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>"The quality of a soundtrack is only proportional to the popularity of the game it's on, the worst musician in the world could have made the Minecraft/Zelda/Final Fantasy OST and it would still be considered a masterpiece because it piggybacks on a good game".
argues a friend.

If you can, post some shitty games with great soundtrack and great games with shitty soundtrack.
>>
>>724250550
https://www.youtube.com/watch?v=0W7phvflSqc
>>
>>724250550
>shitty games with good music
i think its very hard to be able to justify and create a genuinely amazing soundtrack while also being unable to make a game that is at the very least good
arguably Omori, the Pedro Silva composer is fantastic

I actually love astlibra but i thought the game sucked at the very early game where you had barely any moves and the bosses were super shallow but extreme damage sponges. But the OST was on another level (thankfuly they were often recurring and the quality just went up as the game went on)

https://youtu.be/jvRNjuoKvlI?si=ir82uXxbmFYEdh17
>great game with completely forgettable soundtrack
majority of elden ring
monster hunter world (i didnt finish it yet, just reached master rank but i thought almost all songs were bland)
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>>724250987
the ost of astlibra is entirely comprised of royalty free music like most japanese doujin games, so it's not like someone composed for the game. the dev just hand selected music he thought would would work.
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>>724250550
what are his examples, beyond what-ifs?
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>>724250550
Napple Tale isn't shitty, but it's forgotten because it only came out in Japan on the Dreamcast shortly before the console was discontinued and no one bought it. It has great soundtrack composed by Yoko Kanno:
https://www.youtube.com/watch?v=9JKLOVT90ig
https://www.youtube.com/watch?v=iGDVQdDlMSY
https://www.youtube.com/watch?v=LkJGmzPnP90
https://www.youtube.com/watch?v=MNdyUjYeykw
https://www.youtube.com/watch?v=mSrhkYyglDU
https://www.youtube.com/watch?v=ErMmEYjGWTQ
>>
>>724250550
>great games with shitty soundtrack
Monster Hunter: World. it wasn't made by the "worst musician in the world", but it is entirely bland and devoid of character despite the game being otherwise fun.
I think your friend's argument is hyperbolic, I can't comment on Minecraft's soundtrack but "Zelda" and "Final Fantasy" owe their popularity in part to their notable music
>>
>>724250550
>"The quality of a soundtrack is only proportional to the popularity of the game it's on, the worst musician in the world could have made the Minecraft/Zelda/Final Fantasy OST and it would still be considered a masterpiece because it piggybacks on a good game".
For most people the quality of a musical piece is proportional to how many times they've heard it or at least parts of it subconsciously.
One of the things you pay the most attention to is sound and the brain is a pattern matching machine, so the brain tries to match patterns it has heard before and rewards itself with dopamine when it works, resulting in you developing a favorable impression towards new music that isn't really new.
This does mean that your friend has a point, you're likely to hear the soundtrack for a popular game more often, so most people will be biased towards it, but this also means that for most people the quality of music is proportional to how often it is used in mainstream advertising and they will likely disdain anything that is actually new, so that point is moot and everyone's taste is shit no matter what.
>>
drakengard 3
https://youtu.be/krRNjUJIfFk?list=RDkrRNjUJIfFk
>>
I'd argue that a more proper counterpoint would be to show him a popular game with a shitty soundtrack. My example would be Dragon's Dogma 2 or Street Fighter 6.



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