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>they finally added hard lock-on
What happened to "hard lock-on won't work in NG"? Ready to admit you guys were always retarded?
>>
Yes
>>
I dont use it except for bosses and earlier NGs locked on bosses too.
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>>724211729
>Playing with hardlock when you're being attacked by multiple enemies at all times
Who does this?
Only for bosses sure
>>
honestly they should've just had the camera from razor's edge
souls babbys are going to lock on in every fight and then bitch about "unfair ganks"
>>
>>724211729
Ninja Gaiden 4 is not a true Ninja Gaiden game. Do I see Itagaki's name on it? No I do not. Is this a Platinumslop game? Yes it is. The games core engine is not even the same thing as the previous games. Its a modern interpretation of a Ninja Gaiden game only. It has none of the soul of a real Ninja Gaiden.
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>>724213520
>you
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>>724213520
Explain the NES games then?
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>>724213636
>>724213761
They are 2D games. You make no point here at all.
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>>724213828
It's still Ninja Gaiden, stop being such a jaded fuck and learn to love new things. Seriously man, you have better things to bitch about that might actually warrant your attention and cause some actual change in the world.
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>>724214321
>hurr they are still Ninja Gaiden durr

Your point isn't the point you think it was idiot. Clearly I was talking about the 3D games here considering this latest game is a fucking 3D game fag lmao.
>>
When are you going to stop spamming this thread you fucking cretin.
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>>724213828
Holy goalposts batman
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>>724214856
In what way is this moving goalposts? Can you stupid ninjas actually fucking read and comprehend a post?
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>>724213828
Ninja Gaiden is just a franchise. Just like how Kojima wanted to make a Silent Hill game. Just because Itagaki rebooted the series with 2 excellent installments doesnt mean the game is his. Even Hayubusa is a previously existing character that he just used.

At least Team Ninja and Platinum understand the gameplay foundation his team set up is the best one.
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>>724214929
Its moving goalposts because those games are still installments in the franchise and you cant just decide that they dont count because now you want to limit yourself to arbitrary rules.
>>
Only useful for bosses
>>
wait, people are actually playing this flop?
>>
>>724211729
4 is just platinumslop, not an actual NG game
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>>724215056
Where did I ever say it doesn't count you stupid fucking nigger? And I never even limited myself to arbitrary rules you dumb ass fucking troll. Your retarded ass simiply can't understand the point of the original post or you are just a Microsoft paid shill for the game.
>>
>Try to reset camera like in the old games
>Lock on to an enemy every time
I hate this shit.
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What Ninja Gaiden needs isnt a better story but better characters, DMC has shit story too but it's has characters who interact with each other, Ryu and Yakumo are boring cause they don't feel like real people, Ninjas protect humanity from evil but why? What compels Ryu to save humanity? Would Ryu even be sad if Ayane died? I don't mean storytelling like NG3 but rather like DMC3 where the characters in the game actually interact with eachother
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>>724214993
I never even said its his series you dumb fuck. Yes I know he was responsible for rebooting the series faggot. I played the games including even the NES games. He's the one that is responsible for 3D Ninja Gaiden as we know it. The games up to this point take after his games. Including even this current one even though its a retarded inferior clone of Ninja Gaiden. Even Ninja Gaiden 3 is closer in spirit and soul to the Itagaki games then this latest trash and that is sad since Ninja gaiden 3 is an abysmal game he also had nothing to do with.
>>
I’m playing black ningga gaiden 2 ligma balls and while I am enjoying it Ryu controls like shit and the camera is fucking annoying. I wish I had a hard lock on.
>>
>>724215225
Hey, why dont you over-react like a overstimulated retard some more. I dont think we were quite able to tell that you were upset.
>>
Is there a reason Ryu barely features in this game? Like if you want to make an OC just make an original game. I like Ryu’s iconic outfit. This new guy looks lame and gay.
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>>724215270
I dont understand why they dont use more of the story and characters that they already have set up through previous NG games as well as DOA.

Throw Hayate in as a formidable rival or focus on Ayane's time with Genra and the Mugen Tenshin clan. Momiji was a decent protege character they couldve wrote in more and fans love her. Hell, I even liked Yaiba more than the new guy.
>>
>>724215728
Because the devs dont have enough confidence in making an actual Ninja Gaiden game nor making a new IP. So its just a new lame character theyre forcing on us with a familiar IP that will bring in more players.
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>>724215589
Say what you want about NG2 but its easily got the worst camera in the entire franchise.
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>>724215270
Ryu's lack of character is his character. He's not some quippy meme spouting faggot nor should he ever be. He has to be a super serious no nonsense type of guy otherwise he fails badly as a ninja. As for the rest of the characters maybe you got a point there but if people want to force story on to these games at the cost of it having the proper tone or gameplay they can fuck off with that shit. This seems to me to be a series that too many people just don't really get nor want to understand. They want it to be in their image. This is why its never been great after Itagaki left. He knew how to make good Ninja Gaiden games.
>>
I beat the game on normal, should I try hard?
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>>724216021
>He's not some quippy meme spouting faggot nor should he ever be.
He sometimes throws out a "do I sound cool, mom" quip after defeating a boss, most notable in Ninja Gaiden 2. That's the maximum dialogue Ryu should ever have. Razor's Edge trying to set him up as some sort of anti-hero because he murders was the most braindead story beat I've ever seen; it was like trying to argue Artyom as an asshole for killing nazis and stalinists.
>>
who cares, this shit flopped
>>
>>724215728
Not to outshine Yakumo or Ryu. Given that the writer for NG4 is from Platinum I think they wanted to avoid having a Bayo 3 situation happen. You would most likely have Ryu get wrecked at every turn to build up Yakumo or have Yakumo be a jobber like how Viola was in Bayo 3. Going the DMC4 route might suck but given the other options I think it was the smartest one.
>>
>>724216793
>not to outshine
Ryu loses to Yakumo.
"h-he was just testing Yakumo"
he lost. It was as humiliating to see as Dante getting beaten up by Nero in DMC4
"i-in cutscene Dante still won, he was just playing with him."
he lost.
>>
>>724216585
yeah, play every difficulty
>>
>>724211729
this game doesn't play like ninja gaiden. not at all.
it plays like bayonetta.
>>
>>724216612
Minor mocking and humiliations to his enemies is fine as long as its rare since one of his primary motives as a character was revenge. So he clearly has some darkness to his character or flaws. But he also knows he needs to be serious and always takes his situations extremely seriously. The third game is indeed shit and its story should be considered non-canon. The day he starts quipping or showing more effeminate traits is the day they killed him for good.
>>
>>724217071
it's nothing like bayo
>>
I'm watching this Japanese Vtuber fight the first boss on normal difficulty and she is getting filtered bros...
>>
>chapter 6

What is the fuck were they thinking here with these enemy groupings? Shit is unplayable.
>>
>Two threads
>Not a single gameplay clip
Kill yourselves.
>>
>>724213520
Real Ninja Gaiden was on the NES, not 3Dshit

>>724213636
This but unironically
>>
>>724216950
If he was in the game more he would be shitting on Yakumo left and right, having two fights with Yakumo is the perfect amount. The real loser in NG4 is Kagachi, bastard has no screentime and should have filled the rival role to Yakumo.
>>
>>724217276
There’s like three katana demons, two airborne spear demons, three ranged lanterns, a guy spitting poison projectiles, three insect shield enemies all at once.
>>
>>724217417
Don't worry about Kagachi, he's 'armless.
>>
how the FUCK are you supposed to target the fucking kite guys in this god damn purgatory
>>
>>724215270
This. You need the characters to actually be on screen and doing stuff.

In 4, there’s fucking 3 different characters on the comms. Saori and Umi are interchangeable and the raven Ninja and Masaki are too.
>>
>>724217206
it's like a lot of platinum games
dial a combo, low standard of polish, lazy and low quality recycling of animations, shallow copies of DMC modular moves, cheap feeling weightless combat, perfect dodge, dodge offset, lockon, over-emphasis on shitty platinum gimmicks, screen clutter.

Sure feel like the bayo games to me.. and other garbage like MGR with the magnetic combat that has you teleport right to the target by pressing attack.
>>
>>724217641
Lol I just stopped at the same point after beating the big fight and boss of chapter 1. My impressions so far are that I have to be more precise with my movement, which means having some awareness of where each enemy is, what they want to do, reading the indicators pointing to stuff offscreen, etc.
Then just going after the kites one by one. But I should also go into the training mode and figure out how to actually use the fucking bloodraven because it might have a move that helps with airborne enemies.
>>
>>724217641
if this was NG 1,2,3 basic shuriken to stop them (doesn't do shit in 4)
Bow, Windmill Shuriiken or insendiaries to kill them.

they ruined projectiles and took out the aiming mechanics in this game so I just see people jump at them and mash while trying not to fall into pits. it looks stupid.
>>
It's not a recreation of NG1 or NG2 but in a lot of the ways that matter most NG2 is also very different from the first (Sigma 2 less so, but certainly the original NG2 and 2 Black are). It's one thing to dislike NG4, but as someone that likes every game in the series save for NG3/RE I'm not sure what people mean when they say it doesn't play like Ninja Gaiden.
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>>724218139
>and 2 Black are
2 black is basically sigma 2 dude.
unless you're playing the modded version the difficulty is basically the same as S2, there's just missing content.
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>>724217641
grapple to the walls and just attack, it will automatically target them
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>>724217743
>dial a combo, low standard of polish, lazy and low quality recycling of animations, shallow copies of DMC modular moves, cheap feeling weightless combat, perfect dodge, dodge offset, lockon, over-emphasis on shitty platinum gimmicks, screen clutter.
nothing about this is like bayo except dodge offset, they even disable the perfect dodge on NSIC (bayo 2 and 3 don't count)
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>>724217743
>it's like a lot of platinum games
>dial a combo
out of all things to list
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>>724218283
Except for the enemy counts and dismemberment rates and the bosses, sure. I'm aware that its core it's using Sigma 2 as its base, but the tweaks are pretty important and were apparent even before the patches.
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>>724217743
>shallow copies of DMC modular moves
you mean...combos? DMC didn't invent those and the only reason people associate those 2 hack n slash games is /v/'s retarded "cuhrayzee" phase
just because something looks neat doesn't necessarily translate to rewarding gameplay
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>>724217976
>Shurikens don't do shit
They're for combo extensions, if you want to deal damage, use the Bloodraven shurikens.
>>
The limited blocking with 3+ aggressive enemies on screen just doesn’t work. Or maybe there’s some parry mechanics the game hasn’t clued me in on.
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>>724218668
There are perfect blocks and parries, but they tend to be more useful for bosses than mob encounters. Even on normal the game is fast-paced and punishing enough that trying to rely on parries or perfect blocks isn't worth it, and on hard and especially Master Ninja it's a death sentence to even try. They're very useful mechanics for bosses, though.
>>
>>724218139
Well NG4 is clearly made from platinums engine and they made no attempt to recreate any physics or mechanics from team ninja faithfully.
-the fundamental movement
-the jumps
-the gravity
-the wall runs
-the missing feeling of weight
-the speeds, accelerations, frictions.
-the state specific behaviors that are not there anymore

