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Why was this game so boring?

I didn't even pay for it and I feel like I deserve a refund
>>
>>724045617
>>724045713
Samefag
>>
>>724045617
Isn't the Switch 2 Edition the highest rated game of 2025 on metacritic?
>>
>boring
It isn't tho, it's tedious at points, the gameplay is so good but all the gathering is ass, they should have added infinite building as a reward.
>>
>>724045752
>Isn't the Switch 2 Edition the highest rated game of 2025 on metacritic?

I'm playing the Switch 2 version right now. Hands down this is one of greatest adventure games ever made. Pickles my mind how Nintendo ever coded this.
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>>724045617
once you go genshin you simply cant go back to zelda
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>>724045617
>>724045713
Professional victim.
>>
It unironically fixed every complaint people had with BOTW, primarily BOTW's lack of proper dungeons/temples and story, while doubling the map size with the Depths. However, I personally found the vehicle building too overpowered and preferred the more traditional medieval aesthetic of BOTW.
>>
>>724046251
>>724046343
Pedophile
>>
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>>724046251
>once you go genshin you simply cant go back to zelda

lmao Genshin Impact is abosulte shite i first played it on PS4. I was bored as fuck.

Decided to retry it recently when I came to Xbox. It's had years of updates and expansions, bound to be better now huh?

Nope still just a bland glib knockoff of Zelda but without any the of the actual complex design - i.e. the gameplay - i.e. the hard part.

Actual mobile slop.
>>
>>724045617
>I didn't even pay for it and I feel like I deserve a refund

Well, your refund would be $0.00, so you already have it.
>>
>>724046137

I think it's got pretty amazing moments and ideas, but the map and setting being the same as BotW hurts it a lot. I would have enjoyed it a bit more if they didn't insist on making the dungeons feel like takeshi's castle instead of intrincate mazes with locked doors, keys and unique monsters and dangers. Pressing big ass bright interruptors that just lay there in different points of the dungeons didn't help them feel like threatening mysterious places. The caves on the other hand were just brilliant in many ways, and they're exactly what the dungeons should be. I wish nintendo had the balls of having dungeons just laying there in a hidden hole that you explore and ONLY after getting deep enough you realize you're in one of the main dungeons. The main quest story beats in totk never really landed for me and just dragged on forever since the surprise factor was completely gone after visiting those places and characters in BotW.

Also I will never forgive that youtuber puppet Arlo for saying PUBLICLY that he always dropped Zelda during the dungeons because they were too big and menacing and that the new ones are much better. What a fucking moron. He's going to ruin Zelda forever with his extremely shitty opinions.
>>
>>724045617
It's the glaring lack of soul.
>>
>>724046251
Genshin impact's strengths have nothing to do with Zelda's strengths even if Genshin blatantly plagiarized the more shallow aspects of BotW.
>>
because it should have been an expansion pack that released six months to a year after release
>>
>>724046861
>>724046889
Nice sametrannying, snoyric
>>
>>724046395
zelda? could never
>>
>>724047025

I'm this guy >>724046861 and I actually like the game a lot.

I just have some qualms with it.
>>
>>724045617
Easily the worst 3d zelda by far
>>
>>724048952
Nice page 10 bump, pedosnoyric
>>
>>724045617
Needs more porn of Zelda getting fucked by bokoblins.
>>
>>724048952
trvke
>>
>>724048952
TotK Switch 2 Edition is the highest rate game of 2025 lmao
>>
>>724050483
Another page 10 bump? Pathetic
>>
>>724046137
Why?
>>
>>724050585
>No games
>Guys remember botw 1.5?? G guys???
>B but the metacritic score added by all the ninten drones early adopters can't be wrong
That game was pure lazy shit on switch an still is on switch 2
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>>724050672
Why what?

The coding part? Any other developer would shit themselves trying to make the most basic of TotK's systemic interactions work
>>
>>724050854
>TotK
>lazy

lol
>>
>>724050856
Why do people think this? Genuinely asking, because sounds like you don't play many games
>>
>>724045617
>>I didn't even pay for it
faggot with no skin in the game doesnt appreciate what he has
>>
>>724050964
prolly cause of all the devs who came out saying its some of the most impressive shit theyve seen
>>
>>724045617
Ignore the faggot glazers of this game. Its boring because thats what the Zelda franchise.
>>
>>724050964
Name another game offering design and gameplay as comples as TotK. Surely you can name some?
>>
>>724050905
What does that click bait even mean LMAO
Why are you so desperate trying to make some kind of point with all those adds?
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>>724050856
>You can explore a copy of the world that you've seen twice before, a few sky islands and a big barren open world full of shit quests

wow
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>>724051072
>It's clickbait! I refuse to give Nintendo any credit I hate them so much REEEEEEEEEEE!
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>>724051058
>Tendies think totk is complex
LOL!
>>
>>724051090
>seen twice before
???
>>
>>724051090
>menu opens on the exact item he needs

TotK haters are confirmed low IQ retards.
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>>724051141
Still posting fake videos 2 years later LMFAOO
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>>724051050
It's called marketing

>>724051058
>design and gameplay as comples as TotK
What doyou even mean? Gameplay it's not complex at all, and the design is non-existent, that's why there is almost no restrictions
>>
>>724051237
people famously love marketing for rival companies
>>
>>724051161
presumably breath of the wild and hyrule warriors age of calamity.
>>
>NOOOO I DIDNT GET THE STICK OF +1% BOKOBLIN DAMAGE FROM A CHEST THIS GAME IS SHIT
>>
>>724051237
>it's not complex at all, and the design is non-existent, that's why there is almost no restrictions

Kek the absolute state of /v/troon retards. TotK rapes your favorite game and you will never not be mad that no developer will ever come within touching distance of Nintendo.
>>
>>724051331
damn now thats some cope
>>
>game is about muh exploration
>Uses same map as previous one
>No, it's about crafting
>Crafting is completely unrelated to every other mechanic in the game and way slower and less efficient than just playing like botw
So what's next?
>>
>>724045617
I don't play ZELDA to make fucking cars. Combat isn't fun or deep, period. Enemy scaling and weapon degradation is even worse in this game than BotW. Music is sparse, that's boring. I hate "open-ended" puzzles, where a clever solution doesn't work and you can just cheese all of them; that's not fun or satisfying in any way. Story is so shit and the lore is so uninteresting that every game after it is gonna be lame as hell if they're actually connected to it.
>>
>>724051361
Could you stop parroting the marketing slogans and telle why the fuck it's design it's more complex that other games?
>>
>>724051469
>why the fuck it's design it's more complex that other games
all the complexity retard
>>
>>724051314
I don't, I'm just trying to know why these people think totk is so good, but somehow they just can't and keep posting click bait headlines for some reason
>>
>>724045617
When it came out I was playing it like 12 hours a day for a week straight, but then something happened and I lost interest or got open world fatigue. Went back to it to do the last ~30% of the game I had left a little while ago and had a great time. There's just a lot and it may not feel as magical if you've already played BOTW despite it releasing 6 years later.
>>
>>724051508
Such as?
>>
>>724045849
I beat this slop on cemu and cannot tell you a single thing except stamina wheel and sand surfing. I don't know a name of any location I visited, any temples I went to, nor the character designs of any of the bosses. Take away the LoZ coating and it's a woefully mod game. Good underlying mechanics but ultimately no fulfilling reward for completing anything.
Beat all 4 bosses? Congrats, here's the final boss with half health!

BotW and TotK are some of the worst LoZ titles ever fucking made.
>>
>>724046137
>>724051469
you guys should watch this GDC talk with the lead physics and audio directors of the game. They break down all of the technical details behind TotK. Regardless of how the final game turned out, the technical design of it's various systems is really cool. https://www.youtube.com/watch?v=N-dPDsLTrTE
>>
>>724051738
sounds like a you problem nigga unc got dementia
>>
>>724051738
>BotW and TotK are some of the worst LoZ titles ever fucking made.

BotW and TotK Switch 2 Edtions are both the highest rated games of 2025.
>>
>>724051859
I have seen it, but my point is that regardless how easy or difficult its to build the physics engine, it doesn't do much for the gameplay.
Also this claims of " it's a miracle technically" are bullshit, and whoever makes them has no idea of how games work
>>
>>724052187
>highest rated games of 2025
That's not saying much,but what does that have to do with the quality of the game? Millions of flies...
Are you arguing that it's better to live in India than in the west?
>>
>>724052247
I don't know if I would call it a "miracle," but I do think it's cool. I also think you can see how it has influenced other games that nintendo has released since, like Mario Kart World, where basically everything in the world is a physics object that can be interacted with/tricked off of.
>>
>>724045617
It's not, it's been the most exciting Zelda for me to play.
>>
>>724051738
>totk
>cemu
lmao

Anyway you guys wanna see something funny? Anon, I believe you're 100% full of shit and never played the game. To prove me wrong, simply load up your finished save from either game, run clockwise 3 times with link and then open up the inventory menu. That's it. Screen record the whole thing.

>I-I d-deleted t-the g-game
of course you did.... You liars always do. Just load up the game and do the same then on a fresh save
>I-I also d-deleted the g-game and emualtor
sure...

LMFAOget absolutely destroyed, cope and seethe forever giga lying nigger
>>
>>724052363
He’s telling you they are the highest rated games of 2025.
You are unable to argue against it directly.
>>
>>724051416
>>724051465
>>724052363
>>724051738
You got raped, snoyric
>>
>>724052601
The best part is how hard the Switch 2 versions rape PC emulators.

The definitive deluxe edtions of these masterpieces, with HDR 4K / 60fps, with improved textures and draw distance are exclusive to Switch 2.
>>
>>724045617
You metafagged. Just admit it. It's always the same shit.
ToTK is amazing. The sky islands and the depths are awesome. Stop flying everywhere with your meta 2 fans 1 steering wheel device and actually engage with it. This game continously managed to keep my sense wonder and wanderlust going, but you have to play it completely blind.
>>
>>724052363
>highest rated games of 2025
>"what does that have to do with the quality of the game?"
>>
>>724052764
I don't need to argue because candy crash is the most played game and it doesn't magically make it the best game ever. Scores mean shit, specially metacritic ones. If that's all you got to prove your point the conversation ends here
>>
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>>724051120
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>>724052898
I could imagine thinking this way if I were under 18 desu
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>>724052965
>>724052871
>>724052898
And yet a ton of Youtubers would disagree with you.
>>
>>724052965
>Six Ages 2: Lights Going Out mogs botw and totk
Facts
>>
>>724053128
>>724053163
>>724053174
You sound upset you got raped, snoyric ;)
>>
>>724052898
You can't play it blind if you've already played through BotW and did all the shrines twice. It's fucking boring at that point, and it never fixed any of the issues BotW had, they still persist.
I'm not OP, I didn't like engaging with the building mechanics any more than absolutely necessary. I'd fuse shit to my shield to make a skateboard, but that's it(why does shield surfing still damage shields, what's the point of adding it). It's a fast travel sim. I don't find the building fun, so why would engaging in it make the game more fun to me if I don't enjoy that aspect?
>>
>>724053241
>>724053234
>>724053289

Why would anybody care about trannytubers? Especially after you said ratings don't count
>>
>>724053270
Cope and seethe, TotK retcons and contradicts everything about BotW and the entire Zelda lore: https://youtu.be/4unKwPQMoOA?si=IGH8pmgVXQvfDKg9
>>
>>724053337
I accept your trannyscession
>>
>>724053337
Based skitty giving tendies a final trvke
>>
>>724053324
Nigger do you think anon is one person?
>>
>>724053324
Why'd you reply to me? I didn't say anything about youtubers.
>>
>>724053390
>>724053417

This guy is schizophrenic he thinks everyone is the same person, it's not even worth arguing with him
>>
>>724053386
>>724053390
>>724053417
>>724053446

