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I just want a true RPG again experience, man.

Mass Effect 1 was not the perfect game, but it was a template for the perfect game. If you fleshed out all the concepts of ME1 to their truest and highest potential, you'd have the game of the century on your hands.
>>
Nah, you're getting generic cover shooter for ME2 and ME3 and fuck you for asking.
>>
>a template for the perfect game
Not really. It relies on FPS into cinematic presentation too much which means full voice overs which means conversation options are massively limited not only by budgets but perhaps more importantly by not giving a player too many options to avoid breaking muh flow.
>>
>>724196905
>dialogue wheel
>true rpg experience
pick one and only one
>>
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>>724196905
agreed. me1 was the template, and it was immediately dropped. not much has actually progressed since this game, at least in its genre/style of game. it certainly hasn't been replicated to the same standard.

one of the few games i still feel enthusiastic about.
>>
>>724197401
paragon/renegade aren't as bad as some people say. That's what a lot of it comes down to anyway, do you want to solve disputes through diplomacy or harsh violence/threats?

But fleshing it out more is what I mean to. You could introduce some clever/creative solutions or solutions where you backstab people, etc.

>>724197691
You can have a dialogue wheel and a true RPG experience
>>
>>724197842
>paragon/renegade aren't as bad as some people say.
Now what I'm talking about.
>>
>>724197691
To be honest, All RPG has 3 dialogue choices, with wheel or not wheel.
>>
>>724198023
Isn't it funny how saying wrong and/or retarded things on purpose so that someone will come to post a TL;DR backfired so now you neither get actual good on topic discussions nor the (((engagement))) you so crave?
>>
>>724198023
Someone post the PST vs DA2 pic
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>>724197987
Well, ok, you were talking about limited options because of the voiced protag so I assumed you were talking about the generally "good cop/bad cop" option you get in Mass Effect games.

On principle, I don't think voiced lines are a bad thing for an RPG. Just means you have to record more voices is all.
>>
>>724198274
schizoid posting this early in a thread?
>>
>>724196905
That's racist. You WILL apologize for being human and white.
>>
>>724196905
I wish they had more skill checks and classes meant something outside of combat, as well as more fleshed out side content. Other than that, it’s an amazing game, and it’s a shame how BioWare dropped the ball.
>>
>>724196905
Hello games should get the rights for ME and port the first game to the NMS galaxy, imagine a full size citadel, driving off geth from planets or engaging their fleets in space, dismantling pirates or crime syndicates
>>
>>724196905
>it was a template for the perfect game
>more casual RPG than KotoR
Listen, bro, you gotta play some older games.
Try Gothic 2, Baldur's Gate 2, Morrowind, Might and Magic VI, Arcanum, Vampire the Masquerade: Redemption, and come back.
>>
>>724196905
>I just want a true RPG again experience
I don't even consider ME1 an RPG and certainly not a true RPG experience. Shitty, limiting dialogue wheel conversation option, barebones level options and progression and it just plays like a sub par shooter. If you must choose a Bioware game as a true RPG experience, at least use BG2 or something.
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>>724199470
a sensible view.
>>724200087
wouldn't mind this.
>>724200504
mass effect isn't supposed to be like those games, and they don't do what me1 does. op should've said "the perfect game of its style".
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>>724197105
>you're getting generic cover shooter for ME2 and ME3

I'm playing through mass effect 1 right now and the combat is basically a cover shooter. So I don't get this criticism.
>>
>>724201181
>>mass effect isn't supposed to be like those games
Then it's not perfect.
>>
>>724201865
Yeah, but you can circle strafe in the Pinnacle Station DLC. So it's almost a generic cover shooter, you see.
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>>724202547
We don't talk about Pinnacle Station.
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You think he made it?
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>>724196905

Mass Effect 1 did a ton of worldbuilding and the sequels expanded it while cashing out on it. Any game series with great worldbuilding ends up being a great game series. Simple as that.
>>
>>
Choices in biowate are veey shallow, mostly dofferent choices lead to same answers.
>>
>ME
>RPG

really? play baldurs gate or something
>>
>>724204365
>BG
>RPG

really? play mortal kombat or something
>>
mass effect 1 was pretty damn janky and had some genuinely awful parts and really just tried to do much at once. for the sequels they essentially had two options:

