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Just finished these two games, what did I think of them?
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>>724263362
Terrible fucking mobileslop garbage with shit combat, shit animations, shit textures, not scary, basically zero saving graces like other flawed RE games.
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>>724263362
Did they ever add online coop for the campaign or was that kept strictly local? Cause that always annoyed me. Sorry it annoyed you I mean. Oh and I also thought it was funny how in order to get the best ending for Claire you had to fail a QTE on purpose.
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>>724263362
Natalia > Sherry.
>>
Jill had the greatest ass in all of video games. It has not been topped and probably never will be.
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>>724263362
Amazing DScore-ludo with some of the best combat especially in RAID, animations and tight controls, much scarier than 5 and 6 within the first 20 mins of REV1 (MAYDAY), a real storyline follow-up to characters and plots introduced in 5 that 6 completely ignored and that 9 will focus on, and basically zero flaws after the series started losing its way
>>
you thought you wished you were born a woman after looking at jill's ass running around for so many hours
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>>724263683
2b?
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>>724263827
2B's ass is made out of metal.
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>>724263362
1st games story mode was good, not sure about the 2nd game
Best thing about them is Raid Mode
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>>724263827
2b's ass is flat in game only in fanart is it what you think it is
Eve has a what fatter ass but rev1 Jill is right there too
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>>724263683
After seeing this bullshit about "Jill's ass being amazing in Revelations" being talked about for years, I was really disappointed when I played the game and saw it was nothing special
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>>724263827
her ass is only impressive and maybe in colabs.
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>>724263962
*impressive in fanart
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>>724263362
You hated them. You hated them so much your brain had to block the memory of how you felt after beating them. That's why you are asking us.
>>
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>>724263683
Proof?
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>>724264075
Pancake ass lmfao veddit once again
Eve mogs this as does re5 and even demake3 does
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>>724264079
just go play the game it's like $5 and you get to see her wiggle that thing in your face for like 8 hours.
>>
https://xcancel.com/JusticeForMTWO

According to him:

▪RE Requiem was in development as early as 2018

▪Melee weapons in RE Requiem give you the ability to follow up, The Last of Us PT2 style. Combat & other mechanics similar to The Last of Us PT2 (crafting mines, smoke bombs, throwing bottles to distract enemies, etc.)

▪Capcom has heard loudly the critique directed towards RE:3 + RE Village linear style progression. Capcom experimented with big open levels with free flowing pace during RE:4 Remake. Players will have to tackle objectives at their own discretion (similar to the grand hall in RE:2 Remake 3 medallions and the lake in RE:4 Remake 2 headed shrine). Fully expect RE Requiem to return to metromania levels + routing

▪Jill has no role in RE Requiem

▪RE Requiem will take the building blocks set with RE:4 Remake to increase wholesale environmental destructibility particularly during boss encounters akin to Ada's showdown with El Gigante in the Seperate Ways DLC

▪Nick Apostolides reprises his role from both RE:2 Remake & RE:4 Remake

▪RE Requiem is the conclusion of Leon's trilogy between RE:2 Remake to RE:4 Remake to RE Requiem

▪Leon is 100% the main character next to Grace Ashcroft with a much bigger role

▪Ada will have a major role

▪RE Requiem will hit the sweet spot in horror with Grace, Leon is the fiery gungho superhero with his gameplay based upon high octane action

▪Racoon City will be the most expansive. Says the game overall is huge & astounding

▪Grace Ashcroft will be the Collector's Edition statue

▪Each location will have a unique common enemy type

▪Leon is in the 1st trailer as a hidden figure walking in the rain. Hunnigan is the woman walking down the hallway at the end of the trailer
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MOMMY
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>>724264347
I didn't like using her giant plant monster so I rarely played as her.
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▪Hunnigan will be, Leon's main support aid through radio (similar to RE:4 Remake)

▪Marketing has been purposefully tight lipped as to not overshadow, Grace Ashcroft with the reveal of, Leon seeing as though he is a highly popular character. Compares the tight lipped to RE:4 Remake with Krauser being revealed shortly before the game's release, but no signs of Regeneradors. Focus was on building, Grace's back story & her place in the RE Universe

▪RE Requiem is similar to RE:2 Remake, RE:4 Remake & RE7 with a bigger team behind the project

▪Parry mechanic is back

▪Leon's gameplay/story will be paced slower in comparison to RE6 due to his wear and tear throughout missions & warfare taking its toll on him

▪Puzzle centric

Forgot to mention that apparently RE Requiem will be, Leon's send-off game.
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>>724264313
>>724264385
Holy off topic bot posts Batman
>>
Rev 1 is best played on 3DS. The controls for the console/PC port are kinda clunky. Rev 2 is great. Especially on Switch with the gyro aiming.

