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Final Fantasy XV or XVI?
>>
XVI as even with its flaws it's still the superior experience out of the two
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XVI>XV
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15 by far
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>drinking piss (XVI) or eating shit (XV)
the former is the lesser evil but i'd rather choose neither
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XVI got everything right, except the gameplay.

I hope they try again with the grimdark Game of Thrones apporach
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15 has a unique comfy roadtrip experience that outweighs its flaws, but it's still a shitty game overall. 16, on the other hand, is dogshit in every aspect and impossible to defend unless you enjoy movie game slop.
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Let the Twitter mob decide
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>>724064131
both are bad but i dropped xv after about 10 hours while xvi I lasted about 20 so id choose xvi.
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>>724064131
They're both so fucking bad
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>>724064131
XV has soul
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both games are garbage
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16 and it's not really close.
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I enjoyed XV and im not afraid to say it
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XV mogs 99% of videogames ever made.
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>>724064131
XVI has better gameplay, boss fights and story.
Both have awful sidequests.
XV has a terrible huge open world while XVI have many terrible smaller open zones
XV has a more interesting premise, but the writing is pure unfettered ass
XVI is better.
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>>724064131
FFXVI is a better game, but i feel like it was undercooked.

FFXVI combat rework

>4 weapons: sword, G-sword, spear and Staff. Each has its own moveset. Staves lets you use a shield. You can only block with Great swords (lower % block) and staves/shields.
>3 damage types: Slash (sword, G-sword), pierce (spear) or magical (staff, magic)
>Added elemental weaknesses and resistances (fire, ice, water, lightning, wind, earth, holy and dark, for each Eikon)

>3 setups, can be changed on the fly in-battle. You can set your eikon, with your abilities, and the weapon type.
>Abilities are still cooldown based
>charged attack applies the element from the eikon you are using, no longer just fire.
>Magic can eb charged for different effects. Ex. Charged fire (fira and firaga) is aoe nuke. Charged Blizzard (blizzara and blizzaga) freezes the enemy for a couple of seconds, duration increases when charged
>Stagger system revamped. Now its like FF7r series as a general rule. If you havent played FF7r, basically all mechanics interact in order to pressure/stagger the enemy. Some are weak to magic so dealing magic damage will pressure them. If you Dodge/parry their attacks, it will pressure them. Those are some examples, but all enemies have their own strategy and design behind.
>Limit break revamped. You only use ifrit abilities and it has it's own unique moveset using claws
>enemies in general do more damage and they are faster.
>weapons can be imbued with different status effects. Silence powder, elemental affinities, poison powder, etc. These effects come from items.
>status effects added. Poison, silence (cant cast magic), paralysis (cant use abilities), petrify (you are stopped and you have to mash your buttons to break free) and others
>Dodge is no longer the universal way to avoid damage. Now, there are AOE attacks that need to be jumped on. Some proyectiles follow you and you have break them with your own magic and/or deflect them.
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>>724064131
For me it's FFXV.
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>>724066082
XV's multiplayer gameplay completely mog XVI just by the fact that it has a fully functional magic system.
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>>724064131
if you've played new god of war you'll hate how unpolished 16 is in comparison. It even has worse RPG elements and character building.

