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File: Halo Upgraded.png (1.63 MB, 1070x1070)
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>IT'S BAD
Uh why?
>BECAUSE IT JUST IS!
Huh?
>THEY ADDED SPRINTING
.....okay?
>IT LOOKS SOULLESS
Ummmm, why?
>BECAUSE IT LOOKS REALISTIC
Is that supposed to be a bad thing?
>YES
....uhh why?
>FUCK YOU INDIAN JEET AI IS BAD
What the fuck are you talking about you schizo freak?
>>
>>724203939
schizo moment
>>
nobody has decided if it's better or worse because it hasn't released yet, dumbass
>>
>>724204047
Are you sure? I have seen a collective contrarian meltdown across both this site and x*tter about the game being objectively better in every single way and AI or something.
>>
Why did they move the radar
>>
Bungie might have the best skyboxes in the entire industry. What a brutal mogging.
>>
top looks better
>>
Shame they didnt just make a new game and instead had to once again remake the first one. Says alot
>>
>>724204208
On opposite day of course
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>>724203939
I just don't know why 343 can't seem to understand the visual language of Forerunner architecture/tech that Bungie had in the original trilogy
They just can't stop making it look like generic sci-fi chrome instead of the ancient mythical forgotten feel Bungie went for
>>
>>724203939
>soul
>souless
>>
No multiplayer
>>
>>724204242
The technology was meant to be maintained, since it was to be used as a weapon, there were active drones keeping it in shape, graphical limitations were not "Visual language" you're just being schizo, those are just shit textures.
>>
>>724203939
More detail doesn't mean it's better. You MUST have been born this century.
>>
>>724203939
What does it add to the experience to place all those fucking rocks in the way?

The top is 1000% better. It gives you a clear view of the halo and gives you a great sense of scale of the place you are at. Fantastic spectacle.

Bottom picture reeks of devs who will be laid off when this flops and had nothing to do just fucking the scenery up to look busy. "look it how the waves run off this rock" ahh scenery. You can barely see the halo now on bottom pic.

The feel is way, way off and I cant fault for anyone looking at this and saying its soulless. Having something be "more realistic" is not always better, there's something to be said for style, too. And no, realism is not style, realism is just graphic fidelity.
>>
>>724204238
...is what I would say if I were a retard
>>
>>724204509
Not just more detail better, and more accurate to the lore. You must be associating dogshit objectively horrible games of your childhood with what's good because you miss being a child (the games were shit)
>>
>FUCK YOU INDIAN JEET AI IS BAD
This, but unironically.
>>
>>724204571
>What does it add to the experience to place all those fucking rocks in the way?
More immersion
>The top is 1000% better.
If you like looking at dogshit maybe
>>
>>724204420
That grimy dirty rusty look was clearly intentional, even with all that it's well maintained for tech that's MILLIONS of years old
that's something 343 Forerunner tech doesn't have, that ancient feel to it.
Even Halo reach which was the graphical peak of bungie games, that grime/tarnished look is still there
>>
>>724204628
If all these older games are "dogshit objectively horrible games" then why the fuck are we getting nonstop remakes of them instead of new shit? Stop huffing galaxy gas and use your noggin.
>>
>>724204694
>More immersion
What immersion? You took the fucking wide view of the halo out and replaced it with generic coastline. It's terrible.
>>
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>>724203939
Man is having conversations with himself and posting them on internet forums
>>
>reach physics, ai and mechanics
>health regen instead of health kits
>halo 5 sprint
>halo infinite aim down sights
>32 round assault rifle
This is objectively a downgrade even before considering how fucking ugly UE5 can be and is here.
>>
>>724203939
>>THEY ADDED SPRINTING
Oh... Everything else is forgivable or even kinda cool. But that's dumb.
>>
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>pajeet engine
Appropriated
>>
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>>724204242
>>
>>724204931
I know, new features that make games objective better truly are the bane of /v/'s existence.
>>
>>724203939
When you're polishing a turd nobody is going to care besides annoying shit eaters. The only people who care about a halo 1 remake think the top is better because it's halo 1, nobody else cares about either of them and for good reason because halo 1 plays like shit in 2025.

This is not what halo needs right now, they needed to make a game where you are doing shit that is actually new and exciting. Piloting a ship in a space war, boarding dynamic capital ships and blowing them up, not driving a 2001 era toy buggy that was from an era where getting in any shitty car and driving it was novel.
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>you're just being a schizo, Anon
>this is what you wanted
>this definitely looks better than the original, you're acting like a schizo
>stop noticing things you bloody becho-I mean schizo
>>
>>724203939
god damn i knew the new warthog looked bad but holy shit LMAO
>>
>>724204931
>>724204885
I never got the complaints about sprinting in Halo. Halo is a pretty damn slow shooter without it. At least with a sprint you get some of that speed from classic shooters like Quake and Half-Life back
>>
>>724204972
it's breaking music triggers because the map wasn't designed for it, as per claims of one of the original's creators
>>
>another fucking Halo remake
Are zoomers just addicted to remakes? Why do they never reject them and force devs to make new IPs?
>>
>>724205185
>halo remake
>warthogs are the 343 designs

fucking every time
>>
>>724205260
Because they weren't around for the originals and have no concept of games released before they started playing
>>
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>>724203939
>Lalalalalalala I can't hear you pfffffttttt
Dont you have a prolapsed anus to check on
>>
Is this the new thing microsoft indians are obsessed with? People complaining how Halo was been morphed into one of the most generic looking franchises ever and is now reaching critical mass with UE5, so they need to defend the magical game engine they barely learned to operate in their H1B diplomafarm?
>>
>>724204943
absolutely fucking disgusting and i say this as an infinite MP enjoyer
>>
>>724205332
>Because they weren't around for the originals and have no concept of games released before they started playing
No excuse. I've seen zoomers play and enjoy Chrono Trigger (never got a remake) and Resident Evil 2 and 3 (before the remakes were released).
>>
>>724205230
It needlessly changes the flow and enphasis of the game in multiplayer, I have no idea why people would complain about it in single player, they are just NPCs repeating the same complaints they have heard before
>>
>environments are all copy pasted unreal asset store bullshit
>everything made out of plastic
>needler looks like a fucking toy
>sprint fucking up the level flow and encounter pacing
Nah.
>>
>>724204805
>Non-stop remakes instead of new shit
Are you sure? I can think of 10 AAA games that came out this year with metacritic cores over 80, can't say the same about remakes unless you include ones that bundle multiple games together...even then i'm not sure. Like you may pull the
>Popular...LE BAD
Card but Kingdom Come Deliverance, Monster Hunter Wilds, Doom The Dark Ages, Clair Obscur, Death Stranding 2, hell even Ghost of Yotei has good user reviews and a high metacritic score

I guess Oblivion Remaster was a pretty big one if you can even count that as a remake? Funny how they added sprinting and nobody had a problem with that though, almost as if it's an objectively good mechanic that only a contrarian retard would get upset over.
>>
>>724205453
These remakes are for the lowest common denominator brainrot zoomer who plays fortnite and cod, not anyone who has an actual interest in gaming
>>
>>724205230
It's complete garbage in multiplayer when combined with high TTK but the biggest thing is why even have it in the first place? If the point is to make it fast like those other games it fails miserably at that because you can't shoot and use that speed at the same time.
>>
>>724203939
Saar.
>>
>>724205260
Because for a lot of people old games look and feel to old to be worth playing. A lot of people just can't handle consuming any media that is "old", that's just how it is. They cannot see the artistry and beauty in the graphics and the gameplay is too different from the modern gameplay they are used to
>>
>>724204943
The chrome could look good if they hadn't fucked with the deep blues. It would have even been appropriate for the Y2K aesthetic.
>>
>>724205230
Because unlike Quake or Half-Life, Sprint isn't simply a "move faster" button, but a dedicated movement where you have to take a moment to re-aim the gun after you stop sprinting, leaving you vulnerable. Because of this and it becoming a rush or escape tool, map design had to be stretched out, including map recreations that get scaled up to compensate. I don't normally care much for Sprint, it's kinda ass in Infinite especially, but in Halo 5? Shit just kinda darted people around obnoxiously, and the game doesn't like trying to play nice for targeting with it, combined with it just sorta fucking up engagements into "whoever isn't sprinting / re-aims faster probably wins".

It's kind of boring and doesn't actually "add" speed when the players are generally slowed down to force them to get it back in limited formats. Yes, that happened, they actually slowed players down in the sprint-focused titles just to force them to sprint more so you'd be full proper speed again.
>>
>demake warthog has no traction street tires
>warthog stuck in the sand
>marines have to use the winch to get it out
>aliens kill them all
retards at 343
>>
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>>724204047
>>
>>724205584
>Because for a lot of people old games look and feel to old to be worth playing.
That's the most retarded thing I've ever heard. Modern games have been shit for years. The past did it better.
> A lot of people just can't handle consuming any media that is "old", that's just how it is.
What a bunch of worthless faggots.
>They cannot see the artistry and beauty in the graphics and the gameplay is too different from the modern gameplay they are used to
See above.
>>
>>724205230
>I never got the complaints about sprinting in Halo. Halo is a pretty damn slow shooter without it. At least with a sprint you get some of that speed from classic shooters like Quake and Half-Life back
If the player character should go faster, then just make the base speed faster.
>>
>>724205586
They just need to make it look a little bit grimy and old, like even though it has been maintained, it's incredibly ancient.
That's literally the whole reason the Halo soundtrack is full of Gregorian changing, to give everything an "ancient" feel
>>
>>724205332
I have actual gen z friends that plays retro games and I do mean REAL retro games ones
They were playing Genesis,SNES,NES and PS1 games and it was fun playing random shit from romsets
It's how I discovered kino like Zero Divide 2 and Einhander thanks to them so go suck a nigger cock
>>
>>724205531
>metacritic
build a time machine, go back to September 11, 2001, ride an elevator to the top of 1 World Trade Center (or 2, your choice) and wait patiently
>>
Top image looks like a great videogame. Bottom looks like some bland AI shit. Bottom would be like a real life rendering of The Last Supper vs the brush strokes of the DaVinci painting.
>>
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>>724203939
>make new halo game
>fail
>remake old halo game
>fail
>remake old halo game v2 electric boogaloo
>___
let me plug that into the matrix real quick to see if it can cogitate a proper pattern for me to recognize so as to allow me to judge its potential success
>>
>>724205456
Sprint was put in for speedtrannies so the demake is the fastest. 343 will be at GDQ to present a prize to the top tranny.
>>
>>724205696
Notice how I said a lot of people and never "me" or "I".

Although I used to feel the same way about old vidya/movies before I got more into retro gaming and shit. I remember seeing MGS1 as a kid (I'm a zoomer so it was already ancient then) and thinking it looked like pure shit but if I see it now it looks really impressive to me.
>>
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>>724205260
>Why do they never reject them and force devs to make new IPs?
Zoomer here, but kind of old one, 1 month away from being a Millennial, there's lots of old games I love the concept of but think they're genuinely just fucking objectively dogshit, usually not because of the graphics, but mostly because of the gameplay and clunky bullshit.

System Shock 1 was a pretty big one, I would have never played System Shock 1 if it wasn't for the remake, had a similar situation with the KOTOR 1 and 2 remakes being announced to be to have full decent action combat instead of stinky turn based combat, I would have enjoyed the game dramatically more, I have gotten somewhat into Turn-Based this year, more than I expected but i'm never gonna pretend it's not inferior, and I think capitulating to it to a small degree in the FF7 remake instead of going full Kingdom Hearts was what held that remake back a bit aswell.