It all "feels" different because objectively everything is programed wrong.
it would only feel like ninja gaiden if platinum could be assed to look at the team ninja code and spend time replicating the physics and feel.
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>>724218548
>for the enemy counts
unchanged from sigma 2
>and dismemberment rates
unchanged from sigma 2
>and the bosses
unchanged from sigma 2
>>
>>724218897
(You)
>>
>>724218921
got what I need
>>
>>724218668
They ruined the way guard works and by extension the very core of ninja gaiden combat (guard breaks, grabs, guard reset, enemy AI that changes behavior when you're guarding ,ect) because they wanted to throw in the perfect dodge garbage from platinum slop.
you can just cheese it by mashing guard, don't feel guilty doing it, it's not like the game is respectable anyway.
>>
>>724218668
You have a lot of leeway to battle out of those situations. I mean if you clash one attack you can do that followup that fucks everybody up. Dodge at the right time, now you've got a bunch of space.
The game definitely expects you to move around as much as you can.
>>
>>724216950
you sound like a massive faggot
>>
>>724218668
They are useful but it takes a long time to get used to using them at the right time or reflexively pressing Y when you get an unexpected perfect block or parry. I haven't had much time in MN yet but I have been thinking about
>bloodraven move to guard break > GT to isolate from a group > parry and counter that one guy > this drops an essence > kill for the second essence > start UT chain.
Have to try it out but given the size of the arenas I think it's possible to do this with relative consistency.
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>>724214856
anyone moving goalposts here is you. we all know he was talking about the 3D games. You're being a fucking retard because you don't want to engage with the point.
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>mfw a regular enemy blocks my UT.
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>>724219717
>we all know he was talking about the 3D games
how are we supposed to know this? That's bad postdesign buddy
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>>724213636
you're a retard. the nes games are not even action games. they're for a completely different audience of retro platformers.
the fact you need to use something as shitty and limited as a nes title to defend the modern distaster that is NG4 is pathetic. get out of this thread.
>>
>>724213520
What do I lose by not giving a fuck about this? Cause I haven't played other PlatinumGames games and this one is totally sick. If there's some other cool shit you want to recommend I'll check it out after.
>>
>>724219856
>how are we supposed to know this?
have an IQ over 60
>>
What is the point of 2 Black? All it has going for it is the new model for Sonia. You can play the exact same game with more content and without the insane size on your disc and lower system requirements with the same mods available in sigma 2.
>>
>>724219921
you get insta banned from 4chan if you do
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>>724219856
>Do I see itagakis name on it
It was right in front of you retard.

We are also talking about Ninja Gaiden 4, not ragebound. So we're talking about the 3D titles.

pedantic fucking retards like you trolling semantics need to get the fuck out of these damn threads. There is a time for fun, but we are trying to get the the core of why NG4 plays differently than Itigakis style.
>>
>>724219881
NG4 is Platinum's best game so there's nowhere to go but down. Their other games are not bad though, definitely worth trying Bayonetta and Metal Gear Rising.
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>>724219969
I really hate the particle effects and lighting in 2 black as well.
it doesn't have proper transparency either since it's deffered slop, it has dithered garbage. a lot of things are downgraded like hair looks so ugly.
unfortunately due to UE4 being more accessible more modding work has been done to NG2B than and more things have been fixed than in NG2 Sigma. there is still no perfect version.
>>
>>724220128
Yeah that was my conclusion exactly lol. I also have NG2B but I was thinking about what other games like this I want to try. Definitely DMC1 (I've beatened 3), Razor's Edge, that's pretty much all I can think of.
>>
>>724220083
>>Do I see itagakis name on it
>It was right in front of you retard.
Did Gaki alone make NG? Figures
>>
>>724220128
I'd put Transformers Devastation over Metal Gear Rising, honestly.
>>
>>724220329
Yeah, you're still fucking doing it. Get the fuck out of here faggot. I'm not going to try to be exact for your retarded ass. You have enough contexts clues. get the fuck out of here.
>>
>>724219860
>you're a retard. the nes games are not even action games
>genre platforming action
youalrightm8?
>>
>>724220348
Unfortunately I never played it. Maybe I should just pirate it
>>
>you can guillotine throw in the air
I've spent almost the whole game just punting dudes to their death and now I can do that and throw another person alongside them
>>
>>724220348
Devastion is another platinum game marred by laziness and atrocious work ethic.
the game does not have proper air combos. instead, just like bayonetta, they recycled ground combo animations and just rotated the feet down a bit. it looks like pure shit.
seeing a truck drive on thin air also looks really bad.

You really stat to hate that shitty company when you realize a lot of indie games have more refinement and effort put into them than platinum games.
>>
>>724221503
>the game does not have proper air combos
nigga it's a transformers game
>>
>>724211729
platinum added a lot of shit that doesn't really work well with ninja gaiden, not like the lock on serves any purpose outside of 1v1s. Game is very very sloppy, can't believe how hard they fell these past few years
>>
Those chapters 4-7 were sloppy. The bosses weren’t good either.
>>
>>724222176
7-10 are worse in every way imaginable
>>
>>724222623
You’re right, this next few are bad too. These zombies are bullet sponges and there are fish enemies.

That one nightclub scene was a cool visual. The first three chapters were 10/10.
>>
I don’t know what’s going on with the game right now. Phenomenal opening and now 6 hours in the level and enemy designs are just starting to wane.
>>
>>724223020
Yeah unless the game is drastically different in hard and above I'm finding it hard to believe the scores and general consensus about it. Constant 20 minute levels of ratchet and clank grinding followed by the same 2 spongy sandbags spammed endlessly isn't exactly my idea of a good action or platinum game
>>
>>724223020
>>724223268
you're genuinely just bad at the game, use bloodraven
>>
>>724223496
Don't cry too hard and assume random shit just because I don't love your new toy brainlet. Zombies still tank 3 to 5 bloodraven staff attacks before dying
>>
>doing the trial where you can't take damage
>Kite guys show up
>Point my camera right at them and start using ninja toolbox light attack
>Targets enemies further away on the ground
>Get shot and fail
The way flying enemies is handled in this game is atrocious. Just give me back the bow at this point
>>
>>724223731
how? are you even doing the release gimmick of hammer?
>>
I'm a C rank ninja.
>>
>>724223773
I love how when you want to flying swallow an enemy in front of you, if there is one below you, you will automatically use a downward heavy instead. There's a complete lack of direction in your inputs, game just guides you into whatever enemy it feels like it at the moment
>>
>>724221826
kinda sad even Silent Hill f has higher concurrent player peak (but not by much).

As mentioned before this is not NG just Platinum slop. Microsoft being the publisher and universally hated doesn't help.
>>
>>724223496
It’s not a difficulty issue in the sewers. It was in the Wind Valley though, it was too much the enemies.
>>
>>724224119
>Wind Valley
Just run past them lol. Most fights are skippable.
>>
My copy arrives until Tuesday is it too fucking different controls now?
>>
>>724224686
there are like 6 control schemes you can make it so it's like older NGs
>>
>>724224452
>just avoid fighting lel
Riveting character action game from award winning videogame company platinum games
>>
>>724224806
You're both bad lmao, wtf is up with modern gamers just constantly blaming the game and not themselves firstly
If NG2 released today it'd go down as one of the worst buggiest shittiest games ever
>>
https://youtu.be/46QTOmuDKOE?si=IM7PX_MXcLAqWMWM
>>
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>>724224910
>If NG2 released today
If it released today no one would've played it either.
>>
>>724224910
why am I bad if I'm barely dying while you are running away from enemies like a pussy?
>>
>>724224957
i watched this yesterday and yeah everything is good how a MN should be but the bosses are too annoying and not annoying in a challenging way
>>
>>724224957
>here's a review on MNM
>didn't clear it
Get this shit out of here. Send a real clear or nothing at all.
>>
>>724225019
I'm not good enough for master ninja
I still beat and enjoyed it though
>>
>>724225064
i said both you retard, the running fag and you constantly crying about platinum are bad
be a fucking man
>>
https://x.com/incneet/status/1982214223246553487
Ryu moving crazy
>>
>>724223773
Okay this is fucking ridiculous, I'm tearing through a trial with Ryu and then the kites show up on an arena with no grapple points and I have no answer for them, I just have to stand there and spam shurikens while dodging this is retarded
>>
>>724225416
??? Use your fucking ninpo
>>
>>724224910
>If NG2 released today it'd go down as one of the worst buggiest shittiest games ever
don't tell the braindead Itagaki worshipers that they will come for you
>>
>>724221826
Seriously the way you magnetize towards enemies when you attack feels horrible, it's been in every single platinum game and I hate the way it feels like a Batman game type of shit.

And did we really need like three different ways to parry/perfect guard or whatever, ffs NG never need an easy mode "perfect" guard or DMC style clash parry, the simple NGB parry was perfectly fine.

