Why did arena shooters die out?
>>724140325What game?>Why did arena shooters die out?They paked with Quake 3 and UT and we don't have any successor (except QCDE).
They were replaced with TF2 clones aka hero shooters.
Too "gamey" for modern audiences
>>724140325Being centered around multiplayer. Then you get involved in balancing, tailoring game to suit competetive skillfag needs, which is a minority of players. Same with strategy games
>>724140950But TF2 is class based shooter
>>724140325Call of Duty is just a modern arena shooter
>>7241403251v1s and free for alls scare timmies and stepdadgamers who need a team to carry them and cant take accountability for their own fuck ups or lack of skill
>>724140325Because I demand it.
>>724140325because the genre is incompatible with controllersso the console audience won't buy themso the publisher doesn't want them made
>>724140325because (You) aren't playing Quake Live
>>724140325I'm also curious as someone that has barely played multiplayer competitive games. Is it because arena shooters aren't team based? It seems like all the big competitive games are shit you play with friends. Also arena shooters look too fast paced to be easily monetizable with skins and shit
Too high of a skill floor for new players, considering 80% of the active playerbase is nerds in their 40s that have 30 years of experience
They died because n00b stomping became the goal of the veteran players and refused to let new players git gud. This combined with the playerbase as a whole being hypocritical to the core they brought their own death.>we want new game for the genre!>[new game releases]>ahahah why the fuck would I move to [new game] when i've got 10/15/20 years of experience playing unreal tournament? >why is my game dead? It must be the children who are out of touch!
>>724141809they do have team based mods, that's not really the main problemthe skill floor is just too high and the games are very unforgiving. if your opponent is even just slightly better than you, you're guaranteed to lose. modern e-sports all have some kind of comeback mechanic that you can use to turn things to your advantage but arena shooters do not have thatlet's take quake 3 for example. you both start with your basic gun and a few bullets, you ran around and got a few weapons, your enemy also did that. you fight him and die, now you respawn with your basic weapon again and by that time the other guy quickly got even more weapons/ammo and armor and probably health, now you have even less of a chance to beat him unless you're better than him and just got really unlucky the first timethe design choice behind it is the exact opposite of the modern competitive games
>>724141609This isn't even true now that gyro aim and flick stick exists
>>724141423>competitive faggotquake was big because it was easy to pick up and mess around with friends in different game modes+ huge modding communitymaking it muh esports is part of what killed these games
>>724141086Which is the same they just don't get a name.
>>724140325Nobody wants to play a collectathon where you get instakilled by someone who collected more items than you. Strict placements and respawn timers for items were just an (Alt)DM hack for Doom, but developers took it as divine gospel. Aimslop like headshots and shock combos were the final nail in the coffin.To begin with, randomize geometry and item types and locations/respawn times, so that the meta-game of memorization and rote routes is eliminated.
>>724140325Ask Epic why they cancelled UT4.
>>724141423Yeah totally that's why battle Royale has been the dominant genre for a decade
>>724140325>halo>arena shooter
>>724140325Theyll come back in style sooner rather than later
>>724144902>Yeah totally that's why low skill squad vs squad loot and camp genre controller autoaimslop has been the dominant genre for a decade...uhm yes retard
>>724140325too complicated for zoomer phone iq
>>724140325They got mixed with cs and tf2 and devolved into shit like fortnite and overwatch.UT2004 and UT3 had one of the best features of any arena shooter - vehicular combat. Onslaught and Warfare and VCTF were the best shit ever. And instead of taking it up further... they (actual arena shooters) got devolved into... crap like fortnite and some other spawn that looks cartoony and shit just so that they can sell skins to kids and profit from their pocket money/allowances.Also, you can only do so much with what Quake 3 did - run, gun, same shit different gun or hallways.>airstrafing>rocketjumpingFew autists care about that shit, and if the game has any sense or sensibility, it will not allow for even a fraction of the shit speedfreaks and bunnyhoppers want because>physicsand>no bugs in engineThat being said, same thing allows for a diverse approach>jumpjet pickup which allows you to actual do strafejumping and aircontrol>boots that allow speedboost and double jumpand shit like that.If you want any of that crap, go play Titanfall 2 (i would not recommend it because EA).
>>724144825I can answer it for you - fortnite.