Basically TL;DR, many old games have fantastic concepts, worlds, and ideas, but are clearly held back by the technical limitations of the time, forcing those games to be...well...basically shit when they have the potential not to be, frankly aswell, they're less likely to add Nu-Political Slop and Millennial James Gunn tier writing to remakes aswell.
>>
>>724205763
>It's bad because it looks better
Yawn....
>>
>>724204943
top
>odd alien architecture
>can literally tell it's old for various reasons, even that it's older than it appears
bottom
>geometric shape with no real design to it
>decorative speed lines cut into it for faux style in place of actual style
>as clean as the day it was made so that the UE5 lighting really GRAPHICS' all over
>looks as new as the day it was made, not even a sign it was from an ancient civilization millions of years ago
most importantly
>even with the speed lines, there is so little style that it could plop it down into just about any UE5 game as a scifi thing and it probably wouldn't be out of place
>>
>>724206128
hating turn based is a low iq issue.
>>
>>724203939
>>BECAUSE IT LOOKS REALISTIC
Not even. It looks like one of those mobile game ads with the naked guy stranded on an island raping a camel or sum shit.
>>
>>724206128
Except BG3 proves turn based combat can still be modern and relevant, and Kotor would be ruined with any kind of hack and slash combat, it just isn't that kind of game, it's a CRPG
I honestly hope they never remake it at this point
>>
>>724203939
they have fundamentally misunderstood the design that made the original a classic, and you are either a bot or a jeet, likely both.
>>
>>724203939
love the models but the ue5 engine is ugly as fuck in motion typical dithering shading tracing and lumen nanite optimisation issues
the warthog looks better
t. been playing gaylo since xbox 1 release
>>
>>724203939
If your game is trying to achieve "realistic" than you've admitted that it contains no style and you have no idea how to make a "game". "Realistic" is where fun goes to die.
>>
>>724203939
Why the fuck does the new Magnum have a barrel iron sight stuck inside the barrel shroud?
>>
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reminder that modernism is inherently white at its core. white people are able to appreciate beauty in its simplicity, as demonstrated in the renaissance love for ancient white, marble statues. modernism was the search of true beauty-beauty in its purest form-light, space, and shape.

post-modernism, on the other hand, is a jewish conspiracy-the celebration of ugliness. it is flamboyant, overdecorated and devoid of beauty. trannism and BLM aesthetics is jewish.

browns, due to their low IQ, are incapable of appreciating simple beauty. this is why they decorate their cars with the ugliest painjob ever, why they pepper their food with a dozen different spices to drown the flavour-they can see, but not think: the abstract is alien to them.
>>
>>724206279
>>724206352
I don't hate Turn Based, I just think it's worse and used as a crutch to not develop a decent combat system in it's place, since it's much cheaper and easier to develop. If Baldur's Gate 3 had even Elder Scrolls level of real time interaction with the world and combat, with the same level of dialogue, quests, and choices, it would have taken another decade to come out. Turn-Based exists so you can have games that give you the illusion of being massive, because they compromise on decent gameplay/movement/and immersion at a real time level.

That doesn't necessarily make them bad games, but only a contrarian would deny if they had polished real time gameplay as a substitute, like genuinely decent real time combat/movement/etc they would be better and more immersive.
>>
>>724203939
>Top
Revolutionary piece of software that pushed boundaries while delivering a interesting story that went on to launch 3 incredibly succesful games
>Bottom
Corpo UE5 sloppa churned out by indian "programmers" that will last a month of two after being forgotten by zoomies
>>
>>724206591
>renaissance love for ancient white, marble statues
painted marble statues*
>>
>>724203939
It's worse because it got rid of the unique visuals and atmosphere of halo for a generic UE5 beach
>>
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>>724206739
people 500 years ago didn't know that however
>>
>>724206662
Elder Scrolls, especially Skyrim, is the most braindead, press Mouse 1 to win, combat ever devised. There's zero depth to it all.

The point of turn-based combat in CRPG's is to emulate a tabletop pen and paper RPG experience, if you don't like that then maybe you just don't really enjoy CRPGs which is fine, there are plenty of ARPGs out there
>>
>>724206279
Liking jrpgs is a low iq issue. The entire structure of those games is making depressed, stupid people feel better by giving them a fake sense of skill progression through a leveling system that is functionally an elaborate difficulty slider, on a combat system that is so brain-dead you spend 90% of the time spamming the a button to get through it.
>>
>>724206834
Someone had to realize and just didn't care.
>>
italian futurism is cool
>>
>>724206862
so don't play jrpg's
>>
I didn't know that strawmen could be as gay as you, OP.
>>
>>724205751
Dont forget building 7
>>
>>724206128
How come you didn't like System Shock? I played it very late and ended up loving it. Just taking it at face value, not considering its age at all, I felt like it controlled surprisingly well and the UI felt extremely tactile and fun to interact with. I was actually a little blown away by how modern it felt, with all the features and elements. Like it could have been an indie game made today.
>>
>>724204972
Sprint adds fuck all to any game. It's a pacifier for retards that can't fathom a game having it's own way of doing things.
>>
>>
>>724203939
they removed it's soul and somehow managed to greatly dumb down a game that is literally babies first fps which is honestly an impressive feat
>>
>>724206838
I know we're on /v/ so you have to virtue signal about a popular game being bad like an absolute braindead clown to try and fit in, but try and focus on the words i'm saying here. I'm not saying CRPG's are bad, i'm saying they'd be better in a real time environment, with all the same complex features, and not skimping on any dialogue options.

If BG3, Underrail, Warhammer Rogue Trader, all fantastic games in my opinion, had the same level of interaction, immersion, and decent gameplay of a real time game, while still retaining the dialogue options, build variety, ability to tackle multiple situations in various different ways with different spells, or characters, in real time, in first person, with polished real time combat and gameplay/movement/interaction, this would 100% make them better, and yes even something like Skyrim's combat/gameplay would have been better for a lot of people, it's the best in the world but it would have been better, because it was mostly mechanics holding that game back anyways which is what i'm saying should remain, but go back to saying Skyrim bad or whatever you need to say to get your circle jerk good boy points.
>>
>>724206662
Wait you think Skyrim has more complex combat and is harder to develop than BG3? Lol this zoomie
>>
>>724207297
>How come you didn't like System Shock?
Did you skip over the first two words in his post?
>Zoomer here
Zoomers think anything made before 2006 is ancient, untouchable shit, and that turn-based games sucked before Expedition 33 came out.
>>
>>724203939
Yes, sprinting is a shit mechanic. A supersoldier should be able to move at his top speed WHILE shooting. Why the fuck would I want to NOT have the ability to shoot in a shooting game?
>>
>>724207332
Did you know that in the books and in the lore Master Chief can run very fast, and likely was doing so in the events of Halo 1?
>>
>>724203939
Honestly, Halo coming to Playstation (and Switch in the future) is the best for the franchise, noalstalfags and their negativity towards every Halo after 3 is what buried this franchise relevancy
>>
>>724207445
Yes actually, most of Baldur's Gate 3's development time had to do with filling it with content, the core gameplay was pretty complete even when it released in early access.
>>
>>724207164
Can't help it, I have brain damage and the settings are cool and ambitious. The gameplay is universally dog shit and has only gotten worse as they have replaced grinding with accidental overlevelling. What that zoomer is saying is correct, they need to remove the shitty turn based combat for them to become playable.
>>
>>724207423
Skyrim is a good game for many reasons but combat is probably it's absolutely weakest point, I'm not trashing the game.
> had the same level of interaction, immersion, and decent gameplay of a real time game, while still retaining the dialogue options, build variety, ability to tackle multiple situations in various different ways with different spells, or characters, in real time, in first person, with polished real time combat and gameplay/movement/interaction, this would 100% make them better,
Give an example of this ever existing, I think you want two mutually exclusive things here.
What first person real time combat rpg has any semblance of build crafting for example?
>>
>>724207297
He's an idiot that can't get away from twin stick controller controls and brain dead combat like point crosshair on guy and firing.
>>
Man some "people" cannot comprehend there's this thing called art direction
And to them some UE5 slop looks better than max payne 1
>>
>>724207610
Nta but Heroes of might and magic: dark messiah
>>
>>724207574
You think Skyrim's braindead call of duty combat is MORE complex than a dnd rpg is that right?
>>
>>724206662
>crutch
It's not crutch it's a design decision.
>>
>>724207451
zoomerCHAD here, we love retro games, m*llenials hate old games because they're heccin' problematic
>>
>>724206128
The technical limitations and quirks are half of the fun. Needing "updates" is low iq.
>>
>>724207451
Yeah, maybe you're right. System Shock is a pretty smooth action shooter though, it's not what I would call clunky once you figure the controls out and how to do things fast. It's just different and it plays into the entire experience.
>>
>>724207731
weird cope
>>
>>724207297
I'm talking about 1 not 2, in fact 1 is a pretty good example of even the world and environment being relatively jarring to look at. 2 Even though it looks like shit compared to 1's remake and technically has worse gameplay aswell, is still 100% "palatable" as an old game.

However I just don't see how anyone can say that about 1, it's just genuinely not great, I wouldn't even compare it to an indie game because I would argue many indie developers of note can make something way better if they were forced to work on a system shock like game.
>>
>>724205696
There will always be a depressing amount of tasteless locusts anon, I hate it too and I'm sorry you had to learn about them this way but it is what it is
>>
>>724204975
Your ideas for new and exciting are hilariously gay. Opinion discarded
>>
>>724207734
I'm not genetically crutched by nostalgia to like shit games like you anon, I prefer my games to actually well made, good, polished, preferably with constant updates.
>>
>>724203939
Everyone involved with this fucking crap should kill themselves, including you faggot.
>>
>>724203939
>What the fuck are you talking about you schizo freak?
The irony after having OP conversation with himself
>>
>>724207297
nta but System Shock has incredibly bizarre and convoluted UI and controls. Without it really being necessary too, it just does all the same shit modern controls and UI does. The remake loses nothing in functionality aside from the ability to go prone, which they could have added easily anyway in a way that is much more intuitive than it was in the OG (I mean fucking CoD has it).

Don't get me wrong, and I personally enjoy how unique and different it is in how it controls, but I wouldn't callthat part of the game good design
>>
>>724207814
us zoomers love retro games and play on CRT, while millenials buy the latest AAA slop with trannies
>>
>>724207723
>It's not crutch it's a design decision
It's a design decision to prioritize dialogue options and potentially filling the world with lots of content over good gameplay, perspective, and movement, as having both tends to be very expensive and time consuming. It's why Rimworld looks like dogshit but is an amazing colony sim and is extremely moddable.
>>
Doesn't even look that bad IMHO but nobody will care since it doesn't have multiplayer. Please just let Infinite die, like yes it was okay, but it was also equally as bad in so many ways.
>>
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>>724203939
>>THEY ADDED SPRINTING
>.....okay?
anyone who doesn't understand why people are upset at sprint, who claim it's not important, literally are not allowed an opinion as they dont even comprehend the issue.
>>
I'll say it
Some retro games ages much better than other ones
And yes it is possible for games to look ugly due to their technical limitations
>>
>>724207868
It's the natural evolution of what they were already pushing for. I'm not really interested in the opinions of an NPC who doesn't even have shitty ideas let alone real ones, who just asks for preheated microwave nostalgia
>>
>>724204582
How does top look better? Objectively the second picture is "better" in every way
>>
>>724208035
Cope faggot, nobody is buying your slop, It literally plays and looks worse than a game made 20 years ago, you MUST kys faggot.
>>
>>724207943
>im a dumb nigger
yea we know
>>
>>724208123
we are all one consciousness so you are saying all of this to yourself
>>
>>724207679
>You think Skyrim's braindead call of duty combat is MORE complex than a dnd rpg is that right?
Yes, substituting a fully explorable in first person with real time combat, jumping, and things flying around, aswell as retaining extreme moddability made Skyrim a much more complex game to develop than Baldur's Gate 3, where most of the games development time went into dialogue options, build variety, and things that could be changed on a stat sheet.

Your version of "complexity" is limited to your lack of understanding of engine limitations and how games work.
>>
>>724208018
A turn based encounter is entirely different from real time one
It requires different sets of skills
And they both have their own pros can cons
There's a lot of things you can only do in turn based combat

They are not better or worse version of the same thing
>>
>>724203939
The halo ringworld is artificial. It makes sense that it looks artificial.
>>
>>724208240
The Halos are meant to be based on Earth you fool.
>>
>>724208018
>It's a design decision to prioritize dialogue options and potentially filling the world with lots of content
No it's a design design based around the far more interesting intellectual strategy and RPG stat building combat over reflex/aim based slop for the masses.

