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What did you think of darkest dungeon?
>>
>>724153749
It taught me that hitchance does not belong in a turn based game.
>>
>>724154240
>Keeps spamming low-hit chance ability.
>NOOO!!!!! WHY DOES IT KEEP MISSING!
Retarded behavior.
>>
2 > 1
>>
>>724154313
>Manufacture a problem of hits missing while enemy has zero evasion
>Force player to fix the problem with hit-chance trinkets which are random drops
>And/or upgrade the skills, which take an ungodly amount of grinding to max them all
>If a hero ever dies, you have to re-upgrade his skills
Now imagine of none of this shit was in the game, and it was a fun game instead.
>>
>>724153749
cool game

>>724154417
they're different genres
>>
>>724154679
only one character needs Hit Chance trinkets, if you dont know that you:
A: cant read character sheets
B: didn't played the game
>>
>>724153749
I loved it, but didn't get very far. Filtered by the Shuffling Horror. He killed two of my main guys that I had been running since the beginning and I rage quit.
>>
>>724154313
>ability has 25% hit rate
>ends up never getting used in game
>>
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>>724154240
>dicerolls shouldn't be in rpgs
>>
>>724153749
I pirated it once years ago but didnt get much into it because of the permanent death stuff is really agitating to me.
Years later i tried it again because I saw the the mod in OPs pic and DL'd a bunch more. I played a good amount but got bored and never finished.
>what do you think
The aesthetic and narrator are cool.
>>
>>724155078
"Your turn did nothing because fuck you" is not a diceroll worth having.
>>
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Cringe le spooby eldritch forces of ebil setting with an incredibly annoying, grindy, slow, and frustrating combat system that tards like to suck themselves off over memorizing 1000 wikipages of combat info to make somewhat tolerable
>>
>>724153749
presentation 5/5
atmosphere 5/5
gameplay 1/5
>>
>>724155415
>MOOOOOOMMMM!!! THIS GAME HAS NO ROLL BUTTON!!!!
>>
Playing it right now. I still suck at it.
>>
>>724153749
Never finsihed it because there no mod that
>removes perma death (fuck off with that shit)
>gets rid all all rng
>reverts all the anti-fun nerfs
>>
I have hundreds of hours in it but never entered the Darkest Dungeon proper
>>
>>724153749
great game that filtered brainlets
>>
Devs got so caught up with making le hardcore, dark game and balancing it around the most min-max players that it just ended up a frustrating chore for everyone else.
I'm sure the niche audience that the game is for likes it and it's fair that it exists, but it's not for me and I'm not going to play it.
>>
SOOTHED
E

D

A

T

E

D
>>
>>724153749
The only issue I have with it is how excessive the heirloom grind is.
>>
>>724156223
>I'm so smart for wasting my limited time on this earth with a le hard game
>is that skeleton...throwing wine and blood?
>aeghhhhhhhhhhhh save me luck kun and brain sama!
>the heavens open up as your character gets death doored instead of killed & says
>"is that hope? Or merely a trick of the light?"
DD is shit, not to be confused with DD which has dangan - fly into the free
>>
>>724156605
>mindbroken
kek
>>
>>724153749
The game was manageable before color of darkness patch. I feel the bonuses for crit addition gave a huge buff to characters that were heavy dodge and crit.

As a result your more melee and high hp characters were shafted, which were my favorite to play. I attempted it again on Stygian several times post patch and I couldn’t even before to make a dent in the Weald or other places for the really nice trinkets.
>>
even porn overhauls arent enough to make this game not completely insufferable
>>
>>724155130
You're right. Bad rolls are normally actively detrimental. You know this because you know the genre oh so well.
>>
>>724153749
boring but tiddy good
>>
>>724154679
>>And/or upgrade the skills, which take an ungodly amount of grinding to max them all
literally how? this is like the 2nd highest priority you spend your gold on with the 1st being weapons and armor
you dont gotta upgrade/unlock every single skill in every heroes kit you know
>>
I liked it.
the sequel leaned to heavy into the whole emotional state thing.
those cocksuckers can't walk down a single grocery store isle without updating their group relationship status half a dozen times.
>>
shame 2 sucked
>>
Are there mods that tweak things to be easier?
>>
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Grindy rogueshit as all others.
Only looks cool, but is shit, like Stoneshard
>>
>>724153749
cunny mods?
>>
>Someone gets derrière distraught and shits on Darkest Dungeon and/or Xcom
>Shows footage of themselves playing
>Makes 10 mistakes leading up to the "bullshit" they're complaining about
Almost EVERY. SINGLE. TIME.
>>
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>*splashes u w/ stinky wine*
AAAAAAAAAARRRRRRGGGGGHHHHHHHHHH I'M GOING FUCKING INSAAAAAAAAAAAANEEEEEEEEEEANNNEE NOOOO I'M LITERALLY PISSING AND SHITTING AND HATE MYSELF AND I'M GONNA KILL MYSELF THEN KILL YOU ALL AAAAAAAAAAAA!!!!
>>
>>724160195
>*walks backwards in a corridor*
AIIIIIIEEEEEEEEEEEEEE THE HORROR... THE HORROR...
>>
>>724160195
That's how wine tasting goes down in real life, though.
>>
>>724153749
having bullshit heaped on you isn't fun or interesting imo, and I say that as somebody who spends 50% of his gaming hours playing classic roguelikes

DD isn't fair, its bullshit isn't avoidable, you cannot prepare for it, you just have to suffer it, and I don't like that type of game design.
>>
Starts off frustrating since you can't kill the assholes doing stress attacks quickly since your first four heroes don't have back row attacks that aren't dots. Then the mid game is decent as you do a few runs, kill your first round of bosses then you realize you have 90 more runs because each of the 3 bosses have to be killed 3 times and you have to do runs between each killing to progress the dungeon so the boss is available. Then you do the darkest dungeon and its not even remotely interesting, its just cheese fights where the miniboss do attacks that drop 80% of your HP in a single hit when they have 300HP.

I realized that the game just became a fucking retarded grind, pulled out a memory editor, kept my HP and stress locked at maximum and 0 respectively and brought shard dust, set that item to locked so no matter how much I consumed it would remain the same amount and just shard dusted myself to 100% crit every hit per fight and would obliterate the opposition in the Darkest Dungeon. IT WAS STILL A FUCKING ANNOYING GRIND EVEN WITH GOD MODE AND PERMA-CRITS

DD1 has fucking great style and direction but the grind is fucking insane and it detracts from everything around it.
>>
>>724153749
Loved 1
Hated 2 as soon as I saw it
>>
>>724153749
act 2 was grindy as fuck
act 3 was even worse

honestly only act 1 was good
>>
>>724153749
I like it. I dislike how many "play the game for a billion hours" achievements there are, though.
>>
>>724154313
I'm Black.
>>
>>724153749
it's the poor man's Project Nortubel
>>
>>724160195
my heroes just develop virtues and don't go insane ever
>>
>>724154945
>Filtered by optional boss
huh? the campaign never asked you to defeat that thing
>>
>>724154240
actual retard
>>
>>724153749
It's too stressful for fun
>>
luv me shieldbreaker
>>
>>724155415
>with an incredibly annoying, grindy, slow, and frustrating
THIS
>>
>>724153749
interesting and fun for 1 or 2 dungeons then became tedious and not fun
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>start out
>do some runs
>oh I have to swap out guys cuz they get crazy or wounded or whatever
>man it feels like I am making no progress with anything but my best dudes
>halfway through another run, taken some damage
>LOL RANDOM MINIBOSS ENCOUNTER
>LOL TPK, GOODBYE A-TEAM
>close game
Yep it's dogshit
>>
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>>724161836
I don't
>>
>>724161768
The Shuffling Horror is the mandatory Shambler boss fight in the first Darkest Dungeon mission.
>>
*snort*
>>
>>724161127
>I realized that the game just became a fucking retarded grind
This but unironically.
>>
>>724162015
Quit being shit at the game, anon. The Collector's piss-easy. Never lost a fight to him once.
>>
>>724162015
>RANDOM
Collector is not random.
>>
>>724154240
Darkest Dungeon may be bullshit, but you can the hit chance to guaranteed if you stack accuracy.
No what's BS is the need to stack speed so you don't bulldozed by the enemy first turn.
Especially when they crit you multiple times in a row at max torch light.
Then the problem of the devs nerfing strats to deal with the bullshit over the course of the games lifetime.
>>
>>724162015
The collector is the shitter tester, if your team can't beat him its worthless
>>
>>724162015
haven’t played in a while, can’t you bail when he shows up?
>>
>watch few streamers playing DD1
>insane luck, getting virtous/rare trinkets left and right
>try it yourself and get fuckd way more than said internet bums
Starting to really sus out their gameplay, no way they get this lucky
>>
>>724162576
you can but your next hallway battle will 100% be him until he dies
>>
COME ON!
HEALER!!!!!!
>>
>>724154240
It should have taught you that you are retarded
>>
Its good, but its stupid that I have to manually backup and restore my save files. Why is there no save/load button? How could they leave out a basic function like that
>>
>>724162682
just walk through a different hallway
>>
First game felt too grindy
Second game felt like a slot machine
>>
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>>724153749
I wish someone would make a new character roster UI. Scrolling through 100+ characters is fucking torturous
>>
>>724159915
>dude you have to meta game and know how to play it to criticize it
This is why your opinion will never matter lol
>>
>>724162908
stop savescumming, take the L
>>
>Get critted multiple times in the tutorial
Dropped
>>
>>724153749
Boobest boobgeon.
>>
Game printed billions.
Stay mad losers.
>>
>>724163146
>critted
ESL get out.
>>
>>724163186
Calm down, Xelsword.
>>
had a lot of fun trying to get 300 kills in the mill
>>
>>724162602
One run I got really shitty early trinkets, and the other some nice berserk ones to pad out my front dudes to steamroll.
>>
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I love it, one of the best games I've ever played, beating swine god with 1 party member alive is definitely an experience
but I wouldn't play it again from the start tho, I'm not that masochistic
>>
>>724163229
>Doesn't know basic terms
Here's your response.
>>
>>724163392
Really? I got bored of that terrible DLC before I even managed to get to the second boss of that area.
>>
>>724163542
(samefag) But I do get your suspicion. Unfortunately there's no way to see if they modded it.
>>
>>724163956
Critted is not correct. It's crit.
>Get crit multiple times in the tutorial
>>
I liked this game early in the beta. It got frustrating around the time they added corpses just to annoy people.
>>
>>724164068
Oh, and 4 (or 3?) man at arms spamming retribution was a fun way to cheese the game for a while
>>
>>724164062
No
>>
>>724164183
Yes.
>>
>>724164062
He got Cratted, because it happened in the past.
>>
>>724163854
I remember managing to accidentally get party wiped by Wilbur when the Swine King was dead.
>>
>>724154874
1 character needs them. Every character benefits massively from them. Accuracy is the single most important stat in the game, with speed a close second. A few builds on a few heroes can get away with not having either of those stats on trinkets, but at no point is having at least 1 trinket with Acc, Spd while locking in Luminous and at least 1 of the Acc quirks ever a bad choice, because it benefits nearly every single skill in the game. You can't kill, stun, or shuffle an enemy if you don't hit them first, and being able to do any of those before the enemy acts is ideal.