A) double the budget and development time (if not more) to fill out all the systems and empty ass planets and shit so you have fun doing those instead of them making you want to KYS

B) reel in the scope a little and thus provide a more refined but smaller scale experience

it sucks they didn't go with A but lets be real, that was never going to happen under Capitalism. in the end of the day B at least still provided a good experience
>>
>>724199470
Would be cool, yeah. New Vegas does that very well. If you happen to be an explosive expert or have high melee proficiency, you can get some unique interactions when the context matters. Mass Effect could easily do that too. Maybe you have a high tech skill, you have unique dialogue based on that, or you have a lot of points invested into snipers, etc. etc.
>>
>>724204365
I'm playing through BG3 right now. I like it but I don't love it so far.

ME1 is a way more special game to me, at least for now.
>>
>>724201865
>I detect no difference between ME1 and the sequels
Alright.
>>
>>724204646
That's reasonable but what really sucked is the writing went from "Trying to be a 90s sci-fi show like Star Trek or Babylon 5" in ME1 to "Trying to be a 90s action movie" in the sequels. Just a totally different vibe.
>>
>>724199470
There should have been more origin specific quests too. Like I guess you could count the Toomes assignment with the scientist as part of the Sole Survivor Shepard bur then again, anyone can do it. There should have been more quests related to a Shepard who was born on Earth, colony or space and participated in Akuze, the Skylian Blitz or whatever the “Ruthless” Origin is. Also more quests related to being the new first human Spectre.
>>
>>724204646
>mass effect 1 was pretty damn janky and had some genuinely awful parts
I prefer that to everything being homogenized, between the repetitive hacking, the constant waist high wall arenas and enemies designed around them and the fucking resource gathering I find 2 to be much worse experience over 1. At least with 1 you can rambo through most of the encounters to get to the good stuff whereas in 2 if you want a good ending you're gonna have to endure monotonous boring farming gameplay elements.
>>
>>724204646
ME2 was extremely disappointing to me. I still enjoyed it a lot. It's a very high quality game. But it's not what I wanted and was extremely let down at the same time.
>>
>>724205245
>to "Trying to be a 90s action movie" in the sequels
They don't even do that. They try to be something after that era. Gritty and edgy and mature and abloo bloo bloo.
>>
>>724205603
I felt the same way. It's good for what it is but it's not what I expected or wanted out of a sequel to ME1.
>>
setting the second game in the terminus systems and going for the grittier tone was pretty cool from a world building perspective, but its definitely an understandable controversial choice since it represented such a huge shift in tone
>>
This is all one faggot replying to himself.
>>
>>724196905
theres gotta be a spot somewhere we can talk about this without the chantards
>>
>>724196905
Funny ME is the exact point where the entire video game industry went wrong

This was the nose dive
>>
What's the best way to approach the trilogy in 2025? play them all back to back or one every few months?
>>
>>724205935
You read the title of the games, then you start playing them by numerical order.
>>
>>724205935
I play ME1 and 100% it
then I play ME2 and I 100% it
then I play ME3 and remember it's complete shit and I don't bother with it
>>
>>724205935
I'd take a week to a month between each game complete
>>
>>724205869
>chantards
Nigga where do you think you are?
>>
>>724205935
i get pretty burnt out part was through 2
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>>724205868
it does look like that. they'd have to be a pretty fast typer though lol
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>>724206462
and violating the 60 second wait rule
>>
>>724205935
IIRC, there is a bit of a time gap between ME1 and ME2. If you finished ME1 and came back to play ME2 a month later it would "feel" right.
>>
>>724205868
you are the schizoid here >>724198274
>>
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>>724196905
This is such a painful pattern that I see emerging time and time again.
>rough game does something new, amazes everyone, lots of space for expanding the ideas and systems that make it so great
>sequels and games inspired by it just streamline away the things it had going for it
>normies eat it up
>everyone kinda ends up forgetting what it was that made the original game so special
Happened to Deus Ex, Tomb Raider, System Shock turning into Bioshock
>>
>>724201865
I'll never get over how they nerfed tali's figure in 2 and 3
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>>724206541
true
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>>724201865
ME1 feels more like it is an RPG at heart, 2 feels like it is first and foremost a cover shooter. It is really obvious if you look at the mission structure and the level up screens
>>
>>724206815
can you prove this?
>>
>>724205935
Machete order
>>
>>724205935
LE + a bunch of mods, fun experience.

