were just immune to the halo effect
>>
>>723860559
Yeah they were said to be "The greatest enemy of The Forerunners" which is just silly.
>>
>>723860445
Yes, the strongest ship and crew in the galaxy isn't the super-duper megaship with covvie shields and forerunner engines, it's not some epic space station carved out of a moon, it's not even the ancient evil awakened reality warping flagship. No, its the out of date, crippled warship held together by spit and duct-tape.
>>
>>723860624
The librarian said the forerunners' greatest enemy was ancient humanity. How many greatest enemies did they fucking have?
>>
>>723860453
It makes no sense for the Flood and High Charity to even exist anymore.
>>723860525
I don't really have any love for Halo Wars 2 anon, much less the banished. I'm not particularly interested in defending them.
The concept of a splinter group of covenant/covvie heretics and pirates is not a bad idea.
Since it's the 343 era, it was portrayed in a retarded way and suffers from modern writing sins but the concept/i.e. what they represent isn't a "wrong" decision.
My original comment was mostly to illustrate that anyone except 343 could give us something better than 343 not that it would be "good".

Does this clear up my stance on things?
>>
>>723860689
>the Flood and High Charity to even exist anymore
Sure it does. The reactor going critical only destroyed the gravemind, and the flood still exist because the halo pulse only kills sentient beings, the infection forms would still be around.
>>
>>723860673
Anyway, this is why I didn't think the Banished came off as mary sue-ish as they are in infinite.
I mean, if
>its the out of date, crippled warship held together by spit and duct-tape.
Was able to go toe to toe with them, they can't be that strong. Which fits for a faction of Pirates and heretics.

Look infinites story makes no goddamn sense, I think we can agree there. 343 stole the banished and replaced the created with them as their big bad because everyone hated Halo 5. This had the effect of making the Banished completely retarded and op in universe.
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>>723860689
Oh I agree with you, The Banished as a concept is fine and I can dig it, and yeah they would work fine as a replacement enemy faction for The Covenant for later halo games, but yeah 343 was retarded and shit the bed with them.
>Fuck it it's just The Covenant again but they're red and have more angles on their vehicles
>Yeah they want to genocide humanity, even though humans of all other races would probably by the one that they'd be totally friendly with since they had zero negative contact during the covenant war and were both fighting the same enemy
>>
>>723847220
This was unironically the reason I stopped playing Infinite. I HATE FLAT ASSES.
>>
>>723860515
If I were to point at a particular game, Universal Combine has it beat. Your problem is applying most mortal logics and takes to cosmic horrors.
Marathon 3 already implied that things are not what they appear, the cosmos is a neverending pile of murder fuck, fuck murder, fucking and sucking in varying states of orderly meaning and chaotic disrepair.
Halos and Destiny 1/2 just continue this ancient tradition.
>>
>>723860857
>Yeah they want to genocide humanity, even though humans of all other races would probably by the one that they'd be totally friendly with since they had zero negative contact during the covenant war and were both fighting the same enemy
I never got this part, the conflict seems contrived for no reason. It probably would have worked better if human insurrectionists joined up with them and it turned into a war over claiming forerunner tech.
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>>723825636
>no split screen coop in the campaign
Truth be told I didn't that much, but when you had a solid 5 years, FIVE FUCKING YEARS after promising to put it in the next Halo game after the dumpster fire that was Halo 5, something's gotta give. That's just insane to me.

Love it or hate it, Halo became a household name in less than 7 sevens. Actually less than that, but I'm being generous here. From 2001 to 2007, and by 2007 fans were pumped and wanted to finish the fight in Halo 3. And I don't care what anyone says, Halo 3 lived up to the hype. It was even better if you had friends or siblings.

But 343 couldn't even manage to put in split screen coop, a long time staple of this series.. after 5 years. What in the actual fuck.
>>
I'm gonna say it: out of all the shitty things 343 with halo, I actually like the direction they took with Covenant technology. The alien redesigns themselves were shit, but everything else I liked. UNSC design was greebled out the ass though, and very bad.
>>
The Flood are the absolute worst fucking thing about any Halo game. Any Halo game where the Flood are absent is immediately a 10/10 game.

