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We're getting news about MapleStory Classic World later today!
There are also already a few updates from the people playing the demo, a lot of balancing changes
>>
idgaf
>>
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>>724170398
igaf OP, here's some links

Classic panel at 6:30 EST/3:30 PST (so in a little under 4 hours). Panel goes lasts about an hour and will be livestreamed on twitch and YT (which are both live now but just streaming some other goofy shit nobody cares about):
twitch.tv/maplestory
https://www.youtube.com/watch?v=fF0X6JkhI5M

Some fag also uploaded some footage from the demo at MapleCon, goes through the skill list for each class: https://www.youtube.com/live/vP97DzY1xCs

Thread theme: https://www.youtube.com/watch?v=ClLLtA3naSo
>>
>>724170997
Is he even allowed to show off all the skills like that?
>>
I'm actually going to have to buy a laptop to play this shit because my PC is on Linux and I doubt that'll work and I don't want to dual boot.
Any good laptop suggestions?
>>
>>724171490
I would have guessed no if you asked me yesterday, but it seems they don't have rules that you can't record inside of the demo area and it's not like you can really control what people record/stream. I'm sure they figured some people would get super autistic about it like he did and they're cool with it.
>>
>>724170997
I hope this retarded host isn't still there by the time we got to the classic panel. Her personality of LE WACKY WEEB is so annoying.
>>
>>724171858
It’s MapleStory, anything can run it
>>
>>724172590
in her defense, imagine trying to entertain a crowd full of maplestory fans when the other person on stage with you can't even speak english fluently
>>
What the fuck? How are there so many people? Is maplestory really that big nowadays?
>>
People really like the old days.
>>
>>724173436
I've been told that it's in its healthiest state since BB. Lots of players and making lots of money, and apparently there's a lot of hype behind the winter update this year since it's adding a new class that KR servers already got and was well received. Probably for the best that all the returning boomers who just want classic news get to see the IP in apparently pretty good shape.
>>
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ayo dis nigga lookin zesty
>>
>>724173436
Longevity helps when tons of other MMOs launch and fail to maintain a playerbase. To say nothing of the gacha games that all go EoS within a year.
Modern Maplestory is an overwhelming tidal flood of overstimulation and some people are in to that.
>>
>>724173436
the upcoming update will likely be the biggest update since fucking Big Bang
>>
>Classic panel is the last one
fuck
>>
>>724175838
They always save the biggest news for last with these events.
>>
They fucking ruined my favorite class, Hunter
Arrow bomb now only hits 4 enemies instead of 6
>>
>>724176440
>increase xp per monster
>reduce AoE so it still takes three months to get a class to 70
Why are they like this
>>
>>724176907
So 1v1 oriented classes are less slow to level I'd guess.
>>
damn I didn't want to go axe fighter like I always do, but with the axe mastery changes I just might
I really need to see what the 3rd job changes are because my initial plan was page > white knight
>>
>>724176998
yet they're giving classes like F/P some mobbing skills
>>
>>724176998
Are there any 1v1 oriented classes?
Assassin and Bandit looked unchanged so I guess they're still stuck in single-target hell. The video doesn't show the 1st job skills so maybe the Thief skills are multi-target now.
>>
>>724177659
It's the only reason I can think of.
>>
Maplestory was only fun to a young 10 year old me back then cause I was dumb and the game felt super vast and adventurous, especially exploring places with friends
>>
>>724172974
isnt classic ms going to be in the new client tho?
>>
>>724176440
>making one of the slowest classes to level even slower
what were they thinking
>>
>>724177846
This is the truth. I know it.
>>
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her time soon
>>
>>724170398
>classic maplestory
this is a genuine example of "you think you want it but you don't"
old maplestory was a social game with a shitty grindanforever minigame as a backdrop
the culture that made these kinds of social games good no longer exists
>>
im still hoping for hp washing removal
>>
>>724178353
The wizard in the demo video has way more HP than my wizard in Artale at around the same level so I think they did change the HP formula
>>
I WILL make a page
I WILL NOT put points in dex
I CAN NOT afford to buy dex gear
I WILL require you to carry me through KPQs
>>
>>724178440
nice
was mp changed too if you recall? dunno if that matters, but i guess having a higher mp pool would be cool
>>
>>724178625
page sucks
>>
>>724178936
I WILL NOT perform well
>>
>>724178641
All jobs have some significant MP regen now.
Archers and Thieves in particular restore 10% of their MP and HP whenever they dodge, and mastery now provides Avoid rather than accuracy.
>>
>>724179110
so MP Eater still worthless lol
at least the skill is decent in BB tho
>>
>>724179389
MP eater is better now too, at max level it has a 50% chance of success (used to be 30%) of absorbing 60% of the enemy's MP (used to be 40%)
>>
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>>724179110
>Archers and Thieves in particular restore 10% of their MP and HP whenever they dodge
so focus will finally be useful
>>
I hope the lesser popular PQs will get people
like Ariant PQ
>>
>>724173436
Maplestory reached new records this year multiple times. For both KMS and GMS.
It's also why GMS is now splintering from the KMS content drip-feed to make its own content, although it's been kinda struggling with quality control.
>>
>>724178625
I'm gonna make a page but only because they were my first class in maplestory beta and paladin's are my main in modern maplestory (level 286).
I don't care if I'm not the strongest I just want to be a comfy page with a cool shield and 1H blunt.
>>
>>724180119
>gms makes its own content again
>will inevitably be culled later down the road like jett, beast tamer, singapore, etc. when it conflicts with something kms is doing
why even bother
>>
>>724180296
Sia was very well received in KMS iirc
>>
>have to do zak jq again
shits not fun
>>
>>724180845
I wasn't even high enough level to do Zakum back then
>>
>>724180845
I like it but if I had a choice I'd make it so you need to do it at least once per account.
After doing it once you should be able to just skip it.
>>
>>724180845
Is more content going to be instanced? Getting a channel for Zuk was such a fucking nightmare with all of the RMT cartels.
>>
>>724180845
out of all the jump quests zakum jq was actually doable
>>
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Should I wait for classic or just play regular MapleStory that available right now?
>>
>>724181571
They're dramatically different games.
>>
>>724180845
Jump quests were one of the few parts of the game that actually required skill.
>>
>>724181571
Fundamentally different games at this point. GMS right now is sensory overload: the video game, classic MS was so slow and grindy that it basically doubled as a chat client for most casual players. If you want to be inundated with flashing lights and boatloads of retentionbait like dailies, play GMS. Otherwise wait and see how far out Classic is like the rest of us boomers.
>>
>>724181571
>https://www.youtube.com/watch?v=oLlh_mWj2rA
>https://www.youtube.com/watch?v=XepcsVk4zy4
Watch both and see which one you find more enjoyable
>>
With how popular MS is and how much money they have why haven't they ever done another anime
>>
>>724177846
If you did it and it was fun, that literally makes it true. It's not vast anymore because you're jaded and 15 years older.
>>
>>724182110
They did they're just putting all the animations inside the game instead. The amount of videos you see is annoying.
>>
>>724182110
>game anime
lol
they spend the money on anime collabs instead
>>
>>724181897
holy fuck and modern ms is somehow better than it has ever been?
>>
>>724182425
They're incomparable games. People aren't joking when they say it's just a different game now.
>>
>>724180845
get over it, really
>>
>>724182425
mostly because after years of modern ms you can progress your dmg better then you could in the past without paying $ but almost all the content is still timegated to some extent
>>
>>724182425
That 2nd vid is also very old at this point but yeah GMS players have brainrot after years and years of playing a flashing lights simulator. Not to yuck their yum, I believe them when they say it's in a good state and the numbers don't lie in terms of playercount, but that shit is not for me personally
>>
classic world panel soon
>>
>>724181734
My issue is that I think classic will come out in fucking another 2 years
I'll be a 30 year old boomer by then