>>724140325wdym call of duty is still alive
>muh high skill floorjust run and shoot retards none of you faggots played arena shooters have you
>>724140325No one wants to autistically learn weapon spawn times and locations
>>724144075only three classes in tf2 have abilities and many of them share the same weaponshero shooters use TF2 as a base, but TF2 isn't a hero shooter
>>724140896It's Halo>>724146638That's what makes them fun though
>>724140325With how obsessed with movement in vidya zoomers are these days I'm actually surprised games like this haven't had a major comeback
>>724140325This looks like it was made by someone who has never played Quake, but has had Quake gameplay described to him.
>>724140325TDM and RDM got replaced with LTS and LMS. KOTH will never be popular.
>>724142292Gyro, especially flick stick, is extremely niche. 99% of people are not going to learn a completely different control style just for 1 game.
>>724140950>>724141086TF2 is an AFPS though, Overwatch is what started Hero ShootersThe majority of the TF2 classes are just AFPS weapons split into only being usable with a specific class. The exceptions are the ones specifically made to be easier to play with, requiring less aiming (Pyro, Engi, Medic, Spy) and Medic is the odd one out because he (and uber) only exist to try and fix TF2's stalemate problem.Every part of TF2's gameplay design from its: physics, map design, official gamemodes, and original structure for online, comes from AFPS, and most of the game's mechanics are from AFPS too like rocket jumping.The only non-AFPS parts of TF2 are all the casual and handholdy mechanics like crits, random spread, sentry gun, spy, pyro, and mechanics to fix gameplay problems like uber
>>724148503Random shotgun spread was a thing until (I think) Quake 3.
>>724148340Most "movement" players are obsessed about finding input exploits which giving them unfair advantage over casual players not the movement itself. Arena is level playing field which means they can't cheese themselves into easy killing spree.
>>724148340"Movement" in modern FPS is just constantly sliding and putting in Starcraft-tier APM just to move a little bit faster. You do it constantly, and without thought, it's busywork for your fingers.
>>724148673I'm talking about TF2's implementation of random spreadThere's no other AFPS that has TF2's style of random spread
>>724148340there arent any arena shooters to play is the problem. there's been no innovation and all the old games are dead or filled with bots, cheaters, and subhuman euros.
>>724140325No new players
>>724149018What's so different about it?
>>724140960CoD killed them with loadouts.why learn the map for weapon placements when you can just make a loadout that gives you a one shot weapon at every respawn
>>724148728>Arena is level playing field
>>724148454tdm is trash. we need to start playing based modes like oddball and ctf
Tactically boring. You're almost always 1v1 and it's just boring to kill the same person over and over or get killed over and over and repeat.Versus, let's say, CTF, where there can be additoinal strategies involved and multiple players, which adds another dimension.
>>724149283Good thing Quake had modes other than duel.
>>724149067>UTNo spread>QuakeRandom spread's only on shotgun pattern which affects damage based on how many pellets hit>TF2Random spread affects>Fall damage variance>Hitscan>Damage even on single hitscan bullets>Projectiles direct hit damage variance, a direct hit on projectiles still causes random damage variance which's why non-headshot non-charged huntsman shots do different damage, and the DH directs can do more/less damage
Because arena shooter players want to pubstomp bots in matchmaking instead of hanging out in server browsers and fostering a community
>>724149263>CTFBring it back. It's so underrated.
>>724140325Zoomers hate movement based games.
because the genre peaked almost immediately and people got bored of doing the same thing over and over.
>>724140325Retarded developers kept dumbing them down until they stopped being fun to play for regular people (the actual majority) while compfags have no reason to ever move on from QL.Like another anon said, UT2004 was optimal mix of hardcore and casual thanks to vehicles offering a varied battlefield. UT4 was then stripped of everything down to bare bones and left to die, cannibalizing devs to Fortnite was far from being the only reason.Another example would be Tribes, OG Tribes had lots of space for people who just want to click on people and make things go boom, then Ascend dumbed it down but still had at least some vehicle and base play so it saw success until the usual hi-rez bullshit happened. Then T3 came out offering nothing but cheaply made e-sports bait slop and flopped right out of the door, killing the franchise.
Play Straftat.
>>724149427its funny how 4chan millennials cant decide if fast-paced games are zoomer or trad
>>724149404i miss the classic gamemodes a lot. best part of halo infinite was being able to play ranked ctf, domination and oddball. but p much everything else about that game was trash
>>724148847>"Movement" in modern FPS is just constantly sliding and putting in Starcraft-tier APM just to move a little bit faster. You do it constantly, and without thought, it's busywork for your fingers.