Champion level dungeon enemies average over 20 dodge, which means base hero hit chances are 85% or lower. That might not seem like a major detriment, but in a game where a couple misses in a round can result in a large amount of stress gain or HP loss, it's something you want to mitigate as much as possible. And making use of Acc and Spd trinkets and quirks makes a night and day difference in the difficulty, making most encounters take only 2 or 3 turns to resolve and all the heroes with full health and little to no stress build up.
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>>724153749
overly grindy slop. It's not about whether you can reach the endgame but whether you have the time to spare grinding out your character roster
The only people that defend this game are the same type of peple that have slopified souls into boss rush games btw
>>
>>724164068
The game's combat is entirely based on movement and positional requirements, adding corpses adds an extra layer of strategy to the game. A game incorrectly shit on for being 'RNG' and people get upset at a non-RNG aspect of the game.
>>
>gobletniggers
>stress or debilitation recovery in town taking long as fuck and/or being expensive due to bad rolls
>fucking gobletniggers
In general I felt like stress either felt like a pointless tick because your squad is strong enough for the area that nothing barring boss attacks did anything, or your team freaks out about the smallest of shits like a panicking horse.
Hated having my top team get put out from stress and bad saving throws on going schizo, and then second or even third team getting shafted because lol stained your armor in wine. Seriously, fuck those drink spilling assholes. That stress damage feels like the highest in the first half of the damn game and even the mosquito court DLC area. Shit is fucked.
>>
>>724164062
Wrong. That implies he did the criticals.
>>
i think my major complaint is too many trinkets are shit and the crimson court trinkets are pretty lame
>>
>>724153749
I've started it half a dozen times over the years and while I enjoyed it I always end up dropping it before I reach the Darkest Dungeon. Something about the late midgame grind is just impenetrable to me. I've even tried some of the workshop content, namely the stacking inventory and level restriction removal mods as well as some of the more popular custom characters and skins, but even that wasn't enough to let me push through to the end.
>>
>>724153749
That it would be good if it was a actual campaign with more bosses.
Once you learn how to deal with each dungeon and the bullshit it can throw at you on long expeditions it turns into a grindfest where you have to kill the boss from each dungeon 3 times until you see new shit from the final dungeon.
>>
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>>724161127
keyed and lockpicked. For me the breaking point was realising that the abomination character was basically just subpar dogshit and after I grinded one to highest level with good trinkets (because he looked cool) I realised the aforementioned and quit for good
>>
>>724154240
FEfags seething at this post
>>
>>724153749
seems interesting just not something i want to play.
>>
Is there a way to view info about the enemies attacks in-game once they performed that attack?
>>
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>>724156605
Are you really going to pull the timewasting card when you are bitching about being shit at a video game on the video game board in a thread about a video game you dont like?
>>
>>724153749
It is wrong to have multiple of the same hero. You CAN run 4 highwaymen but there should be only 1 per team.
I don't care if it isn't optimal I want my heroes to be distinct characters. Yes, I do play this as a pseudo roleplaying game.
>>
>>724153749
strategy shooter bitcoin trump
>>
>>724155130
genuine retard
>>
Was the controversy justified?
>>
Thoughts on 2

1. Classes are much more fun to use
2. Confession bosses are total aids and ruin the entire game
3. Horror elements are much better than in 1
4. Kingdoms mode is half-baked
>>
>>724154417
https://www.youtube.com/shorts/IQHjhBq7cwE
>>
>>724153749
>DD1
I had a good time, but in retrospect, it's probably the first game I recall having its singleplayer so thoroughly overbalanced and fun carved out over time by the developers. From the addition of corpses to higher level heroes refusing to help out in lower dungeons, they just kept deliberately worsening the experience with each update
>DD2
lol, lmao even
I hope whatever dipshit developer took the road trip and decided to reframe Darkest DUNGEON to have no dungeon crawling has a roadside ambush encounter with a punjabi trucker
>>
>>724160195
>stinky wine
I always thought he was throwing blood and not exactly fresh either
>>
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>>724153749
>eyes
>>
>>724155415
>combat system that tards like to suck themselves off over memorizing 1000 wikipages of combat info to make somewhat tolerable
what? the game tells you the enemy stats while on combat, and you learn how most enemies work after one encounter, unless you are retarded
>>
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Oh no
>>
>>724162015
>AAAAIIIIIEEEE NOOOOO COLLECTOR SAMA I KNEEL!
couldn't be me, the first time i encountered the collector it only killed one of my characters
>>
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FUCK
>>
>>724166994
Yeah yeah we get it. Most darkest dungeon fags are the type of people that meta game, use prior knowledge, have read every balance patch and watched YouTube guides on the optimal strategies in a game about party and stress management. The your bad at video games argument holds zero weight here because unless you are making money then yes by default all gaming and being gud at games is a waste of time. Sorry you had to find out from me and not your parents lil tucker
>>
>>724168383
>plague doctor
you will be fine
>>
>>724168537
>we
kys already
>>
>>724162015
*teleports in front of your party*
*gets stunned and blighted*
*CRIT*
*CRIT*
*turn 2*
*dead*
heh, a predator is often blind to it's own peril...kid
>>
>>724153749
This pretty much tbqhwyf
https://www.youtube.com/watch?v=PAx7Rr4hFD4

In other words: I fucking love this game
>>
>>724153749
Elder god tier presentation, narration(F) and aesthetics held back by retarded devs who clearly caught lighting in a bottle by pure chance and proceeded to inflict the game with noob trap DLC which only adds to the slough at best or at worst utterly ruins the gameplay experience for people going in blind
>>
>>724168667
You first darkest dungeon troon. I'm sure the over all moody themes of pain and suffering and depressing atmosphere were very relateable during your transition
Also
>no argument or retort
Kwab
>>
>>724168667
he's right, the game throws random bullshit at you with no hopes of being able to get yourself out of in order to restart the grind for high level heroes and prolong a game that has few bosses and few enemies in relation to the amount of time you're expected to invest into the game to reach the ending. I guess this is not a problem if you have a wiki page to alt-tab to, but videogames should ideally not require outside expertise in order to engage with the game's systems.
>>
How did Darkest Dungeon get its coomer fanbase?
>>
>>724169128
extremely easy to mod and probably came out at the right time
>>
Vestal Houndmaster Crusader Flagellant...
Home...
>>
>>724167472
Kingdoms is awesome.
>>
>>724160401
>oh man, we forgot a shovel...
AAAAAAAAAAAAAA AAAAAAAAAAGGGGGGGHHHHHHHHAAAAAAA *heart attack*
>>
>>724168498
>no vestal or occultist
im too much of a pussy to play without one of those
>>
>>724153749
Absolute garbage of the game. The only good thing about it is artstyle.
>>
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>>724153749
It was pretty great.
This was pretty goddamn great too.
>>
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>>724161127
my breaking point was when my team of 4 level 5s refused to go back into the darkest dungeon, and i realized there that the game genuinely, actually, expected me to do basically the whole game again but 3 more times for three more entire parties of level 5's
it made me realize i truly did not care and i looked up the final boss on youtube
>>
>>724169128
by having hot girls like plague doctor?
>>
>>724153749
Glad I pirated it. It's not for me
>>
Is it worth buying DD1 to make it the ultimate coom rpg?
>>
>>724169891
I have a hard time figuring out what to do. First nothing happens for 9 turns and then everything gets sieged at once.
>>
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>>724159912
Exist, yes.
>>
>>724153749
perhaps the best game released in the last 10 years
>>
>>724171541
NOO NOOOO MY BOOBIES NO NO NO THIS CANNOT BE
>>
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>>724170462
Kino.
>>
>>724171257
You should be going from inn to inn, building up the Militia and doing road fights to get Mastery points to improve your main team. Militia can usually defend on their own and at that point you can build up your other heroes.
>>
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>>724170584
yea, also that thing about heroes not wanting to venture into low lvl dungeons pissed me off so much.
Like, I get it you cocksucking devs, u want to disincentivise grinding low risk dungeons, but how does it make any sense that EVERY faggot character shares this ego problem? Why not make it a specific character flaw that only shows up randomly on some of your troops?
They already have the systems in place to make it so, but:
>no goy, every single hero you grinded to high level refuses to enter low level dungeons even if it's to help low level heroes
>why? don't ask me why, just grind some more repetitive cookie cutter dungeons with samey bosses and enemies
>and purchase the dlc pls
this game redpilled me on indie devs
>>
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>>724171661
>DD came out 10 1/2 years ago
>>
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>>724172041
holy fuck where does time go
still i played it all through development and then sank like 800 hours on the game
loved every second
>>
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>>724172392
For sure. DD is one of those games I wish I could play fresh again and the EA cycle was a wild ride.

