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>you could have a literally perfect deck and be the best player in the world, but if you draw 0 defends when the boss is attacking you just die
holy slop
>>
>>724143006
skill issue
>>
>>724143006
babby's first card game
>>
>>724143006
ur a retard, chief
>>
why is this game mostly played by SEA and chinks now?
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>>724143498
source
>>
>>724143006
Get more card draw, save potions for that situation.
>>
>>724143006
I played this game a lot. I don't know whether I'm just stupid and can't figure out consistent strategies, or the game is generally very RNG-based and on most of your runs you're just fucked and there's nothing you can do about it. It feels to me like the latter is accurate, but I'm open to being wrong. I think the possibility of "cracking the code", so to speak, is what keeps me coming back to it.
>>
This game is inherently RNG based. Fuck the people who say it's anything but, This game quite literally is RNG. You play around RNG, you hope for good RNG, bad RNG kills you. There's no skill in this game it just turns you into a pattern recognition machine that SOMETIMES is correct and the amount you're LUCKY is usually what lets you pull through. No that no-lifer retard with 8000% winrate as your justification for it being a skill not everyone is autistic enough to completely meld a game into your nervous system
>>
>>724145021
>600 hours played, A20
>>
>>724145021
poker is also luck based that doesnt mean it doesn't take skill dumbass
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>>724144423
If your code is something like a flowchart, or a certain way to get to a certain type of deck, you're probably not going to crack it.

Slay the Spire is well-designed enough that we still see diversity in play style among top players like Baalorlord or Xecnar, which is rare for an 8-year-old game. There's no easy way to be a good player in this game. Think harder, play harder, try harder, take more time, learn from the best, experiment on lower ascensions, etc. You'll slowly get better that way.
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>>724145089
>poker is like slay the spire because cards and luck
actually kill yourself you moutbreathing mong why did you put such retardation on my screen
>>
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>>724143006
Soooo true, you should give Wildfrost a try. It's more dependent on strategy and planning ahead than card draw.
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>>724143006
git gud
>>
Had a great run on silent A15 yesterday. Had some frontloaded damage but ended up with no real damage. Pandora's box fucked me over. No energy relics offered.
Was dancing between death almost every single floor. Alchemize, sacred bark and ornothopter was the only thing that kept me going. Really felt like every decision mattered and I ended up winning with a deck I thought had no chance.
>>
>>724145021
>bad RNG kills you
If only. It can take half an hour to get from the point where you're screwed to actually dying.
>>
how is this game luck based or fucked when you don't draw defense, if most players players can have 80% win rate on A1?
i think expert players have a 100% win rate at A0 too
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>>724143006
perfect deck draws what it needs
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>>724144423
>figure out consistent strategies
There aren't any, you need to adapt to what is given to you. If you try to bruteforce a strategy, you will lose most of the time.
>>
My biggest gripe is that actually building your deck is too much of a pain. You can't even take cards out of your deck freely. I'd prefer if you could choose which of your cards you actually have in your deck so you could change strategies if you manage to collect the pieces for a better one.
>>
>>724146215
>There aren't any, you need to adapt to what is given to you.
That's part of the strategy. A part of it is going "oh, I found this, so I need to be angling for this but also be open to this". I think some people misunderstood what I was saying and assumed I implied that there's one specific thing you should be angling for in every run, when that's not what I meant.
>>
>>724145021
Nah you pathed wrong, chose the wrong options at the shop, didn't set up relics for the next fight, greeded too much when you were weak, didn't greed enough when you were strong, didn't preserve your potions, failed to calculate lethal, lost hp when you didn't need to, couldn't identify your win condition, chose the weakest neow starting bonus, didn't choose the right boss relics, didn't manipulate the reshuffle, upgraded the wrong card, didn't rest at the fire, didn't take enough hallway combats, didn't weigh the risk for advanced hallways, took forced elites, didn't bet on noodles
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>>724146905
Except i did none of these
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>>724143006
Ignoring OP...
Let me ask an open question to the anons here, since I assume most of you have plated StS before..
>Do you prefer low card decks or high card decks?
>>
>>724147708
I think everyone prefers low card decks but it's just not very feasible the majority of the time.
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>>724147593
That's why you died
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>>724143006
The only enemies who can kill you in one turn from full is the act 4 elites and the Heart and you have literally your entire run to find potions to solve that and to thin your deck out to where that becomes a non-issue
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>>724143006
Vault of the Void fixes this and all the other problems wuth rng that plagues StS.
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>>724144423
i just started a new save file to climb the ascensions again, and i've won 19 times going for the heart every time, with 4 deaths all during the heart fight. i really good player would easily have a 100% win rate at this difficulty level though
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>>724145375
i beat this game and it's just not very replayable.
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>>724144423
It's only RNG based when you're playing at ascension 20+
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Isn't 99% of this game just card-counting? Can never tell which of these indies want you to draw "god cards" and which ones want card-counting.
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>>724147708
low card decks get swamped by wounds and burns and other shit
high card decks never give you the card you're looking for.
what you need is 20-30 cards with consistent card draw and energy generation.
>>
>>724143006
Anon discovers that the whole point of card games is that it depends on luck of what cards you draw