If classic was out right now I'd be playing it while I have the MMO itch
>>
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>My issue is that I think classic will come out in fucking another 2 years
>I'll be a 30 year old boomer by then
>>
>>724170997
I was afraid this would have no rebalancing, actually looks pretty promising.
So what's the doomposting meta at the moment? That it might be too modernized?
>>
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>>724183156
Haven't they said it's coming out this year or the beginning of next?
>>
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>>724183156
tfw already 35
>>
>>724183090
Not to get my own hopes up in case Nexon pulls a Nexon and disappoints me as always, but I doubt it'll be 2 years away. It's already been in dev for over a year and it's not like there's actually all that much to do. Just port over old assets and upscale them, implement some balance changes and QoL features, and call it a day. Imo the worst case scenario is like next summer, anything later than that really risks missing out on the hype window they created by announcing the game earlier this year. But I mean it's nexon, you never know.
>>
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>>724183240
most dooming is just people worried it won't be releasing for a while or being generally cynical about how unfun classic MS would feel as an adult (if you've played any of the classic MS private servers you know that it's not necessarily as good as you remember from when you were younger). we don't really have enough info yet to doom about balance or mechanical changes
>>
>>724183240
The only doomposting is that they'll "modernize it" too much. Though that's the extreme minority that's upset that "classic" isn't a 1:1 recreation of pre-BB.
>>
>>724183408
Any OG players think HP washing is removed/not mandatory?
>>
>>724183719
We have no clue. Apparently Hyper Body at this moment is a 30% increase.
>>
Was Page fixed?
>>
>>724182110
>why haven't they ever done another anime
Nexon in general doesn't do well with manhwa/manga and anime adaptions. They always fuck up and get the wrong studios that go completely off course on the projects.
>>
>>724183408
>Zero Fame
Not gonna make it.
>>
Can you HP wash
>>
>>724183240
the dooming right now is just that it's simply not going to be fun. there have been pre-bb private servers for years and they always struggle with player retention because at its core old-school maplestory is just not a fun game.
every now and then people try to make /v/ guilds on those servers and they die before most people even make it to second job.
>>
>>724183801
HP washing is one of my biggest concerns just due to how stupid it is and it would honestly make up any potential negative things left like cash shop stuff much easier to deal with. Just having the core gameplay be atleast somewhat balanced is what I am hoping for.
>>
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>>724183836
Apparently each mastery is different. Heard blunt weapon Mastery gave stun chance while sword giving accuracy and pole-arm gives speed.
>>
MapleStory was only fun as a teenager talking to other teenage girls online back in the mid-2000s
>>
CLASSIC WORLD PANEL IN 8 MINUTES
PREPARE YOUR ANUS
PLACE BETS ON WHEN IT'LL RELEASE
>>
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>>724183836
>>
>>724183973
I don't play those pre-BB servers specifically because I always end up feeling like it'll be pointless to invest my time into the game.
Not because it's bad, but because it's a private server with like 100 people on it.
With Maplestory Classic, even if I invest a lot of time into it and quit, I can always return.
>>
>>724183983
I don't mind if there's HP washing, I do mind if I have to be around level 180 to do the second big boss after Zakum because my HP doesn't allow me to even with Hyper Body. We won't know until the game releases. Don't even know how they'll change the bosses.
>>
>>724183836
they need combat orders
>>
By the way Rage is fucking busted now, unless they changed the damage formula
>>
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>>724184031
This looks like a weaker version of Noble Demand.
Not a bad thing mind you, as Noble Demand was Paladin's 3rd job debuff that'd do insane levels of defense penetration.
>>
>>724184137
I'm just really afraid because of the very situation you are talking about. It is pretty much mandatory if you have any plans on actually playing the game long-term on a single character. That HP ammount will be such a huge quality of life to everything pretty much. I really would rather not suffer the leveling just because of requiring to do that as the pay off is simply too good to pass up.
>>
I don't have a keyboard with arrow keys
>>
It's starting. Prepare your nooses for a 2026 release date announcement bros.
>>
HERE IT IS BROS
I'M LITERALLY SHAKING
>>
>>724184016
>MapleStory was only fun as a teenager talking to other teenage girls online back in the mid-2000s
nice failed normalfag take
>>
Nemi sex!
>>
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>>724184572
woah they really fucking hate archers, huh?
>>
>>724184631
how so?
>>
>>724184697
>level 50
>crit rate 21
>>
for the MODERN ERA
>>
Here we go
Hold onto your butts
>>
>>724170398
I unironically miss maplestory 2, is that weird
Something about how it played was genuinely charming and fun
I miss it a lot
>>
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>>724184631
Don't worry, you get a new skill :^)
>>
>acknowledging private servers
>>
Wait a second this is just classic+ Maplestory
>>
"Now is the perfect time for Classic World" would be extra funny in retrospect if it ends up being like a year out kek
>>
>>724184883
It wasn't unsalvageable but that's just too much to expect from Nexon. MS is the only low tier low complexity game they can pretend to be capable of managing.
>>
>>724184883
Why did MS2 die anyway?
>>
puristfags btfo
>>
so they are adding new old school style content, cool
>>
>>724185084
so its confirmed classic was made because of pservers? lmao
isnt that what WoW did?
>>
Nemi sex
>>
Need Nemi wife
>>
>>724183408
>You can put points onto hp and mp
It's so fucking over, hp washing is back
>>
>>724185302
They are probably taking the route similar to old school runescape. Keeping the original as core, but introducing content that is suitable for classic to keep the game more "relevant".
>>
Nemi is pretty cute for a 40yo
>>
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>>724184883
honestly would rather have a maplestory 2 remake
>>
>>724185173
you could hit max lvl in a day lol
not enough content, but the social aspect was still fun, sadly it wasn't enough to save it
>>
>tfw no korean game dev gf
>>
>>724184883
Best thing in maplestory 2 was the user created content.
When they gated that to a lot of microtransactions the game died
That and the shitty endgame drops
>>
What if they made it so that Maplestory Classic is another world in the Maplestory client (e.g. Heroic and Interactive) and that only decorative things can be bought in the Classic Cash Shop (but you can use Reward Points for 2x cards)
>>
>>724185173
too linear which is ironically the reason why nobody except sunken cost whales play %currentyear% maple and intertrantive worlds
>>
TELL ME THE FUCKING DATE ALREADY
>>
What's the deal with HP washing, did they provide an answer to that nonsense?
>>
drop game lmao
>>
here it is, the important stuff
>>
>>724184883
>tfw no maplestory 2 gf
god i wanna fuck those sexy chibis so badly...
>>
Getting Q1 2026 vibes /v/ros
>>
>>724185705
There was no direct answer but people are assuming it's gone due to HP growth not matching up to older values (making it appear as though characters will naturally have higher HP per level)
>>
"Balance"
>>
HP WASHING MENTIONED HOLY SHIT
>>
>>724185758
Try 2030
>>
>>724185789
We are so back it has never been this back before
>>
Did maplestory ever support 144Hz?
>>
I can't believe I'm getting hyped for this trash
>>
>fixed HP washing but added down jump

In the trash it goes.
>>
>>724184935
That's actually insanely good for a 1st job passive
>>
How was magic in MS Classic? Will I have a miserable experience?
>>
>buying gf
>>
new area already???
>>
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>>724185939
Mages were very comfy in classic MS, great at mobbing and clerics were outright OP. They might be rebalanced but mechanically it was fun to just range shit out and wipe screens with huge aoes.
>>
>>724185939
Magicians were miserable because they burned through mesos but were strong as a result.
From what people are saying, that issue is fixed across the board so people won't have to suffer through pot shortages anymore.
>>
>>724185939
Either you were rich, a cleric or suffered.
>>
Magestory bros, we're eating good tonight
>>
>>724185939
Magic classes were great for grinding. Dog shit 1v1 damage on the other hand outside of 1st job.
>>
>>724185939
>>724186065
I hope it wasn't changed too much, managing your potion economy as a poor n00b is really fun.
>>
>>>>>>>>>>>>>Finishing the story of Manji
Holy shit this made my hype skyrocket
>>
>>724186090
>tonight
In 2027*
>>
>>724186134
don't talk to me
>>
Does Inkwell never dress properly? those pants are long enough and you are supposed to wear white socks with a suit and shoes like that.
>>
>>724185939
Cleric and I/L were the best exp/per hour classes and got huge meso gain as well due to their training areas. Only starting out was miserable for the first 25 levels.
>>
HOWEVER
>>
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TEST EARLY 2026 NOOOOOOOOOOOOOO
>>
I'm going to end it bros
>>
>test in 2026
oh come on
>>
>>724186225
Are you a woman or something? Heaven forbid the guys cosplay isn't 100% accurate. Most devs won't even try to do cute shit like that.
>>
RAAAAAAAAAAAAAAAAAAA I HATE YOU I HATE YOU I HATE YOU
>>
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>>724186263
>>
>maplestory classic for 20th anniversary
>don't release on the 20th anniversary
Classic Nexon kek
>>
fuck you too Inkwell
>>
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>>724186236
yes yes maplers
>>
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>Closed test early 2026
>No release date
>>
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>we can open it right now
>but CLOSED beta test NEXT YEAR
ABSOLUTE GOOK NIGGERS
>>
>>724186386
Over half of the slots are already taken by the people who went to the event.
>>
Nuke korea
>>
imagine trusting koreans lmao
>>
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You WILL join the closed beta, won't you?
>>
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jfc nexon
>>
>>724186263
Nexon being retarded as usual
>>
you reckon its gonna be hard to get into the closed beta test? would be gay as hell if you need a code from going to the event or something
>>
Private play session with Nemi!
>>
guess I'm going back to Artale...
>>
This remix goes crazy, anyone got a link?
>>
Back to deluding myself into believing pipMS isn't vaporware I guess
>>
>>724186454
Betas are always more fun than the final release versions so yeah.
>>
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>early 2026 closed test
That's it, I'm supporting Nukeman invading Seoul. Best Korea really needs to whip these slackers into shape.
>>
>>724186454
I mean if they let me in, sure. Depends on how closed it'll be.
>>
>>724186442
I demand a Korean comfort woman now.
>>
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>>724186630
>selene dream is dead
>pip forever on behind-the-scene changes when the scene doesn't even fucking exist
Pain.
>>
>>724186587
Breh... you're still on that?
>>
>>724186454
>maplestory 2! closed beta test! yippie!
>>
>>724186630
PipMS still hasn't come out? Surprised that's still being developed if that's true even though it was supposed to have a beta test like two years ago
>>
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>closed test
they had better automatically accept you if you still have a mark of the beta on your account
fucking hell nexon i already went through this with ms2 come on
>>
>>724186850
What feature creep does to a project
>>
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the funniest part is that we got more information about Classic World from the random people playing the demo and posting it online than from this fucking panel
>>
I knew fangblade back when he was only lvl 32. He was shit then and I used to have to carry him in parties.
>>
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>for the 20th anniversary we're making maplestory classic
>now is the perfect time for maplestory classic
>will not release either "now" or during the 20th anniversary
Who writes this stuff?
>>
>>724186630
Let me know when there's a private server that actually releases the client source and lets you compile yourself. I trust these scam developers about as far as I can throw them. Wait, are Maplestory players traditionally fat or skinny?
>>
>>724186263
>Closed
>2026
It's so over
>>
how that old school ms maple worlds server?
>>
>>724186263
okay see you all next fall maybe
>>
>>724187172
>Wait, are Maplestory players traditionally fat or skinny?
That's the average nerd.
>>
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>>724186649
It's not even a big game so it seems ridiculous that it could take so long. Any issue after that kind of wait will seem inexcusable they better have every problem tested and ironed out.
>>
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If it's taking this long, then they better have a lot of the updates and content ready to go...
>>
>>724187450
Apparently claw Booster wasn't even implemented yet. The game is probably fully rewritten with attack speeds, damage formulas, mob stats, and so on. Probably had to extend some places for higher resolution monitors.
>>
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>hunters have literally only one good skill
>let's nerf it for no reason lmao
>>
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>>724187543
>I hope they have a lot of updates and content ready to go
>He didn't hear the bad news
Anon...I hate to tell you this but...well, pic related
>>
>>724187786
Apparently bow Mastery gives avoid while Crossbow Mastery gives ignore defense.
>>
>>724187543
After that blueballing bait the actual release should be shortly after the closed test. In hopes there isn't going to be another test that being open to push it even further.
>>
>>724188010
>Attempted release date 2027
>Delayed to 2028
>>
>>724188010
Get ready for CBT2 this spring!
>>
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>>724188113
>>724188131
I can not take it if they do push it to late 2026. Early 2026 for the testing is okay if the game actually comes out soon after that instead of the usual "lol just 6 months more the test brought up thing yeah like 9 months for the open closed alpha beta test"
>>
>missed the stream
but it seems like I didn't miss out on anything
>>
What if the reason they're taking so long for Classic is because they're planning on adding Classic-only Jobs?
>>
Dexless sins confirmed by the way, Lucky Seven's damage still only takes LUK into account
>>
>>724188290
I'm concerned that the only info we have is a vague window and it's only for a closed test, not even an open one. They spaced out the first two in-person tests by 3 months each (June and September), so the closed beta damn well better actually be in like January or February at the latest and open beta/stress test comes within a couple months of that. Anything later than a summer 2026 release and I'll officially think they were bullshitting about "we COULD release the game today". It doesn't take this long to build playtesting environments and collect feedback.
>>
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>>724186263
>>
>>724188364
I'd love if they somehow incorporate some "newer" jobs into Classic-style. I know Aran and Evan are really pushing it, but they were still part of pre-BB. I'd love if the other Heroes were playable too, with adjustments to not make them so overtuned compared to Explorers.
>>
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Max HP Increase and Max MP Increase were completely changed, you no longer need to rush to get these skills ASAP, they now apply as a percentage
>>
>>724188853
ok great
it was so dumb
>>
>>724188853
someone in a previous thread said power guard got changed, is there anything of that?
how about rage too?
>>
>>724186793
>>724186630
Pip, Selene and maybe Yeou are actually Nexon managed projects in disguise of which was actually market research and data harvesting for the classic audience
>>
>>724188550
I very much dislike vague information aswell. It usually means they are hiding something. It could be they want to test reactions, hype, still missing content they want to add, the game is actually still in need of work or anything really.
The reason why I hate "early/mid/late" announcements is because something like april can still be considered early in these scenarios even if that's already 4 months into the new year which isn't exactly "early" for some people. Also being closed test instead of open or any other name for it, makes it actually possible they are going to open/stress test it aswell as you mentioned, pushing the actual release even further.
>>724188853
That is a really good thing to see as the HP mechanics in classic was such a mess. Having to gimp your character to make it have full potential later on and not knowing about these things basically meant you bricked your character in a way was miserable. Nobody wanted to hear "did you HP wash" after playing for months.
>>
>>724186263
kek this was probably the 2nd worst outcome right behind just throwing up a "More info soon" graphic. they should at least have a solid date for the closed beta. classic nexon
>>
>>724188853
comfy
realistically you'd still want max MP pretty early though, right
>>
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>>724188963
Iron Body is now a 30% Defense incease instead of a set value
Rage now increases Attack by 35 instead of only 12
And this new first job skill, Precise Strikes, sounds fucking broken, more accuracy AND crit rate for warriors
>>
>>724189135
You aren't using % potions so no.
>>
>>724189295
>50 acc
ok that's broken
>>
looks like complete fucking shit. if you even try this out you're a retard. it's a fucking scam this isn't even close to classic. just know this isn't remotely anything like classic if you do play this fucktarded dogshit soulless cashgrab.
>>
Realistically they probably just don't want classic to go up until after Challenger World Season 2 ends in april
>>
>>724189295
>50 whole accuracy
>and added crit chance
What the absolute fuck. This is like 3rd/4th job stuff.
>>
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>>724188963
>>724189295
oh wait you meant Power Guard, here it is, doesn't seem like it changed
>>
>>724189295
This is a good thing.
Accuracy was always a terrible mechanic entirely.
>>
>>724189295
Really nice they are making some of these skills percentage based instead of flat. I'll probably roll warrior, but have to wait and see what happens in closed beta.
>>
have fun with this dogshit retards
>>
>>724188449
I think they reduced dex requirements for some thief gear.
>>
>Savage blow went from 480% to 600%
>bandits also have 20% innate crit
bandit bros we won
>>
nuple soi
>>
>>724185939
>Play Cleric
Inherently OP solo and everyone wants you for parties, auto-accept for pretty much all group content
>Play I/L mage
Taken for farming and mobbing, less desirable for Zak
>Play F/P mage
Reach lv50, contemplate suicide, make a new character.

