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>fgc expects you to play sf6 if you're new to fighting games
>>
SNK became total garbage as 3D
>>
Total assfucking oil sheik garbage
>>
He could’ve EX dp’d on reaction to the drive rush, he’s ngmi
>>
>>724129154
yeah this game is pretty retard proof, look at these people with thousands of hours in fighting games playing like retarded beginners. not sure what else beginners want.
>>
>>724129154
I would never recommend Dix to anyone, new to fighting games or not.
>>
>>724129821
newbies hate being grabbed so i don't see how it caters to beginners that way
>>
>>724129425
what if ken blocked
>>
>>724129154
I don't care about Faggot Gamers Community.
>>
>>724129154
What slime fighter does to a man.
>>
>>724131068
he should've EX dp'd even harder then
>>
asymmetry will never be competitive.
the match begins on the screen that has the lifebars.
>>
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>>724132118
>>
>>724129154
They're degenerates.
Only the lamest fighters are at SF6 level. Same with the state of Tekken 8.
>>
ok but genuinely what is capcoms obsession with throw loops
>>
>>724129154
>sperging out at a game instead of calmly examining the situation and learning
This is why casuals suck at games.
>>
>>724131068
then it would be a good ken, the one in the webm isn't.
I used to troll people all the time and i was a shitter
>>
>>724129154
>high master
Rank inflation is the dumbest thing that happened to modern fighting games. The rank system is so lenient that everyone and their dog get to master so they believe they're the shit.
In fact, why not make everyone start in master just to get it out of the way?
>>
Remove throwloops

Do literally anything else you fucking retards
>>
I cant belive that throw loops are still a thing in Street Fighter.

Fuck you SF5
>>
Fighting games need to go back into the dark ages, there are no more developers who actually care about the genre.
>>
>>724129154
still better than 3rd strike
>>
>>724135976
The thing that sucked the most about early SF5 was the throw loops, which they ended up removing in later seasons. It's weird to see them go right back to including them in the sequel
>>
Street Fighter 6 sucks, return to Super Turbo and don't pick scummy fighters like Claw, Boxer and Sagat.
>>
does Street Fighter have frames? how does it work? I only play Tekken

I watched DSP, who played Street Fighter competitively, play Tekken 8 and he didn't seem to understand the idea of frames
>>
>>724135613
Retard
>>
>>724129154
Street fighter 5 and 6 are not street fighter games though.
>>
>>724136536
>calling me a retard and not the guy slamming on his stick like a complete downie
>>
>>724135898
>In fact, why not make everyone start in master just to get it out of the way?
Funny thing is, it would actually be a genuine improvement to the ranked system just going directly into elo instead of bothering with the retarded shit beforehand.
>>
>>724129154
>high master as ryu
>still can't do the most basic throw tech
>all that drive meter
>uses none of it and just gets thrown a lot
faggots much like all of /v/ who got raised on teleportan party mashers where every stage is just a circle
>>
>>724136289
Regular sagat is fine though and takes skill
O sagat on the other hand...

It's funny you don't see ken players doing this in cotw
They do more degenerate stuff but you can at least do something about it.
>>
>fancy streamer setup with green screen. gotta have the production if you wanna make it.
>pro fighting gamer box, he's real serious about this. ordinary controller just won't do anymore.
all that for...
>unimpressive rank, dime a dozen. likely character carried, too.
>mentality so fragile, he loses control on camera.
>throws a fit like a child despite being a grown man, utterly embarrassing.
I just find it all fascinating. I couldn't imagine showing my face online after that.
>>
>>724136849
>tech throw
>get meatied into 50% of your life bar
You are trash at fighting games. The only answer in this situation is guess right.
>tech
>risk getting meatied or shimmied
>don't tech
>continue getting thrown
>jump or backdash
>get meatied
>invincible reversal
>get blocked and lose potentially more than 50%

Heavily stacked situation in the favor of the aggressor. It's awful for the game, especially since almost every character that has a throw loop can also corner you in a single combo from mid screen into oki.
>>
>>724136989
Yeah and he just did nothing instead and turned a 50/50 into a 100/100
You lost when you got put into that situation. You both start in the middle. He got outplayed THE END.
>>
>>724136958
having absolutely no shame is a prerequisite for being a streamer. there is no other reason you would intentionally cultivate parasocial relationships, or try to earn money by playing video games outside of a competition.
>>
>>724137057
It isn't even a 50/50 because you have more options that end it a bad outcome than you do a good one. And even guessing right is a pitiful payoff. The best situation you can hope for is jumping out of the corner and eating a crosscut, since at least you're out. They took loops out of 5 for this exact reason but now they're back again in 6 and people are complaining even harder, but capcom ignores them. The pros that make them money by showing up to events even complain.
>>
Don't get rid of throw loops
Make a failed throw loop a devastating mistake that costs 1/3rd of your life bar after a proper punish/guess.
Or preferably make throw loops 'cost' something
>>
Sakurai was right.
>>
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>>724136849
I dont care if this is bait

Why do you think pros are so often getting throwlooped if its so easy to get out?
>>
>>724137252
The original purpose of a throw was supposed to be a low damage way to open up a defensive opponent, not an offensive tool that locks the other person down. Making throw loops "cost" something is what a character like Elena has, she has to drive rush to loop you, and that's better but still retarded. Your opponent is already cornered you have the advantage, throws should always reset neutral.
>>
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>>724129154
>People trying to comment on the gameplay as if anything shown in the clip is a player failure
This clip could be literally any 2 players at any rank from Silver to Tokido because 95% of SF6 footage looks exactly the same at all levels of play
>>
>>724136451
>does Street Fighter have frames?
No it's stop-motion like Wallace and Grommit
>>
I just see skill issue, keep being shit /v/ and making me laugh
>>
>>724137661
Agreed. Now continue holding down-back as I throw you for the 4 time like a good little boy.
>>
>>724129154
>New to fighting games
>Grand master vs High master
Someone new to fighting games would struggle to get to gold
>>
>>724137754
I'm gonna throw you back next round and then also win the coinflip and make you type more capchas
>>
>>724137424
>Open up defensive opponent
>You've gotten close enough to throw them
>When you finish throwing them they just block again so you have to throw again to """""open them up"""""
No anon, opening up a defensive player is crossups and overheads.
You can't combo off most throws
>>
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>>724137820
Sorry, I already hit you with my 2MK and canceled into drive rush. Will I throw immediately, after the first jab or the second jab? Guess you'll have find out. Either way, your ass is going into the corner.
>>
>>724137880
It's the low payoff way to punish someone for blocking and letting you get close. Drive rush overhead is one way. Crossups aren't even remotely good for that because they're easy to block and why would you cross up unless you're midscreen, otherwise you're just cornering yourself.
>>
>>724136849
i love when people don't understand how heavily skewed throw loops in favor of the attacker are.
>>
just make everyone like ed and slide half the screen away after every throw
>>
https://youtu.be/9jyY7vGSHyw?t=64
I think about this bullshit a lot and I wish there were as many dumb webms for it.
>>
>>724137945
>2mk into drive rush
Your 2MK never came out because I immediately ate your input at round start with my own input rush.
>>
kof solved this but nobody played it kek
>>
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>>724138645
SFV already 'solved' this, the problem is new and improved in SF6
>>
>>724129154
Could he not jump to avoid the grabs or DP on wakeup?
>>
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>>724129154
Nice gameplay, faggots.
>>
>>724139260
who dis
>>
>>724135613
>Things to learn when someone infinites you; be calm, and just match quit.
Sasuga, anon!
>>
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SF6 looks so fucking boring and the Drive Rush System is the stupidest fucking thing ever conceived. Don't use your character's iconic movement attacks, use the paint splash dash move instead!
>>
>>724135613
well no shit
the word casual must mean something sherlock
>>
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>expecting anyone with an I. Q. above 100 playing Slime Slider 6-Throw-Per-Round Edition
>...even for money
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>>724139410
>Drive Rush System is the stupidest fucking thing ever conceived
It's the first universal mechanic that I've ever encountered in a fighting game (playing since '91) that completely shits over every character trait and gameplay meta in a game. "Drive" is the most obnoxious set of mechanics I could ever imagine -- a perfect shit storm of garbage in once game... I cannot even think of the shittiest systems taken from other games, put into one fighter, that would be worse than what Crapcom barfed up. Throw in the garish, negrified art style; the special needs side modes; the trash roster and planetary accretion pace of highly questionable DLC additions; the cancerous online experience it all coalesces to create -- to say nada of the unwatchable tournament scene + "Modern" controls -- in the context of era, it's the worst SF in the series' history... Even SFV is a more rewarding experience than '6'.