Bitch literally every card game is like that
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>>724148342
Yes.
>>
Does anyone ever take the apparition deal?
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>>724143006
I can barely get past ascension 5 on this game on any character besides maybe the robot any tips?
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>>724143006
>literally perfect
>draw 0 defends
This deck sounds imperfect
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>>724148801
Apparantly it has a pretty good winrate. I think the devs once shared some stats for events and stuff like that.
I'm more likely to take it if
I have low health
Bursty deck
Anything that can keep them in my hand like pyramid or well laid plans
Anything that can dupe them
>>
>>724149130
one does not play StS by trial and error.
one plays StS by reading the wikipedia cover to cover.
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>>724149194
Thats gay though
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>>724149130
Some of the tips that helped me most were
Take more cards short term like for countering elites or the act boss or even annoying normal fights like triple byrds, the chosen
Take more fights in general, I undervalued potions drop chance, gold and card rewards. I was chasing a lot of events.
Buying even basic cards in shops and sometims even potions
Spending more time thinking about potion usage
When shuffling your deck by drawing you want to keep some cards in your hand so they don't get reshuffled and you don't draw them again and some you want to play before you draw so you do draw them again sooner
There's a mod I think it's called beastiary that can show all the moves and flowchart of monster, useful for learning
>>
>>724143498
>now
>>
Slay the Spire is cool. I do genuinely believe that and I'm not bullshitting when I say that.
But it does annoy me how many Slay the Spire players ONLY play Slay the Spire out of all the games of the genre for some reason.

Why are you ignoring Monster Train?
Why are you ignoring Chrono Ark?
Why are you ignoring Alina of the Arena?
Why are you ignoring Wildfrost?
Why are you ignoring As We Descend?
Why are you ignoring Die in the Dungeon?
Etc, etc, etc

New deck builders releases with relative frequency and many of them are really good and several of them are better than Slay the Spire, and yet people won't even try them. They just play Slay the Spire. Only Slay the Spire.
If you play more games than Slay the Spire. Cool. But why are there so many who only play Slay the Spire?
>>
>>724150309
Posers find comfort in the one thing they're competent at while being an easy entry in a sea that's scary to them. So they can feel like they fit in, and can engage with the communities, but limit themselves.
>>
>>724150309
>Monster Train
>Wildfrost
>Die in the Dungeon
dont like the art
>Chrono art
>Alina of the Arena
tranime
>As We Descend
might try this out
>>
>>724145021
Every strategy game is RNG based, otherwise it's a puzzle game.
You are getting mad that people are able to get good at it and you're not, that's childish.
>>
>>724148342
This game has macro (pathing, card and relic choices, shop purchases etc) and micro (playing out the fights). Card counting only helps in micro but the deck you get to play and the enemies you face are the effects of your macro choices.
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>>724150858
monster train grows on you
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>>724148801
Can your deck ramp up into an unstoppable damage/block engine in 3 turns? Are you missing a large chunk of health? Do you have an idea for defensive scaling yet? Are you dying in the next few floors, do you have any sustain, do you have a way of raising your maxp again?
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>>724150309
Because they are all worse.
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>>724146239
>my biggest gripe is that the game takes still to play and I cant just make a perfect deck from the start
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>>724147708
Almost every game I win has 35+ cards
t. A20 Ironclad main with an 8 winstreak pb
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>>724148312
Even then every run is completely winnable.
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>>724148801
It's really good even on A20
If you are half hp you should always take it pretty much unless you have a good healing option.
It's amazing on IC, decent on Silent, situationally good on Defect, unecessary but solid on Watcher and can be really good if you have pyramid and can upgrade some of the apparitions
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>>724151179
Like a cancer maybe. It's piss easy.
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>>724147708
Medium sized deck that I can reduce to very low size with stuff like true grit or corruption.
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>>724151780
There is an unwinnable Silent seed, you get offered no damage and are forced into an early Lagavulin.
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>>724150858
>dont like the art
I mean. Fair.
But I find it ironic to read this in a fucking slay the spire thread. Slay the spire is fucking disgusting visually.
Granted that gameplay is what matters. But the art is fucking horrid.