Everybody knows your are sametrannying
>>
>>724053484
>your are
good morning saar
>>
>>724053324
>Especially after you said ratings don't count
No I didn’t, I am not that same anon. Also, which ratings do you think is more reliable? Ones from long time Zelda and game fans who are familiar with the entire series and see how much TotK shits on the whole lore and doesn’t even do a good job at being a direct sequel to BotW, or a bunch of shills and drones on a corporate owned website like metacritic ignoring all of that to wank for money?
>>
>>724046861
>the map and setting being the same as BotW hurts it
fully disagree, it being the same map helps with skydiving and a new experience the franchise hasn't had, inverting your expectations and changing what you think you already know. It's a great idea to do once or twice with a franchise. Most games that have done similar only have a single area or so, like Super Metroid having you return to the area of brinstar you obtained morphball through the final boss chamber. It's a very underrated concept.
>>
>>724053517
>>724053519
See >>724053484
>>
But it's also really sad that Zelda discourse has devolved to TotK good/bad.
The story and lore are just that uninteresting now.
>>
>>724053365
Not even trans, but keep whining about your boogiemen.
>>724053484
>Everyone that disagrees with me is one person!
>>
>>724053289
>it never fixed any of the issues BotW had
Botw had no issues to fix, you're doing what other tards do which is conflate your ideas of what it should have been instead with what it is.
>>
>>724053585
>>724053587
Nice sametrannying. Will you start spamming cp again?
>>
I honestly don't even understand how anyone can claim with a straight face that games like BotW/TotK are bad games. You can not like it, but don't confuse your personal opinion with objective fact. Whatever metric you pick the games excel

>Critical acclaim
Some of the highest rated of all time
>Fan acclaim
Absolutely beloved games by the community
>Sales
Massive sales despite being exclusive games
>Industry acclaim (developers)
Tons of developers and studios praised both games
>Cultural impact
Massive and spawned an infinite amount of games trying to copy it
>Innovation / Originality
Took an established franchise and revolutionized them into some of the most creative and open ended games of all time
>Performance
Stable on weak hardware, flawless on the newer hardware
>Polish
Unbelievable amount of polish for how open ended the mechanics are and how much freedom they give players. It's hard to break the game in any way.
>Fun
Undeniable
>/v/ seethe and cope
8 years and counting


What are you even clinging to when you say the games are objectively bad? It's literally just cope and seethe
>>
>>724053574
The problem is that they could have done so much more with it in TotK, instead it was too empty and bloated. And that’s not even talking about the crap story: https://youtu.be/Vxy_Wi7bIcQ?si=I5PjmV8E9kKxGA55
>>
>>724053693
No, it’s because TotK did a poor job of being a sequel and continuing the narrative from BotW. The problem is that Tears of the Kingdom tries to leave almost everything relating to Breath of the Wild off the table, so that people still have a reason to go back and buy it. So even though the two games two stories should logically be closely tied to each other, Tears of the Kingdom likes to pretend that they really aren't.

This hurts the story more than anything else, because it kind of forces the writers to tackle things with one armed tied behind their back. For example, it's kind of hard for say, Tulin to have a particularly deep character exploration when he's not allowed to talk about his father or anything relating to BotW besides one blink and you miss it blurb about what happened. The same thing applies to the other Sages as well, at least for the most part.

There's more they could've done with the story, if they were allowed to treat it like a proper continuation of Breath of the Wild. Instead, they're desperately trying to make it into its own independent story that just so happens to share a setting.
>>
>>724053658
Retard those posts were 4 seconds apart, you can't post that fast.
>>
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>>724053693
Appeal to popularity fallacy. Also the pic disagrees with you.
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>>724053697
>>724053779
>>724053814
>>724053823
Nice sametrannying.
>>
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>>724052898
I try to diversify my builds but it often feels unnecessary and wasteful, like I try to come up with new contraptions for each problem but traveling with any other thing is just a bad idea, for instance I honestly don't know why they set a timer on the wing.
>>
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>>724053693
You mean the game whose story nintendo were too lazy to write themselves?
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>>724053234
>click bait grifters

They do this with every game retard. Whatever helps you cope.
>>
>>724053697
>they could have done so much more
yeah, but that's an exaggerated complaint. I cannot think of a single game where I didn't feel *exactly* that way. Whatever game you feel is a 10/10 I guarantee we could say they didn't do as much with it as they could have.
>>
>>724053693
Holy based.
>>
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>>724053697
>it was too empty and bloated
>>
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>>724053234
>Contrarian YouTubers
Oh no. Anyway. I can form my own opinion.

>>724053289
I can understand disliking the building system and that would take away from the fun since it's plays a big role but I rarely fast travel, even if I had to go back somewhere I'd just take a different route and discover more shit.

>>724053174
I'm 39 and I quite literally play any game blind. That's how I had to do it growing up and that's how I kept doing it. Just looking up how to get x or y or how to get shit done ruins immersion and satisfaction. Metafagging became the norm somewhere along the way but it's pleb behaviour. I think there's overly handholding players is the worst offense a game can commit. Why would you go out looking for handholding?
It boggles the mind.

>>724053779
>narrative
>story
It's almost as if every Zelda game never cared about continuity.
>>
>>724053984
You can’t just call every single person who gives a negative review of a nintendo game a “grifter” especially when there are so critical reviews of TotK. This whole video sums it up: https://youtu.be/K6OBcQDQ8YY?si=kLBGH7FVEXU44-5d
>>
>>724054085
Gloom hands and phantom ganons are shit replacements for guardians, and traversing the overworld just isn't the same without that lingering threat.
The depths were great when you first enter with limited resources and bad gear, but it's far too little spread over a map that's far too big.
The sky is a big nothingburger, they managed to make skyward sword's sky look interesting by comparison.
Weapon fusing was a bandaid fix to the degradation system, which is still shit.
They sunk a gorillion hours into making the building system but 95% of the puzzles can be solved far quicker with the most simple of constructions.
TotK is the bigger game but I had a better time with BotW because it was new and less empty.
>>
>>724053951
>>724054119
Nobody cares about trannytubers
>>
>>724054119
>>724054192
Pedoric, you lost
>>
>>724054119
>just ignore all the glowing reviews and awards and focus on this one retarded youtuber.

Yikes. Are ya OK son?
>>
>>724053639
Dude you either get two-shot or you barely take any damage with no in-between. The UI is still the same shit originally designed for the Wii U's gamepad, so you have to scroll and scroll, or page scroll a monotonous horizontal list of all the shit you picked up just to use it on an arrow. You can justify weapons breaking in botw, but totk makes it worse with all the rust and fusing; ugly weapons are not fun to use. Parrying is higher risk less reward compared to flurry rush, making it mostly redundant, and even more useless in totk without guardians to reflect. etc. etc.
>>
>>724054323
See >>724054264
>>
>>724054104
>Oh no. Anyway. I can form my own opinion.
Well your opinion is shit and clearly nintendo drone brained. Assuming you aren’t a paid shill.
>It's almost as if every Zelda game never cared about continuity.
Congratulations, you used the worst argument you can make about the Zelda series: https://youtu.be/aQzORdnaYKs?si=zqnx8JwcTPfo1d12

Also TotK was promoted as a DIRECT SEQUEL to BotW, so I think being contextually coherent should have been a bit more of a priority.
>>
>>724054423
More trannytubers, how pathetic.
>>
>>724053779
>story
>story
>story
I honest to god do not give a shit.

The story in Zelda games has always been their least prioritized feature which is a great thing. It will never interfere with the vision for the games which are all built around the gameplay.

>>724053823
This is a retarded argument and it shows you don't understand games and you don't understand stats either. First, it is extremely common for the first game in a series to outsell the sequel. Most people do not really want to go into a sequel without playing the first game. Go look at the sales of other games with sequels if you didn't know this already. You're welcome.

Secondly, a good game released early into a console's lifecycle will ALWAYS have more distributed sales over time then one that releases later. BotW was a launch title. Nobody had a switch when it came out, so it sold basically as much as the console did. As more people bought the console, they would also get the game, which is why the game had such good "legs". So it makes perfect sense that the game's sales would follow along the console sales over time. TotK released super later into the switch's life. Most people already had the console and had already played BotW, which is why it sells more and faster initially and then drops off. There were not that many switches sold after the game came out, and when they do sell, it makes sense to start with the first game of the franchise This should not be surprising and yet here we are.

>>724053951
>twitter retard
lmao
>>
>>724054423
Nobody will watch your shilled goyslop
>>
>>724045617
was it really that boring? i find basically every game boring so i don't know
>>
>>724054323
>You can justify weapons breaking in botw, but totk makes it worse with all the rust and fusing; ugly weapons are not fun to use.

Actual brain dead. TotK fixes all the complaints about BotW's combat (and even those were subjective)
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>>724054273
I don’t give a fuck what bought and paid corporate shills say, they are just trying to make TotK look better than it really is, or do I need to remind you that Nintendo is now charging overpriced slop games? https://youtu.be/l5aJhRk2kf0?si=T03SpBxg7NgUE2Yf
>>
>>724051058
>>
>>724054502
I'm watching it
>>
>>724054423
>Also TotK was promoted as a DIRECT SEQUEL to BotW, so I think being contextually coherent should have been a bit more of a priority.

It is. You clearly never played it. What are you confused about?
>>
>>724054493
Cope: https://youtu.be/F3Jg3oXOTEQ?si=mShdkkstD2JjKG97
>>
>>724054578
>TotK fixes all the complaints about BotW's combat
Lol no? It's nearly exactly the same.
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>>724051058
Xbox 360 btw
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>>724054676
>I have no argument or thoughts of my own so here: my opinion is the same as this youtuber
i don't care about mindless sheep like you
>>
>>724054323
>Dude you either get two-shot or you barely take any damage with no in-between.
It depends on the enemy and your equipment, I'm not sure what you're getting at.
>The UI is still the same
Not quite the same, and also this is a very petty nitpick to have. Why would you even change the ui from a game to its sequel in the first place, it's not necessary.
>you have to scroll and scroll, or page scroll a monotonous horizontal list
This is probably the only issue the game has, but there are a few pieces of QoL that mitigates it. As soon as you pick up an item, opening the menu goes right to the newly picked up item. Whatever you last used is where the cursor is as well, if you want to use the same item. I will give you this one, but a single flaw like this doesn't detract from how good the game is overall.
>You can justify weapons breaking in botw, but totk makes it worse
This is just patently false. The fusing system opens up an entire customization mechanic to craft your own weapons. The reward for beating enemies and bosses isn't just an item, it's your choice in what you wish to create.
>Parrying is higher risk less reward compared to flurry rush
Parrying costs zero durability, if you successfully parry you can potentially keep your shield forever.
>>
>>724054769
Eric, reusing the same images only proves it's you
>>
>>724054769
wtf I thought Nintendo invented vehicle building?
>>
>>724054626
Where to begin: as a direct sequel to Wild it contradicts many things, such as how the Zonai were described as being more barbarian-esque (as implied by the description for Link’s barbarian outfit) in Wild with no connections to the Sky or the royal family of Hyrule and its founding, or more blatantly with the new Ganondorf which contradicts everything that was stated about Calamity Ganon in Wild: Being the original Ganondorf from Ocarina of Time who -after getting killed several times- took the form of a very powerful vengeful spirit — but then Tears retcons the calamity into being just a glorified Phantom Ganon of an entirely new Ganondorf that wasn't even killed but rather only sealed by Rauru until awakening in the present.
>>
>>724054832
>>724054850
See >>724054813
>>
>>724054706
TotK incentivises combat because you can visually look at an enemies head and SEE the type of weapon reward you'll get.

Even a shitty low level sword can now be fused with a monster part to make something massively powerful.

Durability is no longer an issue because the player will WANT to keep making new and more powerful weapons.

Rewards for exploration and combat and infinitely better and the new abilities vastly increase the amount of engagement options open to the player.
>>
>>724054905
>has no argument.
>>
>>724054850
You're a fucking retard making up your own retarded head canon.
>>
>>724054910
>the player will WANT to keep making new and more powerful weapons
this cannot be stressed enough, a player actually has a hand in creating a great reward for their efforts
>>
>>724054953
Meant for >>724054769
>>
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>>724054771
You are a mindless nintendo and corporate sheep.
>>
>>724054850
>They didn't keep the lore consistent throughout different games!
anon, how new are you to zelda...? They have never ever cared. They will always do whatever they feel works best in that individual game, and then have references to other games just for fun. You expected them to maintain consistency with the lore they made up in 1997? It's a massive series of games, if you have to maintain story cohesion throughout a 40 (FORTY!) year franchise you're going to box yourself in more and more.
>>
>>724051050
First it was
>no game has done building things like this before!
Then that got before by banjo nuts and bolts. Next was
>but the physics interactions are genuinely insane! Look at how this physics bridge with a wheel attached unravels, I couldn't even begin to think of how to code that!
Then some random indie developer put the exact same thing together in 15 mins in Unreal Engine 5. Their last cope was
>but they are using a special in-house physics engine they designed from the ground up!
But the credits showed they were literally using Havok physics. The rewind mechanic has been in games since the fucking 2D era. Those "devs" were just fucking retards whose expertise probably ends at "unity youtube tutorials."
>>
>>724054961
You clearly never play BotW.