Fuck you if you disagree.
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>>723861021
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>>723860970
I THINK the Infinite reason is that rogue-cortana blew up the Brute's home world, so now they blame all of humanity for it and that's why the game starts with them blowing up The Infinity.
But yeah in Wars 2 they have zero reason to be assholes to humanity. Negative reasons, actually considering the already mentioned reasons.
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What is each female Spartan like?
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>>723860428
>>723860434
They plan to indirectly continue this one in an indirect sequel after the remake though, notice how they're able to tell expanded universe stories again, that ended during Halo 5 because they locked themselves down with that dumb Created shit.
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>>723861170
>IIs are autistic, don't know how to talk to you
>IIIs are depressed emo chicks that get upset if you hit on them
>IVs are stacy cunts with blonde hair and a credit card
>>
>>723860689
>It makes no sense for the Flood and High Charity to even exist anymore.
343 kept coming up with bullshit, I remember Bungie confirming that High Charity blew up and the unfinished Halo fully fired wiping out the Flood completely on the Ark while heavily damaging it to disrepair. 343 is retarded.
>>
>>723861250
everyone has a credit card
>>
>>723854103
true except its using all that biblical stuff for what is essentially ancient aliens which is not very biblical at the end of the day. Still ur right at the heathens recoiling at even a vague resemblance to a biblical mirror and trying to destroy it.
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>>723861046
I'm thoroughly serious. The Flood fucking suck shit and are not fun to fight.
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>>723861297
I forgot to put in
>high schoolers
for IVs. Excuse me.
>>
>>723861170
ass. is. heavy.
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>>723861336
The Flood isn't there for you to like, but to suck.
>>
By the time 343 got Halo things have already change. You won't get the old Bungie era ever again.
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>>723861428
The only real fact in this thread.
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>>723861336
I enjoy fighting them when they don't hide carrier forms behind corners and shit to explode in your face. Also when you have marines with you, especially in CE where you can't shoot infection forms off of them. Having to deal with both them and covenant at the same time is really fun and makes Two Betrayal's some people's favorite level in the series.
>>723861350
GO.
SHIT. RECON.
>>
>>723832445
Yeah fuck him for wanting different biomes in a game which has campaigns renowned for the extremely varied locations they take you? Let's just play the second level of Halo CE for 15 hours instead. Faggot.
>>
>>723826991
>Exoskeletal powered armor suit provides no protection to the femoral arteries
into the trash it goes
>>
>>723861495
>Also when you have marines with you, especially in CE where you can't shoot infection forms off of them

In the vanilla campaign this happens literally once at the end of 343 Guilty Spark. That being said I recently played a mod (I think Havok?) that just throws 100 enemies on screen for every encounter and usually gives you a healthy supply of allied marines, even on The Library. Really fun mod. The marines also are aggressive and will actually fuck shit up. Even on Heroic they will put up a decent fight against the covvies without you having to do much.
>>
>>723861568
How would you feel the pulse during the face sitting otherwise?
>>
>>723861428
Everyday, I wish PlayStation and Xbox never happened so gaming would remain small, I hate how big gaming has become. It really hurt game development when teams became too big.
>>
>>723861568
The bodysuit itself is armor, to say nothing of the shields. Though Linda did get her shit handed to her by getting bukkake'd by plasma
>>
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>>723861170
>3's are fatalist and emotionally withdrawn, 100% aware their next assignment may be a guaranteed suicide mission to buy humanity a few months to a few hours. probably has a meltable heart, if you're able to know them long enough
>>
>>723861170
>II
Socially awkward, morally upright, genetically superior (but actually)
>III
Les enfant terribles. Mentally unstable, traumatized, psychopathic, resentful killers and stalled development adult children that can clear a room like a professional.
Cater/Kate are outliers
>IVs
Marines in power armor. Normal people, essentially.
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>>723861584
Oh man I love Havok, even with the bullshit needlers a lot of elites get.
And yeah I know it happens only once in vanilla, but I'm autistic and feel the need to protect all of them all the time no matter what:
https://www.youtube.com/watch?v=Y72ysg_O8lE
Ruby's Rebalanced is another great mod in terms of marines, where they are in Two Betrayal's after setting up an outpost to protect Cortana, and they even have a side quest to save them later in the level, which rewards you with them dropping off a tank for the final stretch of the mission.
>>
I'm curious did you guys like the armor ability system in Halo Reach?
>>
>>723825636
It started going wrong in Reach, when they added dumb shit like "femme" versions of Mjolnir like >>723826991, and gave everyone unique and special power ranger colors and armor gizmos and shit. It's when it started losing it's military sci-fi roots IMO and became "space G.I. Joe".
>>
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>>723861250
>tfw no aspie 6'10 super soldier gf.
I would love her anyway, also not let a Brute oneshot her because I don't check my 6.
>>
>>723861710
>Ruby's Rebalanced
Yep. I literally played Ruby and then Havok back to back because I loved both mods so much. They really instilled in me the way I imagined the games playing them for the first time when I was 10, picturing these big battles (with more than just 5 marines at a time). I just wish that there was something like it for Halo 2 and 3. Feels like the newer games have much less love from the modding community than CE. Dunno if that's because they're harder to mod or what? But I'd kill for a Havok version of Halo 2. Going through New Mombasa with a max of like 4 marines at a time is disappointing as hell.
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>>723861764
Some where better than others.
Sprint was fucking dumb since it's slower than the top movement speed in CE, jetpacks were a gimmick, armor lock is just cancer aside from using it to blow up people trying to run you over, shields were based, holograms where based, cloaking felt useless, and rolling is a gimmick for a single multiplayer mode.
>>
>>723861647
If the lower thigh is worth protecting with hard plate then there is no reason for it to vacate the entire area around the hardest part of the femoral to reach, the part around the pelvis. Stop playing retard's advocate, it's a shitty coomer design.
>>
>>723861764
No, and infinite did it better.
>>
>>723861325
>true except its using all that biblical stuff for what is essentially ancient aliens which is not very biblical at the end of the day.
True, but it does make for an interesting setting where both the Bible and Ancient Aliens is "correct."
>Still ur right at the heathens recoiling at even a vague resemblance to a biblical mirror and trying to destroy it.
Damn shame though.
>>
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>>723861816
The Ruby dude is making a mod for 2, but it looks a little over the top since he's adding so much shit to it, like health packs. I really do hope it's as good as the first one.
Anyway, SPV3 is another pretty rad mod for just adding shit to CE, ignoring the goofy lore shit they have with datapads all over the place.
>>
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>>723861350
Extremely heavy
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>>723861812
Getting bridal carried by a 6'10" supersoldier (the helmet stays on)
>>
>>723861951
That's one impressive bed.
>>
>>723861809
True, all Spartans should have kept Masterchief's color palette or had unit level colors (aka Black Headhunters, or similar)
The armor customizations should have been stuff like additional equipment that a sniper would have or ammo belts etc, not Emile's retarded skull face scratched into his.

