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> Horror game gives you a weapon

Why. The. Fuck. Do. They. Keep. Doing. That???

ARE THEY FUCKING STUPID?
IF I CAN JUST BEAT THE SHIT OUT OF THE MONSTER THEN HOW IS THE GAME SCARY??

Ohhh la la alien isolatiooon so scary when i can BURN THE SHIT OUT OF THE XENO
Ohhh the beast from The Bunker! Sooo scaaary BAM BAM BAM
Don't get me started on resident evil 7.

STOP GIVING ME WEAPONS. I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
>>
>>724253209
They're to be used on lesser enemies and give you a false sense of security against greater threats.
>>
>>724253209
>go through game blasting shitter zombies
>big dude shows up
>shoot him
>nothing happens
you are now scared
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>>724253706

Who the fuck is scared??? Mr X shows up in resident evil 2 and you shoot him enough time to stun him and just walk past him. With a gun, you can go anywhere.
>>
Horror games without weapons are retarded
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>>724253209
Outlast?
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>>724253209
I assume you did not play The Bunker, since there is no weapon in that game that can even harm the monster more than making it leave for a couple minutes, and you'd be a retard to use any of your incredibly scarce ammo on such a useless action when you need your bullets for opening locks
unless you played on easy like a little child
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>>724254579
>that can even harm the monster more than making it leave for a couple minutes

And that's not extremely overpowered? It's the same in Alien Isolation.
You fuck up, make too much noise? Attack the monster and it retreats.
You have a shitload of tools against the beast, not just "scarce ammo", you can use molotovs, fuel, etc. You even have an infinite lighter AND an infinite amount of bottles you can fill with infinite fuel
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>>724253209
Fuck you, you are an imbecile. If you don't have the option to FIGHT or FLIGHT it's not a horror game it's a walking simulator with an annoying stealth tacked on. You need to have the abillity to fight back, but enemies are much more dangerous and you have limited supplies to fight them which organically creates a sense of dread for enemies. Fuck I don't want the big boy to show up I'm barely limping along, etc.
>>
Hide and Seek horror games are not fun.
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>>724255143

If you can fight, where's the horror? you dumb stupid slut.
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>>724253209
Monsters are gay, they should only exist as swordfodder for heroes
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>>724253209
HORROR GAMES SUCK GIMME THE SHOOTABANG
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>Horror game gives you a weapon
>It doesn't work
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>>724253209
>STOP GIVING ME WEAPONS. I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
This only reveals that you have room temperature IQ. When a game gives you literally nothing to defend yourself with in a dangerous situation, if you have any sense in your brain you'll realize that the game can't have any real threats in it. It implies that all situations are perfectly survivable despite the fact that you are completely defenseless. It's like scripted chase sequences. There is no tension because you know it has been designed to be beatable just by moving forward.
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>>724253209
>Waaaaaah I want a running sim
Feeling nostalgic over hiding from your drunk dad getting ready to pummel your shit for being a crossdressing faggot is one of the weirdest trends of millennial horror.
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>>724255918
>, if you have any sense in your brain you'll realize that the game can't have any real threats in it.

Amnesia Rebirth doesn't give you a single weapon and it has plenty of monsters killing you. You just need to be good at avoiding them, knowing when and how to hide, manage your fear, etc.

Giving you a gun doesn't mean "ok shit is serious", it just means you can run and prance around as you will and if at any point the monster comes you shoot him.
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>>724256012

Are you projecting?
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>>724256225
No. Felt called out?
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>>724255143
beyond based
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>>724256325

Not really, are you alright?
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>>724253209
>Horror game gives you a weapon
>It doesn't work at all on enemy and you die
Did any game do that yet?
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>>724253209
>Survival horror literally lets you fight back
>Many of the classics come from this genre
>HURR DURR STOP GIVING ME GUNS!

No..kys
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>>724253209
Amnesia Bunker is the worst possible "bad example" you could give of this mechanic
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>>724256392
Yeah. Are you?
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>>724256507
>>>Many of the classics come from this genre

You mean all the non scary games like Resident Evil?
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>>724253209
>walking sim zoomer gets unhinged when a game has gameplay
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>>724256528
What about your mother? I heard she hasn't come back from the bar last night.
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>>724256584
Show me your game library child. Go on. Post it.
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>>724256614
Oh so you did feel called out.
>>
>wanting horror games to be shitty walking sims
kill yourself
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>>724256709
You haven't answered the question. Tell me, would it hurt if your father removed the mask?
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>>724255143
>you have limited supplies
this is what makes it interesting
you only have handful of bullets, will you use them on that enemy in front of you or will you hide? what if you use them and he doesn't die? what if you use them and then you're out of bullets when a more threatening enemy show up? what if i can't fight and i'm meant to fight?
without a weapon i'd feel safer because i know the devs just want me to hide, that's the only path they're offering me, i'd have no doubts in my mind
>>
>>724253209
Silent Hill and Resident Evil both gave you guns and melee weapons in 1997. There is a small niche of severely autistic weirdos who want to play single player tag simulators and not actual games.
>>
>>724257028

And neither are scary.
>>
horror is a theme, since people have completely different fear tolerance and since games fundamentally aren't actually something you should be afraid of, if you're not making the fundamentals of the game itself good you're just throwing it into the fucking trash
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>>724253209
Heres the problem. Im still playing a videogame. I want the game to be FUN. Haunted House simulators are NOT FUN
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>>724256996
Aaaaaand OP got BTFO.
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>>724256123
>Amnesia Rebirth doesn't give you a single weapon and it has plenty of monsters killing you.
No it doesn't. Rebirth doesn't let any monsters kill you. That game is so condescending towards you that if a monster ever catches you, the screen fades to black and then SKIPS that segment of the game so you don't ever have to face that challenge again.
>>
Literally all the best horror games give you a weapon.
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>>724256890
Well I'd need to hide in a cupboard so I can peep at him without attracting his attention to make sure but I think it would. I think it would be very painful.
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>>724253209
>Alien Isolation gives you a pistol
>"Enjoy!"
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>>724256123
The "press x to check on your baby" game isn't the best example since there are basically no consequences to shit killing you. Maybe that was the same in earlier Amnesia games but it's much more apparent in that one.
I think that anon is incorrect to say that you need to have weapons, though. But having some kind of mechanical or resource element tied around survival is kind of important. Otherwise, as he said, it just becomes a walking simulator where it feels like there's no real threat.
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>>724253209
>I WANT HIDING SIMULATORS!!!
>IF I HAVE TO ACTUALLY PLAY THE GAME THEN ITS NOT STREAMBLE!!!
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>>724256996
> No no you see if i have guns it has more depth because uhhh i can hide or uhh i can shoot!

