If and when AI games become a thing, with virtually infinite content available, how will players decide what to play, and how can games stand out?
>>724190681indies are essentially ai at this point, i'm not interested in another open world ps1 horror fixed camera platformer pixelshit zanny anthro kill god vague philosophy softcore porn dark souls twitter humour pretentious plot default rpgmaker rtp&systems boomer shooter roguelite visual novel indie clone
>>724190681Star Trek future. Contrarians will abandon digital media entirely, go back to live art and view abusers of digital escapism as the socially maladaptive pariahs they are.
>>724190681>how will players decide what to play
>>724190681It will be pure marketing and meme hell.People will hear about meme game #135 and play it.Also "AI that makes a .exe" will trounce "AI that pretends to be a video game but has the memory of a goldfish".
>>724190681After the NFT games become the a huge hit
>>724190681AI bubble is going to pop late next year
>>724192172Yep.And this is when the actual advances begin.Having to actually do something profitable to succeed will filter out all the jeet trash.
>>724191414>Indie games are AI because they use genre conventions>lack of human creativity is AI>I think its the same as AI "because its bad"fucking hell shut up
>>724191828This, I'd rather mine diamonds in Craftminer and exchange those for a powerful artifact in Swordmaster than play a good game, AI for the win