But I understand making each of Noble power rangers so they stand out in the game, it's just dumb when every spartan after is similarly gucci'd up and fights like a superhero.
>>
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>>723825636

>Fuck up Halo

Nigger we tried bullying you away from Halo 2 decades ago. When will you aquire objectively better taste in games?
>>
Spartans in Combat
>Halo Wars 1 ending scene
Good
>Halo 5 trailer and opening
bad bad terrible fucking shit stop!
>>
>>723861924
>tfw interior and exterior don't match in some sci-fi
every time aieeeeeeee
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>>723861924
Oh right that image reminds me to share this neat website: https://noclip.website/#Halo/a30;ShareData=AX,$;UmBs:Tf2t1UM2{hVMDBkQyWe]UYTrJ8{wq{VqCYx9exXXT&iu5Urif(VS

Seeing halo maps like this is cool as hell, especially areas that are just unused but fully built for some reason, like that extra copy-pasted room on assault on the control room/two betrayals, or all the random rocks outside the map.
>>
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>>723862228
I love how the devs even made fun of it
>What function does this whole thing even serve being on top of the Pillar of Autumn?
>Hey you know that someone mapped this whole thing out and it's like five times longer than the entire ship?
>Clearly the Halo was just adding onto it
>And how it has just one tiny bridge connecting the entire ship in half?
>>
>>723862150
I like Quake by the way, not sure if that matters
>>
>>723858943
ill never forgive mircrosoft for ruining That magical time when eldewrito had over 80k players
>>
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>>723862303