Granted they seem to have buffed the shit out of F/P wizard which means it's a bit easier to get to the best mobbing class in the entire game
>>
Time to play Southperry for the hundredth time.
>>
I hope Ultimate Explorers will be available eventually.
>>
klassi wahl
>>
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>>724189598
Yes, and by A LOT
Shinkita used to require 90 DEX, now it only requires 45
Red China used to require 90 DEX too and now it only requires 40
>>
>>724189812
While it's definitely kinda nostalgic at this point, I always hated Cygnus Knights for taking the skills of other classes, just made them feel less special
>>
Closed beta gives me time to figure out what vpn options I have to use to play release at least.
Wonder if it will be possible to rush 2nd jobs even with less additional area quests and the reworked xp
>>
>>724189496
Right
literally just existed to shit on warriors that ended up getting btfo by xxSasukezxx the assassin anyways
>>
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>>724189295
>50 fucking accuracy
>>
>>724190226
Why the need of vpn?
>>
toontown is better than this shit
>>
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>>724189295
>50 accuracy
no point into investing into dex gear with that, why did they nerf arrow bomb again?
>>
>>724190590
I don't live in a "Global" MS region and the last time I went to try Reboot on GMS I had to VPN
>>
>>724190928
I'm sure they changed everything about accuracy. From how much stats add to accuracy to the accuracy formula to hit monsters.
>>
>>724189295
>50 BOMBO BLOODCLAAT PUSSYWAGON ACCURACY
THIS IS SOME BULLSHIT NEXON
>>
>>724190928
Obviously archers were completely busted in old MS so they needed the nerf.
>>
assassins will suck in Classic World
>stuck with subis for a long time
>haste nerfed
>crit rate and crit damage nerfed
>>
i might make a bishop for lolz
>>
Whats a fun classic private server?
>>
>>724192185
Yeah I'm not sure why they nerfed sins. Feels kind of bad. They were good but not absolutely broken. Hopefully they tune things between now and release since they'll have the fucking time.
>>
>>724192402
I've been enjoying Legends lately
>>
>>724192402
Just dont interact with any of the community, its always terrible.
>>
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>all of these changes
>but god forbid they add Pirates
I just wanted to play my Buccaneer...
>>
>>724192402
none of them, private servers are all vote2win and have deranged communities. also private servers are actually malware
>>
In case anyone is wondering where to look up all the skills, this guy showed them all here
https://www.youtube.com/watch?v=BgjypWiAop0
>>
>>724192185
>stuck with subis for a long time
did they fuck with drop tables?
>>
>>724189295
>50 acc
holy shit
>>
Anyone here play MapleStory N?
>>
>>724190013
why does it say enchantments?
is there no scrolling?
>>
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Ok something else I noticed, Lucky Seven got nerfed from 150% attack to 130%
So that on top of Haste being nerfed, crits being nerfed and claw mastery doing basically nothing, it's pretty clear Nexon doesn't want people to play assassin kek
>>
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>>724186263
>closed beta early 2026
Sounds like it could easily be a WoW classic schedule. Playable demo at your convention, closed beta test Q1 the following year, stress test Q2, release shortly thereafter. I could live with that, although I really hope the closed test is widely available to anyone who signs up. Sitting around unable to play for a year feels bad even if the release schedule is pretty normal by online game standards.
>>
>>724193012
Nice.
Interesting changes overall, hope the modern take on classic filters out all the private server niggers
>>
>>724193668
Assassin was so fucking strong before. Lucky Seven had great mastery built-in, the class already did big dick damage without crits, and Haste made an already mobile class extremely agile compared to its peers.
>>
>Swordman
-Improved HP Recovery
OLD: Level 16: Recover additional +50 HP
NEW: Level 15: HP regenerates every 10 seconds, and HP recovery from items/skills is increased by 20%

-Max HP Increase
OLD: Level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP
NEW: Level 15: Max HP +20%

-(NEW) Precise Strikes (Replaces Endure)
Level 15: Accuracy +50, Critical Rate +5%

-Iron Body
OLD: Level 20: MP -15; Weapon def. +40 for 300 seconds.
NEW: Level 20: MP -15; Wep Defence +30% for 600 sec

-Power Strike (Not shown)

-Slash Blast (Not shown)

>Rogue
-Keen Eyes
OLD: Level 8: Range of attack for throwing weapon: +200
NEW: Level 15: Attack range for throwing weapons: +150

-Disorder
OLD: Level 20: MP -10; Enemy's weapon attack -20, weapon def. -20 for 60 seconds
NEW: Level 20: MP -10; Enemy's Weapon Attack -25, Weapon Defense -20% for 30 sec

-Dark Sight
OLD: Level 20: MP -5; Disappear for 200 seconds, regular moving speed
NEW: Level 20: MP -30; Disappear into the shadows, regular movement speed while active

-Nimble Body (Max level: 20 -> 15; Otherwise no change)

-Double Stab
OLD: Level 20: MP -14; Damage 130% x 2 Hits
NEW: Level 20: MP -12; Damage 175% (Note: Still attacks twice based on description)

-Lucky Seven
OLD: Level 20: MP -16; Damage 150% x 2 Hits
NEW: Level 20: MP -15; Damage 130% (Note: Still attacks twice based on description)
>>
>Archer
-Critical Shot
OLD: Level 20: 40% success rate, critical damage 200%
NEW: Level 15: Critical Rate: +15%, Critical Damage +15%

-(NEW) Amazon's Judgement (Replaces The Blessing of Amazon)
Critical hits have a 100% chance to reduce Enemy Speed by 35 for ?? sec

-The Eye of Amazon
OLD: Level 8: Range of attack for bows and crossbows +120
NEW: Level 15: Attack range for bows and crossbows: +150

-Focus
OLD: Level 20: MP -16; accuracy +20 and avoidability +20 for 300 seconds
NEW: Level 20: MP -16; Accuracy +25, Avoidability +25 for 300 sec

-Arrow Blow
OLD: Level 20: MP -14; Damage 260%
NEW: Level 20: MP -14; Damage 310%

-Double Shot
OLD: Level 20: MP -16; Damage 130% x 2 Hits
NEW: Level 20: MP -16; Damage 155%

>Magician
-Improved MP Recovery
OLD: Level 16: Constant additional recovery of MP
NEW: Level 15: MP regenerates 1% of Max MP every 10 sec, and MP recovery from items/skills is increased by 20%

-Max MP Increase
OLD: Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
NEW: Level 15: Max HP +20%

-Magic Guard
OLD: Level 20: MP -12; Replace 80% of HP damage as MP for 600 sec.
NEW: Level 15: MP -12; Replaces 80% of HP damage with MP while active

-Magic Armor
OLD: Level 20: MP -16; Weapon Def. +40 for 400 seconds.
NEW: Level 20: MP -16; Weapon Def. +25%, Magic Def. +25% for 600 sec

-Energy Bolt
OLD: Level 20: MP -14; Basic attack 55, mastery 60%
NEW: Level 20: MP -14; Basic Attack 65, Mastery level 10

-Magic Claw
OLD: Level 20: MP -20; Basic attack 40 x 2 Hit, mastery 60%
NEW: Level 20: MP -20; Basic Attack 30, Mastery level 10
>>
>>724193880
>Spearman
-Spear Mastery
OLD: Level 20: Spear Mastery 60%, accuracy +20
NEW: Level 20: Spear Mastery level 10, Avoidability +50

-Polearm Mastery
OLD: Level 20: Pole Arm Mastery 60%, accuracy +20
NEW: Level 20: Pole Arm Mastery level 10, speed +20

-Final Attack: Spear/Polearm
OLD: Level 30: 60% success rate, final attack with (spear/pole) arm damage 250%
NEW: Level 30: 25% success rate, Final Attack with (spear/polearm) damage 350%

-Spear/Polearm Booster
OLD: Level 20: HP -10, MP -10; Increase in (spear/polearm) speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases (Spear/Polearm) Attack Speed by 2 stages for 300 sec

-Iron Will
OLD: Level 20: MP -24; Weapon def. +20, magic def. +20 for 300 seconds
NEW: Level 20: MP -25; Weapon Def +50, 35% chance to ignore knockbacks for 300 sec

-Hyper Body
OLD: Level 30: MP -60; MaxHP +60%, MaxMP +60% for 300 seconds
NEW: Level 30: MP -50; Max HP +30% for 300 sec

