What went right?
>>724236665literal shovelware tech demo bing bing collectathon for (man)babies. if you enjoyed this you are severely autistic.
It's fun and ambitious. If every AAA had as much meat in them as this game the industry pricing wouldn't be so inexcusable.
>>724236665There isn't really another game that plays like it. And it's a truly excellent 3D platformer ontop of that with extremely satisfying movement.
>>724237118>literal shovelware tech demo bing bing collectathon for (man)babies. if you enjoyed this you are severely autistic.now say it without crying
>>724237718>>724237868How many MyNintendo points are they paying you to write this?
>>724238012Zero. I had a blast playing this game.Where do I sign up to get paid for liking their games?
>>724236665Stellar movement and gameplay, excellent stage designs that take advantage of the movesets and the destructible aspect of the various materials used, really cool visuals and general aesthetic paired with good music and a decent story tying it together. And the Bananza songs and ending themes are god-tier music. It's a pity people will pass it up because it's DK and not Mario.
pauline
>bananza thread
>>724237118Great way to describe fetus game. I beat this one boss by moving forward and then hitting the punch button a few times. I think I jumped once too to avoid an attack. That was it. At that point I stopped playing because I felt shame that I was playing a game designed for toddlers.
>>724236665I like being able to pick up rocks and smash people with them.
>>724238556>>724238868This unpaid shill is still going.
>>724238012Can you name another game that plays like it? Mario Odyssey doesn't. Hulk Ultimate Destruction doesn't. Minecraft doesn't. Banjo Kazooie doesn't. What game plays like Bananza other than Bananza? You can make structural comparisons to Mario Odyssey, but even then only in the most superficial sense because the structure is really very different. Bananza gives you a linear experience and doesn't gate your progress behind bananas. Odyssey is a much more open experience and yet it does gate your progress behind moons. The claims of them being the same falls apart pretty hard the moment you're honest. And of course. In Odyssey you can punch through the terrain or just the terrain or even your enemies as your tools. In Odyssey you can assume control of your enemies, but the terrain is not something you can at any time convert into tools for your benefit. In Hulk Ultimate Destruction you can pick everything up and throw or swing it all around and do crazy jumps to navigate the terrain, like you can in Bananza. But none of those actions actually shape the terrain. And when you destroy buildings it just removes them, levelling the playfield to the indestructible ground floor. You can't shape the things you destroy by how you destroy them. In combat Ultimate Destruction is rather reminiscent of Bananza, but Ultimate Destruction is ultimately a pretty through and through action game and not a platformer which Bananza very much is. So ignoring how Ultimate Destruction can not compare in destruction, it doesn't even compete in platforming. They are not the same. I can mention Wario World too. It's less similar in combat than Ultimate Destruction, but still similar in how you can swing and throw everything around. And this game actually has a focus on platforming. But this game, again, doesn't do terrain destruction. The games do not plays nothing alike in the end.
Banjo Kazooie has plenty of platforming and a wide variety of abilities, but in action it doesn't have much. Enemies are more environmental hazards than they are combat challenges. And once again, the game doesn't do terrain destruction. Minecraft does do terrain destruction, but none of the progress structure or physics are anywhere close to resembling Bananza. Believe it or not, the games do not play the same. The claim that there isn't really another game that plays like Bananza stands. I'd even strengthen the claim by claiming that there really isn't another game that plays like it. If you disagree. Do cite another game and explain how you feel like they're strongly similar.
>>724239459>>724239527Very well explained, but the shitposters that attack Bananza aren't being genuine, so they won't respond in kind, They are just anti-Nintendo Switch 2 posters, possibly bots.
I want a sequel where you get sent to an evil alien planet so there's an excuse for dk to smash buildings, smashing dirt and rocks got boring
>>724236665>OOO BANANA
https://www.youtube.com/watch?v=qoDAmlK8xwwThis shit is so fucking good. Between Bananza, Splatoon, Nier, and Loco Roco, I'm convinced absolute gibberish nonsense might be the best way to give any song lyrics.