Ok fine, you may carry on with your life. For now.
>>
>>723862380
Quake 4, to be exact.
>>
I like Quake 1, 2, Arena
AND
Unreal 1, Tournament, and 2: The Awakening
>>
>>723831089
Says the retard defending nu-Halo. The classic trilogy wasn't half as sappy and melodramatic
>>
>>723862595
>don't let her go... don't ever let her go...
>send me out... with a bang...
The early warning signs were there. Oh, and
>Rookie, if you ever fall for a woman, make sure she's got balls
>>
>>723862595
Sappy and melodramatic is kino, but damn if it doesn't hurt.
>>
>>723862680
Buck's been buck-broken by the female spartans >>723853402 and he's telling Rookie that he'll never go back after.
>>
>>723832445
>stop asking questions, just consume more products and get excited for more products!
no. your game is shit. cry about it
>>
>>723862150
I've never understood the fanatic hate for Halo by boomers. I grew up on UT, Duke Nukem and Perfect Dark/Golden Eye. I still love those games, but Halo blew my fucking mind. Sure you can complain about what it did with how games copied it moving forward, which ultimately stagnated the FPS genre, but you can't get mad at Halo for doing that, rather than all the retards trying to ride its coattails.
>>
>>723835102
Why did you post a picture of yourself?
>>
Microsoft
>>
>>723836674
>name your studio after 343 Guilty Spark
>can't protect your franchise from imploding
kek
>>
>>723862865
You're looking at it rationally, these guys aren't rational.
>>
>>723828602
Well yes but under EA there was only one bad mainline title. Unfortunately that one was so cataclysmically bad that it killed off the franchise.
>>
>>723825636
They didn't. you just got old and bitter.
>>
>do more leveling on infinite for some exchange spartan points
>yet more deaths to gruntpocalypse because of DoT electric effects
one of the worst mechanics added to the series ever. the EMP of old was one thing, but entire squads of disruptor spamming grunts and dynamo spamming skimmers is just an absolute shit fest.
>>
>>723839760
>and removed split screen entirely
This was the final nail on the coffin for me. My little bro and I religiously played through every Halo together up until 5. Taking away couch co-op was such a dumb fucking decision. Fuck 343i / Halo Studios
>>
>>723863241
Hitscan EMP was a retarded idea to anyone with a brain.
Like fuck me for wanting to use a flying vehicle right?
>>
>>723863270
Should an EMP ask you for consent?
>>
>>723863286
I only consent to big high tracking ball EMPs.
>>
>>723863286
it should mail me the bill with a big glow fuck me light flying for my face instead of entering my eyes like bullet bees from any range
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>>723830281
>>723829505
>>723828602
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>>723863000
no halo 1-3 are a huge step above anything 343 made
>>
>>723825636
how come they dont get that people just wanna shoot space aliens? the doom guys understood
>>
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>>723863517
>nudoom
>good
>>
>>723858623
What bothers me the most about Atriox is they built him up as Cutter's nemesis and equal and then he shows up in one cutscene and then never again. Cutter singlehandedly bitch slapped his entire Banished but never actually got to kill Atriox. And then they do ALL THAT ALL OVER AGAIN with Halo Infinite. Like, holy fuck, either make Atriox an actual villain or just kill him offscreen like they've done with every other villain. Halo writers are fucking retards
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>>723863560
one of the most successful reboot in vidya history desu
>>
>>723863612
i was really hoping that they managed to thread in halo wars characters into infinite, jerome and chief would have been kino
>>
>>723863658
true. but that does not make it good
>>
>>723863612
Imagine what Cutter could've done with Infinity.
>>
>>723863718
He would have dropped at least fourty squads of ODSTs on it, surely.
>>
>>723863612
Tuxedo Mask Atriox
>>
>>723858938
>old Halo games had based Aussies, Hispanics, Yankees, Brits, and even an Asian woman
>Halo Infinite has... the same brown woman with zero personality copypasted over and over
>>
>>723859310
Your third world shithole has never created anything either
>>
>>723860428
Halo Studios (formerly 343i) is ran by retards, yes.
>>
>>723860504
I'll admit Warzone was legit fucking fun. That was probably the last PvP experience I genuinely enjoyed.
>>
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I want to have sex with a Spartan III or a Sanghelli... or both.
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>>723863376
delet this nao
>>
>>723860857
It's funny because I remember a mention that the Banished even had humans amongst their ranks. But, no, now all of a sudden they want to genocide all things human
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>>723862595
That's not a defense, story doesn't matter much in a video game, it exists to get you from point A to point B. The more story a game has, the worst it ends up being.
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>>723863376
lmao
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>>723863376
This looks like some FMA03 Cyber Archer shit
>>
>>723861764
Was fun for a bit but completely unnecessary. You could remove them entirely and the game would only improve
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I want more mods that actually make me feel like I'm in a real battle. I get that you play as special forces in all the games, but I demand more marines and/or ODSTs fighting with me. Reach having this really advanced AI that can handle huge battles and tactics is so fucking sad because all it's used for is background battles due to xbox hardware limitations.
Only HAVOC has really scratched my itch for this.
>>
>>723864058
>>old Halo games had based Aussies, Hispanics, Yankees, Brits, and even an Asian woman
>made back when globalism was more confident in its victory
>>Halo Infinite has... the same brown woman with zero personality copypasted over and over
>pretty propaganda didn't work, so things are uglified out of spite and incompetence
>>
>>723864631
Why couldn't these faggots just stick to the old version of globalism over the current one, it would have worked if they did. Halo showed that it all could have worked? Now I'm a nationalist because of them.
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>>723864769
Wtf?
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>>723825636
I hate the fucking armor coating system in Infinite. I just want to make a fucking white armor spartan and I cant have it. Why? They'll give me white with some stupid other bullshit I dont want on it or White with a shitty orangeish red techsuit but If I just want plain white I can go fuck myself? Fuck off the edge of my dick, Nigger.
>>
>>723864319
It was extremely fun until clans started spamming it in huge coordinated groups for Achilles. One random using a nornfang is nothing but when you have 10 people with them and high req vehicles also camping your spawn at the start of the game you can't really do shit unless you're also in a huge clan doing the same thing, then it becomes a boring p2w attrition battle. They need to bring it back and remove the p2w. I also really miss the h5 magnum, nothing matches getting all headshots and hearing that pop at the end.
>>
>>723864710
It never would've been successful, because a super homogenized and unified humanity is an unimaginative dead end ripe for takeover by various IRL Bene Geserit cosplayers, enslavers and things like the financial government Oswald Mosley has mentioned in the 20th century.
Such dead ends can be seen coming from far away.
>>
>>723825636
Unc franchise
No one really cares about military scifi anymore
It would flop and underperform even without retarded management
>>
>>723863376
post the flying dildo
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>>723826991
>suit of armor
the armour or the person wearing it?
>>
Blue team is cool on paper, but they literally just came out of nowhere with no explanation, appeared in 3 levels, and then disappeared back into the ether without explanation. What the fuck were they thinking? Their treatment was so bad I actually feel disdain every time I hear or read about them.
>>
>>723830089
yes
exactly 1 time
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>>723865127
>>723865127
>literally just came out of nowhere with no explanation, appeared in 3 levels, and then disappeared back into the ether without explanation.
Not for you to know.
>>
>>723853420
>Except we have plenty of scenes of Covenant using the tech without the Engineers or humans. Remember how Arbiter can open doors by pressing on holographic displays? Why would you do that for any species besides humans?
Because there's an enormous gulf between a galaxy-destroying superweapon and some random door/elevator/etc, and the Forerunners only really cared about keeping one of those things out of the hands of unknown aliens.
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>>723862946
>>723862441
>>
>>723864963
A multipolar world is better anyway. It'll lead to better games and bring back the lost fantasy elements we used to push hard in our games in media that I miss.
>>
>>723865352
>Because there's an enormous gulf between a galaxy-destroying superweapon and some random door/elevator/etc
Durandal wouldn't agree.
>>
Everyone’s gonna shit on the Halo CE remake for whatever gameplay changes they make but outside of 4 343 gameplay has never been bad. I’m honestly more concerned about how badly they’ll fuck up the story, trying to reference all the stuff that’s been written over the years only to end up with a convoluted mess with too much exposition. Can’t wait to have a mission with Johnson where he tells you all about his time as a Spartan 1, or for Keyes to apologise to Chief for ejecting Linda into space as they’re being attacked by the covenant, or for or a mission where you confront the arbiter and he tells you how much he respects even though he has to kill you now.
>>
>>723851905
Custom loadouts were bad since they heavily reduced the need to search the map for weapons as human precision weapons + either a plasma pistol or a pocket shotgun were very strong combinations with zero limiting factors because of said custom loadouts. Perks are also retarded because you have no way of telling off the bat what sort of perk a player has when you engage them.