The problem is that Tears of the Kingdom tries to leave almost everything relating to Breath of the Wild off the table, so that people still have a reason to go back and buy it. So even though the two games two stories should logically be closely tied to each other, Tears of the Kingdom likes to pretend that they really aren't.

This hurts the story more than anything else, because it kind of forces the writers to tackle things with one armed tied behind their back. For example, it's kind of hard for say, Tulin to have a particularly deep character exploration when he's not allowed to talk about his father or anything relating to BotW besides one blink and you miss it blurb about what happened. The same thing applies to the other Sages as well, at least for the most part.

There's more they could've done with the story, if they were allowed to treat it like a proper continuation of Breath of the Wild. Instead, they're desperately trying to make it into its own independent story that just so happens to share a setting.

This alone is probably why Zelda games need to be either in a different region or time period from each-other. Because unless you're going to make it a proper continuous serial narrative, you're going to run into issues like this one.
>>
>>724054781
>Parrying costs zero durability, if you successfully parry you can potentially keep your shield forever.
That's not very relevant, your enemy will still be alive. It's a much shorter window to pull off and if you fail you get hurt or lose your shield, and if you succeed there's not much you can capitalize on comparatively. Compare that to flurry rush, where most of the time you will pull it off, and it's a bunch of free damage on the enemy nearly every single time.
>>
>>724055035
>n-no y-you're the s-sheep!
>Here are some more opinions from other people to prove it
impressively retarded
>>
>>724055136
>That's not very relevant
I don't see why not, it's a good reason to parry. You stun an enemy, and you can potentially keep using your shield for the entire game.
>>
>>724055171
goy cattle
>>
>>724055126
The school in Hateno teaches about the Calamity though, and they mention the mechas and sages
>>
>>724055076
TotK is supposed to be a DIRECT SEQUEL to BotW, do you see Spirit Tracks contradicting Phantom Hourglass or Wind Waker? (Or PH contradicting WW?) Or Majora’s Mask contradicting Ocarina of Time? Or WW and TP contradicting OoT? You clearly didn’t pay attention.
>>
>>724055082
you're missing the point. what's impressive is how well it works, how polished it is, and how well it integrates with the rest of the game. It's also a single mechanic in a game with tons of mechanics. If you want you can even completely ignore it.

You sound like those retards that pointed at weird useless phones that did touchscreens before the iphone. It doesn't matter if you technically did something similar but did it wrong first, it matters when you get it right.
>>
>>724054850
>the Zonai were described as being more barbarian-esque
It's because they were so prestigious as to live in the sky and so long ago that people made that assumption about them with the few bits of evidence they had of their existence
>>
>>724055126

>You clearly never play
Pajeet
>>
>>724055197
Don't ignore the rest of the post. None of that matters because you're just going to go grab the most durable shield you can find, i.e. Hylian Shield or otherwise.
>>
>>724055249
Yes to literally all of those. If I give specific examples, will you shut the fuck up and post "I'm a little wrong faggot" for me?
>>
>>724055249
Zonai aren't some prominent aspect of Botw, they show up in a few lines of dialogue of archaeologists and in some item descriptions.
>>
>>724055302
>Don't ignore the rest of the post. None of that matters
ironic isn't it, you ignored most of what I wrote two comments back.
>you're just going to go grab the most durable shield
If you parry you do not need a more durable shield.
>>
>>724055219
And yet it’s only ever called “the calamity”, never calamity ganon, which TotK tries very little to connect with Ganondorf. the calamity is barely acknowledged in TotK, which has always felt bizarre. The only direct mention tying Calamity Ganon to TotK comes from Impa which was vague, unsatisfactory, contradicts what was said in BotW about Calamity Ganon being OoT/TP Ganondorf, and was easily missable.
>>
>>724055416
What tranny tuber did you get that lie from?
>>
>>724055273
That’s a dumb way of saying retcon.
>>
>>724055412
You don't gain anything from parrying in combat over flurry rush. Dumb nigger.
>>
>>724055416
>the calamity is barely acknowledged in TotK
if I lived in that setting I wouldn't want to talk about it either
>>
>>724055485
>>724055463
See >>724055451
>>
>>724055463
They didn't retcon, there's not enough there TO retcon
>>
>>724055259
It doesn't integrate at all with the rest of the game. That's highly subjective because it feels completely tacked on to me and I avoided it whenever possible and still completed the game.
>single mechanic in a game with tons of mechanics
None of the other mechanics are novel. It's all thing that have been done before and most times not even as good as older implementations. The combat is trash compared to 90% of action games, the climbing is slow and tedious, the weapon degradation was too quick and caused inventory clutter, they couldn't even come up with a wheel of items to combine with your arrows, instead you need to scroll through a massive horizontal list. I was a zelda fan until botw, thought totk was overall an improvement but it is still just an "ok" adventure game. I have no clue why since the switch launched Nintendo has an absurd amount of delusional praise.
>>
>>724055548
>It doesn't integrate at all with the rest of the game.
That's highly subjective
>>
>>724055350
And yet what is shown and said of the Zonai in TotK doesn’t match up what was implied about them in BotW. the Zonai were the worst lore retcon & aspect from ToTK
>>
>>724055548
>>724055631
See >>724055451
>>
>>724055607
That's what he fucking said.
>>
I dont really care what any of you are bitching about and I did not read the thread. I am just here to share this video I found on youtube of BOTW with ultra graphics and ray tracing.

https://www.youtube.com/watch?v=-9qWskoiqGY

It looks amazing. I wish Nintendo would stop using underpowered machines. The aesthetics shine so much more with stronger hardware, greatly enhancing the experience. Looks magical. The only flaw is still draw distance. Look at the foliage spawning as you get closer. Thats so fucking gay.
>>
>>724055493
Keep trying to handwave away lazy writing.
>>
>>724055607
>man, I sure wish I didn't need to stop and slowly build some shit in the middle of my adventure, ruining the pace of the game
That's what I mean. And (mostly) every situation the games tries to make you build in, you don't even need to. It felt like a huge gimmick.
>>
>>724055548
This is such a retarded argument I don't even understand it. The game works great as a combination of all of its parts. You're taking single mechanics and pointing to some game that did something similar as some sort of GOTCHA as if that invalidates the entire experience of the sum of its parts. Then you move on to little nitpicks because even you're unsure of what you're saying.

What are you even trying to say? The game is bad because individual aspects of it exist scattered in dozens of other games? Because the interface isn't ideal?

The final sentence really is the best part:"WHY IS EVERYONE WRONG EXCEPT FOR ME?". You're sooooo close.
>>
>>724055698
Sametrannying won't save you
>>
>>724055712
Dont involve me in your sissy arguments. I don't care.
>>
>>724045617
show me an open world game with better gameplay mechanics.

near all the others are "kill + traverse" on repeat.
>>
>>724055685
>GUYS! THIS GAME LOOKS BETTER ON 4 THOUSAND DOLLAR MACHINE THAN IT DOES IN A 2017 PORTABLE TABLET!
absolutely insane insights from this guy, thanks for adding your retardation to the discussion
>>
>>724055824
Literally any Ubisoft open world game has better mechanics.
>>
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Okay since the shills have no real arguments and are now just accusing us of all being one person, I am just going to post some pics.
>>
>>724055631
Breath of the Wild
>The Zonai appear to have vanished a long time ago. Many of their relics are tied to the Ancient Shrines, and their powerful Barbarian Set is gifted by the Monks found in Ancient Shrines at the heart of three massive mazes: the North Lomei Labyrinth, the South Lomei Labyrinth, and the Lomei Labyrinth Island. The mazes themselves appear to be related to the tribe, but their exact relationship remains unknown.
Inventory description
>"Armor once favored by an ancient warlike tribe from the Faron region. The war paint bolsters your fighting spirit and raises your attack power."
> "These leg wraps were favored by a warlike tribe from the Faron region long ago. They're adorned with traditional markings that bolster your fighting spirit to raise your attack power."
>"A helmet once worn by the warriors of an ancient warlike tribe from the Faron region. Wearing it draws out your inner animal, increasing your strength and battle prowess."


Point out the retcon. Also we could do some whataboutism for the older games too.
>>
>>724055776
>>724055848
>>724055854
So you have been reduced to spamming, eric
>>
>>724055848
PFFFTAHAHAHAHAHAHAHAH!!!!!!
>>
>>724055745
Wow, it's like arguing with a child. No, it doesn't work at all in combination or individually. Take your reddit spacing underaged retard ass back.
>>
>>724055686
It's taught in the school as a history lesson, and it's a recent catastrophe no one wants to bring up. This isn't the win you thing it is.
>>
>>724055930
>immediately lusts after kids
Pedophile
>>
>>724055930
>no it doesn't! you're all wrong except for me
okay buddy

Please refer to my earlier post: >>724053693
>>
>>724055698
>That's what I mean.
What I mean is that's highly subjective, any opportunity to slow down and problem solve tickles my Zelda fancy. This series has always had a slower pace, so idk why you want it to go so much faster in the first place. There's genres of games where you run fast and just attack through enemies, Ninja Gaiden 4 just came out, and the guy who created the franchise just passed away go play that.
>>
>>724055885
Nothing about the Zonai in TotK are barbarian-esque. Heck, the description of the barbarian armour is even changed in TotK to have no mention of the zonai or faron. Did you even bother to read the armour description in TotK?
>>
>>724045617
Reused the same map and the additions were low effort. Zelda without exploration is like mario without platforming.
>>
>>724055745
No im saying there is nothing amazing from a technical sense, it's a game that threw a bunch of concepts that have already been done before, made them a little polished and passable quality, then it gets praised like they are innovative programming geniuses when there is nothing impressive about it besides it being the first AAA title that decided
>yeah lets just throw ALL THIS SHIT in
And it does end up feeling exactly like that. Just a bunch of shit. It does not even feel like a zelda game anymore. Retards like >>724051058 legitimately think the game is "complex"
>>
>>724055964
Funny because in BotW everyone had no problem bringing it up, considering that Calamity Ganon wasn’t doing anything really destructive currently and armageddon happen a century ago.
>>
>>724055930
It really does work though. I could write a thesis on why the crafting mechanics in the game are great. I could maybe meet you in the middle and say they seem like they belong in a Starfox game better, but it's not like they don't work great in Zelda. That Starfox game I theorize about would essentially be a Zelda game anyway, a successor to Starfox Adventures.
>>
>>724056076
>Nintendo ignores scope creep
Kek
>>
>>724056067
You're very fixated on the word barbarian, this is an armor that is adorned for war. They even wear it in Totk for crying out loud.
>>
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Here is another example of TotK Ganondorf contracting what was said about Calamity Ganon in BotW.
>>
>>724056076
Are you a game developer? You're not.