No one will ever go back to Slop Slider 6-Year-Olds once its done / something better comes along... A fucking disgrace to the I. P., genre, and pastime.

>when a quarter-century-old game shows up your current flagship title for the diaper filler shovelware it is
https://www.youtube.com/watch?v=3cfSp4IoowU

Humiliation ritual.
>>
SF6 is one of the worst fighting games ever.
Entirely propped up by secondary jap newfaggots.
Discourse in the west is fucking dead.
>>
>>724139260
>>724139275
looks like sh0eonhead
>>
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>>724138115
you are underage.
you know why people dont spam webms of throwloops in SF2?
-almost everybody had FREE invincible reversals that werent -500 on block
-it was straight up the first actual fighting game and not a sequel to a +30 year old series
-unlike the hack fraud SF6 devs they actually acknowledged that there's a problem with throws as they put throw softening into ST
-they actually straight up fixed the issue with the alpha series that came out shortly after that
meanwhile we are here at street fighter SIX fucking some shit up thats been resolved in fucking 1995.
>>
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>>724129294
It looks weird and the animation looks janky. Exactly what you'd expect from a mid-budget PS4 game, but people expect more at the price they're selling. Character recognition (muh Terry/Mai) can only carry them so far.

KOF games have only ever gotten Guilty Gear levels of representation in tournament entrance numbers since 2016, just goes to show people can't let go of the CvS games and 90's rivalry and still imagine that era where KOF was an alternative to Streetfighter.

I don't know what the Saudi's were thinking or what kind of wolf-tickets they were being sold. KOF's low-mid performance and low tournament entrance numbers is public knowledge (CotW is just more KOF).
>>
>>724136289
just play HF which doesnt have those characters in top tier.
also no gay supers.
>>
>>724140143
>faceblindness
Never comment again
>>
more liek street thrower 6 lmao
>>
>>724140354
the animation in SF6 is terrible so I dont know why you would lash out at other games.
>>
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>>724140552
Give me SOME credit, she looks like her without make-up
>>
>>724140627
capcom can get away with it because they're established as a brand, snk is the struggling wagecuck to capcom being a lazy high salaried office worker making bigger bucks to do less
>>
>>724129154
I'll never understand why people dont tech. NO ONE would ever get away with that on me.
>>
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>>724141093
>NO ONE would ever get away with that on me
>meanwhile...

https://www.youtube.com/watch?v=oTAdRn1RfMA
>>
>>724141093
Teching the throw doesn't work anymore
>>
>>724129154
Why is there always such undue confidence and self-expectations when it comes to noobies and fighting games.

Like any other competitive game out there, people understand that different levels ranked matches have different level of fully realized gameplay, and that certain techniques and choices exist in certain matches and not others. You can play Deadlock, and people will genuinely recommend different items and have different hero tier lists for different ranked without it being a matter of scrubiness or whatever, that's just how it is as people get further into the game, and you just need to focus on what works for your rank as you learn the game.

But with fighting games, you fags think you're gonna immediately shoot to the top. You immediately think you're gonna compete at the top, go to tourneys, etc. etc. You think a match between MASTER AND GRAND MASTER is indicative of anything you'll face as you pick up the game and learn it.
>>
>>724139320
SF6 doesn't have infinites
>>
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>>724141093
You are also dogshit at fighting games and eat shimmys for 80%+ damage plus oki plus tip for free.
>>
>>724141267
you dont know what is happening on screen and you dont know what you are talking about.
>>
>>724141289
Which game?

say it to my face online
>>
When I say KAMIV you say I APOLOGISE

KAMIV
>>
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>>724140143
>>724140552
>>724140763
Nice, I will now pretend this is a clip from her OnlyFans/JAV debut.
>>
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>>724141372
SFV
Lobby is up.
>>
>>724141430

SFV sucks shit you contrarian faggot.
>>
>>724141430
KusoV
>>
>>724139275
It isn't porn
>>
>>724141879
its only the best SF game.
>>
>>724135613
True
>>
lobby closed. faggot dodged.
>>
>>724141570
>SFV
lol
>>
>>724142034
well I certainly wont touch garbage like the dogshit slimer game ever again.
>>
>>724140339
Okay and it's still goofy ass shit
>>
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>>724142006
>>
>>724142090
yeah we get it you just saw it on youtube for the first time
>>
>>724142064
What's the matter? Got your ass handed to you? lol
>>
>>724142154
nah
>>
>>724129154
That guy is a child but jab DR jab being a true string is gay
Reminds me of Guilty Gear where if you just have meter you can break the rules of fighting games
>>
Did the /vg/ thread not net you enough responses?
>>
Every SF6 capcup winner has retired because it's a monkey ass casino, not a fighting game
>>
>>724142225
a GG faggot is battle designer of SF now.
>>
>>724142210
Prove it.
>>
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>>724142225
>>724142260
forgot image
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>>724142273
why should I prove anything to a dodger
>>
>>724142335
I'm a different anon.
>>
>>724142260
>>724142306
Just terrible
The anime enshitification of fighting games hurts my soul
>>
>>724142436
You have neither a soul nor a brain.
>>
Just going to leave this here.

tl;dr: Fighting games died the second the second they started appealing exclusively to tourney fags.

https://nothinghuman.substack.com/p/the-tyranny-of-the-marginal-user
>>
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>>724141980
nooooo...
>>
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Drive rush is 23 frames before the user can act. Drive rush + overhead is 45 frames or so before it becomes active.