And the Bloodraven mode or whatever fucking sucks, literally just red light green light for when you see a red glowing attack like Sekiro/MGS. The rail grinding sections and flying bullshit is typical Platinum trash too, I hate that kind of shit in all of their games. NG4 fucking sucks.
>>
>>724211729
It still won't sork retard
>>
>>724223020
>Phenomenal opening

really? I thought it was terrible just inundating me with fucking tutorials for the most basic shit along with way too many walk n talk sections and parts where the game forces camera control away from me. The bosses suck too, but in a different way from typical NG bosses.
>>
>>724223731
the zombie chapters are okay if you ignore all the platinum mechanics and just play it like NG2 chaining absorb UTs with the staff.
>>
>>724225453
>use inferno when you have no ki to cast inferno
I hate you faggots defending this game In areas where it is clearly inferior
>>
>>724211729
literally no one uses the lock on, the entire combat combat system was reworked and it's still useless
>>
>>724225693
SO BUILD KI ?????? Don't waste it ??? Resource management ????? You can tell all the gamerdads hopped on the game since it's sunday and everyone in this thread is crying on how the game is bad because they're shit
>>
>>724225758
good bait, made me reply
>>
>>724225693
I can't route and I must cope
>>
>>724225758
>everyone in this thread is crying on how the game is bad because they're shit
That's true for all NG games thougheverbeit. Shitters are quick to complain and be obnoxiously loud about it too.
>>
>>724225693
USE YOUR NINPO
>>
>>724225917
Yeah like don't get me wrong some enemies are too spongy but you have all the tools for it
>>
>>724213520
based shills BTFO
>>
>>724221826
I love how badly programmed OTs.
not only do they look glitchy and badly made
not only do they lack the gory satisfying weight and impact that 2 & 3 had
but they don't even fucking trigger half the time.
>>
>>724225489
>And the Bloodraven mode or whatever fucking sucks, literally just red light green light for when you see a red glowing attack like Sekiro/MGS. The rail grinding sections and flying bullshit is typical Platinum trash too,
Yes this is when I realized this was literal slop. Just reacting to various color flashes. The most brain dead sort of game design.
>>
HOW THE FUCK CAN YOU DO CHAPTER 10
>>
>>724225489
I hate that the bloodraven mode has a shitty power bar. If it was designed by old school team ninja instead of platinum there would be no resource bar for bloodraven. like maybe holding left trigger all damage you take is permanent or something like that. they always had a way to balance things without slapping a power bar on the screen. just like blocking, you have infinite block but enemies will start grabbing. thats how you balance mechanics elegantly instead of cringe ass resource focused design like "you can only block 5 times"
>>
>>724226927
what do you mean? It's like the other chapters
>>
>>724226927
trial 10* the one where you need to kill 3 waves in 30 secs
>>
>Trials
This is just unfun. I think I'll just wait for the DLC
>>
>>724213636
https://www.youtube.com/shorts/xngBF-sWsLg
>>
>>724226931
I it reminds me of how enemies in Bayo 2 will just shrug off everything until you go into umbran climax.
The mechanic sucks, it's a cheap gimmick and they ruined enemy AI to artificially force its use.
I don't know how people can pretend NG4 isn't fucking shit.
>>
>>724226931
That's unfortunately the new generation of Japanese developers that are brain damaged by phone games and exceptionally worse than the older dying generation. They see everything in various meters and stats.
>>
>>724227130
dude dmc1 had a meter
>>
>>724227187
dmc sucks, Kamiya and Hacksuno don't even come close to Itagaki or Mikami
>>
>Cool, new NG game but made by platinum
>The lock on jump still has that God awful A+X baby hands input
Nah this is ass. I played a bit too long to refund so I'll just drop a thumbs down
>>
>>724227439
you are literally retarded if you can't manage A+X or Y+X
put your mongoloid thumb across the buttons and just press.
>>
>>724227439
Skill issue.
>>
>>724227439
they ruined the ninpo input for retards like you.
>>
>>724226927
>>724226981
good ol wind blades
>>
>>724211729
This game is proof hard lock on doesn't work in NG
>>
>>724227347
Kamiya is goated dou
Itsuno is fraud with his punching bag enemy designs
Also, this wasn't about the quality, you said that meters and bars are some new gen zoomer thing when they were a staple in japanese game space since super turbo
>>
>>724219030
>you can just cheese it by mashing guard
this isnt sekiro, mashing on guard will get you killed, you would know that if you actually booted up the game
>>
>>724227187
Don't try to reason with these people out of unreasonable opinions. Mork and his fans invaded the space.
>>
>>724227737
DMC1 is the only good thing he's ever made.
everything else is unpolished garbage with shit mini games, shit gimmicks and shit QTEs.
>>
>They made the game with even enemies even more spongey than in S2 or RE
Why did only Itagaki understand that cutting a guy a million times and him surviving is dumb? You were rewarded in NG1 and 2 for being able to get in and execute your string and reposition for the next attack.
>>
>>724227130
I like the game, but you're right. It's a problem that plagues a lot of modern games; the mechanics that actually made a lot of sense are discarded in favor of simplistic resource bars and timers without any logical sense. It reminds me of devs that use cooldowns for items in a fucking single player RPG, even though games in the past don't use that sort of stuff for balance.
>>
so what's the reason why ryu wont permanently kill the dark dragon?
>they delayed it to find another solution because seori needs to be killed?
>for some reason only a master raven ninja can "purify" it with the DD blade?
>>
>>724227987
nonsensical plot contrivance to force fagumo.
>>
i wish at least PG made an option to upgrade your ki gauge because bloodmode/gleaming is sure fun to use
>>
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anyone got the full artbook/concept art album?
>>
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SAD NEWS
Ninja gaiden 4 is literally objectively the worst game ever made. Plz refund, thank u
>>
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>owari da
>mondai nai
>>
>>724228318
Bladder doesn't know jack shit about NG. Find a real Master Ninja.
>>
>>724228318
>Blader
>>
>>724228225
fucking pisses me off when they make a new design for a character and make a big deal of it just for them to appear as a cameo for 1.5 seconds.
what a fucking disappointment this game is.
>>
>>724228370
Watching these z-list Ecelebs schizo out about this game has been surprisingly amusing to me. I look forward to the Mork vid. I wonder if he will force himself through MN to avoid the embarrassment of last time
>>
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>>724228225
>>
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>>724228585
>>
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>>724228403
It's okay brother.
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first time playing ninja gaiden and having fun with this game
camera is shit tho, but at this point I guess it's just a constant for this kind of games
>>
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hopes for the dlc?
honestly want a whole DLC focused and designed around ryu's style but PG really likes their donut steel mc
>>
>charge UT off of orbs, fair and square
>Target point stick towards mob standing next to mini boss since I know the boss will block it.
>Yakufag attacks the boss and I lose my UT anyway
>>
>>724228751
i fell 3 or 4 times in the DD boss, it's weird that yakumo has shit ton of aerial attacks but doesnt always have the grapple prompt incase you fell out or something
>>
>>724228565
>force himself through MN
He has never cleared any ng on MNM. Not even his favorite one.
>avoid the embarrassment of last time
What's done is done.
>>
Suck to target slop
>>
>>724228908
yeah it's a bit jank on that side
you have that press block or jump when you're thrown out of the map to come back, but I was spamming it in my webm and it didn't work either
>>
>>724228992
But enough about NGII
>>
>>724228565
Z-list celebs who have clearly mentally dominated you
>>
>>724228318
>says CAGs unironically
That's it. He's banned.
>>
>when you hold Y during recovery it doesn't buffer and you just stand there while the orbs you were supposed to suck in while charging just fly towards you robbing you if your UT
>>
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>>724228225
>>
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>>724228565
>>724228318
>>724228370
Yeah what is it that makes NG schizos ape out so hard about this game?
I mean you can whine about shit like the magnetism, and even that is debatable and more complex subject than it just existing or not existing (NG4 is way less claustrophobic, you don't need magnetism when everything is almost always one fucking step away), but these retards see in black and white.
But whatever, claiming that NG4 is contender for WORST, or that its' animations, game feel, "structure" and general enemy AI design, are somehow NOT extremely high tier in terms of action games, is just actual mental illness tier denial. Is this just some form of cope? Have these people made some oath that a new good NG just CANNOT exist? As some other anon said it's very amusing and interesting to me
>>
>>724228820
blood palace
>>
>>724211729
It literally doesn't work. It's the worst camera in the series. There's enemies right next to you and if you don't lock on you cannot tell where they are. In the previous games you always knew if there's someone around, not this time.
So, just use the lock on right? Fuck no, because it will lock your attack to that enemies and you can't. It's trash, you have to repeatedly tap the right stick on and off just to make the camera behave more like it used to (killing your shitty controller's stick with drift). I'm really glad I have a controller with back buttons right now, and I set the right stick click to one of them.
Game is a masterpiece and there's just these issues for me
>levels have a tiny bit too much progressing and moving through empty corridors/rails/air then I'd like
>the camera is way worse than before
>the parrying is a bit worse
>yakumo is gay
>but not as gay as OP
And that's it, beyond the obvious issues about Ryu's weapons and lack of campaign. I'm really surprised that a dying platinum somehow made the best action game ever made yet, but they did it, and now I hope this team keeps making action games as long as it's not bayo
>>
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>final big black dragon boss turns into a 1v1 ninja death battle
neat
>>
>>724229153
sometimes I tap Y to use a heavy attack after an izuna drop and I instantly max charge an UT, then I want to do it on purpose and it's a coinflip. Games inputs seem possessed by oatagaki's ghost
>>
where's the mod that skips all the useless shit..
>>
>>724229406
>sometimes I tap Y to use a heavy attack after an izuna drop and I instantly max charge an UT, then I want to do it on purpose and it's a coinflip.
looks like im not the only one
>>
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what's ayane's age in NG4?
also i heard NG4 is set after the NES games
>>
>>724227439
>>724227439
???
>>
>>724226547
>>724225489
>>724226931
God you guys are retards.
>>
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>>724229348
>I'm really surprised that a dying platinum somehow made the best action game ever made yet