>Page
-Sword Mastery
OLD: Level 20: Sword Mastery 60%, accuracy +20
NEW: Level 20: Sword Mastery level 10, Accuracy +25

-Blunt Weapon Mastery
OLD: Level 20: Mace Mastery 60%, accuracy +20
NEW: Level 20: Sword Mastery level 10, 25% chance to stun for 3 sec

-Sword/Blunt Weapon Booster
OLD: Level 20: HP -10, MP -10; Increase in (sword/mace) speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases (Sword/Blunt Weapon) Attack Speed by 2 stages for 300 sec

-Final Attack: Sword/Blunt Weapon (Same as Spearman)

-Threaten
OLD: Level 20: MP -25; has a 50% chance to reduce enemy ATT and DEF by 20% for 80 seconds and enemy Accuracy by 20% for 8 seconds.
NEW: Level 20: MP -25; Enemy Speed -35, Weapon Attack and Weapon Def -20% for 30 sec

-Power Guard
OLD: Level 30: MP -30; For 90 seconds, return 40% of the damage received
NEW: Level 20: MP -30; For 180 seconds, return 40% of the physical damage received
>>
>>724193953
>Fighter
-Sword Mastery
OLD: Level 20: Sword Mastery 60%, accuracy +20
NEW: Level 20: Sword Mastery level 10, Accuracy +25

-Axe Mastery
OLD: Level 20: Axe Mastery 60%, accuracy +20
NEW: Level 20: Axe Mastery level 10, 25% chance to inflict bleed, dealing 30% damage over 3s

-Sword/Axe Booster
OLD: Level 20: HP -10, MP -10; Increase in (sword/axe) speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases (Sword/Axe) Attack Speed by 2 stages for 300 sec

-Final Attack: Sword/Axe (Speculation: Probably same as Spearman)

-Rage
OLD: Level 20: MP -20; Weapon attack +12, weapon def. -12 for 160 seconds
NEW: Level 30: MP -25; Weapon Attack +35, Weapon Def -35 for 300 seconds

-Power Guard
OLD: Level 30: MP -30; For 90 seconds, return 40% of the damage received
NEW: Level 20: MP -30; For 180 seconds, return 40% of the physical damage received


>Bandit
-Dagger Mastery
OLD: Level 20: Dagger mastery 60%, accuracy +20
NEW: Level 20: Dagger level 10, Critical Rate +20%

-(NEW) Nimble Recovery (Replaces Endure)
OLD: Level 20: Additional recovery of HP +100, MP +40 every 10 seconds
NEW: Level 20: Recovery 10% HP and 10% MP with a 100% chance when evading

-Dagger Booster
OLD: Level 20: HP -10, MP -10; Improves dagger speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases Dagger Attack Speed by 2 stages for 300 sec

-Haste
OLD: Level 20: MP -30; Speed +40, jump +20 for 200 seconds
NEW: Level 20: MP -35; Speed +30, jump +10 for 300 seconds

-Steal
OLD: Level 30: MP -24, Steal Chance: 40%, Stun: 4 sec, Damage: 130%, attacks up to 4 enemies
NEW: Level 30: MP -24, 90% chance to steal, apply 200% in damage, on success +35 Weapon Attack for 30 sec

-Savage Blow
OLD: Level 30: MP -27; Attack 6x with 80% damage
NEW: Level 30: MP -27; Attack 6x with 100% damage
>>
>>724193012
Holy fuck one second in and the Improved HP Recovery is so much better than the old version oh my God.
>>
>Assassin
-Claw Mastery
OLD: Level 20: Claw mastery 60%, accuracy +20, maximum number +200
NEW: Level 20: Claw Mastery level 10, Accuracy +25, 25% chance to retrieve used throwing stars

-Critical Throw
OLD: Level 30: 50% success rate, critical damage 200%
NEW: Level 30: 15% success rate, critical damage 35% (Note: They most likely changed only show the increased amount. So this would be 135% using the old system)

-Endure -> Nimble Recovery
OLD: Level 20: Additional recovery of HP +100, MP +40 every 10 seconds
NEW: Level 20: Recovery 10% HP and 10% MP with a 100% chance when evading

-Claw Booster
OLD: Level 20: HP -10, MP -10; Improves claw speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases Claw Attack Speed by 2 stages for 300 sec

-Haste (Same changes as Bandit)

-Drain
OLD: Level 30: MP -24; Damage 160%, absorbing 45% of the damage
NEW: Level 30: MP -28; Absorb 20% of damage as HP, damage 300%

>Hunter
-Bow Mastery
OLD: Level 20: +60% bow mastery, +20 accuracy
NEW: Level 20: Bow Mastery level 10, Avoidability +50, 100% chance to use skills or ranged attacks on nearby enemies (Note: No bow whacking)

-Final Attack: Bow
OLD: Level 30: 60% success rate, final attack with bow damage 250%
NEW: Level 30: 25% success rate, final attack with bow damage 350%

-Bow Booster
OLD: Level 20: HP -10, MP -10; Increase in bow attacking speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases Bow Attack Speed by 2 stages for 300 sec

-Power Knockback
OLD: Level 20: MP -15; Knock-back +40%, damage 200%, knock-back 6 enemies
NEW: Level 20: MP -15; Damage 200%, knockback 100%, knockback 4 enemies for 150

-Soul Arrow: Bow
OLD: Level 20: MP -20; Attack for 600 seconds without using up an arrow
NEW: Level 20: MP -20; 100% chance to attack without using up an arrow for 300 sec

-Arrow Bomb -> Arrow Bomb: Bow
OLD: Level 30: MP -28; Stunner 60%, damage 150% (Note: Hits 6 enemies)
NEW: Level 30: MP -28; Stun chance 60% for 3 sec, damage 150% (Note: Hits 4 enemies)
>>
>Xbow
-Xbow Mastery
OLD: Level 20: +60% crossbow mastery, +20 accuracy
NEW: Level 20: Xbow Mastery level 10, 20% chance to ignore enemy weapon Def, 100% chance to use skills or ranged attacks on nearby enemies (Note: No crossbow whacking)

-Final Attack: Xbow
OLD: Level 30: 60% success rate, final attack with xbow damage 250%
NEW: Level 30: 25% success rate, final attack with xbow damage 350%

-Xbow Booster
OLD: Level 20: HP -10, MP -10; Increase in xbow attacking speed for 200 seconds
NEW: Level 20: HP -10, MP -10; Increases xbow Attack Speed by 2 stages for 300 sec

-Power Knockback
OLD: Level 20: MP -15; Knock-back +40%, damage 200%, knock-back 6 enemies
NEW: Level 20: MP -15; Damage 200%, knockback 100%, knock-back 4 enemies for 150

-Soul Arrow: Xbow
OLD: Level 20: MP -20; Attack for 600 seconds without using up an arrow
NEW: Level 20: MP -20; 100% chance to attack without using up an arrow for 300 sec

-Iron Arrow -> Iron Arrow: Crossbow (No change otherwise)

>Cleric
-MP Eater
OLD: Level 20: For every attack, 30% success rate, absorb 40% of the enemy's MaxMP
NEW: Level 20: For every attack, 50% success rate, absorb 50% of the enemy's MaxMP

-Teleport (No Change)

-Heal
OLD: Level 30: MP -24; Recovery rate 300%
NEW: Level 30: MP -27; Recovery rate 100%

-Invincible
OLD: Level 20: MP -30; Weapon damage -30% for 300 seconds
NEW: Level 20: MP -35; Physical Damage -30%, Basic Attack 35 non-elemental magic damage for 300 sec

-Bless
OLD: Level 20: MP -24; +20 on accuracy, avoidability, weapon and magic def. for 200 seconds
NEW: Level 20: MP -30; Accuracy +20, Avoidability +20, and HP recovery from items/skills is increased by 10% for 300 sec

-Holy Arrow
OLD: Level 30: MP -24; Basic attack 80, mastery 60%
NEW: Level 30: MP -25; Basic attack 45 on 3 enemies, Mastery level 10 (Note: Also attacks 3 enemies 1 time if each enemy dies in 1 hit)
>>
we dont even know what the stat/weapon formulas are so all of this is still speculation
>>
>Wizard (I/L)
-MP Eater (Same Changes as Cleric)

-Meditation
OLD: Level 20: MP -20; Magic Attack +20 for 200 seconds
NEW: Level 20: MP -25; Party's Magic Attack +25 for 300 seconds

-Teleport (No Change)

-Slow
OLD: Level 20: MP -16; enemy's moving speed -40 for 40 sec.
NEW: Level 20: MP -8; Enemy Speed -30 for 25 sec

-Cold Beam
OLD: Level 30: MP -24; Basic attack 100, mastery 60%, freeze monster for 2 seconds
NEW: Level 30: MP -20; Basic Attack 125, Mastery level 10, Frozen for 3 seconds

-Thunder Bolt
OLD: Level 30: MP -40; Basic attack 60, mastery 60%
NEW: Level 30: MP -40; Basic Attack 50, Mastery level 10, 20% chance to be electrocuted

>Wizard (F/P)
-MP Eater (Same Changes as Cleric)

-Meditation (Same changes as I/L)

-Teleport (No Change)

-Slow (Same Changes as I/L)

-Fire Arrow
OLD: Level 30: MP -28; Basic attack 120, mastery 60%, attack up to 3 enemies.
NEW: Level 30: MP -30; Basic Attack 50 on 3 enemies, Mastery level 10, Deals 30 Basic Attack over 3 sec