I miss /dadg/ so much.
>>
>ohh u pray higher rever? 20+ dodge on every enemy
Did you rike it?
>>
>>724162015
This is easiest boss in the game.
Literally a pack of wild grunts is harder.
>>
>>724155415
Retard
>>
>>724153749
tried to play it about 3 times now and its just boring
>>
>>724160195
>wine
Bitch that shit is rancid blood. Nobody wants that shit on them.
>>
>>724162015
Imagine fucking losing to the Collector. Holy shit why is /v/ so bad at videogames?
>>
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>>724172392
Yeah the second game was great, but I I do think the devs shot themselves in the feet somewhat with the "[thing] 2" title, when it was almost a spinoff game rather than a "same [thing] again" sequel?
>>724172965
>picrel
>>
>>724174702
>Yeah the second game was great
i said i loved every second (of the 800 hours) not the second game lmao
i also liked the 2nd game but it didnt capture me as the first one did
>>
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This fucking cunt is actually going to drop the Pen last, lmao
>>
>>724153749
I only got it on PS Vita and for some reason it crashes the damn thing so I never got far
>>
For the fans of DD1, would you play another game like it?

For the people complaining about DD1, what would a good version of it be like for you?
>>
>>724153749
Love it. Filters retards like no other game
>>
>>724167418
>>724171541
The duality of modders.
>>
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>>724175164
anon the shambler doesn't drop the pen
there are 2 different ancestor trinkets "sets"
the shambler has his own table and the rest drop from reward of medium (or long?) champion missions
>>
I played 1 but why do I keep hearing that 2 is awful? What happened?
>>
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>>724153749
Was he right /v/?
>>
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picked it up recently. absolutely loved it at first. had to drop it because i was too stressed out dealing with afflictions, stress and diseases. its too much to deal with for me....... didnt even make it to the darkest dungeon....
>>
>>724175459
fugg
>>
>>724175548
nah he was wrong
>>
Occultist is my favorite class in the game. I feel like I can slap him onto any team and he'll pull his weight.
>>
>>724175791
another advice once you have all the shambler trinkets sell the most useless one so that the next shambler drops it again
these sell for more than the gem he would drop otherwise
>>
>>724175937
dont tell anybody anon but hands from the abyss is the most broken skill in the game
>>
>>724175937
IMO He is easly strongest class in the game. He is also the only class that can reach 200% stun.
If had to rank them at their best I would say it's
S-tier
>OCC
A-tier
>HM, JES, VES, CRU
B-tier
>SB, LEP, MAA, GR, HWM, ABO, HEL, PD, FLA, ANT
C-tier
>MUS, BH
N-Tier
>ARB

I know Arbalest is techinically better then Musketeer, cuz of that one single CoM trinket. But she gives me stress irl due to how much uglier her sprite is, which makes her the worst by default.
>>
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>>724175317
I've tried, but they've all been shit so far. Only DD2 and Black Reliquary have yet been adequate stand-ins for DD1.
Still holding out hope for Banners of Ruin, Warsaw Rising (gotta download that since it's free) and Iratus though:
https://store.steampowered.com/app/1075740/Banners_of_Ruin/
https://store.steampowered.com/app/1026420/WARSAW_RISING_City_of_Heroes/
https://store.steampowered.com/app/807120/Iratus_Lord_of_the_Dead/
>>
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>>724175470
Bad and pozzed. Took out most aspects of player choice to tell a poorly written linear narrative with teenage level symbolism that's explained to the player by the narrator (who's a much worse voice actor this time around), took out the Crusader for being too popular with the "wrong" people until panic adding him in DLC when sales bombed, didn't innovate on the combat any (mods for DD1 do more interesting things than DD2), etc. Just all around a complete failure that was foreshadowed by the Arbalest / Musketeer.

>>724175937
It's great to see more generalist / creative classes like the Occultist which can fulfill multiple roles instead of classes more rigidly focused on one role. It makes a lot more party comps viable and allows for more player choice.

>>724176231
Stunning is OP for sure and since Hands from the Abyss is one of the best stuns you are factually correct.
>>
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I really need to get back to working on that mod I was making, I've been slacking off this whole month
>>
>>724176231
I fucking love front-line Occultist

>>724176596
I find Vestial too boring to really enjoy
>>
Literallly unplayable without faster combat and walking mods. A boring grind of a game.
>>
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>>724153749
I love the game but I never really played past level 4 characters nor beaten the game even at 110 hours but every time I re-download the game again I just restart I'll download some tiddy mods and pick up where I left off
>>
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>>724176657
I can vouch for Iratus. They even got an excellent narrator for the game.
>>
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>>724176886
Anon... You've always been able to set combat speed in the options.
Yet another grievance farmer confirmed for not even playing the game, lol
>>
DD1
>Fun game that the devs attempted to overbalance, yet, thanks to criticism and a billion mods you can play whatever way you want. Once you figure out comps the game gets really easy and the grind for the final dungeon isn't that terrible. If you want an increased challenge with retarded, yet still fun overbuffed enemies you try Black Reliquary for free
DD2
>Let's wall the early access behind the epic shit store, hole ourselves inside of a discord so we'll only listen to autists, also it's not FAIR that the first game was too easy we listened too much criticism so let's make it even harder. We should copy the run structure of slay the spire and also make runs 2+ hours long, lock all essentials behind gacha and force players to play EPIC origin stories with minigames to unlock character kits. All mods adding QOL to DD1 are dogshit, let's release the game without increased battle speed and forced carriage sections. This is a very DARK game, so it should be focused on character struggles and their homoerotic relationships formed in a manner that makes no sense in the gameplay

>hey where's everybody
>hey heres the crusader and abo, you really want to play those guys, right???
>huhh, please come back we made a new mode that is KINDA, but actually, not like DD1 at all
>oh hey, it has been two years since launch, this is the best time to finally add QOL and rework entire character kits. please play?
>heeeyyy guys,ha ha we just got bought by Behaviour interactive, but we promise everything is going FINE here at Red Hook ha ha

The DD2 steam forums are populated by a handful of autists necrobumping threads and throwing a shitfit whenever someone criticizes this piece of shit
>>
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>>724175470
>Crusader & Highwayman develop a relationship
>Amorous
>>
>>724177345
They recently had a crimson court nostalgia grab update, add it to your pasta.
>>
>>724177571
That update can fuck right off, it's a slog with chevaliers spamming dodge and riposte.
>>
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>>724177345
>>Let's wall the early access behind the epic shit store
Since this board does nothing but laments and rage about EA, this would be a good thing by your own metric.
>>
>>724175891
Really? I remember I was playing this game years ago. But I got so tired of grinding same content non-stop, just to get bunch of fodder to level 6 with max stats, only for them to get shredded in the DD boss room. So I quit after only beating just the first DD boss.


But speaking of which. Does anyone know of any big content mods that add so many new enemies/locations or mechanics that it makes it feel like your are not forced to beat same stuff again and again in the late game?
(Kind of like FF4: Ultima or X-COM UFO: X-Files)
Because if there are then I will consider giving this game a second go.

Also adding to that: What are the best mods for this game in general?
I always see people talking about DD mods, but I haven't seen any reccs floating around
>>
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>>724153749
Quite liked the dungeon crawling, but constantly tending to everyone's stress in between expeditions became annoying over time. Prefer the sequel tbdesu, but maybe I'm doing something wrong?
>>
>>724170462
>feet cropped
>>
>>724177798
I wouldn't give a single fuck about the EA on the epic store if the devs weren't so incredibly retarded with early design choices that doomed the entire game.
>>
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>>724178260
>never had an argument to begin with
>>
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>>724178147
I agree that the stress mechanics and others layered on top of it like removing diseases or brain problems ground my fun to a halt in DD1. It's good and fun to encourage experimentation in compositions, there are better ways to do it, it's annoying to enforce it with massive penalties if you try to use your same party twice in a row. Also the metaknowledge required to know "Oh this is an ok disease to have, this is a good mental illness I should keep" is fucking gigaretarded and absolutely terrible game design.
>>
>>724153749
too hard for me.
prefer comfy exploration kino, not roguelite rougelike deckbuilder
>>
Samba, samba de janeiro
Samba de janeiro

Sempre assim
Em cima, em cima, em cima, em cima
Sempre assim
Embaixo, embaixo, embaixo, embaixo
Sempre assim
Em cima, em cima, em cima, em cima
Sempre assim
Embaixo, embaixo, embaixo, embaixo
Sempre assim
Em cima, em cima, em cima, em cima
Sempre assim
Embaixo, embaixo, embaixo, embaixo
Sempre assim
Em cima, em cima, em cima, em cima
Sempre assim
Embaixo, embaixo, embaixo, embaixo
>>
>>724179535
>roguelite rougelike deckbuilder
It's none of these.
>>
>>724153749
What mod?
>>
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>>724179918
>>
>>724154240
That's because you didn't believe enough you plebeian.
A true LeperGOD always trust in his Chop to hit and is never discouraged by a miss.

t. soloed stygian heart of darkness with a Leper
>>
I only play because of Xelsword
>>
>>724153749
Like pretty much every shitty game t hat calls itself 'roguelike', it awants you to play its specific way, take no diversions and then for the 'dfficulty' 'le heckin rng' activates