>>724149568New problem is most zoomers are afraid to talk on mic. Coordination issues make CTF feel one sided. Three people communicating can completely dominate CTF.
>Bar set too high>New players get stomped and ultimately leave the game since nobody likes losing>Old players either move on; irl shit like work, children or death>Left with tism manchilds That's it. Same goes for the RTS genre
>>724148340they don't want movement that requires actual skill, if you look at what they're referring to it's just spamming slide inputs
"i miss arena shooter" niggers would go from 0 to malding so fucking fast if the genre got popular again because zoomers would learn all the best strats in like a week then le oldfags would complain the community is too tryhard because you don't actually like arena shooters you are just nostalgic for your youth.
>>724149634Slash is based on the movement from a game nobody played, and her movement is actually tricky. You have to get used to not pressing W when sliding.
>>724149634Slash's slide requires you to perform an input similar to airstrafing, if you turn too tight or too wide you don't get any speed benefit. It's not the same thing as COD's free speed boost from sliding combined with manically switched weapons and calling it skill.
>>724140325Too fast for millenials. Too much skill required for zoomers.
>>724149540Fast paced FPS based on well designed physics interactions with skill required to maintain speed = based and tradpilledFast paced FPS based on spamming the slide button and twitching the camera 24/7 = cringe and zoomerslop millennial frowny faceSlow paced FPS based on holding W and shooting guys (CoD, BF, Halo) = based and dudebropilled holy sovl we need to retvrn to trve classic movement like in the good ol days
>>724149926>twitching the camera 24/7if its that easy why are you constantly in the middle of the scoreboard?
>>724150005The games have matchmaking algorithms that ensure you'll be top fragging fairly often to maintain engagement.
>>724148503while the gunplay of TF2 is very similar to AFPS, they are fundamentally different in the fact that in AFPS weapons and resources spawn in the map, and the whole game revolves around controlling those resources. that's why as i still hold the opinion that battle royales are a spiritual sucessor to arena shooters>>724149714>>724149756don't care, remove the bitch from the game. >>724149263don't get why people keep queing into tdm and dm only, lunholy trinity, hot rockets, instagib are way mode fun
>>724150005But anon I am on the TOP of the scoreboard????>>724150045You're not me...
>>724150119Lain seems quite discordant with your zoomer idtoddler posting
>>724149681what's hillarious is like half the quake pro league(why did bethesda think this is a good idea) are zoomersvengeur, cypher...
>>724140325You just couldn't top UT2004Seriously where do you even go from there?
>>724150237>idtoddlerbabe wake up, new FOTM buzzword just dropped
>>724150359Putting dodge on its own input. Constantly double tapping to go anywhere makes UT hard to enjoy.
>>724150359this, 2k4 is like the smash bros of arena shooters, just casual enough that anyone can hop on and have fun but still has a skill ceiling
>>724150045>no i don't suck, it's the SBMM...no i won't play ranked...>>724150448>smash broskys
>>724150359>Seriously where do you even go from there?just keep making arena shooters and adding cool stuff. there are plenty of other action games to pull inspiration from. instead we have hit the wall
>>724150119>AFPS weapons and resources spawn in the map, and the whole game revolves around controlling those resourcesThis is literally how TF2 worksMap control is done by team members holding medium/large HP rooms or they make a mini fort like placing a sentry + pyro or pocket + medic to sit therePushing in the map is done by controlling HP by keeping your team topped off while the enemy team bleeds HP and loses ammo.Guys that lose ammo are out of the fight and give up their position to get ammo, allowing you to push up/flank. Guys that have better ammo control and DM win.Engi buildings are targets because they control resourcesMeds are targets because they're central to controlling HP and pushing with uber to break stalematesCTF is CTFKoTH is KoTH5CP is based off DominationA+D is based off AssaultPL + PLR is based off some Assault mapsArena is DM
Because realistic/tactical shooters were more fun.
>>724144964it is one, boomer.you're going to have to accept that quake is not the only arena shooter in existence.just because it's popular doesnt mean you have to hate it.
>>724150501>kysstop pretending smash bros was always a smelly manchild competitive fighter. it was THE party game of its time. just like how 2k4 was THE lan party game.
>>724150508so overwatch is an arena shooter now?
>>724149926why are quake fags so insufferable?