Go search "Turnbased Strategy" tag on steam there are a million games with very little dialogue or open world slop to fill pointless content in. People enjoy what turn-based combat brings to the table on its own merits and it's only growing in popularity.
>>
>>724204943
>>724204242
I guess I'm a boomer hipster whatever but the original looks more intriguing. The new visual looks like something I've seen a hundred times.
Not a long time halo fan here. I never owned an Xbox. Didn't play Halo in full until the Masterchief collection as they slowly released reach, odst, halo 1, 2, 3 etc.

No nostalgia here.
>>
>>724204571
Its clearer because there is less stuff and looks too liminal. I feel like youre probably just getting older so you hate anything new.
>>
>>724203939
Forerunner shit is too shiny to be believable that this is an abandoned millennia old facility.
>but le space magic
Not how anything has worked in the setting. Also,
>UE5
lol
>>
>>724208319
In BUNGIE'S HALO, this isn't Bungie's Halo, dipshit
>>
>>724207816
I know you were talking about 1, I read your post. I prefer 1 to 2 even, and I played 2 first. 2 if anything actually feels clunky and dated with its shitty leveling system locking you out of cool weapons in a game that already only has a handful.

>>724207989
The way I see it, the controls of SS1 are a core part of the experience. And don't get me wrong, I think the remake is awesome, but it is a different game in many ways. It's also balanced very differently, where the original expected you to take more time to perform actions and part of the expected difficulty is working the UI and how fast you can do it.
It's comparable to Ultima Underworld in that it has a similar experience but makes things more complicated in an immediate fashion. By simplifying the gameplay experience but moving a lot of the action into the player's hands in quite a literal fashion, it makes the gameplay feel very hands on and tactile in a way you don't see many games do.
You can call it clunky, sure, but I think that says more about you and your expectations for an action game than it does about the game.
>>
>>724208339
The real question is do you actually find the original intriguing enough to want to play it? If you and everyone else don't then they shouldn't be remaking it in the first place.
>>
>>724203939
You can barely even process that you're on a ring in the bottom image
>>
>>724208448
Honestly, the thing that seals the original SS1 over the remake for me is that it doesn't have that dogshit recycling system.
>>
>>724208532
I own the Masterchief collection. So the original art never factored in. Now that I've seen it I decided to boot the Masterchief collection version back up and play it on the old graphics.

I don't think I'd buy the Campaign Remastered. The new visuals aren't intriguing like the old visuals are.
>>
>>724208178
Skyrim is not a good action combat game so I'm not sure where you're going with that. It only succeeds at how easy and mindless it is to play. ($$$) You don't need think about any decision about your character at all you will always win. A chimpanzee could make every character decision for you and you will win by standing back and aiming your reticle on the enemy.

Skyrim is a pathetic "RPG" and its combat is completely forgettable.
>>
>>724208619
I feel like it actually made the game feel less modern if anything. It's just forcing in clunky (whoa) inventory management for no good reason.
Also they cut out mantling. That shit was so ahead of its time.
>>
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>>724203939
>a Halo game that takes place in the past yet it plays just like the Halo game that just came out
Where have we seen this cashgrab before?
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>>724203939
>Is that supposed to be a bad thing?
Look, they improved Mario! Realism is the only end goal for all games! We can't have any of that pesky "style" seeping in anywhere.
>>
>>724208660
Shit4shit only know how depravedly corrupt and defile Bungie's perfect legacy they all surely will soon meet their demise.
>>
>>724203939
The sprinting barely even looks much faster than the basic movement speed. What a waste.
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"your just blinded by nostalgia" has never and will never work as an argument. the original games can still be played today and we can see that they were and are good. anyone using this argument are acting in bad faith and should be disregarded.
>>
>>724208240
>makes sense it looks artificial
except the game really really fucking beats you over the head the forerunners made it look as natural as possible
>>
Halo CE’s campaign was bad and dated anyway
>>
>>724208825
They are just retarded jeets being paid to shill this abomination that you expected from those subhumans
>>
>>724208750
I 100% want this. Especially if its dark and gritty.
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>>724207610
>Give an example of this ever existing, I think you want two mutually exclusive things here
It's not really mutually exclusive it's usually just never executed very well, because developers have to often focus on one of two things, tons of branching choices usually in the dialogue or quest department vs real time with tons of places to go and explore, both takes lots of time to make, for very different reasons. There's always a BUT or something lacking when you choose real time or turn based.

Dark Messiah of Might and Magic like someone mentioned has diverse magic and melee builds all with an actual stat/skill progression system, but it lacks content, it's a very linear game, making it open world, with tons of quests, dialogue options, and a living world would have taken prob a much bigger team and like 10 years, nobody would have done it.

Kingdom Come: Deliverance? I mean kind of? Build depth somewhat leans more toward realism and so there isn't a whole lot of build variety, I would just argue even as a real time game it feels like shit, but that's more of how they built it.

VTMB1 had it technically aswell, although again they skimped on polishing the combat a bit, so it doesn't feel as good as other source engine games, and of course even if they didn't, same issue with Dark Messiah, which is lacking in content, maybe not to the same degree of Dark Messiah, but that's probably why they skimped on Combat to a degree.

Cyberpunk 2077 kind of? Even post updates I would say there is a lot of build variety, but the game can't really be called an RPG, because there's barely any choices to be made in that game.

So my point is no I don't think any of this is mutually exclusive, in fact CD Project Red promised a version of Cyberpunk 2077 that wouldn't be, and they lied which is why people initially got upset at them, and they never fixed that.

I think Devs can do both, especially a AAA one, they just choose not to, because of laziness and greed mostly.
>>
>>724203939
They also added ADS to all the guns. Just like with Infinite. And no its not the same as the zoom of the previous games at all its fucking ADS in all but the official name.
>>
>>724204420
drones keeping it WORKING, not visually pleasing
On a sub or a carrier there are people maintaining it to be in a working cobdition. They don't have a procedure for re-painting the outside hull, because that's outside of the time scope they're expected to maintain it
>>
>>724208863
Cope, it was a masterpice ahead of its time, the demake will never ever be close to what bungie did.
>>
>>724208863
Why would you want to play it again then with modern graphics
>>
>>724208145
Nostalgia is a dysgenic trait and serves no purpose in any discussion, thus you a genetic blight.
>>
>>724208825
Halo 1 sucks. I say this as a nostalgic halo fan who went back to replay it.
>>
>>724208863
Agreed
>>
>>724204242
In the end it always looked like something humans would make. No matter how outlandish the structure, you felt the humanity in its construction.

They told the player in subtle ways that Forerunners and humans are one in the same.
>>
>>724208913
>>724208915
They all will pay with due time brothers, every single one.
>>
As a long time Halo enjoyer I am starting to think Halo was always overrated as was Microsoft. The Bungie era games were fun and I no doubt had a ton of fun with them I cannot deny that. But as I keep thinking back on them due to nostalgia I can't help but continue to find faults that were there all along but that I chose to overlook to justify being a fan and backing the Xbox at the time.
>>
>>724208913
Everything was ported from infinite, weapons, enemies, vehicles, everything.
This "remake" is in reality just a DLC for infinite
>>
>>724208381
>Looks too liminal
But thats the feel of the game. That's what it's missing. You are changing the feel of the game. It's not an "improvement", it stands in contrast to the original. I dont hate it because it's new, I hate it because its not Halo 1.
>>
>>724208062
See
>>724207497
>>
>>724208970
Nta but I don't. This is why 343 is retarded
>>
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>>724208825
>you are just blinded from nostalgia
>game is older than me
>>
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why are millennials freaking out about this remake? i think it looks good
>>
>>724209019
This, misanthropic demonic subversive SOULLESS nu halo ""games"" WILL NEVER EVER BE CANON.
>>
>>724209069
Why are you even a Halo player if you don't like floaty movement and slow gameplay, i would just go back to Destiny or COD
>>
>>724209098
Disingenous shill, you have no soul because you are a disgusting inferior shill, that's why you will never understand.
>>
>>724209098
Halo fans are the gaming equivalent of starwars boomers.
>>
>>724203939
this is what greoge lucas moved on to ;)
>>
>>724209098
Kys brown faggot zoomer.
>Captcha: GSGAY
>>
>>724209037
Yeah I am starting to realize this. They should at least change the layouts of these campaign missions a bit more than. I've played Silent Cartographer countless fucking times. I have played CE itself countless times. I really do not need a demake that plays like Infinite when I would rather it play closer to the original game or better yet I'd rather they have just ported the damn original as it was (on the original Xbox) and just gave us the ability to up the framerate for it or enhanced graphics for the fags who want that. And no not the shitty Anniversary version either since they botched that demaster.
>>
>>724205230
the game was designed with the player speed in mind.
sprinting fucks with that.
>>
>>724209168
Star wars biggest money maker is toys, Halo shit doesn't sell but the main games yet they make them shit on purpose.
Makes no sense business wise
>>
>>724209210
zoomers are aryans. millennials are untermensch
>>
>>724203939
Play station not getting the original mechanics. You can't replicate an entire decade.
>>
>>724208197
>A turn based encounter is entirely different from real time one
There isn't a whole lot that can't be simulated in real time from turn based, the only thing that tends to be skimped on and not developed well, is maybe, companion/follower combat in most games? It usually is never very complex at all, don't get me wrong, I mean I sure would love to have Ready or Not tier callouts, orders, etc to my followers, I think sadly most developers just wont add that in.

However that's proof you can do pretty much anything in real time that you can do in turn based, it's just many developers are too goddamn lazy to do it, or would say it's too complex to add in, which is why you never see it, and thus you have the illusion and confusion that it can't be done in real time.
>>
>>724209205
And you are akin of those flamboyant homosexuals who cries at the disney nu sw announcement.
>>
>>724205332
>saaar we plan to market the game to reta- customers
>>
>>724205531
>MARCHOD sprinting is good so shove it in, no complaints!
cargo cult mentality
>>
>>724204943
What the fuck, why
>>
>>724209384
Because they are soulless unimaginative pajeets who deservr nothing but death, fuck nu halo.
>>
>>724206128
I gotta ask man.
system shock 1 ORIGINAL, or the enhanced one that was made around the same time as SS2?
because there is a WORLD of difference in the controls
>>
>>724205230
>Halo is a pretty damn slow shooter without it.
That's the point you mongoloid. Halo's movement was intentionally made to both be slower and more floaty than its predecessors so as to be more conducive both to its own gameplay loop and for the player to better appreciate the scenery and general presentation.
Adding a general sprint function ruins that. In reach it was at least acceptable because it was an optional ability that required you to forgo other armor abilities to use it.
>>
>>724208325
>No it's a design design based around the far more interesting intellectual strategy and RPG stat building combat over reflex/aim based slop for the masses.
Not really, but it's funny you mention turn based strategy, because there's a perfect example of just this. XCOM and XCOM 2, I think they're both fantastic games I have over 500 hours in both, however both games would be much better if the gameplay was similar to ready or not, or something like that, just 10x more complex, the reason why it would never have that gameplay, is again because of something I just mentioned, they both hundreds of hours of content, it's substituting gameplay for content, adding complex strategy to a real time game, especially one where you might be able to control on the ground in their own perspective would take multiple years, and fucking super large budget, that's why the other real time xcom game we have, is linear dogshit, with mediocre gameplay.
>>
>>724209382
All games with sprint are absolute shit and those who support the implementation of this damn ass disgusting mechanic are zoomer nigger faggots.
>>
>>724209063
Did you know, that good game design doesn't equate to how books are written?
>>
>>724209315
I don't know people actually liked random rocks
>>
>>724209527
That's why the bureau floped.
>>
>>724208705
You're the most braindead nigger in this thread by far and it's actually kind of crazy, no amount of rewording anything could get you to understand even a basic sentence. You're also just wrong too though of course.
>>
i really like halo ce's grafix, y2k vibes
>t.zoomerBVLL
>>
>>724209493
Lol, it was slow and floaty because it pioneered dual stick controls which made you retarded and slow. Not because they wanted you to go sight seeing.
>>
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Thise UE5 slop will never be able to catch this atmosphere
>>
>>724209571
I like beautiful sovful games like the original halo games, even rocks WERE MASTERPIECES.
>>
>>724203939
What about all the foliage and model pop in though, and the textures and shadows loading in and out, lighting glitches and visual artifacts in motion, or the frame drop/noticeable stuttering? I don’t know. For a remake that’s selling itself as the definitive visual experience, it seems deeply flawed in its execution.
>>
>>724206301
>There isn't a whole lot that can't be simulated in real time from turn based
reaction time?
aiming ability?
deftness of hands on game controls?
intelligence at solving puzzles?