You can't be serious. You can just run nigga.
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>>724253209
The example you've provided literally fixes all of your issues desu.
>Guns can't kill the big bad monster, but they'll scare him away for a bit
>Guns are tools you can use to deal with lesser threats and interact with the environment
>Ammo is scarce, meaning you need to make good judgment calls

If a game gives you a gun, it doesn't mean that it wants you to go full Doomguy mode. It basically tells you that you're entrusted with tools to help you survive, and you won't be bogged down with awkward, boring stealth sections. There is a genuine consequence to playing like a retard, and that is your death.
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>>724253847
He gets up and comes after you no matter where you go. You are now scared.
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>>724257203
>>724257313
>That game is so condescending towards you that if a monster ever catches you

You get the bad ghoul ending :)
Retard. Did you even play it or did Asmongold tell you it's bad?
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>>724255143
>>724256996
>>
Horror games can never be scary
>>
If I can easily kill the horror then I have no reason to be scared of it. Simple as.
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>>724253209
I played that one gay shit where you just run from the enemies and it sucked dick. Can't even recall the name it was so shitty. It's the one where you're a reporter breaking into an asylum or whatever.
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>>724253209
bunker was good. cope, seethe, dilate
>>
> Widely critically aclaimed Amnesia: Dark Descent offers the player no weapons
> All the zoomers in /v/ that never played videogames and just watched Markiplayer play FNAF or something come here to talk about how pew pew guns AKTHUALLY make a game scarier

Jesus christ go back to your porn anime threads you sad lonely freaks.
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>>724257424
Have some self-respect.
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>>724253209
This mentality ruined horror games for a decade, and now that it's recovering you want it to go back to Amnesia/Outlast clones? lol, lmao even.
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>>724257408
>He gets up and comes after you no matter where you go.

Bro, he stays kneeling in the floor for like 5 minutes, you can dance around him and he won't do shit. You even get achievements for blowing his hat off, that's how non threatening he is.
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>>724257505
>reddit space
>complains about anime on an anime imageboard
Get the fuck out, tourist
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>>724257505
>is good because internet man tell me is good internet man have all the good opinion
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>>724257505
retard, dark descent was good because it organically combined resource management, puzzles and interactive environment
horror games with guns also focus heavily on resource management but through combat instead
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>>724257587
> Horror games are healing because uh... Resident Evil 8 was literally advertised with guns and porn and fetishism of tall women
Horror is healing...
>>
>>724257505
>shilling the Pewdiepie game
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>>724257227
For you.
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>>724253209
No weapons is stupid and ruins the suspension of disbelief. It's about a balance of using said weapons at the right time and not giving the player too much.
>Uhh here let me just run from a monster and not use anything to defend myself
Even the most retarded child would think to grab a bat or a pan at the very least.
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>>724257665
>but through combat instead

Bro i'm literally playing Amnesia The Bunker right now, there's an infinite amount of bottles, infinite fuel and an infinte lighter. I just cover every area with fuel on the floor and the second the monster gets uppity i set it all on fire and he retreats for like 10 minutes every time. Playing in Hard btw.

I did the exact same shit with the flamethrower against the Xenomorph, never had to hide.
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>>724257681
The resident evil games that always had guns?
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>>724257724
I'm not an ordinary retarded child.
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>>724257724
>Even the most retarded child would think to grab a bat or a pan at the very least.

Little bro gonna use a pan against this
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>>724257424
>Retard. Did you even play it or did Asmongold tell you it's bad?
I played it, but I guess I forgot a lot. Getting a worse ending is a cool consequence, but it's a very distant one and you're not gonna know that shit the first time through. All you know as the player is that the monster got you and nothing happened. By the time you're on a second playthrough it doesn't matter anymore.
The Bunker was a lot scarier, at least until it wasn't.
>>
>anons pretending shit like slenderman and outlast didn't permanently ruin the genre with hundreds of thousands of copycat unity asset flip games
A horror game can't just be about running around in static corridors.
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>>724258005

Worked for him.
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The only weapon I need is in my pants
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>>724258090
This one has puzzles, even if they're relatively simple. That, and mascot horror blew the fuck up.
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> /v/ niggas be like: Oh yes being able to beat the shit out of the monster in a horror game is peak horror, very scary
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>>724258090
Because he was targeted towards children.
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>>724257335
You lost. Kneel, no-taste retard.
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>>724253209
>STOP GIVING ME WEAPONS. I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
I hate this shit, I'm not trans so I don't wanna feel like a woman. That's why Dead Space is KINO.
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>>724257940
you wouldn't get it...
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>>724253209
Maybe you'd get pussy like me and my friend Mustafa if you weren't a pussy and learned to just TAKE what you WANT like a man, lol! Fuck your mother bloody fucker
>>
>>724257940
yes actually, a good pan looks like it would fold that fucker
>>
Only retarded kids who aren't experienced with media think horror is meant to scare you. Horror is a theme like medieval fantasy or sci-fi or noir.
I don't give a fuck if retards like OP aren't scared. The last time I was scared by video games I was maybe 10 years old. I want the horror aesthetics, the atmosphere, a story that sticks with me and if they can pull it off I want a good game with good gameplay.
If a horror game is going to scare me they are doing some crazy new shit I've never seen before.
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>>724253209
it wasn't the gun that made the bunker not scary, it was the predictability

horror games need to keep you on your toes and keep you wondering, but the bunker just has the monster follow you into every single room which makes it too predictable. amnesia:DD could go a long time without any monster showing up.
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>>724253209
no weapon at all is unrealistic and immersion breaking unless the setting is such that there is no access to any object that could be used as a weapon whatsoever. amnesia the bunker did it right. here is your revolver which against the monster is worth fuck all have fun but i agree nothing kills horror more than giving you the ability to easily kill mosters
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>>724253706
That's the worst of both world. Yes it's terrifying at first, but then it either becomes just an annoying obstacle or a resource sink.
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>>724257940
men have literally fought brown bears to death barehanded, that thing is just a fuckugly gorilla
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>>724258005
I hated Outlast so fucking much, I was just angry most of the time, never scared, running away is just boring and annoying.
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>>724258226
>I hate this shit, I'm not trans so I don't wanna feel like a woman.
God, just let yourself experience something without equating it to trannies all the time. Don't let the faggots who equate playing a woman with AGP and "egg cracking" rot your brain.
A real man doesn't need to fearfully guard his masculinity all the time.
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>>724257290
It made me go on a robot killing spree.
Having a flamethrower that stops any encounter with the alien from being an instant death scenario was also reassuring.
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>>724258787
> A real man uses videogames to pretend he's a woman! I'M NOT INSECURE AT ALL OR CLOSETED TRANS!!! THOSE PEOPLE ARE UHH JUST UHHH NOT MASCULINE ENOUGH OK?!?!