>>724242527Kong > Ostrich > Zebra (zebra zebta) > Elephant > Snake
>>724236665Barefoot loli playing with big bananas.
>>724236665best movement in any game I've played and just super satisfying to play due to amazing feedbacklots of creativity in level themes and mechanics as well, and a ton of love for the franchise's history while also feeling like a fresh departure
>>724236665Nothing. Hell, this thread has been up for 2 hours and can't get more than 20 post. No one talks about this game anymore and the fact it got a demo after release suggest this didn't do very well. Game looks fun enough (and I enjoyed what I played of it) but it kind of ushered the end of the Switch era where everything just break records. Doubt it will ever outsell the DKCR games on Switch. Bringing K Rool back was kino though
>>724242527>Nierthis theme has to be inspired by nier righthttps://youtu.be/00iWoe55zYE?si=OgOey4FYqY8imZpG
>>724243853It really does spoil you with movement options. Playing Yooka-Replaylee afterwards kinda feels like I've got a strait jacket on.
>>724237868other than the transform challengecthings its not really a platformer. It's a romper with some platforming characteristicsits basically a v1.0 of a promising slightly distinct gaming style
>>724239961yh maybe sent to gaza
the enemies are too slow. to move, swing, etcwhich sucks because the feedback on punching the shit out of them feels REALLY good. even when they just stand there its fun to smack them around
>>724236665Tataratutuuuu~Ey yo tira tu boreho ho tira tuWho wo tira tu wo kina yo shitaa~Right there at the "wo kina yo shitaaa~"
>>724246536one of the first thing I noticed in silksong is how you couldn't instantly cancel your dash with your jump like you could with the roll in bananza and I remember feeling it like shit until I got used to it
>>724247935yeah the enemies were pretty shit, poorly animated basic bitch fareso easy to improve on
>>724236665Why was this forgotten so quickly? People compared it to Mario Galaxy, but those games are still brought up 15 years later.BINGBINGnanza just came and went.
>>724248154> feeling it like shit saar
>>724247524It is absolutely very, very much a platformer. And the movement and jumps that you do in this game are sick.
OH YEAH GET READY HERE WE GODACHO DACHO DACHO DACHOTIME TO FLY LIKE DABADOOBA DOO LOLAPALOOZA OSTRICH SAVE THE DAY
>>724248359>It is absolutely very, very much a platformer.thiswhat is it supposed to be, it certainly isn't a beat em up
>>724239459The thread ended here
>>724236665Playing so heavily into his climbing. Even if the next DK game doesn't center around destruction, the climbing and other shit he does with his feet are what really separate this from feeling like Mario.
>>724237910After you react without crying
favorite layer? for me it's radiance
>>724249013I love the freeze layer and forest layer. Around when I reached The Divide for the first time is when I realized how much I loved the game, and those two levels were so high quality and fun to explore that they've stuck with me.
>>724247935I think they could've leaned on action a lot more. Was kind of surprised at how much of a platformer/collect-a-thon it ended up being.
>>724249013Feast Layer. Maybe my favorite level from any sandbox platformer.
>>724236665I'm a bit more on the fence, even more so after replaying Galaxy.Platform games always use level gimmicks(this is a good thing) to make levels stand out and to keep levels fun that make you wonder whats next.But DK has 1 really fucking great gimmick, that like every other gimmick loses its novelty after a while and when thats gone, whats left are 16 really fucking long levels with pretty shallow level gimmicks. The ideas are great, but they dont dive deep enough into them in each layer and so none of them really stand out to me after beating it a few months back.Compare this to Galaxy where almost every single non-asteroid star has its own original idea thats presented, expanded and finished in 10 minutes and then DK is pretty "just good".I really enjoyed it, but I was also happy I was done when I did.Again, gimmick is just another word for mechanic, relax autismo
>>724248359>>724248589its a romper with platforming characteristics. Theres very little platforming gameplay compared to an actual platformer, "collect this banana right in front of you" is not platforming. The transform replay accolade bullshit is the only real platforming
>>724249013The Divide
>>724239323>shillI don't think you know what that word means
>>724251372>its a romperI have no idea what this is supposed to mean>Theres very little platforming gameplaythere's plenty of it, you run, jump and climb constantly in the game
I found it really fun just destroying shit. enemies were also fun to fight and collecting banandium gems was really satisfying. It didn't really get old getting till I was almost done with the game desuIt may honestly be my favorite 3D nintendo platformer
>>724244405I want to believe at least a bit. If you're making music for a game with a made up language Nier has to be "required reading."