Guys I think we need to replace this dudes real-time posting with something turn-based so he can build a character with an int or charisma score that isnt dogshit
>>
>>724209168
nigga halo fans just want a game that plays like Halo
4? not halo
5? definitely not Halo
Infinite? The closest 343 ever got to Halo and even then they still found ways to fuck it.
MCC is still a mess but at least it exists, but fuck me I wish a collection existed with no 343 stink attached.
>>
>>724208825
It does work because Halo 1 is fucking trash compared to any other notable game compared to it even at the time. Especially for example Half-Life.
>>
>>724204047
Ha ha, you stupid retard.
>>724205524
They added sprint?
I do not have the energy to say another thing, let the game launch with its paid reviews and have people immediately review bomb it.
I predict a 7.8 on metacritic and a below 4 average from user reviews.
Also it will stutter even on a RTX 5090 like Borderlands 4.

On the bright side it is funny that the first game under the rebrand will be its last.
>>
>>724209642
Nothing 34shit could ever do can compare, truly the best FPS EVER MADE.
>>
>>724206301
sorry >>724209681 meant for>>724209303
>>
>>724209098
How do you keep falling for the Unreal slop hook?
>>
>>724206181
New Simpsons animation is technically "better looking" but almost no one prefers it to the old hand drawn animation, retard.
>>
>>724208913
Based, I love objectively good modern features that make oldtroons seethe.
>>
>>724209695
It will flop like every 343troon so called game, xbox is dead, sony owns bungie, helldivers is halo's true successor we won.
>>
>>724209098
do you prefer eating shit when it's solid or liquid?
>>
>>724209098
It's just late Millennials and early Zoomers that grew up with this shit, the rest of us Millennials are excited about this while always seeing the series as an astroturfed piece of shit.
>>
>>724208915
I don't a copy pasted unfinished texture pile of shit is a good representation of something working.
>>
>>724209098
>i think it looks good
how it looks is the least of it's problems
>>
>>724209794
You will eat shit and die faggot shill.
>>
>>724203939
The fuck happened to the whole idea of this? I don't see it in the sky.
>>
>>724209805
name a single problem with what is wrong with it
>>
look how MACHO and TOUGH their armor is! not like in the old version where they look like toys for kids
>>
>>724209569
True, good game design is designed around, sprinting, sliding, ADS, and fun combat and movement, that gives you a decent power fantasy and makes you feel like Master Chief.
>>
>>724209843
Nu halo It's truly the laughingstock of the FPS genre, I hope it flops, everyone who worked on that filth loses their job, is blacklisted, and the AI replaces them.
>>
>1:1 remake
>no online
I'm not buying it, this sounds boring as fuck, just like the MGS3 remake, I beat it in 15 hours and there it is, I felt nothing for a game that I have beaten like 10 times in the past, graphics change nothing.
>>
>>724209850
Looks like a literal pic of ai generated dog shit.
>>
>>724209695
>>They added sprint?
>hijacking
>aim down sights
>vehicle health
>health regen
>more weapons and the wraith usable i guess
>3 prequel missions with chief and johnson (dave scully retired, kinda pointless without him)
>more skulls that might do randomizer stuff
it's like, i don't hate everything they're trying to do but the package being so fucking ugly and them not actually trying to change the original encounters at all despite building this on top of Reach's code is so fucky, because reach elites are NOT combat evolved elites, etc.
>>
>>724205554
I agree with this wholeheartedly. It just doesn't make sense to think sprinting makes it feel faster when really you're just starting and stopping without ever considering why not just use a vehicle instead.
>>
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Halo isn't the same Halo it was 20 years ago. Bungie isn't the Same Bungie it was 20 years ago. 343 are not good developers. We need to move on from the company brands. The brand is nothing without the people behind it, and even they are not infallible.
>>
>>724209098
Troonlennials associate anything with their time as a child as good no matter how shit it was, because when they grew up they were forced to be goyslave to boomers so since their current existence is suffering compared to their childhood, they will defend it's image never being tampered with, no matter how shit it is.

This is why things like this, or even mod remakes such as Skywind which objectively upgrade Morrowind into something that isn't trash for the first time in it's existence, very upsetting to them.
>>
>>724209720
343i is utter dogshit but as someone who is old enough to have played CE, Quake and Unreal in their respective release windows...
Halo CE sucks.
Hard carried by the music but it looked dated even then.

MGS2 came out the same year.
Halo CE was just a worse Unreal and the level design is really bad.
Silent cartographer and Assault on the Control Room are the best levels.
Maybe the Maw.
Truth and Reconciliation is part kino but mostly frustrating.
The namesake level "Halo" is pretty terrible.

Halo was never grandiose, it is just no one making anything better after 2007.
The bar is low enough for Half Life 3 to come out now.
>>
>>724209695
>a remake of a game 24 years later has less content
>for a bigger price
Just fucking how
>>
>>724209857
It looks like a generic beach with none of je ne sais quoi the original had, and still completely misunderstanding the art direction of Halo.
>>
>>724210031
343 are fine, their MO as a studio make it impossible to ever develop a good game
>>
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>>724209854
The ring's in the screenshot, it's just a bad angle and buried beneath the cloud line. However, they did just, fucky wucky all over the ring with some random structures that never matter or exist in the original story anyway. Because 343 can't help themselves.
>>
>>724209904
yes other shooters have those things but I was talking about Halo anon
>>
>>724210036
TRVCKLEAR BQMB
>>
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>>724204943
top
>modelled manually by some staff member based on concept art
bottom
>futuristic scifi building asset pack from unreal engine store
>>
>>724210043
Keep coping and pretending, we all know you are a disingenuous shill trying to paint this literal fucking indian abomination as something not so bad, downplaying the quality of the game that literally revolutionized fps games.
>>
>>724206128
Bait so good it got me until the last sentence.
>>
>>724210104
I don't think any studio should aspire to be mediocre.
>>
I'd heard about this getting a remake but didn't realize it was UE5 till halfway through the trailer when the stuttering was pretty hard to ignore.
>>
>>724210002
Sprint is bad because it is a redundant mechanic and I hate the anime lines associated with it.

>hijacking
>aim down sights
>vehicle health
These are good and present in the original.

>more weapons and the wraith usable I guess
Adding mechanics from Halo 3 is maybe not a good idea because of muh level balance but I guess that is fine.

>3 prequel missions with chief and johnson (dave scully retired, kinda pointless without him)
>more skulls that might do randomizer stuff
That does not sound very appealing.

Maybe for $20 but the game will ship with no multiplayer at $80.
MS cannot hide the fact Trump exterminating HB1 visas did not fuck big tech over a thousand fold.
And yeah, fuck big tech.
Rare Orange Man W.
>>
>>724204943
They just made it look like Halo Infinite rather than trying to improve the original design. This is awful.
>>
>>724209098
>the halo ring is much smaller than the original
>thinks this is good
>>
>>724210081
what are you talking about? the original game clearly tried making the graphics as realistic as the hardware could handle. remaking it with photorealistic graphics does not stray away from any sort of vision that the original artists had
>>
>>724209681
>reaction time?
Bullet time
>aiming ability?
Weapon Sway, recoil control, deadeye, vats
>deftness of hands on game controls?
I don't see how this is related to a characters in game stats
>intelligence at solving puzzles?
There's a few solutions for this, one that I particularly like is just making puzzles extremely hard if your character is low intelligence, and extremely easy if you choose high intelligence.
>Guys I think we need to replace this dudes real-time posting with something turn-based so he can build a character with an int or charisma score that isnt dogshit
Sorry anon, but you seem to be projecting.
>>
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>>724203939
>>
>>724203939
Looks utterly repulsive, hideous even for the usual unreal slop contemplate the fact pajeets are unable to not turn everything into excrement, lmao, look at thr sand, literal diarrhea
>>
>>724206128
I'm 34 and never had a problem playing games before my time. Being a retard is not a generational issue.
>>
>>724209382
>>724209530
Millennials truly can't go fast like genx or zoomers huh. Slowbrained ass niggas.
>>
man i'm glad other people think it looks like shit. i was on reddit and it was full on cope mode and toxic positivity. anyone who likes this has fucking shit taste and no respect for classic games.
>>
>>724210324
>bullet time
derrrrrrrrrr SKILLED THINGS HARD MAKE PLAYER SUPERPOWERFUL
>aiming abiltity
derrrrrrrrrr ROLE PLAYING STUPID MAKE PLAYER IRL SKILL MATTER
nice job missing the point, retard
>deftness of hands
derrrrrrr ME NO UNDERSTAND WORDS
>intelligence solving
derrrrrrr MAKE DEVS WORK 10x HARDER
>your projecting!
derrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr YOU SAY ME DUMB DUMB! ME KNOW MAGIC SPELL MAKE YOU PAY
>>
>>724209474
I am referring to the original system shock 1 compared to the system shock 1 remake, not system shock 1 enhanced edition, but even with better controls I don't see why i'd ever play the enhanced edition over the remake when the remake just feels more immersive in every way.
>>
>Using Slopreal Engine 5 when you already own Idtech

Can someone explain this genuinely insane decision on the part of Microsoft?
>>
>>724210290
>These are good and present in the original.
hijacking was a halo 2 addition
aim down sights as in the infinite usage of it, not simply scoping with magnum/sniper
vehicle health independent of the driver; in halo 1, if you died inside the vehicle it would explode, so killing elites inside their banshees was what really made them blow up; vehicles would just keep carrying on until that threshold. now they work like every other game where the vehicle can be destroyed separately of the driver, though by association it'll typically kill the driver with it as a result.
>>
>>724210421
Reddit is botted r/halo is full of 343 paid shills, this gross shit will never be halo.
>>
>>724209592
You didn't read the post you're replying to.
>>
>>724203939
Would you "remaster" a classic painting?
>>
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>>724210316
>the original game clearly tried making the graphics as realistic as the hardware could handle
photo realism is not an art direction
>>
>pajeet engine 5
>on the ps5
disgusting
>>
>>724210508
343fag trying to take down the thread with illegal content.
>>
>>724209782
Nobody likes the simpsons because the humor and writing is shit, which is kind of important for a non-interactive piece of media.
>>
>>724210504
dev costs are probably low enough they could sell 100k copies and consider it worth the cost.
>>
People here don't realize the original Halo was a product of its time. It was made by white men that cared about the game and the graphical limitations at the time meant that they had to put extra care into the visuals and that gave it the "comfy" sci-fi look. You can't expect UE5 asset flips and AI models made by jeets to ever be in the same league
>>
>>724210404
Sprinting is gay, just increase the movespeed if you want the player to move faster.
>>
>>724210504
hire indians for cheap, use AI to make up for being shit.
>>
>>724210421
I have account there for porn, but occasionally I take someones bait over there. Some dude was talking about how sprints the reason "the community" sucks now and I spent some time yesterday pushing him to actually say a real opinion rather than regurgitated talking points.
>>
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>>724210580
>photo realism is not an art direction
it is
it's just the hackiest choice possible
>>
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>>724210215
Well first of all, you are about to have egg in your face and my dick slide down your throat.
Check em faggot.
Funny that, the latest one is "You can't handle the Truth"

>trying to paint this literal fucking indian abomination as something not so bad
When the hell did I do that?
I posted this:
>>724209695

You seem like a brown ESL retard yourself dickrider.
I am not defending this piece of shit, on the contrary, CE was mid and this is far worse.
Can't tell if you are honest
>"revolutionized FPS"
Kinda, the control scheme was and is still the best for shooters on a console.
Before and even during Halo control schemes for shooters on consoles were weird.
I mean leaning was removed because it just felt bad on a controller, same as rocket jumping.
Anyways Halo was never that great and this clear POS has no chance in hell of making its money back.