Please come out of the closet.
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>>724258560
Horror games have to be carefully scripted. The Bunker is the way it is because they copied Isolation and built a system for the monster to move around and pop up in a more organic way. The AI is fairly simplistic and any 80+ IQ player will pick up on patterns.
Scripting allows the dev to control all the events and give you something you can't predict. A game like Bunker will never play on your expectations and misdirect you to surprise you.
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>>724257940
How else would you deal with a crackhead?
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>>724258501
Horror that scares you is great, but by the very nature of the genre it's really hard to pin that down, especially for veteran horror players. You're right that horror is best approached as a theme. It should be unsettling.
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>>724258852
Fuck off tranny. Go and make another thinly veiled recruitment thread to cope with the knowledge that you will never breed.
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>>724253209
The weapon needs to be inefficient or limited. Even in the game you're mocking, before the flamethrower all your other weapons are useless against the Xenomorph, the gun is good for the crazy niggers and the Working Joes, but firing it wastes bullets AND may alert the Xenomorph, and fighting the Joes with your wrench is extremely ill advised because they have that random counter grab you cannot avoid, so you're just essentially gambling for a chance to deal or take damage.
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>>724259060

You will never be a woman, stop using videogames to pretend you're one.
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>>724254708
Seeing as the average playthrough is at least 4 hours long (closer to 7) and you get at max 15 bullets?
Making the monster leave for 60 seconds (shorter, if you cause an explosion) seems pretty balanced.
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>>724255143
>it's not a horror game it's a walking simulator with an annoying stealth tacked on
Entered here to say this, horror games that are just walking forward and hiding in closets are fucking stupid and boring, if you played one, you've played them all.
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>>724253209
>Your mom gives birth to a retard

Why. The. Fuck. Do. They. Keep. Doing. That???
>>
How am I supposed to be afraid of a monster if I can just turn around and run away from it?
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>>724259416
How are you supposed to take a monster seriously if you can easily hide from it and it doesn't wisen up to your tricks whatsoever?
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>>724253209
Weapons give the player more options. Without weapons you can really only run away, but with them you can also choose to stand and fight. This can create a more dynamic experience, where you have to think about each encounter differently. It's not just "if I'm spotted, I run", but "can I fight this one? Is it alone? Do I have enough resources? Would it be better to sneak by? Should I fight it if I'm caught, or should I just run?" As long as you balance it correctly (basically by making combat undesirable), it's simply the superior choice
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>>724259174
I don't want to be a woman. I want to enjoy a wide variety of stories and characters in video games. I'm not deathly afraid to step outside my own shoes like some people.
In all likelihood you're a groomer tranny trying to turn innocent enjoyment of video games into AGP brainrot. If you really are just a dude who let the trannies terrify him, then I'm sorry man, you're being pathetic.
>>
Dead space and RE2R do it just right, limited ammo, and enemies can be sponges if you panic and shoot them in the wrong place.
Also horror games will never ever be scary for a grown ass man, give up on it. They're fun because of the survival management and panic/stress situations that can happen due to unforeseen circumstances, like wasting your ammo before a boss.
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>>724259592
It makes for a better game but it fails at making the horror part feel scary.
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>>724253209
The opposite end of the spectrum is Outlast, where you should be able to use weapons to at bare minimum obstruct lesser enemies, but you apparently play The Biggest Coward Ever and all he can do is run and scream.
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>>724259625
This is a real manly man. He's not afraid to get in touch with his feminine side and admit that sometimes pretending to be a woman is good. If you can't even pretend to be a woman you're insecure.
>>
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>go into thread hoping for game recommendations
>it's just bots and thirdies strawmanning each other
I didn't believe in dead internet theory but this dogshit board has utterly convinced me.
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>>724253209
>gives you a weapon
>it does nothing
:( okay time to run...
>>
>>724259718
Outlast triggers my autism because I keep wishing the footage you capture would mean something
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>>724259718
there's no excuse for outlast since all the enemies you face in the game are just drugged up schizos
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>>724259718
If they that it would just the game into a Condemned spin-off.
>>
Survival horror are better than running horrors because it plays into a person's survival instinct.
In a horror situation you would try to find means to defend yourself and not just run forever.
The best horror games are the ones where you have to choose on the fly to fight or flight and it's consequences.
>>
>>724259832
t. bot
What would anyone recommend? There hasn't been a good game released since around 2007. Much less a good horror game.
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>>724253209
Call of Cthulhu Dark Corners of the Earth and The Thing were still scary even with weapons

>keep shooting abomination
>this is too much and your MC shoots himself in the head
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>>724259832
>go into a thread that isn't about video game recommendations expecting video game recommendations then get angry because a thread that wasn't about video game recommendations wasn't about video game recommendations
Powerful.
>>
>>724259832
Is this a game recommendation thread?
Retard.
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>>724259809
>He's not afraid to get in touch with his feminine side and admit that sometimes pretending to be a woman is good. If you can't even pretend to be a woman you're insecure.
Twisting my words won't get you a new convert, tranny. Even if I did share your sick inclination, which I don't, I would die before becoming a disgusting abomination like you.
Give up.
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>>724259691
There's nothing survival horror does bad that regular horror doesn't do. Horror dies in repetition, and that's true whether you tried fighting the monster or not. A well-executed chase sequence can be really scary, but when you've died twice already and been forced to redo it, there's nothing left to scare you. That's a problem that needs to be solved through other aspects of design, not purely by removing the player's ability to defend themself
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>>724259867
But the main one is built like a fridge. There's a ghost too I guess.
>>
I think if the game is going to have weapons ammo should be scarce and tgere should be some type of urgency leading you to use it.