>>724263681
Based.
>>
>let's just throw a twist at the very end and then literally never reference any of these characters ever again kek
bravo crapcum
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>>724264934
trust the plan, they just wanted to wait 30 years to see who would notice
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>>724264934
They worked for Tricell, but Tricell went under in RE5, which came out before Revelations
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>>724264934
Is the series over? Are you retsrded? Imagine saying this when 9 features the daughter of a side game character from 20 years ago as if somehow they are just guaranteed to not use this whenever they want to . Same with Alex wesker in rev2
And since the director of 9 did rev1 and 7 and worked heavily on rev2 and said this is tying up loose ends hmm geewilickers retard maybe 9 covers some of it

There's been TWO GAMES since rev 2 not a lot of time to cover this plot with Ethan
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>>724264934
She worked for tricell retardkun

>>724265101
>>724265251
but also these
I doubt Jessica will be covered though just Revelations 2 cliffhangers thoughbeit
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>>724263362
You thought that jill in her diving suit was fucking sexy as fuck
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>>724263362
That 1 was pretty bad and easily the most anime of the REs as far as plot and presentation is concerned (retarded hairstyles, lmao three boats twist) while 2 was surprisingly good in presentation and theme (fear bracelets, the Barry/Claire narratives being months apart, Alex Wesker revelation).
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>>724263362
No you didn't "just" finish both of those games unless you were playing both at the same time, retard
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>>724263827
People only hype 2B’s ass because of fanart and collabs. In‑game, it’s not really impressive.
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>>724265203
>>724265396
>she worked for tricell
Yes I know, that got explained in some Japanese only bonus DVD thing. That's not the point though, what about Raymond? Was he also Tricell? More importantly, why didn't Tricell use the T-Abyss?
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>>724265479
I played 1 with my left hand and 2 with my right hand you bitch im disabled
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>That one big monster with the chainsaw hand.
>realize he still has some kind of sentience while being a monster
>as you fight him you can hear him screaming "please help me I'm still a human" and shit