Sprint is pointless as the only time you'd actually want to use it is to move between cover which you shouldn't have much of an issue with, Halo as a game is designed around positioning, map control & using the sandbox and this plus the low ttk means there's not much sense or benefit in running around since combat is naturally centered around specific locations on the map. This is also why Custom Loadouts are dumb since they gave you tools off the bat to reduce the TTK and need to actually interact with the map, sprinting to move around quicker is emblematic of run and gun style shooters where the map doesn't matter outside of flanking routes or chokepoints.

Ordinace drops were silly since they meant you could shit out a power up or a power weapon from virtually any location which once again meant that you weren't required to actually engage with and learn the maps design or layout. This and the earlier points reflected in Halo 4's shitty map design where lots of maps were symmetrical corridors with wide open spaces because they didn't need to bother making layouts unique and memorable with how little you're incentivised to learn map layouts

Descoping serves the purpose of visually telling you to get into cover since you're being shot at and also acts as a form of covering fire against long range weapons, you shouldn't be trying to shoot back at somebody who has a clear firing line at you of course you're going to lose if you just sit there and retardedly try to rescope instead of moving.
>>
>>723856087
>If they believe humans are Forerunners why are they killing them?
Because the Hierarchs are power hungry politicians and know that if some species that was actually the inheritors of their gods was discovered, they'd lose all their power. So they hid this from the rest of the Covenant (even other Prophets) and sent their military might on a genocidal campaign.
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>>723825636
>Unironically how did they manage to fuck up a franchise this badly? I don't think there's anything comparable.
>>
>>723865702
Cortana won't be sexy and beautiful, therefore I won't play, period
>>
>>723864572
Fuck man, I want more ODST mods to play AS ODSTs without having fucking third person slathered over everything. CE or 2 with proper ODST implementation would be kinda silly fun. Or even just romping through 3 in the ODST engine without some stupid bullshit attached.
>>
>>723853420
>That doesn't make sense. If the Forerunners believe that Forerunners are Gods, then killing their own descendants is sacrilege.

Replay Halos 2 and 3. the main goal and purpose of the covenant isnt worship in the traditional sense it is to attain godhood, to embark upon the "great journey" Truth even tells Johnson when hes imprisoned that he doesnt see humanity as the gods of his religion while still acknowledging that they are the same species.

>"your forefathers wisely set aside their compassion. Steeled themselves for what needed to be done. I see now why they left you behind, you were weak, and gods must be strong."

also

>"I need you, but that secret will die with us"

Reverence to the forerunners is merely a means to an end to the Covenant to discover and repurpose forerunner tech and embark upon the great journey and more specifically so the prophets/hierarchs reach apotheosis. This is undermined if it turns out the forerunner are still around, because it directly challenges the leadership of the prophets and the foundation of the covenant that, regardless of the reality of what these instillations were meant to accomplish.

if the wider covenant found out about this, the covenant would have collapsed before the human covenant war really kicked off as the rightful leaders of the covenant would be humans, and if they relented midway through the genocide like the Elites wanted and this inevitably got discovered it would have accelerated the great schism which the prophets did not want.

for the lesser species reverence for the forerunner is important as its easy for them to understand but for the prophets it was always about power and control.
>>
>>723864572
the halo sandbox kinda sucks when you scale it up that high, they'd need to add a new tier of supervehicles to make it feel better
t. mod enjoyer
>>
>>723867163
Truth's motivations between 2 and 3 change completely so about 50% of that is wrong. His initial plan was to fire the rings from the Ark so that the galaxy would get wiped out and he would be the sole ruler. He had the elites kicked out of the covenant at the last minute because he knew they'd get pissed about this and would be the sole race to stand against them. He is fully aware of what the Halo rings do and knows they are going to wipe everyone out. It's why his name is Truth. Everything he sells to the covenant is a lie, and he is fully aware of it. Even the other prophets are either willfully ignorant or convinced by his lies.