-Poison Breath
OLD: Level 30: MP -20; Basic attack 70, mastery 60%, 60% success rate, poison for 40 sec
NEW: Level 30: MP -40; Basic attack 40, explosion Basic Attack 35, Mastery level 10, 75% success rate, deals 30 Basic Attack over 8 sec
>>
>>724193131
I think it's more that since it's a new game there won't be people selling Ilbis or Steelies in the FM on day one. People are going to have to actually grind for good equipment instead of starting with a ton of funded gear.
>>
>>724194230
What does mastery level mean now?
Also 20% chance for pure damage is cool
>>
>>724194298
>NEW: Level 30: MP -40; Basic attack 40, explosion Basic Attack 35, Mastery level 10, 75% success rate, deals 30 Basic Attack over 8 sec
Welp, goodbye poison grinding
>>
>>724194143
>>724194230
>NEW: Level 20: Bow Mastery level 10, Avoidability +50, 100% chance to use skills or ranged attacks on nearby enemies (Note: No bow whacking)
>NEW: Level 20: Xbow Mastery level 10, 20% chance to ignore enemy weapon Def, 100% chance to use skills or ranged attacks on nearby enemies (Note: No crossbow whacking)
I know it makes logical sense that the lightweight bowmen get better avoidability and that the heavy crossbows get better drawpower to ignore defense, but Hunters really got the short end of the stick here.
>>
>>724194934
for sure, even if they changed the avoidability formula it's still always better to get more damage in the long run
>>
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>>724186263
>>
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Honestly I would be less mad if they just said the game wasn't done yet, saying they could release it now if they wanted was such a shitty move
>>
>>724194692
oh, then it won't be that bad. assassins were still stupidly strong even starting off fresh because of how jank lucky seven works, which apparently they're still keeping
>>
>>724193669
ya speaking of classic wow that shit was giga slow, maybe it's because i don't care as much about this game but waiting for that game felt like fucking torture. i remember the gap between the announcement and the first demo felt like an eternity and even then blizzcon 2018 was underwhelming as shit. they didn't even have a closed beta date window at that point, just a demo of the game and they were like "there's a lot of work, Soon TM" typical blizz shit. unless nexon are bullshitting hard about how far along the game is in dev the game seems like it's probably gonna come out next summer like wow did
>>
>>724190013
>making dexless easier
why.
>>
>>724194012
rip Page. still doomed to use 1st job skills
>>
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wow wtf, bandit buffed bigly... I won
>>
>>724195494
Yeah that's a normal thing to say internally, not in a speech at a public livestreamed convention. Imo it was basically a given that the game was in a playable state given that they had a public demo available to play with quite a bit of free reign (they even gave scrolls to players to let them teleport anywhere on Victoria). Ballteasing the audience by making them think you're about to say "it's ready to release and so we will" or something was pretty boneheaded tho
>>
>>724196018
probably the biggest buff out of every class
>>
>>724193953
Magic Claw doesn't hit twice anymore?
>>
>>724196232
It does. You can see it in videos.
>>
I know Hunters are feeling gaped right now but I'm suspecting that the formulas for accuracy, defense, and evasion are all reworked.
While not as good as pure damage, it might not be as bad as we think.
>>
>>724194230
Kek, Iron Arrow is unchanged while Arrow Bomb hits 4 now. By the way, Iron Arrow out damages Arrow Bomb on 4 or less monsters while Arrow Bomb slightly out damages IA on 5 monsters and out damages it on 6. The thing is outside of Monkey Forest, Iron Arrow has better potential hitting more monsters than Arrow Bomb.
>>
>>724196507
that's cool and all but why change arrow bomb to only hit 4 enemies instead of 6?
they didn't change slash blast to only hit 4 enemies
>>
>>724196507
That's kind of the assumption for everything that seems weird because the scalings are probably all being tuned differently. I hope they come up with a way to bring value to different maps and increase enemy mechanics so that different classes have their own matchups to choose from. I really don't want this to play out like the original.
>>
>>724196507
Let's be real, the only time defense ignore matters is on bosses. Only they have enough defense and HP for it to matter. As of right now it means nothing. If they do rework monster defense then it'll probably only really matter with mobbing skills since it gives it a higher chance to proc and that they naturally do less damage than single target skills.
>>
>>724194230
>>724196572
Iron Arrow hits 4 mobs
>>
>>724196679
Purely for socioeconomic reasons
>>
>>724196507
when is anything better than more dps in maplestory?
>>
Does this shit have a release date yet or what?
>>
>>724196771
Drop rate?
>>
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>implying any of these changes matter when we haven't seen 4th job yet
you already know 4th job is gonna get massive changes considering half of all 4th job skills were abysmal dogshit in pre-big bang
>>
>>724196802
lol
lmao
>>
>>724196765
I'd say that's a shame, but in reality you're not consistently getting 6 monsters. You're more likely to be mobbing 3. Partly why DK was so powerful because it was the best class at 3rd job against 2~3 monsters.
>>
>>724196832
2nd and 3rd jobs matter way more than 4th job because the huge majority of people will never achieve 4th job, let's be real
>>
What if they 'nerfed' arrow bomb because they increased the hit box dramatically?
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>>724196832
Better to be a class with fewer skills needed to max compared to needing to max Marksman Boost, Piercing Arrow, Snipe, and Sharp Eyes with Maple Warrior on top of it. Want to be balanced for full power at level 140 or 160?
>>
>>724196832
4th job is probably not going to be implemented for a while into Classic World so these changes do matter for now.
>>
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By the way, from the video poison brace worked on King Slime. So will the bleed on axes work on bosses and how much damage over time will be applied?
>>
I hope they don't overdo it with the skill tailoring and simplification, I still want diverse builds and not to be able to get every skill maxed by the end of the x job
>>
Page seems to have been fixed. The issues they had were with their 3rd job being a clusterfuck of single-target damage, but Page was buffed defensively and is now fulfilling his niche of being a support tank nicely.
>25% chance to stun anything for 3 seconds (stun cooldowns do not exist in Classic)
>Guaranteed 20% attack and defense reduction with 35 movement speed slow
This alone makes them insanely good for bosses since they won't die and they'll make others have more effective health and damage and they can chain CC.
>>
how will nexon milk monies from us if theres no more hp washing? everything else preBB had?
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>>724197207
Poison Brace was nerfed hard, it doesn't deal a percentage of damage anymore so no more poison training
>>
Probably an unpopular opinion but I want a "party quest menu" similar to how the boss menu works in modern maplestory.
Queuing up to KPQ while I can grind would be very fun.
>>
>>724196832
>4th job ever
years away
>>
>>724197335
Subscriptions.
Gacha.
>>
>>724197335
pets is basically a sub fee
the 928282 cosmetics, gacha tickets, 2xs are infinite sinks as well
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>>724197308
lol no
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>>724197335
HP washing never made much money
That was the gacha tickets and XP cards
>>
>>724170398
>>724170997
I haven't been following this at all, what are the big balancing changes? Will they remove stuff like HP washing and making the other classes stronger so that night lord doesn't outshine everything else?
>>
>>724197542
I suspect pets will be free this time.
I don't think they'll heavily monetize classic at all, actually.
If anything, they'll just do gachapon tickets again and leave things like pets and XP cards for reward points or events like how it is in reboot.
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>>724197665
they changed basically every single skill in the game
they also mentioned they'll remove HP washing, calling it a problem with the old game
assassins got a few nerfs already
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This guy smacks your virtual gf's ass and types "mesos plz" in the chat.
What do?
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>>724197789
Well I definitely won't complain if they only have gach and (extended) cosmetics as the main jewish trick
>>
can't believe in 2026 maplestory/classic wow/ oldschool runescape are still "the" mmos to play
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>>724197954
new mmos dont get made
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>>724197821
huh, didn't think they would go that far, color me interested, did they say anything about the cash shop?
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I'm really curious to see if they're gonna add GMS-only stuff like NLC, I loved NLC, the haunted house was my favorite map in the game
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>>724197308
Only Spearmen had a leg up on any of the warriors due to Hyper Body and HB simply doesn't matter in 2nd job. You have to wait on their 3rd job changes to see if White Knight will actually be useful, and elemental weakness spread of monsters if they change it.
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>>724197947
That's how it feels like it'll go.
Mostly because Modern Maplestory nowadays is literally rolling in cash, but it's also the most f2p-friendly environment ever.
You even get free pets with things like autopot and extended looting for free nowadays and every year has two major and two minor events that shit out XP cards for you to let expire in your inventory because every fucking event is unironically 50 hours of free XP cards you need to use in two weeks
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>>724196832
>caring about 4th job skills when pirate isn't even day 1
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>>724198115
>Classic launches
>CWK Rework stealth drops for GMS and KMS
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>>724198180
Judging by what we've seen so far, they're willing to change skills and add passives, but I don't think they're gonna add new active skills
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>>724196947
>the huge majority of people will never achieve 4th job
a lot of people got to 3rd and 4th job on artale. even if you ignore the fact that artale has 2x up to level 70, it genuinely doesn't take that long to reach 3rd or 4th job when you know what you're doing. half the reason why leveling was slow back in the day is because party quests were limited to 1 per channel, and the average player didn't know optimal grinding maps for their class. i assure you the game will feel faster than you remember if you're willing to learn.

>>724197206
>>724197456
the grind was only long because nobody knew what they were doing back then, and there's a fair chance they'll add those job change tokens from GMS. where you can change jobs but not classes, like swapping from paladin to hero because both are warriors. they don't want to risk players quitting when 3rd/4th job arrive and people feel like they bricked their character by picking X over Y.
>>
>>724195929
So they could balance assassin around its actual damage potential rather than "assassin is either average without funding or batshit insane with"
>>
I played MS in 2005, should I come back to play classic or is it going to be wow classic-tier shitshow?
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>>724198115
I remember NLC ruining the economy and game in multiple ways.
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>>724198762
artale had ridiculous leveling speed cause of exp buffs to PQs (+2x) and those damn snowflakes
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>>724198762
>there's a fair chance they'll add those job change tokens from GMS. where you can change jobs but not classes
weren't those only available to be used at 4th job? I hope they implement something like that though, my favorite 3rd is sader but my favorite 4th was pally, rerolling sucked back then and i certainly don't have the time for it nowadays
>>
Bandits are the only ones actually winning, weird timeline
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>>724199254
Define what parts of how WoW classic was handled felt like a shitshow to you, that could mean so many things let's be real
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>>724199259
>4k for an 75% HP+MP restore
I feel like people didn't fully appreciate how utterly fucking ridiculous that was
>>
I unironically don't understand how anyone who played the original is excited about the game. I used to play back in the day and I remember how much of a money-grubbing piece of shit nexon was/is, how sheer lack of any foresight the game had on practically every decision, and how you're not going to get the same community you had years ago. I can't imagine that the demographic is children anymore, and I can only assume a majority of you can afford to play better games now instead of this garbage. What are you guys hoping to get out of this?
>>
>>724199297
>>724199312
Don't bother talking to the same private server retard who posts the same images/gifs everytime and just looks for arguments.
Absolutely nothing of substance will come out of it
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this thread got me nostalgic for the days when everyone was waiting for wow classic to come out and they were happy for literally any news at all (pic rel is a guy excited that blizz managed to produce a demo of the game after a full calendar year since it was announced), meanwhile maplestoryGAWDS sound like they're gonna send bomb threats to nexon for daring to take more than 8 months to drop a 1.0 official release. based
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>>724199813
It's mostly because Inkwell said they could release it as it is now
>>
>>724199938
From the way it sounded, Victoria Island is more or less complete but the stuff they want to "test and fix" are the additional areas they mentioned.
>>
>>724198762
>didn't know optimal grinding maps for their class.
kek maps that people did know where to grind were congested on every channel or had hackers and then you compare that to a private server that has boosted rates with one to 4 person per channel/map
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>>724199297
i'm pretty sure artale PQs only had boosted rates during events. however the only PQ i did was LPQ for the glasses, and after keeping track of my journey i did enough math to conclude that the classic grind won't be that bad if you know what you're doing.

>>724199312
yes but it's possible they make job change tokens usable at 3rd job, or make separate coins for 3rd and 4th. they already admitted they're not afraid to add modern features as long as it's within reason. after today's presentation they made it clear we're getting something inbetween old and modern, that leans more toward the old style.