You guys are complaining about 350ms and 660ms reaction checks, average human reaction time is 250ms. You suck dick at this game unironically.
>>
>>724142565
retard.
>>
>>724142625
you are a hard stuck gold rank talking about things you dont grasp AT BEST
>>
>>724136289
Super Turbo is a broken piece of shit
>>
>>724142225
>Guilty Gear
>if you just have meter you can break the rules of fighting games
But that's metal tho
>>
>>724142663
Not him, but I'm an ultimate master. Drive rush is not an issue.
>>
>play this old shit! you just can't pick half of the cast
what's the point
there is no old game that hasn't been figured out and turned into trash
they were only good when they were the current thing, but only for so long
>>
>>724142663
Nope, and what I said was correct too.
>>
>>724142625
You can cancel drive rush into an attack after the start up (3+8 for raw, 9 for DRC), 23 frames is when you can block or move
>>
>>724142748
you can also play modern trash where you cant pick half the cast of course.
>>
>>724142739
are you so defensive over SF6s garbage mechanics because its the first fighter that lets you reach a rank called master?
>>
>>724138698
SFV was the game to make throwloops problematic in the first place.
>>
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>>724142739
Meanwhile at EVO grand findals
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DR is an easy reaction check which is why its never used at tournaments.

Clearly the /v/ posters who dont play fighting games figured out something the best players in the world couldnt.
>>
>>724129154
>Play fighting games
Sorry, won't be doing that, I'm white.
>>
>>724142908
I have been doing well in fighting games since SFIV (+3k PP in IV, Super Diamond in V) , but if that's the cope you run with, don't let me stop you.

Regardless, the point still stands: the mechanic is not an issue if you lab. You're just a skillet too lazy to do the work.
>>
Oh yeah?! Then why SF6 has more players than Third Strike?
CHECKMATE
>>
>super diamond in v
>doing well
>>
>>724143018
Explain what's the issue here. That players use a universal mechanic at all?

They used raw drive rush from neutral thrice and it got blocked each time. So did the drive rush cancel.
>>
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>>724129154
>fgc
fruity groid corp
>>
>>724142625
>average human reaction time is 250ms
Reaction speed on a thing that turns green is not the same as reaction speed to an opponent's move in a videogame.
The problem with Drive Rush is not that it's a reaction check anyway. Having an advancing, plus on block, gapless move you can special cancel into and starts a full combo on hit is, or having plus on block, combo starting overheads.
>>
It's strange that if I get hit by the bullshit into tard rush into minus internet points while playing GGST I'm not at all mad, but in SF6 it really boils my piss.
>>
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>the mechanic is not an issue if you lab
>>
>>724143194
Post your rank then.
>>
>>724143292
master
>>
>>724129154
did he just instant throw while his strike got blocked?
>>
>>724143286
>Daigo drive rushes raw and gets clapped
Way to prove my point kek
>>
>>724143249
The problem is a reluctance to engage due to the massive thread caused by drive rush out of neutral. This play pattern is far less prominent in the current SF6 meta though, both because you can check it and because it implies there's any neutral at all to even skip.
>>
>>724143249
every day the same song and dance with you shiteaters
>>
>>724142884
I can't play anything. all of it is wasted. the only way would be for people to massively boycott modern games until devs made them good but it will never happen. people will pay good money to watch 15 year olds curb stomp with mindless guessies. it's all over.
>>
>>724143351
you are right the mechanic was checked once, that means that its perfectly fine.
>>
>>724143325
Post a screenshot.>>724143385
Co
>>
>>724143385
Correct. Glad you see your mistake.
>>
>>724143393
I just opened up a lobby but you faggots dodged. As usual.
>>
>>724143353
>The problem is a reluctance to engage due to the massive thread caused by drive rush out of neutral
Oh no. How many replies can you expect? 400? 500? A sticky maybe?
>>
SF6 is trash and its defenders are the most braindead retards.
Capcom got their new audience.
>>
>>724143442
A screenshot would take no effort then.
>>
>>724143621
>t. anime tranny
>>
>>724143502
Oh no an obvious typo
Guess that means it's completely fine and SF6 isn't a trash fire that's dying in the west and the devs refuse to patch.
>>
>>724143724
Cry harder.
>>
>>724142625
Nigga it's not a reaction check, it's a mixup. Opponent can option select the drive rush move, shimmy, throw, EX-DP whatever
>>
>>724143770
Sure.
I'm not the one getting my balls twisted because people are calling a garbage game garbage, though.
>>
>>724143701
SF6 is an anime tranny game literally designed by a braindead xrd masher who doesnt understand the concept of FT3.
>>724142306
>>
>>724129154
I'm a gold pleb right now,, would have YOLO'd an ex dp to my probable doom after the first throw.
>>
>>724143814
No one was talking about Strive thoubeit.
>>
Ehmmmm, guys, can you stop making fun of Xrd? Is still wayy better than GG XX btw
>>
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>>724144351
all GG games are bad but I still see more oldheads play AC+R than I see Xrders play Xrd
desu
>>
>>724143339
Yes, drive rush buffs the light attack to the perfect amount where instant throw after can't be contested by anything that isn't throw invulnerable like a dp or a super.
>>
>>724144428
>all GG games are bad
Bro GG2?
>>
>>724144806
doesnt count. nobody played overture.
NOBODY
>>
>>724144837
But I saw MaxD00d stream it!
>>
>>724141570
still up? just had breakfast
>>
>>724141570
cant find it
>>
>>724145253
I closed it because nobody showed up let me open it again
>>
>>724145253
>>724145278
its up
>>
>>724129294
I like Samurai Shodown and CotW is not bad overall. Yes, could and should be way better graphically speaking, lets hope their next game will be 'current gen'.
>>
>>724145327
Gime me 10
>>
>>724145327
i dont see it
>>
>>724145327
join mine, same password
>>
>>724142692
It's not, it's retarded
It goes from being a fighting game to being a meter management game
>erm you have to manage your meter in all fightans!!
Only for confirms and sometimes if they have a reversal super, you don't need to monitor if your opponent can suddenly decide to skip neutral or make their DP safe
>>
>>724146161
got in.
>EU to america in kagemusha
oh boy
>>
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>>724144351
Xrd is just 3D #Reload with shittier characters.
All my real niggas play +R
>>
>>724146480
Is this an instant kill
>>
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>>724146556
No
>>
>>724143194
Super Diamond in SFV is like 1700MR in SF6 unironically
Yes SF6 is that bad
>>
>>724146556
it's TAS
>>
>>724146161
GGs. Wouldve played more but I expect visitors.
Maybe in another thread.
>>
>>724148208
me too, I had fun it's been years since i played 5. it's still fun
>>
>>724138645
Plenty of fighting games don't have this problem it just happens that fighting gaymers play the brand not the game
>>
>>724142637
nice rebuttal, faglord
>>
>dude, it's sooo easy to get to Master rank, it doesn't mean anything, everyone has it
>Master rank still encompasses a small minority of the player base to this day
I hate disingenuous faggots so much
>>
>>724129154
why didn't he just........................ tech?
>>
>>724131068
would there be enough time for ken to drive rush this up close and block? I doubt it.
>>
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If I just started playing Granblue and having a good time should I give Strive a try too?
>>
>>724129154
tech throws are so fucking gay i genuinely dont understand why they choose to die on the hill of keeping them in the game. id rather deal with anime hard knockdowns followed by high low instant air dash low mix in the corner than this shit
>>
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>launch SF6
>this is the first thing you see
>>
>>724149889
>Juri is top tier guys, I swear
>>
>>724148675
Street Fighter or Capcom fighting games in general have always been the best of the best.
seethe nigger.
>>
>>724149724
nigger you dont have to know how to anti air to make it to master.
>>
>>724150263
If you genuinely believe this, you must as play as one of the shotos. Or one of the other easy mode characters. Or you play using Modern.
>>
>>724129154
are meaty throws a thing now or what's going on?
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>>724150256
Fucking lol. SF is carried by network effect and name recognition. On a level playing field no one would choose this shit.
>>
>>724150316
Nta but Master rank on Marisa, Ed and Sagat (classic). All you need to reach Master is to know a few safe jump setups and 1&done&block players better than you.
>>
>>724143286
>20 years of footsies and zoning mastery negated by green slime
>>
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I went back to SF6 after like 7 months of being a Grubbler and I honestly think I don't really like it. I like Street Fighter as a franchise way more than any other fighting game, I grew up with SF2 and care about the characters, but I was a shitty casual most of my life. I'm pretty sure I got my money's worth playing through WT and going up to Gold rank with Ryu, but I just don't like it as much as Granblue.