So why oh why should I listen to your opinion on how impressive the mechanics are over actual game developers, which praised the game to hell and back? Would you like some links or are you at least capable of using google?
>>
>>724056195
Because it was an ongoing tragedy, they want to put it behind them now. You have just got to be autistic.
>>
>>724056294
Proof? Nothing the Zonai wear in TotK resembles the barbarian armour.
>>
>>724056297
More pedoslop cope
>>
>>724056076
>No im saying there is nothing amazing from a technical sense,
stopped reading, you're pathetic
>>
>>724056348
>Because it was an ongoing tragedy
The dialogue in BotW did not imply that. Every NPC you meet early in BotW as it tells you to go to Kakariko and Hateno basically shrug off the Calamity-impending-doom as "Oh well, things are actually kinda comfy now, BING BING, WAHOO!" and it culminates in Purah up in the Shiekah hut being a "Kawaii FUNNY" character.
That's the tone of BotW/TotK. They're only serious when Ganon is on the screen, and otherwise it's shenanigans or really meandering and pointless dialogue between Zelda or "Champions".
>>
>>724045617
Same.
>>
>>724056358
Are you fucking kidding, you must be joking.
>>
>>724052871
The Switch 2 version runs at a variable resolution from 810p to 1440p. It's not even close to 4k (2160p).
>>
>>724056327
The most viral tweet about the mechanics was from a unity dev who worked on a really trash looking game, and from what I've seen most of the tweets everyone points to are similar. Yeah a bunch of idiots who probably don't even know how a physics engine is coded think it is impressive, since their experience with games that use physics in the first place are botw/totk and like gmod
>>
>>724056297
So a bootstrap paradox is a contradiction? it's a perfect loop too. He heard about thing, he did his own thing, he succumbed to it and became thing.
>>
>>724056475
>>724056472

Sounds like your pedocope flopped.
>>
>>724056475
So is that a yes, you would like some links?
>>
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>>724053693
>Some of the highest rated of all time
Not an argument, india exists

>Absolutely beloved games by the community
False, has never been such a controversial zelda game

>Massive sales despite being exclusive games
Because they are watered down open world games that appeal to the lowest common denominator. And the totk sales were way lower than botw

>Tons of developers and studios praised both games
Again not an argument

>Massive and spawned an infinite amount of games trying to copy it
You wish, name 5. Now turns out zelda created the open world


>Took an established franchise and revolutionized them into some of the most creative and open ended games of all time
Yes in the same way every fucking franchise got revolutionized into being open world now KEK


>Stable on weak hardware, flawless on the newer hardware
Is this bait or what?


>Unbelievable amount of polish for how open ended the mechanics are and how much freedom they give players. It's hard to break the game in any way.
Yeah, a stick is a way better game because of the freedom it gives to players and how open ended it is

>Fun, Undeniable
Its the most boring and uninspired zelda ever


Stay strong sister
>>
This is the fastest totk thread in months, did a new brown schizo start seething over this game?
>>
>>724056603
Eric, what did India have to do with ratings? I guess the goysloptubers haven't explained something properly and now you are incoherent
>>
>>724055548
>instead you need to scroll through a massive horizontal list
This is how everyone knows you're shitposting.
>>
>>724056650
Im ok with you coping with that autism, you can reply as much as you want
>>
>>724056705
He's right thoughever
>>
>>724046137
>>724050672
>>724051859
>>724050856
>>724050964
Nintendo paid for the latest version of the Havok physics engine. What you have to understand is that most tendies game exclusively on Nintendo hardware, and most of them don't even play 3rd party games. While most of us were wowed by the havok physics in Half Life 2 in 2004, tendies didn't get this experience until Zelda: Tears of the Kingdom in 2023. And because tendies are so out of touch they thought that this had never been done before and that it was a new innovation and technical marvel created by Nintendo.

Nintendo literally caught up to the rest of the industry 19 years later and becauase tendies are so sheltered they praised Nintendo for being "revolutionary".

You can't make this shit up.
>>
>>724056603
>Not an argument, india exists
......what? India doesn't influence critical acclaim, rajesh
>False, has never been such a controversial zelda game
never been a more popular one
>Because they are watered down open world games that appeal to the lowest common denominator. And the totk sales were way lower than botw
cope and seethe, sales are there
>Again not an argument
sure it is, cope and seethe
>You wish, name 5. Now turns out zelda created the open world
genshin impact, immortals phoenix rising, legends arceus, sonic frontiers, horizon forbidden west, elden ring
>Yes in the same way every fucking franchise got revolutionized into being open world now KEK
KEK you agreed with me
>Is this bait or what?
no
>Yeah, a stick is a way better game because of the freedom it gives to players and how open ended it is
like the stick up your ass, yes
>Its the most boring and uninspired zelda ever
nah

cope and seethe for 9 more years niggerfaggot
>>
>>724056449
> "The return of Ganon looms a dark force taunting us from afar. I must learn all I can about the relics so we can stop him. If the fortune-teller's prophecy is to be believed, there isn't much time left.
>"The appointed knight, gravely wounded, collapsed while defending the princess...And thus, the kingdom of Hyrule was devastated absolutely by Calamity Ganon."

>"I assume you caught sight of that atrocity enshrouding the castle. That...is Calamity Ganon. One hundred years ago, that vile entity brought the kingdom of Hyrule to ruin. It appeared suddenly and destroyed everything in its path. So many innocent lives were lost in its wake. For a century, the very symbol of our kingdom, Hyrule Castle, has managed to contain that evil. But just barely. There it festers, building its strength for the moment it will unleash its blight upon the land once again. It would appear that moment is fast approaching."

???
>>
>>724056403
Nigga havok literally does all the heavy lifting by default, wow they made a grid of sockets on each mesh to connect physics joints to! Revolutionary. If it hadn't been before. What do you think the ascend ability is impressive too?
>sphere trace straight up, add all hits along the trace to an array, get closest hit that has space above it for link's capsule, there's your exit point
And I'm not even a professional game developer.
>rewind/recall
>every so many frames (probably runs at like 10-15fps) add rewindable object transforms to an array
>delete any entries older than the max time allowed for a rewind
>run back through it and interpolate the transforms so it doesnt look glitchy until you either stop rewinding or end it early.
>>
>>724056747
>>724056749
>>724056776
That's not how havok works.
So I was right, and the goysloptubers didn't give you an argument, kek.
explain the relationship between ratings and India
>>
>>724056837
>>724056776
>tranny doesn't understand havok
Kek
>>
>>724056749
He's not. Your menu opens to the last item used, and can be sorted by most used or last used items with a single button press.
>>
>>724056297
None of this is in the game you fucking moron. Nor does it contradict TotK.
>>
>>724056603
God, "open-ended" games are why I don't like new nutendo. Odyssey, BotW/TotK, Bananza, MKW don't appeal to me. Kirby looks fine I guess, I hope Metroid isn't dogshit, it really needs structure to function.
>>
>>724056776
Havok physics was paired with immersive simulation, thoughbeit
>>
>>724056931
See >>724056898
>>
>>724056472
You can stop lying at any point you know
>>
There’s nothing to do in the game. There’s no side quest that are interesting and puzzles either. The only the game allows you to do is either get more costumes or get more batteries. That’s it. Shrines too
>>
>>724056837
Havok isn't a thing they plugged into the game that assembled everything for release. They created the entire game, and gave it some physics. That's not even what impresses people about the games, it's the immersive sim elements they made.
>>
>>724056898
You can literally fork it into unreal engine and use it yourself. People do the same for unity. It does do virtually everything totk does with physics. And it's easy to work with.
>>
>>724056931
You must have HATED Super Mario 64 and Ocarina of Time. Those are both as open ended as Bananza and Odyssey. Lol at MKW, you're NEVER forced to engage with the open world, it's a fucking kart racer. Keep parroting shitposts.
>>
>>724057030
>>724057040
Not how havok works, Eric
>>
Zelda became a zombie franchise from Skyward Sword onward
>>
>>724056475
>Hey chatgpt destroy this dumb motherfucker for me

Key Developers Quoted (by Studio):
From Major Studios:

Josh Scherr (Naughty Dog - Uncharted 4, The Last of Us 2): Asked "how in the f*ck did you make this" and praised how the game runs with "little to no noticeable jank" GamesRadar+
Shayna Moon (God of War team at Sony Santa Monica): Called the physics-enabled objects impressive and noted "polish is a lot more about bug fixing and minor design and visual adjustments to take a game from good to great" GamesRadar+
Mike Profeta (Bungie): Praised how "organically all the things they do work together" and the deep physics system GamesRadar+
Aadit Doshi (Rocksteady Games - Batman Arkham series): Compared it to The Last of Us Part 2's rope physics, calling it "awe-inspiring to be able to confidently present the player with a stack of blocks that are linked with chains that move in accurate ways, without clipping" Mezha.Media

From Indie/Smaller Studios:

Gregorios Kythreotis (Shedworks - Sable): Called it "incredibly impressive on a technical level" with "seamless air-to-ground-to-Chasm movement on a console as old as the Switch" GamesRadar+
Rami Ismail (Vlambeer - Nuclear Throne): Said "making that interface playful and joyful and creative and accessible is an absolute feat of game design" GamesRadar+
James Silva (Ska Studios - Salt and Sanctuary): Said "nothing about the physics engine seemed to have come from mortal hands" GamesRadar+
William Armstrong (game developer): Posted viral tweet saying "No physics engine I ever worked with could do this easily" about the bridge physics GamesRadar+
An anonymous engineer: "From what I've seen, their physics system is incredible. I worked in medical simulation and we were trying to do rope... The fact that in TOTK you can join together multiple platforms and then move and rearrange without forming gaps between them is absolutely mindblowing for me. And it runs on Switch." GamesRadar+
>>
The guy who’s calling everyone Eric has probably never played a single Zelda game outside of this once. He’s been spamming since 2023
>>
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>>724056837
>What do you think the ascend ability is impressive too?
Yeah, because it was a debug tool the dev team were using while making the game. They determined it to be so much fun to use they put it in the game for players to use.
>>
>>724057030
>There’s no side quest that are interesting and puzzles either.
Cool lies.
>>
>>724056776
You're a retard who understands jack shit about video games. You have to huddle on this shithole pedo board while the ENTIRETY OF THE GAMING INDUSTRY marveled over TotK.
>>
>>724045617
because nintendo knows their tendie cattle will slurp up the blandest, most dogshit slop
>>
>>724045617
zelda: nuts and bolts is something literally fucking nobody asked for, that's why. botw has a beautifully crafted world but it's got the skyrim problem of
>wide as an ocean, deep as a puddle
and this game doesn't do anything to rectify that.
>>
>>724057075
>>724057094

Sametrannying
>>
>>724056903
>an be sorted by most used
I love this game and I didn't realize this, 10/10
>>
>>724057059
Weren’t you ban like 5000 times or something? I used to tell other schizophrenics in other boards how you were my favorite like the carrot fag in /opg/
>>
>>724057137
>>724057142>>724057186

Nice sametrannying
>>
>>724057131
>You have to huddle on this shithole pedo board
that's why you niggers should be cast out, you're the subhuman shit-eating pedophiles ruining it
>>
>>724056931
I hope Metroid is open world so you can fuck right off honestly. I enjoy the games, and if you don't then that's great.
>>
>>724057145
>>724057119
At least the carrot is self aware on some level. You’re not unfortunately probably due to Asperger’s caused by God. Sorry
>>
>>724057031
That is exactly how havok works actually. Just like PhysX, Bullet, or Chaos (ue5). Yeah you need to define behaviors like
>this connects here in this situation, add this type of joint/chain/etc in this situation, use these friction/mass/torque/etc values
But that is literally every physics engine. All of the tools are provided to you out of the box. Try playing with a game engine once.
>>
>>724057246
>>724057249
>>724057262

See >>724057212
>>
>>724057050
That's not even true in the case of Oot, because it had structure both narratively and in gameplay. You needed key items to progress, etc. Mario 64 having a hub world was also more interesting.
>>
The virgin carrot schizo

>I LOVE CARROT this is why Carrot will come back to One Piece
>post porn
>gets banned 1000 times

The chad ERICCCCC
>im Eric your Eric will the real Eric please send up?
>gets band 10,000 times
>>
>>724056828
>sales
>ad populum falacy
>legends arceus, sonic frontiers, horizon forbidden west, elden ring
literal just open world games are now botw, ok retard keep baiting
>good performance
so this is really just bait

>like the stick up your ass, yes
yeah I know you have no fucking idea of game design and you are just parroting

keep coping with your only exclusive
PD: its not, has been on pc since day 1 with better performance,res and mod support, but keep shitposting
>>
>>724057262
>thinking tendies have an iota of technical understanding of how videogames work
>>
It’s good to know my favorite schizo on 4chan is defending the worse Zelda game like Pokemon ZAZA in the big 25

Instead of like goals

Kek
>>
>>724056845
>explain the relationship between ratings and India
ad populum falacy
>>
>>724057340
>has been on pc since day 1 with better performance,res and mod suppor
wrong, it was availible since day -14
>>
>>724057340
>>724057342
>>724057398
Repeating yourself is why you are so obvious, Eric.
Ratings aren't sales, Eric. Are you retarded?
>>
>>724057262
Again people aren't impressed with picking things up and dropping them or stuff rolling away down a cliff, maybe a little bit by ragdoll but that's neither here nor there.

