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What's the best way to acquire funding for your independent game if you're the only developer? Do Patreons work or are they only good for porn games?

>what game are you making?
Adventure/puzzle genre
>>
>>724193173
You need some sort of proof that there's an audience for the game. Usually that means a highly successful trailer, huge amount of wishlists or a popular demo.
>>
Here's the list in order of reliable to luck based.
Make a vertical slice and contact publishers.
Or make a patreon with early access versions because you can't make a real vertical slice.
Or make a youtube channel and put on a show about how you're learning to do the other things.
Or make very simple games (3 month dev time) that you'd never play yourself (cozy games/ispy games/other kid stuff) but might sell enough to fund a game you actually want to make. If you had a catalogue of 12 games trickling in a few sales a month you'd be able to work on your 'real' game.
The best choice depends on how good you are and how much money you have to spend right now on full timing it. There's presentations on youtube from devs with success stories for each of those strategies. Also watch like 24 hours of Chris Zukowski's stuff.
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>>724194778
I feel like having a publisher would always mean losing a certain portion of artistic freedom. Not to the extent that you have to put in niggers and trannies, more so that your stuff would be reviewed by the suits
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>>724193173
Why would you need funding if you make it yourself?
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>>724195630
Depends on the contract. There's a wide range of them and no 'standard'. They usually don't control content because they want you to ship MVP ASAP. If they have ideological controls they filter at the vertical slice level before they sign you. If the contract has the publisher having a final say for what constitutes the developers obligation of completing the product 1.0 version it's usually a scam with a funding clawback clause and they will never consider it 'delivered' and then keep the IP as well. Obviously you need a lawyer if you're signing a contract involving large sums of money, for some reason a lot of devs think they can do it themselves.
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>>724193173
what do you need funding for if you're the only developer?
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>>724197128
food and electricity
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>>724197185
don't quit your dayjob
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>>724196284
>>724197128
To make a proper game that is actually financially successful OP needs to make it his full time job for 18 months. Do you have 2 years of expenses in the bank?
>>724197218
2 hours of gamedev after work is not making a game. That's a hobby.
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>>724197218
working on a game for an hour or two a day will surely result in something finished, eventually. in 100 years maybe
>>
If you can write a grant application without killing yourself or others then look at government arts grants.
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>>724193173
Chilla's Art does the patreon thing really successfully, it can work if you're making a bunch of shorter niche games and you're fine with shilling CONSTANTLY, I know a few coomer artists and you're just constantly losing subscribers, it's like building a sandcastle at high tide.
Probably not for a fat project. Crowdfunding might work if the goals are low and you've got a decent following. My advice is to not have any friends or romantic prospects and just get a part time job because that'll be less humiliating than working with an indie publisher.
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>>724197392
it's more than manageable on a 24-40 hour work week.
if you're not luxury spending you can chill on part time pretty easily
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>>724197636
>it can work if you're making a bunch of shorter niche games and you're fine with shilling CONSTANTLY

How do they do their shilling, out of curiosity?
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>>724197991
Chilla or the coomers? You can just check Chilla's twitter, it's constant commercial retweets and ads, gaming metrics, just playing the SEO game on repeat while pumping out games often enough to remain relevant.
The coomers live a sadder life, you have to play friend simulator with every repeat client to get business.
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>>724198539
Chilla yeah, I don't care about the coomers because they're no different than crack addicts and the dealers (artists) are either hooked on crack as well or they're just troons who need their cocks sucked in order to promote you.
>>
Can you shill your game on /v/? By talking about it I mean



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