What I want is for MS to stop doing stupid pills and either retire already or be smart and just license the IP and let any of their dozens of studios handle the IP, anyone but fucking 343i.
>>
>>724203939
Oh wow, safe nostalgiabait from a studio on the chopping block. Who would have thought...
>>
>>724210129
I want Halo to be a good game too anon, and luckily these features will make it one.
>>
>>724210404
Late Millennials and early Zoomers are borderline retarded, they all grew up with Halo instead of real video games so when they're told you can go fast, they flip out. They're also socialist/Christcucks, to it explains their mental illness.
>>
>>724210684
>actual CP
so 343 are pedos now?
>>
>>724210716
Zoomers are retarded in general.
>>
>>724204943
Why are modern game devs so afraid of curves!?
>>
>>724210404
>>724210716
>samefag spewing a smokescreen while proxies post CP
>>
>>724210672
good point I'll use that next time I reply to someone like that other guy
>>
>>724210781
Straight lines are easier and quicker to model. They'll tell you its a new design direction but it's just laziness/cost cutting.
>>
why do millennials spam 'p whenever they lose a 4chan argument?
>>
WHAT DOES CORTANA LOOK LIKE I DO NOT CARE ABOUT ANY OTHER 3D MODEL
>>
>>724210769
>implying they weren't troon kid diddlers from the beginning.
>>
>>724210598
It's most likely Bungietrannies, they were always weirdos, them being pedos makes a lot of sense.
>>
>>724209043
Not really. Its clear that the games scope was to appear more populated in some areas. Tech limits stopped it and we got those liminal games of the early 2000s.

If they remade gta3 and put a realistic amount of people in it, you'd complain about that too. Doesn't that shit get old after a while? Surely there is something out there you that >>724209063
like
>>
>>724210714
and every loved Halo 5 man
>>
343 shills are pedos.
>>
>>724210463
Full meltie at getting truly and utterly blown the fuck out I see. I offered solutions in real time for skilless hacks like you who could never survive without crutches in a difficult real time video game. Those mechanics/features would be there to simulate your characters abilities in real time so you have your larp roleplay with whatever stats you want.
>>
>>724210825
You're the faggots posting pedo shit, have you've seen /hg/?
>>
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>>724204943
343 does it again lmao
>>
>>724209904
Bad bait
>>
>>724210835
halo 3 hasn't aged a day either
mostly because they do graphic realism, and always have
in the OG viddocs they would always talk about it too
dude was making shit up
>>
>>724203939
low quality b8 tbqhwyf ( to be quite honest with you famalamborghini )
>>
Everyone working at 343 is a damn pedo and should be culled from this earth, kill every 343nigger on sight.
>>
>>724210906
>WHY ME SPELL NO WORK!
>ME USE BIGGER SPELL!
>MORE WORDS! MORE MAGIC!
not going to change your retardation at giving everyone super timeslow powers to try and awkwardly force varied reaction speeds loser.
never mind the other bullshit
>>
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I heard that there was some Halo 1 fan port being put into ODST or Halo 3's engine, is that true? How close is that to releasing?
>>
>>724210346
I never had a problem playing games before my time if they're good. System Shock 1 is an example of a game that was shit.
>>
>>724210975
The human models were superior to those of crysis
>>
we must be better halo!!!
>>
343fag going berserk over how shittily his shill attempts went.
so many threads were made
>>
>>724210861
>the artistic limitations of the time are in fact actually the true evil
ARTISTIC LIMITATIONS OF ANY PERIOD OF TIME, FOR ANY WORK OF WORK, IS WHAT CREATES THAT ART IN CONJUNCTION WITH THE PERSPECTIVE, OPINIONS, AND PASSIONS OF THOSE WHO CREATE THAT WORK OF ART.
A GTA3 remake with a realistic amount of people in it with no other thought full design other than "look, more people" doesnt mean anything other than more npcs.

You know why those so much purple in Halo? It's Jason Jones favorite colour, people inform art, technology allows that art, limitations then form art that represents the period of time it's from.

fuck you.
>>
>>724210861
>Its clear that the games scope was to appear more populated in some areas.
Guessing at "what they were going for" doesnt help anyone, people enjoy and remember what was actually delivered. Changing that makes it.... not that anymore.

>If they remade gta3 and put a realistic amount of people in it, you'd complain about that too
Because thats changing the feel of the game. What dont you understand? Thats not improvement, that a different direction for the game, to make it more populated.

If you are going to nostalgiabait millennials (which is what you are going for if you are attempting to remake Halo 1) It's probably better to keep "improvements" to a minimum. Delivering something too far removed will net you more than just negative reviews, to be sure.
>>
>>724203939
>top looks like actual beach with sand
>bottom looks like a street shitting designated beach
How is this possible?
>>
>>724210993
So my solution to compensate for unskilled trogs like you, is le bad when an objective inferior version of this, which is time completely stopping to a halt, and everyone taking their own turn with arbitrary percentages between 0-100% on various is somehow better? Are you fucking stupid?

I think you genuinely might be ESL and completely incapable of even comprehending what my original post even meant actually, maybe you just had no idea what you were even saying because of how mentally unstable you are.
>>
Is modern 343i actually full of H1B Poojeets or is that a meme?
>>
>>724210535
This is more akin to drawing something shit as a child, and then making it better when you get older and learned how to draw.
>>
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>>724203939
The series ended with Halo 3. Anything after that, demakes included are non-canon
>>
>>724206128
But you didn't play System Shock 1, you played the System Shock 1 remake.

A concept gamers struggle with.
>>
>>724211136
top looks like a concrete dock, retard
>>
>>724210612
>Sprinting le bad give turn players into a low level speedster instead
>>
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>>724204943
holy shit it just looks like the fucking pyramid ships from destiny but chrome
>>
>>724211219
>WHY ME DUMB DUMB?!
>WHAT "RPG" MEAN!?!!!?
>WHAT MEAN "thats not you, thats a character you control" ?!?!?!
>WHAT MEAN "what would you feel if you didn't eat breakfast?!?!! ME HAD BREAKFAST
>>
>>724210716
Early zoomer here, I grew up with Half-Life 1, my childhood was good unlike Halo cucks. You also sound like a faggot l*dditor.
>>
>>724211254
no, its akin to some retarded shill trying to justify flubbing his "viral marketer" job and trying to cover his ass with more than his left hand.
>>
>>724211229
It is, hope they are fired soon.
>>
>>724211398
i can play both the original halo and half life 1 in VR
FUCK YOU
>>
>>724210889
Nobody could even play Halo 5 because it wasn't on PC
>>
>>724210967
True, bait has to be false, but that seems to be an objectively true statement.
>>
>>724211254
343fag obsessed with children as usual kys.
>>
>>724211271
Ranjesh, you ai made remake will flop bigly.
>>
Bungie remake Oni plz
>>
>>724210846
"It SAvEs PrOsEssinG tIMe"
>>
>inb4 eceleb and blah blah blah
https://www.youtube.com/watch?v=Kk1XM8fu-Ow

I actually liked the takes in this video and agree 100%. Basically for those of you who want a summary, the game is absolutely safe corporate slop made to appeal to the modern audience which is the lowest common denominator. They also have absolutely no respect to the original nor care to uphold the originals art style at all.
>>
>>724203939
Tesr
>>
>>724204943
veddy gud saar
>>
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>>724203939
Can you explain exactly how it's 'better' as you put it?
I will be genuinely receptive to your response if you can give a compelling answer.
>>
>>724211537
Isn't that game ownership split between several publishers and other companies?
>>
>>724211446
>>724211527
>No arguments
I know it's hard to keep justifying how you enjoy shit.
>>
>>724211468
but why didnt they port everyone favorite Halo game?
>>
>>724211528
its ai because it has good graphics?
>>
>>724211615
holy shit really? rip
>>
>>724211562
Based classic halo chad spreading the work delist every post bungie game, set the 343 hq on fire, kill 343tards.
>>
>OH LET'S TRUST 343 WHICH HAVE FUCKED UP HALO BEYOND REPAIR FOR 3 GAMES AND DESTROYED THE IP BEYOND RECOGNITION THANKS TO STUPID EXTERNAL MEDIA AND EVEN FUCKED UP THE FIRST REMAKE BECAUSE THEY GOT A NEW NAME
Go fuck yourself, I ain't falling for shit.
>>
>>724211640
It's ai because i have eyes.
>>
>>724211618
>shill is too busy crying to read, so he pretends nothing is there
many such cases.
perhaps if you spammed more CP?
never realized microsoft was full of pedos, but they ARE indians...
>>
>>724211640
The game director admitted to using it

https://www.rollingstone.com/culture/rs-gaming/halo-campaign-evolved-remake-impressions-1235451111/
>>
>>724211669
can you circle the ai artifact present in the OP image?
>>
>>724211268
System Shock 1 2023 is a remake, faithful, one to one, of the original level design, story beats, atmosphere, etc, just with better graphics and gameplay.

Total Recall 2012 isn't a remake of the original Total Recall, it's more of a reimagining or a reboot, the setting isn't related to mars, the tone, plot, details, visual style, and even philosophical focus are all different. It's not trying to recreate the original film with the same feel.

So ACTUALLY I did play System Shock 1, and a better version of it too.
>>
>>724211696
that article doesn't say that the screenshots are ai generated
>>
>>724211595
It is not, it looks like absolute shit, literal ai generated jeetslop.
>>
>>724204943
Faggot here.
Bottom is worse
>>
>>724211651
I think it's actually Taketwo that fully owns the IP so, rip?
>>
>>724209642
I got a soul overdose from this screenshot and now I have to go to the ER.
>>
>>724211824
the screenshots no, but the game itself yes
>>
>>724210031
>The brand is nothing without the people behind it,
>and even they are not infallible.

Sad how true this really is. We have seen countless so called "greats" essentially show themselves to become total no talent faggots in our modern times.
>>
>>724211661
All shill will be killed, nu halo will be erased.
>>
>>724211621
Nobody knows why corporations make shitty decisions, ask Sony why they didn't port Bloodborne to PC for that matter.
>>
>>724204943
Both look like shit. The bottom looks like typical car designer slop, where they make everything super angry and sharp, while the top is just boring when you compare it to any other game or media that has the ancient lost civilization thing.
>>
>>724208863
It's the only halo campaign where an Elite zealot can do a Anakin back flip across the level and cut you in half.
>>
>>724204943
never thought it say this but even those god aweful halo 1/2 remasters from mcc and 360 days look better
almost makes me wunna get a xboner or series x just to replay it properly
>>
>>724211595
Graphics are better, sprinting and ADS are objectively better gameplay choices aswell unless you're a contrarian.
>>
>>724211889
>fourth remaster of gears of war 1 for pc
Bro, just port 2 and 3 already and get it over with. What the fuck is wrong with these people?
>>
>>724211875
Wow AI games must be really good then. The future is bright.
>>
>>724210043
>but it looked dated even then.
No it fucking didn't you goddamn shit eating retard. Nobody was saying this back then. We all were floored by how great it looked graphically for its time. For consoles at least the Xbox was the top console in terms of hardware and its games asolutely looked better. To say stupid shit like this proves how retarded you are.
>>
>>724211932
yes saar tell that bechod how sprinting is good because its sprinting
>>
I just don't like how it looks so far. It just feels "too natural" if that makes any sense? Like the Ring is obviously an artificial structure but the nature kind of reflects that. Mostly barren and sparse, Campaign Evolved just doesn't have that same feeling behind it.
>>
>>724211932
Why are sprinting and ADS better?
>>
>>724203939
The original has some early 2000s charm while this seems like a sovlless cashgrab by a creatively bankrupt. Nice skyboxes, looks good!
>>
>>724211875
how do you know though? can anyone actually point out the ai generated graphics in any of the pictures? this thread is like the liberals that agree with hitler quotes until they get told that it was hitler who said it
>>
>>724211932
>sprinting and ADS are objectively better gameplay choices
Why is it better to segregate shooting and moving?
>>
>>724203939
I don’t think it’s bad, it’s just something no one asked for. And, in typical post Bungie fashion. LAN parties with friends in middle school playing Halo feels like a fever dream at this point. The series is so far removed from what it once was that this game feels as soulless as the execs who thought this crap was a good idea.
WHO is the audience??? I’m nearly 40 and can’t imagine playing this dog shit if I didn’t have fond memories attached to it. NOTHING about halo post bungie has been worth playing and that’s why I personally find it unappealing. Oh and no multiplayer ended it for me.
>>
>>724211976
ok poopjeet
>>
>>724204943
>making that old shape is too hard just make it a one asset drop