Like the other anon said, 100% 1 then take some time off between it. I'd say maybe ~2 weeks? 3? Then you go 100% 2 into 100% 3. Well, maybe like 2 days in-between them, but still. The point is to keep the tension high and never let it drop.
>>
>in my backlog
have to think long and hard (brainlet) between War hero or Ruthless. Which suits the story more?
>>
>>724196905
Outer Worlds. And the sequel just came out. Got skills for days and checks come up all the time, got five playthroughs out of it. Worldbuilding is good, but you cant fuck anyone.
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>>724207325
depends on whether you want to go paragon or renegade
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>>724206749
This is a normie game, but that's how I feel about the Crew 2 vs. the Crew: Motorfest.

The Crew 2 has this gigantic 3,000 square mile map. You can drive for hours and hours. It's like the best "roadtrip" game. The Crew: Motorfest is, I think. a much more refined game. The driving feels way better, but the giant map is gone. It's a much smaller island in comparison to the Crew 2.

Problem is, Crew: Motorfest is apparently way more successful than the Crew 2 so I am afraid I've lost my nifty little roadtrip franchise. What I hope they do is combine the gameplay refinement of Crew: Motorfest with the size and scale of Crew 2, but we'll see what the future of these games hold.
>>
>>724207109
Combat wise the only difference is that the guns suck more, class restriction on those terrible guns are harsher, and you have an awful loot system to pad runtime minmaxing and make your characters look like clowns.
None of these are compelling
>>
>>724207640
People make fun of the absolute bombardment of loot ME1 throws at you (and yeah, it is a bit much), but ME2 doesn't even have any fucking loot at all.

I would rather have ME1 bombard me with 15 different assault rifles and 79 different mods every 5 seconds than ME2's 2 assault rifles in the entire fucking game.
>>
>>724207440
isn't renegade a dick? I don't want ayylmaos to think that about humans

hope this thread can nudge me in a direction
>>
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>>724207109
The thing I liked most about ME1 was the fact that it went out of its way to actually change parts of your experience based on the combat history and background you picked at the start of the game. Like you get a quest to talk down a PTSD victim on the Citadel if you chose the colonist background, or you get to talk to mom on the Normandy intercom if you're a spacer.
ME2 does nothing with this and the most ME3 does with it is in the freaking Citadel DLC where you can have the most brief conversation with mom again in Anderson's apartment.

Like, why couldn't I let my parents know I'm not freaking dead after like two years? Shouldn't that be one of my priorities?
>>
>>724207941
but then again human history was full of dicks soo
>>
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>>724207949
>had parents
>plays femshep
GAAAAAAAAAAAAAAAAY
>>
>>724208084
I just picked the best image from Google I could find about that quest in particular since it demonstrates my point.
I've played many Shepards but I mostly play the default maleshep.
>>
>>724208005
but out tech and the fact we have risen from darkness to the light of christ (not in a literall fundamental type way). Art pieces and we become Spectres. War hero seems to fit and it's a badass term too
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>>724207941
NTA, but for me? Personally? I play Paragon and sometimes go the renegade option. It's like 90/10 split where 90% of the time I am a Paragon, but there's some filthy scum criminals out there that I put down like the mad dogs they are.