If you toiled for an hour trying to progress with no save state in between you, will have to make the decision to fight the monster off to finish your current objective. Alternatively you could gamble on successfuly doing it by sneaking which could end with you dying.
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>>724253209
This is OP, he doesn't like horror games
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>>724253209
>AIEEEE, THERE'S A M-MONSTER. L-LOOK AT THE GROUD AND DON'T MAKE EYE CONTACT. IF I GO HIDE IN A SHOE CUBBY MAYBE IT WILL IGNORE ME
horrorkeks...
>>
>>724257424
I played it and I didn't die a single time after that one time because I made damn sure that the game doesn't get to condescendingly rob me out of content after I make a mistake. So, I successfully avoided all the enemies in the game, and also never touched the belly because fuck the alien fetus. It doesn't deserve anything.
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>>724260045
You'll die because you'll kill yourself when you realize that you'll never be the woman you see on the screen.
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>>724260038
>it's retarded to hope that people will actually talk about video games on /v/
NTA but you're not wrong I guess
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>>724253209
The classics in the genre all had weapons.
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>>724260053
Are there any games like in that pic?
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>>724253209
the pistol acts as a stun on the lower difficulties but the beast will straight up not care after getting shot more than once. Also a good chance of not getting the pistol at all on randomized lockers.
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>>724260137
There were plenty of video games that were mentioned. You're simply too retarded to read through the thread and expected to be spoonfed.
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>>724260178
Why would you need a game to experience being rejected by a woman?
>>
How would you balance monsters that can be easily killed with certain weapons but also can easily kill the player? I'm guessing there has to be an element of the unknown that the player has to deal with since it's not like a person trying to fight a ghost or whatever creature would know all of its weakness and strengths right away
>>
What makes something like Michael Myers or Jason scary? It's no the fact you can't shoot them, because you absolutely can, it's the fact THEY JUST KEEP COMING. Your shots only deter them for a period of time.
That's why I liked Alien Isolation, you "could" fight against the xenomorph, but you are just buying time for yourself before it ignores your flames and charges right at you.
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>>724260095
would that be a good hiding place for anon?
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>>724260068
Yeah the big enemy has some weird psychic bullshit if I recall, I think even something about nanomachines but that story was so retarded. Absolutely no reason why the protagonist couldn't record himself beating the shit out of the low level mooks with the fluorescent light fixtures and shit though. Would have been a better game as well because the player could get some confidence about the enemies before the big guy dumpsters you unless you run.
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>>724260259
It's life-affirming.
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>>724260259
I mean something where you're the one looking for the monster, preferably a sexy female monster or a ghost.
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>>724259856
Why the fuck do they keep doing this?
This shit isn't scary, instead I just conclude that developers are having a wank over their super speshul cool invulnerable horror monster OC and I hit refund.
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>>724260006

I'm sorry, did you seriously get scared from Call of Cthulhu and The Thing?

The only scary section in Call of Cthulhu is the painting monster and you can't attack him, he outright one shots you.
>>
>>724260273
That's basically how the Forbidden Siren series handles encounters. You'll mostly only be fighting Japanese villagers with madness enhancements so they're not so tough on their own, but they don't die for good, just incapacitate for a few minutes before hunting again. With weapon durability you can't just kill the same guy over and over and you go through the map or you'll be vulnerable by the end.
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>>724259629
>Dead space and RE2R do it just right

this is not correct because those horror games are not scary precisely because shooting is too much fun. The player only has so much bandwidth to be scared, when they start thinking about guns, ammo, ammo economy, limb damage, etc, it stops being scary and starts being fun. So effectively you're playing a third person shooter like gears of war now. Ammo management is not really thrilling either, it's more of a point of frustration and really only serves to feed into risk/reward systems.
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>>724260530
Call of Cthulhu DARK CORNERS OF THE EARTH you dumb zoomer, not the shitty walking sim
>>
>>724253209
>Listen up chud just because I'm trans, doesn't mean I'm just a homosexual man
>>
>>724260119
>he's still trying to convince people that the slightest deviation from hyper-masculinity means you're a tranny waiting to discover xerself
I know how you disgusting groomers operate. I see your laughably transparent threads. I see the way you target the innocent and the vulnerable and try to lure them into your miserable AGP vortex because apparently the only way to live with your own foul axe wound is to spread that misery to others.
I don't care what you do with your own body. Your outward appearance makes you a laughing stock, but what makes you a monster is what's on the inside.
I'm glad you're this desperate. It tells me your recruitment efforts are failing.
I hope you are rejected and denounced by everybody in your life.
>>
i'm starting to think that no weapons allows is the way to go, or trick the player into thinking they do something when they don't so they inevitably freak out
>>
>>724253209
Fuck you paki our women are very safe here
>>
>>724260208
>he doesn't know what NTA means
>>
>>724253209
>the monsters are there to give it tension
>the monsters are so slow you could walk around Them, instantly dispelling any illusion of danger
I'm convinced the only horror franchise that did combat well was Dead Space, but shit is dead now so what do I know.
>>
>>724260273
To be honest, making the Xenomorph completely invulnerable when in other games you're killing them by the hundreds was gay. They should've instead only given you weapons after the reveal to make it make sense gameplaywise.
>>
>>724260860
I do I'm just not falling for it.
>>
>>724260371
I guess there's Hachishaku
>>
>monster too slow
>game not scary
>monster as fast as any threatening irl animal
>player dies
THIS SHIT SUCKS
>>
>>724260801
This, if you have no weapons, you pretty much tell the player the game is either a walking sim or a stealth crap game. Having weapons that has a very scarce ammunition or that only work on certain weak enemies is the only real way to go with horror games. The main issue is the balance to not turn the game into action button masher like Silent HIll f or a shooter game like Resident Evil4/Evil Within
>>
>>724260924
Probably, the thing is that they were probably aiming for more of an Alien feel than Aliens. I do think that they nerfed the fuck out of the Xenomorph in the sequels.
>>
weapons exist. not having one is unrealistic.
>>
>724253209
>Horror game gives you a weapon
>wow look at me, i like streamer games, where you just walking and waits for next jumpscare
>>
>>724260273
It's less that Jason or Myers are impervious to damage, it's their uncanny ability to move without being seen that elevates them to being horrifying. Hence why the Alien in Alien Isolation is so tense, he can come out of any vents seemingly for any reason.
>>
>>724260858
you will be doing needful and shutting up benchod
>>
>>724261094
that's why they should just not do jack shit against the creature
>>
>>724261094
What if the game isn't set in America?
>>
>>724261094
That's the biggest thing. If you don't have weapons in your horror game, do not place it in a setting where there are visible weapons to grab or create. I should see zero blades within my characters arms reach, certainly no firearms. A broken piece of wood can pretty easily be fashioned into a spear.
>>
>>724261235
I think unnatural movement is core to horror.
>>
>>724261239
you are worse than a dalit disgusting mongrel
>>
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>>724255143
correct and based. A game can ask you to either:
a.) get out of this situation through your own skill under duress.
b.) get out of this situation by running away and hiding in a locker

both are scary, but I have a preference.