this is the millionth time i say this, but "the talent" that quit the studio were the problem. NG4 is the first game where platinum got to show their true power level now that the the mini-game obsessed boomer "legends" left and have not been forcing their retarded ideas.
>>
>>724229498
She was 15 in the first NG so she'd be 36 now if the game takes place in current year which I believe it does.
>>
>>724227861
NG1 had a shitton of damage sponge ennemies though. And that's normal, big monsters can and should be able to take a lot of cutting and let you have fun with the moves and combo a bit.
in NG2 it became apparent that making a game with easy to cut enemies makes all your movelist almost useless, especially with so many guaranteed delimb moves that aren't even difficult to find or execute, coupled with entirely too OP UTs cinematics obliterating an entire platoon.
I think 4 has a pretty good balance overall, you can still quickly cut and OT, mid tier ennemies can still take punishment requiring some comboing or you can still quickly delimb them using blood moves, AND you can still insta kill the big monsters if you save bloodbath for them.
>>
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>Itahacki dies without redeeming himself for shitty games
>Ninja Gaiden gets yet another shitty sequel
All you have left is seething over DMC, kek.
>>
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>>724229891
Yes, I would honestly say Bayo 1 is the best action game if it wasn't for Kamiya having such a hard on for QTE and fuckin space harrier
>>
>>724229453
It's called playing as Ryu.
>>
>>724229243
They tie their identity to NGII. Simple as. The game was that hidden hardcore game but now it's seen for what it really is and so are they. Just posers. Ignore them and move on.
>>
>>724229891
that would be true if this game didn't have 3 hours worth of rail grinding and surfing for some reason
>>
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>>724229891
Wonderful 101 is still the best game they ever made, dumb tranime poster.
>>
>>724230115
>3 hours
It took you that long? You're shit lmao
>>
>>724230157
Trvke. Never let larping newsperm forget that Kamiya is /ourguy/
>>
>>724230115
I think the rail grinding is less obnoxious than the water parts in the old games. but, yeah they should be skippable on chapter select
>>
>>724230015
>a hard on for QTE
what's worse is the japanese always have the most annoying and obnoxious QTEs
I'm actually surprised NG4's few QTEs are so simple
>>
I’ve got a couple questions. First, how does this compare to older games? I’m pretty old and I only played the side scrollers and the vanilla NG for Xbox. Secondly, what’s up with the environments? In all the videos and ads it just looks like, cloudy black city scape or wide open, white futuristic room. Is there more variety than that? It all looks so bland and empty.
>>
>>724229947
Yeah when a big armored demon it a dinosaur tanks a lot of hits I understand but just a common mook?
>>
>>724230374
For me, it's stick wiggling. Made me drop MGR. I fully believe it contributes to stick drift
>>
>Fully charged UT doesn't kill a van gelf
Nice "ultimate" technique!
This shit isn't Ninja Gaiden.
Fuck TN and fuck Yasuda
>>
>>724230620
NG fans when they have to actually fight the enemies
>>
>>724226547
>but they don't even fucking trigger half the time.
It's the opposite for me, whenever I press heavy (no longer heavy, fuck you Platinum) character is locked into OT, in 2 and 3RE you have a dedicated animation for OT initiation or one of the heavy attacks connects into it, you could whiff it if you wanted, you could just not use OT if you know what you're doing, in 4 the moment you press Y next to someone open to OT, the game locks you into it, sometimes it even teleports me away from my initial target or turns me 180 to the guy behind me, not to mention all that perfect parry, block and dodge shit
>>
>>724230502
It's not a "true" NG game like Itagaki's(but unless you're a diehard autist, you won't care) but it's very fun and probably the best action game in the last decade. I'm still playing through the game but the environments aren't as good as the previous games but that's because Itagaki had good taste in aesthetics(that's why DoA was always the best looking 3d fighting game franchise around) but I still think it looks better than 3, there's some variety but it's very much cyberpunk mostly.
>>
>>724230502
>how does this compare to older games?
It's closely related to NG2 in terms of speed. Some cases even faster.
>what’s up with the environments?
They're fine. There's a city, mountain side, club, DDO base.
>>
>>724230876
>whenever I press heavy (no longer heavy, fuck you Platinum)
?? it's still heavy
>>
>game will prioritize a target in the middle of my camera over one that is closer to me
>>
>>724231040
It's no longer heavy because it doesn't break block like in previous games
>>
>>724231065
just use your left stick anon
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I hope you fags actually put block on the left trigger like the old games. Saved me a ton of headache.
>>
>>724227852
dmc1 is okay but super overrated for whatever reason, the combat is very basic, and all you do is one string and sometimes abuse shotgun/gl, enemies are better than 3,4,5, but thats not a high bar to clear, bayo is much better mechanically and in terms of enemy designs
>but bro it's like it's like has gimmicks! and qte!
the campaign is 4 hours long and has the stage select feature, you'll live big guy
>>
Itagaki cultists can't actually explain why parries and perfect dodges are bad things (they'll say it makes the game too easy then bitch that UT isn't as strong as it used to be)
>>
Did they patch all the crashes yet?
>>
this game is kicking my ass on MN. what the fuck is this damage
I might start using items
>>
>>724231245
You're such a dishonest shill. The state of flying swallow has never been worse. In the previous games pointing your stick was at least somewhat reliable even if your target was off screen. In this Platslop you can forget it
>>
>>724231365
Not disagreeing but UT is very strong in this game.
>>
the trials are sooooo easy with ryu
>>
have people ripped the models? still curious what yakumo looks without the mask
>>
>>724231530
>still curious what yakumo looks without the mask
why would they model his mouth under his mask that's just a waste of resources
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>>724231451
This shit is still too hard, I don't get how I should approach it at all
>>
>>724231451
I found the time one where ki doesnt recharge to be impossible as ryu
>>
>>724230620
Good, fuck UTs
>>724230709
kek
>>
>>724231352
I don't think stage select justifies gimmick sections or exempts them from being criticized. Particularly when discussing action games where you will have to do them again on higher difficulty levels.
>>
>>724231575
>Design the game around raven/ki meter
>Remove the said meter as a challenge
I just want to kill shit, not participate in platinum clownfest
>>
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>tfw NG threads don't have a Barry because of the absurdity of the NG2 Browns
Literally what the FUCK is your problem?
>>
>>724231369
What crashes? I never had any
>>
>>724231419
still works the same for me.
>>
>>724229927
So no official confirmation. Got it.
>>
>>724231724
it's 4 hours long, and the two biggest gimmick levels are ignorable
>>
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>>724231575
the way I was doing it was run up to the right and cast black orb, then izuna drop some random into UT on the big guy and then just clean up
by the tim the next wave comes you have berserk
the problem was hitting the 3rd wave with my finisher, I always missed one
so I switched to yakumo and did it first try lol
https://files.catbox.moe/f2top4.mp4
>>
>>724231419
you internet fags are sooooo overdramatic sometimes
>>
>>724232152
>sometimes
That's an understatement.
>>
>>724232089
Neither is "ignorable" when they take up most of the stage and again, when you replay the game on Hard and NSIC you have to do them to progress. The point still stands.
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Dumb question, but why is Ryu called Ryu Hayabusa even when the Japanese characters talk about him? I thought Japanese have family name before given name?
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>.......
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>>724231724
They stop being a problem on higher difficulties because by the time you're replaying the game for the 3rd time you know them all by heart. It's only hard to time the X qte's anyway, the A jumping ones are all easy. You choose to miss one of the best action games ever made because it has some qte's, it doesn't make sense to me.
>>
>>724211729
It's really sad they took what could've been a franchise to help them move forward, and completely fucking half assed and "modernized" it.
>>
>>724232316
>Neither is "ignorable"
I meant you can skip those levels and just not play them after you are done with them on all difficulties
>on Hard and NSIC you have to do them to progress
Those replays are super short, and those sections are miniscule in comparison, it can be annoying, but not a big problem
>>
>>724211729
seriously though, is this even worth pirating?
>>
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>>724228883
>charge UT
>ranged guy shoots me from across the map
>yakumo decides to UT towards him without connecting instead of the group of mooks next to me and I waste it
>>
>>724231941
NTA anon but I had 2 throughout my playthrough, I think both when hitting the 'no' prompt on the revive incense
>>
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>>724230010
DMC was shit since 4 though
Huh that's crazy, there's now more good NG games than good DMC games.
>>
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>>724211729
ACK
>>
>>724232501
but enough about elden ring
>>
>>724213636
>posts ninja ryukenden
what did anon mean by this?
>>
>>724213636
>>724213761
Nobody gives a fuck about these games.
>>
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>>724232721
You must be over 18 to post
>>
>>724232702
If you're gonna be a cunt then use actual kanji
>>724232721
people with taste do
>>
>>724219969
>What is the point of 2 Black?
To be a better base to mod into something resembling vanilla NG2 on pc.
>>
>>724232793
Based
>>
>>724232746
>>724232793
>I care
Shut the fuck up.
>>
>>724232402
I have no idea either. Maybe it's a carryover from the NES games? From what I remember, I think Ryu interacted mostly with westerners/foreigners in those games, so maybe that way of calling him just stuck.
>>
>>724232472
>You choose to miss
I've already played Bayo 1 multiple times.
>one of the best action games ever
I do not agree or share your fervor for it.
>>
>>724232906
Yeah you got filtered lmao! Get fucked.
>>
>>724232982
>Get fucked.
I did, by your mom, it was hot you little faggot. I'll be over for dinner later and we'll play gauntlet on your nintendo.
>>
>>724219969
I like the better graphics and I feel like the white mod is more polished for the game than the same mod on the sigma 2.
Also I can swap my wife rachel instead of ryu
>>
>>724232645
>Single player game bro, all 12 people already finished it
>Please don't show the sekiro stats
>>
>>724232658
HOLY BASED
>>
>>724232848
But it isn't. It's literally sigma 2 but with UE running the graphics.
>>
>>724232560
honest question
>>
>>724233343
Then go play sigma 2 with NG2 mods.
>>
>>724233385
Yes.
It's also worth 90, but desu it's their fucking fault for not publishing a demo, especially when they could have published one when steam's demofest was up, could have been a perfect time to introduce the game to noobs because asking 70 bucks minimum for the game but noooooo. Fucking retards.
>>
Just finished it, as someone who's only experience with NG is a single playthrough of OG 2 and two runs of 3RE a decade ago my impression of it is about the same as those. Good, but not my favourite character action series.
>>
>>724232560
>>724233385
Just download it and try it yourself faggot. Pirating takes nothing but some GBs of space and time to download it so I don't get asking if it's worth it unless you have jew internet with a data cap.
>>
>>724232560
yeah, doesn't take 100 gigs of space too
>>
>>724232402
it's a western franchise, started out as an Xbox exclusive
>>
>>724233483
I will since it's the same experience but cheaper
>>
>>724233794
>same experience
I like fiendbussas mod a lot more than the one for that game.
>>
>>724233893
he made both mods
>>
>>724219969
I think the new graphics are mostly really good, apart from a couple of levels that look too much like stock UE5 locations e.g. the Venice level. I also think it's nice to have a version of NG2 that isn't filled with quite as much broken ass untested
dogshit segments as OG NG2, but also fixes (almost) all the huge issues of Sigma 2.
But really the whole thing was worth it for the new Momiji model.
>>
>>724233970
This
>>
>>724233970
the blood and gore looks worse than in original.
>>
>>724229927
NG4 takes place too fucking far into the future which is a huge mistake, but we already know NG games don't take place in (current year), for example NG1 and NG2 are less than a year apart, and NG3 is a couple of years later.
>>
When is Mork gonna release his video on NG 4?
I'm trying to wait on someone's opinion on a game I'm not gonna buy anyway.
>>
thoughts on accessories changing your playstyle?
>>
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>>724234213
>Mork
He has no say on NG.
>>
>>724234247
It's fun, I'm glad they brought it back and expanded on the diea
>>
>>724234213
He's probably still stuck on Normal.
>>
>>724233956
It wasn't uploaded by him when I got the game and there was problems with it, I heard it was fixed later but by that point I had my fill of the game. When I played vanilla black 2 it was way better than sigma 2 and bought a key for dirt cheap and that mod was way better right off the bat.
>>
>>724234247
A good thing.
>>
I read the people complaining and I'm like
>wtf are these retards even saying
If it's "not a ninja gaiden game" then how comes my muscle memory translate 1to1 to the game?
People complaining about "suck to target" and I'm like fair enough, maybe, but then if you try to slash around without a target around you'll notice that there's in fact no target sucking at all, it's just yakumo being extremely mobile and nothing else. The distance he travels by attacking alone and attacking a target are the exact same.
I was complaining about the camera a lot, but once you get GT and FS they work the exact same way as they've always used to, so this solve a lot of the issue with the camera.
When you consider that this game shares none of the original game's codebase it's extremely impressive how close these devs managed to make this game feel. I mainly played NG2 over the years, and I feel more at home in 4 than I do in 3RE which feels really wierd to me everytime I pick it up again. Not even TN themselves managed to make NG3 feel more like 2 when doing 3RE lmfao.
It's sad the discourse around this game. You're not even fucking playing at all, I bet.
>>
>>724234383
>downloads save
>still didn't play
He'll use some else footage.
>>
>>724234569
>I like game therefore theres no legitimate reason for anyone else to not like game
You should apply for a job at platinum's marketing team.
>>
>>724234174
NG4 takes place a significant amount of time after 3 this is obvious given how ruined Tokyo is and the DDO being this big organization which didn't exist before so there isn't really a confirmation of how much time has passed but it's definitely a lot more than just a couple years.
>>
>>724234247
I dont like ones like "bigger parry window" because in this game that's so powerful you're never going to take it off
>>
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So apparently you unlock Ryu at some point?
Why though? Yakumo has like 95% of his original kit and more.
>>
>>724234213
Not for a bit iirc the next vid is shinobi ps2, then he wants to make a vid on black before he covers 4
>>
>>724234569
They definitely do not work the same. GT feels a lot easier to use but FS whiffs much more if they're not in the middle of your screen or if they're off screen and you're using your best judgement. The timing for doing on-landing moves is also different
>>
How do you get permanent dark dragon sword for Yakumo? I thought you'd get to keep it going into a new playthrough
>>
>>724211729
I finally decided to try and finish master ninja run in Black 2...after 8 months of pause.
In your opinion, anons, is NG4 easier or harder than B2?
>>
>>724235214
Not telling, that's what you get for mashing through unlock prompts
>>
>>724234871
Post proof. I know he's just salivating at the idea of making a video on NG4. Also where's his Earthion review goddamn it? Cover shmups.
>>
>>724234569
the air play is nothing like classsic NG with air blocking, free cancels, air dodge and magnetisation (grounded is just insane travel but air attacks straight up magnetize).
Besides that the lack of utility of shurikens, absence of iframes on core moves and relegation of guard breaking to a dedicated gimmick and the assbackwards handling of OT midcombo make it feel very different.
Honestly I'd rather they distance themselves from old NG even more and removed UTs entirely
>Not even TN themselves managed to make NG3 feel more like 2 when doing 3RE lmfao
3 was never meant to be a 1:1 system recreation. Rather they took the components that were broken and tried to change them up (with varying degrees of success).
>>
>>724235325
His stuff always gets updated on kemono, there's a update video from a bit ago detailing it
>>
>>724235302
kek
>>
>>724234675
>In NG1,2,3 and DOA 1-6 we see Ryu in his early to mid 20s
>Next appearance is him in his 40s
Platinum skipping over his entire prime so he's almost an old man now just so they can promote their new OC donut steel is so fucking lame
>>
>>724235269
"Easier" since game has modern sensibilities (better checkpoints, if you die too much game gifts you some cure items, etc). Other than that, the actual difficulty of combat is on par, and on the special MN mode (which takes your HO upgrades and accesories) enemies basically 1-hit you
>>
>>724235269
NG4 has some tougher enemies to deal with but the scenarios and levels in general are much easier than the older games.
>>
>>724235302
>Play all the boss trials
I'll be doing it on hero mode, fuck you Yasuda
>>
>>724234856
Because Ryu is way stronger than Yakumo even if Yakumo gets the same moveset. Ryu's gleam is superior. Ninpo is a boss killer. Comparing Yakumo with the DDB to Ryu is like comparing Super Turbo Ken to Shin Akuma. Sure, they share the same moves but one is clearly superior. The combination of Ryu being built for MN and not having cutscenes makes him more ideal than Yakumo for replays.
>>
>>724226931
>hey always had a way to balance things without slapping a power bar on the screen.
you mean like ninpo
>>
>>724234213
>I'm trying to wait on someone's opinion on a game
why are neo-"people" like this? don't you believe in your own judgement and computer game literacy to know if you like it or not?
>>
>>724235325
>Cover shmups.
This. Was better when he did. Now he's stepping out of his expertise and it's more obvious by the day.
>>
>>724235794
I hope NG4 is the last time he covers a modern game. Mork should stick to arcade games and not go past SEGA NAOMI. I thought his Spikeout video was better than most of his recent stuff.
>>
>>724235595
>Ryu's gleam is superior
It's literally fucking not and he has longer recovery time than Yakumo
>>
>>724235604
DELETE THIS!!!
>>
>>724235938
>It's literally fucking not
Wrong
>>
I'm never doing a circular input again
>>
>>724235794
Fuck that. Rather listen to M*rk than cvit or mayo.
>>
YAKUMOOOOOOOO!!!
>>
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>>724236135
I am convinced thal all action gamers hate every, game, series,youtuber and person except for the one game they base their personality on
>>
>>724236076
You are sure you unlocked it? Cause if it was before a checkpoint (ex: you unlocked it right before doing the purgatory) it resets if you die
>>
>>724235485
Well at least Ryu got his time in the sun I'm more annoyed the other ninjas Hayate, Kasumi and Ayane never got a proper NG game to themselves and instead get sidelined and forgotten.
>>
>>724226931
>I hate that the bloodraven mode has a shitty power bar
I'm also particularly averse to metering in games but I like the way Bloodraven feels. It's not a really major resource you have to focus on managing, it's just just a quick up and down as you alternate between Bloodraven and normal attacks. The meter that sucks in NG4 is the Bloodbath meter or whatever it's called, the one that if you fill it up fast enough you get the devil trigger double-stick instawipe charge attack. That thing is fucking stupid and only exists so that they can do the cool meme kanji execution cutscenes without it becoming overbearing.