It just sucks that there's so much more extra content in SF6, like all the WT interactions, Battle Hub events. They just introduced that custom AI opponent thing I think is really cool. The gameplay just leaves a bad taste in my mouth. Drive rush, drive impact, throw loops. It just feels bad to play. Maybe I should try a different character.
>>
>>724150664
nah just stay out, faggot.
>>
>>724150664
>It just feels bad to play. Maybe I should try a different character.
Every character is a slimebot in 6, there's virtually no difference between characters, they all do the same shit
>>
>>724150603
Ah, so the easy mode characters. Gotcha.
>>
>>724150751
What do you play?
>>
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>>724150595
SF6 already won bro.
cope all you want.
facts are facts.
>>
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>>724149724
>a small minority
>>
>>724129154
SF6 is a party game and anyone who plays it is a mentally ill scrub with anger issues.
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>>724150569
Have been since day 1. They unlearned the lesson they learned about throw loops in season 1 of sf5 then refused to fix it for years despite constant complaining from literally every.one,
>>
I like 6 but think it's a flawed game
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>>
2xko will save fighting games
>>
>>724144428
All Strive supporters are former Xtards
>>
>>724150791
It won the battle for market dominance in japan. It lost in literally every other way.
>>
>>724150847
He's not getting invited back to Capcom events for sure now lmao
>>
>>724150905
>11 character launch roster in a tag game
>Only 5 characters a year
It's dead.
>>
>>724150661
Zanqueef
>He's a GRAPPLER, but slow and lacks mobility
>he's also a really good RUSHDOWN character thanks to green jizz!
Dhalsim
>a zoner who is best played at long range, but he's also a really good RUSHDOWN character thanks to green jizz!
Guile
>Really focused on turtling, but can also be played utilizing RUSHDOWN because of green jizz!
>>
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>>724150920
>lost in every other way
a nigger faggot like you not liking the game is a huge massive plus though.
>>
>>724150603
I get the most one and dones in SF6 than any other FG I play. Now it makes sense, they're all just cheesing their way to Masters. Embarrassing community.
>>
>>724150936
that clip was from over 12 months ago and he's still consistently invited
>>
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>>724150905
been saying this for years
>>
>>724150782
Juri. A character who can't even use basic BnBs without "loading" them first like a damned gun, because....reasons (fuha stores), and is heavily, HEAVILY dependent on meter to such an insane degree that if she ever runs out, it's pretty much game, set, match. Her combos do less damage than Ryu jumping in with two medium crouching jabs. Has to work 10x as much to do the same amount of damage as 98% of the rest as the cast when they're just doing playing normally.
>>
>>724150980
You play a genre without white people so that's one ironic manchild post.
>>
Is it finally time to admit SFV was better? Imagine an SFV with SF6 graphical fidelity, no SF6 uncanny realism, and all the extra bells and whistles like World Tour, Battle Hub and whatever else enticed the casuals. Sure you'd get crouching medium into V-Trigger'd every match, but at least the characters felt unique.
>>
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>>724150936
>>724150847
Clip leaves out the part where he considers all of what he said a good thing.
>>
>>724150817
Impressive. Very Nice. Now factor out the players utilizing Modern controls.
>>
>>724151101
Anon just fullscreen drive rush and throw loop nobody is checking that shit and teching below Master
>>
>>724150316
>you must as play as one of the shotos
>or one of the other easy mode characters
>or you play using Modern
thats the whole game lmao
>>
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>>724151117
oh. so you dont play fighting games at all? why you whinnying and pissing and shitting your skirt about SF6 this hard then? lmao
>>
>>724151101
>juri
>not easy mode in 6
LMAO
she has never been more dumbed down
>>
>>724151168
see
>>724150987
>>
>>724151154
wumbo control players are less than 10% of my MR matches lol
>>
>>724151212
Remind me which characters are the "single action army" of SF6 and which ones are the semi-automatic and/or full auto again?
>>
wait, /v niggers are still crying about modern controls?
>>
>>724129154
No thanks, I'm going to stick to SFIIT and SFA3.
>>
>>724151287
We're not discussing YOUR MR matches though, are we?
>>
>>724150907
absolutely not.
>>
>>724143253
Why are blacks so gay?
>>
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>People have bitched about throw loops from the beginning
>Latest DLC characters need to drive rush in to throw loop
>Didn't do anything about the throw loops
Why not make everyone have to burn meter to throw loop? Capcom balancing makes no sense
>>
>>724151206
There's *maybe* three white people in the top 25 players in the world, and that's if you count Blaz who's probably at least half hispanic.
>>
>>724150950
Except it'll have hundreds of thousands of players because riot drones will play anything riot shits out
>>
>>724151485
>Capcom balancing makes no sense
Where the fuck were you during SFV?
>>
>>724151542
It's already out and has less active viewers on Twitch than SF6
>Muh twitch views
If a Riot game doesn't have views it's fucking dead
>>
>>724151575
I bailed early on when they nerfed Alex's everything in favor of lariat lariat lariat lariat
>>
>>724151348
dhalsim is different in every regard. viper takes some execution.
everybody else is glue eater material in this.
>>
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>>724151531
okay so why do you care about SF6 and why you here you nigger? lmao.
also, Japs are honorary whites.
>>
>>724151686
I'll take whatever drugs you're on. Shotos are fully automatic. Charge characters are a mix between semi-automatic and fully auto. Characters like Juri are single action. Single action characters serve no purpose in this game. They are execution heavy purely for the sake of being execution heavy. And they are never balanced right with the way Capcom sucks the collective shoto cock
>>
>>724151575
Capcom addressed a fuckload of issues with SFV.
None of that to be seen with 6.
>>
>sf6 juri
>execution heavy
>>
>>724151849
Oh, like buffing all of the top tier characters and ignoring the F tier characters?
>>
She is. No amount of green texting will change that.
>>
>>724151798
Why would Japan want to be white?
>>
eternal reminder that capcom started to remove all of your defensive options at V, we've been going downhill ever since