western devs are a plague.
>>
>>724203939
Kill yourself you absolute faggot shill, that literal ai generated crap looks awful.
>>
>>724211398
Based, who are the faggots that even like Halo, do they even game?
>>
>>724211824
Cope fag, everyone knows this shit is a cheap indian ai generated slop
>>
>>724212108
its not he's just being a faggot
>>
>>724212278
He's paid 343tard, ignore him.
>>
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>>724212261
>>724211331
>>724204943
500 hours in paint later.
I took a screenshot of a ship in D2 with a shader on it, then resized and did a lazy crop.
call me 343 they way I fuck up my own work
>>
>>724212268
>everyone knows
so that means it should be very easy for you to circle a single AI artifact in any of the in-game screenshots posted in this thread, but you won't because you are schizophrenic
>>
>>724203939
Looking realistic is bad because chasing realism both has diminishing returns, and narrows artistic expression
>>
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>>724212268
Is the "AI Slop" in the room with us right now?
>>
>>724212330
not true all other engines look really good its just ue5's shit rendering that does this
cryengine unity etc all look so much better
>>
Everyone just be patient and wait for the REAL remake
>>
>>724212308
Halo if it was real. Whoao its like being in the halo. I am the masterd chief. Cortona you bich
>>
>>724208001
>us zoomers love (millennial games) and CRTrannies, while millennials (millennial+zoomer trend)
>>
>>724212349
no, its in the interview with your companies spokesperson admitting to using it, dumbass.
>>
>>724212326
>>724212349
Samefag shill kys
>>724212330
Halo used to be gritty yet stylized, 343faggots cannot understand the absolute craftsmanship in the original games
>>
>>724212392
i cant even imagine how bad those big battles win run lolllllllllllllllllllll ue5 is trashhhhhhhhhhhhhhh
id rather infinity's engine at this point at least it still looks like a haylo game the u5e port doesnt
>>
>>724212439
just tell copilot to add craftsmanship, stupid berchod
>>
VALVE GOOD
BUNGIE BAD
>>
>ITS AI BRO JUST TRUST ME
>>
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Why couldn't they just tell the AI model to generate a new model that looks like the old one?
This has to be totally willful on their part even though everyone's acting like its laziness

Hell, fucking Halo Anniversary has a model that at least somewhat resembles the old
>>
>>724212590
>Bungie
Nigger what.
>>
>>724212590
>VALVE GOOD
after the way they handled cs2/go and alyx then no portal tf3 etc im gonna say no
>>
Name a better 2001 fps
>>
>>724203939
Top
>A sense of awe and wonder, an expansive world to explore
Bottom
>Some fucking beach dressed like a Windows wallpaper
>>
>>724204943
Horrific. Most devs at medium to big companies have no understanding of what gives a game charm. In the bottom photo, I am no longer playing Halo, at least that particular area of Halo. Looking up at the sky to see this giant lgbtq planet alongside architecture that’s clearly not forerunner tech is jarring. Having said that, I so far removed from my halo nostalgia that I’d pirate this just to fuck around and see what’s the same and what’s new. Buying this dog shit is supporting halo and I don’t want to do that anymore.
>>
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>>724211932
I think a more fitting word in that case is 'different' than 'better'. A lot of the reasoning I see of people praising aiming and sprinting is as if the absense of it is a sign that something is 'old' and somehow from there, 'bad'.
It sounds a lot to me like how when the Sonic games were remade recently they did away with lives in favour of out-of-game unlockables and there was a narrative that this was 'better' because finite lives were old.

But what if a game was designed around that?
Like Halo, the modern Doom games only have 1 or 2 guns that can be aimed and neither have a sprint function. Eternal especially was sold as a high speed action game where movement and shooting were one-in-the-same.

And with those additions not interesting me; what if I'm not personally interested in graphical fidelity mirroring the real world? I ask because it is your job to sell me on this new product and convince me it's better, but all I see is that it's just 'different'. I was expecting there to be much more substantial with the information that a major part of the game in the way of pvp multiplayer is going to be absent.
>>
>>724212652
i cant
mogs doom 3 and mogged everything til crysis 3
>>
I've never heard of "Halo Studios" before wtf, now gaming has shell companies?
>>
>>724211313
Shooters used to have pretty fast movespeed you fucking retard. God you're such a subhuman fucking troglodyte.
>>
>>724212652
Red faction.
>>
>>724212427
And that's a good thing!
>>
>>724212761
they are trying to pretend the whole 343 thing never happened.
>>
>>724212761
343 trying to rebrand themselves out of their bad reputation, to be slightly fair they did fire a lot of people but it's still 343 until proven otherwise
>>
>>724212626
>grass on a beach
Kill yourself, CEAtard
>>
>>724212714
>mogs doom 3
Delusional
>>
>>724212837
Who did they fire though? The diversity hires or just everyone that wasn't AI or Indian?
>>
>>724212837
They all should be killed, never forgive never forget.
>>
>>724212652
All of them
>>
>>724212845
I'm talking specifically about the Forerunner architecture
>>
>>724212898
They should have been killed not fired fuck 343 and everyone who ever had anything to do with Nu Halo.
>>
>>724212898
Bonnie Ross, Frank O'Connor, pretty much any "name" from 343 is gone
>>
>>724213008
Who's left? Ranjeet and Copilot?
>>
>>724208913
The main negative of ADS is that the guns are designed to have absolute dogshit accuracy when hip firing so ADS goes from an optional input that you want to use when shooting at distant targets to a mandatory "I want to stop moving and shoot now" button. IIRC Halo Infinite didn't have any of that, and even though visually it was ADS it functioned more like the zoom of older Halo games which is fine.
>>
>>724210535
Yep they do it all the time, really cool process
>>
You notice how nobody complained about shooters feeling slow until they arbitrarily slowed them down to add sprinting and suddenly were supposed to be okay with the base movement feeling like complete dogshit. I guaranfuckingtee they slowed down your movement to facilitate sprinting.
>>
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Ummmm I thought Indians were Pro-AI? Why is the most famous Indian the biggest Anti-AI shill?
>>
>>724211023
https://steamcommunity.com/sharedfiles/filedetails/?id=2899334556&searchtext=
I have no idea if it's continuing, I could've sworn it got cancelled, but I mean, the way Halo Blam works, it's not super difficult to theoretically port games forwards besides certain missing entities that tags can be made / imported for as well, but actually improving things to a newer standard is a different tier of effort entirely. By all accounts, you want the real mindfuck, this shitass remake is basically one gigantic Halo Reach mod.
>>
>>724213074
about 723 bitchmade, hack redditor faggots who should be bagging groceries, not attempting to make art
>>
>>724213104
They actually did, you can load up MCC and test it out.
>>
>>724211120
Kek yeah thanks, here the best part of a remake, you dont have to play it
>>
>>724213138
>Tweet that shows that he still thinks local model AI are neat
What the fuck did you think this was going to accomplish?
>>
>>724213163
Is the studio really that bloated?
>>
>>724213104
This, 343 ruined shooters
>>
>>724211130
Im not guessing anything, its clear they wanted you to think this is a populated place.
That is an improvement, even if just filler. What's the point in putting extra houses in a game that you cant go in?
>>
>>724213180
>you dont have to play it
they didn't need to make it either shithead
they should have gone back to basics and done something fresh, interesting and new
but they didn't, instead of a great new halo game we're getting the 4th??? remake of the og
it's abhorrent, creatively bankrupt and pathetic
>>
>>724213220
Have you actually watched anything he's said? He regurgitates the same Anti-AI luddite talking points that are debunked every second.
>>
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>>724213245
they all are dude
that's why it takes 8 years to make a game now with 8000 employees when OG bungie did it with like a dozen alpha nerds in a year
>>
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It's bad because it has zero consideration for the actual visual design intent of the original fucking game. Same with Bluepoint's remake of Demons' Souls. Adding sprint to a game very much designed for its setpieces to trigger in a certain way means fucking up those setpieces. This is a game being made by people who understand Halo so little they are three for three on fucking up the games after Reach. On top of that, there's supposedly some speculation that they shoehorned in AI slop in places based on how they were fluffing the concept of using it in production up.

You'd need to be a fucking lobotomite to think this looks good.
>>
>>724213324
>Watching a canadian indian
No thank you.
>>
>>724213324
>Have you actually watched anything he's said?
shut the fuck up you dopey faggot
>>
>>724204943
One detail about that structure I've always appreciated is that very bottom of it uses a more corroded texture, since it comes in direct contract with the water/salt.
>>
>>724213368
Only retards troons and pajeets play nu halo.
>>
Half Life won
>>
>>724213416
Shhhh stop noticing details like that it's gonna trigger the dickslurpers
>>
>>724213380
>>724213412
Don't you think it's quite interesting that Indians of Note and people with LGBT flags/Pronouns in their bio seem to be the most against AI? I sure do.
>>
>>724213416
and with this statement alone you've demonstrated more design prowess than the entire 343 art department
these people making games now are literally gay ugly redditor cowards
if you go back and watch the old viddoc of the og bungie crew they pracitally come across as dude bro chads compared to whatever the fuck is going on now
>>
>>724213503
Yeah and? People wouldn't give a fucking shit about AI game assets if it wasn't for it looking shit or not understanding artistic intent.
>>
>>724213534
Those fags at 343 truly are the scum among gaming, they deserve nothing but the absolute worst.
>>
>>724212590
Yes, but that's not what the thread is about, anon
>>
>>724204943
>removing the rock
????
>>
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>see someone talking about a weird detail on Silent Cartographer
>there's a pair of jackals sleeping on some random upraised rock croppings in the original game
>except those aren't normal rocks, they fell from a hole in the wall nearby that exposes a metal structure beneath all that fake nature and stone
>come Halo 3 as you do the Warthog Run, you can basically see these similar rock systems and structures with the steel outlining them in the installation's reconstruction, meaning Bungie basically foreshadowed exactly what all that nature was through one random little detail six years prior

>the Silent Cartographer remake just has the hole missing entirely and the rocks are ordinary rock spots, so the retard devs completely fucking missed this because it's not their job to care about the actual details
>>
>>724213578
Well it's a good this doesn't look like shit then, unless you're a liar of course.
>>
>>724213623
Nigger, this thread is full of people pointing out why it is a massive downgrade.
>>
A literal mass grave is more talented than the entire staff of 343, hope everything they hold dear is destroyed.
>>
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>>724213348
Idk how anyone even related to 343 dev is still getting funding for this shit
>>
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>>724213618
>>
>>724213416
god what I lovely detail
>>
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>>724204242
Was it really that hard for them to just stick to these shapes but add more detail?