Havok isn't responsible for climbing up cliffs, gliding through the air, setting things on fire, freezing things and melting things, the cooking, the crafting, any of that. Everyone loved that you could hurl a weapon in a thunderstorm at an enemy and it blasted them with a lightning bolt from the fucking sky.
>>
>>724057340
why would i care what an indian niggerfaggot "thinks" LMFAO
>>
>>724057358
Maybe if it did it would be a good game instead 100 costumes lel kek also Link dresses a trannie in both ToTK and BoTW
>>
>>724057410
India isn't popular retard. That trangument makes no sense
>>
>>724057318
>because it had structure both narratively and in gameplay
So just like Odyssey, BotW, TotK, and especially Bananza.
>>
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>>724057318
Botw and Totk have structure, and because they're much vaster games they objectively have a higher quantity of it. Face it, you hate that you can choose where you want to go and the content you want to do in a game that respects the player's agency.
>>
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>>724057131
>I understand things about bideo games because I read le journo articles xD
>>
The virgin tears of the kingdom

>copies and paste the map twice
>nothing to do in game (literally) outside of costumes and batteries

The chad Majoras Mask

>what if we use a 3 cycle since we are under stress and make the game darker and depressing like a true sequel unexpected an-
>>
>>724057462
>>724057428
>>724057530
>>724057549

Totally incoherent
>>
>>724045617
Still buying a switch 2
Keep crying about totk the best Zelda game of all time
This is a Nintendo board
>>
>>724057318
bananza is more WAY linear than mario 64. You have played bananza, right anon? you're not talking out of your ass on games you never played.....are you?
>>
>>724045617
You've got shit taste.
Roll the dice and come back in 5 years, faggot.
>>
>>724057549
Majora's Mask fucking sucks lol
>>
Defending the worse Zelda game in the big 25 because paid kikes gave it a 10/10 when it was really a 6/10
>like Pokemon where the games before were much better and even BOTW just like Arceus wasn’t that bad
>>
>>724057590
You don't understand what I meant by "open-ended" and it clearly shows in all of your replies.
>>
>>724057590
not way more, you have to get a certain number of power stars all the same
>>
>>724057318
>SM64
>more structured than Bananza, the game that follows a linear, ever-present storyline
Just say you don't know anything about the game.
>>
>>724057603
You don’t need to same fag you’re replying to everyone already everyone is Eric schizo
>>
>>724057652
>I know critics love it and fans loved it and it sold a lot and developers praised it and it influenced gaming forever and we talk about it daily for 9 years but it sucks actually
okay anon
>>
>>724057652
If Botw is a 6, then what does that say about other games. No, your favorite game is not comparable to a 6.
>>
>>724057740
Because it did suck lol. That’s ironic because since 2023 you have been absolutely seething and I mean seething if TOTK gets even a hint of criticism because you associate a video game made for children as your life
>>
>>724057652
It's the newest pproduct, bro
the cattle's gotta consoom and give profits to their beloved corpodaddies
>>
>>724057684
You clearly don't either, if that's the case. Also, you're replying to multiple people, you fucking half-wit.
>>
>>724057729
dude, get it through your thick skull Majora's Mask sucks
>>
>>724055845
> 4 THOUSAND DOLLAR MACHINE
Is not that expensive unless you are retarded, which obviously are.
>>
>>724057684
i know more about gaming than you ever will.
>didn't answer the question
you never played it lmfao please fuck all the way off nigger
>>724057695
yes way more you retard, you haven't played it either have you? bananza is basically a linear game where you have to play specific goals in levels one after the other. in mario 64 you can skip literally anything other than the first star in the first level and the bowser stages
>>
>>724057801
weak b8
>>
>>724057086
>writer
>producer, associate producer
>did not work on any games utilizing rigid body physics engines, his own profile says he specializes in "economies, character abilities"
>combat programmer who got fired

Every single small developer in the list is a literally who or has only worked on 2D games where box2D is the most impressive thing they have available. Nice job destroying me faggot. You literally proved my point.
>>
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The “Eric guy” (the poster repeatedly calling others “Eric,” accusing them of “samefagging,” and dismissing replies as “schizo” or “Indian”) is an archetypal board personality in 4chan culture — a mix of paranoia, pattern recognition gone haywire, and ironic control-seeking.
Let’s build a psychological profile based on his posting style and linguistic patterns.

Psychological Profile

Core traits:

Paranoid pattern-seeking: Sees recurring opinions as evidence of one person (“Eric”) posting under multiple IDs.

Control fixation: Tries to impose narrative order on the chaotic thread by identifying a singular “enemy.”

Ego defense mechanism: Labeling detractors as “Eric” externalizes frustration and protects self-image.

Tribal loyalty: The “Eric” meme reinforces in-group solidarity — he defines “us” by naming “him.”

Low cognitive empathy: Interprets disagreement as deceit, not difference.

Summary:
The “Eric guy” embodies a common 4chan defense pattern: paranoia mixed with irony. By reducing chaos to a single villain, he creates a sense of mastery and belonging in an otherwise uncontrollable, anonymous environment.
>>
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>>724057756
I said TOTK was. ESL? Eric schizophrenic even subconsciously acknowledges how much they copied and pasted and because you got confused with the two doesn’t that mean I’m right?

Checkmate

jew
>>
>>724057787
>my opinion matters over objective reality
okay anon
>>
>>724057798
>I don't understand what I meant by something I said
ok retard
>>
>>724057787
>>724057795
>>724057868

Pedoric
>>
>>724057868
>moving goalposts forever
lmao get fucking rekt
>>
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>Eric anon can’t even tell the difference between TOTK and BOTW

I win
>>
>>724057905
>>724057916
>>724057927
Nice sametrannying
>>
>>724057995
>>724057916
And just like that

Totk


Is
A


Lazy


Copy
And
Paste
Trash
Game
>>
>>724057983
Cope.
>everyone of note praising it is a retard and never actually worked with physics engines, thus don't know what the fuck they are talking about
Was the original goalpost.
>>
>>724057859
>bananza is basically a linear game where you have to play specific goals in levels one after the other
how is it even possible to be this much wrong
>>
>>724057905
Fregoli syndrome is a rare delusion characterized by the belief that familiar people are presenting themselves disguised as others to the affected person. Theories of delusional misidentification have suggested secondary (“organic”) underlying mechanisms; however, the pathoetiology of Fregoli syndrome has not been systematically evaluated. The investigators aimed to compare the neuropsychiatric features of Fregoli syndrome in primary and secondary psychoses.
>>
>>724045617
YEEEEEEP.
Another macaco thread.
>>
>>724055685
>>724057854
>rtx 5090
$2500-$3000
>Ryzen 7 9800X3D
$350-$450

I fucking HOPE the thing runs it well at that price.
>>
>>724058090
nigger name one person who worked on a physics engine without googling it. your goalposts are so fucking absurd it's actually comical.
>>
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>>724058056
>>724058090
>>724058102
>>724058118

nice sametrannying.
no, this thread is
>>
>>724057927
Correct. You just spouted out word that don't mean what you think they mean. Notice how you haven't actually made any defense of what you said. 64 has notably less structure than Bananza, no matter how you slice it.
>>
>>724058102
I literally just finished the game. how am i wrong, exactly? the game is strictly linear where you follow one major objective after another and you cannot skip anything in the main game.
>>
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>>724058212
you got raped
>>
>>724057854
Show an assembled machine with the specs in the video that costs less than that. Keep in mind we need the same mobo, cpu, cooling, ram, and psu as well. And the 5090 FE, not the standard 5090.
>>
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>>724058290
>no argument
I accept your trannyscession
>>
>>724057854
>it's not expensive if you steal it!
no thanks nigger
>>
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>>724058329
you got raped hard
>>
>>724058202
Youre the one rock hard for the "pros" praising the game, and every single anecdote you posted was exactly what im talking about. Eat a dick.
>>
>>724058328
don't forget the controller and screen. fair is fair since the switch has a screen and controller built into the price.
>>
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>>724058290
>>724058364
>>724058368

hmm, you claim not to be Eric, yet you use the exact same images.
>>
>>724058241
The meaning of words varies depending on context, you just assumed the wrong context. You also didn't understand that I wasn't implying the bananza didn't have structure, just that it really doesn't interest me.
>>
>>724058368
there were 8 people in that post, you didn't mention them all. How odd
>>
>>724058249
because it's the same as Mario 64, having to go to bombomb first, having to go to bowser for key, to the water level's first star, ect ect. it's not much different than going layer to layer and occasionally grabbing the vinyl and paying gold to open a layer.

and to top it off it's like why are we having this discussion, Zelda TotK is great and there's spammers left and right.
>>
>>724058368
lmao you are actually retarded. some random engineer who worked on physics engines isn't going to make headlines

remember this argument started because YOU SAID it wasn't impressive. You with your zero knowledge on game dev or physics engines. Yet somehow, no matter how many industry people are impressed by it, your opinion is more important.

just shut the fuck up and cope and seethe foever niggerfaggot
>>
Eric won
Macaco won
Nintendeen won
>>
>>724058329
>>724058429
snoytroon rape victim
>>
>>724058484
Because every one i didn't mention fell into the category of
>2d games only
>literally anonymous
>a guy who talks about medical imaging as what he is basing his impression off of
Read my post. You are the one shifting goalposts.
>>
>>724058573
Dude what a fucking cope. There are 2 mandatory stars and the bowser stages, compared to a strictly linear level progression with mandatory main objectives in each one.

shut your fucking mouth forever on games, what a dumb nigger you are.
>>
>>724058573
>>724058598
>>724058632
>>724058635
anonymous is not a rebuttal, so you got raped to death
>>
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>>724054423
It's my opinion that ToTK is a great game. So was BoTW. ToTK has enough added and going on to be a standalone title. I don't give a shit if you disagree, we can discuss it all you want but you chose insults instead so we're done here.
>le nintendo drone
PC gamer honestly but I own a Switch 2 (had the switch 1 too) and a handful of titles for it.
>Clickbait title Yt vid starts with shilling some bullshit
Opinion discarded and turned off instantly. Zelda games take inspiration from their own games but that's about it. It's clearly not designed to fit in any sort of big overarcing plot, they dropped it during the first few sequels already. This isn't MGS. Caring about Zelda lore is even more pathetic than caring about Fallout lore. It's a kid friendly simple story about the power of friendship lmao. It's not that deep.

It's always the same deal with games that have a lot of player agency. They get knocked down as boring or having a shit story or whatever because there's a certain amount of players that just can't deal with said agency and creativity. See MGSV
>>
>>724058459
>I wasn't implying the bananza didn't have structure
Except you literally did.
>>724056931
>God, "open-ended" games are why I don't like new nutendo ... Bananza
>You must have HATED Super Mario 64 and Ocarina of Time. Those are both as open ended as Bananza and Odyssey
>>724057318
>That's not even true in the case of Oot, because it had structure both narratively and in gameplay
You lying, backpedaling snake.
>>
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>>724045617
It's not boring. It's more like a fisher price toy. Childish. Unfulfilling. Borderline insulting to play as an adult.
>>
>>724058684
you are gay and obsessed with male on male sex
>>
>>724058598
>>724058709
>>724058726

the dick sucking and transitioning competition
>>
every zelda thread is like this its a series which cannot be discussed on /v/
>>
>>724045617
You've upset the cultists.
>>
>>724058769
and yet it's discussed literally every single day. I don't believe there has been a single day on this board that didn't mention botw/totk other than when the site went down
>>
>>724058769
Same goes for Metroid, Mario, and Pokemon. Basically, if it's Nintendo exclusive, it's verboten.
>>
>>724058583
I spooned you exactly how the mechanics work and how you can make them yourself. """Industry people""" who have no experience and do not know the fuck they are talking about do not get weight added to their opinion just because they're famous. Do you take advice from celebrities? Dont tell me you're that retarded or I will feel bad about wasting time arguing with you.
>>
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>>724058598
>Eric won
>Macaco won
>Nintendeen won
>>
>>724058709
Ah yes, the same lazy, nonsensical argument that any idiot can lob at anything they dislike.
>>
>>724058709
Pic related is fun to play with as an adult
>>
/v/troons still raped sideways.