I felt so bad for putting him down but it had to be done
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>>724265479
OP here, I started 1 three days ago, finished it, then started 2 right after and finished it earlier today. So yeah, I just finished both of them
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>>724265603
a BOW that is so dangerous that it can destroy all sea life is not a thing you should be selling
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>>724265468
I wish Claire looked prettier in this game
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>>724265754
Go play Raid Mode
I prefer Rev1s Raid Mode to Rev2s, but I'm seemingly in a minority
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>>724265749
It was for the best anon. If I ever turn into a Resident Evil monster, please put me down as well. Umbrella is stupid and I don't want to be a BIOWEAPON.
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>>724265871
She looks fine in-game, for some reason it's in the official wallpapers and prerendered cutscenes where she looks ugleh
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>>724263362
Jessica´s dick-sucking lips
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>>724263362
You hand epiphany when you realized it was just you and Natalia. And no one else around.
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>>724263934
Jill fans oversale her alot.
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>>724263362
>RE2R
The invisible flying bugs are incredibly annoying. I dropped the game at that point. Saving up ammo to be efficient, using the little girl to see them and then wasting ammo is the only bullshit part. I played it on the highest difficulty and I just couldn't be bothered with the invisible drones, wasting tons of ammo. You see them with, swap back to shoot and then they've moved.
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>>724269216
They're vulnerable to Smoke Bottles, which exposes them.
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>>724265940
I usually don't bother with Mercenaries in RE titles, isn't Raid Mode just renamed Mercs?
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>>724263362
It was an interesting experiment to combine RE5 with more classic gameplay, Too low budget, too flawed, unfortunately, but still miles better than RE6
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>>724269494
nta but sort of but not really. The rules are different but yes both are basically "did you like the combat? Well here's just that."
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>>724269494
Nah, mercenaries was an arcade mode, no progressing outside opening new characters, pure skill-based gameplay. Raid it's a mobile shit with leveling and flying numbers
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>>724263683
jill is not even the best ass on resident evil
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>>724269770
You're lying
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>>724269852
>mods
Anon...
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>>724269402
I never knew that. I'm unsure if I had any materials left after that big fight that happens there, think it drained me of everything but the assault rifle ammo. I'll reinstall the game sometime later and see if I can make it through, although I assume the controls will take some getting used to. I stopped at the point where they first show up.
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>>724269494
Raid Mode has more customization and an RPG aspect to it, where you can strengthen characters and/or weapons, before going on missions, which usually don't have time limits. Mercenaries is basically you pick a character who has whatever equipment and aspects they have, and that's that, with a time limit in a stage.
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>>724270128
The mod is based on her battlesuit model proportions. What is your brazen lie based on?
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>>724270370
endgame raid mode stuff was so retarded
like sniper rifles and magnums that fire off in full auto that doesn't end until you dodge, that have so much recoil they instantaneously muzzle climb to the moon, but you have to use them anyway with an infinite bullet magnetism mod
>>
>what did i think of them
that they were shit
but you are asking what to think so you are underage and makes sense to ask stupid questions like that
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>>724263362
I know not many talk about the music of Resident Evil but these games had some good soundtracks, especially Rev1. Even something like the title screen and main menu have such a hauntingly beautiful sound.
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>>724270623
Newfag.
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>>724270879
I agree, but I can't remember anything from any of the games. Wait no I can remember the main hall mansion theme from RE1. Oh and RE2remake's "Collapse" that plays as the lab is falling apart in Leon's Campaign. That's it though.
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>>724263362
I had some fun with them, but they're spin-offs and feel like such
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>>724263362
if you're a merc faggot then it's the greatest game ever made, otherwise it's a pile of shit.
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>>724263362
I've only played the second one. You thought it was a little basic, but a solidly made experience. The levels are well designed and encourage mastery through replay. Learning how to fully utilize your partners makes you feel smart and powerful. And Raid mode gives the game a great deal of length.
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I dare you to bring her back, Capcom
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>>724263531
I had fun with the first one on 3DS. Bought the 2nd one on Steam only to find out it's chopped up into "episodes" that you have to buy separately. Haven't touched it since.
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>>724272773
I miss this era of RE
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>>724273192
Bruh, the bundle on steam costs only 20 bucks for the 4 main episodes and all DLC.

If you buy the 4 main episodes individually, it costs 24 bucks.
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>>724263615
>a QTE on purpose.
No you switch characters during the QTE both are dumb though.

Rev1 is amazing as a 3ds game and shit as a console/pc game. The best thing to come out of it is raid mode.
Rev 2 is a love letter to CV, RE2 and Barry. It's flawed but fun. It was made during the VA strike so they didn't use Claire's original VA as a send off which sucks.

Both are low budget and weirdly experimental.
Rev1
New weapon upgrade system
flash back missions
"Last time on revelations"
Rev2
Episodic at the height of episodic Telltale slop.
Co-op with one player just pointing/flashlight.
>>
I enjoy Resident Evil video game
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>>724273751
co-op with moira is pretty fun. People vastly underestimate her utility when they first play. They always have the same reaction. "whuh?! She doesn't get a gun? She's useless!"
And then they proceed to never use her, and run out of ammo and struggle needlessly. I used to watch the game a bunch on twitch, so I got to see how people engaged with the game. And the vast majority of them discredited Moira and suffered for it.
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>>724273751
2 did Claire dirty though. Not only she looked weird and sounded different, her personality was off with the way she cared so much about her boss/kinda romantic interest while dismissing a little girl that went missing.
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>>724274000
holy based
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>>724274021
The crowbar was pretty satisfying to use. I played solo and felt like AI Moira almost never used her flashlight to blind enemies, that sucked.
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>>724274267
yeah the plot was a let down but again it was a low budget game so I'm not surprised Claire's character model and writing wasn't on point. Even if the VA strike hadn't been going on they may not of gone with Alison Court just to save a buck. She said she wasn't ever approached and she might have crossed the picket line and used an alias like Alex Weskers VA.
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>>724271476
was that a personal thought or did your e-retard boyfriend gave it to you?
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>>724264347
She was too pretty to die so soon
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>>724263362
Rev 1: Sucks
>The Terragrigia story felt way too sci-fi and campy, even for RE (artificial island city destroyed by giant space mirror)
>The need to scan everything makes exploration very tedious
>Whoever did the character design for this game needs to be exiled from the industry
>Voth Jill is gone, but Chris is the same
>The two "comic relief" guys are annoying in basically every way that a person can be annoying, and they remind me of the two nig bots from Transformers 2
>Turns out, a cruise ship is kind of a boring location for a RE game
>Hunters aside (why do Lickers always get all the love?), the enemies suck, being a bunch of generic grey blob men who barely react to being shot
>The story is basically a copy/paste of something they would have done in one of those shitty CG movies.