>>724150359Just keep making the same game and improve it.Imagine an AFPS that comes out and is like 2k4>Large single player content>Tons of characters to use and play as>Lots of weapons you can use>Playing offline gives you lots of options to configure everything just how you like it>Designed to be easily moddable>Pro-community>Devs literally integrate community content into the game and make it official (wonder where Valve got that idea)We need another AFPS to hit, TF2 is like the only one that's really alive anymore and the absolute state of that game is rough because of how little Valve care
>>724140325Because they're the most fun when you are physically there with your friends playing, either split screen or multi monitor setup (LAN style).People don't go over to their friends houses anymore.They all just meet on discord or whatever.That's why arena shooters died out.
>>724150738>TF2 is like the only one that's really alive anymoreBecause it went f2p
>>724150738or just play 2k4
reminder:
Too fast paced and the skill ceiling is extremely high for modern gamer appeal.The perfected arena fair shooter already exists (quake live) and half assed f2p hero character quake champions failed hard. They pull like less than 1,000 players combined. Any indie game attempt gets like 30 players.A proper quake reboot could do something but modern publishers are too retarded and greedy to create something truly faithful, and epic killed the unreal tournament reboot after fortnite took off
>>724150813>and the skill ceiling is extremely high for modern gamer appeal.then why are mobas popular?
>>724140325>Why did arena shooters die out?Way too much emphasis on duel, which is just boring.It was only a very short time before arena players themselves created team fortress, which was dramatically more funQuake actually has a really fun and even casual friendly game mode called team freeze tag, but no one knows about it or tries to set up games>>724148340>With how obsessed with movement in vidya zoomers are these days I'm actually surprised games like this haven't had a major comebackNone of the zoomers are into movement or skill, it's just that according to polls 60% of them are aspiring streamers, and so they post killstreaks in games like popular games like Battlefield hoping to get noticed.
I used to love multiplayer shooters but a few years ago adrenaline started making me feel like complete shit. Ones im already good at are fine because I can relax and play those but anything new I cant enjoy playing long enough to get the hang of it.
>>724150884They bring more new players than they lose
>>724150813>Too fast paced and the skill ceiling is extremely high for modern gamer appeal.every popular competitive game of now have insanely high skill ceilings.>The perfected arena fair shooter already exists (quake live) and half assed f2p hero character quake champions failed hard.quake champions is not a hero shooter. stop repeating shit you read online.
>>724140325High TTK is shit in FFA and TDM modes. It only works in 1v1s which have niche appeal because if you lose you can only blame yourself.
>>724150927sounds like you have high blood pressure and probly need medication
>>724150884mobas aren't fps and dont rely on the highest skill demand mouse aim and map knowledge.
>>724150909>muh killstreaks that's millenials when they used to brag about dominating 7 year olds on xbox cod
>>724150813>skill ceilingmovement is a retarded 'skill' ceiling.it compensates for actual aim/gameplay.if anything, the sliding movement of quake is ADHD appeal more than slower shooters.
>>724151030watching killstreaks is far more interesting than someone sliding around.
>>724140325>imagine unironically paying money to play a game that is a constant blur and everyone else have cheat programs installed to pwn you. Oh, and when the servers go down, the game is bricked.
Halo came out and dudebros flooded in wanting slo-motion trash fps.Then Warframe was successful so they have no reason to make fps; and Carmarck went off seeking other mountains to climb.
>>724151016>>724151016>mobas aren't fps and dont rely on the highest skill demand mouse aim and map knowledgewhy do people keep saying this. quake guys are boomers with mediocre aim. rapha(insufferable guy millenials keep sucking off for some reason) has dogshit aim. every FPS game is eventually about map control and knowledge. games like CSGO require you to autistically memorise every angle.none of you fags play arena shooters.
>>724151173>waaaa muh slow shooter bad!you do realize the fact that you can't stand slower shooters proves thet you're an ADHD zoomer brained faggot, right?slow shooters require better map positioning, rather than being able to just rocket yourself out of a situation.