Love to see it.
>>
>>724058704
When I said "open-ended" the context was I was talking about botw/totk and the way totk handles story and puzzles on average. I simply gave examples of new games that don't interest me, not necessarily in those merits but on the idea that they're created during the era of the same mindset that directed totk. Nothing else you replied to implies I'm backpedaling OR lying.
>>
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>>724046251
>once you go genshin you simply cant go back to zelda
Sad but trve.
>>
>>724058668
fucking retard
>>
Jannytranny really likes these garbage threads apparently, over 300 posts now from the mentally ill schizo samefagging OP stuck on repeat making this thread every day
>>
>>724058851
Dude, here's what we're going to do. Since you made the original claim that the physics are bad, actually, despite the entire gaming community disagreeing, I want you to find me someone who has in depth knowledge and experience on game physics engines saying as much. You won't accept the opinion of anyone else, so let's see it. Obviously you own opinion that it sucks is worthless because we know you're not a dev or know anything, really.

I think it's fair to hold you to the same standard that you are holding me, wouldn't you agree?

I'll wait =)
>>
>>724058851
>>724058904
>>724058947
>>724058961
prove your credentials, you said being anonymous disqualifies you ;)
>>
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>>724050585
>TotK Switch 2 Edition is the highest rate game of 2025 lmao
>>
>>724058930
yeah, you snoytroon rape victims sure are
>>724059010
i get you lot are literal sheep, but videogame discussion is way more on topic than the sales figures and cuck porn you are so fond of
>>724059103
fregoli
>>
>>724058990
>copes and seethes
oh no =( the correct answer was:
>damn, you're right anon, i take it back. bananza is in fact way more linear than it appears at a glance, i haven't played it so i didn't know
better luck next time, niggerfaggot
>>
>>724059047
God you're such a insufferable galactic thundernigger. I never said they were bad. Extremely impressive goalpost shift again.
>>
Imagine defending copy pasted game with zero improvements, zero things to do, zero places to visit, because muh building mechas, I was expecting better game than breath of the wild and I got nothing, zelda shitters should be banned from this board
>>
>>724058947
>simply gave examples of new games that don't interest me, not necessarily in those merits but on the idea that they're created during the era of the same mindset that directed totk
>same mindset that directed totk
You weren't claiming nor implying that at all until you were informed by multiple people that Bananza was, in fact, linear. You can go ahead and twist your words all you want, the evidence is right here in front of everyone. If you REALLY wanted anyone to believe your bullshit, you'd have deleted your posts, but your such a total clueless retard I'm sure you didn't even know you could. You blatantly claimed that """"""nu-tendo"""""" makes "open-ended" games, and listed Bananza, Odyssey, the zelda games, and MKW (lmao) as examples. You then claimed that they (the open-ended games) didn't interest you.

Lazy, brainless, dishonest trolling. Enjoy your (You).
>>
>>724059185
Yeah, I didn't think so.... get absolutely fucked dumbass
>>
>>724059149
>videogame discussion
where? there is none in your schizo shitpost threads op
kill yourself
>>
>>724059126
>>724059149
>>724059210
totally incoherent, Eric
>>
>>724058916
Is Crime and Punishment childish?
>>
>>724059225
Its almost time for school; make sure you don't miss the short bus Einstein. Your grades are already low.
>>
niggerjanny
>>
>>724059216
No no, you just don't have reading comprehension skills.
>>
>>724059149
>fregoli
where are your qualifications?
>>
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>>724059210
Building shit is fun but the mechanic is painfully underutilized. Besiege did it better and that's not even open world.
>>
>>724059210
>zero improvements
Being able to modify weapons and shields with literally any object in the game isn't an improvement? Having 1.5 extra maps isn't an improvement?
>zero things to do
Dungeons, shrines, building things, main story, boss battles, and side quests aren't "things to do"?
>zero places to visit
The towns, sky-islands, depths, dungeons, and shrines aren't places to visit?
>>
>>724059324
funny, but i finished my masters in computer science and engineering a few years ago. shitposting from home since it's a slow friday. what do you do, anon?
>>
>>724059296
LISTEN, you fucking shitter, zelda is fucking TRASH, same as mario, both franchises stuck in early 2009 when it comes to games, literally faggots had 6 years to develop modern action jrpg with zelda and they did nothing

nintendo has possibly WORST decisions period when it comes to new games
>>
>>724059424
>>724059482

see >>724059413
>>
>>724059298
It's more like a fisher price toy. Childish. Unfulfilling. Borderline insulting to play as an adult.
>>
>>724059502
>>724059482
>>724059424
total snoyric meltdown. and ironic, considering you post cp and shill asstroonbot
>>
>>724059443
fuck off, this is literally the same shit from botw, nobody want your shitty shrines, nobody sane sees building as an improved gameplay, people want more towns to visit, more secrets, not shitty zonais, not shitty goyroks, not shitty shrines
>>
>>724059482
Thats unfair. I have played other modern Nintendo games and they don't feel as insulting as TOTK. There is something about it that makes it feel worse.
>>
>>724059502
but enough about astroturfbot
>>
>>724059325
what part of this thread upsets you so, corpo niggerslave?
>>724059553
Stay still, property isn't supposed to talk
>>
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>>724059502
You don't play a book.
>>
>>724059601
>this is literally the same shit from botw
No, all of those things are different in this game. May as well claim that BotW is the same shit as OoT, since they both have towns, dungeons, and items. You also ignored a number of my other points.
>>
>>724059465
I'm a game developer. I worked on TQ2 as a contractor
>>
>>724059690
Reading books is a form of play, especially juvenile, banal tripe like Crime and Punishment.

See, this is easy. Just say stupid shit and don't bother justifying it or backing it up. You know that already, though, you're an expert.
>>
>>724059424
I don't really find it fun. I would have preferred that they made horses more interesting, and crafted to world to incentivize using them. I feel like the glider already trivializes traversal and incentivizes fast travelling to elevated places. They balanced this with a stamina wheel, which is something Skyward Sword got criticism for. Instead TotK wants you to build shit, but most people make a hover bike, or stock up on bird gliders and spawn another before the one they're on disappears, which again, incentivizes fast travelling to elevated places, only this either removes worrying about stamina altogether, or has you worry about the battery resource which you have to grind for tedium ad nauseum, which also isn't fun.
>>
TOTK is the only Nintendo game I would compare with Other M. They both treat players like absolute morons. At least Mario has occasional challenges, and the story is retarded on purpose.
>>
>>724045617
it was just botw again. replaying games tends to feel less fun than trying something novel
>>
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>>724059835
>Reading books is a form of play
No it's not.
>>
>>724056776
Tendies really didn’t like this post. You should have went further by stating that open worlds with Ubisoft towers existed since 2007, a full decade before botw too.
>>
>>724059837
They should have given the player the ability to make a permanent vehicle that they can take anywhere.
>>
I liked the change to the desert with the heat mechanic, I wish more games used sunlight like that, it makes it fun to travel thought it
>>
>>724059917
It most certainly is. In fact, reading anything fictional was considered to be a frivolous waste of time when fiction novels began to become widespread. "Play" is the act of engaging in an form of activity for a recreational purpose, rather than a practical purpose. Reading something fictional, unless for some sort of assignment or research, is play.
>>
>>724060018
They did, you just use the Auto-build ability.
>>
>>724060137
You can literally read for practical purposes. Reading is not a game, it's a linear non interactive experience.
>>
>>724060246
>you need to farm for materials
>>
>>724058709
Fetus game fits this bill.
>>
>>724060246
I used that to make hover bikes since I didn't wanted to waste resources.
>>
>>724060258
Yes, and you can play a game for practical purposes, too. What a stupid post. Reading a fiction novel is play unless you are doing it for a practical purpose. You aren't very good at this.
>>
>>724058831
Honestly not a bad thing. Tendies are horrid creatures and I’m glad they can’t discuss their games here.
>>
>>724060293
>basic gameplay is """farming materials"""
I guess you can't buy anything in any game without farming for money.
>>724060336
Same.
>>
>>724060137
>reading anything fictional was considered to be a frivolous waste of time when fiction novels began to become widespread
The Bible was the first popular fiction book and everyone took it very seriously.
>>
>>724060441
It was also not considered fiction, you fucking idiot.
>>
>>724060362
>you can play a game for practical purposes
Example?
>>
>>724059770
i've been arguing with an outsource indian this whole time..... please say it ain't so.....
>>
>>724060425
Yeah, it's only playable on updates where they didn't patch the duplication glitch, to dupe gems and ores for resources, etc.
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>>724060362
Books are not videogames.
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>>724060512
Needing to write a review of a game for your job would necessitate you play it first.
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>>724060507
It is fiction thoughtbeit.
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>>724060541
What? Auto-build only need zoanite, which you should be inundated with if you have even touched the depths for a moment.
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>>724060605
immense effort. very nice.
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>>724060565
Writing the review is the practical activity. Playing the game is necessarily ludic.
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>>724060605
>both Vaush and Synthetic Man have porn of the big goat guy
It's like poetry.
>>
>>724060520
European. But working with Indian code monkeys is a hell you cant imagine until you're forced to do it
>>
>>724060563
Nobody said they were.
>>724060625
I never said it wasn't. But the people who claimed reading fiction was a waste of time (because you could instead be reading important things, like The Bible), believed it to be nonfiction.
>>724060743
Not so. If one does not find the game fun, but still must engage with it to right a comprehensive review (rare, I know), then "playing" the game is a form of work, not play.

All of these replies seem to lack reading comprehension. You should both consider engaging in reading as a form of play to strengthen your reading comprehension abilities.
>>
>>724045617
shit game
>>
>>724060425
What is normal gameplay to you? Specially Zelda? How would you call tracking certain materials and focusing on gathering specifically for a single purpose.
>>
>>724060642
Nigga to expand your battery capacity. I did spend a long time exploring in the depths, but not to look for zoanite.
I dupe gems to buy arrows, armor, and ingredients.
>>
>>724060845
>believed it to be nonfiction
And they were wrong and retarded.
>>
>>724045617
I have no idea how this game series is so popular
>>
>>724060879
>How would you call tracking certain materials and focusing on gathering specifically for a single purpos
You don't do that to get zoanite. You just hit rocks or kill enemies in the depths.

>>724060882
>Nigga to expand your battery capacity.
You find the sparks needed to do that by simply killing enemies and opening chest you find in the depths and the sky islands. How the flying fuck did you need to dupe or grind anything at any point? Stop skipping shit, explore the fucking game.
>>
>>724060845
It is play regardless if you enjoy it or not since you need to engage in spontaneous play. You have be IQ of a sub-Saharan gorilla.
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>>724060362
You are right I guess, but you shouldn't, that sounds dumb
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>>724061089
That's literally farming for materials
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>>724061027
Play A Link to the Past and Ocarina of Time.
>>
>>724061189
MM is better than both tho
Together, multiplied by each other
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>>724060804
horseshoe theory is real
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>>724061101
>It is play regardless if you enjoy it or not since you need to engage in spontaneous play
No you don't. It doesn't need to be spontaneous. Further, if it is required of you rather than being of your own desire, it is work.
>>
>>724045617
Because you're a stupid faggot.
>>
>>724061171
>playing the game in the most basic way possible without repeating any areas of the map is farming
What in the goddamn fuck are you smoking?
>>
OP was anally raped by Pokemon legends and the famitsu thread this week so hes been here in his safe space zelda shitpost thread seething
>>
>>724061089
I wandered the depths using a hoverbike, gathering poes for those statues and looking for chests that had armor, but mainly focusing on the light root shit. I didn't BEAT the game, I did do all of the story memories and fought phantom ganon, and did 2 of the four "dungeons"(air and water), but I only ever had like two batteries and no upgraded armor. Great fairy quest pissed me off so I didn't feel like doing it. I don't feel like picking the game back up because I wasn't having fun.
>>
>>724061403
I did that, and even went out of my way to get most titanite I could, ended up with like 70
>>
>>724061473
>titanite
Huh? We're playing souls games now? If you meant zoanite, were you playing with your eyes closed?
>>
>>724061652
Yeah that shit, I'm tired sorru
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>>724061428
>I wandered the depths using a hoverbike, gathering poes for those statues and looking for chests that had armor, but mainly focusing on the light root shit.
>but I only ever had like two batteries
I genuinely don't understand how. Is this how casuals interect with games? You guys are giving me "I played Mario 64 a little, but I couldn't really see many stars, and the snow place was hard so I stopped, haha" vibes.
>>
>>724061473
kek. Are you for real? Spend a half hour in the depths in any random direction and you'll have around 200-300 easily.
There are nodes scattered everywhere and virtually every enemy drops some.
>>
>>724061428
>>724061825
I also typically avoided overworld combat because, with no upgraded armor, you die pretty quickly, and I didn't want to break any of my good fused weapons on generic mobs over using them on bosses. Maybe I didn't upgrade my health enough, but shrines weren't that satisfying to do either compared to the shrines in botw. Yeah, it's no fucking wonder I didn't have fun with the game, it wasn't designed for me to have fun in it. "you weren't playing it correctly" then why do people praise it for the freedom of expression this game gives you?
>>
>>724061954
Spend a half hour doing what exactly
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>>724061998
Which is also why I mentioned that I dupe shit to spend it on arrows, I'm just gonna kill things from afar if I'm too squishy.
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>>724062128
Wandering. Attack mining camps (shit tons of zoanite), take down Frox (which always have a plethora of nodes nearby), explore and stumble upon even more nodes. There's plenty of other good shit to find in the depths too. If you just fly around you aren't even playing the game, you're just using cheap shit to bypass everything. I laugh at every retard who thinks you have to "farm" in ToTK. If you engage with the game you'll be able to upgrade all your gear to lvl3 easily and be flushed with rupees. Only lvl4 upgrades take a bit of hunting for specific enemies which even then is pretty easy if you use sensor+.
Lvl4 upgrades are entirely unneeded though, so it's only a thing if you want another goal to keep playing.
If you don't think any of this is fun, then you should just play another game. Not everything is for everyone, thankfully.
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>>724059126
>projecting
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>>724062527
yawn
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>>724062923
Just go watch Netflix slop instead bro. Gayming isn't for you.
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>>724063035
I just don't like open world create you're own fun slop
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>>724062527
Ok don't get sidetracked, the problem was getting a permanent vehicle and you suggested auto build, you can't possibly sustain a permanent autobuild vehicle by normal gameplay unless you focus on gathering zoanite which is farming.
>>
>>724062128
Raiding enemy camps, blowing up the occasional mining area, engaging the yiga hideouts and zonai mech towns.