The beta card art is soulful though.
>>
>>724148312
No you can still winstreak and win almost every game on Ironclad, Silent, and Watcher barring some 1 in a 1000 bad rng
For example, I lost a winstreak once on floor 6 due to the following happening:
I got exodium thugs -> exodium wildlife in an event node. My pathing was
Even though I entered the first fight with max hp, a potion, decent damage cards and a ghostly armor, you know good hallway fights, I got killed 100-0
Because I got the two worst hardpool fights in act 1 and the two worst variations of the fights, i.e. thief + acid slime and red slaver + another slime
That shit can happen. Likewise you can just get offered no scaling for champ, like not even armaments searing blow, or get the worst possible draw an entire act in a row. But barring truly dogshit luck like this the rng is managable if you know what you are doing
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>>724144423
the cards you draw are random, but you always draw 5 cards from your deck, so you need to make sure the cards in your deck are good and synergize with your strategy, that's all there is to it.
In simple terms you just get rid of cards that are weak or don't synergize while you get more of the cards that are strong and do synergize.

Even with OP's complaint you can make that argument that either his deck doesn't have enough draw power or it doesn't have enough defense, also the only enemy that may 100% kill you if you have horrible luck with your draws is the heart of the spire, act 4 is unforgiving, but act 1-3 are fair and square.