Also block durability is fine. It's literally better than the grabbing, which had dogshit tells and so wound up feeling like a random punish 80% of the time. Being at the mercy of RNG always fucking sucks and there's absolutely nothing in NG that stops you from getting grabbed attack one with no tell out of a block. With the block durability system, you can block for a second to catch your breath and KNOW "okay, I need to dodge and get out of here" because you will run out of block, and WHEN that happens is predictable, rather than being at the mercy of AI pattern RNG.
>>
what the fuck are these trials from hell
no hit vs 2 bosses
>>
NIN NIN MY NIGGA
>>
>>724229243
>But whatever, claiming that NG4 is contender for WORST
that part is insane even for him
>>
>>724235794
>Guy is knowledgeable within his niche
>People start sucking off his opinions
>Ego grows, start thinking they're an expert on everything
>Starts going full retard
Many such cases unfortunately
>>
>>724236339
>Also block durability is fine. It's literally better than the grabbing, which had dogshit tells and so wound up feeling like a random punish 80% of the time.
NG2 schizos will hate you for this but it's true
>>
>>724211729
It clearly didn't work, given the game sold like shit.
>>
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>>724234569
come on dude I NG4 is probably my favorite on but you cannot deny there is a clear suck to target compared to older games, even 3RE which was already more fast pace and dynamic.
>>
>>724226931
>>724236339
Having now done the rant in favor of NG4, I will say I think "activating Bloodraven deletes your soft damage instantly" is a cool balance concept. I think as an alternative to metering Bloodraven it could be cool. The main issue I see with it is Bloodraven lets you attack from much further away so nothing would really stop you from spamming windmill shurikens and pole vault slams since you're not resource bound and you won't take damage as long as you stay far away from the threat.

Another alternative, which is also kind of "metering" but maybe doesn't feel as much like it, would be to have Bloodraven cast from HP. Using a Bloodraven attack would deal soft damage to Yakumo (as he's literally using his blood to power it), so you'd want to use them sparingly and make sure you followed up with regular form hits to regain the soft HP you spent. The issue there is you could end up in a situation where you functionally need Bloodraven to fight, and you just don't have enough HP to use it, and you could kind of box yourself into a corner. Since Bloodraven isn't JUST a power attack, it's also a key defensive tool with Bloodraven interrupts, you have to be careful about weakening the player for using it. In boss fights especially I think that could balance out very strangely.
>>
>>724236339
Enemies that have grabs still grab you with or without dogshit block durability, if you get guard broken by red attack it takes ages for you to recover, only 3RE has issues with guard breaking because they put so many of them in enemy strings with barely any delay between them
If you get guard broken, just quickly press block again, if you got hit, just dodge away instead of being locked into your position by multiple enemies
>>
>>724213520
/thread
>>
So were the enemy ninjas in the first level of NGB part of the Hayabusa village? Maybe if they didn't throw so many of their young men into the meat grinder to train Ryu they wouldn't have gotten invaded.
>>
>>724236593
also holy shit my keyboard is gone. all these missing letters make it sound like im an ESL. sorry about that
>>
>>724236593
>There's clear suck to target
>the character literally just steps toward the target in your webm and whiffs 70% of the strikes because he isn't magnetized

There IS clear suck to target, it occurs after a dodge. There's deliberate and very obvious magnetism if you attack directly out of a dodge, which is intentional because it allows you to use the dodge for positioning (rather than the "rotating cartwheel" dodge of Bayo-style games) without constantly dodging OUT of the fight entirely.

The rest of it is just a combination of very aggressive automatic target tracking and the game actually having proper root motion on the attacks' footwork instead of classic Ryu who fights like he's standing on a patch of black ice.
>>
are there ayane nude mods yet
>>
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>>724236593
>Enemy on the left so NG's soft lock on is present
>No enemy on the right which means no NG soft lock on
Not saying it doesn't exist, but if you're gonna make a comparison webm at least judge both games under the same conditions
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game's pretty cool
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>>724236339
>which had dogshit tells
Wasn't an issue in NGB and 3RE.
>>
>>724235269
It's absolutely easier than any of the previous Master Ninja difficulties, NG4 feels like a fucking musou where you mow enemies down with special attacks, which don't get me wrong is fun enough.

You occasionally get one shot if you unga bunga a bit too hard, but there's lots of forgiving things (checkpoints, items, wide sweeping hitboxes to clear enemies etc.) and it's got such a different combat design philosophy than 2 for example.