16 also has literally 35 hours of cutscenes, and about 30+ hours of gameplay with main story and a few side boss/quests. The story is B- at best, and gets really sloppy in the second half, teleporting the characters back and forth because they are hack writers.
>>
XVI and it's not even close, it was a finished game at launch. The only aspect of XV that I can praise is the bros, the campfire scene at the credits is one of the most emotional scenes in vidya IMO. Everything else about XV though? Mostly dogshit, the writing in XVI is leagues above it and I had more fun with the combat even if it's undercooked than in XV or FF7 Rebirth, it feels good. Also, XVI has the best spectacle boss fights in gaming probably, Bahamut, Leviathan and Titan are fucking amazing, a true power trip. I hope with FFXVII they go full action.
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>>724066565
The combat system is also so fucking boring and limited, and the cooldown abilities are a horrible idea for an action game like this.
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I would take a combat system like 12 or 13 a million times over whatever the fuck 15 and 16 were.
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>>724064131
preferably neither but if i HAD to play one i'd go with XV
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>>724064131
XVI has better combos.
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XV as it's pure sovlfvl KINO
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>>724064131
I like XV more but I'm in the tiny minority who actually really likes both games. Wish XV had a good hard mod like XVI does.
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>>724064702
XVI got everything wrong, except the gameplay.
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>>724064131
FFXVI of course.
No contest.
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action combat FF peaked here
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>>724066160
Remove stagger system completely.
Remove cooldowns instead, do a system like Tales of's CC. Normies will be limited but good players can have fun.
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Haven't played 15.
16 was fun but it peaked at Garuda fight and everything else went became worse storywise.
Feels like there were too many rewrites.
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>>724068807
Yeah, game had so much potential and then the story falls of a cliff and becomes completely uninteresting. I didn't give a fuck by the end.
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>>724064131
>8 years gap
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>>724068701
>Remove stagger system completely.
No, the game needs proper enemy design and the stagger system works just fine.
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>>724064131
Is 15 even finished? I've been holding off playing it because when it came out I remember hearing that basically the game didn't have an ending and the majority of the story was wrapped up extremely haphazardly or not at all. Everyone was glazing it because they were all casuals who don't even finish games anyway and write their reviews 20 hours in. So I e been patiently waiting now for 10 years for them to make sure it has a proper story conclusion before I buy and play it.
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>>724069150
It was 7 years, but yeah see you in 2030.
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>>724069304
The Royal Edition on PC, yeah
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XVI is so overhated here.
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>>724068701
>Remove stagger system completely
People like you need to be shamed out of existence. Stagger is a vital element of any ARPG. It’s one of the reward aspects for taking offensive risks. And even within the stagger window, you still need to maximize your inputs take to take full advantage. I know you think it’s Le Heckin damage sponge but welcome to fucking RPGs. Bosses always have higher HP bars than you.
>>
I think the core issue with both is that you can’t have a massive high fidelity game with a shitton of variety, and be developed in a reasonable amount of time and cost. Something has to suffer.
XV had to reboot development and then constant DLC which had to be cancelled, while XVI did its core development in 3 years but had to do a single character game.
I liked 15 and 16 but didn’t really “fall in love” like what happened to me with something like Xenoblade or DQ11.
The expectation with FF games to be these massive cutting edge hyper realistic whatever is a bane to its health.
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>>724069968
Yeah, people gave S-E shit for saying it but they were absolutely correct that you can't make FFVII with today's AAA expectations in a reasonable timeframe, thus the decision to make it a trilogy.
People will point to literal UE asset store using games like E33 as proof that they're wrong without understanding that it's not evidence of the contrary in any way. Which isn't to say S-E shouldn't be more efficient like they were, they absolutely should, but their statement was correct.
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>>724069515
its mostly from malding 13 and 15 fans
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>>724070679
Funny because I like 13 and 15 too. The only fanbase I really hate is 14 and 7R.
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>>724064131
i only played 16 and liked it quite a bit for its ost. 15 i couldnt get into because of how lame the one click combat is. I do love this soundtrack though:

https://youtu.be/GqDeit4elR8
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>>724069515
Part of the reason I dislike FFXVI is because I believe it's a cheap slap in the face. After reading ASOIAF, it's a gutless, no balls narrative which thinks sex and swearing means mature while they don't have the balls to make Joshua die by Clive's hand and fumbles world building so bad the setting is more like Medieval Naruto than Westeros. The gameplay is a shoddy derivative of Devil May Cry missing many basic features that have been there since DMC1 and many of thrse features have been in past FF titles. This is where it goes from meh to insulting.
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>>724070863
>how lame the one click combat is