I'd argue Slay the Spire only starts getting fucked up once you do ascensions 10 and further on. Ascensions 0-9 are perfectly balanced and free of salt.
>>
>>724151847
>It's piss easy.
so is slay the spire
>>
>>724149130
Consider what encounters you may face and prepare accordingly
It's ok to take cards just to deal with certain fights you are bad at, just don't overdo it. Slay the Spire's encounters test your deck in different ways and so it needs to be versitile to win. This means you need to find options for different scenarios.
The general rule for deckbuilding is drafting damage in early act 1 to beat the hallway fights and elites into getting defensive- and frontloaded options for act 2 and picking up scaling when throughout act 2, or even act 1 depending on how your run is going. Dont add more cards than you need since that dilutes your deck making it less likely for you to draw what you need when you need it
Potions use is really important and you should learn when to use them and how much hp each potion is roughly worth. Dont waste them but dont be afraid to use them if you would otherwise take a nasty hit either this turn or later. There is a lot more to be said about potions but since you are new I wont elaborate
Dont be afraid to upgrade instead of resting, especially on lower acensions. Upgrading cards can often save you similar amounts of hp to what you would gain by resting outright while providing you better scaling
Also try to play with your relics, keep track of them and set them up between fights, that will help you immensly
Lastly removes are good but saving money so you have at least 300+ gold for each shop is good, it does depend but as a new player you shouldnt go too to many shops since you'll lose out on relics and dont know how to take advantage of them
Also take more fights, new players always dodge combat when they shouldnt. Fights give gold, cards, potions and lets you stack certain effects and relics. They are usually better than events, especially in act 1
>>
>>724148801
Not dying for 3 turns is pretty fucking good but if the rest of your deck is ass you'll feel like you wasted your run halving your HP for no reason.
The truth is that your incapable of winning in 3 turns deck would've died later down the line more often than not so the apparition is actually a net positive.
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>>724152609
Post your achievements + an A20 win on every character
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>>724143006
>perfect deck
>but actually not perfect
Retard
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>>724150309
I like slay the spire, monster train 2 (1 not so much), vault of the void, one step from eden and all of them are good for their own individual reasons but Slay the Spire is king.
I've also played ring of pain and arcanium but both are overall inferior. Dicey dungeons is a fun game but I wouldn't even compare it to StS, it's just different.
>>
>refuse to draft card draw and deck manipulation so I always draw like shit
>skip every fight so i dont have any cards
>never remove
>take 1 card every time I'm offered one even if they are all shit
>force a hyperspecific deck that doesnt work 90% of the time
>or try to do everything at once and fail
>waste my money at the shop
>draft a bunch of slow scaling with no frontload and die in act 2
>refuse to draft cards to deal with the fights in the act I am in
>lose
>get assmad
>make a thread on /v/ complaining about the game
Many such cases!
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>>724144423
all the enemies do the same thing in the same order every time no matter what. When I first played Spire I also thought it was pure RNG but it's not.
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>>724152857
Try Chrono Ark and Alina of the Arena.
The former especially. Try the former today.
>>
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>>724143006
If you had a perfect deck you wouldn't have drawn 0 defends
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>>724153056
>do the same thing
Yes
>in the same order
No
This is why runic dome sucks btw
>>
>>724152351
Ascension 10 is the baseline, everything below you can pass with some luck even if you're a shitter and have no idea what you're doing. Ascension 17 is where the game becomes stupid hard for the sake of being hard; A15 was the original highest difficulty until winstreak autists complained the game wasn't hard enough for them.
>>
>>724153161
It's on mah wishlist, haven't gotten around to playing it. Too many games.
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>>724150309
>Why are you ignoring Monster Train?
the dual faction set up in that game is such a huge turn off for me. i cant really describe why it's bothering me so much. it's as if instead of designing a well balanced and fun challenge, they just go "do what you want, i dont care". i'm not beating a challenge set up by someone else that everybody else is also experiencing, i'm beating a challenge set up by myself, which just isnt as fun.
>Why are you ignoring Chrono Ark?
weeb slop, would never touch something like that
>Why are you ignoring Alina of the Arena?
weeb slop again
>Why are you ignoring Wildfrost?
finished it, but not as well balanced and replayable as slay the spire
>Why are you ignoring As We Descend?
played it, and there's too much story shit between the fights
>Why are you ignoring Die in the Dungeon?
i've played a couple of these dice games but i havent enjoyed them very much
>>
>>724148309
What makes you say that? It's the first and only game that I felt compelled to 100%. That means beating the true final boss with each card in the game at least once. So I can attest to there being a ton of viable and fun builds.
>>
High skill ceiling game.
>>
>>724153586
I'll explain the appeal of monster train: it's a playground to find the most broken degenerate interaction you can possibly fathom of which there are thousands with the cards you're presented. the sequel especially does a good job fostering an environment with dozens of available options
it feels like other card games want you to win by the slightest edge, and monster train says "fuck it, we know you know how to play, go nuts", and it's fun
overall the game is hard enough to filter normalfags but enjoyable for someone who knows what they're doing
>>
>>724153615
I think there are plenty of reasons. Spire is just more balanced when it comes to the deck building. Wildstar (and monster train) is more focused on boosting individual cards to carry you through the game, while Spire is more about the whole deck and the sum of its parts. And learning how to create a great deck in Spire is so much harder than learning what card to boost give all your trinkets to every round.
>>
>>724153586
>>Why are you ignoring Chrono Ark?
>weeb slop, would never touch something like that
I'll never understand people like you. To ignore an entire game because the stylization of the art like that. Especially when you apparently still played games like Wildfrost. And it doesn't seem to like beauty is a requisite either considering you're playing slay the spire and tried other ugly games.
>>
>>724151780
This. The record is something like 25 consecutive A20 wins. The game's balance is immaculate. The devs did an unbelievable amount of playtesting to make Spire 1 so hopefully they've done the same with 2.
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>>724155321
It's 25 rotating
There are different streaks for each different character
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Bruh, look at this dude.
They massacred my boi
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>>724155590
Doesn't matter they're all held by the same guy.
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>>724154727
it's because he's a retarded faggot hope this helps
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>>724154727
>To ignore an entire game because the stylization of the art like that
because the tranime fanbase is filled with some of the most degenerate autists on the internet. obsessed with gooning and being a huge faggot like pic related "ironically". i promise you that if you go to any place where these games are discussed, 50% will be lewd posts about the anime characters with cutesty comments like "sex with ionaki uguu :3". and sure, maybe it's actually a very well designed game. but i'm not gonna start playing some fecal porn fetish game where you cover lizards with huge tits in diarrhea just because the card design is innovative.
>>
>>724155590
>>724155321
watcher, silent and ironclad are all around 25 funnily enough, which tells you how well balanced the game really is. watcher is over 50 though lol
>>
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>cuckstreak that
>rng that
How about you tell me what the best beta art is instead.
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>>724155624
Yeah he looks oddly proportioned. The new card art looks sick though. Devs also recently posted about the new character's mechanics on the Steam newsletter, pic related.
>>
>>724155961
Deva form
The watcher ones arent actually beta art though so they look better
I like flame barrier on IC as well
>>
>>724143006
when is slay the spire 2 coming out? dont want to play the first game
>>
I just hope that Slay the Spire 2 will be as good of a sequel as Monster Train 2 is.