>>724150625Post dodged poorly anon, you will be given one more chance to better explain why TF2 is not an AFPS.Explain how TF2, the game where you agreed has AFPS design in its foundation and core gameplay design that affects>Every part of TF2's gameplay design from its: physics, map design, official gamemodes, and original structure for online, comes from AFPS, and most of the game's mechanics are from AFPS too like rocket jumping.is not an AFPS even though you said>AFPS weapons and resources spawn in the map, and the whole game revolves around controlling those resourcesDespite the fact that TF2's map design is based entirely around resource control that spawns on the map to the point that classes like Engi and Spy are specifically designed to take advantage of that.If you cannot answer this question or dodge it poorly (again) then I accept your concession
I think the world is starving for a good arena shooter "inspired by TF2," with a bunch of classes that all play differently. You want to have this sort of variety because it makes the game way more interesting with lots of ways to play and with lots of stuff going on. Now, granted, many of this very kind of game have come and gone. Fucking CONCORD was this very idea. I think such game needs to stay laser focused on the casual experience. Make it FUN to hop in and kill people. Do not try to turn it into a "competitive shooter."
>>724151451concord could have been fun but they absolutely pivoted late in development to follow some trend they thought would take off and thats why it felt so odd. all the characters have abilities that makes sense in objective gametypes but all concord had was TDM, kill confirmed and domination.
>>724150809is this classic enough? >>724149926
>>724149926I still remember playing Fortress Forever with randoms from chans and half the challenge was just maintaining speedWas quite fun
>>724151397>quake>doesn't require map positioningsmartest millenial>>724151428so according to to you, overwatch IS an arena shooter?
>>724140325this is like identical map to halo 3 map Narrows
>>724152152it doesnt.you can just rocket boost yourself out of a bad situation.you can just run at full speed out of making a mistake.quake really ruined a generation.it was never that good, hence why halo and others improved on its formula.cry about it.
>>724151451we wont be getting a casual market shooter anytime soon, every developer wants to get that sweet esports popularity.
>>724152452>it doesnt.>you can just rocket boost yourself out of a bad situation.>you can just run at full speed out of making a mistake.
>>724140325What kind of sprint mod is this? Its clearly Halo infinite
>>724152670prove me wrong, faggot.
>>724152826they probably upped the movement speed in the match settings.
>>724148486Nintendo has had gyro aim in their games for over 12 fucking yearsthe industry has no fucking excuse
>>724152898
>>724150954The characters have their own abilities with different sizes with movement stats. What the H is it then?
>>724140325TTK too high and movement takes too long to learn which is like poison to the average zoomzoom's dopamine addicted mind
>>724146662>hero shooters use TF2 as a baseThey used assafaggots as a base. The term originally was coined to describe battleborn. Deadlock is actually the closest thing to an actual hero shooter we've had in years.What happened was Overwatch hijacked the term even though that game was copying tf2 massively. Which is why we now get this shaky "well tf2 DOES have cooldowns and ultimates... but not enough of them" instead of any solid to argue the toss.
>>724141423It’s the exact opposite. 1v1 in arena shooters are extremely low skill and a waste of time. The first kill has a tremendous snowballing advantage. It’s like the serve in tennis except every successful serve shortens the court for the server and widens the court for the one taking the serve. It’s absolute shit. It’s like having maxx c going first, every single game.
>>724153302the abilities are directly lifted from q3(grapple hook, cpma, invisibility etc.) and the idea of each character having different stats were present even before q3 was released. besides, after many balance changes the stat differences between classes are quiet small-and everyone uses the same weapons, only clutch stands out from the rest of the crowdin hero shooters each class is drastically different-you can only use them for certain roles and situation and they're designed to fill a role in a team
>>724153062And nobody cares.
>>724151428>game where you agreed has AFPS designNo one but you has said that.The problem with arena shooter is no one can agree what defines it. Is it needing to get your weapons from spawns in the map? Or is it projectile-based combat with high focus on dodging?
>>724153537>the leading player has an advantage because his score is higher
i'm getting headaches reading this thread
>>724140950But TF2 is the only game that has healthy MGE scene? And even the latest seasonal garbage got a good Arena map thrown in into it
>>724153895>respawn with default weapons>other guy has the good weapons+grenades+maybe power upsYeah
>>724149926watch out here I cum cum cum :D :] :D :---D aASdgfafgdfas:DDDDDD
>>724141112But CoD is a corridor shooter.
>>724153273>didnt prove me wrongthanks for confirming.
>>724142109This is what a lot of niche games killed. Sweats can't play relaxed, can't take a loss and will do everything in their power to stack matches, stomp newcomers and so on. In the end these retards cry here that their game is dead, when they are a big reasons to why it died.