>>724255292
In the game you're playing.
>>
>>724261279
>americans are the only people on the planet allowed to own knives
grim
>>
>area with NO weapons at all
>automatically can't be set in any house or building unless it's completely cleaned out
>a lot of nature not allowed because tree branches and rocks
Where's my dying of thirst starving bitch in the desert game
>>
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>>724261436
Where's my horror game where you play as a woman and get vividly and repeatedly raped.
>>
>>724261434
Blame bongs
>>
>>724261436
>be part of a species known for toolmaking
>make a game where your human protagonist does not make tools while under duress and with access to all the ingredients needed for toolmaking
Frankly I think these horrortards that are antiweapon are just antihuman. I guess you could make it far in the future where everything is welded and molded for its specific purpose and nothing else.
>>
>>724261542
>the groomer is still at it
Guess I was right on the money, huh?
>>
>>724253209
You chose a terrible example retard-kun
>revolver barely tickles the monster and only buys you a little time in addition to pissing him off, making him more aggressive when he returns

It's far more interesting to have that additional option with the trade-off than just playing hide and seek until le spooky stalker gets bored every single time. Also you get like fuck all ammo and its more useful for shooting open locks and shit, come on.

I can only conclude that this is 10/10 bait
>>
>>724255143
And if you have then it's not a horror game, it's an action game with jumpscares tacked on.
>>
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>>724253209
>I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
>OP wants to be ravaged by cock
Makes sense
>>
>>724261669
No you will never be the woman on your screen no matter how many times you scream it out.
>>
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Oh no haha I'm so scared haha
>>
>>724261542
Anon...
>>
>>724253209
>Ohhh la la alien isolatiooon so scary when i can BURN THE SHIT OUT OF THE XENO
I see you played on Easy mode, the Xenomorph will become more resistant if you just keep spamming fire, and you're also ignoring the Working Joes who eat your bullets for breakfast and will parry your melee attacks. Alien Isolation is the worst example you can use when the game constantly forces you to sneak by.
>>
>>724261542
Probably on DLsite
>>
>>724261724
>my entire life revolves around degenerate porn so OP's must as well
>>
>>724261770
>quadruple boobjob
>>
>>724261653
Horror game where you're a cripple and have no hands to make tools WHEN. Actually is there a horror game where you're stuck in a wheelchair, or am I just misremembering and thinking about the start to that one wolfenstein game
>>
>""""horror game"""" is just a jump-scare-house walking simulator with target shooting elements
>zero horrifying elements
Bravo. Thank you "horror" "games".
>>
>>724261828
The OP that's fantasizing about defenseless women in India?
>>
>>724260450
Try me then. One day they all find out.
>>
>>724261436
>Where's my dying of thirst starving bitch in the desert game

It's called Amnesia Rebirth
>>
>>724261757
I know exactly what you are doing, groomer. How does it feel to know that people are waking up to your grooming efforts, and that as the flow of new converts gradually trickles to nothing you will be left sad, alone and with nothing to distract you from your irreversible disfigurement?
>>
>>724261939
That lesser creature you're replying too is a saar. A mockery of human creation, a real horror.
>>
>Grown man trying to be scared like kids playing videogames
lol lmao
>>
>>724261939
The OP that's making a fucking edgy rape joke, yes, you colossal faggot. Remember those? No, you don't. Because the second rape is mentioned you descend into a gooning frenzy.
Keep your filth to yourself.
>>
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>>724253209
Dead space did a great job at upping tension even when it's primarily a shooting game.

When you have weapons but are given limited resources for ammo and healing, yet are still expected to use them it creates a fight or flight response where every encounter matters.

Horror games without weapons can be good, but are generally puzzle dependent to have actual gameplay besides running. The issue with that is the dev can never make the monsters that much faster than the player or it just means getting caught = reload checkpoint, which isn't scary because you're pulled out of the game and reminded there are zero consequences for failure.
>>
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>>724255918
>When a game gives you literally nothing to defend yourself with in a dangerous situation, if you have any sense in your brain you'll realize that the game can't have any real threats in it.

but enough about real life
>>
>>724261770
Prime example of developers preemptively stamping out the mere possibility of his preshus OCs coming to harm.
And I'm not talking only the gay-ass invulnerable fish cat faggots, though they are the most deserving of being thrown into the shredder.
TAD
>>
I dont play a lot of horror games but the ones where I had a gun with limited ammo made the game a lot more terrifying and stressful. The walking simulator ones always just felt like boring trial and error.
>>
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>make the monster fast
>make the monster dodge your shots
>make the monster have threatening attacks
funny that this was solved decades ago by non-horror games
>>
>>724262147
Stop projecting your compulsive masturbation sessions.
>>
>>724262036
>his failed grooming attempts got called out so he just resorts to shouting "saar" like it means anything
>>
>>724262261
DOOM was considered a horror game at the time
>>
>>724262305
GREAT advice anon. Follow it.
>>
If you have no weapons, then that narrows what you are supposed to do, which just becomes "Hide and avoid". There is no long game there and no real fear because you will know, you will ALWAYS know, you are following the developer's intended path.
>>
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>>724261846
They have three pairs each, and they're two.
That's a total of sextuple boobjob
>>
>>724262328
Acting retarded isn't a call-out you autistic shitskin.
>>
>>724255143
So, Bioshock?
>>
>>724255143
Came here to say this, horror games without combat are pure shit
>>
>>724262403
>no u no u no u
Sheesh.
>>
>>724262475
Maybe if BioShock hadn't allowed for infinite respawns. There's not much horror when there's no consequence for dying
>>
> Having a weapon doesn't mean the game stops being scary!!!