My biggest gripe is the soft camera being so bad though, lock on and refocus camera being the same button is such an odd choice when they've put so many enemies on screen at once and the camera not being able to keep up with it all.
>>
>>724211729
I only use this feature against bosses or those irritating flying enemies.
>>
>Suck to target
>Magnetism
Midwits terms for tracking.
>>
>>724236890
NTA, but here's under "the same conditions"
>>
>>724237036
but my internet approved game design degree...
>>
>>724236135
Cvit's critique of the NG series is the worst of them all.
>it sucks because i cant cancel like DMC
>>
>>724236807
>having proper root motion
you should really look at the footage in detail because it's 4 where you get the ice skating with Ryu sliding 5+ meters on the first fucking attack.
>>
>>724236669
>Ryu kills warriors of his own village because unc wanted to test him
Thats just the tutorial of the first game, and somehow we were supposed to believe he gets ptsd from killing a random soldier in 3. I would've used the wooden sword with no gore or dismemberment to make it look like an actual training, and using the actual sword after Murai's fight
Also, I like to think the black spider enemies in that first area are hayabusa minions disguised for Ryu's training
>>
>>724236969
>NG4 feels like a fucking musou where you mow enemies down with special attacks
>and it's got such a different combat design philosophy than 2 for example
ah yes not like UT spam is the intended way to clear every single encounter in 2
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>over 50 deaths in ch6 on MN
m-maybe I should start using items... thanks god they didn't put a bossfight in this mission
>>
>>724237389
If you look at karma bonus times in Black, they expect you to spam UT too, except you're free to ignore that
In 4 you have to use raven meter to break fucking block of all things
>>
can we get a normal thread up next time? I don't want to post in ragebait tourist shitholes
>>
>>724216950
if you're so invested in video game characters that you find it "humiliating" when your favorite character loses a fight you need to go outside.
>>
>>724215589
On land jumps feel very good, try using them for movement
>>
>>724236935
yeah GT is actually useful in this game other than throwing people to walls and delimbing them
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>>724237553
You can get past guards with proper positioning and throws, keep coping ng2 schizo
>>
>>724237301
Gamingbrit won. He got his lock on.
>>
does anyone know if ryu deals more damage than yakumo? I just feel like he does
>>
>>724237349
Actually they both do it. Yakumo clearly slides forward during the rotation in the first attack, though the rotation masks it. Ryu meanwhile clearly should be stepping forward further, especially on the last attacks in the combo, and basically dwells in place. In both cases it's obvious the animation team did the animations and then later on in balance the reach of each attack was tuned to make the motion more or less aggressive based on what felt best in combat.

I think the real moral of the story is, when you talk about 'attack magnetism', you're talking about a situation where your position doesn't matter in risk/reward assessment because when you use the attack input, the game will move you to ensure the attack hits. This is, objectively, not what's happening in NG4 AT ALL. The only time it's true is for UTs and after dodges within a specific range. Even if Yakumo moves toward the enemy more quickly than Ryu did for comparable combos, the tuning of that effect is not the game ensuring your hitboxes don't whiff. Even if your own example showcase, all of your initial strikes whiff.
>>
>>724237553
Why would you ever not UT abuse unless you are super bored, also, you can just dodge red attacks
>>
>>724236935
You know what I wish, was that there was a way to Izuna Drop cancel. Just shuriken cancel the grab and leave the enemy plummeting to the ground while you jump away.
>>
>>724238189
Because spamming UT is fucking boring
>you can just dodge red attacks
Block, retard, block
>>
>>724237919
>suck to target schizos have the gall to say ng 2 has proper spacing with shit like this
>>
>>724237553
>>724238189
oops, misread it a little
but, idk if you played NG or not, but you always use heavy attacks to guard break in NG, they moved the function to blood raven from heavies, but not a big deal
>>
>>724238116
There is no need to judge spacing in 4 precisely because attacks have insane horizontal travel.
It's nigh impossible to whiff a hit.
>>
>>724231105
"heavy" attacks didn't break blocks in NGB either. only strings with kicks in them broke blocks.
>>
>>724238575
XXY nigga
>>
>>724238575
He doesn't know...
>>
>>724238575
Embarrassing
>>
>>724232089
one of those gimmick levels has the best boss in the game after the shitty star fox 64 segment so it's far from ignorable
>>
>>724238575
Mork is that you? Getting shit wrong again buddy.
>>
>>724238575
tourists expose themselves AGAIN
>>
I'd probably like these trials more if there wasn't a slowmo when you die and slowmo when you begin, it adds like 10 seconds of nothing
>>
!!ALERT!!
https://x.com/incneet/status/1982214223246553487
NG4 IS THE TRUE SUCCESSOR TO DMC4
>>
>>724238476
>Not a big deal
>Turning weak-heavy attack into yet another platinumgames string buttons and putting block on a meter management mechanic
>>724238575
Embarrassing, also
>"heavy" attacks didn't break blocks in NGB either
>only strings with heavy attack in them broke blocks
>>
>>724238696
Time to stop thinking that bossslop is good and become a full time crowd fight appreciator
Although the Jean fight is above average, like the Ryu clone from NGB
>>
Anyone else having severe performance issues once you hit the mountain area?
I have a 4070 and can't get a solid vsync 60 fps, even at 1080p...so I guess the game is just unplayable from now on? And the screen tear without vsync makes things unbearable...
Surely the game should run better than this.
>>
>>724238921
>enemy blocks in hitstun
shit game
>>
>>724238891
I can't fully enjoy Master Ninja because you die so easily that sometimes the time it takes to respawn is longer than the time I actually fucking play. I would love to keep starting over, but respawning is agonizing which is baffling because Razor's Edge takes you back to the combat in like 3 seconds when you die.
>>
>>724239027
Turn geometry quality to low and see what that gets you. I think a lot of people are experiencing stuttering not from the render pipeline but from streaming the high-vertex geometry from SSD, if your read speeds and cache aren't fast enough there's nothing the GPU can do. With geometry set to low, the game gives up streaming entirely and loads the data into memory (this is forced on if you don't install the game from SSD). See if doing that fixes the hiccups. Also don't worry, the game looks totally fine at low geometry levels.
>>
>>724239087
Just like NG4
>>
>>724238921
they just moved the dynamic from x - y to xy - br, I don't think it's a bit deal and it's not like the meter management is inherently bad
>>
>>724239236
Just like God Hand
>>
>>724239027
new drivers + uninstalling some shit to free up space + restarting computer fixed my fps issues
>>
>>724238921
The worst part about sigma is them fucking up this amazing UI
>>
>>724239306
Just like W101
>>
>>724239229
>>724239329
Thanks guys. Ultimately graphics don't matter to me, but without 60 fps those tengus rip me to shreds...
>>
>>724239306
>>724239236
>>724239087
enemies being reactive is good
>>
I'm now at the Ryu boss (I guess I'm near the ending) and it's sadly generic P*slop in many parts of the game. This raven mode shit is gay, Yacoomo is fucking trash, enemy designs are fucking AWFUL (the retarded things that shoot fireballs and poison for example, what the FUCK did they think while designing that) and the general feel of the games is shovelware-y at times (the mongoloid rail grind/sewer surf shit, cringe)

Fuck Tecmo for outsourcing this to P*, even just using NG2B as base and making a sequel from that would be better.

NG4 should've been a spectacular comeback, but it turned out to be just another fucking mediocre b-tier game made by the generic Jap action slopmasters P*.
>>
>>724237262
DEBOONKED

I think the amount of forward movement is what makes it feel bad in 4. In previous games if you target the wrong thing you're not getting sucked halfway across the field and away from what you actually wanted to hit
>>
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>>724236284
>mixed player reactions
>>
>>724239027
NG4 doesn't seem to like Nvidia cards, it runs extremely well on my 7800xt
>>
>>724239670
Enemies being random, however, is less good. Blocking out of hitstun is fine if it's predictable, even if the way it's predictable is a little finicky to track in real time (stagger build in DMC affecting Fury teleports and Vergil escapes, Revenge Values in KH2, etc) But I don't think anyone's had enough time with NG4 to dissect exactly what causes enemies to block out of hitstun. Though my time with the Food Thief tells me that in most cases, it's at least theoretically predictable when they'll trigger an invul and that if you know the timing you can insert a bloodraven to force break the guard and keep the combo going.
>>
>>724211729
It really doesn't, Ninja Gaiden isn't the type of action game where you lock on to an enemy and combo them and move on to the next. It's acrobatics where you should be jumping from one vulnerable enemy to the next. The hard lock on just fucks with that where even if you're trying to attack another enemy your attacks will prioritize the locked on target.
>>
>>724211729
wtf is with all the shitty games forcing lockon lately. First pikmin 4 did it a few years back, and it was a complete mess, and now everyone's doing it, this game, Pokemon ZA, etc
It's awful
>>
>>724239274
It's not a big deal, just like them removing running attacks, forward strings and on land attacks
>>
i'm glad they at least left shurikens how they were, one of the most satisfying parts of NG
same with the movement, jump dash jump dash
>>
>>724239274
Not him, but I understand where he's coming from. The problem with tying both guard and guard breaks to meter management is that it feels monotonous; especially when there's a game in the same series that managed to do it in a far more natural way. It also creates some weird discrepancies between the player and the enemy. In NGB, enemies can break your guard by doing heavy attacks and grab, just like Ryu. Now you have to break enemy guards by using jutsu, but enemies can break your guard just by attacking over and over again, yet you can't do it because ???
I still like the game, but there's no doubt that NGB has a more elegant combat system, even if it isn't as flashy and the weapons and moves are more plain.
>>
I do love how there is this new adamant shitposting force here to make sure ng4 is defended on every front, but the game still isnt selling well at all. Either way, cant wait for ng5 when the game is even less ng but all you faggots will come to defend it like your life depends on it.
>>
>>724240462
I do miss forward strings, if they're going to remove them they could at least have the decency to put in the PG cliche of pause-mid-mash attacks. Something to give me a meaningful choice mid-string beyond "when do I want to launch myself into the air" because that's ultimately what almost every Y press comes down to.