Too much stimulation, every popular game has tons of time with mild activity or actual downtime like battle royale extraction hero or tactical shooter Play quake 3 or live for longer than 40 minutes at once, your eyes start to glaze over. I am in the minority that like these games but there has always been aspects i disliked like how if you have an undkikled opponent it gets boring just running between uncontested mega health and red armor pver and over and over and over again. And i never liked the lg or any weapon like itIt shouldn’t push at the very least.If you need a close range weapon balance the shotgun to he good enough to fullfill that roleWhen people think of arena shooters they think rocket jumping and airshots but no 90% of the time its lighting gun duels and sprinting between two power ups
>>724140325Is this like a new game mode for infinite? I dont remember sliding around like the floor was made of ice. Or it being that speeding at default walking speeds
>>724153537>extremely low skillSpoken like someone who got slapped.
>>724140325Its funny because nu-Halo fans want sprint but rather than turn Halo into a proper speedy arena shooter like what this webm shows they will instead opt to appease the sprintfags while shitting on the original fans.
>>724140325because they arent actually as fun as you think they are.
>>724148503Well semantics aside, arena shooters had already been dead for 10 years before Overwatch ever became a thing.
>>724154787arenas lead into corridors which lead to arenasits bothgames can be multi genre anon.
>>724140325Because companies stopped pushing them.>"muh audience preference"Doesn't exist, pigs will eat any slop you add to the trough, the farmer simply stopped adding Arena shooters.
>>724140325same reason fighting games die outhigh skill ceiling, noobs dont want to learn how to get good, small skilled communities continue to play the games but arent really welcoming enough to noobs (wont play with them enough for them to truly get good)basically the people whove played arena fps for the last 30 years in their little circles have suffocated their own genre out of existencediabotical was a good game, it shouldnt have died, and it was the LAST hope of the genre
if you remember ever playing a pub server in old arena fps, and someone was so good that he dominated everyone in the game and everyone just eventually leaves the server one at a time until the server is empty.... thats basically what happened to the arena fps genre over 30 years
>>724159017wrong, zoomers and younger literally do not have the ability to play fast paced high skill pvp games
>>724161019They would if that was what was sold to them, but it's not.
>>724140325SimpleIf you get the jump on someone in quake that doesn't mean you'll kill them. Not even close In cod though doesn't matter if they're mega pro 5000 you get the jump you'll usually kill them. Especially on a controller where it will help you aimThe point is player retention and mass appeal. That's the entire design philosophy of modern fps games like cod, player retention and mass appeal to make volume sales on things like skins.Retards here think of things in muh video game capacity, that's wrong, look at it as an MBA would look at it. A product. Sure you need it to be...."fun"....because you need people playing it, you need it to addict them...which is where player progression comes in, unlocks, etc.Activision pays psychologists six figure salaries to figure out how to increase the dopamine hits, they have whole data science teams to analyze data sets...buddy of mine actually worked on a data science team he used to work at Franklin Templeton, and now he's at Activision.The job of all these people isn't to make some 1337 competative game, it's to make money. Even dogshit players in cod, due to sbmm will be placed with other dogshit and will get their dopamine hits...it's all about retention
>>724160894Yeah it still happens now on live, one guy is clearly better than everyone else in some dm pub and the server just slowly empties out
>>724161019>uncs still say this after seething about fortnite building for a decade
>>724154331OPs picture is Halo in which you start with arguably one of the strongest weapons in the game
>>724154209If you just take tf2 6s and tweak it a bit, speed it up a tad and make that into a standalone indie game it would be far more popular than the dozen arena shooters that just copy quake 3Live WarsawReflex DiaboticalMaybe champions People have tried to bring back quake 3 like nobody wants to play it >b-b-but zoomersYou fags didn’t want to play that shit either, arena shooters practically died the second we had alternatives like bf and cs
>>724161019It was millennials who played Gears, Halo, CoD and other slow console shooters. Zoomers on the other hand played fortnite and apex. If anything new shooters become faster, look at deadlock and its super complex shmovement.
>>724162740yeah but it was also millennials that played arena fps and then the cucks left to play watered down trash like those and then zoomers were born into a world of those sequels
>>724162715Nobody plays 6s in TF2, what makes you think people will play a game built around it?
>>724163445not even millennials play arena fps
>>724160686Diabotical deserved death for taking CCP money.
>>724163616they do, im in the discords that still run private games