It's really let down by how much it relies on RNG but the nagain all of the shitty 'genre'; of 'modern roguelikes' is like that from spleunky to isaac to hades, etc
>>
>>724154240
>>724182108
TRVKE
>>
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>>724180273
>>
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>>724183325
Funny how every tourist nigger using this tw*tter term always can be safely ignored...
>>
>>724154417
>>
NO. you're wrong. The art is so bad that I didn't play it.
>>
>>724168498
unironically what the fuck do you do when this happens the first encounter into a dungeon?
>>
>>724188307
Hurr should have kept the RNG in mind and prepared :^)
>>
>>724188307
You thank Redhook for removing the Bleed portion of Seaward Slash.
>>
>>724153749
excellent presentation, annoying core mechanics
>>
>>724175548
yes that sounds about right. a little overly vitrolic, but not wrong.
>>
>>724188638
Mechanics are mostly fine desu, it's just a fucking slough to replace heroes and progress to the final bosses. It's like a game designed with a paid battle pass in mind where they need to keep the player on the hamster wheel to maximize revenue.
>>
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>>724175891
kek, this
>>
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>>724188919
>mostly fine
>it's just a fucking slough
>>
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>>724189017
>>
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>>724188940
>>
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Love me warrens
simple as
>>
>>724154240
I didn't like the combination of investment and "things can go wrong". The game tells you to expect people to die, but if you play like that its fucking awful since at some point you make the content outscale your ability to level up newbies.
>>
>>724168797
>nigger
>>
>>724176596
Sell me on Jester and Man at Arms, I never use them.
>>
>>724189303
Not possible. The game specifically generates missions for low levels if you have any in your roster. You will never be in a situation where you have a low/mid level character and no low/mid level missions to go on.
>>
>>724189303
The concept of a crisis management dungeon crawler is there and relatively well executed in many places, the devs just ended up falling for the PREPARE TO DIE meme just like the Dark Souls 2 dev team did and leaned too hard into frustrating and unfairly fucking over the player just for the sake of muh hardcore game for hardcore gamers.
>>
>>724189557
i don't think the chance of getting fucked was too high, it was just too punishing when it happened

or not even was, just felt. but it's a game - emotions matter.
>>
>>724176965
Iratus is fun.
I ran a solo werewolf though and it was just ripping shit up and now I can't go back to running conventional lineups.
>>
Best way to play this game with maledom/rape mods?
>>
>>724171541
Sauce
>>
>>724153749
It's fun but it's not a good rogue like. I never remembered some crazy build synergy or anything since every trinket was basically just stat sticks and as the game goes on it becomes more about not sucking as hard as the game tries to make you suck and less like any other rogue like ever which has you GAINING power over a run. Its truly a bizarre choice and they clearly just tried to make slay the spire but darkest dungeon edition. I beat every chapter and have zero desire to ever do a run again.
>>
>>724171541
Sauce
>>
>>724171541
I have seriously been looking for this mod for years.
Anon, may you please do me a solid and link it?
>>
>>724153749
Repetitive, annoying, unreasonably grindy.
>>
Is two better or worse? I have both 1 and 2 so I'm thinking of giving one another playthrough since the kids are fantastic. Is there anything noteworthy about 2 that makes it better
>>
>>724193961
I did not write kids. I wrote mods
>>
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>>724194108
>>724193961
>>
>>724153749
I enjoyed it, i enjoyed it alot actually, i liked the gameplay, art direction and sound design, it felt nice and weirdly cozy
shame we never got a second game, yep, just the one darkest dungeon, such a shame
>>
>>724153749
Annoying
>>
>>724193961
The second game is bad, some posts in the thread explaining why if you scroll up. Also >>724194495
>>
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>>724189353
Jessie, when I tell you to play a song, you play it. AND when I TELL YOU TO END IT ON A FINALE, YOU END IT.
>>
>>724192860
Probably because it's not a rogue-anything.
>>
>>724189353
Jester is the best stress healer in the game. Man-At-Arms is the best tank, and has good stun and movement abilities. Also along with the Vestal MAA is one of the few classes that has a trinket to completely change playstyle.
>>
>>724153749
6/10 without mods
11/10 with mods, got 2k hours out of it because of all the mods
>>
>>724153749
20 hours in, I've learned that I am not having fun. I tried to build up a "main 4" party like all the noobies, then read up on some guides/convos on 4chan and started treating it like a people-manager who cares if they die just grind for upgrades kind of game. But, I was not having fun. Exact some dungeons, exact same enemies and strategies, over and over and over again. It's a shame, because the art direction/voice acting and atmosphere is top notch
>>
>>724162317
>Darkest Dungeon may be bullshit, but you can the hit chance to guaranteed if you stack accuracy.
See, that's the epithome of what's wrong with this game. It introduces shitty frustrating mechanics, then forces you to go on a 10-hour unfun grinding tangent to fix the issue they introduced in the hopes that MAYBE after that grind you will finally start having FUN (spoiler: you won't).
>>
>>724195935
>the art direction/voice acting and atmosphere is top notch

True, and it's a shame more games don't try for this kind of thing. Especially the Ancestor's narration and lines, that's a very distinctive and memorable part of the game.
>>
>>724153749
pirated it played through it once lost motivation it was alright but i don't plan on ever playing it again not for me.
>>
>>724176596
That's why you use skin mods for the ARB anon
>>
>>724154240
the hitchance is an excellent mechanic because unless youre retarded it teaches you to have failsafes
>>
>>724168383
>>724168498
these are absolutely feral
>>
>>724153749
another game that was carried by its audio design and maymays like bastion
completely forgettable otherwise
>>
>>724195165
>11/10 with mods, got 2k hours out of it because of all the mods
What mods you recommend for this game?
Currently I only have skin mods.
>>
>Less than 5% of players have completed the game according to steam achievements
I think this board throw the word "filtered" at any opportunity but I truly feel like this number is way too low for a game I don't find really that difficult.
For me the addiction started from the first hour onward and still to this day I have desire to make new runs out of the blue after leaving the game for months.
If I have to take a guess, I think the main if not only difficulty this game has is the lack of tutorial around curio interaction. When you start the game the first time with 0 information you quickly get that interacting raw with any curios which aren't crates or packs will only get you trouble so you avoid them all entirely. Basic game design knowledge will make you use keys on chests because obviously that'd be their purpose but if no one told you beforehand or watch a guide you would never even think that most healing items can interact with curios for loots.
The thing is, even if you know, there are so many curios in the game you need to memorize all their required items to loot them and you can only do this by either 1. using every item on 1 curio until it works or 2. use the wiki.
Once you know how to loot curios the game becomes at least thrice easier if not so easy you have to try to lose unit on purpose, basically removes the entire grinding process and both your troops and the town will always be overlevelled compared to the missions.
I'm still shocked of the amount of heroes i lost on my first run when I check back the files because just my second run I had to wait 60 weeks to lose anyone.
>>
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>>724171541
Does anyone have any Grovetender (another loli mod) or loli seeker requests?
I'll try to get to them, but probably not today.
This is a WIP obviously. Will finish soonish.
>>
>>724198506
Can you do the Entrenched? She's a loli too
>>
>>724197880
The last few missions to complete the game are really hard and have a steep learning curve. You will fail and have team wipes and then it will require grinding a full team all the way back up to level 5. Most players are just not willing to do that
>>
>>724198623
Sure any DD loli or lolified character
>>
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>>724168572
This.
You'll learn PD is absolutely crucial in Cove runs, ~3minutes into your first trip there. And that's before the snibsnab niggers even get their 11-point bleeds.
>>
>>724153749
I thought it was fun for about 10 hours. Then the Rouglite mechanics started mattering and I realized that I would have to get new copies of the same adventures who had town buffs and higher level caps to progress. That was incredibly gay and killed any drive to keep playing. Mobile game tier systems don't belong in PC RPGs.
>>
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>>724198506
Cute! And funny
>>724198793
>the absolute casual state of nu-/v/
>>
>>724198651
So I would like Entrenched getting mating pressed please
>>
>>724198506
Blog?
>>
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>>724170348
You absolutely can do runs without dedicated healers and having only one or two part-time healers like Arby or PD (Anti certainly would be a daring choice here...). But doing so basically requires a totally different mindset and a change of playstyle, playing it slower, more careful and much more generous with resting.
>>724175937
>>724176596
He certainly was the carrier of 80% of my runs. I couldn't even use Vestal once I moved past recruit: Bitch just couldn't deal. My eldritch nigga sure had the occasional 0 heals but those were a price I was well ready to pay for multiple comebacks from giants critting your front row for 50+ dmg. And he made a joke out of the Prophet (I brought two, that spammed Weakening Curse & Abyssal Artillery on him).
>>
>>724153749
fun for a few hours, but as soon as you clear the first wave of bosses, the fun drops off a cliff.
>>
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>>724198646
I was enclined to believe this but if you are 80 hours deep within a run (which you will if you want to farm all bosses) there is no way you just give up before the very last 10% of the game. Heroes not being able to come back in the DD is obnoxious and everyone has pointed that but at this point in the game you're supposed to have at least 20+ heroes at lv6+ max gear, if you don't you just speedran the game either purposefuly or by mistake.
The game is meant for players to take their time and it feels like many people will miss the memo probably because some 4chin basement dweller retard told them "you didnt beat the game" if you have finished DD in more than 60 weeks.
I get grind like this isn't something that everyone like but I prefer it 10 billion times over any jrpg grind where bosses will be impossible to beat unless you farm dogshit slimes for 3 hours until you're high enough level to steamroll the boss. Just exploring, looting shit, using elaborate builds to beat ennemies and getting virtues is a gratifying enough experience in my opinion.
>>
last time i played i beat darkest dungeon then i wanted to try it with the crimson dlc and it was just so much harder to start out
how does one play with that dlc?
>>
Any good lewd mods?
>>
>>724175470
People wanted 1.5 and got a different game. Combat and music are still superior in 2.
>>
>>724200481
Basically you ignore that DLC until like week 20-30, make sure to grab every Blood you can, stock up on it, build the Sanguine Vintners if you can.
Do it when your roster is all Resolve Level 3-4. If your guys get infected, don't bring 2 or more of them to non-DLC dungeons, it will trigger the DLC boss (you can, however, bring them to bosses, it will overwrite the DLC boss and won't let him appear).
The Courtyard enemies are weak to bleed the most.
>>
>>724200589
yeah
>>
>>724198506
where'll you post your finish product?
>>
>>724200589
there is lustiest lair which im considering trying with the new run which is an overhaul erotic mod
there are also plenty of just skin replacers that keeps the original features on loverslab, nexusmods and steam workshop
>>
>>724154240
It's a numerical representation of either hitting or whiffing your attack, what's wrong with it? You don't bitch every time you swing at an enemy in a real time action game and they move/you miss there.
>>
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>>724153749
Kino. Wouldn't hit nearly as hard without the narration and art style though.
>>
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>>724171541
Omen seeker. Someone better post the mod now if they have it. I give an offering.
Gonna make another version real quick where her skirt is flipped and her thong is visible.
>>724202875
Here and now! Sorry it took a minute. I'm slow and learning how to draw the DD style.
>>724198992
Ah, I don't really like sex, so when I draw that it will be from a censored angle. Give me another request that isn't sex so I don't have to butcher it kek.
Also I had never seen her before. She's really cute.
>>724199717
Sorry, anon, none quite yet. Soon though.
>>724198916
Thanks, anon.
>>
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I still wonder what cause this game to have so many coomer mods, my only conclusion is people enjoy seeing women suffer
>>
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>>724204341
Also another one with less orange glare. I was testing some things out and I don't know if I like how it came out kek.
>>
How much speed is needed on the heroes for it to be guaranteed to always go before the enemy?
>>
>>724204341
No sex is fine. Maybe her making some sort of a lewd gesture during camp?
>>
Aesthetics are done extremely well, arguably top 1% of games in this respect.
Gameplay loop seems satisfying at first but quickly becomes frustrating. I might just be missing something but even after checking my play style with guides and people who like the game, I find that it's far too punishing. Skill and proper risk management are not rewarded to the extent that they should.
>>
>>724204341
>>724204415
What a little slut...
>>
>>724155415
Best post. Lots of games to waste than this unrewarding slop.
>>
>>724154240
Unironically correct opinion. RNG hit chance is fake difficulty devs use as a crutch to make it seem like their combat is much harder than it actually is, instead of creating a really tight combat system.
>>
>>724204767
i remember the devs intentionally made shit harder a few times when they decided players were playing the game WRONG
basically DD succeeded in spite of the devs
>>
The game is filled with absolutely god-awful game design decisions. I agree with the anon who said the devs accidentally bumbled into making a good game. The sequel is more representative of their actual skill in design.
>>
>>724204891
Hit chance is fine if the stakes for missing are low. If missing makes the difference between life and death (see: X-Com, Pokemon) then it becomes frustrating.
>>
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Kino
>>
>>724204902
I do think that the aesthetics are remarkably good. It's one of those games that siren call me every time I see a vid or pic of it, but then I remember what a drag it is to play.
Between the aesthetics and how in vogue "Dark Souls levels of punishing difficulty" was at the time, it isn't a surprise how popular this game became. It's also a competent game at its core, it's just not worth the time if you have something better at hand.
>>
>>724189557
Dark souls 2 was fun tho. And rewarding.
(that last one is important)
>>
>the game says it's okay to quit a mission if you feel overwhelmed
>get punished for doing so