>>724061998
>I didn't want to break my good fused weapons
But you get more and better ones through combat. The weapons enemies hold get better the more content you do and kills you get. The enemies drop better fusion blades as they get stronger, and you will always have far more fusion materials than weapons that you need to use them on. The depths literally hands out sturdier, stronger weapons than average with the spirits carrying uncorrupted shit.
>>
>>724062128
exploring, god forbid in a Zelda game
>>
>>724063180
>you can't possibly sustain a permanent autobuild vehicle by normal gameplay unless you focus on gathering zoanite
You can. Casual collection as you do anything in the depths at all will net you hundreds, and a vehicle will cost you like 3-6.
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>>724063093
>I have no creativity
Okay, plenty of handholding games out there which will tell you exactly what to do and when.

>>724063180
>sustain a permanent autobuild vehicle by normal gameplay
Yes you can. Easily. Laughably easily even. Unless you literally can't go a half hour without flying the fuck around on a hoverbike. Which only costs 9 zoanite to produce, mind you. There's still a horse too for the general overworld. The problem is that you are bypassing everything by flying around which obviously will yield you nothing in the way of materials. Flying around in the depths for 20 minutes means you are passing over literal hundreds of zoanite.
>you suggested
NTA

There's also no point in saving your "good" weapons. There's an endless supply of them as you take out more enemies.
>>
>>724045617
Unironically the only fun franchise Nintendo has is Pokemon. The rest are boring award bait slop
>>
>Porn addicts pirating games and arguing online like fags instead of playing games
>>
>>724045617

I began playing it on launch day, after finishing BOTW, and was burned out by the scope of the new mechanics and the same map. Years passed, now I own a Switch 2 and picked up where I left off. I don't fucking remember the map, and 4k 60fps does wonders for the game. I'm having a blast right now.
>>
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>>724061404
pokemon fans would know a thing or two about being groped
>>
>>724045617
probably because you played BOTW and it's the exact same fucking game with a dumb build/arm mechanic pasted on top.
It's a fine game, but if you spent a large amount of time in BOTW, it's just more of the same.
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>>724064261
>>
tendie slop
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>>724066903
great bump OP
good job samefagging this thread to 500 posts over 8 hours
see you in a few days when you make this thread again
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Because there arepeople who played Skyrim, for tendies, it was babbys first PG Skyrim
>>
Is it true the OP of these threads posts cp in Nintendo threads and the famitsu thread? Why don't the mods do anything about it?
>>
>>724045617
It indeed sucks OP.
>>
Another TOTK thread, another rehashing of the same arguments and pics spammed ad infinitum.
>>
>>724063230
>>724063239
>>724063335
>>724063335
I loved the game, but if I the only "reward" I get out of clearing camps is zonite then it is grinding don't know why that it is hard to accept, the game has that glaring flaw, never said it was bad, just that autobuild requires grinding either zonite or gachapon.
>>
>>724056776
>Nintendo paid for the latest version of the Havok physics engine. What you have to understand is that most tendies game exclusively on Nintendo hardware, and most of them don't even play 3rd party games. While most of us were wowed by the havok physics in Half Life 2 in 2004, tendies didn't get this experience until Zelda: Tears of the Kingdom in 2023.

Not true, BOTW use Havok, but a heavily modified version done in-house by Nintendo. Is not the same physic engine played in Half Life 2, back in 2004

>And because tendies are so out of touch they thought that this had never been done before and that it was a new innovation and technical marvel created by Nintendo.
>Nintendo literally caught up to the rest of the industry 19 years later and becauase tendies are so sheltered they praised Nintendo for being "revolutionary".
Is the interactive physics between pretty much all objects is what make it different, it's more unique rather than revolutionary. The only games that come to my mind that use physics as a key element in game mechanics are gravity rush 1&2, control, portal 1 & 2, Red Faction: Guerrilla, Kerbal Space Program or Outer Wilds, but none come closer to the level of interaction of BOTW and TOTK
>>
>>724071672
>Is the interactive physics between pretty much all objects is what make it different,
You say that, but the game never actually makes use of these interactions. Not when you can just fly over everything with a hoverbike, or skip entire puzzles by flying over walls. what's even the point?
>>
>>724072061
ermmm you're meant to make your own interactions sweaty
>>
It does a lot wrong but the Champion's Leathers is Link's best look in the series and the path to the Wind Temple is high kino.
I just wish the game didn't focus so heavily on being Hyrule Space Program.
>>
>>724067358
No, tendies are the ones spamming cp on non nintendo threads.
>>
>>724072061
Low IQ retard.

TotK absolute rapes your favorite game and makes a mockery of every developer on the planet. They'll never catch up to Nintendo.
>>
>>724072685
>You can even broke the first game in less that 25 minutes
That's the major flaw of both BOTW and TOTK. Why do I have to wait 25 minutes to have freedom? Why can't I do it the moment I start the game? All this talk of making your own fun, but the game staunchly goes out of its way to force me through the tutorial with zero say on my end.
>>
>>724072061
>You say that, but the game never actually makes use of these interactions
>Not when you can just fly over everything with a hoverbike, or skip entire puzzles by flying over walls. what's even the point?
You can even break the first game in less that 25 minutes: Is all up to the player.
>>
>>724072834
Can you breeak the tutorial though?
>>
>>724072765
>That's the major flaw of both BOTW and TOTK. Why do I have to wait 25 minutes to have freedom? Why can't I do it the moment I start the game?
Because you need the basics: Magnesis, Stasis, Cryonis, and Remote Bombs before break the game. Its a narrative AND a mechanical choice, pretty much thats 20 minutes in the plateau is all the backstory you get until you hit the cutscenes explaining the champions things and the lore of each tribe.
>>
>>724073206
>Because you need the basics: Magnesis, Stasis, Cryonis, and Remote Bombs before break the game
Why? Let me break it without those things. Let me leave the plateau and explore. Let me find ways around the world without needing magnesis and stasis. It's actually possible to leave the plateau with proper planning, but the game forces invisible walls everywhere and forces you back with no freedom.

It's a fundamental failing of the game's design of "letting you make your own fun". by enforcing linearity, you're mimicking the "shitty linear zelda games of the past". Which makes the game hypocritical.
>>
>>724072765
It's called good game design. You wouldn't understand.
>>
>>724072912
>Can you breeak the tutorial though?
You need 10 minutes to get through all the first 4 temples breaking the tutorial. 10 minutes is still less than any modern game tutorial.
>>
>>724073434
>>724073427
I can play a game like Minecraft or Terraria and instantly break the game's supposed "progression", and those games are far better designed. No stupid mandatory tutorials or unskippable cutscenes.
>>
>>724073328
>Why? Let me break it without those things.
Because they are a key fundamental part in the game design, pretty much all the physics interactions are tied to them. Without them, is just another open world game.
>>
>>724073631
>Because they are a key fundamental part in the game design, pretty much all the physics interactions are tied to them. Without them, is just another open world game.
Isn't freedom more important than any of that? Let me experiment without them. Let me get lost. Stop holding my hand.

It's honestly as stupid as not letting me break into the gerudo compound unless I crossdress first, and then keeping me out with no fun allowed invisible walls that instantly catch you if you try to sneak in. Literally gerudo's fortress from OOT offered more freedom in how you approached it.
>>
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>>724073328
The Great Plateau and the Great Sky Island are checkpoints designed by the developer to ensure the that by completing them, the player is known to have understood

>the point of the game
>what's expected of them
>the controls
>how combat works
>how the world interacts
>how crafting works
>how to use your abilities to progress

This is what is known in the industry as GOOD DESIGN and what separates good developers from dogshit developers.
>>
>>724073528
I can play a game like Minecraft or Terraria and instantly break the game's supposed "progression", and those games are far better designed.
Terraria and minecraft don't use physics as key game mechanics. That dont make "far better designed" just different designed.
>No stupid mandatory tutorials or unskippable cutscenes.
All zelda games except for the first two had a unskippable tutorial scenario. Maybe just you dont like zelda games, thats all
>>
>>724073528
>I can play a game like Minecraft or Terraria and instantly break the game's supposed "progression"

Both those games are sandboxes. They're not a curated adventure like BotW or TotK.

Another humiliating example of how little you understand about games.
>>
>>724073836
>I can play a game like Minecraft or Terraria and instantly break the game's supposed "progression", and those games are far better designed

Kek no they're not. How the fuck is procedurally genertaed 2D pixel shite "better designed" than TotK?

Do you even know what a fucking video game is?
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>>724073749
>>724073859
>The Great Plateau and the Great Sky Island are checkpoints designed by the developer to ensure the that by completing them, the player is known to have understood
Sounds like handholding you'd find in a snoy game.

>the point of the game
The point is to have fun. If the game is putting up invisible walls everywhere and telling me I'm not allowed to have fun, especially in an open world game, that runs contradictory to the whole affair.

>>724073836
>All zelda games except for the first two had a unskippable tutorial scenario
And wasn't BOTW/TOTK designed to be a return to the original Zelda? They wanted to step away from the tedium and poor game design of post-OOT games, didn't they? So why not imitate Zelda 1 and just let the player run free without any handholding?
>>
>>724045617
I can't believe fanboys defend the plot to this game. How the fuck can anyone not think it's rehashed slop?

BOTW's plot:
>100 years ago, Zelda and the sages failed to seal Ganon. Link must visit the 4 descendants of the sages and learn about this mysterious technological Shiekah race to defeat Ganon!
TOTK'S plot:
>A long time ago, Zelda and the sages failed to seal Ganondorf. Link must visit the 4 descendants of the sages and learn about this mysterious technological Zonai race to defeat Ganondorf!

TOTK is literally beat-for-beat a rehash of BOTW's plot, yet retards think this is good? Why do I never see criticism of this?
>>
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>>724045617
Dogshit arbitrary building system and tools for a game that didn't need it and instead would've benefitted turning BOTW into an actual zelda game. Tying quest progression to a shitty building mechanic will forever be a horrible idea and it doesn't help that they used the same world.
>>
>>724074241
Incase you didn't notice, most discussion of the game that isn't about metacritic and game journos and sales, is just porn dumps. Either crossdressing Link, or showing Zelda's ass. I got this hunch that the game itself isn't really that important in these discussions.
>>
>>724074385
This is something I notice when a game is objectively dogshit but no one wants to admit it. Any discussion of fallout 3 is either bait threads calling anyone who didn't play it trannies or jeets going on the defense calling people who played NV trannies, there is no actual discussion of gameplay or what they like. Then people default to sales and metacritic metrics as a monte and bailey argument.
>>
>i didn't play this game, tell me why it was bad

holy fuck kill yourself what's even the point of this thread you are just a fucking cocksucker giant faggot
>>
>>724074745
A tale as old as time. When they can't defend a game's quality, they deflect to superficial elements like muh sales.
>>
>>724073979
The first thing Zelda 1 does is tell you to read the instructions.