Like Goku vs Frieza, sometimes even the ultimate paragon has to pull the trigger on the scum.
>>
>>724207278
what mods? also do EA origin games support cloud saving too?
>>
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>>724208228
War criminal is more badass.
>>
>>724208323
I know my Steam version (which is linked to EA App, but not installed there) does cloud saves.
>>
>>724205857
Would have worked if it was all new races with a rare Krogan merc or Turian thrown in. They already had Drell, Yahg, Vorcha just make 6-7 new ones like the Raloi.
>>
>>724207941
renegade is a dick, but it's also about Getting Shit Done. paragon has more diplomatic dialogue options.
>>
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>>724208323
The mods needed to make reslop edition stop looking worse than a 2007 cross-platform game.
>>
>>724208512
Jesus. Is that LE on the left? It looks terrible.
>>
>>724207146
Not right now. You'll just have to take my word for it that she had inhumanly wide hips in ME1.
>>
>>724207941
The ayylmaos shot first and kept shooting. Kill em all. Except the Quarians.
>>
Legendary Edition lost some sort of cinematic flair that the original had.
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>>724208605
she did, but that didn't change after me1. her model did change though, as we know.
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>>724196905
Just play FirevEmblem 3 Houses. Absolute peak in RPGs.
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>>724209304
>>
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>>724209304
>>724209437
>>
Playing the original steam release on ME1 and the game keeps fucking crashing every time I play for a few minutes. I tried downloading patch 1.02 but then it started asking me the game registration key. Anyone else got the same problem?
>>
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>>724210882
I played it last on my 360
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>>724196905

They're gonna add trannies to the next Mass Effect game so it's over.
>>
>>724210882
Only had one bug on my regular (before Steam) version and that only due to playing for many hours without restarting.
>>
>>724211215
there's already a tranny in andromeda
>>
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>>724210882
No, never had that problem.
I never needed to patch it, I just dowloaded the dlcs from the steam guides and just have MERLIN mod installed.
>>
is ME1 supposed to be really short?
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>>724196905
I really liked the dark, '80s sci-fi style of the game. Shame it was ruined by EGay.
>>
How come nobody ever made a scifi rpg like this after, like with aliens and stuff? Most scifi games seem like they always just do empty space and humans only.
>>
>>724212976
this is why he's retarded when we meet him in ME2
I also remember being jump scared by the l2 biotic bitch in this mission
>>
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>>724211949
I gotta reinstall bros...
>>
>>724207941
well if you dont want to be a renegade then maybe war hero might be more suited to your play through than ruthless
>>
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what the fuck did they do to my girl?!?!?!?
>>
>>724196905
>I just want a true RPG again experience, man.
I'd recommend lesser known CRPG's then, as then likelihood of a true RPG exprience is very small
>>
>>724213542
It's a damn shame this game isn't one of those space exploration games where you try to land on a gas giant and die.
>>
>>724211215
I do not expect modern or future Bioware to be the one to make the next "Mass Effect 1" type experience. It'll probably be another company attempting the space commander RPG where you meet and fuck aliens and have cool space battles and n sheeeit.
>>
>>724212976
I mean how much of a brain did that nigger even have?
>>
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>>724213265
Lack of vision.
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Say what you want about ME2, but imagine living with your wife Liara on her home planet which is basically Cyberpunk but the clean and pleasant version
>>
>>724215501
>the clean and pleasant
wasn't that place basically dystopian shit hole filled with organized crime and junkies everywhere?
>>
>>724215601
I remember it being nice outside of that one assassin you pursue
>>
>>724213265
humanity has collectively lost all imagination ever since millennials took over art.

Just look at how soulless Starfield is compared to Mass Effect.
>>
>>724214298
>and fuck
This is how you doom your hypothetical game to at best mediocrity. If there is another pussy wagon simulator this will be effectively the centrepiece and everything else will be subordinate to it. Relationship meters, loyalty missions, cutscenes. It's no coincidence that the game you like had so little of what is effectively late teenage or at most young adult drama.
>>
>>724212289
pretty short unless you do all the side missions then it's like 30+ hours
>>
>>724196905
It was extremely mediocre.
>>
>>724216469
>This is how you doom your hypothetical game to at best mediocrity.
Nope, worked well in the past.

>If there is another pussy wagon simulator this will be effectively the centrepiece and everything else will be subordinate to it.
Not true, against worked well in the past.

>It's no coincidence that the game you like had so little of what is effectively late teenage or at most young adult drama.
Don't know what this means, but it must also not be true.
>>
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>>724216469
What is even the point of space travel if there ain't no sexy ayylmao baddies up there?
>>
>>724204110
You bet, Commander.