The devs are schizophrenic.
>>
>>724204341
have you done loli-fied versions of the plague doctor, vestal, barbarian, arbalest and musketeer? Out of the five musketeer is my favourite girl
>>
>>724205581
DS2 is probably the best methodical souls as it leans very heavy into being a dungeon crawler where you need to plan out your engagements.
The devs just took it upon themselves to solve the 'problems' of dodge spam, sip spam and rushing past enemies to the fog gate by adding adaptability and swarms of enemies designed to 'pinch' players trying to bee line to the boss room.
Also every DLC having a fuck you optional boss with a CBT trash gauntlet just kinda missed the mark of what made the original game appealing to players (the jaw-dropping vertical level design mixed with weighty, methodical progress alleviated by clever shortcut placement).
>>
>>724155415
not to mention it hides actual stats, so what you're seeing is literally wrong and can make you
>>
>>724153749
10/10 atmosphere
10/10 art direction
10/10 soundtrack/voice acting (though it's one guy)
4/10 gameplay

Darkest Dungeon is filled with relatively easy gameplay followed by outlandishly grindy bullshit made worse by random failures being extremely punishing and sometimes the game will just roll so well it cheats on you.

It's good evidence that the devs don't understand how to design gameplay that isn't very artificial. Which you can prove by looking at the sequel's reception.
>>
>>724205967
It fits best what I think is the true souls formula:
Playthrough 1: tough but fun adventure, branching paths, many ways to go, mysteries to unlock
Subsequent playthroughs: preplanning builds, planning out your sequence to get your items quickly and become OP (bonfire ascetics help great here)
DeS, DaS both did this nicely, ds2 took it to the next level, then the series went to linear rollspam le epic bossfight slop (which I still played and somewhat enjoyed, but sadly the magic was lost)
>>
>>724206447
>It's good evidence that the devs don't understand how to design gameplay that isn't very artificial. Which you can prove by looking at the sequel's reception.
Which is odd, since the game the sequel was inspired by (Slay the Spire) is arguably the best designed roguelike to ever exist.
>>
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>>724153749
Thanks for this thread OP, it made me finally buckle down and finish the game.
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>>724153749
We need to make male Vestal great again.
>>
>>724207026
Anon, the series became rollslop ever since Artorias of the Abyss. For whatever reasons the hardcore fans lap that shit up.
>>
>>724207108
Technically it was rollslop with dwgr, but ds2 reigned it in quite nicely before going full retard in ds3
>>
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>>724204415
Made her legs a little longer
Also skirt flipped: https://files.catbox.moe/l8z96g.png
>>724204703
Okay I'll get that on that, anon. If the thread is dead, I'll toast it in the drawthread, so check the art anchor there.
>>724205827
Haven't' done any of them before. I'm definitely up for it though. Do you have any specific request for her?
>>724204769
I mean just LOOK at her...
>>
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>>724208000
I look forward to it. Entrenched is probably my favourite modded class. If you want even more lolis then check The Miscreant too.
>>
>>724167418
qrd?
>>
>>724208000
NTA but for loli musketeer, similar pose to omen, bent over the table ready to fire and skirt flips up with thigh high socks and garters
>>
>>724154240
>>724155130
>>724204891
Darkest Dungeon is probably one of the most manageable RNG turn based games. It’s very easy to circumvent most RNG unless you’re a complete idiot who can’t do anything but spam “regular attack” over and over

If your run depends on a 60% chance, you’re playing the game wrong
>>
>>724207032
>Radiant
You didn't beat the game.
Nah Im joking, actually interested to try Radiant because I only ever play on darkest to chill or stygian for challenge.
Now that I think about it Dismas and Reynauld achievement seem way more plausible on Radiant I didn't even realized it was achievable this way.
Getting it on other mode basically requires you to not use either of them and just farm low level quests with better heroes to get them lv6 because RNG can just fuck one of them up from absolutely nowhere.
>>
>>724208000
Hmmm... I saw that you are pretty against nsfw. Is a naked pinup alright? With her hiding what's important with the oversized (for her size) gun?
>>
>>724153749
That good music, narration, and sound effects can make a bunch of barely animated 2D png characters going around in repeating hallways and rooms seem awesome. It really works, narration and sound quality carries this game hard.
>>
>>724160195
Dry cleaning bills are just that bad.
>>
QRD about why everyone hates the sequel?
>>
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>>724188307
PD can immediately stun the back two, SB and GR are fast enough that they should be able to take out one. AB can partially heal the damage one does or take half the health of one remaining. Next round, PD poisons the back two, SB and GR can take out another, AB can finish off another or heal. Down to one or two on the third round and PD's stun is ready again. It is definitely a fight you are going to take some damage but such is the attritional nature of the game.
>>
>>724210365
It’s just different (less unique). A bug draw of DD was the intimacy you get with your crew, the loss of losing them, the estate and roster management. DD2 is a lot more like a generic roguelike like slay the spire
>>
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>>724160195
>blocks your path
the weald is the worst fucking area in this game and it makes it 100x worse that its the best place to get deeds from, holy fuck
going in there without a comp that can move around may aswell be a death sentence
>>
>>724210745
Or you could just bring the stuns and block/dodgers and breeze through it. Every zone has a team that is designed specially for cheesing it.
>>
>>724153749
That gooners will manage to goonify the bleakest of games at any given opportunity.
>>
>>724154240
truth nuke
>>
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>>724208594
>Darkest Dungeon is probably one of the most manageable RNG turn based games.
WRONG!!!
PIC RELATED IS WAY MORE MANAGEABLE RNG.
>>
>>724208000
NTA but Lolisqueteer aiming her gun with the aid of the lolibalest who’s doing a jack-o pose, or vice versa
>>
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Fun for what it is. 2 its too different
>>
>>724153749
That at that time you could succeed far more than you should have by having a novel artstyle and a voice actor
>>
>>724212975
1's overall gameplay structure with 2's combat would be perfect. The combat in 1 is fucking dogshit in comparison to 2.
>>
>>724213535
Party comps in 2 suck. It's a dps race on both sides
>>
>>724214065
Party synergy is amazing in 2. My favorite is Runaway+PG, I've got like 4 different combos that I utilize depending on various factors. In 1, PG stuns the backline or eats 30-40 stress.
>>
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>>724212975
https://youtu.be/0GW-Y445jUc?si=JJVbs2U1-hikYh3x&t=49
>>
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>>724160195
>>
>>724153749
The definition of Style Over Substance
>>
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>>724213356
>>724214510
>>
>>724153749
The breakpoint of levelling up newbies into mid-tier content was a giant fucking wall and really fucking annoying
Yeah it's a waste of my time to bring high level characters into low level shit but how about you make me feel it instead of outright denying me the chance you absolute retard
>>
>>724214639
It's because you need at least 4 full teams to even take on the darkest dungeon.
>>
>>724214742
That's not even relevant, what I wanted was the possibility for a fucking Chaperone. I wanted a stronger character to help these low level characters live. Instead I'm forced to relive low level grind because, lmao, the high level dudes have a stick up their ass.
I've dropped DD multiple times over this. It is fucking lame. I repeat, make me feel like it's fucking worthless instead of making me do it by the code.
>>
>>724214903
>I wish the game was even easier