Those who do are going to have a better experience.

As gaming evolved, tutorials are included within the game itself so no external supplemental material is required. Which not stops the player breaking immersion but it's also good for game preservation.

If you think this isn't an improvement for video game industry as whole, then you truly are retarded.

Stick to playing your procedurally generated 2D pixel shit trash.
>>
>>724074801
>an actual ESL nigger
>>
>>724074385
I'm not just talking about the discussion on here by coomer degenerates. I'm referring to the wider discussion on the rest of the internet.

Few people acknowledge the plot is obviously rehashed and shitty
>>
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>>724074827
>When they can't defend a game's quality, they deflect to superficial elements like universal acclaim, awards and popularity.
>>
>>724074864
>The first thing Zelda 1 does is tell you to read the instructions.
And yet you have the freedom to not read the instructions, so you can go into the game blind and enjoy it without.

Why do you hate freedom?
>>
>>724075052
>And yet you have the freedom to not read the instructions

And you'll have a shitter time than someone who read the instructions. See how that works?

Take solace in the fact you'll never have to worry your smooth brain about ever having to design a video game.
>>
>>724075216
>And you'll have a shitter time than someone who read the instructions.
You'll still have the freedom to have a shittier time. Isn't that more important?
>>
>>724073724
>Isn't freedom more important than any of that?
Key mechanics are more important gameplay wise.
>>
>>724075321
So you don't believe in giving the player freedom.
>>
>>724073951
I was quoting to >>724073528
don't be a moron.
>>
>>724045617
>Why was this game so boring?
Only one Zelda universe has SOUL. So much that it inspired Shiggy to put Navi and warrior princess Zelda in OoT.
It's just the best.
>>
>>724073979
>wasn't BOTW/TOTK designed to be a return to the original Zelda?
Its a return to original zelda, but with complex mechanics given by physics controlled with Magnesis, Stasis, Cryonis, and Remote Bombs.
>>
>>724075386
modern 4chan hates freedom, hates thinking for themselves, and wishes for violent authoritarianism to rid the world of people it dislikes. The website changed a lot from 2006.
>>
>>724075549
So why not let the player experiment without them for a little bit? Why force them to get these elements?
>>
>>724075652
>So why not let the player experiment without them for a little bit?

It's like you didn't even play the games.
>>
>>724075386
>games have rules
>rules need to be understood in order to fully play a game
>rules can be bend or broke after understood them
I believe in give freedom to the players, but again, BTOW/TOTK is not terraria or minecraft "type of freedom" you seems to like.
>>
>over 100 replies removed from the thread

I know who was here kek
>>
>>724075582
>modern 4chan hates freedom, hates thinking for themselves, and wishes for violent authoritarianism to rid the world of people it dislikes. The website changed a lot from 2006.
Oldfag here, back in 2006 to 2009 4chan loved OOT, Majora and TP. all of them with less freedom than BOTW/TOTK
>>
>>724075843
It just sounds like you want to desperately cling to the linearity that you hate OOT so much for, while pretending otherwise. If you really believed in freedom, you'd let people get lost in the world and not force them to get the abilities on the plateau. In TOTK this is even worse, because they don't even let you skip the intro cutscene. Remember the disdain shown towards non-nintendo games that forced story down your throat? And now it's okay when a Nintendo game does it?

>>724075898
>rules can be bend or broke after understood them
They can't, though. The game still enforces heavy rules on players for no reason other than story reasons. Again I point to the gerudo fortress and how you're not even allowed to sneak in because of invisible walls everywhere.
>>
>>724075652
>So why not let the player experiment without them for a little bit?
The plateau area is designed to experiment the world without them for a little bit.
>Why force them to get these elements?
Because they are a key element in the whole gameplay experience.
>>
bump
>>
>>724076174
>The plateau area is designed to experiment the world without them for a little bit.
Why limit it to the plateau? Why not let the player explore the whole world without them? It's an unnecessary restriction based on OOT-style linearity, which you guys hate.
>>
>>724076268
bump
>>
>>724076123
So you hate OoT now? Is that it?

BotW has more in common with Zelda 1 than OoT does.

Sorry. You will soon be YEAR TEN of your Zelda meltdown in a few months. Astonishing really.
>>
>>724076123
>They can't, though.
The fact that you can finish the game in 22 minutes is a prove that you can bend and broke the game rules after understand the key elements

>The game still enforces heavy rules on players for no reason other than story reasons. Again I point to the gerudo fortress and how you're not even allowed to sneak in because of invisible walls everywhere.
There is not gerudo fortress on BOTW, thats from OOT. Maybe you mean Gerudo Town?
>>
>>724076464
bump
>>
>>724076268
>Why limit it to the plateau? Why not let the player explore the whole world without them?

Already explained to you here>>724073749

Don't worry. Nintendo understands game design better than some retard on a chink pedo board.
>>
>>724076464
OOT could stand to be improved in a great many ways, but BOTW was not it.

>>724076498
>There is not gerudo fortress on BOTW, thats from OOT. Maybe you mean Gerudo Town?
Yeah, the outpost in the desert. You get what I mean though, it's unnecessarily restrictive. You talk about how cool it is that you can skip the whole game and rush to ganon, so why can't you also skip the tutorial?
>>
>>724076556
>>724076464
>>724076593
see >>724076504
>>
>>724076268
>Why limit it to the plateau? Why not let the player explore the whole world without them?
Because the game is constructed around the use of Magnesis, Stasis, Cryonis, and Remote Bombs and physic control. Without that is just another regular sandbox game like Red Dead Redemption games.
>>
>>724046251
>once you-
I have never touched that trash and never shall.
>>
>>724076627
If you have to force the player into getting these things in the tutorial, then you don't inherently believe in the concept of freedom and non-linearity. You should allow the player to experience the world without them first. That would build an appreciation for the items when they do inevitably get them. Zelda games worked like this for years, slowly introducing new items to you so you can gain a better appreciation of them and how they interact with the world.
>>
Because all the new abilities suck and the building sucks.

Botw was better because the abilities were simple but offered a lot of creativity. Totk somehow does less with "more." I do not like totk.
>>
>>724076593
>why can't you also skip the tutorial?

Because good design. You seem to think that making the game objectively worse would be an improvement. You're a retard. >>724073749
>>
>>724076593
>it's unnecessarily restrictive. You talk about how cool it is that you can skip the whole game and rush to ganon, so why can't you also skip the tutorial?
I dont think is "restrictive" it just allow you to understand that different clothes can help you. The whole Gerudo desert in built to learn to the players about the importance of potions and clothes to endure the weather, something that was already present very quickly in the plateau. It's a gameplay choice rather than a story choice.
>>
>>724077019
>I dont think is "restrictive" it just allow you to understand that different clothes can help you.
and they do this with restrictive invisible walls that don't allow you to bypass them in any way? They really couldn't figure out a better method of doing it? All it did was make me hate the gerudo and the stupid crossdressing outfit.
>>
>>724077107
That's content son. That's an entire curated questline.

>BotW is empty!
>There's no content!
>apart from countless hours of handcrafted content!

It's hilarious you've been seething for a decade now.
>>
>>724076763
>If you have to force the player into getting these things in the tutorial, then you don't inherently believe in the concept of freedom and non-linearity.
It can't be leave behind because again, its a core mechanic. The game full freedom is reached when got and use Magnesis, Stasis, Cryonis, and Remote Bombs.
>>
>>724077107
>and they do this with restrictive invisible walls that don't allow you to bypass them in any way?
Its a game, all sandbox game have a limitation. this happens in both red dead games, previous zelda games, all Asscreed, Just Cause, Elder Scrolls, etc
>All it did was make me hate the gerudo and the stupid crossdressing outfit.
I find it funny, yeah, it's stupid but funny.
>>
>>724077254
>that's an entire curated questline
Sounds like OOTshit to me. Whatever happened to freedom?

>>724077283
>The game full freedom is reached when got and use Magnesis, Stasis, Cryonis, and Remote Bombs.
Again that's untrue because the game still restricts you based on story choices, for no reason. If the game truly believed in its own concept of freedom, then once you got those items EVERYTHING would be available, and not a single invisible wall would exist. You'd be able to eeasily enter the gerudo town for example.

>>724077617
>Its a game, all sandbox game have a limitation.
The limitations should make sense, but they don't here.
>>
>>724077667
>Whatever happened to freedom?

You can turn around and away. Some players may never even visit the desert. Freedom bitch.
>>
>>724077738
and yet the same isn't true of the plateau, that doesn't let me do that unless I do it exactly the way the game tells you to.
>>
>>724077667
>Again that's untrue because the game still restricts you based on story choices
The plateau is a tutorial stage, the story is just an excuse to present the tutorial. The fact that you can go from the plateau to kick ganon's ass in less than half an hour shows that you can skip the whole story of all tribes, beasts, towns, zelda, etc.
>and not a single invisible wall would exist.
you are thinking in minecraft, again, zelda dont look for minecraft experience because the use of physics are the core mechanic, crafting is just a secondary mechanic here.
>>
Aw yes, TOTK a actual menu simulator I rate it as the worst zelda game ever made. it is just half-assed reused assets on top of half assed ideas like the reverse underworld map.
>>
>>724078036
>The plateau is a tutorial stage, the story is just an excuse to present the tutorial
You're still forcing it on the player. That's antithetical to the concept of freedom that you're pushing. Zelda 1 never forced a tutorial on you, why does BOTW hate the first game in the series?

>zelda dont look for minecraft experience because the use of physics are the core mechanic
If that was true, then you'd be allowed to use physics to bypass the restrictions put in place. Again people have actually found ways to use the physics to bypass the great plateau, only to realize that the entire world is covered in instant death barriers until you do the plateau "properly". A complete lack of agency on the player's part.
>>
>>724077878
>I do it exactly the way the game tells you to.

The game doesn't tell you to do anything other than a vague in an isolated location which is bigger than the entirety of OoT's overworld.

How did you survive the cold region?
How did you cross the freezing river?
What path did you take up the mountain?

Freedom bitch. Shit your diaper some more. YEAR TEN of your Zelda meltdown starts soon.
>>
>>724078284
>in an isolated location which is bigger than the entirety of OoT's overworld.
And is filled with nothing. Size does not equal content.
>>
>>724077667
>The limitations should make sense, but they don't here.
It's a desert, map boundaries and limitations. The game tells you: "You can't go any farther". Enough for me, there is no reason to go further, BOTW don't need their own farlands with more empty world full of nothing.
>>
>>724078238
TotK Switch 2 Edition is the highest rated game of 2025.

I love reminding you of that.
>>
>>724078412
>It's a desert, map boundaries and limitations. The game tells you: "You can't go any farther". Enough for me,
Not enough for me. It's the exact same thing as every other open world, except ironically Minecraft. Are you telling me Zelda can't even reach Minecraft?
>>
>>724078414
I have a single post in this thread you retarded schizo, i read the op and posted that. I don't care to read your schizo babble thread but knowing you had a melty over my single post is good enough now im going to close this and move on with my life because i'm sane :)
>>
>>724078251
>You're still forcing it on the player. That's antithetical to the concept of freedom that you're pushing. Zelda 1 never forced a tutorial on you, why does BOTW hate the first game in the series?
Because zelda 1 is a very simple game that explain itself, the core mechanics of BOTW/TOTK are far more complicated. Also don't fool yourself: No, you cannot finish Zelda 1 without all the necessary items, as some items from earlier dungeons are required to progress in later ones. While you can explore the world in a non-linear fashion to a degree, you cannot access or complete certain dungeons without having first obtained specific items from other dungeons, such as needing the Raft from Dungeon 3 to get to Dungeon 4.
>>
>>724078663
Based sensible anon.
>>
>>724078694
>Because zelda 1 is a very simple game that explain itself, the core mechanics of BOTW/TOTK are far more complicated.
That's not an excuse. If you really can't figure out how to convey this info without mandatory tutorials and handholding cinematics, then you need to go back to the drawing board.



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