Revelations 2: Great
>Basically the real RE6, directly following up the hanging plot thread from Lost in Nightmares, and seeing a return of Uroboros, a nod to continuity that is rare for RE nowadays
>Feels like more of a return to light exploration and puzzle solving of earlier RE games, while still
having adequately fun combat that doesn't go full anime like 4-6
>The "Zapping System" is an interesting new feature, giving you compelling reason to swap back-and-forth between each character
>Alex Wesker is the first decent villain in the franchise in ages
>The enemies, while feeling largely like Evil Within rejects, are still better than Rev1's muck men
>While it's a feeling that can't be replicated, the episodic system was a fun gimmick when the game launched, giving people a week between episodes to speculate and discuss the game
>It's great to see Claire back for the first time since CV (not counting movies)
>The things that people don't like about Moira are a feature, not a glitch, and she has a decently good character arc
>Natalia is adorable, and fits right into the video game daughterfu pantheon
>Barry rules. He's such a refreshingly lovable guy in this
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>>724263362
>literal mobile shovelware that can only be seen as good when playing on a 3ds
>episodic sad dad goyslop
they should never of putted the resident evil name on these turds.
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>>724275801
Nta but you're obviously new here if you don't recognize the op, just lurk moar
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>>724275856
Revelations 2 was good. I wouldn't mind getting more of the those on a budget that play more like classic RE to go along with whatever nonsense they with mainline RE.
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>>724263362
First game was pretty decent. An original RE game that take place in a submarine, made in similar spirit as RE0. Second game i didn't finish. It felt like a slop that depended on gimmicks instead RE formula. Its either some shitty stealth sequences or bad escort mission. The only good thing about it was the "Jill sandwich" meme and Barry being playable
>>
The real RE5 and 6.
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>>724275856
>The Terragrigia story felt way too sci-fi and campy, even for RE (artificial island city destroyed by giant space mirror)
True.
>The need to scan everything makes exploration very tedious
True, but it's even worse in 2 since the environments are larger and you can only do it with one character.
>Whoever did the character design for this game needs to be exiled from the industry
Reddit take, nothing wrong with sexy female characters. The only valid complaint is the redhead guy looking stupid.
>Voth Jill is gone, but Chris is the same
Jill still looked good though.
>The two "comic relief" guys are annoying in basically every way that a person can be annoying, and they remind me of the two nig bots from Transformers 2
True, they're a disgrace.
>Turns out, a cruise ship is kind of a boring location for a RE game
Disagree.
>Hunters aside (why do Lickers always get all the love?), the enemies suck, being a bunch of generic grey blob men who barely react to being shot
True.
>The story is basically a copy/paste of something they would have done in one of those shitty CG movies.
It was dumb but kinda endearing.
>>
>>724275856
>The "Zapping System" is an interesting new feature, giving you compelling reason to swap back-and-forth between each character
Eh.
>Alex Wesker is the first decent villain in the franchise in ages
True.
>The enemies, while feeling largely like Evil Within rejects, are still better than Rev1's muck men
I guess, but not by much.
>While it's a feeling that can't be replicated, the episodic system was a fun gimmick when the game launched, giving people a week between episodes to speculate and discuss the game
Eh.
>It's great to see Claire back for the first time since CV (not counting movies)
They butchered her though.
>The things that people don't like about Moira are a feature, not a glitch, and she has a decently good character arc
Lol no, she was terrible. Or rather, she was fucking terrible! Shit! Fuck! She should go jump on a dildo!
>Natalia is adorable, and fits right into the video game daughterfu pantheon
Kinda ugly and without much personality.
>Barry rules. He's such a refreshingly lovable guy in this
Barry is cool, yeah. Always was.
They're both decent but very flawed games.
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>>724274267
>>she cared so much about her boss/kinda romantic interest while dismissing a little girl that went missing.