>>724199571
>he thinks artale is a private server
kill yourself and go back to gms you retarded doomer
>>
There's no pirates right
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>>724199938
ya he fucked up saying that, way too candid for a public statement though i got what he meant personally. but people seemed like they were frothing at the mouth for this to come out within a few months tops, i think a lot of people would have been mad no matter what and not really for any good reason, why would they rush the game out before even doing a beta test kek
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>>724175042
Really? What's changing?
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>>724199571
Kek, same gif into same image with the same dogshit opinions
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>>724200045
Nope, but unless they plan on changing the release schedule pirates should be in the game fairy quickly
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>>724199532
the game that I played before I couldn't play it anymore because of updates that changed it
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+50 accuracy for warriors in 1st job is just crazy, that definitely needs a rebalance
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>>724200082
NTA but I assume he's talking about the overhaul to all classes making them go from 1/2/3 minute classes (burst cycles) to only 2 minute classes. In addition to that, shared cash shop for all "classes" (i.e. explorers and heroes) along with super end-game equip pity systems and boom restoration mechanics being added, making achieving end-game on characters far more viable.
And this is not including the newest skill they're releasing which I forgot the name of, but is "so powerful" that they limit its usage to only boss fights and for only 3 times per boss fight.
>tl;dr
There will be a ton of QoL changes that will make reaching end-game easier and you will get massive damage boosts again
>>
>>724200015
>he doesn't know that every job had multiple optimal maps for every level range
>he doesn't know you could get away with spending a few extra levels on a map before moving on if the mobs had good drops
>he actually thinks artale is a private server
you're a fake fan, stop larping. the reason why certain maps were crowded is because people were lazy retards who thought your only options at every level range were one map or a PQ. just go back to GMS, your doomposting isn't gonna stop classic from succeeding.
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>>724200849
>you're a fake fan, stop larping.
says the dumb nigger that's comparing old gms to some vacant private server
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Maple autists give it to me straight are these changes good enough to make old MS balanced and fun now?
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>>724200989
Pretty much, have to see if they fuck up management still though.
Good for 2-3 months on launch at the very least
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>>724200989
People have mostly just been autistically dissecting what we've been able to see of people filming themselves playing the demo from the con today so there's not a lot to go off of. "Balanced" may be a strong word, but at the very least it seems like they're trying to shake things up enough to make it temporarily interesting.
>>
>>724200969
>still being delusional
honestly you doomers are gonna get clowned on harder than putin's "2 week special operation" when classic maintains a strong playerbase for many years. you're setting yourself up for an ego death and a long series of humiliation rituals. very sad, many such cases! goodnight retard
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>>724200357
The 2 minute change already happened. Cash shop being shared isn't confirmed, and is something I personally don't think will come to gms because it's an easy way to monetize reboot. The big things about the update are the ascent skills, a new class, a pity system to get BiS gear that currently could go for months without dropping, an update to starforcing so booming isn't as painful along with a way to gather resources for spares through grinding, an improvement to the familiar system which most players don't like grinding on, making the longest daily a weekly, and allowing reboot to trade armor and weapon boxes within your account to make gearing mules a bit easier.
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>>724200989
I don't think classic MS balance really gets fucked until 4th job and we don't know anything about that yet
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>>724200989
It looks like they're balancing things but you gotta keep in mind we don't know how the formulas were changed.
It's possible that some classes may have hidden shield masteries where they'll "guard" attacks.
There's also new areas entirely which may or may not be good.
>>
>>724200849
>every job had multiple optimal maps for every level range
If you had an elemental advantage, you used that.
If you didn't, you fucked off to zombies and FoG from 61 to 80.
Only years later when we got Mu Lung did that change.
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classic maple is kinda shit
>20 hour grind to level once
>bossing involves standing still for 30 mins holding down attack
>movement slow as shit. takes minutes to travel anywhere
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>>724201640
I'm unironically hoping that the preset mechanic modern maplestory has exists in Classic.
>Hold down preset button
>Press 1 - 5
>Switch your outfits to that preset
It would make speed gear so much better to move around in
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>>724201067
>>724201085
On my wishlist is a bigger emphasis on quests and PQs in general with maybe some new ones to spice things up, more reasons to regularly visit towns other than henys and overhauling gear requirements so youre not gimping yourself if you don't want to run around in a bath robe.
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>>724200271
Gross
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>>724201772
They did specify they're going to be finishing quest-lines like Manji's.
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I can afford to play pre-bb MapleStory optimally but I will not partake
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>>724201772
Someone posted a pic that they reduced secondary stat requirements for gear so thats nice.
Yeah, hope quests get more xp on them and slightly better rewards.
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>>724201842
Will we be getting a finale to the Wanted! mushroom signs? kek
Can't wait to do 99,999 kills of each mob for 18 blue potions
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>>724200989
No fucking clue because all the mechanics under the hood are different. The truth is, it will still be a grind game. If you want to grind, then try it out. If you don't want to stay at the same spot grinding for ten hours for a level to do it again, then get in and then out once you're bored.
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I'm finna find some hene hoes (30+ , divorced)
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>>724202147
Imagine the smell
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>>724200332
you can't even hit the job change monsters 100% with that
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>>724200989
short answer: yes
long answer: don't know enough yet
relatable answer: ms doesn't need to be balanced to be fun
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>>724201640
I like those things
>>
Bath robe on
CPQ joined
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>>724202750
yeah but that's just a free source of accuracy from a passive, the equivalent of adding 63 points into dex
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>>724200989
old MS was never fun. it was one of a handful of MMOs in an era where all MMOs were grindfests and the only social media available to people

>20 hour grind to level once
>30 minutes attacking the boss to kill the boss
>potion reaction checks (gl if you have bad ping)
>no real carrot on a stick to chase except more leveling. the reward for the treadmill is the treadmill
>slow and boring to walk places
>excruciating lack of content

if you want to have fun, modern maple fixes ALL the problems with old school maple but adds a bunch of heavy p2w systems
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>>724203128
You're talking to people that have played old school private servers and possibly played old school worlds in Maplestory Worlds. What you think really doesn't matter.
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>>724203128
>but adds a bunch of heavy p2w systems
Modern Maplestory is unironically the most "free" Maplestory has ever been.
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I havent played maple in a decade, how many clases have been added since beast tamer and what are they like?
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>>724203128
Modern maple is literally a shitty phone game that solves all the wrong problems. Anybody with 3 brain cells is immediately revolted by the game.
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>>724203128
so then why are they remaking it?
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>>724203436
Because classic maple players are basically this image.
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>>724203128
by the virtue of having a trade economy classic will inevitably be much more p2w than current gms (heroic)
in mapleland items like sharp eyes mastery book 20 is being sold at like dozens of grands worth of USD
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can't wait to die and loose an entire week worth of grind exp
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I was at work when the news dropped, any qrd of what was mentioned?
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>>724203556
>by the virtue of having a trade economy classic will inevitably be much more p2w than current gms (heroic)
>gms (heroic)
Well yeah no shit. GMS Heroic is where everybody exists for a reason (that reason being it's actually F2P since the economy doesn't exist)
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>>724203647
closed beta "early 2026"
bunch of class balance changes
new area
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>>724189295
Yup. warriors farming jr neki at lvl 30 really makes it feel like maplestory classic doesnt it?
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>>724170398
why the fuck would anyone play maplestory again
its just trade hours for levels
you guys dont have that kind of time anymore
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>>724203795
>you guys dont have that kind of time anymore
>on vee
lolmao
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>>724170398
In a just and fair world, Ragnarok Online would still be relevant instead of this homoslop
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>>724203795
If you have less free time in your 30s than you did in high school, you are failing at life.
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>>724203703
>CBT not until approx. Q1 2026
Damn, another few months of freedom left.
>balance changes and new area
So I guess they are aiming for the classic "feel" and not an actual classic remake. I mean I should have known this when I saw the down jump footage, but this feels more concrete than just adding in a piece of QoL.
Thanks for the quickie anon.
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>>724203983
NTA but they mentioned in the live stream that they're mixing Classic with Modern Maplestory.
As in it'll be Classic+.
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>>724199492
There was no room for newfags.
It was basically a race to 60 by poopsocks
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>>724203891
t.wifeless childless loser
you will weep when you are 83 with no family to save you from the nursing home aides pumping you full of sedatives and raping your wrinkled decrepit body. you will cry out for saving but no one will come. you will pick up the phone.m but there will be no one to call. you will die totally alone and regret every decision you made from your birth to that dreadful merciless moment of desperation
>>
>>724203521
so they like it
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>>724170398
Does MapleStory scratch the old Ragnarok Online itch?
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>>724203795
how many hours/week is the amount of time you are referring to?
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>>724203983
>Damn, another few months of freedom left.
this is perhaps the most well-adjusted response i've seen to the CBT announcement that i've seen all day
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>>724204163
to be fair, even people with families put them in a home where that stuff happens, great payoff for running a household huh
>>
>>724204163
Nice loser cope.
Let me guess, you're working full time and can barely afford a mediocre lifestyle?
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>>724204163
Imagine being so jealous that some people get to spend their time playing games they enjoy instead of obligations they got stuck with in life that you had to post a message this garbage.
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>>724204163
lmao retard
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>>724185173
Two biggest reasons:

It was advertised as a fun casual game and people treated it that way and had fun with it but then they realized they got fucked for playing that way because MS2 was not actually casual at all and they were way behind on power and getting time-gated out of content because of it.