https://www.youtube.com/watch?v=t3uYvOEmhUU
>>
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>>724151974
you really are a dark as a moonless night nigger faggot aren’t you.
>>
>>724151909
At least the characters were different enough for there to be an F tier. SF6 pros play whoever they feel like playing on the day and it all looks the same, just with different cutscenes.
>>
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remember when people bitched at capcom about sekia goshoha into v-trigger activation and everyone rejoyed when it was removed, and now in 6 it's a base mechanic every character has access to?
>>
>>724152092
Nah, fuck that. Ryu didn't need five pages of buffs.
>>
>>724151909
By the end of SFV there were only S and A tier characters
>>
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>>724152038
>going downhill
bro SF6 is the most popular, most played and most fun fighting game ever man. stop denying reality and accept the facts. only then may you find peace within.
>>
>>724151909
you didnt play the game
>>
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>>724129154
RIP my nigga Kakeru
>>
>>724152096
>sekia goshoha
Bitch no one knows what the fuck that is just say red fireball like everyone else.
>>
>>724152153
lol
lmao

This is what Capcunts actually believe.
>>
>>724152038
>1f of grab protection
Jesus christ. So it beats basically everything then?
>>
>>724152216
the official term is "the meatball"
>>
>>724152192
>Juri was A tier in SFV
You are the dumbest gorilla nigger ape to have ever nigged on this planet. You are not fooling anyone with your melanin-saturated pick-a-ninny bullshit you absolute gutter trash cotton-picking jigaboo. Drink bleach, ASAP
>>
>>724152187
>most popular, most played
I mean if nothing else Smash exists but I'm sure you've got some insane cope for that.

>most fun
Every pro openly and vocally hates it.
>>
>>724152187
>popular = good
( ͠° ͟ʖ ͡°)
don't care that its popular i want my defence back
>>
I think it's ironic that so many people praised and elevated SF6 when it came out just for the sake of dunking on Jive and just told themselves that any flaws would eventually be fixed, but thanks to all the praise Capcom has no incentive to fix anything
>>
>>724152225
you can make a hard read and jump out the corner bu be ready to eat a crosscut DP for guessing right.....and going back in the corner.........
>>
>>724152187
SF6's fanbase is like a hundredth of what SF2's was.
>>
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>>724152345
>muh pros
are you one?
>they hate it
I remeber faggots such as nycchris and couple others crying about SFV just as
much and here they are still playing SF over a decade later
>>724152346
yes, its popular because its good. even with Fgs still being niche as fuck SF6 still found a large player base simply because its good. once again, you lost you niggerz all you can do is cope and deny reality.
>>
>>724152410
The reason they don't fix anything is because the fixes would drive away the large new fanbase who'd jump ship if they ever had to play a serious game.
>>
>>724152410
They're already in a good position, dominating the scene in Japan. They have no incentive to make sweeping system mechanic changes. They just keep adding stuff to make the casuals happy. Like new AI opponent mode with dopamine rewards because fighting real people is too scary.
>>
>>724152543
>they are still playing SF over a decade later
well yeah, it is their job
>>
>>724152187
dead in the west
>>
>>724152543
>are you one?
So you admit *only* retards have fun playing this.

>I remeber faggots such as nycchris and couple others crying about SFV just as much and here they are still playing SF over a decade later
Do you think that's because they want to or because they have no other marketable skills?
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>>724152642
>their job
why dont they all jump to the new fatal fury game then since the prize pool is waaaaaaaaay bigger. snk tournaments are handing out good cash even for those who only make to top 16. face it bro, no one plays fatal fury cause that game is trash meanwhile sf6 is good.
>>724152645
meanwhile even a brazillian monkey such as myself can still find matchea instantly at any day any time. keep coping. keep denying reality. whatever helps you numb the pain.
>>
>>724152543
>disney movies are good because they just are OK =(
still don't care faggot your ignoring the main point crapcom was done with defensive play in V and are still not willing to bring it back. wouldn't mind DR if the risk of guessing wrong wasn't so bad for the player on the receiving end, would not mind the corner pressure if 1. getting your opponent there wasn't so piss easy 2. if you had more defensive options while you were there.
>>
>>724152636
Shrinking your fanbase to one small country is good enough to sustain a classic multi-decade global franchise, r...right?
>>
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>>724152913
bro, not reading your retarded shit anymore bro.
cry all you want.
>>
>>724152967
concession accepted, ggez
>>
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>>724152967
true it is my fault for expecting a Brazilian monkey the ability to read more than one sentence my bad

7-1
>>
>>724139275
that "leafy" youtuber guy who used to repeat news headlines while playing some video game on the background like surfing on CSS
the guy who looks like a Dr. Seuss character
they swapped genders
>>
>>724152326
>A-Tier
more like S-Tier in the final patch.
>>
>>724129154
Is that Ceelows? How many arcade sticks has he thrown across the room now?
>>
>>724151206
Poor subhuman.
>>
>play sf6
>don't have fun
>think fighting games are bad
>play another fighting game
>have fun
>realize sf6 is just bad
>>
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>>724152038
Doesn't 3S have an OS that lets you make a kara throw attempt while also parrying into a hitconfirmable button so if you try to mash during throw protection then you eat shit anyway? I only play 3S very casually so I've never bothered trying to learn it but even still I've parried my friend on his wakeup while trying to throw him a fair amount of times without even meaning to.
>>
>>724129154
It was the same shit in SFV. Throws are too overpowered and Capcom can't figure out how to fix it.
>>
>>724152871
>br is a shiteating shill
many such cases
>>
>>724152038
reminder that you are clueless
>>
>>724151354
modern controls have nothing to do with it
>>
>>724151354
they are still terrible yes but you are too low IQ to even understand what the topic is.
clearly the moron controls audience.
>>
>>724150575
cartoony shit
>>
>>724143032
Ah, yes, the classic Saggat rushdown gameplay.
>>
>>724156724
they removed half his fireballs for this.
>>
>>724156949
lmao I quit playing the game after AKI released and there was no doubt in my mind the core gameplay was incurable cancer
>>
>>724157237
they also made his only low shot (they removed the other two) 50f overall so its one of the worst fireballs in SF history now.
>>
>>724129154
hey fgn (n stands for niggers), how do i learn sfiii, is there a version with a training mode
>>
>>724157320
get fightcade
>>
>>724157305
Good. Only retards want zoners and grapplers to be top tier.
>>
>>724157464
yeah man everybody should turn green and mash buttons instead, including the "zoners" and grapplers.
>>
>>724129154
I tried to play causally and there are so many fucking mechanics from previous SF ( parry, focus attack, reversal, ex moves, supers) not to mention new ones like the green dash, that it's genuinely fucking confusing.
All that attached to a bar that depletes if you block moves or is hit by a super.
Its by far the most stressing SF I've played.
>>
>>724157450
getting rekt by brazilians with 100000 hours in doesnt sound like a fun learning experience
>>
>>724157516
Exactly. Pure footsie gameplay without coinflip gimmicks.
>>
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meanwhile, in tekken
>>
>>724157629
yeah man turning green and sliming forward into an auto mixup is totally footsies.
>>
Did people who always talk about throw loops in SFVI never play any other fighting game?