Blame localization for this, Claire is much more aware in the Japanse dub. Although the scene of her being bad with Natalia, is just a death blow to her character.
>>
Revelations 3 when? I like this kind of smaller, lower budget, but more experimental kind of game. I don't care about remakes...
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>>724277694
>lower budget
NOOOO IT HAS TO BE AAAA WITH INSANE BUDGET THAT'S HARD TO MAKE A PROFIT ON
>>
I still don't fully understand the plot of Rev2, it's been a little while since I played so maybe I'm not recalling it right.

>all of Claire and Moria's story happens
>ends with Claire, horribly injured, jumping into the ocean
>Claire is rescued by some unnamed person who just happened to be nearby
>Claire is rushed to hospital in critical condition
>She tells Barry what happened
>six months later Barry 'responds to the distress call' and visits the island

Ignoring Claire surviving the tower explosion and conveniently being picked up by someone (standard RE logic), why did it take six months for Barry to go to the island and why did he need a distress call to do it? He already spoke to Claire, and could presumably speak to her rescuer, he should know where the island is immediately - he should be turning up a week later, not half a year later.

And why does he turn up alone? He knows what's on the island and presumably TerraSave and other NGOs do as well and would want to intervene. Maybe he wanted to do it off the record, or to not draw attention whilst on the island by being part of a large force, but in that case - why not take Claire? She's back to full-health and already knows the island and its inhabitants.

I know I shouldn't nit-pick an RE game, but it's probably the most non-sensical plot that can't just be waved away with 'RE logic'.
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>>724278254
That is something that really bothered me, so you're not alone.
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>>724278152
Yeah, it seems that's how even Japanese execs think nowadays and it sucks.
Making more Revelations-style games in-between mainline entries to expand the lore and tie up the many, many loose ends of the series would be really cool imo, like you could have one of them with Carlos as the protagonist, the other with Sheva etc. God knows they're not showing up in a main entry ever again.
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>>724278591
>Yeah, it seems that's how even Japanese execs think nowadays and it sucks.
thats how everyone in the industry works
gta5 didn't made a profit remember thats why shark cards were a thing!
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>>724277182
>Although the scene of her being bad with Natalia, is just a death blow to her character.
Just played the game recently and I don't remember that part.
>>
>>724263362
you enjoyed them and are screaming at the void for a new entry
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>>724278254
No you're right. It's just lazy writing when they could easily come up with a reason for to have separate campaigns between characters. No one wants to nit-pick but it's crazy when a writer goes out of there to introduce unnecessary inconsistencies.
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>>724278725
https://youtu.be/GfsC09H76Kg?t=82
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>>724278591
It's so annoying because we used to have that with Franchises. Pokemon and FF used to get tons of side games. But the game dev process has been destroyed over the years without benefits to show for it.
>>
Rev2, RE2R and RE4R share the same director, which makes sense since they are the only modern REs worth playing.
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>>724278831
Stuff like this is lazy. You want to force a scene to happen so you go against one character's established personality to push another into it. This scene could have easily had Moira approach Natalia without the Claire bit. It's like when you have a character that's supposed to be smart do something stupid within their own field just so someone else can look good.
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>>724278254
It doesn't make sense, I think they just wanted to write that 6 months later twist and didn't care enough to justify it.
>>724278904
>Pokemon and FF used to get tons of side games
Yeah, that's exactly what I mean. In many cases I preferred the side games to the main ones too, kek.
>>
>>724263362
>Revelations 1
Lost in Nightmares vibes if it was a full game. Great enemy designs, Rachel is kino af. Reused gameplay from RE5 but with a shitty dodge. Turns into an action game nearly immediatly despite fans claiming it to be horror. Nearly completely detached storywise. Raid mode is a hellish grind.