"Content creators" very, very heavily pushed for massive buffs in all end-game content because they had a lot of knowledge about progression from the KR servers. They knew all the important and efficient ways to progress and of course nearly all of them kept this information to themselves because they wanted a monopoly. Fast forward just a month after the first "raid" was released and the game is already bleeding players fast but the content creators don't care because they got to sit on their thrones and sell clears to the few people who stuck around.
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>>724204965
>They knew all the important and efficient ways to progress and of course nearly all of them kept this information to themselves because they wanted a monopoly.
oh anon, you make it sound like all they did was keep info to themselves, that wasnt enough though
instead they outright fucking lied to people about certain things (like pets), every single one of them was a fucking nigger
>>
>>724194298
>-Fire Arrow
>OLD: Level 30: MP -28; Basic attack 120, mastery 60%, attack up to 3 enemies.
>OLD
>3 enemies
Huh? Anyway buffing the skill like this instead of making single target stronger to preserve identity and buff its strengths instead of negating weaknesses, and nerfing poison like the other anon said just makes me lose hope in their vision
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So basically Assassins are giga nerfed and Bandits are giga buffed, right?
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>>724207575
pretty much
>lucky seven nerfed
>assassin's crit nerfed
meanwhile
>savage blow got a huge buff
>dagger mastery now gives more crit rate than assassin's dedicated crit skill
I think someone on the team really loves bandits
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Sin bros... I don't feel so good...
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Can anyone give a QRD on why modern maple sucks so much dick?
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>>724207784
It's probably more of a response to Assassins always beating out Bandits in old MS.
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>>724207784
based
sin niggers deserve it
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>>724208060
even then, Savage Blow went from 480% damage to 600% damage, that's just insane
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>>724207923
meme answer or real answer
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>>724208626
real answer
>>
>>724208645
then it's not
update will improve the game massively even
it's just that it's a massively optimized "slop"
it's a junk food of a game, some people love it, some people don't
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>>724207784
we're a year away from release
the numbers probably aren't final, though i do think that bringing sins more in line with other classes is a good idea
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>>724208182
probably has to do with scaling because bandits fall off hard after 90+ because their third job sucks and low level savage blow isn't that great either where sindit is optimal until level 40
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>>724207923
>RNG-based progression
>new suite of end-game bosses have a party size limit of 3 so supports are even more desired than with parties of 6
>nobody wants to play support unless they want to get carried through content
>every couple years the progression curve gets flattened so all of the time you had previously wasted on progression can be outdone in a few months by a new player who got lucky
>server that made the game popular again for not being pay2win became pay2win
>>
>>724209812
Half of these are false
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>>724207923
see >>724181897
>>
Quick question. I saw something on the site claiming Classic World is going to need an account or a subscription to another service to use; what do I need to do to make sure I can play it on day one?
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>>724210441
uh steam?
idk what else that shady website could have meant
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so thief gear requires less DEX but does magician gear require less LUK or will we still see a lot of lukless magicians?
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>>724211168
prolly less LUK yea. wonder what they'll do with maple equips and ele weps
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>>724212215
I can only hope that less stat requirements is because they're nerfing busted bullshit like maple equips and zakum helm into the ground so that they're just one level range option instead of the ultimate one build only experience. People need to be forced to sink into their substat and substat-less builds should only be for the luckiest bastards ever. Also hoping that they're considering adding other stat requirements for different build paths like INT on certain special equips for Thief jobs etc.
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will hidden street portals stay hidden for the cool exploration? Or will everything be revealed for the newfags
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>>724213381
discordniggers will find them all day 1
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>>724214795
its all on hidden street anyway
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>>724215096
the site*
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i really want to re-live my narutard days as assassin but i guess these bandit changes are too good to not try
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>>724215096
>call website hidden street
>it actually explains everything about the game in thorough detail leaving no stone left unturned
>>
Im stuck between fighter and crossbowman now with these changes. But I saw warriors still missing in the clips online. Accuracy system may have been reworked. Damn it I hope we get this by Q2 next year. Im ready to dump hundreds of hours into this
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Time to be a soulless priest again, teleport is just too good to pass up
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>>724217569
I'm thinking about a class that has the best looking weapons as I'm in the crowd who will spend hundreds on NX etc. Probably going to end up deciding between warrior or archer.
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>>724217709
I always end up getting some generic all-class weapon skin so it didn't even occur to me to think about that lel
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>Haste nerfed to 30 Spd, 10 Jump
Is 10 Jump enough for them to still do their section in Ludi PQ? Imagine if the devs didn't test this.
>>
>>724217909
You mean the top most portal? Isn't that meant for mages?
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>>724217818
Warrior is the most likely candinate for me due to big HP pool making grinding comfier. Also the weapons tend to look good and the NX skins also tend to look good for these weapon types. A ton of people don't really care too much about cosmetics, but there are people like me who very much enjoy playing dress up as it was shown as one of the "points" during the panel was labeled cosmetics knowing it's a big part of the game due to being a game acting like a chatroom aswell.
>>724217909
It seems like there is very much a possibility some of the devs played/plays private servers. Mentioning private servers indirectly during the panel and bringing up HP washing as while it was known not everyone knew about it or cared about it all due to how much you had to invest into it and it would shine for later levels and bossing so most didn't care either. It's hard to say about balance stuff which should reveal more in closed testing hopefully very early into 2026 as they have a chance of bringing out the core game in a much more enjoyable state.
>>
>>724217569
Just go f/p bro they're getting buffed. They're definitely gonna be good this time.
>>
>>724218250
Its probably fine for 2nd job but the thought of having to train with poison mist during 3rd is giving me cancer. Assuming they dont nerf poison in the first place
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>>724207923
Objectively it's a much better "game", with bosses with actual mechanics and characters with more than one effective attack
But 99% of its gameplay is still just you grinding completely toothless mobs in one location for weeks at a time before moving on to a new location with different colored enemies
The progression is more complex, with more vectors to pump up your numbers, but it doesn't really matter because every number leads to the same conclusion: I gotta keep grinding mobs
They just covered the grinding mobs with more FoMO daily check-ins and frills, and monetized more shit
>>
>>724207923
To me it feels there are others like me who basically quit the game permanently due to experiencing the p2w creep. All the things slowly dripping in making the p2w more and more to the point endgame gear and market was entirely controlled by real money and if you didn't spend money you would not get end game gear. I remember playing the europe version post-bb and it got worse and worse with the balance changes/p2w and in general the lack of vision was a mess.
One strong memory of this was when a random lootbox from cash shop gave out end game gear as the end game bosses at that point were bugged for months and did not drop gear at all actually making it impossible to obtain any of these pieces without gambling.
People similar to me played it for the community/friends, but ultimately the game part became non-existant and losing interest due to these changes made me drop the game forever. Getting to experience classic outside of private servers and the problems those can bring makes again people like me more interested in classic than the actual game classic became.
>>
>>724218368
What? 3rd job was the best thing about FP. Mist training was the fastest 3rd job leveling and nobody could ks you. You could even farm multiple channels
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>>724219459
The reboot server meant you have to earn pretty much all your equipment yourself, or at least contribute to guild runs consistently.
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>>724220356
I quit couple years before reboot I think and before the merge of EMS to GMS where EMS was simply just removed. I always liked the idea of reboot as it forces you to actually play the game and "earn" things instead of turning into RMT. I'm pretty sure they are bringing trading atleast as it was the classic experience and people do enjoy not having to grind everything themselves similar to ironman playstyle. Trading has both positives and negatives and my biggest issue with trading is that it allows you to skip getting potions/gear as you can just have a dedicated group that controls this economy in your circle to keep everyone up to date with some people getting the advantage of having literal slaves give them everything so their positions are in my opinion rather fake.

I talk in a rather bias feel to this as being a neet with the time in my hands for a game that requires only time is the biggest advantage one can have against any sort of botting/rmt/groups who just dominate channels and areas around the clock not stopping due to needing to sell inventory or keep up with potion costs.
Ideally I'd like to see partying being encouraged also outside of PQs as big part of mmos was always sharing the journey and experience. While it is nice to grind alone due to having too much time, it would also be nice to make some friends/guild and enjoy the time together.

There are a lot of things I'm wary of in terms of balance, the cost of 2x p2w stuff and just how bad the channel reserving is between groups/circles/bots and how bad the RMT would possibly be.
>>
Nice
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I don't know if I want to play Fighter or F/P. Poison scaling with damage sounds really interesting.
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>>724170398
So is this just the original game, similar to WoW Classic? If so, I might have to come back. I haven't played this game in over a decade.
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>>724219857
I just dislike the grind loop when misting
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Pre big bang MS was absolutely miserable. Stop pretending it was fun.
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>>724224132
Its basically classic+ where they add some QoL and do some necessary rebalancing to make the experience actually fun for more people (So 75% of the classes aren't complete garbage early on)
>>
>>724223913
There might be more balance changes during the closed test, but so far couple videos from a guy who streamed at the con on the test client showcased changes to skills in general. It seems that they are actually trying to do some balancing which would be rather nice. Having mages be capable of joining bosses, but having cooldown on ultimates which is the usual fix for private servers would make them a lot more fun in my opinion. Poison leveling is probably going to be good as with any decent mobbing skill, especially if it scales making the ticks actually worth it.
>>724224132
In the info panel they revealed that it is more suited to call it a "remake". I think they are doing both WoW classic in terms of releasing only with 2nd job? perhaps 3rd job and some areas not there yet to feed the content a bit later to keep something to wait for future content. However they are also doing similar to old school runescape where adding new areas and things to keep the game more interesting that is balanced around the core gameplay of classic which honestly is again a good idea in my opinion as a not diehard fan of the "true classic" experience.
>>724224281
I think they'll succeed if they make the core of the gameplay more fun and balanced. It is much more enjoyable when the gameplay itself is fun even if there are some lackluster changes since creating the perfect experience for everyone is never possible. So far it seems they have the knowledge behind balancing and most likely information from private servers and what people usually see as good changes.
>>
I wonder how they'll balance enemies and pots so that regular grinding isn't so boring and can actually be engaging. The fact there are debuffs is good, lateral powercreep from affecting how effective enemies are
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>>724224132
It's more of a remake than just a remaster of the original game. It's going to offer the classic maplestory experience with updated balance changes as well as new "classic themed" content. There was already a new area added that directly connects Ellinia and Sleepywood that was available to explore in the play test at Maplecon.
>>
>>724170398
Nexon needs to learn how to talk to its fans like retarded children apparently, based on all the seethe I've seen from people expecting this game was going to inexplicably shadow drop within half a year of its initial announcement, with no prior beta testing, AND overlapping with a major content update in GMS. It shouldn't have needed to be stated in advance that this game wasn't gonna come out until next year at the earliest but maybe they should have played it safe and done it anyway to limit the sperging out I'm seeing on youtube comments. Do people not know how video games work? Sometimes I wonder if I worked at a game company if I'd just tell them "don't even fucking announce it unless it's basically done or manchildren with no impulse control will try to burn your house down".
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>>724224267
Keep seething nigger
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Do we have a release date for this yet?
I used to play MS in highschool with my gf now wife, so I'm pretty excited.
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>>724224603
not yet, the only info we have right now is there's gonna be an online closed test of some description early next year so probably best to just forget about the game for a couple months also cute, happy for you anon
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>>724224603
Closed beta early 2026, then who knows how long they drag it out.
I'm hoping the closed beta is a pesudo open beta where most people who apply to play get in because then a mid/late 2026 release is actually realistic
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>>724224514
Main issue was that inkwell either came up with the idea or someone told him that saying "we could release the game right now" which immediately raised up hopes and cheers on top of creating the idea behind soon to be released. Just to drop the HOWEVER closed beta test in "early 2026" which could mean early january/february, but in truth realistically they are probably going the annoying route of barely hitting early instead of mid creating the wait for closed beta testing in like 5-6months. Adding potential "open" beta testing that is another 1-3 months and then release another couple of months the idea behind late 2026 seems possible and at the same time makes the "we could release" hit even harder. Obviously it was delusional to think it's gonna drop tomorrow or in a week/two, but pushing the actual release date in a year is rather sour mood when you imply you could release, but won't.
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>>724224514
I understand your point anon but
>LEAVE THE MULTI BILLION DOLLAR COMPANY ALONE
is fucking cringe
>>
>>724207923
>Modern MapleStory
>Too much bullshit
>Classic MapleStory
>Kill mobs, get gear, use scrolls, simple as
The only people who play modern MapleStory are people deep in the sunk cost fallacy. The game has been horrible at keeping new players hooked for over 10 years.
>>
>>724224675
>>724224690
That's annoying, Thanks for letting me know.
>>
File: maplegrind.webm (2.9 MB, 640x360)
2.9 MB
2.9 MB WEBM
>>724207923
reasons I quit a few years back:

>damage is the only thing that matters, everyone has map wide screen nukes. Basic enemies don't put up much of a fight and are all the same thing, walk towards you and hit you or touch you to do damage
>They got rid of the importance of support skills. Unless it's endgame bosses or helping you with progression, partying is dead. Same with PQs, it's basically Solostory now. They even added afk monsters so you can't lounge in maps with buddies since some people afked while another person grinded exp for them
>All maps are long flat corridors designed for grinding. No more platforming and adventuring through locations
>To enhance your equipment you have to play russian roulette and if you fail your item is destroyed
>they added "STORY" content made for 5 year olds with unskippable cutscenes
>dailies and other FOMO events up the ass, also rehashed multiple times
>all the nx clothes is for korean fags
>>
Assassins lost
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>>724224690
I really hope the closed testing isn't going to be limited to very small ammount of people. I hate closed betas as there are people who get in and play it for 15 minutes and never look back and you have people who would play it for the entire duration to explore and try to find out everything they can be locked out because you didn't win the raffle spin. Worst part about closed betas is any potential reward items even if completely cosmetic with no value outside of personal enjoyment of showing or knowing you were there right from the start being locked behind closed lottery raffle to get in is terrible.
>>724224837
Classic might struggle as the main playerbase are older millenials outside of the initial streamer/content creator hype just like with every game nowadays. These people have jobs, family or otherwise busy so the extremely long grind hidden under nostalgia can be a hit aswell for people who aren't ready or remember how it actually was.
I also enjoy the simple progress system of classic. Sure scrolling can be miserable failing to create anything, but it's just that, simple. You farm/buy if trading exists and find the gear and hope for the best. Results are bad you repeat this process and it's the most simple and early mmo experience one can have. You grind for gear with low droprates/materials and upgrade from that and do it again a bit later on.
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>>724224697
Well that was a blunder no doubt but people seem quite a bit more mad at Nexon for taking too long than Inkwell for saying something retarded. I wouldn't mind if his boss chewed him out, but the dev team are chugging along just fine as far as I can tell and people shitting on them for taking too long makes no damn sense. I will agree it sucks that there's no exact date on the closed test, conventional wisdom suggests they'll just do closed -> open -> release which would probably put release sometime in the summer (so about a 1 year turnover following the initial announcement, pretty normal) but if the closed test ends up being in late March or something the full release could be more like fall which is a bummer to think about for sure.
>>724224703
If the "closed test" next year isn't a proper closed beta that a good amount of people get invited to then I'm joining in on the mob just to prove I'm not defending the multi billion dollar company too hard.
>>
>>724224703
not him, but
>"THINK ABOUT THE POOR PEOPLE, WAAAAH"
spending your life eternally butthurt at companies and anyone richer than you isn't a healthy way to live. even if we did "eat the rich" many jobs would disappear, you'd lose modern conveniences, and society would collapse. sorry but there are times when the consumer is wrong because the consumer is retarded.
>>
>>724224858
Yeah, have to struggle to pretend the game doesn't exist for another few months now... Hopefully just a few months.
>>724225121
Will be extremely bitter if the closed beta ends up being mid 2026 and is basically just for content creator niggers + some lucky people.
Will be a good reminder of the potential future fuckery under Nexon at least but bleh.
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>>724225275
you are a demon
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>>724225319
kill yourself brokie, your life has no value beyond nutrients for plants in the ground, return to mother nature you worthless specimen
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>>724225373
eye of a needle
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>>724225221
I think it's best to ignore any sort of stream chat and comments on youtube. Negative minority will always be the loudest and negativity in general is the loudest online aswell. Nobody who is happy or positive often post as they have no need to flaunt being positive or happy outside of trying to input the thought that it isn't over because the game isn't out right now and pack it up everything is lost.
I do hate waiting, but I can understand realistic expectations which happen to be somehow a mystery for some people. It is why I'm expecting mid 2026 or even pushing late which would be worst case scenario in my opinion. Year isn't nothing new to wait for, but I do hope it isn't the case and they would go through the route of closed>open>release as you mentioned, but the time between these not being literal months. I hope they would suprise with short period of time between closed and open and release with mid 2026 being the release date. Anything earlier is very welcome, but pushing past to late is what I fear might be possible.
>>724225310
They already said that the ticket owners at the con are people who get to play in closed beta. Knowing they want content creators just like any other game that does this doesn't exactly help knowing people just paid to get in. I very much dislike the idea of having someone who quits the game immediately getting to try it out, get something in return for testing or even on release having names sniped and these names are gone forever which is one of the worst systems games can have. Warframe is unironically a good example that if a name hasn't been in use for years and the account obviously quit and never played, they can release the name for use if you contact support.
>>
>>724225084
>Unless it's endgame bosses or helping you with progression, partying is dead
>Unless it's the thing you have to religiously do every week to progress, partying is dead
Modern maplestory involves more party play than oldschool maplestory does
>>
>>724225576
Yeah shitposters are gonna shitpost. I'm deeply concerned for anyone above the age of 30 who sincerely feels betrayed that a game didn't release in under 6 months from its announcement but most everyone else I don't mind just ignoring. The actual details revealed in the panel sound good if a bit vague so I'm tentatively excited, I'll just chill for a couple months and hopefully closed beta signups will crop up not long after the new year (so help me god they better not just drag in all the congoers and leave the rest of us out to dry, that'd be proper shit).
>>
>>724225084
>they got rid of the importance of support skills
You didn't play the game, the string of rebalances classes have gone through started specifically because support was too powerful
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>>724225975
It happens everywhere, but taking all the negative comments/feedback/doomposting/shitposting is not worth it if you have genuine interest in the game. You shouldn't ignore it, but rather form your own thoughts and opinions while taking into account some of the more reasonable ones such as the monetization could be extremely bad from the very start or it gets delayd massively or the balance isn't actually that good etc. All of these are valid points if someone actually wants to have a conversation instead of just saying it's shit and will die immediately.
I'm definitely hopeful for this game as it is honestly one of the few games I have been looking forward to in terms of information in years. I'm still in a position where I can invest a ton of time into the game and I very much love grinding even if it feels miserable to some and a complete time waste for others. I'll chill the waiting period by playing some other stuff I can slot in a ton of time like arpgs and hope I can get into the closed beta aswell with the game shaping up to be actually good and release not looming in vague statements with the usual "delay" and unfortunate bug fixing that takes another couple of months and then they instead want to announce it during a bigger event so let's just push it even further.

I am already looking forward to finding other boomers or near boomer state to just enjoy the grind and simplicity of the game that is fun to me and that is what matters the most when playing a video game. Realistic expectations are good and if the games out sooner and in a good state it is just much more welcome.
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>>724226241
As far as the grind goes, I will say that's probably where I most understand people who are impatient - this game will probably be a timesink and I'm very much excited to play it with my fellow decrepit 30somethings, but it's hard to know if I'll have the free time to grind the game like crazy by the time it comes out. I sympathize with people who are just worried life will get in the way by the time the game actually comes out so they're frustrated with the recent news (or lack thereof).

But even if it takes a while longer than we'd prefer, hopefully things shake out fine, and they probably will as long as, as you said, nexon doesn't fuck up the balance or go full retard on p2w crap (I mean, it's nexon, but we can pray).
>>
>used to be a Theif
>might try Cleric this time
What about you guys?
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>>724226990
I'm most definitely still going to give it a shot and if I enjoy it then I keep playing. Obviously I am expecting some levels of p2w as the test client already had a pet slot(seemingly one pet only) and slots for MP and HP auto-pots. Some say that "pay for convenience" isn't p2w and it's PvE so whatever, but I do think that is already a clear sign it has that stain of Nexon on it. I am not suprised at all if it also has 2x coupons which I very much hate the concept of and gachapon, but I can tolerate these if the game is simply said fun to play. It sucks and by no means should these exist in the first place, but there is the realistic expectations again that it is better to prepare for this and think if it's something that would make the game unplayable for you.
So far the balance changes seemed alright and mentioning of HP washing on top of the idea of new content based around classic gameplay seems good to me.
>>724227141
I am most likely rolling warrior, but not entirely sure yet. Might go Hero or DrK or well not the 4th job obviously, but still that is the names I remember the best. I always enjoyed the bigger HP pool, looks of the weapons and skins for them and even if slow and knockback hell still seemingly existing as I think the test client showed a mastery or something having 35% knockback ignore chance, but the guy was still getting knockbacked quite often. I hope the accuracy is fixed as it's another rather simple, but lackluster mechanic that just forces you to hit a certain threshold or miss everything and that's it.
All in all warrior seems like a comfy class for me that brings out the skills, looks and gameplay I enjoy. I just need to find a cleric to permanently slot in my party if HS is still absolutely mandatory tier and hope to god they balance ultimates whenever 4th jobs come out.
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>>724225084
Where's the fingerless glove meter?
>>
>going back to play a 20 year old game that was good because of:
>nostalgia
>youth
>an abundance of free time
>novelty
>"community" also experiencing the above
I won't do it again.
>>
I remember my biggest issue with classic wasn't the grinding but just never having any money to farm. Monsters dropped shitty meso and not even enough to buy pots so it was hard to grind unless they managed to drop some gear you could merch but even then it was difficult. If they fixed that I'd happily play classic if it's like 2003/2004
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>>724228462
Potion cost is also a concern of mine as anyone who plays a ton drains through them pretty fast. I don't think they are going to adjust the rates too hard, but quests are rather desperate to be updated since most mmos have the situation where they are not worth doing due to lackluster rewards and experience. I have doubts about experience and drop rates due to sticking to the classic, but hopefully it isn't too bad. Wouldnt want to start loaning money to feed my potion addiction.
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>>724228338
The community was only good because in 2004 only middle class/rich white kids from first world nations had internet access.
You can't recreate that in 2026 unless if you created Internet 2.
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>>724229797
India and the poorer parts of the 3rd world getting unfettered internet access really tanked the quality of everything. So much more low quality slop everywhere even before generative AI was a thing
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>>724225751
yea I'm sure if I randomly walk into a map the person who's already there wouldn't mind if I party grind with him. That never happened when I was playing

>>724225997
>"kishin" was too powerful
>>
support skills are too powerful
we should ban both bless and haste the game would be much better without either
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>>724227141
I want to play Brawler but since Pirates aren't an option I'll play Crossbowman.
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>>724231123
>he seriously thinks it was kishin
I don't remember kishin providing about 50% final damage for the whole party
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See you faggots when the closed beta + thread is out.
Back to pretending this doesn't exist for another 5 months
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>>724231123
>yea I'm sure if I randomly walk into a map the person who's already there wouldn't mind if I party grind with him.
endgame maps now let you have multiple people all doing their own mobs
>>
>>724231271
most of the slots will be taken the people who went to maplecon, it will be a miracle if anyone here can get in



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