>running attacks
>on land attacks
shitty input choices for command specials however. Adding circular, back-forward, and bloodraven stance attacks was far more interesting because you aren't relying on the clunky ass movement system to set up basic shit. Even on-landing UTs are kind of stupid.
>>
>>724211729
>no Itagaki
>a Ninja Gaiden game
You will never be a real NG game.
>>
The hard lock on is pretty much only useful against bosses and only because the camera is fucking ass against big shit
>>
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>>724240904
(You) will never be a real fan.
>>
>>724233343
Still mad it was effectively Sigma but they cheaped out of remodeling and including the Sigma exclusive costumes
>>
>>724240887
it's just proof most shitposting retards like you haven't played the game
>>
>>724220128
Nier was better
>>
>>724214575
Holy seething faggot
>>
>>724241018
You know what he means you facetious redditor.
>>
>>724240897
360 attacks were always a part of the series
Bloodraven stance is a dogshit attempt to gut your moveset because Platinum's garbage camera and lock-on doesn't work with Ninja Gaiden
>>
>>724240792
Platinum just don't have the fighting game dev experience
>>
>>724240707
>same with the movement, jump dash jump dash
I'll preface this with the game is pretty good overall, I'm not blind hating, I don't know if I'm just autistic but the movement is extremely different in NG4 than previous in my opinion. Out of combat, the general running/sprinting movement isn't the same, in part replaced by the X Square jump roll thing and autosprint. In combat, it's very slidey, fast and non-commital.

The level design also affects the movement a fair bit as walls don't feel part of the combat arenas for the most part, they're just scenery and out of bounds blockers, replaced by shoulder button zipline locations / swing points. I don't remember a single time in NG4 on either my Hard or MN playthrough I actually used a wall as a prop to reposition or gain height over an enemy as the movement doesn't feel natural to do in this game.
>>
>>724216021
>He's not some quippy meme spouting faggot nor should he ever be.
Thats not what I meant, I mean to add interactions between the cast, thing like Ryu slapping Kasumi are interactions and give personality to both Ryu and Kasumi, I don't want Ryu to become a knock off of Dante I want Ryu to feel like a real person and not some cardboard cutout for the player
>>
>>724220128
>NG4 is Platinum's best game so there's nowhere to go but down
This is an incorrect sentence you've just typed, but I forgive you because it's definitely Platinum's second-best game.

This one is still the best
https://www.youtube.com/watch?v=ER5r84nssnc&t=4s

>>724241116
Maximum kek
>>
>>724241441
>SLOWMOSLOWMOSLOWMOSLOWMOSLOWMO
Do platinumtards really..?
>>
>>724241312
Yeah, Ryu would work great as the straight-man.
>>
>>724241204
Tourists get so defensive these days. Why is that?
>>
>>724241543
Game is balanced around the fact that your slowmo is desynced from the enemy's slowmo and abusing that gap for i-frames and combo potential. You're being as disingenuous as a NG2 critic looking at UT chaining and going
>so it's just cutscene attacks?
>>
>>724211729
>What happened to "hard lock-on won't work in NG"?
This is like the people who argued that you "couldn't make DMC work if you got rid of style switching" and then DMC5 just let you do it if you wanted to by rebinding controls a certain way.

99% of people lack game design imagination. They cannot conceive of a game being mechanically different from how it currently is, until it's put in front of them.
>>
snoyfags, on a standard ps5 is there any major visual difference between the 60 and 120 modes?
>>
>>724240462
that's not the same thing?
>>724241263
fighting games have both weird inconstancies on a fundamental level and meter management
>>724240792
>but enemies can break your guard just by attacking over and over again, yet you can't do it because ???
because it's a game with made up rules, also, why can you absorb the essence and the enemies can't, or why Ryu can't guard crush dealing chip damage on block (eh, maybe he can but I never noticed that, also, not the same as guard break)
>I still like the game, but there's no doubt that NGB has a more elegant combat system,
NGB is still the best, yes
>>
>>724242020
nothing really important besides output resolution.
it's on you to decide if you're ok with the lower res or not.
>>
>>724213520
TRVTH VND NVKE!
>>
>>724242262
Absolutely not, moving them to back to forward or compensating their absence by giving you a second moveset that has to use meter isn't the same as removing guard breaks from Y and moving them to meter attacks to compensate the lack of guard breaks on Y
>>
>>724241808
or I can just call both shit and say that both are unengaging
satisfied?
bayo 1 also has SLOWMOSLOWMOSLOWMO and plays a billion timeals better than transformers.
>>
>>724241292
that's wierd because every important arena has an hook point and you can start attacking from them directly. Wall run attacks are also more consistent that they were in 1/2 so you can in fact rely on them more
>>
>>724225489
>>724226931
I knew this game was going to disappoint. Once the shills finally go away we will see honest discussion about how bad the game really is.
>>
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>>724238575
Tell that to the Doppleganger that I just SODOMIZED with XXY -> SC -> XXY -> SC -> XXY -SC AD FUARKING INFINITUM! BOOM!
>Shadow Warriors
>Ninja Ryukenden
>Ninja Ryukenden 2
>Ninja Ryukenden 3
>Ninja Ryukenden X
>Ninja Ryukenden GG
>Ninja Ryūkenden GB: Matenrō Kessen
>Ninja Gaiden
>Ninja Gaiden: Dragon Sword
>Ninja Gaiden II
>Ninja Gaiden 3: Razor's Edge
>Ninja Gaiden 4: The Two Masters
I fucking kneel. Ninja Gaiden is COMPLETE. what the fuck is rhis new captcha? Type the letters with the circles above them?
>>
I knew this game was going to be awesome. Once the doomtrannies finally go away we will see honest discussion about how good the game really is.
>>
Has anyone found that they can't get Untouchable against Kitsune Courtesan even after clearly taking no damage? I thought it may have been her poison stuff at first but I did it twice to make sure and she didn't even get the poison attack out.
>>
>>724242510
running moves are actually gone unlike the "enemies can block, so you need to counterplay that with x"
>>
Yeah chapter 2 is basically rail grind the mission
>>
>>724226931
ng1 and 2 have ammo for almost all projectiles, the ninpo gauge and you spend essence to do UTs. if you don't think they're resource-based then you don't know how to play
>>
>>724242828
Ryu's running attack was moved to back to forward, a lot of back to forward attacks that Yakumo has look like running attacks or outright act like one
>>
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>>724242730
>the doomtrannies
I know that nu-/v/ uses trannies as a catch-all term for "people I don't like" similar to how they used cuck in 2016. But in this case, the group of NG2 schizos that aren't brown are trannies. Pic related is from one of the most popular NG2 schizos.
>>
>>724211729
It "works" in this game precisely because it is not a Ninja Gaiden.
>>
>>724242998
Wow a nobody on twitter
>>
>>724243238
>Wow a nobody on twitter
That's every NG2 "veteran".
>>
>>724242998
>Similar subreddits to r/ninjagaiden by user overlap
>43.64 aaaaaaacccccccce
>20.04 asexuality
>13.47 purplepilldebate
>>
>>724242954
didn't know about the Ryu ones, but testing Yakumos didn't really make me think of running attacks since some of them were weird where he would jump first and then attack and other stupid shit like this
>>
>>724243423
You let random twitter users affect your head?
>>
ryus finishing moves on bosses is so fast compared to yakumo lmao
>>
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>>724211729
is it possible to achieve this natty?
>>
>>724219717
Nta but you can't expect everyone to have your perspective as a zoomer who didn't grow up with the originals and instead think of the xbox releases when the series comes up
>>
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>>724242730
>chasertech has come round
>masterninja ryu has come round and is shitting on blader and farnham
>iconoclast now calls it one of the best NGs
>Jaytb is learning yakumo and likes it even more than he already did
NG2fags blow the fuck out
>>
>>724244128
jomon bvll genes
>>
>>724244128
Do weighted calisthenics and have a decent diet.
>>
>>724235938
>instant guard break is bad
lmao. yakumo's spear is the only good weapon for bosses because it has the fastest blood mode attacks.
>>
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absolutely grim
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>>724244204
I really wish internet culture didn't revolve around eceleb worship for literally everyone
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>>724244532
>>
>>724244669
>70$
>not even once
>>
>>724244204
every NG just sucks to learn for the first time. you're dying constantly, you look like a failure, nothing makes sense, buttons don't do what you think they do, the game swings between trivial and wildly unfair, and the story has anywhere from "barely any" to "no" personality to keep you invested while you git gud

then you do, and start turning up the difficulty, and it all clicks. yakumo's skill ceiling is so high that it takes even longer to click. I was convinced I wasn't going to chapter challenge with anyone but ryu, but now it's finally clicked and I can't go back from yakumo
>>
>>724244719
I just started the second ryu chapter but if yakumo gets a better weapon later then I kneel.
>>
>>724245116
I felt this with the ninja box. At first I was underwhelmed and thought dual swords and staff were better but it just has so much zoning potential in such a hectic game it's not possible to ignore it
>>
What game has bettee main content between Sigma 2 and Black 2? Without mods
>>
>>724245116
>but now it's finally clicked
I breezed the whole of MN as Ryu but with Yakumo I was stuck on chapter 1 for almost a day, then something clicked and i raped it with no item use, now I feel like I've unlocked the knowledge of a character I initially wrote off.
>>
>>724245313
I hobestly hope they put something like this on Nioh 3 DLC
>>
>>724245334
black 2, with or without mods
>>
>>724245334
Black 2 because it removes statue bosses while adding 1/2 of the stair encounter back in, whereas Sigma 2 had like 8 guys.
>>
>>724245334
Base Black 2 has real gore, some shitty bosses were removed and some fights (not a lot) have better enemy placements, but they removed a couple of skins from Sigma 2
Otherwise really close I think?
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>>724245559
>>
>>724244204
/ourguy/ like since beginning. NG2fags stay losing.
>>
>the hidden boss isn't counted for DDB
Cringe
>>
>>724244979
Honestly if a game is short and is centered around replayability, $70 just isn't realistic because a majority of people playing games now are normalfags who like bloated games.
>>
>>724245949
$70 only makes sense for the mythical mass audience that only buys one, at most two games a year. NG is an enthusiast game in a niche genre, this audience waits for discounts, has many cheapter things to play, and can't justify paying this much for "just one" game unless it's an unqualified 10/10 that simply must be played now

even then, no demo. it is doomed
>>
>NG4 has joined NEO TWEWY in the small list of sequels released many years after the previous game that's actually good
What causes this phenomenon, and why is it so infrequent?
>>
>>724211729
Just started. Did they remove the ability to snap your camera behind your back or am I just retarded? Also when do I use the "blood" moves or whatever they are called? seems really awkward to go into that mode.
>>
>>724246232
Yes, refocusing the camera is the same button as lock on. Yes, it is retarded.
>>
>>724246232
>Also when do I use the "blood" moves or whatever they are called? seems really awkward to go into that mode.
they tutorialize this later. it breaks super armor and guard. you can also turn it into an instant kill under the right conditions.
really though just use it whenever. they're just more moves
>>
>>724244669
Is there a way to check xbox store numbers? I would imagine a great amount are playing on there as its a day one gamepass game. That's what I am doing.
>>
>>724246232
You can use the blood moves to break guards, interrupt enemy signature moves, and to reposition yourself particularly with yakumo's dual swords BR+A+Y attack that will also knock enemies anway.
>>
>>724246232
>when do I use the "blood" moves
all the time

use them to break guard. use them to interrupt enemy attacks. use them to zone out enemies at range. use them to lock down multiple guys with their large AOE. use them mid-combo for massive damage (don't complete strings, just switch back & forth, shuriken cancel if needed).

you will have to build the muscle memory to switch at any moment. once you get it, you can do it at any time on reflex. the core of yakumo's gameplay is built around being able to do so
>>
>>724241441
Nier has better story, lore, ost, characters, just about everything. NG4 gameplay is just a bit better but if you account everything Nier was a better product and sold way better
>>
>>724245949
>normalfags who like bloated games
They actually complain about them, but they keep buying them similar to how people keep buying Pokemon. People will make videos about "WHY IS MODERN GAMING DEAD" while buying the lastest AAA. These people are so tone deaf that they don't realize they're part of the problem. It's all so tiresome.
>>
>>724246232
>when do I use the "blood" moves or whatever they are called?
You CAN use them any time you want for their damage and other properties, but their specific use case is when an enemy is in an uninterruptible state (either they have the white hyper armor from guarding/going invul, or they've gone dark with a red gleam due to winding up an unblockable attack). If the enemy is in that state, a bloodraven attack will shatter their shield and leave them in hitstun.