Monster Train 2 > Slay the Spire > Monster Train 1
But will we see Slay the Spire 2 > Monster Train 2?
>>
>>724156242
>Monster Train
literally who lmao. gtfo shill
>>
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Can there be too many events? Would StS2 benefit from having way more of them? or is it important to have select "few" that are common enough so that you can intentionally look for specific events?
>>
>>724156370
The more events you have the harder is it to get the ones you want making taking event nodes more rng than strategy. The same goes for everything in the game, be it relics, combat encounters, potions etc.
>>
I rather play Monster Train 2 or Chrono Ark and its sequel.
https://www.youtube.com/watch?v=7Tzz7yi-AGY
>>
>>724155961
Ironclad: Battle Trance
Silent: Concentrate
Defect: Turbo/Self Repair
Watcher: Fasting
>>
>>
Finished it a few times but I've never got a Watcher run that was any good (skill issue). What am I missing
>>
i probably have 700 hours in this game but i still dont know the names of the cards. i just remember them from the images
>>
>>724156459
That's why the game should have more categories of events. That way you can give the players a heads up in advance, while still increasing the number of overall potential events.

The Hades games do this a lot. The second game especially. It has a lot more events, but when you're choosing your paths, you can still sort of aim for the categories you want.
>>
>>724156370
Even though I can play on A20 quite comfortably I still don't really know what events are really gonna pop up and I seem to be doing fine just going with the flow. Mind Bloom might be the only one I actually seek out sometimes.
From that perspective they could add a lot more for added variety but at the same time it would probably be boring if they end up being not very impactful and meld together to some generic average reward. However if they are made to be very specific and game changing then I would probably just decline most of them because they'll not be fitting in whatever strategy you are going for.
>>
>>724156918
surely you gamble with picking curses, thinking that there might be an event that lets you remove cards right?
>>
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>>724143006
If it was a perfect deck wouldn't you have a fuck ton of draw so you'd get your block regardless? Or if it was a perfect deck couldn't you just technically do a turn 1 kill?
>>
>>724148801
I would take it on silent if I already have functioning discard deck
I would take it on Ironclad if I build into exhaust and already have good draw
Don't see any other condition on which I won't eat shit with this
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I don't remember shit. Will I do well?
Choose what character I should run.
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>>724153439
well the point is that the luck goes both ways, past ascension 10 you can no longer rely on luck so you have to proove your skill, but that's precisely because bad luck past ascension 10 hurts more and good luck will save your ass more, so you need to make sure your skill counts. I understand why you may find ascension 10+ more satisfying and challenging and skill-based but I only meant to say that the game is completely fair and square in lower ascensions and the boat only starts tipping to the other side once you go past ascension 10.