Literally every single fg I played, old, new, SNK, anime, tag, whatever, dozens of games, all have much nastier forced mixups that lead to much more damage. Some anime games will have you with literally 0 defensive options in the corner forced to guess like 3 unreactable mixups in a row for 50%+ of your health. The only reason throw "loops" look goofy is because they do such low damage you need to throw someone like 5 times in a row which looks a bit stupid, only thing I'd change is maybe throw the enemy farther back after a tech to give you more reward for committing to one.
>>
>>724157728
tired shitpost
>>
>>724157717
In this game if you lose the neutral game it's entirely your fault. If you can react fast then move on from fighting games, grampa.
>>
>sf6
>neutral game
>>
>>724157764
Your favorite game is trash and probably has five time the rng.
>>
>>724158340
as I said.
>>
>>724129154
Okay so what fightan should I play as a beginner
I mainly want single player arcade and challenge mode stuff
>>
>>724158532
>I mainly want single player arcade and challenge mode stuff
dont play fighters then.
>>
>>724158582
Dumb comment. There’s still fun to be had against CPUs, trying to get hidden bosses, getting character arcade endings, etc. Some games have story modes, combo and mission trials, all kinds of stuff. You sound like a small man.
>>
>>724158726
nta but just stay out, faggot.
go play something else. that faggot e33 game might be more up your faggot alley.
>>
>>724157653
that webm is just being lore accurate, I see Paul as a joke character who is just much stronger than most of the cast
>>
>>724157728
>compares sf to snk
sure what does COTW have for defensive options
>short roll FW
>long roll FW
>short back roll
>long back roll
>block
>just defend
>guard cancel
>hyper defence
>zero frames supers
>anime games
at least with anime game i expect some level of crazy shit your playing goku or whatever so yea bullshit to be expected.
>>
>>724158726
>Dumb comment.
no. play actual single player games.
ninja gaiden 4 LITERALLY just came out.
>>
>>724129154
i do not expect or recommend anyone play sf6, its the worst fighting game ever made.
>>
>>724159262
So all options that lose to throw except reversals which you also have in sf? The reason you don't throw as much in SNK games is because high/lows are batshit insane, risk free and do much more damage. I like the hop/hyperhop mechanics in SNK games but they still haven't managed to make a game that hasn't instantly tanked in forever, especially since I'm EU so the playerbase is even worse.
>>
>>724159849
the reason you dont throw as much in SNK is because in SNK you have throw invul on wakeup you gay secondary
>>
its incredible how shit the average retard is at fighting games.
they STILL dont understand the issue with throwloops and garbage like drive rush three years into the game when that shit has been obvious since launch week.
>>
>>724152967
wonder when this was drawn. prob back when the game had SOUL
>>
>>724159849
>eufag who like snk games
ill pray for you bro
>So all options that lose to throw except reversals
you HAVE options that incentivises more varied offensive/defensive play thats the point. i don't care that throw loops exist i care that every other options on offence is just not as good and that the defensive options suck.
>be in corner
>mai throws me
>dashes and goes for another throw
>i jump out the corner
>crosscut DP
>she DR and throws be back in the corner
in this situation i would have guessed right an still have eaten shit because capcom said so =/ it just sucks
>>
>>724159938
>crying about throw loops guess game when CotW have non stop bullshit high low mix ups
I have to say that you truly are a secondary nigger.
pls dont crying though.
>>
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>>724160093
you should check out all the new art made for SF6 bro. they are sovfvl as fok.
>>
Which character do I play if I just want to scam wins? No DLC please
>>
>>724160797
stay out, nigger.
>>
>>724160797
Ken
>>
>>724159938
Most fgs do dumbfuck, it's still so short as to not matter in almost all of them, you just delay it a tiny bit. The longer it is though the more time for option selects which I think are much bigger aids for the genre than getting thrown.

>you HAVE options that incentivises more varied offensive/defensive play thats the point

Yeah but every FG maker has to go either full retard into the setplay anime trash or purist street fighter mechanics where you're not allowed more varied approaches. I'd love it if SNK could tighten up and come out with a big title, I played a lot of garou on fightcade at some point, janky as it is in some areas, didn't buy COTW though since I'd be wasting money as EU.
>>
>>724129154
You're not playing in masters if you're new
>>
>>724161087
forgot quote >>724160262
>>
>>724160797
Ryu
>>
>>724131068
You can cancel into offensive actions sooner than block when doing drive rush.
If DR button isn't a true blockstring, the DP is guaranteed. It's an OS that people mostly use vs crMK DR since it's only a true blockstring into jab.
>>
>>724160797
The base game shotos are enough, play Ryu and spam donkey kick or hashogeki and throw loop them in the corner until death. Play Ken and just do stand fierce into jinrai and if they can't deal with it they die.
>>
>>724160797
honda is free diamond 1, then reaching master requires two braincells
>>
>>724135613
>casual
He's high master. Granted, it's SFV, but it still takes a while to get there. Even longer if you're dogshit and lose all the time.
>>
>>724160823
?
>>
>>724161087
> it's still so short as to not matter in almost all of them
hard disagree it was posted before up on the thread but sf3 throw invul was 6 frames i think its a small window but its large enough that you have to stagger your offence giving the player on defence some options
>option selects which I think are much bigger aids
this could be a matter of taste ill take a game with a billion option selects than fucking throw loops at this point
>purist street fighter mechanics where you're not allowed more varied approaches
idk where you would get this opinion when playing 4 whenever i fought a guile it was either a dieminion guile (classic defensive "style") or a knuckle du guile which right now is what i see 90% of the time because fuck it to win consistently in sf6 you need to put your opponent in a scramble and completely shut down ALL of his options, this gameplan was generally the same in every other sf but so one sided now that i don't find it fun
>>
>>724129154
Knowledge of rock/paper/scissors is necessary to play high-level Street-Fighter. Knowledge of checkers is necessary to play high-level Final Fantasy Tactics. Knowledge of hide-and-go-seek is necessary to play high-level cover shooters like Gears of War.