By Halo 3 he no longer has this calculating and manipulating demeanor and is just a crazy zealot not too different from how Mercy and Regret are portrayed in 2. He never had that level of zealotry in 2 and was always very slow and calculated.
>>
>>723867225
>new tier of supervehicles to make it feel better
I like the Grizzly in SPV3. Also the flying human vehicle in Ruby? Or maybe it was HAVOC? Feels like a hornet but flies like a banshee after you've had 10 beers.
>>
>>723868026
you are missing the point.

the point is the games by the time of Halo 3 are screaming at you that humans and forerunners are either the same species or that humanity are descendants of that species. and it does make sense for the covenant to want to kill them for that fact at least from the hierarchs position regardless if they know the rings true purpose or not.

the lead writer for the games made a chapter in his book that practically spells it out for you, and basically confirms this theory in a QA if the core 3 games werent evidence enough of this theory.
>>
>>723825636
Everything that's happened to Halo is the same stuff that happened to the industry as a whole.
*The talent left for better prospects or retired.
*The replacements have no skills and care more for politics than making fun games.
*The suits have no idea what they're doing because they have no reverence for what they preside over.
*The market is saturated with too many games, which dilutes players, experiences, and has the developers chasing trends instead of inventing trends

There's many more but you get the point.
>>
>>723868248
Oh I wasn't that anon you were replying to just that the game switches up how the prophets actually feel about the forerunners/humans. The other prophets (Regret/Mercy) know that humans are forerunners and were "left behind" because they were unworthy. Truth (in Halo 2) is completely aware that these humans would have just been the Forerunners way to preserve themselves and they weren't left behind. But by Halo 3 he's onboard with the "they were left behind" train. The whole theory that they were left behind was literally concocted by him quickly on the spot when they arrive at Harvest to dissuade the other hierarchs from questioning or saying anything to the rest of the covenant. I know that's what you're talking about in the "Lead Writer" but did you know Staten and Jason Jones basically fucked off for half the game's development. This meant that he wasn't even responsible for the game's story despite the writing credits and it was instead drafted by a committee. The whole reason he fucked off was coming into conflict with other staff so him ticking off Halo 3's story (and I guess, Truth's change of character) came from him just being resigned and thinking "fuck it, that'll do"
>>
there was nothing to do but stagnate lul
>>
You now remember that time Microsoft threw everything behind their Cortana AI.

And then Halo 4 killed her, then Halo 5 made her evil.

You really have to wonder who signed off on that decision.
>>
>>723868548
>but did you know Staten and Jason Jones basically fucked off for half the game's development.
expanding on this, Jason Jones was on sabbatical, Joe Staten was in New Zealand working on Chronicles+the movie with Peter Jackson, and Luke "You Had To Be There" Smith was co-writer on Halo 3 for some fucking reason. Additionally, Marty was completely correct to make the call to kill Miranda and Johnson.
>>
>>723868617
>killed IRL Cortana too
>>
>>723868617
It's ok now we have co-pilot, the most useless AI companion ever. Somehow worse than Grok, Gemini and even 1st generation chatgpt
>>
>>723835850
Judgment was shit but I thought 4 and 5 were okay. The story was completely finished after 3 though and really didn't need to be continued.
>>
I really liked infinite, I just wish it was bigger. Kept adding to the singleplayer.
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>>723868956
5 is underrated. The story was nonsense but it has the best gameplay in the series.
>>
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Halo General leading to Shitfinite's launch was the most fun i've had in this site.
Escharum/Atriox posting was something else.
Only comparable experience was Elden Ring launch a few months later.
>>
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The Halo series' formula should have ended with 3, not ODST or Reach but 3 itself. Then Microsoft should have accepted that Budgie was hard to work with and just move on to using their fuck you money to get the best studios on the market to corner every possible genre with a spin-off. I'm talking about a turn based tactics, real time tactics too (like Men of War), something to the tune of Battlefleet Gothic Armada, attempt a large scale shooter like battlefield etc. They had the good will and resources to experiment because they could always fall back on the "wake me up when you need me" line if business got rough. Instead Microsoft chose to let Bungie make two more games in a rush just to fulfill their contractual obligations while already having a considerable portion of their production team mentally checked out of Halo, and then instantly brought back Master Chief with 343i because they never had cultivated anything else of note out of Halo.
>>
>>723828427
>have the most unique and popular IP at the time
>fucks it up by copying others
Every god damn time
>>
>>723851905
>t. outlier
>>
>>723831802
Rhe sad part is that 343 were big book lorefags and shilled the book crap, yet couldnt write a decent story for a videogame...
>>
>>723868026
IMO the big problem with Truth in 3 is that you never see him talking amongst 'equals', he's either giving fire-and-brimstone threats to humans or preaching to his remaining Covenant troops who believe in the false religion. And in the only time he isn't doing either of those things is right at the very end after literally all of his plans and schemes have turned to dust in his hands and activating Halo for the sake of activating Halo is the only thing he has left (and he knows that Arby 'n' Chief will almost certainly kill him afterwards anyway), so he probably wasn't in the best mental state by that point.

2 had plenty of opportunities to showcase him being a cynical political manipulator, but in 3 he spends the entire game on the back foot desperately trying to not die, he may well have been the same character but you have no idea because the game never gives him an opportunity to be anything other than a raving madman.
>>
>>723870572
Makes sense, since the majority of their books suck too.
>>
>>723870572
>Rhe sad part is that 343 were big book lorefags and shilled the book crap
And I hated them for that
>>
>>723870572
There's a very good reason why Bungie completely and utterly disregarded all books that weren't written by Joe Staten himself.
>>
>>723870653
>in 3 he spends the entire game on the back foot desperately trying to not die, he may well have been the same character but you have no idea because the game never gives him an opportunity to be anything other than a raving madman.