>>724205603
ME2 was basically held up as amazing when it came out but it's aged like milk. Especially once the LE made ME1 more playableish. People recognize that ME1 is a flawed but still enjoyable game that nails the setting and atmosphere and gives the player a simple enough plot that introduces and draws them into the setting and makes them want to learn more about it. ME2 does the complete opposite because it's focused more around being a big budget movie and Gears of War. There's no sense of wonder.

But maybe ME1 was lightning in a bottle and even if ME2 was more of ME1 it wouldn't have been as good because you lost the immediate sense of a cool new setting the first game had.

>>724216220
Xers you stupid zoomer fuck.
>>
>>724214552
derek watts was possessed by the ghost of syd mead for some of these
>>
>>724216220
Starfield sucks cause of Bethesda. In 2006 you had a large catalog of great games…then you had Oblivion. Starfield could have came out in 2010 and it would still be an ugly, boring, forgettable game.
>>
>>724196905
>True RPG
Get the fuck out of here.
Majority wants shooters with extremely light RPG elements.
Sales matter and the masses need to be pleased.
t. corpo guy
>>
>>724219379
why is modern Bioware seemingly failing today Mr. Corpo man.
>>
>>724218858
What's wrong with Oblivion?
>>
>>724201865
It's more like how a hero shooter plays these days, especially with something like Vanguard. Running around, hitting people with skills, and shooting them.
>>
>>724205935
It's pretty easy to play them back-to-back-to-back the first time around. I did it for the first time when the LE game out. It's only on repeat playthroughs where that gets harder as you lose motivation.
>>
>>724222186
>It's more like how a hero shooter
>he says like that's a good thing
>>
>>724197401
>which means conversation options are massively limited
it's better to have a well written and voice acted game than a RPG with dozens of dialogue options that is simply trying to mimic the pure freedom of real tabletop, without never coming close to it.
Different mediums have different limitations and strengths, videogames work better within the cinematic framework. Meaning, a voiced protagonist that is NOT a blank slate makes for better games - unless you go full text/text recognition without voice acting, allowing players to write their own responses
>>
>>724207949
>play Shepard with Sole Survivor background
>can never confront anyone in Cerberus about what they did on Akuze or for assassinating Kahoku
>despite the fact that the side quest is brought up multiple times throughout ME2 and a Cerberus scientist directly references Shepard's past in ME3
Was one of the things I was looking forward to seeing the most when I played through the trilogy with that background and they never gave the player a chance to bring it up. Doesn't even matter if you're playing a paragon or renegade, that feels like something Shepard should absolutely mention if he's talking directly to The Illusive Man.
>>
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>>724218650
where did all artists go?
>>
>>724216469
>If there is another pussy wagon simulator this will be effectively the centrepiece
Romance was 100% optional in ME, tf you mean? It was flavor for your playthrough that you bang Liara or Miranda, it was never an integral part of the game, unless you desired to see those cutscenes/character moments.
>>
>>724196905
>wants a true RPG experience
>doesn't mention BG3
>>
>>724203641
but we can, there is even a mod for the remastered version since Bioware was to incompetent to include it
>>
>>724218650
>derek watts
Now they just got Matt Rhodes.
>>
>>724226202
wait wtf, I never played Pinnacle Station but I just learned you get a player apartment as part of that dlc? Wtf I think that's cool.
>>
>>724213265
https://www.youtube.com/watch?v=DmJxSKn47EE
Mass Effect's Callisto Protocol releases soon, actually
>>
>>724196905
ME1 wasn't perfect but it was comfy

Garrus and Wrex is still the best party
>>
no other space opera scratches the same itch as the mass effect trilogy, how did bioware do it?
>>
>>724213687
This really bothered me too. She is a memorable presence throughout ME2 and the fact that they botched her speaks volumes.
>>
>>724226202
>>724226892
Pinnacle station is trash and ME1 is better off without it.
Leaving a dlc out of LE may be due to Bioware's incompetence, but it's for the best.



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