Game literacy is almost mandatory to do things at high level. In the defense of most players, rock/paper/scissors is probably not an easy game to win 100% of the time, but if you don't play Janken then it's basically going to make the opponent's life easier when throwing you in the corner.
>>
someone explain to me why i like getting vortexing high low'd in anime games more than getting throw looped in sf6
>>
>>724142625
you do realize probably only punk is able to reliably check drive rush on reaction, literally every pro player is going to tell you they are just checking it preemptively and you can literally SEE this when watching tournament play.
>>
>>724162163
vortex are at least interesting to watch, and hard reads are more exciting than just throwing someone over and over
>>
>>724142625
It's not even a problem of reacting, it's players genuinely avoiding the wakeup game because the game is unforgiving about guessing wrong. The game has negative edge, kara-options, and even option selects for the corner read, but playing Janken is way too much work for some people.

https://youtu.be/Kf4gxAvBi4c

https://youtu.be/XI9X6YWd-r8
>>
>>724162675
>but playing Janken is way too much work for some people.
i mean guessing right is returning to neutral, while guessing wrong is losing 70% of your hp
>>
>>724162952
Yes, guessing wrong is punished very heavily. But if you don't guess at all then you're giving up the health anyway, that's how all Street-fighter games have been played since 1999.
>>
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Can't be refuted.
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>>724161892
I've played a lot of 3rd strike in the past, it's kinda ironic to bring up that one in regard to throws when characters like makoto, yun, yang, urien and such exist. Normal throws can't counter punish so they do little damage, but they still see decent amount of use just because of how utterly ridiculous parry is that they often end up one of the safer offensive options, which is also kind of a fucked up state for them to be in.

>ill take a game with a billion option selects
Have you ever really played one long-term though, it might be preference but once you reach higher level 3rd strike for example it both looks and feels fucking stupid with how many buffers you're doing every second of the match, I'd rather eat 7 throws in a row every now and then and have them guess my DP on the 8th than play every round of every match like that.

And they did kinda change a lot of characters that used to be zoners now in VI for some reason but someone like JP exists, think that's a separate issue though.
>>
>>724129154
me on the right
>>
>>724129154
i dont play this garbage game but have played lots of fightans. I keep seeing webms like this where some streamer or daigo or wahtever gets thrown 10 times in a row. why cant they just tech like in every other fighting game? is there something else about sf6 that prevents this from being viable or are they just stupid?
>>
>>724163082
Mashing will only get you so far until the bus takes a curve that favors the left side
>>
>>724163058
this is a extremely fucking linear view on how people pick options, not guessing is guessing, it's an option people pick because it's the safest out, it's why you see people get throw looped in tournament because you are given more chances by doing nothing than you are actually doing something. your health is a resource taking 50 throws is generally always better than trying to guess right on the tech because the reward the opponent gets is demonstrably in their favor.

https://youtu.be/JAqEnoYn-Rg
>>
>>724129154
SF6 would be good if there was no gay drive rush.
>>
>>724163414
ya remove that shit make everyone play like theyre in drive rush mode and make parries simply a forward input and allow air parries and you're finally back to the only truly great street fighter game
>>
>>724163271
It happens like once every 10 matches or more but it looks really stupid when it does so people love posting it. And then you get the shit players who don't know when their turn is thinking it's thee same as when they get tick thrown endlessly in much different scenarios.
>>
>>724163393
Not guessing in Street-Fighter is peak fascism. You're basically censoring yourself because you refuse to comply with the way the game works, pressing nothing at all in 3rd Strike, or even in Street-Fighter's IV and V is punished with every imaginable toxin you can muster in the game. The logic behind "pressing nothing at all," when the game outright gives you free reversal options, EX-moves, invincibility frames on super, and a backdash is the absolute summit of palingenetic censorship. You cannot be more of a dictator even if you wore a Nazi cap.

No one liked G when he came out in SFV because he forced people to guess, but people still guessed. iDom beat Daigo in grand finals at Evo, but Daigo still guessed. People suddenly hitting the wall in 2025 because they realize guessing is part of the game is not even close to a valid criticism.

https://youtu.be/wCa_kI2Uo0E?t=415
>>
PULL UP AND CATCH THE FADE
>>
>>724129154
>playing fighting games
lol
>>
>>724163812
yeah you might actually be schizophrenic and don't understand the game theory behind fighting games what so ever
>>
>>724141430
i miss jive so much bros...
>>
>i can wake up at 7am anyday of the week and find infinite matches on SF6
the game sucks but not a single other fighting game will ever be able to say this
>>
>>724163886
>hurr durr, armchair psychology is better than a trained physician''s

My doctor doesn't diagnose me with schizophrenia, so I don't have it.
>>
>>724157587
you can directly challenge someone nearby you that doesn't have 10k hours fortunately
>>
>>724163990
I'm sure it'll be true for Tokon as well but I'm also sure it'll suck too.
>>
>>724164000
you literally do not know the concept of risk vs reward and why people at the highest level of play prefer to take take the throw over using overly committal options that throw loops literally fucking cover for or puts your at a disadvantage for even being RIGHT. this isn't blazblue where you can tech roll forward and escape the corner. your entire world view is basically telling everyone they are stupid and that you have it all figured out and you simply just need to rps correctly when you don't understand that all rps's aren't created equally.
>>
>>724163152
> makoto, yun, yang, urien and such exist.
>makoto
Command grab that's committal
>yun/yang
same deal less committal, though it's been a while since I last played so i don't remember exactly the frame data
>urien
normal throw for the aegis reflector setup
there's no game without some level of bullshit, i think ultimately were disagreeing on what kind of bullshit were OK with
>I'd rather eat 7 throws in a row every now and then and have them guess my DP on the 8th than play every round of every match like that.
to me this is anti-fun i don't like being on the receiving end of this and i don't like to do it, i prefer giving myself carpel tunnel with all the dumb buffering than just "I'm going to keep throwing until he techs cuz his options are shit"
> I'd rather eat 7 throws in a row every now and then
i also don't think it's every now and then I'm not some high level player I'm a 1600mr shitter but even at my shit levels the games feels like it can come down to is it worth getting thrown 5 times or risk 60% of my health to get out of the corner

>>724163082
TRUE
https://youtu.be/LfEVcZ3anG0?si=1NjINRLfwsyij0OF
>>
>>724164565
>literally
>posts a simile

I don't think you understand what risk vs. reward has to do with genuine game theory. risk vs. reward is a game of maximizing options and minimizing cost, game theory is an actual calculable phrase of numbers. You are conflating health deductions with strategies used to deduct the actual health. Just because you're going to get hit by something doesn't mean you re-create the circumstances which allow the attack to connect: one situation is a risk vs. reward, the other side of that argument is literal game theory.