I have sympathies for anyone complaining when playing ascensions 10-20 but anyone who complains about ascension 0-10 is just bitchin' because at those levels the game is completely fair without room for argument
>>
>>724157176
Defect and play for thunder orbs.
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>>724155961
Streamline
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>>724148801
yeah it can easily solve block pretty much by itself for a lot of decks. if we're talking about the low ascension version where you get 5 of them it's a no brainer. i had a silent run earlier today that was extremly bursty, i took out most rooms in one turn using akabeko, girya, and a ton of adrenaline and multi-hit cards. but you cannot really rely on burst damage for the heart, i barely got any block during the run so having a couple of apparitions for the hearts big attacks would have solved all of my problems. however i lucked out with a power potion and became intangible that way.
>>
>make a deck based around 0 cost cards
>get time eater in act 3
Th-thanks game…
>>
>>724157707
If you can't kill time nigger you WILL lose to the heart.
It's still an absolute ass cancer boss that shouldn't fucking exist.
>>
>you have to face 2 bosses in act 3
>you only have a 1/3 chance of not getting a particular one
>dont prepare for all of them
What do you even expect bro? You probably couldnt beat the heart with a deck like that anyway
>>
>>724157782
hahaha time nigger
I'm going to start using that
>>
If you're the best player in the world, you'll be strategizing based on the Act boss. "I see I'll be up against Timelord, I better not make a combo deck"
>>
>>724156813
It's the easiest character anon, just get damage.
If you mess the wrath timings then that is a skill issue you need to fix on your own.
>>
>>724157363
>you'll never understand my pain
>>
>>724157707
>make a deck based around 0 cost cards
>get time eater in act 3
this is exactly why you don't do that
>>
you need to approach time nigger like slime boss, don't split like a retard and you'll be okay
>>
>>724156813
Watcher needs an extremely thin deck to work optimally.
>>
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I HATE this little nigga like you wouldn't believe
>>
Why can't zoomers understand the appeal of turn-based tactical decision making?
>>
>>724157862
How much "better not make X deck" can you do when you've gone through two acts, and only have one ahead of you? The best you can do is say "better find a way to make this less painful before the end of this act" like a Defect powers deck against the bird boss -- Or, in your example, being able to blur defense through the non-attack rounds or double damage all in one turn.
>>
>>724158127
Just go cold infusions and power/capacity every time. If you're doing a heart run you'll just have to make sure you have some kind of damage ramp, because nothing else is going to beat you having 80 defense every turn.
>>
>>724158219
don't use a shiv/claw crutch deck and learn actual synergy and which cards are actually good
generally any deck that's good enough to beat act 2 is good enough to beat the act 3 bosses.
>>
>>724158127
imagine hating getting 60 passive block every turn
>>
>>724158127
>needs inserter/consume or artifact/biased cognition to get good scaling
but when you do get good scaling you've basically got a free win
>>
>>724158127
80% of his cards are unusable unfun trash. 80% of relics are completely useless to him.
>>
>>724143119
Not true, mine was was Shandalar and it was better in every possible way
>>
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Thanks, snecko.
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>>724161214
>>
>>724158127
i learned to like him when i realized you can just spam orbs without actually thinking about what youre playing and get enormous value regardless
chaos is a really good card btw
>>
>>724161214
Taking snecko on silent is fine but you have to actually draft your deck with it in mind and not pick it up mindlessly
Why do you take snecko with two afterimages and backstap, and presumably a lot of other cheap cards? You'd be much better off going for some sort of infinite discard thing or just a defensive deck in general I reckon
After image value with snecko is really questionable even with a bullet time
>>
>>724145375
My winning party being the next game's boss was the biggest fuck you I've ever seen to a player
I spent the whole run crafting a broken build but now I have to face it?
I did beat it with even more bullshit, but I hate the concept
>>
>>724164827
All the attacks there were taken to not die in act 1 and then I had other removal priorities. Snecko was taken because the other options were garbage and I already had several 2cost cards. AI is defensive scaling, you play it once and then it works for you the rest of the fight, it's worth more than the 1 energy it asks for. Except when it costs 3 and bricks your first turn, as shown above.
This deck steamrolled act 3 and the first boss fight (Tim), it worked really well until it stopped.
>>
>>724165125
Why do you dislike it? It's probably my favorite aspect of the game.
You don't actually have to but it makes it feel as if you are constantly one upping yourself and your previous runs when you beat it.
>>
i want to like this game, but i dont
>>
>>724143006
>best deck
>can't one turn kill boss
is it really best deck then?
>>
>>724148801
It's an amazing option but basically puts you into what I've heard called 'upgrade debt' x3. With toxic egg it's an instant no brainer.
>>
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>>724161214
wraith form
>>
>>724166506
You don't take appas to hold them.
>>
>>724165681
not him, but it's kinda retarded to design a roguelike where you have to force a build because the final boss has a specific weakness you have to exploit.
>>
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>>724155961
I haven't looked at them all but here's one I like
>>
>>724157363
GIRUGAMESH
>>
Act 4 is shit and ruined the game.
>>
>find a mod in the workshop that is only in chinese
>look through the files and it comes with an english translation but the dev fucked up an elseif so it doesn't show up
>fix this
>now see there's a bunch of hardcoded chinese strings I'd have to fix anyways
fugggg
>>
>>724143006
A lot of people praise this game as being the "staple of a genre" and have played dozens, even hundreds of hours of it. Really?
It couldn't hold my attention for more than 4.1 hours (by steam), being monotonous, awfully slow, very repetitive, and iirc had huge RNG that nullified skill and/or strategy in any way.
>>
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>>724166812
The strike lore runs deep.
>>
>>724169078
Actually it's one of the most strategically deep single player games.
>>
>>724169078
bad at game syndrome.
many such cases.
>>
>>724143006
unironic skill issue
>>
>>724169078
Like non of the complains you mentioned could even be reasonably made in 4 hours. Like you probably didn't even play all characters let alone unlock all new cards and relics.
You can not like the game, but criticising things you don't know shit about and are just plain wrong just makes you seem like a retard.
>>
>>724169704
>>724166812
the beta art in the sequel will be self aware and lack the soul
>>
>>724143498
We already thoroughly digested this media in the west many years ago.
>>
>>724143006
This is the only TB single player game I've ever played that can survive the difficulty being cranked up to the point that it's beyond my mental ability, at least for something I want to do for fun. My best A20 "streak" was 2 and it was legit taxing.
>>
>>724155961
DONT YOU KNOW WHO I AM?
>>
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>>724171912
forgot to attach image
>>
>>724145021
>This game is inherently RNG based
No
>>
>>724172185
The fag's wrong but the game is RNG based and that's a fact. That doesn't mean you need good RNG to do well
>>
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>>724172402
Slay the Spire is pretty much one of the most consistent roguelites/likes where even on the highest possible difficulty skilled player can have good winrate for such genre. Compared to this
>>
>>724143006
The perfect deck would draw every card and go infinite immediately.
RNG can be frustrating, but the game is all about choosing cards that mitigate it as best you can. Any “perfect deck” would never lose.
>>
>>724146239
If you could take out as many cards as you want freely, it would be trivial to make an infinite and steamroll the game every time.
>>
>>724155624
Sovlless
>>
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>reached 17
Now the fun begins
>>
>>724144148
Okay smartass, and what if you don't draw any draw cards--or you never even got them in the first place?
>>
>>724174575
Then you built your deck poorly.
>>
>>724174956
>>or you never even got them in the first place?