>> Animatronic approaches me
>> BAM! LASER BEAN TO THE HEAD! STUNNED! BYE BITCH

Yawn
>>
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I will say the "Can't fight back" thing would only work in a War of the Worlds scenario: Enemies are huge, but so is the world. It's all about planning the path and not be spotted. Hiding won't work forever because they are also destroying buildings.
That said, in the original book the Fighting Machines can be taken down (Though very hard to do so) and the movie even has the Aliens get out of the tripods every so often making them vulnerable.
>>
>>724262626
you have to be 18 to post here
>>
>>724262626
I'll admit, Resident Evil with the BFG would be kind of fun
>>
>>724262550
No Uing someone and then accusing them of No Uing in your very next post is indicative of a terminal case of retardation. It can only get worse from here. Report to your nearest assisted dying facility with haste.
>>
>>724262626
i like to watch hehe momma say i have the most chromasomes in my class
>>
>>724253847
you just shot him. you are now low on ammo. you are scared
>>
>horror game gives you good weapons
>that one part where they take them away
kinmo
>>
>>724262757
Have another pity (You). You seem like you need it.
>>
>>724262460
Xer is getting desperate now, isn't he :)
>>
>>724253209
This is the most cuck energy I have seen on this board. Literally wants to be helpless, powerless, unresourceful, hopeless and to not even remotely try to fight back. It's not even a laziness or wanting an npc ally or co-op player to protect him, he literally gets off at being a pathetic victim. He's a bottom bitch wants to be dominated. I don't know why he bothers with horror games when NTR vn novels are available
>>
>>724262606
dying in horror games is pretty bad too for the horror aspect interestingly. it resets the player to zero after building them up and its impossible to get it back.
>>
> horror games don't have to be scary ok?!!?1
>>
>>724262693
Isn't there that War of the Worlds game in development that is basically just this as well?
>>
>hm, my food walked into this room
>hm, I can't see my food, only a big flimsy wardrobe
>guess I'll go make n-th circle around the location
I'll pick jumpscare galore at this point.
>>
>>724262858
Thanks anon. You're still a dumbass, but you're a generous dumbass.
>>
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what is objectively the most scary game that exists?
>>
>>724262883
Not only that, it also reveals the horror by sending the player back to before they experienced it. It's never going to be as scary the second time. For maximum effect, horror games should never actually kill the player, but frequently make the player feel like they're an inch from death
>>
>>724262870
Oh my god, the groomer is STILL trying to turn OP's post into a pornographic fantasy. How many times do you have to fail before you give up?
>>
>>724263138
>shitskins spend their days doing these gay little larps
beyond grim.
>>
>>724253209
>Itstimetostoposting.jgp
>>
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>>724261542
Skyrim
>>
>>724263367
nigga what is this trash
>>
>>724253209
>oh no the evil monster found me xD
>kill me pls
Horror games without the possibility to fight back are retarded.
>>
>>724263367
Why does she have toes coming out of her ass?
>>
>>724263260
You've responded to the OP multiple times to insinuate that wanting to be frightened in a horror game, or making an edgy joke about India, is indicative of a troonism or some other degenerate fetish.
But the only degenerate here is you. You cannot entertain a normal conversation about video games without trying to turn it into a sexual arrative, or using it as a grooming vehicle.
I've destroyed you several times in this thread, but let's get serious for a moment.
You really need to take a long, hard look at yourself, anon. Look at what you have become. Does it make you happy?
If not, why do you insist on digging yourself deeper? You can change. Try, for once, to pull yourself out of the degenerate pit you find yourself in. Believe in yourself. Believe that you are worth more than this.
But until you're willing to try, fuck off, groomer. There is no place for you here.
>>
>>724259832
Go play Faith.
>>
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>>724263671
>>
>>724263751
She better have a lush bush
>>
Problem with horror is that the more of a horror fan you become, the less things start to scare you. The only horror related thing that still gets under my skin is human experimentation, and that is hard to translate to a game outside of cutscenes.
>>
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I feel like Dino Crisis was the closest to striking a good balance. On normal resources are as scarce as hard in most other survival horrors. Regular enemies are no pushovers and they're fucking big so it's not easy to run around them in a corridor, and even if you run away, they can sometimes follow you into other rooms, sometimes you can try to trap them there but they can break out and fuck you up later too or make it hard to backtrack when you might need to do so in the future. Every fight is tense because any hit can cause bleeding and you're not guaranteed to stun raptors when you shoot them. There are also semi-random events and enemy placement so you're not completely safe even if you've played it before. If they were using actual monsters instead of dinosaurs it would've been terrifying. Too bad all that made the game feel very trial&error and save scummy. If any old SH actually benefited from a remake that turns it 3D it would've been this. Giving the player the ability to aim and dodge would've fixed all issues I've had with it.
>>
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>>724262693
The shield for the tripods was a fucking cop-out just for the movie.
Also in the books, the fighting machines were hard to kill because the weapons they had back then were extremely inaccurate, but a single hit from a medium caliber cannon was enough to take a tripod down.
The PC WotW strategy game would be a great idea to expand upon, as Humanity has a fighting chance still, but the game you posted the screenshot from will be nothing but a "run and hide" sim.
https://www.youtube.com/watch?v=fKQvjSlBGNM
>>
>>724263951
COME ON THUNDER CHILD
>>
>>724263690
you're talking to multiple people you fat clown.
>>
>>724262927
This but unironically. They're more fun this way.
>>
>>724263026
That one with an actual demon inside that kills you if you die in game.
>>
>>724263951
Wasn't it only 4 confirmed kills (Before the bacteria did their thing) in the entire book and 3 of those was Thunderchild ramming into them?
>>
>>724259832
>Alien Isolation
>The Bunker
>Resident Evil games, including remakes
>Silent Hill
>Dead Space
All mentioned before your post
>Call of Cthulhu Dark Corners of the Earth
>The Thing
>Forbidden Siren
>Evil Within
>Dino Crisis
Mentioned since
Plenty of good games being recommended
>>
>>724253209
Depends on the context and how easy/effective combat is. In horror generally, combat should generally be your last resort when trying to avoid encounters has failed. It should not be your immediate go to unless it's something like >>724253438 when it lets you mop up the low level shitters to make the big threats scarier from a gameplay perspective.

Silent Hill 4 didn't do it too badly where the invincible ghosts were a pain in the ass and the only way to stop them was to pin them down with swords that were very limited. You could go back and get one you already used but it lets the ghost get back up and go after you again.
>>
>>724264237
Wasn't there one that fell from a bridge into a river?
>>
>>724255292
In your chair.
>>
>>724264237
IIRC it's only 4 confirmed kills in the book, but it's narrated as seen through the eyes of the guy I forgot the name of. There's probably more kills across the land, but regardless Humanity's military got wiped out quite quickly.
But you're right, it was 3 from the Thunderchild and one from a lucky direct hit from artillery IIRC.
>>
>>724253209
Well, you're mistake is thinking that horror means scary. It doesn't. It's an intense feeling of repugnance or abhorrence coupled with fear. Now, this is where your autism will flair up and you will cling to exactly 1 incomplete definition of fear, but fear does not mean you are about to piss yourself from being scared, that would be terror. Fear and scary are not synonyms. Fear is just an unpleasant feeling of being in imminent danger. Fear can be achieved without the subject ever once feeling scared, but instead just rising to the level of apprehension or anxiety.