It's integral to boss fights because boss-class enemies have hyper armor all the time (not white guard invul, they just never take hitstun and you can't interrupt them with attacks) EXCEPT when you bloodraven them. So bloodraven interrupt becomes your stomp/mikiri counter, you're waiting for the enemy to do the perilous attack so you can use the correct input to counter it and get a huge punish.
>>
>>724246431
That is a good point. What Anons don't realize is that Nier has a MASSIVE female fanbase. Like the typ of female fanbase that's usually only reserved for The Sims or Nintendo games. It's because Nier focuses on all those things as you said, but it also makes it easy to bypass any form of challenge. To 100% NG4, you have to beat MN. But in Nier, you can buy all the cheevos from an NPC.
>>
>>724246431
>Nier has better story, lore, ost, characters, just about everything.
Nier's story was shit, though NG4's story is also shit so I'll call this one a wash, it's not points against Nier
>NG4 gameplay is just a bit better
It's exponentially better. NG4 and Nier Automata aren't even in the same local galactic cluster. NG4 is a masterclass in action game design, Automata is mindless slop that borderline plays itself unless you turn on meme OHKO difficulty
>but if you account everything Nier was a better product
No it was not
>and sold way better
I'm not indian or jewish so this is irrelevant to my appreciation for a game.
>>
Would've loved to played this game, but I don't play games with the word gay in the title, no wokeslop for me.
>>
>>724246807
shf is pretty popular now for the same reason even though it completely raped what sh is
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>>724246808
>NG4 is a masterclass in action game design
Same could be said about any game that features a HAYABUSA that isn't vanilla NG3 nor Yaiba.
>>
>>724246958
Nioh 2 is one of the top 20 games of all time and I'm tired of pretending it's not.
>>
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pretty funny that they do yellow paint the right way later in the game
>>
>>724246903
I wouldn't know. I don't play survival horror because I can't stand being a coward who has to FLEE!
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>>724246958
>>
>>724246958
I feel like I could almost enjoy Nioh but
>stamina
>no jump
I just can't. If it just inched a LITTLE closer to Sekiro it'd be goated. I can appreicate ki pulsing as a mechanic and I think there's a way to implement it without putting a meter on player actions, but stamina is just so anti-action-game that I cannot. I tried to play Nioh, I tried to enjoy it. It's so close but so far.
>>
>>724246807
It's pretty surprising how women are in love with Nier. I don't think I've ever met a girl who even knew about Ninja Gaiden, even online. But Nier? Every single woman who was into gaming loved the franchise. In fact it's a girl that got me into playing Automata
>>
>>724246903
>completely raped what sh is
That has already long since been done by the western games and movie. F is just the thousanth nail in a coffin that's already rotten.
>>
>>724247054
It's easy to overstate the impact of the yellow paint considering it's only really egregious in the very first levels of the game, where it arguably makes sense since you aren't really out of the tutorial yet. But honestly it doesn't need to be there at all past the prologue. The game already uses HUD pop-ups to guide you.
>>
>>724246431
I'm a Nierfag but the gameplay in NG4 completely clears it, though neither Nier is actively trying to be the same kind of game that NG4 is.Automata's soundtrack is also inferior to DoD3 and OG Nier
>>
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>>724247072
>game carried by William and Ryu
Yup, Team Ninja wins again.
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>>724246958
rise of the ronin bros...... WE WON
>>
>>724246232
>Also when do I use the "blood" moves
You can use them to cancel the recovery of your back forward, 360, etc. moves btw, and it's faster than shuriken cancels
>>
I know it goes against the meme but I'm an NG2 fanatic and I love NG4, I think its just better. Honestly a lot of why I thought NG2 is such a god game is just me cherry picking the best parts of the game and not judging the overall thing.
>it's the best game ever made! but only in THOSE levels
>and without abusing UTs despite having absolutely no real reasons not to spam them
>we don't talk about the bosses
>>
>>724247218
>Lu Bu gets bored
>Beats both
Maybe one day, TNsissies
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>>724232430
>...
>>
>>724247143
>In fact it's a girl that got me into playing Automata
That's cute desu. And there are no girls in the NG club. It's either normal ass dudes who like action games or the most unhinged schizos that can crush Barry with a glare.
>>
Does MN punish mashing GTs? I fear it's worked too deep into my muscle memory at this point to stop
>>
>>724247520
Lmao no, you can bait enemies that block GT into doing their retarded counter attacks too
>>
>>724247115
Stamina is just there for you to get good at ki pulse/flux. It's basically a non-issue when you learn it. But I get it's not for everyone.
>>
>>724247520
No not at all, the MN in NG4 is quite lenient outside of getting randomly one shot because some off-camera enemy tags you. Everything in your arsenal can be abused quite a bit.
>>
>>724247373
You can join MasterNinjaRyu and Iconoclast as the only rational NG2chads anon.
>>
>>724247373
On the other hand, NG4 has its own share of "that part"s and stupid choices as well
>mindless yellow paint platforming
>egregious rail sequences
>the game constantly handing you free items when you die

I love NG4, I think it's one of the best action games ever made. But it's easy to look past the stupid or badly-designed parts of games you really like. Most of the best action games have
>filler content to pad out gameplay and prevent combat fatiuge
>questionable balance choices that enable certain degenerate cheese strats if you're prepared to Play Lame, Win Game

I think it's okay to judge a game by its highest highs, as long as the lowest lows don't detract from the highs too aggressively.
>>
>>724247430
He's so real for this.
>>
>Think the game will get boring after a while
>I'm just having more fun
Huh
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>>724247470
>It's either normal ass dudes who like action games
At least those people actually play the games. The whores into Nier are all secondaries who watched someone else play it. They're like the DMC fujos that have never even touched SoS or DMD.
>>
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>>724247072
Warriors Orochi 3 is highly recommended if you are a fan of Ninja Gaiden and Dead or Alive characters and want more of them. They interact and talk to each other in the story there more than they do in their own games.
>>
>>724247223
>rise of the ronin bros
All 3 of them haha
including me.. where the DLC?
>>
>>724247520
Mahoragas and the shield enemies block GT all the time
>>
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>>724247697
>>the game constantly handing you free items when you die
Doesn't happen on MN tbf, which is what most should be playing on.
>>724247741
>be me achievement fag
>drop 9/10 games right after 100%
>still playing
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>>724247858
..........................yeah man.......in a few months......
>>
>>724247858
redpill me on ronin i saw it had mostly negative on steam
>>
>>724218921
except for the bosses he's right and i have no idea why this became so controversial on /v/. maybe people felt stupid for paying 50 dollars for 2black so they had to justify it somehow. there's comparisons all over that show the encounters are 95% identical to sigma 2.
>>
>No Sanzeon theme upload
Criminal
>>
>>724247631
ki pulse feels like obnoxious busy work that adds nothing at all.
>>
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>>724248092
peak weeb action game, it is 150 gb and optimization kinda eh and apparently it crashes on the latest windows update now
>>
>>724248092
>mostly negative on steam
nta but it's mixed now and mostly because the PC port runs like hot garbage
>>
>>724248136
It's not true, they added a few enemies or changed some encounters, after the comparison was made they released a patch that increased enemy count in certain missions, like more enemies during stairway fight and even more dogs during that mission when you unlock True Dragon Sword and go down the castle, the famous one
>>
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>>724247373
The meme isn't that NG2fags hate NG4. It's that the browns and trannies hate it.
>>
>>724248092
the game received hate for bad performance issues. also they tacked in elden ring/botw esque open world with shitload of garbage content to waste your time with. it tries to be a linear period drama and open world ubislop at the same time and fails at both. but it has some good moments and the combat is decent.
>>
>>724248334
Wo Long is starting to move into positive territory too. They're no Nioh 2 or NG4, but those games are fun with performance issues.
>>
>>724248437
>shitload of garbage content
petting cats and taking pics is kino though??
>>
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where are these little bastards
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>>724246431
>story, lore, ost, characters
So shit that doesn't matter? Fucking game urinalists, I swear.
>>
>>724247115
you might like wo long. it's kind of like nioh with more sekiro influence. there is stamina but it's not limiting in the normal sense. you actually gain stamina from regular attacks and use it to do spells, specials, etc. the game is also a bit slow in developing all of it's systems. like nioh you hardly get anything resembling a build until the ng+ levels, but it does get there
>>
>>724248481
I 100% the game and it was fun at the start but by the final chapters I was so done with the auxiliary content and started to hate it. you could say that it overstays its welcome but even then it's my own fault for engaging with optional content.
>>
>>724248569
If there's anything I've learned from gathering the ones I've missed, they're always in really obvious spots that you miss because you're looking too hard in other spots
>>
>>724248394
they added more enemies to the staircase months after release specifically because people complained. that's why I said 95% of the encounters are the same. they still are. delimb and health rates are still the same. the game is significantly easier than vanilla ng2 and being sold as a standalone for more than the entire master collection is a joke
>>
>>724248970
>delimb and health rates are still the same
I'm a sigma 2 hater and pretty sour about Black but this is wrong, delimb rates are around 66% of what they were in OG2, as opposed to the 20% baseline of Sigma 2
>>
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>>724248640
Yeah I get it then, I have 70 hours in it and had a blast probably my favorite open world game
>>
>>724248970
>months after release
they patched it a few weeks after
>>
>>724247791
I always forget he actually has green eyes



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