I'm a retard but I can imagine what proper Bungie would've done with reiterating on this shape in higher fidelity. They probably would've made the top circular part some kind of observatory room, better supports in the cliff etc
>>
>>724213623
Are blind? You cuck sucking 343 niggers have no soul, infrahuman iq slop slurper nigger kys.
>>
>>724213663
And they're all giving horrible emotion based and are objectively wrongs. I'm sure if I went on a scat forum there'd be tons of people who say shit tastes great.
>>
>>724213678
Looks like literal melted shit.
Literal visual aids.
>>
>>724204943
Why did they tilt the axis of the ring? Like I'm trying to think spatially on where you'd be standing to see the planet in that specific location and I'm just not seeing it if you aren't also seeing the other half of the ring in the way. Am I just retarded?
>>
>>724213727
The funniest part is that Anniversary already did that >>724212626
>>
>>724213727
You've already done more thinking involved than the devs.
>>
>>724213747
Tell me why the bottom of >>724204943 pic is better the top at conveying an ancient alien structure.
>>
>>724213742
I'm just not an objectively wrong emotional subhuman like you, who pretends objectively superior upgrades are bad because of an emotional attachment I have to literal fucking filth that will never ever compare to this upgrade.
>>
>>724213503
I like AI that it makes no name artists seethe (they feel threatened because they have no vision), but AI bubble is going to pop because it's just a jew circle jerk between nvidia and oracle at this point.
GPU go brrrrr is cool tho, not gonna lie it's somewhat fun genning shit
>>
>>724213727
This is pure art, i miss them bros.
>>
PC chad here... should i play Halo?
>>
>>724213868
Play OG Marathon first, they're pretty fun.
>>
>>724213747
>>724213826
You are a blind retard nigger shill kys
>>
>we'll animate the gas giant, we'll just not actually put it in the correct position
https://youtu.be/VA-AhZGd6kI
The fuck even causes this amount of autistic concentration in all the wrong places
>>
>>724213868
Give it a shot, you'll either like it or hate it, no in between.
As always, look on the high seas first. That said, >>724213891 also makes a good point. It's more fun realizing how much of Marathon's DNA is in Halo.
>>
>>724204943
The bottom one looks like it could go fast
>>
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>>724213826
Tell me what's wrong with this image, thirdie.
>>
>>724213868
Emulate the og halo, never play the master tranny collection, you must play the games as bungie intended, absolute jewels indeed the best fps games ever made.
>>
>>724213967
I hate Gaylo: Babbies first FPS
>>
>>724213727
Your mockup is pretty close to what I reckon it would have looked like if Bungie did it in higher fidelity. They stayed pretty consistent on the shapes of forerunner stuff, they just got more complicated in terms of detail and textures.
>>
>>724213891
Marathon? Start with pathways into darkness.
>>
>>724213974
Lmao looks like a ps2 model absolutely disgusting.
>>
>>724213868
MCC is on sale for cheap often, you're not really losing much if you buy in, plus you get workshop mods. Really, nothing to lose but a few dollars and some time if you don't come out liking them.
>>
>>724214032
All bungie games are masterpieces.
>>724214031
Truly the best dev team
>>
>>724213618
I always liked when they fucked around with exposing how all the pretty nature stuff is just a skin over a metal superstructure.
>>
>>724213805
not at all. they just decided to shove the planet in the shot randomly.
>>
>>724213823
The bottom is better at portraying an alien structure that is currently being maintained by an AI superintelligence/drones, which is what it was in the lore, and what was happening, wouldn't make much sense for a super weapon currently being maintained to look like fucking unmaintained shit now would it?
>>
>>724214032
Okay but where does Gnop! fit into the lore?
>>
>>724214084
Kys fag, forerunner were humans.
>>
>>724213974
You tell me, you're the one pretending it looks bad and has to make something up.
>>
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>>724214067
>All bungie games are masterpieces
My nigga
>>
>>724210213
AI is alright sometimes I guess
>>
>>724214032
for me? its minotuar
>>
>>724213868
emulate the original, don't just by the MCC.
the MCC has problems with getting the OG stuff correct because how weird the console architecture was.
messes with the collision maps in a number of places.
>>
>>724214142
>>724214067
>Destiny 1+2
Uh....
>>
>>724214067
I think it helps that a lot of the art guys (Paul Russel is basically the creator of the Forerunner aesthetic) were there for the entire Bungie Halo games. So they just improved their art on each game rather than a new guy coming in and going "yeah that's old shit I can do it so much cooler!".
>>
>>724214084
This pajeet bot response has been picked to death.
These structures are millions of years old, no amount of "maintenance" would keep them looking pristine.
They would remain functional but there would be wear and tear. The decision to add rust on the metal near the waterline was clearly an artistic intention of Bungie.
>>
>>724214013
So why are you defending a remake of it?
>>
odd choice to pick those airless tires design, I thought they gave up on those because they're awful
I guess they look more sci-fi ish
>>
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>>724214084
>343 guilty spark the moment before unsc forces arrive
>>
>>724214173
The rings are 100,000 years old, not millions, but the point still stands
>>
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>>724214134
>pretending
and you just outed yourself as a thirdie. Here's another one, dumb dumb
>>
>>724214161
Better than anything 343 has ever done with halo.
>>
>>724214084
>>724214173
I think this whole debate is also missing the crucial part of going from natural formations with the occasional ancient alien infrastructure to full on revealing how deep the ancient alien infrastructure goes was also an intentional decision for atmosphere sake.
>>
>>724214275
Nothing in the halo ring architecture is alien, it is deliberately human and brutalist, it rusts and decays.
>>
>>724213974
can you even aim down sights on halo?

>>724214236
if you fire the whole bullet, that’s 65% more bullet per bullet
>>
>It's bad
>"NO YOU CAN'T SAY THAT IT'S PRE-RELEASE FOOTAGE"
OK so you can't say it's good either.
>>
>>724214161
if nothing else, despite it's many issues, there is nothing else in the industry like Destiny.
that said they never should have killed Joe Staten's story
>>
>>724214342
Oh I'm agreeing with that, I'm just saying that it is intentional going from nature and rusted shit -> the cleaner internal workings.
>>
>>724214161
At a fundamental level, once you got Taken King, Forsaken and eventually Final Shape, you could theoretically say that both games had MASSIVE rough spots but pretty fine overall conclusions with some solid content. It's just that actually having the energy to live through to that conclusion over 13 years was a fucking misery that bled itself dry of interest due to being unapproachable for those not in from the start or with good friends to ease them in.
Modern Bungie is still a shithell nightmare, make no qualms about that, but it's not like all of Destiny was a dumpster fire. Only some of it.
>>
>>724214360
>nothing else like Destiny
Oh the industry sure tried, remember Anthem?
>Spoiler
Yeah.
>>
>>724214348
>pajeet doesn't know about sniper rifles and pistols
>>
>>724214125
>>724214173
>>724214230
>>724214223
>>724214275
The first Halo ring is a forerunner construct that has 343 Guilty Spark as it's primary caretaker, who was actively using drones to repair damage, contain the flood, perform routine maintenance, etc, this is known lore, it wouldn't make sense for it to look.

Oh guess what else. Forerunner alloys and self-healing materials, they are self-repairing at a molecular level, resist oxidation, corrosion, and weathering completely, they can even restructure or regenerate damaged sections if power systems remain active, so “rust” wouldn’t naturally occur even after millions of years.

You'll never win this argument, I know more about this than you ever will, you're nostalgia blinded fools, and your version of halo that you're defending is and always will be fucking dogshit trash.
>>
>>724214356
Honestly despite technically "working", this is genuinely a worse showing than Infinite in 2020. No game should look like half of its visuals are breaking at every given second as its big fuckin reveal.
>>
>>724214356
Bad Is an understatement, it looks like a poor ai prompt
>>
>>724214356
That's not how this works, retard. You have to prove it's actually bad as the evidence we have shows it's actually good. The burden of proof is on you.
>>
I should have played Destiny 1 more, I dunno why I didn't get into it. I feel like I missed out.
>>
>>724214454
343 made shit gay lore for redditors is not canon kys
>>
>>724214454
Then why did Bungie design it with rusty exterior shit to begin with?
>>
>>724214467
>the evidence we have shows it's actually good
>invisible walls in the water
lol
>>
>>724209384
Because Halo 3
>>
>>724214402
The biggest problem with Destiny is the total retarded shift in the story after they broke from Activision.

They had something interesting going on with the Destiny universe being a big cosmic prisoner's dilemma conflict that Humanity got caught in the middle of, but ended being a pretty generic sci-fi shoot the big bad guy story.
>>
>>724214402
Bungie died two deaths, once when Seropian left and last when they shitcanned O'Donnel
>>
>>724214454
>SAAR ITS MAGICALLY REPAIRING IGNORE PREVIOUS GAMES!
>IGNORE THE GAMES
>OLD IS MARCHOD AND WRONG BUY NEW STUFF

india bros I don't think we are getting that yearly bonus Mc'chicken we were promised...
Can I get a promotion if I report my retarded coworkers to our supervisor for this abysmal shilling?
>>
>>724214505
It was a holy experience.
>>
>>724214449
I'm not the dude you were talking with, I've never played halo
>>
>>724214519
They didn't, that was just a random texture they were forced to use because of technical limitations, which is why it's copy pasted in many areas on the structure, and looks like dogshit.
>>
>>724214532
Bungie Halo you never had death invisible wall barriers that's why those are the best.
>>
>>724214616
And what technical limitation forced them to use textures like that? Halo lore might be your wheelhouse, but computing and optimizations are mine.
>>
>>724214519
>you see, it was the original devs that were wrong
says the 343 shill running damage control for this drivel
>>
>specifically design this column to show rust and water damage from the countless years it's been exposed to the surf and salt air
>"no no no, you don't get it. they picked that texture randomly for no reason other than technical limitations."
>>
>>724214616
>going out of your way to use more textures is a technical limitation
Fascinating.
>>
>>724214571
Nobody is ignoring the old games, you're just pretending graphical limitations that are trash that even the devs who made it know are trash compared to even Half-Life 1, are some sort of canon or artistic choice representative of the structure itself. Forerunner aesthetics is cold, geometric symmetry, reflective alloys, they beleived in technological supremacy and had an obsession with order, the whole idea is that the rings are still alive, maintained, and functional, not abandoned ruins.
>>724214657
>And what technical limitation forced them to use textures like that?
The xbox.
>>
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>>724214454
>Oh guess what else. Forerunner alloys and self-healing materials, they are self-repairing at a molecular level, resist oxidation, corrosion, and weathering completely, they can even restructure or regenerate damaged sections if power systems remain active, so “rust” wouldn’t naturally occur even after millions of years.

This is just not at all how Bungie portrayed forerunner tech and architecture, just fucking look at the original 3 games with your eyes
>>
>>724214661
Ignore retard shills, I can only imagine their faces when this bastardization of Bungie's Magnus Opus is FLOPS ON RELEASE
>>
>>724214723
>The xbox.
Yeah, but what about the old Xbox that would force them to use a grimey texture instead of a clean one... like the Covenant's entire aesthetic?
>>
>>724214695
Idk is microshit paying these thirdies or do they do it for free? He can't even see what's wrong with these two images
>>724213974
>>724214236
Kek
>>
>>724214646
>>724214532
Yes, how they handled it IS good. Having no barriers whatsoever is not the best. You HAVE to restrict the player in some manner or the immersion and suspension of disbelief evaporates and brings down the entire experience.
>>
>shitty babbys first fps regen health casual horseshit game gets a mediocre remaster
>oh noooo le outrage!
cringe
>>
>>724214467
>You have to prove it's actually bad as the evidence we have shows it's actually good
https://www.youtube.com/watch?v=bQ0xbGKkWoA
>>
>>724214616
>SAAAAR we randomly made the texture dark brown here where the sea would have touched it
>saaar this is technical limitations its hard to keep using the same shiny texture
>>724214723
>SAAAR I AM NOT IGNORING OLD GAMES
>copilot, do the needful write a response on forerunner asthetics