You want a specific threshold of fear or terror to be reached so you can be scared. Because you don't actually understand what any of those words mean you then want to blame horror games for not making you feel those things, and you assume the games are the thing that is wrong.
>>
>>724263951
>The PC WotW strategy game
Universe at War: Earth Assault is essentially this in the prologue campaign where you play as mankind, but then good ayys land to fight the bad ayys and men are relegated to support units. Then the ancient aliens that were already on Earth get awoken by the fighting and join in too.
>>
>>724265959
I miss playing that game, Hierarchy bases being mobile walkers were fun.
>>
>>724265671
This.
>>
>>724253209
Because “omg le scary hide” is lame as FUCK
Games with invincible enemies are fucking atrociously boring and extremely cringe
>w-we don’t know how to design a combat system so please le hide!!! Whoa spooky!!
Explain why Dead Space and Fatal Frame are scarier than garbage nonsense like Outlast and Amnesia, then? Explain why Silent Hill has better terror than Alien Isolation?
Oh that’s right, it’s because those games are made by dev teams who actually know what they’re doing and can design enemies that are scary visually and from a legitimately challenging perspective, rather than just “ooops!!! Game over!!! You got caught!!!”
>>
If you really want to inflict horror upon players. You make a horror based off the worst abominations that furries and coomers have created on the internet.
That would actually be an effective horror game. It would make most want to bleach their eyes upon playing.
>>
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> All these 4channers shitting on "hiding" not knowing there's someone hiding under their bed right now...
>>
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>>724267785
>>
>>724267785
Yeah. Me.
>>
>>724260178
why would you want a game that replicates irl so accurately
>>
>>724253209
>IF I CAN JUST BEAT THE SHIT OUT OF THE MONSTER THEN HOW IS THE GAME SCARY??
You can survive falling from an airplane, people have done it. Doesn't mean you wouldn't be scared shitless of doing so
>>
>>724255292
Name ONE single good or famours horror story where it wasn't possible to fight back.
>>
because either way its always going to fall short, give you a weapon, well now everything is trivialized because you can fight back, give you no weapons? now its a slog where you have to constantly play hide and seek and stealth mechanics
There's no winning, and horror therefore is a terrible video game genre
>>
>>724269115
At the Mountains of Madness.
>>
>>724253209
>I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
not cool saar kindly
>>
>>724262380
Imagine going back in time to the 16 bit era and making an actual horror game the likes we have now. The world was not fucking ready for it.
>>
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>>724253209
OP 100% took a game design course at his highschool and now posts on youtube about how every single game he doesnt like has Objectively Bad Design™
>>
>>724257104
Then don't fucking play them. Do you honestly think anyone cares?
>>
>>724253209
Nigga, you get like 3 bullets in the entire game. And they don't do shit beyond slowing him down a bit.
>>
>>724257464
Thankfully Lethal Company still has monsters are are not easily killed.
>>
>>724253209
>If it bleeds, you can kill it.
Sun Tzu - Art of War
>>
>>724258090
Poppy Playtime actually works pretty well, because the encounters are varied. Huggy Wuggy is just a chase sequence, but then you have the juvenile "Mini Huggies" that plays more like a test of endurance driving them back into their holes, or the Pug-a-Pillar forcing a "slow speed chase" as it speeds up massively if you move while the lights are on. Basically lethal versions of whack-a-mole and red light/green light, which is suitable for more child-oriented horror.
>>
>>724260450
White hands typed this.
>>
>>724253209
The Bunker direct sequel fucking when?
>>
>>724253209
no weapon is retarded because then you know there is only one viable solution that will work
if you got a weapon you dont know whether you will have to confront the monster or not

amnesia did irrecoverable damage to the horror genre
>>
>>724260801
the past decade was so rife with hide n seek horror games that I will instantly ignore any horror game that doesn't give you a weapon.
>>
The way the zombies groan in re1 for the gamecube were pretty scary, never heard any other game sound nearly as good as they do.
>>
>>724258852
Not everyone is deranged like you. Believe it or not the things that made you transition don't affect most people that way.
>>
>>724262183
That's not real life though. The chances of her having been raped or worse after making that video are pretty high.
>>
>if you can fight, why am I scared?!!?!
You're stupid and you're not paying attention to your resources, space and situation.
>>
>>724253209
not a problem in nortubel
>>
The enjoyment comes from resource management and deciding if I should waste the few bullets I have or try to run/hide from enemies. If my only option is run and hide, then the game becomes less scary because I know the solution to every scenario.
>>
>>724262380
that's unreal
>>
>>724253209
>Ohhh la la alien isolatiooon so scary when i can BURN THE SHIT OUT OF THE XENO
That only happens like 70% of the way through the game. And it only temporarily makes it go away. People still die plenty after getting the flamer, and it directly enhances the experience making you feel like you're inside the movie. You're just one of those retards that are too chickenshit to make it through the defenseless parts of the game to even know what happens.
>>
>>724255292
The horror is my fist being introduced to your faggot ass face
>>
Then just don't play them.
>>
>>724257724
Okay then what if the monster is a ghost ?
>>
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>>724277394
>see man's face
>immediately think of homosexual ass
anon...
>>
>>724255143
Trvke. I fucking HATE shitty run away and hide horror games. Having the option to fight back makes it scarier and more fun because you have to decide whether its worth it to engage or not.
>>
>>724253209
That's not even close to true. A horror game that makes you too powerful loses all fear factor but on the opposite end a game that makes you too weak is also completely not scary cause you quickly acclimate to the situation. The best horror are the games where you have the ability to fight back but it's very limited and difficult making every encounter tense and frightening. You need balance for good horror in gaming.
>>
>horror game
>look inside
>nothing but jump scares
>>
>>724253209
>Ohhh the beast from The Bunker! Sooo scaaary BAM BAM BAM
? No weapon in the game defeats the monster. At best you can make them go away for a short period.
>>
>>724272330
I have held the Amnesia games in contempt for over a decade and yet the Bunker is one of the best horror games I've played in just as long. Funny how that turned out since it seemed before the Bunker the Amnesia games were getting worse and worse.
>>
I wish for a horror game that checks on what the player is doing and changes it dynamically.

For example, if the player is just running from the monsters like a coward, the game would add more monsters hidden in the shadows to pick you by surprise.

If you shoot every monster like a maniac, then the game would add scarier and more aggressive monsters.

Also could change the ending according to these decisions.