High level town already trivilize low level runs. Git gud, faggot.
>>
>>724215028
>grinded town already trivializes runs that shouldn't have to be grinded to begin with
>>
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>>724208260
Sorry for getting back to late, but I started on it. I'll post it tomorrow, whether in this thread or the drawthread.
Doing a handjob gesture and then one of inviting in the sleeping bag.
>>724209764
Yeah a naked pinup is fine. The musket idea is really cute. Same as the other, anon. either in this thread or the drawthread. Whichever is alive.
>>724208493
>>724212971
I'll get to both of these as well, same thing about the drawthread applies.
Also you mean like pc rel for the jack o pose right? kek, I'll give that a try.
>>
>>724214903
Invest in the Bank, rush it. The rewards from the Bank are super good.
>what I wanted was the possibility for a fucking Chaperone.
Im pretty sure they let you send another DD veteran to the another final dungeon mission on Easy.
>>
>>724215117
Yep exactly like your pic
Wait… if naked is allowed, can we have a nude version as well?
>>
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>>724214903
Radiant mode solves that issue to a degree.
Makes the game less grindy as a whole.
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>>724207035
That's nice and all, sure. But for me, it's femflag
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>>724215486
She's cute
Imagine she forces herself onto him
>>
>>724153749
It's fun as shit and I love the narrator.
>>
>>724153749
It was p good until I got tired of the RNG fuckovers.
I modded ot to have fairer exchange rates and to let me skip weeks and rest and it got a lot better.
>>
DAZED
REELING
ABOUT TO BREAK
>>
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>>724153749
>>
>>724154417
fact
after playing 2 the 1st one is just too shallow I cant go back
>>
>>724208472
nta but i'm sure it's going to look something like
>attractive woman exists
>leftoids freak out
>>
>>724168797
>RNG gambling bullshit that appeals to niggers
Accurate
>>
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>>724214354
Holy fuck the second hand embarrassment.
>>
>>724154417
Prove it.
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>modded characters with visible eyes
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>>724220582
Yeah, eyes are just a no-go in this
>>
>>724154240
incredibly correct
>>
>>724153749
The mod scene is one of the better ones I've seen. Did not really like how the game ends though.
>>
>>724208472
s-purple/schwig designed the modded gypsy fortune teller lady class with the big gazongas.
Omen Stalker? Omen Hunter? Something retarded sounding like that.
If you don't know who Schwig is, he's a jew who was infamous on /v/ for designing art for the proposed Broquest game, trying to dictate it and ultimately killing it.

You see he overates his art due to old /v/ liking his designs and loves making terrible contracts with devs he works with that result in him owning the assets fully and bailing whenever to doom the dev.
He got involved with Breeding Season for example, then left that project, assets in tow to milk patreon bux for Cloud Meadow, which is just Breeding Season but he owns more stake in the development.

Either way, at this point /v/ was sick of Schwig's shit, so when he released the Gypsy Tits /v/ instantly made multiple versions of the mod featuring her with different breast sizes or catering to different fetishes to piss him off. I believe he indeed got really upset and tried to frame it as a feminist attack on the mod or something.
>>
>Back to the pit
>Great is the weapon that cuts on its own
>The light, the promise of safety
there's so many memorable narrator quotes in this game
>>
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>>724204396
I enjoy imagining myself as a women suffering
>>
>>724204396
People just make coomer mods for everything these days. That's the biggest reason. Everything else is bonus.
>>
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>>724153749
booba
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>>724163854
this is canon
>>
>>724206096
Oh god, Candlejack is back and you don't ev
>>
>>724223646
BR has phenominal art direction and I'm tired of pretending otherwise.
>>
>there are more players on DD1 than on DD2
heh
>>
>>724197880
the game isn't difficult. it's a boring slog
I beat it once, using a lot of mods to make it less grindy
>>
Although I get why the devs made it like that, but the game would have been a lot better if there were unique bosses to every new challenge level raise to an area. Railroads & Catacombs probably got inspired by DD since that game has the same solution as well for gameplay and rising difficulty.
>>
>>724154417
ragebait
>>
>>724154240
Ever play Divinity Original Sin 2? The combat in that game sucked shit because they took chance out of the equation
>>
>>724154240
Turn-based games are exactly where abstract combat mechanics like hit-chance belong. You're taking turns FFS, the entire combat is abstracted.

Not only that, but abilities often need variable hit-chances in a turn based game to give you interesting decisions during battle. Otherwise you would just pick the best ability everytime, with no thought involved.
>>724204891
Darkest Dungeon has one of the tightest turn-based combat systems ever. I don't know wtf you are talking about.
>>
>>724154240
retards will defend shit design like this and tell you to just stack accuracy, but then will piss their pants when told to just level Adaptability in Dark Souls 2
WELL WHICH IS IT GAMERS
>>
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>>724153749
>drawing the eyes
>>
Holy fucking shit just fucking LOOK at this
WHY WASN'T THIS PART OF THE BASE GAME??????????????????????????????????????????????????????????????????????????????????????????????????
>>
>>724225803
Because it was not very good besides the designs shown there.
>>
>>724225803
Cause the base game is lovecraft-inspired and Black Reliquary is straight-up Sword and Sorcery.
It's valid for a fan expansion that seeks to go in a somewhat different direction, but it would stick out bad it it were part of the original game.
>>
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Fellas hear me out
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>>724204341
too dressed
>>
>>724153749
anti-fun RNG + shitty mechanics like sanity = horrible experience
>>
>>724153749
Massive potential ruined by developer autism trying to capitalize on an elitistic community that's looking for this harder and more unforgiving than Dark Souls kind of game, never realizing that 10 retards in their discord isn't the community at large so the numbers nosedived as patches fucked the game up and the sequel underwhelmed expectations as nobody gave a fuck anymore with how unplayable without wikifagging and guidefagging the first game became with related balance patches making intuitive strategies not work anymore, but still keeping in the less popular cheeses.
>>
>>724210745
That monster killed my A-team with 4 OHK in a row, that's when I uninstalled.
>>
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>>724154240
Hit chance is a poorly considered holdover from tabletop games, completely archaic and dysfunctional without a living DM.
>>
>>724153749
I liked it, and I'll always return to it for the narrator alone - may he rest in peace.
>>
>>724229381
I think it's fine as long as you are allowed to use some item or skill to get your hit chance to be 100% at some point. DD doesn't even let you do that since they added a hard cap of 95% max accuracy.
>>
>>724153749
Was interesting at first but after a few hours I understood that I just have to do the same stuff for like another 100 hours and so I quit.
>>724197880
>this number is way too low for a game I don't find really that difficult
Yeah because the problem is not the difficulty, It's the game being boring.
>>
>>724153749
I'll be honest, I love the style and everything, but I was intimidated.
>>
>>724154679
>peaked at week 20, the post
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>>724153749
First one was awesome. But i have never seen a more disappointing sequel to a game ever.
>>
>>724175718
Don't get married to a party. Too expensive to treat? Torchless run into the warrens, see how far they make it.
>>
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>>724153749
I had a team that felt good to play and then they all died, I stopped there because I could be fucked starting over.
>>
>>724224658
for a decidedly different system you can't blame everything on lack of random chance for basic abilities
armor isn't just a plain replacement for "sometimes your shit doesn't work properly" and skill progression would be wack regardless
>>
>>724153749
Very cool game and the only game I ever made a mod for.
>>
>>724231357
What was your mod then?
>>
>>724232273
You know those anime Chink coomer skins the Workshop has a lot of? I made a remake of one of those, with the same design, but in the Darkest Dungeon artstyle, or at least as close as my amateur self could get.
>>
>>724153749
Fun game made even better with mods, tried to play it years ago vanilla and got bored but came back recently with a bunch of modded hero's and other things and the game was far more fun so I managed to beat everything and all caretaker goals, I never really like modding a game to the point it overshadows the base game but this is one of the rare cases I'd agree you're doing yourself a disservice by not dowloading mods.
>>
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graverobber owes me sex
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>>724232954
Tha's a man
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>>724215370
>shows up in the sequel as a boss fight
kino
>>
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>>724219345
>>
>>724168383
>4 Grouper
Oh, no big deal, you have PD. Just got to throw out a good ol double stun and
>INCISION
What the fuck is wrong with you? YOU ARE IN THE COVE
>>724168498
Deserved, EVERYTHING deserved.
>>
>>724224124
Mostly because of the mods. If DD2 was as easy to mod and add heroes as DD1, it would likely have a more even split.
>>
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>First encounter in an area
>SURPRISED
>Front line stunned
>CRIT
>CRIT
>CRIT
>CRIT
>DEATHS DOOR
>Healer is stunned before its my turn
>Only one person can do something
>Try my only possible option, escaping
>It fails
>Enemy turn again
>Lose crusader and highway man
>Alt F4+Uninstall
Those are my thoughts on DD.
>>
>>724236010
Nobody would mod it anyway because nobody wants to play it.
>>
>>724154240
You're brown. It keeps you on your toes.
>>
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>>724153749
First game was fun to play during halloween
Second game was so bad it even killed the narrator
>>
i found the collector, killed him mostly by spamming judgement with the priest and blighting him with the snake girl also found the star room so i ended with almost 15k of stuff
where do i find paintings to build the bank tho? everywhere i go i keep getting more of the other materials
>>
Troonest Dungeon
>>
>>724236207
There are 700+ mods at this point for DD2 on Steam, but it feels weird not to see new heroes on the items list for subscriptions. Genius decision from the devs really, no one liked how much you could mod DD1.
>>
whats the deal with DD/DD2 modding, never played either but thinking of playing them. I assume that DD will have more adult mods as the characters are easier to mod(?)
>>
>>724153749
Great art style. Great atmosphere. The core gameplay loop is fun for a long time before it starts getting boring. I like the hunger, light, and especially the sanity mechanics. The story doesn't offer much emotional engagement or interesting things to think about, but it serves the atmosphere very well, which is probably as much as you can ask for in a roguelike/lite. The game in general is quite dark as far as dark fantasy in mainstream-ish video games goes, and I enjoy that about it. Overall I think it's a pleasant gameplay experience, and the one thing that I feel it's lacking is the thing that separates good video games from great video games, and it's that it's not that much of an enriching experience when compared to some other video games out there. But that's not a knock against this game specifically, I feel like it's more of a knock against roguelikes/lites in general, as I feel like a lot of them get kinda mind-numbing similarly to slot machines, but instead of money you insert time.
>>
>>724153749
>402 replies
>not a single one hating on the town management part
HOW? WHO THE FUCK LOVED THAT GARBAGE???
you don't 4 (FOUR) fucking separate resources to upgrade your town ON TOP OF GOLD!!! then you have a puny inventory with low stacks, only for them to add even more shitty treasure to sell for gold later? so multiple sources of gold on top of multiple resources to grind on top of the shit you need for the expedition on top of gears ON TOP OF FUCKING FOOD AND TENTS???????
HOW? FUCKING HOW? WHO LOVED THAT SHIT
it needed way less resources, as in 2/3rds less
>>
>>724239216
first game is easier to mod because it's a custom engine that's very open. low barrier of entry means basically anyone can make a mod. characters being just sprites also helps, it's very easy to edit or make new ones.
dd2 uses unity and 3d models. so good luck with doing anything besides some number tweaks.
>>
>>724240178
Way back then when this game was the hottest new I had the free time and didn't have to think about how much time was going into the town upgrades. Then when I got back to it later, I just grabbed a mod that increased the inventory so I would not go fucking insane from the slow progress. Or I just edited the savefile manually to add all the required deeds, paintings and whatnot to focus on the gold for hero upgrades instead.
>>
>>724153749
I think that new shitty gook gacha copied it 1:1.
>>
>>724154417
Agreed
>>
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>>724153749
>>
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>>724215486
Why is this skin not on the workshop? Is it being made or abandoned?
>>
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>>724223940
It's thoroughly based and patricianpilled.
>>
>>724241280
Would be really weird if it were abandoned. All that's missing is an inspiration sprite and you could make that single image into a mod yourself. Would be aids though because of no transparency.
>>
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>>724232668
That's some nice work
>>
>>724153749
>>724161127
>>724170584
>>724164068