I would love to see you actually try that for real in every fight before you start shitposting. Let's see how many of them you actually win with just one button.
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>>724069515
13 was a corridor with not enough to break up the endless battling. the battling itself had no risk to it as a game over just respawned you right before the enemy. there also wasn't enough choice during combat for attacks and abilities, or out of combat for party building.
15 was messy all around. would've been good if it was a finished polished product.
16 had similar problems to 13 where it lacked meaningful exploration, side content and party building options. it was bloated with mind numbing side quests and even the main quest suffered from some very boring segments.
overall all 3 sucked and deserve their criticism
13 is probably the best videogame out of them but only because 15 was such a directionless bastardized mess. 16 feels like it was made by and for people who don't play vidya.
13-2 > 13 = 15 > 16
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>>724071258
i always dropped it like 2 hours in even though I love single player ff. It was a long time ago though so maybe I should revisit
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>>724071269
>>724070864
groan
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>>724069792
>Le Heckin damage sponge
No, retard. It's boring because the enemy doesn't move/attack.
Damage should be reward for playing well; dodging/perfect blocking should net you damage. It should never be free, which is what stagger gives you. You can't even combo the staggered enemy properly, since they can't be launched or even budge at all.
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>>724064131
The real answer is the 7 remakes but between those 15 by a little, it would be 16 but the damage sponges enemies ruin the entire game, 15 has shitty combat but atleast the enemies die fast
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neither
15 is such a waste of time and 16 just looks like slop
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>>724071569
>It's boring because the enemy doesn't move/attack.
????
thats literally what the stagger system tries to avoid
if it was another juggle slop, you would be spamming attack so the enemy cant move because theres no stagger
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I enjoyed both. The overarching stories are muddled in both, but the individual character arcs and dialogue carry them. Gameplay, like every Final Fantasy, is largely inoffensive and irrelevant.
The biggest shame was that the very, VERY necessary DLC episodes for each character in XV were just that; DLC episodes, released later, and for money. The game is incomplete without them, moreso than it already is really.
XVI's Cid is the best character in the franchise. He's Balthier on crack, with a better storyline to boot.
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>>724064131
has anyone played the DLCs for 15 and 16? are they good/ worth playing?
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>>724069968
then use pre-rendered backgrounds and fixed camera angles and focus on good gameplay and story over ray tracing window and puddle reflections and 4K pores and peachfuzz
this was figured out in the 90s already
1991 – Final Fantasy IV
1992 – Final Fantasy V
1993 – Secret of Mana
1994 – Final Fantasy VI
1995 – Chrono Trigger
1996 – Super Mario RPG
1997 – Final Fantasy VII
1998 – Xenogears, Parasite Eve
1999 – Final Fantasy VIII, Chrono Cross
2000 – Vagrant Story
2001 – Final Fantasy X
2002 – Kingdom Hearts
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>>724071996
only played the multiplayer one for XV and it was worth it for the bahamut fight (and its refights) and the improved item and magic systems. still wouldn't say it was actually good though.
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Hmmm xv for me
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>>724071258
i finished 15 by just using its automated one button combat. I tried playing without it, but it was so boring, that i decided to just finish the game as easily and quickly as i could and be done with it.
I was highly underleveled by the last region in the city, so i ran past every enemy and darted for the final boss, which was easy to beat.
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>>724064131
Final Fantasy XVI and it isn't even close.
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>>724072195
>"it was worth it"
>"still wouldn't say it was actually good though"
Clearly your time has no value.
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XV entirely depends on your system setup, it’s literally the Crysis of rpgs
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>>724064131
ff1
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>>724068631
WHEN YOU WALK AWAY
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XII
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>>724073062
(Rhythmic exhales) PLANITb
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XVI is a shallow game that is still a FF game. XV is a fun game but barely feels like FF at all.
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>>724072130
That’s literally opposite of what the expectations are.
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>>724065192
Why do twitter mobs love 15 so much
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>>724073479
Does XVI even have tents? Thats as FF as it gets
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Is the multiplayer part of XV still playable?
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Can someone explain why the eikon boss fights in XVI are so hyped? Dropped the pos after Bahamut but all the Eikon fights were ass up to that point. XV astral fights were better desu.
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>>724074652
Press X for AWESOME is always popular. With the hard mod some of them are actually good, but some like Titan Lost are unsalvageable, complete garbage.
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>>724064131
There is a correct answer
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I havent played 15 or 16. The only FF games I played and finished were 4,6,7,8,9,10,13, original non remake crisis core and the 7 remake/rebirth. I played 12 as well but it was so awful I only played it for a few hours before not being able to handle any more of it.
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Why did X have like GOD tier music right from the intro and then they phoned it in for the rest of the soundtrack. wth man
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The only FF that should be hated is XIV and 7R.
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>>724064702
Literally the other way around. Ffxvi sucks because it’s story is dreadful
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>>724072802
things don't always need to be good to be enjoyed and sometimes the peaks are worth the valleys
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>>724074784
They really should have made hard mode available from start. On normal mode there is zero challenge. I suck at action games and even I only died once or twice despite doing a mostly no potion run. They knew they wanted to turn it into an action game, but they really had no idea how to make an action RPG. Games like Ys 8 mogs it so hard.
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>>724076014
7R is a spin off
14 as a game is pretty inoffensive and easily skipped like 11. the main issue with 14 is the people it brought into the already mentally ill enough FF sphere.
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>>724076565
Still FF.
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>>724076820
yeah but idc if they fuck up the spin offs, it's why no one cries about dirge of cerberus or crystal chronicles.
but if they fuck up the mainline it's a big deal. well it used to be. at this point it's to be expected like another shitty pokemon game.
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>>724076943
That's 7R.
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>>724076562
Yeah, I don't mind unlockable difficulties on principle, but I don't want a several dozen hours long tutorial session, so I just used the mod on my first playthrough and it was great.
>>
Rate/Hate.
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>>724076562
Ys VIII has the same problem of long dialogue heavy sections, it's just that they aren't as boring as XVI's.
the unlockable hardmode belongs in real action games that are like 6 hours long with dense gameplay not 30+ with filler.
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>>724064131
VIII
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>>724064131
xv at least doesn't look like a blurry mess on my display so there's that
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>>724075025
This looks like phun. Is worth 40 bucks?
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>>724077635
I really wish it didn't feel like they took the kino version of FFVIII out to the back and took a shotgun to its face and then gave us some retarded version of what it really was.
Laguna leaving Squall as a kid for "xP sorry man i was too busy being president" I had the impression he'd get memory loss due to GF abuse or died but the game just waves that away. Orphanage twist added FUCKING NOTHING why even have that?
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>>724077815
Filtered.
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>>724077914
Not filtered. I enjoyed it and it still has the best set pieces in the series but it also feels the most incomplete out of all the FF games.
The other biggest con is that Squall x Selphie should've been end game. fck rinoa. her fashion fucking sucks.
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>>724077425
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>>724078240
you'll get bloody diarrhea for putting that xivshit over xvi.
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>>724078240
>>724077425
>9 in the top tiers
Why don't you have a seat?
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>>724078350
XIV and XVI both have good moments weighed down by the rest of the game
XIV just has a lot more of them than XVI does
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>xievefags in the thread
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>>724064131
I really liked both.
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>>724078528
not my fault they didn't release a good game since PS2 and nostalgia baited me in XIV
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>>724078843
not my fault you have a brain of a rock



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