>>724251372>"collect this banana right in front of you" is not platforming.No but claiming a banana that's on an entirely different flying platform/continent/tall structure, is.
>>724248260I have seen more than a handful of people literally say that they didn't care because it was a DK game, and that they would have bought a S2 for a 3D Mario, which is just so bullshit.
>>724249013Landfill Layer. I love the idea that in the Underground World there's a place where all the trash ends up.
>>724252353nintendo seem to like nier a lot, the splatoon 3 dlc was clearly based on automata's art direction
>>724252502I've seen a surprising number of tendie streamers/youtubers in my country be very tepid about the game and acting as if it's vastly inferior to odyssey which sounds insane to me because I consider bananza the much better game
>>724248514dachouDachouDACHOUDACHOU!!!>>724249013Landfill, Feast, and Radiance all have amazing aesthetics, but I love Lagoon just for it's 11/10 music. I can't get enough of it, it's one of the most "David-Wise" themes in the game.https://www.youtube.com/watch?v=ZTQBP74k2iY
>>724252750>it's one of the most "David-Wise" themes in the game.I think it's the only time I hear a theme that sounds exactly like david wise, never heard him being impersonated so well before:https://www.youtube.com/watch?v=sYxoqlZJMYc
>>724253303Oh yeah, that one's also very Wise-esque. The Bananza themes, K. Rool themes, and Breaking Through may steal the show, but some of the stage themes really hit just right. I have an odd affinity for the Fractone theme as well. Something about it makes me nostalgic, and I'm not sure why.https://www.youtube.com/watch?v=G8uV30crw64https://www.youtube.com/watch?v=JJ3eYLtm03o
>>724254224everything related to the fractones was great, I get what you mean about them being nostalgic, probably because they do look like n64 era npcs
>>724249013Radiance looked cool but I found it pretty boring, and the Snake is my least favorite Bananza.I'd say Feast might have been the best overall. Felt a little less direct than the other Layers and had a cool theme. Tempest is a close runner up, which is funny because it was among the more linear large Layers.
>>724252750Excellent song a great way to bring you into the game.>>724253303Sounds like it was inspired by Tree Top Town, so it naturally evokes that Wise sound.
This game genuinely makes me wish every mascot platformer could get a game made by EPD Tokyo.Like, fuck man, just give Banjo to these guys.
>>724256759>Radiance looked cool but I found it pretty boringI loved how it used epd tokyo's kishotenketsu design (introduce - develop - subvert - conclude) at the scale of an entire layer with the light/dark/harden/soften mechanicgenius stuff
>>724257236This. It doesn't sound groundbreaking or anything, but it genuinely threw me for a loop when they started using the harden/soften mechanic in reverse with light being the thing you wanted to avoid, or using it to make platforms unusable.
>>724236665
>>724257643This shit was so forced, goddamn. Top scenario isn't even in any DK games.
>>724252502I wish it was a Mario game, at least that way I wouldn't have regretted spending the $70 that fetus game cost me. >>724257643The puzzle in this comic is harder than some of the puzzles in the actual game. These comics are hilarious. Them making tendies seethe is just a fun little extra.
>>724237118your favorite rollslop is also tailor-made for manchildren
>>724257214it's sad how some rare oldfags still hope for nintendo to buy rare's IPs before they inevitably get shitcanned by microsoftlet it go
>>724248860>After you react without crying
>>724243452WrongSnake>Zebra>Kong>Ostrich>Elephant