>game forces you to go into a dungeon you cant beat and lose your party youve spent hours perfecting as part of mandatory story progression


I was here when the darkest dungeon first began. And I remember those basedboy faggot developers and how they basically used the community to perfect the game by... basically having us do things tht hard way, figure ways out around the developers bullshit just so the devs could 'fix' our loopholes/fixes to make the game even harder and grinderer. The main producer didnt even play the game. He was just hired to make a product and used his MBA in human resource management to create the most dystopian nightmare product imaginable. Someone asked him in an interview what his favorite class was an his response basically was: "lol i dont play videogames, you nerd".

The Game is basically an anti-game, and it is 100% carried by the memes put out by the ancestor's voice actor. Without those memes, the game would have died a quiet death because its an unfair, rng fueled grindfest that makes even disgae players disgusted. At least when the japanese do it, they throw you anime tiddies. it should be no surprise that the best mods for the game are exactly that: adding anime tiddies.

And as soon as redhook got success what did they do? They made dd2, which had all the woke shit they wanted to put in the first game but wasnt sure they could get away with considering the political climate at the time. its a completely different kind of game made for a different kind of playerbase.
>>
is there anyway to remove same sex amorous conditions in DD2? I don't want a gay party
>>
>>724241768
no chud, you will suck dick and eat ass like a real biracial dark fantasy peasent.
>>
>>724241602
Design so good I can almost forgive it being a kidnap boss AND it belonging to the second worst enemy type.
>>
>>724226336
I jerk off to Regeneradore already, I'm tying her up and fucking that thing like crazy
>>
>>724224625
why would you rage about a game being good? are you ok
>>
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>>724241861
Who do you hate more than the plant niggers?
>>
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>>724241701
Actually nvm one thing is missing and that's the texture sheet or sprite sheet or whatever that you need for the walking animation, aka the most AIDS part of modding DD. Hated doing that. Idk how the people who make completely new characters do it, making a custom skeleton sounds awful.
>>
>>724155415
the game becomes infinitely more fun when you leanr how to save scum
before that it's a wild ride of conflicting opinions and sever bouts of doubt and disdain for making decisions
people should definitely play the game as intended for like 50 in game days or something just to feel the despair before starting to save scum
>>
>>724229194
id love to see how you went from healthy team to blown the fuck out in one hit
usually it's due to poor decison making but it's always great to see it play out regardless
did you delay too long?
>>
>>724242006
Trogs, easily.

>couldn't kill 2 40 hp enemies in two turns? haha now they have twice as much health and an extra action, go fuck yourself lmao
At least you don't deal with the worst of kvarotz garbage until you're reasonably far into the run, those fuckers are bullshit from get go.
>>
>>724153749
i really like it, but i never finished it, too much grind for the last dungeon
>>
>>724242068
never felt the need to save scum
but I dropped the game in the end cause it becomes a tedious slog and needing to grind more heroes for the final dungeons cause 'lol you cant reuse heroes' was the final straw
>>
>>724240398
I guess everybody modded the inventory or cheated the heirlooms and collectively forgot about it. Imagine wasting runs just to grind for that shit, it gets even worse with every DLC that came after it, mandatory shards and blood? lmao
>>
Good god the average /v/ tard really is this bad at games huh?
>>
>People bitch that DD1 is too RNG focused and has too much grinding
>DD2 fixes this and has a better combat system on top
>NOOOOOOOO THIS IS TOO DIFFERENT
I hate the Darkest Dungeon fanbase like you wouldn't believe
>>
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>>724242019
It's not difficult with the know how if you have the character standing sprite. You can easily cut it into pieces, the worst part is dragon bones autism.
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>>724169891
Do as much combat as possible early on while it's easy as fuck and get the inn materials to give your inns maximum militia.
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>>724207108
Yeah this
Des and Ds my favs. I also didn't the hype. Sanctuary guardian took me a few tries but I dumped on arty first try and wondered why that bitch was mourning this loser lol
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>>724154240
>>724204891
>>724240178
>>724241750
Like every other or third post in this thread basically spells out for us that /v/ is so moronic and casualized it can only handle gacha .png-managers these days, lol.
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>>724242506
That isn't what people complain about for DD2. They wanted the combat fixed, but keep the dungeons and management. They instead threw that out the window and added nothing interesting in return. They just made Slay the Spire, but worse.
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>>724223646
Designer cooked. Coom has higher value when done in moderation.
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>>724194108
fuck off and get a computer phone nigger
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>>724242805
The town management was gay because it meant the optimal strategy was to keep hiring new heroes while you lost old ones. With DD2, you are actually having runs from start to finish.

DD1 was a laborious grind where you couldn't lose
>Inb4 le hardest difficulty meme
Half of you fags play with corpses turned off, I'm not hearing shit from you

No, it's what I said. It's too different and you're all autistic.
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>>724242293
i felt the game was needlessly punishing and i couldnt be bother to write things down or spoil the game by reading meta guides so instead of all that i save scummed and made my own observations
it was how i discovered how effective 2 highway men in the front row could be just blasting mfers away
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>>724242391
I wonder if that feels the worst when you play the game vanilla. Last time I played I just delved deep into the workshop and came out with like 100 classes and was able to get a whole shitload of town upgrade resources just from testing them out and figuring who synergizes with what, as well as who just breaks the game and how badly. Probably that one that just adds a guy from LoL to the game, even tho the design looks sick as fuck.
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>>724242250
Ah, yeah that was a nice balancing to what would've otherwise been a pitifully weak enemy: Lets be honest, those little niglets only have 40hp on Champion runs, and by then you've well learned to focus fire the little fucks or diversify your actions. Can't kill an asshole this turn? Start warming up other targets without bringing them below 33%hp or buff/heal.
Trogs were interesting and honestly pretty manageable, the "backup mechanic" just wouldn't let you let down your guard too much and I'd say that was good design.
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>>724243081
Only if you are bad. People that actually know how to play the game were able to do just fine with de-stressing. My last run I had only 3 firings (and 5 deaths) because of bad quirk accumulations that would take 100k to fix. I like the long slog, I like the feeling of despair and being down to the last 100 gold because of a poor run where I had to retreat. I don't like pick up and play games. I absolutely fucking HATE this bullshit phone game design that people have picked up in recent years. Where devs think you only have 10 minutes of time for something because you are on your break and you want the briefest sense of relief. I play games to sink 3-4 hours into and I don't want to sit down, lose 40 minutes in and wonder why I even bothered. So yeah, it's "too different" in the sense that they went for the people that don't play games audience and then wondered why people talk shit about them.
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>>724243575
>I like the long slog
It's the antithesis of DD1's atmosphere. You're just sending waves of fools to their deaths or retreats over and over and over again. In DD2 you are actually braving the odds in a journey you can't go back from.