Ah yeah he was very much on the back foot when he broadcasted a message to earth telling them he was going to exterminate them in a holy firestorm. It's the first time you see him in that game and he's far from being on the back foot then, but is already a raving madman. The truth is (lel) that Staten didn't have as much creative control in 3 and Truth's characterization (and plan) suffered as a result.
>>
>>723865702
>I’m honestly more concerned about how badly they’ll fuck up the story
The ultimate subversion of expectations they could pull on us would be them scrapping everything from the 343 era and sticking with the original bungie lore for remakes all the way up to 3. This would be amazing however, so it won't happen.
>>
>>723867163
>>"I need you, but that secret will die with us"
"I admit, I need your help, but that secret dies with all the rest."
>>
>>723870202
>The Halo series' formula should have ended with 3, not ODST or Reach but 3 itself. Then Microsoft should have accepted that Budgie was hard to work with and just move on to using their fuck you money to get the best studios on the market to corner every possible genre with a spin-off. I'm talking about a turn based tactics, real time tactics too (like Men of War), something to the tune of Battlefleet Gothic Armada, attempt a large scale shooter like battlefield etc. They had the good will and resources to experiment because they could always fall back on the "wake me up when you need me" line if business got rough. Instead Microsoft chose to let Bungie make two more games in a rush just to fulfill their contractual obligations while already having a considerable portion of their production team mentally checked out of Halo, and then instantly brought back Master Chief with 343i because they never had cultivated anything else of note out of Halo.

Halo 2 was the intended ending for the Halo franchise
>>
>>723873367
>Halo 2 was the intended ending for the Halo franchise
It ends on a fucking cliffhanger
>>
>>723828690
Based.
>>
>>723825636
People forget around the era of 5, it wasn't just Halo 5 releasing. Microsoft was actively trying to franchise with multiple spinoffs, attempted TV shows, live action special series, pumping and dumping stuff on Waypoint. Pushing out books after books, I think Megabloks was still at least semi popular back then? The multiple attempted toy-lines along-side Megabloks, attempting again to get a movie off the ground.

All while the people in charge of the IP at the time trying to franchise it, didn't really like what Halo originally was, which also led to 5 being Halo for people who don't like Halo
>>
>>723828690
https://www.youtube.com/watch?v=Z4mbxaa3XL8
>>
>Halo was originally going to be a Mac exclusive. Steve Jobs introduced the game at MacWorld 1999
>Bungie sold themselves and Halo in 2000
>Bungie release Halo 1 and Halo 2 for OG Xbox
>Max Hoberman established Xbox Live, SBMM, 1-50 ranking system, online multiplayer on consoles, online Halo state tracking on Bungie.net
>After Halo 2, Bungie now want to leave Microsoft, works up a deal where they fill 3 obligations
>Bucket 1: Halo 3
>Bucket 2: Halo Chronicles
>Bucket 3: Halo 4
>Halo Movie is scrapped, ODST is compensated (8 month development)
>Halo 4 is scrapped, Lee Wilson wants to make Reach
>Bungie leaves in 2010/2011
>MS creates 343 to create Halo content in 2008/2009/2010
>MS/343 outsource Halo Anniversary to Saber, Saber got the contract to develop Halo Anniversary because its CEO 'offered to do it for free' lol
>343 gave Halo PC's Gearbox code base, and not Halo XBox's code base, to Saber
>343 doesn't know how to use Bungie's Halo engine, only the original Bungie devs knew, Marty told 343 that nobody at Bungie would help them lol
>Frank O'Connor retcons Joe Staten's lore and mythos (Humans = Forerunners)
>Halo 4 despised by fans
>Xbox no longer has Halo carrying the brand
>Xbox One announcement is a complete flop and permanently damaged the brand
>Halo MCC was marketed as a love letter for the fans, having H1/H2/H3 on one console, 1080p 60fps with all maps, but completely busted on release
>H1 MCC and H2 MCC based on Gearbox PC port codebase and not the original Xbox codebase
>Halo 5 releases, and if Halo 4 didn't kill the franchise, Halo 5 buried it
>Tom French managed to salvage Halo 5's multiplayer, H5 never got a W11 port
>Halo MCC ported to Windows 10, 343 hires Halo MODDER Sean Cooper (kornman00) to fix the broken port from Jan 2018 - Dec 2023
>Infinite and Series X marketed as a return to Xbox's origins
>Infinite is delayed, released, promised a 10 year plan and is a complete flop
>343 renamed to Halo Studios and is remaking CE in UE5

You are here
>>
>>723873432
Marty, Joe, etc confirmed countless times. Halo 2 was always planned to be the end. Halo 3 was just Halo 2's leftovers. That's why there were only prequel games afterwards.