what a useless nigger.
>>
>>724214739
Based, forerunner tech is human tech, nothing bears crude concrete and steel
>>
>>724214787
Yeah, but where would you place the skulls? The most fun skulls to find were ones in locations you never thought you could actually reach.
>>
>>724214787
Keep treating your players like babbies and keep wondering why your games flop EVERY TIME
>>
>>724214763
Could also be laziness, in wanting to portray something as different, I don't particularly think Halo 1 is a particularly well designed in a lot of ways, and honestly I think they took a lot of shortcuts even for the time.
>>
>>724214739
you're failing our side because those are older forerunner structers suplanted by the forerunner to preserve their culture and history, so buildings older than the rings. he will eat you alive in his reply.
>>
>>724214850
this has to be the best bait I have seen on this website in decades.
>>
>>724214739
Those are Colonial or Early-Era Structures non-maintained remnants of Forerunner colonies or research outposts not part of the Halo Array’s automated maintenance networks.
>>
>>724214805
Looks worse than fucking gears of war 2, how? Lmao, 343faggots on suicide watch.
>>
>>724214850
Halo has a lot of shortcuts but the aesthetic and artstyle is definitely one of the things they put a lot of effort into.
>>
>>724214695
They actually thought about this shit. Before everything went down with Musk buying twitter and shit, you can just ask a lot of the old Bungie dudes stuff there and they would answer.
I asked Marcus, Paul and Jaime a bunch of stuff about the original trilogy and very few things were "lmao technical limitation".
>>
>>724214739
SAAAAAAR the xbox has technical limitations, it cannot employ marchods to clean exterior properly like cold asthetic forerunner design
>>
>>724214907
Cope, no one cares about you 343 shit lore kys
>>
>>724214236
The pistol in Halo has a digital scope, you don't aim down the sights. Why are you in a thread for a game you've never played?
>>
>>724214932
343 niggers think everyone is like them, lady and useless hacks.
>>
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>>724214852
I was going to use pics from the Sacred Icon level of Halo 2 but I couldn't find any fast enough
There's rust all over that level lol
>>
>>724214805
Sir I don't think there is enough visual artifacts going on, I can still see some of the game clearly!
>>
>>724214964
The concept that Forerunner structures stay pristine through self-maintenance started with Bungie and their depiction of the Halo ring as a functional, immortal machine.
343 didn’t retcon it they clarified and expanded what Bungie had always implied, but whatever rewrite of history floats your boat if it makes you feel better about defending literal technical limitations, laziness, and frankly some just objectively shit choices as "Canon" or "lore"
>>
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>>724214980
Thiiiiirdie
>>
>>724214980
Has a sight in halo reach.
>>
>>724215086
How do you think an iron sight works, exactly? Nogunz faggot.
>>
>>724215086
how do you aim down sights with that weird thing in the front?
>>
>>724215014
And stuff that was technical limitations ended up in the next game because they still wanted to do it. Can't do scarab boss fights in 2? Do them in 3.
Can't do first person drop pod sequence for Delta Halo in 2? We do it in H3 ODST intro. And so on.
>>
>>724214932
What usually fucked Halo games up were deadlines and circumstances besides strictly technical limitations. The biggest time a technical limit hit them was the stencil shadows for Halo 2, alongside the bigger scale of battles they intended. But Bungie didn't really hit the regrets on much else for the artistry side of things, they did what they intended to do per game visually otherwise.
>>
The multiplayer map Containment in Halo 2 is the best example of Forerunner architecture rusted to shit from constant exposure to the elements.
>>
>>724215146
>>724215163
Compare the height of the rear sight to the front in of vs remake. Sorry I have to spell it out for you (hint: one is at the SAME height, and one is LOWER)
>>
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>It's lazier to make an intentionally grimey texture than it is to make a clean texture
>>
>>724204207
No, the best skyboxes were in the Spyro trilogy on ps1. Funny enough, that also got a remake which shat all over the colors and overall art direction.
>>
>>724215262
og* not of
>>
>>724215262
The rear sight is blocked by the digital scope in the original, the MCC version, and the remake. Quit trying to be a wannabe gun autist when you don't know dick about firearms.
>>
>>724215273
Wait until you see people claim the fog in 343 Guilty Spark is "technical limitations" too.
Despite the fact that game already showed off bigger spaces.
>>
>>724215248
Forerunner tech is no longer human divergent, so it's gotta be impossible alien shit, and now they're raping old content with this in mind.
>>
>>724215273
343 shills are truly retarded.
>>
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>>724215262
are you retarded?
>>
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>>724215346
>in og halo 2 the more advanced part of new mombassa was forerunner looking as fuck
I'm still mad about the retcon.
>>
>>724215330
I literally showed you a picture. It's not blocked, its not a whole fucking inch lower than the front sight like this demake
>>
>>724215273
>Every stupid mistake devs make....IS CANON BECAUSE IT JUST IS OKAY
Are out of the map glitches canon aswell?
>>
>>724214805
holy shit check out that artifacting
>>
>>724215401
Humans peaked in halo 3, they were the superior lifeforms.
>>
>>724215445
So it's no longer a technical limitation, or laziness, but a mistake despite INTENTIONAL DETAIL being put into it?
>>
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>>724215378
Are you?
>>
>>724215445
>when you accidentally assign a new material to a specific part of a structure near the waterline and keep accidentally assigning the weathered/corroded metal textures to it in 3ds max
>and everyone just accidentally doesn't notice it for a year because b30 was the test map for ce
Oops! Such a silly mistake.
>>
>>724215509
Stop arguing with malding 343 shills
>>
>>724203939
Nice water
>>
Fun fact. The Pistol animations in CE have a scaling error for the slide so it's about 15% bigger than intended.
It's why it looks so fucking huge in first person.
>>
>>724215401
A lot of subtle visual tapestry with this shit. There's a reason why humanity were the Reclaimers. The Forerunners were what they could've or would've been and everything. The more you actually look at some of the caverns, the structures and stuff, and you get beyond mere city streets in New Mombasa to start making comparisons, the more it becomes apparent that some of humanity tech is practically inching towards the Forerunner shapes and tech, and with AIs and certain interfaces actually aren't even dissimilar in certain ways from the stuff you mess with on the Halos themselves.

The INSTANT that retcon was made, 343 completely changed the visual identity of the Forerunner to get as far away as possible from this fact. It's so blatant once you realize it that it can't be anything but a conscious decision to do so.
>>
>>724215509
Anon it was a shitty random texture you're trying to make out to be this insane high IQ intentional artistic detail. Do you realize how shit all the textures in Halo 1 look? I guess the low polygon models and how they look to the T should also be taken as canon representations right? I guess The Forerunners just had an affinity for reality looking like shit and somehow reality warping all of existence to look like a 2001 video game.
>>724215531
You're also a retarded nigger and will never amount to anything.
>>
>>724215623
Malding Jeet will not address the Containment multiplayer map post
>>
>>724214067
>All bungie games are masterpieces
Why do you guys dick ride Bungie so much?
>>
>>724215623
Anon, a water damaged texture on a coastline with the same design principles as every other external forerunner texture IS NOT A MISTAKE NOR COINCIDENCE.
>>
>>724212880
doom 3 sucked unless you had a high end plasma or crt
even ona normal crt or plasma or lcd it was aweful even today with oleds and vr
>>
>>724215417
And I showed you the actual game model showing the rear sight is much lower, and the first person model is simply a perspective playing a trick on your eyes. Are you too much of a thirdie to not have picked up on that implicit exchange?
>>
>>724215524
do you know what perspective is? I posted the picture of the gun profile >>724215378
do you know how iron sights works? you need a front and a rear sight, having those two dots at the back with nothing in front means jackshit
holy shit, this is embarrassing, the fucking L and move on my guy
>>
>>724215673
Keep shilling for pajeets nigger.
>>
>>724214739
>Bungie lore
Humans are Forerunners
>Halo Studios lore
Humans and Forerunners are separate species

Understand the difference, it may help you in life.
>>
>>724215623
Does it actually hurt to be so genuinely retarded that you can't even conceive such a simple concept?
>>
>>724215794
>343 lore
Troon ramblings, halo 3 is the las halo game fuck anything 343 has made, may it be erased from history
>>
>>724215794
I feel like it's partially Bungie's fault because Halo 3 didn't address that lore point at all, even in the terminal lore
>>
>>724215708
And I showed you an actual game model IN GAME you doofus. The third person/on the ground model is different then the first person model.
>>
>>724215790
What has Bungie done in order for you to suck them off so much? They're not Sega, they're not Nintendo, they're not id, Acclaim, Epic, Valve, Capcom, Bandai Namco, Square Enix, Konami, Rare, Retro, early Naughty Dog, etc. What even remotely makes Bungie special, they didn't do anything to change gaming, they held it back for decades? Fucking Atari has done more things than Bungie.
>>
>>724215945
Oh, I didn't realize the gun you pick up on the ground turns into a different gun when you pick it up via magic. Interesting bit of lore there, they don't go over that in the games.
>>
>>724215962
Hey man can you just ring up my Cherry and Coke Slurpee already? I got places to be.
>>
>We have now reached the point where it's a matter of "sucking bungie off" instead of recognizing their intentions for the series and using that as the basis of arguments.
Total 343 Death.
>>
>>724215945
>then the
Stop calling other people thirdies. Maybe just kill yourself, actually.
>>
>>724215962
>What even remotely makes Bungie special, they didn't do anything to change gaming,
the entire multiplayer matchmaking and social infrastructure expectations for gaming, espically for console, to this day
>>
>>724215873
It was, for years, I thought the light bulb was talking about Master Chief, lol.

>>724215869
Cool, go talk about it somewhere else given that Halo Combat Evolved and Halo Campaign Evolved are a part of two different Halo series with two different lores and canons.
>>
>>724215750
>having those two dots at the back with nothing in front means jackshit
Bullshit I have a shotgun rear sights and a raised front with no dot
>>
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What that hell are you people even arguing about in regards to the pistol/magnum.
>the hump thing on the front is digital camera scope that links up with your hud
>it sits over the front sight because you don't fucking need it in that world of tech, and its clearly removable with the screws on it
>halo 2 magnum is the same thing but without the scope and extended mag so you can see the front sight
>>
>>724216097
So, like I said, set gaming back for decades. Video games went to shit during the 7th generation and 8th generations because of those shitheads.
>>
>>724215873
The Terminal lore was handled by Frank and a small sub-team of folks that would go onto 343 to lead the writing and direction. But there's a reason why Bungie straight up has Guilty Spark declare to Chief's face that he is Forerunner. It's a rushed, kind of awkward declaration, but Bungie effectively treated it matter of fact as a revelation that ultimately meant little to the characters at that point and expected that to play ball going forwards.
I don't think they expected Frank and co to straight up hijack everything in the polar opposite direction, so there was never any real push to solidify or clarify it further.
>>
>>724215945
>The third person/on the ground model is different then the first person model.
you're non ironically retarded
>>
It's been 12 games and we still don't know anything about the precursors?
>>
Jeet shill btfo you lost, everyone hates you, this shit demake is an absolute flop, kys faggot.
>>
>>724216337
And you also have the book Joe Staten wrote that released shortly after 3 that flat out says "yes humans are forerunner lmao your covenant religion is bullshit!".
Also Frankie somehow thought that Halo 3 ended with the UNSC and Covenant teaming up to defeat the flood. Which is ?????.
>>
>>724216353
mantle of responsibility, made forerunners and humans, hated violence, got genocided by forerunners for giving mantle to humanity instead of them, proceeded to ground themselves into dust in mass species suicide to avoid total erasure, dust got bad and corrupted into the flood, so flood is out to destroy their former creations and consume all.
that's really all you need to know, stupidity and all besides the whole "ancient humans found this cool space dust, lets use it as a space poodle enhancement drug"
>>
>>724216353
Forerrunners are human, theres no precursor shit, nu halo is a disgusting fan fiction.
>>
>>724216431
Give up we don't care about your jewish fan fiction kys.
>>
>names like "Halo" and "Forerunner" were based on fucked up Covenant interpretations and translations
>turns out no actually the Forerunners called themselves that
Cool 343i.
>>
>>724216542
I wish death upon every damn 343 worker.
>>
Wasn't one of the greater ironies of the Halo Trilogy that the Covenant were basically killing the people that directly descended from the Forerunners and in a way killing the children of their Gods? I thought that was really obvious.
>>
>>724216738
Yes. It's why the war even happened in the first place and no offer of surrender was given. The (((prophets))) couldn't allow the truth of what humanity is be known.
>>
>>724216738
It was basically a genocide cover-up because it meant they'd lose their sovereignty to people they just came across randomly.
>>
>>724216814
>>724216896
I gotta replay the OG trilogy again man
>>
>>724216738
It's a video game, I never paid attention to the story, found it boring and just shot aliens and shit. Halo was never all that interesting. The most interested I got in the series was the first game when Chief was speaking to the light bulb guy.
>>
>>724204943
I physically cringed.
>>
Halo 3 has better graphics than this.



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