This could make this idea of using guns or not more meaningful, instead of just relying on limiting resources to make it scarier.
>>
>>724260917
>the only horror franchise that did combat well was Dead Space
The franchise Dead Space copied also did it well until YouTubers whined about its sixth entry
>>
>>724257104
>not scary

you're the same kind of faggot who ranks how good a horror movie is based on how scary it is
>>
>>724253209
>I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA
you do realize that you can always sign up for surgery and buy a plane ticket, right?
>>
>>724254708
It's 2 pistol bullets minimum to make the monster leave for 30 seconds.
Your first run will be four hours.
At best, you'll find 20 bullets.
>>
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>>724261542
Your options are Sinisistar 1+2, Bonds of Yachiyo, or Kaerimichi.
>>
>>724253209
Arguably just about any object can be used as a weapon or a tool so a videogame letting you pick some common object up and defending it isnt a stretch I would argue it breaks the immersion not letting you pick anything up. That would probably be man’s most primal instinct in a defensive situation to find something in the environment to fend someone off with. Only in today’s society do people forget simple life truths like this. a caveman or someone intuitively understood to pick up a rock. if you are making a survival horror themed videogame and your character passes by an object it follows reason they would pick that up. From a narrative standpoint you could maybe make the argument that the more meek or frail someone is and the more coddled lifestyle they have lived maybe they would concentrate on fleeing more than finding an improvised defensive tool. All conjecture but people argue your point often that a character having a weapon ruins a survival horror videogame and I don’t think it’s unilaterally always the truth. Even a metal fork would be better than nothing. Depends what kind of monsters your character is fighting of course.
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>>724277831
Anon your face is so butt ugly anyone would have mistaken it for an ass
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>>724253209
>>724255535
i like when you get a weapon, and is almost useless, minor staggering, and then the monster just get more violent after you attack it, and at some point you go to where the monsters live, and ammo just stops appearing.
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>>724272330
Never ever
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>>724253209
>I WANNA BE AS DEFENSELESS AS A WOMAN IN INDIA.
I knew you horrorfags are actual fags. Masochism is for women you subhuman.
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>>724253209
Do it. Waste your ammo on the monster. See how far that gets you
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>>724253209
>ahhh was that a bump its closet time
>ahhh chase scene thats timed for just enough time for you to go through the obstacles
>ahh was that a jumpscare that cant hurt me or cause gameplay issues?
im sorry you think pigeonholing development is the standard
>>
>download a mod for doom3+dlc that reduces ammo pickup by 51%
>game gets fun
>need to ration ammo
>need to use the dlc perk item to keep up
>and the chainsaw
>feel tense knowing an ambush i forgot about needs a little more ammo than i have
>need to fucking dance with some enemies to chainsaw them properly
>soul cube is no longer just kinda there but now required for high health targets and for ripping and tearing
>slow time artifact borderline required for some fights for minimal ammo spending
>grabber gun for solo encounters to save a shell or bullets
>remember the fucking pistol for spiders, heads and other shit
>sometimes an enemy needs 1 shotgun and a few pistol/machine gun shots instead of two shells
>>
OP has no soul
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>>724255918
Why are retards obsessed with IQ?
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>>724253209
“oh la la” got me laughing
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>>724253209
Horrible take, running from shit forever isn't scary. You make confronting the monsters tense/difficult/consume scarce resources, and then you put the player in situations where they CAN avoid confronting them but only barely and not forever--and give no rewards for killing them. The player will naturally want to avoid the monsters and become scared of them

The first Amnesia is the only game I've ever played that was both scary and didn't have real combat, and that was in spite of it, not because of it. Everything else that has tried it has sucked ass.
>>
Horror games with no weapons is usually bad, I’ll explain why.

Ravenholm in Half Life 2 is the perfect example. The fear ramps up because your mind and body are weighing up between the fight or flight, and the gameplay tension becomes better because you’re trying to find ways to deal with enemies in specific ways with time constraints.

When you’re just running from monsters in horror games, you never have to actually engage with them, and so the process becomes predictable, all you can do is hide and lock doors.
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>>724296227
This

Also think about how pants shittingly scary it is in Latria in Demon's Souls when you hear the mondflayer bell ring after your first few encounters with them. Not even a horror game but that sound instantly puts me on edge
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>>724296437
This as well. The fear becomes HOW to deal with them.
>>
The only game that scares me, is F.E.AR.
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>>724296645
>
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>>724255143
There is nothing scary about blasting enemies
>b-but low ammo
higher level difficulty is not scary too
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>>724297409
There's nothing scary about being railroaded into one extremely simple solution that requires no anxious decision making in a heated moment. There's no tension when the horror equation has been flipped into a binary problem: are you alive, or are you dead? There's nothing nerve-wracking about being insta-killed, it completely skips all of the buildup to your death. Having to struggle a little bit in a nebulous state where you may or may not be okay depending on how you've managed your supplies breeds anxiety, and thus makes you scared for your own condition.
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>>724269115
amnesia
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>>724253847
Yeah, keep on shooting him, see how far that takes you.
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>>724262693
>>724263951
Man, I wish there was a game like that where you have to make your way across america, avoiding enemies, scouring for supplies, trying to hoard the few bullets you have etc. like The Road but with monsters or, I guess, like Last of Us but with actual simulation elements and not a cringe movie game.
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I wasn't going to let the lesbians down. I've accidentally clicked on /u/ enough times that I could never. My fear was tempered from the desire to see them happy from the very start.
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>>724253209
>amnesia zoomer wants le weak protag may may
back to twitch tranny
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God Bunker is so kino on Shell Shocked
>having to improvise a bunch because fuses limit your choices
>monster does shit like pretending he left the area or spawning in the other end of an area to break the boxes and barrels you placed to block holes
>no gun at the start so you have to trigger traps at the right time and use explosive barrels to do its job
>lobbing gas grenades at your own feet to create a safe space the monster can't go into while you do what you need to do
>catching wire trap flares with buckets so you can use them to burn fuel or trigger traps stole this from the Dev who did a full stream of the game
Bunker is such a fun game man. I liked Dark Descent and SOMA well enough, but this one was really good. Funny to think it was meant to be a Rebirth DLC.
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>>724253209
I don't know how horror games work because shit can't do anything through screen. What are even mad about? The games are not scary in the first place.
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>>724256012
>>724256325
>>724256528
>>724256709
>>724257227
tranny
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>>724253209
A braindead meme obsessed India poster also has the shittiest taste in video games imaginable....? No way
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>>724300056
>play morrowind for 3 days straight
>eyes bloodshot
>hallucinating
>neighbors shoot off bottle rockets for independence day
>sounds like cliff racers
>mfw
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>>724300056
So when did you find out you had low functioning autism?
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>>724259416
>How am I supposed to be afraid of a monster if I can just turn off the computer?
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>>724269358
Walking sim? It doesn't work in videogame format. They couldn't even adapt it to a movie
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>>724280945
I really like this idea. Resi always balanced it by giving or restricting ammo but you're right it should balance based on monster spawn points and type, that would also make the game way more difficult to predict on replays which solves another problem of horror games.
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>>724257940
bullets should work against it
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>>724257940
yeah i'm pretty sure that a big metal object with a handle that could be used to swing with would be totally worthless against some dude with his flesh and face fucked up
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>>724264086
No, I don't think I am.



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