>Halo Wars
>Halo ODST
>Halo Reach

Until Halo 4, that is.
>>
>>723873994
Ah, I thought you were claiming that Halo 2 as it exists was meant to be the ending. Yeah, generally speaking there's a lot of things left out of all the games that they wanted to put in, Halo 2 was meant to have a warthog run to the forerunner dreadnought and Halo 3, initially meant to be the ending of Halo 2, was meant to have you fight the Gravemind with a scarab.
>>
>>723873943
>Halo 4 is scrapped, Lee Wilson wants to make Reach
This is the only thing that confuses me, was Bungie ever toying with a "Halo 4"? It doesn't make any sense as the story was meant to end with 2, until they couldn't finish the game, and Halo 3 was spent just mostly fleshing out the cut ending from 2. I know the 'buckets' are real of course, but Halo 4 being a Bungie thing at all doesn't match up.
>>
>>723874310
>was meant to have you fight the Gravemind with a scarab.
NTA but I think you're getting your cut content mixed up unless that's an idea cut from both 2 and 3, because from my knowledge you're talking about a set piece that was meant to be from the original version of the H3 level 'Cortana'. When they couldn't finish that level they cut the 2nd half of floodgate, switched the skybox, and made that the release version of 'Cortana'.
>>
>>723874509
Most of Reach's ideas, armor abilities, DMR, new vehicles, etc were planned for their Halo 4.

Lee Wilson was reading the Fall of Reach books for inspiration and wanted to direct his take on the Fall of Reach, which is largely the the first Halo story written.

343 used Reach's engine as a base for Halo 4, hence armor abilities etc appearing in it.
>>
>>723873432
The trouble with Halo 2 is, at it's core it was an unfinished game. The developers have stated on numerous occasions that they ran out of time working on the campaign in order to push it for the release date.

>wall leaning, and there was also talk of ai using flashlights to find you in the dark after you shot out lights, that lighting system was later of course redone

>There was going to be a whole level after Quarantine Zone where you're driving through the labyrinth of tunnels under the ring in a "Forerunner Tank", avoiding the Gravemind's tentacles as they flew past like freight trains.

>In the original script when miranda was in a phantom she spoke with truth. Their plan was to send chief into the pit where the gravemind was and blow him and the flood up

>Strapping a bomb to Chief's back in the chamber directly below the index chamber in the center of the Library

>Flood leader effectively disabling the Ring by living on the trigger. Definitely showing that the flood is winning the 1000 year war with the sentinels on this halo opposed to installation 04's containment.

>the flood invasion of earth being the a layer of the final "act" of the script. Something about "we wanted everyone to end up in the same place at the end". Ultimately, Chief, Arbiter, Truth, Cortana, Gravemind, and Mendicant were all supposed to come together, at the Ark on Earth, and there were a couple twists involved, but that's where it's shrouded in mystery.

>According to O'Donnell, the original ending of Halo 2 had a much cleaner resolution, ending with Master Chief finding the Ark of the Covenant on Earth, then working with the Arbiter (then known as the Dervish) to stop the Prophet of Truth. Marty does have voice audio of the original ending

Halo 2: Developer Commentary Playthrough
https://www.youtube.com/watch?v=sBi_xx26ClM

http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones
>>
>>723874604
No I could swear the gravemind fight was supposed to occur during Cortana instead of blowing the reactor, or maybe as part of blowing the reactor. Point being, a lot of the cooler ideas never made it into the games due to time or technical constraints.

Before anyone points out, no, I don't think 343 will implement any of it in the remakes, they're stripping features as it is. No split screen, no co-op, no multiplayer.
>>
>>723871435
Truth was running from his master plan spectacularly blowing up in his face and was in a race against the clock to uncover the ark portal and get through it before the elites arrived and killed him, Truth was absolutely on the back foot at the start of Halo 3. Also he had no reason to play the cunning manipulator when trying to demoralise the enemy before an assault, and he probably wasn't alone in the room while broadcasting that message so he could easily have been using it to keep up appearances with his followers at the same time.
>>
>>723875084
>>723874604
Truth's VA didn't return for Halo 3 because Microsoft used his voice clips in a trailer without his knowing, and he chimped out over it
>>
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I miss Halo 5 multiplayer, and warzone was so much fun before 343i implemented Achilles armor, which every match turned into a full 16-man team sweat match.

Breakout was so much fun until 343i ruined it and replaced the SMG with a shotgun.
>>
>>723875295
>warzone was so much fun
you are dumb and should feel bad for liking that garbage
>>
>>723875295
>he played halo 5
OH NO NO NO
>>
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>>723825636
Female and scottish management
>>
>>723875523
>DMRs
>Not the MA5B
>Not even the MA5C
WHAT THE HELL IS WRONG WITH THEM??
>>
>>723875295
I enjoyed warzone. It was fun.
>>
>>723875295
>>723875591
Did Tom French really fix Halo 5?
>>
>>723875653
He handles Forge for Halo 5 and Infinite, so yeah I think he did good with that.

https://www.halopedia.org/Tom_French
>>
>>723875798
>Forge
One of the worst things to ever grace Halo.
The fact people still haven't clocked onto this yet is disappointing.
>>
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>>723862762
Completely understandable
>>
>>723876767
this is how we save Halo as a franchise
>>
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>>723877635
You really think it would work?
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>>723852391
Guilty Spark says to chief in the first game something along the lines of "why would you be so hesitant to do something (fire off halo) that you've already done once before?"



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