With a character like Ryu, you don't have any risk vs. reward mechanisms; he is a shoto. Shotos don't risk very much in or out of the corner to complete a situation, it's not like they are Dudley, Dizzy, or T-Hawk. There is zero risk in pressing a button, especially if you are trapped in the corner with Ryu. The logic that you're applying here tends to assume that all characters trapped in the corner are vulnerable to high levels of risk if they press something, but that is just an error in association.
>>
I never played 3rd strike but I'm better at it than all of you
>>
>>724160616
retard secondary

>>724161087
>you just delay it a tiny bit.
that means it loses to wakeup mash, retard
>>
SF6 is such a fuckingly stressing game to play
>>
>>724164434
>Tokon will look better, play better, have more characters I give a fuck about, have no slime rush, and take up 10% of what SF6 takes up on my HD
I can't to uninstall SF6 bros
>>
>>724163657
>parry slop in the first place
>air parry
kys
>>
>>724165887
It's not that bad. But I do get stressed out when trying to do meaties against opponents like Bison and Akuma.
>>
>>724165890
Same, honestly. I don't really like DBFZ at all but installing it again after many years to check the new update, as much as everything I hate about it holds true, I'll still take it. If Tokon is as "good" as that game, I'll be overjoyed.
>>
>>724135421
More like long ass anime combos. Since 5 that Capcom started this obssession with long combos rather than actual neutral.
>>
>>724129154
>nothing but drive rush and throw loops 3 years in
What the fuck is the SF6 dev team even doing
>>
>>724166165
they dont give a shit because the bought the japanese audience with vtubers and in the west everybody is still walking on eggshells when it comes to criticizing it
>>
>>724164746
Command grabs in 3s aren't really more committal than normal throws considering both have whiff animatiions, and you're usually doing them off setups where you grab them on the earliest frame possible, makoto's even loops into itself lol (if she doesn't just otk you). I also forgot about kara throws, elena and chun have some particularly absurd range on theirs. Oh and the most common defense strategy against genei jin at high level is to just eat the command grab combo, Yun will just do 7-8 staggered kicks that beat everything, parry included, guessing when he'll grab is like winning the lottery, he's SSS tier for good reason, only way to win is kill him before he kills you.

You can mix up what you do to get out of the corner, shouldn't be a 60% risk most of the time unless they have a level 3.
>>
>>724166401
>and in the west everybody is still walking on eggshells when it comes to criticizing it
In the west nobody is fucking playing it, player numbers drop to Tekken 8 levels when Japan goes to sleep.
>>
>>724166165
This is what people want, every character plays the same, everyone uses same tools, every game is the same, there are no defensive options aside ex-dp, there's no resource management between rounds

This is what people want. It sold way better than 5
>>
street shitter was never good
>>
>>724166615
yeah everybody quietly left instead of raising a stink.
thats the worst possible scenario. old audience leaves and only new retards are left who dont know any better.
>>
>win 10 matches
>person leaves
or
>lose 10 matches
>person leaves
there are just some games where you don't have the leeway to just leave after 10 victories on either side when it's all desolate online
>>
>>724149889
POV: You 'reacted' to slime rush
>>
>>724165931
awww wittle no skill loser woser so scared good mechanics!
>>
>>724166845
>expecting to get 10 matches
You only get 1 match if you manage to beat them. They might even leave earlier during the level 3 animation.
>>
>>724166663
It sucks when you're on the receiving end, but if you're the one going unga bunga you can easily steal a perfect round from someone much better than you.
>>
>>724145428
Both games look fine, I wish these faggots would stop being so bias against them when SF6 objectively looks worse than both of them.
>>
>>724166664
:(
>>
>>724129154
been playing fightans for a couple of years now, mostly 6, 3rd strike and very little KOF 2002 on fightcade - fighting games are fun. It's the video game with the steepest barrier to entry ever behind MOBAs, but once you pass it it's just pure fun, I've never had more fun playing a video game in my life. There are noobs everywhere and you can jump in at any point because there noobs who want to mash constantly pop up. Just stay away from the FGC - 90% of them are scrubs who will blame everything under the sun except themselves for their failures. It's the worst community by a large margin, the only reason fightans aren't dead today is because it's 1v1 and because of online with rollback netcode. If people were forced to mingle with FGC faggots IRL, then nobody would touch SF6 or T8.
>>
The real truth nuke is that Drive Impact is way worse because it makes non-drive cancelable normals useless.
>>
>>724150256
last good SF was SF4, and that game had a ton of problems too
>>
>le epic boomer circlejerking
>0 lobbies
Classic
>>
>>724171516
>he's still playing fighting games after 2015

the world has literally left you behind, the genre has no future
>>
someone who plays more SF than me explain to me why they haven't just made the throw whiff animation long enough you can't anti-air someone that jumps your meaty throw
I kinda get why they don't want to just outright remove throw loops, wakeup parry being safe against literally everything but near immediate throw kinda ties their hands, but I don't see why they can't just extend the whiff animation
It would make whiffing a throw in other situations worse, but if you get shimmied on defense you already eat the max punish so it wouldn't make teching any riskier.
>>
>>724152187
God her translation from art to model was absolute butchery, someone should have been fired for that
>>
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>>724171516
only twice I got some /v nigger faggot
to accept a match to prove hes not just a shitter.
both times were some scrubby ass faggot on platinum and the other in diamond.
the later sent a message after the match “any tips how to get better?” I told the nigger to just keep playing only to never see his sorry ass online ever again.
>>
>>724140354
>I don't know what the Saudi's were thinking
The saudis buy the games they like, not the ones that make money.
They don't need SNK to make money, they just want it to keep making the games they like.
One one hand that's based, but on the other that means they force them to add shit like ronaldinho or whatever football star they are a fan of.
>>
Realistically, anyone who's knew to fighting games should just play what's new. All the shit-flinging ultimately doesn't matter to a new player who lacks the frame of reference to know why 3S is better than 6 (in some people's opinions, of course).
>>
>>724172556
Lily got it worse
>>
>>724171253
Wish SF4 online wasn't shit to play
>>
>>724171807
>why they haven't just made the throw whiff animation long enough you can't anti-air someone that jumps your meaty throw
because that's fucking retarded and would make the risk/reward on attempting to throw awful, which would ruin the game because the threat of throw is required for offense to work

You NEED throw to be a threat if people are being too passive. You do not need throw to infinitely loop into itself and you do not need attempted techs to be a death sentence. Making neutral jumps beat throw attempts with a full jumpin punish just makes all up close interactions stupidly explosive, if you went the other way and made tech recover fast enough that you don't get a punish counter heavy on reaction then the risk/reward would be more sensible
>>
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>>724129154
post more chun
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>>724151206
He's right though no whites play fighting games. Even in heavily majority white countries in Europe, you will pretty much never see a single white guy showing up to a fighting game tournament. Ironically Europes fighting game scene is actually getting bigger because of all the Arab and African immigrants, who actually show up for fighting game tournaments. White people don't like or play fighting games.
>>
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>>724173798
>>
>dix players unironically defending throw loops while acting like having to practice execution is the end of the world

its over, fighting games got invaded by retarded casuals that don't even like fighting games but suffered from FOMO.



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