And if you want more long term heroes, there's the Kingdoms mode, which shits all over DD1 as well.

>I play games to sink 3-4 hours into and I don't want to sit down, lose 40 minutes in and wonder why I even bothered.
>they went for the people that don't play games audience
These two statements are directly contradictory and show the classic nonsensical mentality of DD2 haters.
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>>724243268
It isn't my only grievance with them, you know: the map layout gimmick, the stress damage, that long fucker that buffs the rest…
Maybe they got better with further updates, it's been a while since I last played the mod, but I remember caverns being a complete asspain to deal with.

It's honestly pretty telling that their stun res is abysmal, it's like the devs WANT you to just cheese it with Crusader and BH.
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>whole thread shitting on kingdoms
>not a single mention of fatigue
Literally "you're having too much fun" mechanic.
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Why are modders for this game so fucking horny?
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>>724243965
I barely even used Crusader, I brought along PD for (almost) all my stunning needs.
The Dredge was a neat class btw, sort of an alternative (magi-tech) Abom, but I'll admit I didn't use it too much beyond Veteran level.
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>>724244380
Fatigue is a good mechanic. It encourages you to keep switching out party members but can be played around by leveling up your heroes and using resources to heal fatigue instead of resting.

I beat the second campaign of Kingdoms on Normal mode with the same 4 people the entire time AND without resting a single day.
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>>724242595
Meant for >>724171257
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>>724241726
Ty. Was a lot of work, and really made me appreciate DDs art style, it's very fun to draw in.
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>>724232954
t. plague doctor
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>mod gives eyes to characters
Instant skip
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I still don't understand what Iron Crown is supposed to be in lore.
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>>724245335
This. I don't get why they do it either. It literally takes less effort to just draw a shadow.
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>>724154417
Dangerously based, you would get flayed for saying this elsewhere
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>>724244384
Because they're real, actual and based gamers, while you """tradbased""" no-game niggers aren't.
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>>724245337
Nothing, it's just a fancy stylized version of exclamation marks or similar lines appearing around the character's head, to represent surprise or shock.
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>>724244871
Based.
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I'm playing darkest dungeon alright.
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>>724245337
>>724245916
Eh, it's somewhat of a symbol/mark for the Heart of Darkness and its influence in the world.
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>>724153749
was this one of those shindol drawings? I think I remember he drew some darkest dungeon fanart
whatever happened to that guy
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>>724246182
yeah
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>>724245916
>>724246168
DD2's plot is built on it being some kind of bullshit metaphysical entity that ended the world by making all of (You)r mental illness manifest in the real world. It's very explicitly NOT HoD.
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>>724189353
Jester has insane critical damage, mobility, and is the best stress healer out of the roster. Being shuffled is a non-issue for him because half of his abilities are movement causing and positioning-dependent. All of his abilities increase the damage of his extremely deadly Finale move, so you’ll be spending a few turns using his other moves to stack the damage of this one attack even higher. His sickle moves damage multiple targets and cause onset bleed, his dirk stab bypasses guard, and his lute can destress any member of your party. He’s probably my favorite hero in the game.
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>>724243081
>Half of you fags play with corpses turned off, I'm not hearing shit from you
Corpses can actually be really helpful depending on the team.
Arbalest benefits from that since her highest damaging skill targets anything that isn't in position 1.
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>>724245337
>>724246389
DD2 can go in the trash as far as I'm concerned. Generally the iron crown represents stress, it's even in the icon name. It's spikes piercing your cranium, mental pain.
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>>724246773
It's a shame his "lowers enemy ACC" song was gutted: It was key in my accidental
>occ / abo / abo / jes
group that was supposed to be a one-off sacrifice run for apprentice loot, using the worst the wagon had to offer that week. Those motherfuckers turned into an actual EZ mode build that absolutely steamrolled everything up until champion runs.
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>>724247294
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>>724210745
Nice hero you got there, would be a shame if it got LOGGED
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>>724247434
>mfw
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>>724164265
>>724165091
>>724161127
If you're a normie and go in DD as a one time experience, the grind is nothing. It's just like other management games where you have to know what you are doing and that comes with time. Otherwise you have a shit attention span or don't care for the game's themes.
If you're an autist like me who wants to play through all the cool mods and you have to redo parts of the campaign over and over, then just use mods to reduce the grind.
>>724225803
Imagine.
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I dropped it around the Finale nerf. I don't remember the specifics but the devs felt like they were trying really hard to make the game as unfun as possible.

I tried to get back to it a few times but it's just a slog.
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>>724207035
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>471 posts and nobody posted it
fine, I'll do it myself
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>>724248187
warhawk needs to make me her personal boytoy wife (male)
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>>724153749
Great but way too grindy
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>>724247083
>DD2 can go in the trash as far as I'm concerned
That doesn't it any less canon.
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>>724153749
Has good porn mod authors.
I really like Anaertailin and Deovolente, among others.
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I was just thinking about buying it while it's only 4 dollars on Steam, but there's also DLC. Is any of it worth it? I'd probably buy the game if only the base is worthwhile and pirate it if the DLC is worth having.
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>>724189353
Man at Arms is great for farming on lower level dungeons and bosses with low accuracy. He's one of the best buffer in the game especially for dodge alongside antiquarian. You need to quickly upgrade bolster and give him speed trinket and you can use him to cheese lots of fights. He's basically the best tank in the game because on top of lots of HP and prot buffs he can also dodge a shit ton.
He's still a niche hero lacking versatility, no heal, no stress heal, shit at dealing damage, a shit riposte, technically useable at any position but you'll only ever use him 3rd or 4th because you need to do big damage in this game.

Jester is fuarking kino and I would use him even if he was off meta but thankfully he can enter some of the most broken team comp in the game. Best bleeder in the game, garbage in ruins and cove but godlike in warrens and weald. Best stress healer in the game bar none, which is simply broken when it comes to stalling fights, inspiring thune used properly heal up any amount of stress received during a fight. Good at moving around when shuffled, still you want finale to end your fight otherwise he'll quickly steal first rank from other by just attacking. Finale is the coolest move in the game, it's the most satisfying move to kill a boss with. Jester is just extremely versatile, great at being a rank3 support and healer occasionally bleeding the opponent or a being a dedicated damage dealer rank2-1 just switching around places with an highwayman or grave robber until you farm enough buff to hit a 150 damage finale.
He's also fast as fuck and speed is the most important stat in the game.
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>>724248703
If you think the devs are worth supporting then buy.
If you don't, pirate.
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>>724248187
She's been posted 3(+) times, actually...
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>>724154417
Okay, but why?
I've never played 2, but I'm willing to give it a shot if there's a legitimate, compelling reason to.
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>>724249078
I meant that picture in particular (which I find excellent)
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>>724248882
I wouldn't have brought up the buying vs pirating angle if it meant I wouldn't get a straight answer.
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>>724248703
Shieldbreaker isn't really necessary. It's a niche hero, but it's a pain in the ass using one if you play blind because you are in for some fun "surprises". Could be worth it if she was broken as fuck as some other heroes but she isn't outside a very specific party composition.
The Color of Madness also isn't worth it. It's basically just a "dungeon" where you fight waves of monsters, until you reach a boss monster. It does has some trinkets and new monsters but that's it.
The Crimson Court is worth it just for the Flagellant alone.
>>724249221
Pirate it because the devs don't deserve support anymore after the utter piece of shit that was Darkest Dungeon 2.
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>>724249101
The combat mechanics are slightly better than 1, but 2 is worse because modding support is more difficult because it's 3d also the story is abysmally shittier. They did add kingdoms mode recently and I have no idea what people think of that or if there's anything interesting to it.
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>>724248703
buy you if you care about mods, if you do not then just pirate it.
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>>724249078
Mod name?
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>>724249221
The devs are gay, go figure. I bought it because the whole package was once on sale for a single dollar, but otherwise however you feel.
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Like all roguelikes figuring it out is fun and then it becomes too easy/a mindless grind that a simple python script could do where you watch numbers go up.
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>>724237241
fpbp
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>>724249148
Oh, no doubt about it! Is it a crop...?
These based kind of women are almost extinct in vidya these days.
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>>724249940
I don't know why but tits like that flopping over a belly make me hard and that shouldn't be the case
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>>724249386
Mods for DD are necessary so you can remove the ugly negress.
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>nobody has compiled a non-meme mod list yet
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Is there a mod so I can bring my leveled up niggas back into low level dungeons? That is my biggest gripe
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>>724250227
yeah
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>>724250049
lol, snowflake
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>>724250227
I am pretty sure that was among the first mod-QoL creations.
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>>724250172
There are plenty, you just have to look because all the meme shit is at the top of the workshop because retards.
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>>724250227
>Is there a mod so I can bring my leveled up niggas back into low level dungeons?
You don't need a mod to do that.
Radiant mode pretty much does that.
But I guess with an existing save you would need a mod for that instead.
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>>724249078
this artist looks familiar
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>>724249940
Imagine the shits...
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>>724153749
Games good and I find it fun early on. Especially with modded classes. But the grind keeps me from ever finishing a run.
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>>724159912
w_s_l on patron/kemono
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>>724161625
I'm 40 hours in and I haven't even fought anything besides the first 3 bosses. There's no clear indicator what I'm doing wrong. I have 2-3 level 6 adventurers who still get unlucky and bodied in trash dungeons. I haven't even been to the darkest dungeon even. What's the point when I can barely scrape by in normal shit. Radiant btw



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