Also what are you supposed to do when you draw almost all of your defense cards while the boss does no attack, and you draw all attack cards when the boss does his giga ultra nigger-killer attack? Am I just supposed to force the game to give me the cards I need? How can you be this fucking delusional?
>>
>>724174512
suffering*
>>
>>724156367
MT2 is a better game than StP.
>>
>>724156475
>https://www.youtube.com/watch?v=7Tzz7yi-AGY
I can't wait. I bet the game will be great.
>>
You can do Ascension 20 by just bruteforcing it, trying again and again.

Dagger guy: shivs
Robot guy: focus or reprogram
Warrior: barricade or strength
Blind bitch: can't remember what I even did, but i remember using Omniscience a lot
>>
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My goal isn't to make better decks and better decks to win with.
My goal is to win with shittier and shittier decks!
>>
>>724176192
>>724176192
>do shiv build
>get hard countered by Time Eater
awesome advice
>>
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>>724171987
meh, hole should have been ironclad shaped
>>
>>724176654
The Amaz school of Slay the Spire.
>>
>>724148801
You should take apps 90% of the time and bites 75% of the time
>>724176832
If you made a "shiv build" with no accuracy, strength or defense you deserve to lose
>>
>>724169078
>It couldn't hold my attention for more than 4.1 hours (by steam)
Spire does the classic roguelike mistake of having braindead beginner difficulty. Use a mod to unlock A10 (the tutorial) and A20 (the actual game).
>>
>>724171987
>i'm the juggernaut bitch
that reference was too on the nose
>>
>>724158219
>Defect powers deck against the bird boss
just use more powers
>>
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>>724178914
don't care, some reference are too good not to include
>>
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>shiv build
>first boss is bird guy
>beat him
>second fight is donu deca
>>
i have 100+ hours in this game and can't even pass a10
>>
>>724180140
Stop trying to force builds and stop inflating your deck too much
>>
>>724148342
That was exactly how I felt about Crystar.
The game is so much fun, but people give it bad reviews.
>>
>>724143498
Just like physical products, third world countries get our garbage shipped to them after we're done with it.



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