>Revelations 2
Has some influence from TLOU. Reused and modified RE6 gameplay, and rivals it as having the best controls of the franchise. Lazy enemies, regular ones are straight up reused javos and zombies from re6, revenants and glasps are boring gimmicks. Bosses are uninspired. Barry's levels are monotonous due to the stealth and gimmicky enemies, and overcompensates with the last level. Possibly one of the easiest games in the franchise. Story feels like a direct sequel to 5. Raid mode is kino.
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>>724278831
Now I remember, yeah that's BS.
But we are talking modern RE (modern as in since Code Veronica), so them butchering characters and lore is the norm now.
You can't get worse than RE8, were apparently Spencer was Miranda's bitch all along, it was never mentioned in any RE game but Capcom just had to shove that in there, tainting the story forever.
>>
>>724263681
Natalia reigns supreme, the real debate is who comes second: Sherry or Eveline?
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>>724275856
All you had to say was that 1 was directed by Nakanishi, and 2 was directed by Anpo.
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>>724279254
Same. All my favorite FFs are spinoffs. Dissidia, FFT, Stranger of Paradise.
>>
>>724264934
I wonder what plans they had for T-abyss. Writing it off with two sentences is quite awkward even for Resident Evil standards.
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>>724265749
I feel nothing for him. Motherfucker is a damn overtuned bulletsponge for such an early chapter.
>>
>>724263362
re kino duology
>>
>>724279409
>Turns into an action game nearly immediatly despite fans claiming it to be horror
Yeah I was really expecting it to be more horror due to the way people talked about it online. And I don't mean just the sections where you play as other characters, even the cruise chapters where you play as Jill stopped being scary like an hour in and turned into full-on action.
I like both the more survival horror title and the more action titles in the franchise so it didn't really bother me though.
>>
>>724265940
Objectively, Rev 2 is more interesting due to the better movement and having access to enemies from both rev 1 and 6. As a personal opinion, Rev 1 raid mode is a damn slog to go through once you get halfway through Trench.
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>>724279132
I agree with everything you've said and Claire can still be cold if she wants. However, we all know that her empathy for people and children will never diminish. As you indicated, this was a character prop that failed, and Capcom used it on Death Island with Claire and Rebecca at the computer terminal too. I am not sure if they think changing her traits is a good idea or if they simply do not know what to write so that all of the characters shine in a scene. It's just so annoying, and when fans criticize them, Capcom mistreats the characters even more.

>>724279431
As someone who didn't play 8, thats what they went for?
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>>724269216
They die fast and Natalia literally screams at you when you got them on your sights. But yeah, they're far from the must fun enemy.
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Everyone talking about Jill and all of the other girls but I will confess the first boner I ever had was for Rachel specifically her Ooze version.

Could have been much worse I bet
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>>724274021
Properly using Moira leads to the opposite problem, as she's extremely overpowered and makes weapons obsolete.
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>>724279765
>when fans criticize them, Capcom mistreats the characters even more.
Yeah it's really annoying. Capcom over corrects really hard in response to criticism. They used to make stupid knee jerk changes to Street Fighter when people complained.
>>
>>724263362
all I remember is chris no way fag'd some bitch in the first game and burton has a hot daughter
>>
>>724279987
I guess Capcom is just out of touch.
>>
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>rev1
>be rachel foley
>have an unique and memorable design
>devs consider making you the main protag of the game early on
>that idea gets scrapped and they go with jill, but they still intend to have you as the chapter 1 protag
>that gets scrapped too and they decide to make you die horribly in the first 10 minutes of the game, and later turn into a disgusting monster
>be gina foley
>have an unique and sexy design
>share a surname with a character from the previous game
>devs initially intend to make you survive until the mid-game, then turn into an epic boss
>they scrap that idea and make you die horribly in the first 5 minutes of the game and have 1 (one) line of dialogue
what the fuck do the revelations devs have against foleys
>>
>>724280361
It's crazy how they're desperate to make new characters to push their mainline games. Yet they've killed off all the ones people would have liked. Or even refuse to use the ones people already do like Sheva.
>>
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>>724280562
>good characters
>sheva
>>
>>724280729
gay
>>
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>>724280562
>>
>>724275856
>The Terragrigia story felt way too sci-fi and campy, even for RE (artificial island city destroyed by giant space mirror)
RE5 had a big ass space laser, but yeah, the space mirror is quite out there.
>The need to scan everything makes exploration very tedious
Optional mechanic, and you see immediatly which rooms have nothing to scan.
>Whoever did the character design for this game needs to be exiled from the industry
Characters have fun and cool outfits. You rather everyone look bland like re7?
>Turns out, a cruise ship is kind of a boring location for a RE game
The ship looks pretty good, but the fact it's broken down by chapters make it feel off.
>Hunters aside (why do Lickers always get all the love?), the enemies suck, being a bunch of generic grey blob men who barely react to being shot
Oozes have a creepy design and react properly, gameplay wise, depending on how much damage you deal. Hunters are actually terrible, as they constantly jump in front of you and evade qte attacks.
>Basically the real RE6, directly following up the hanging plot thread from Lost in Nightmares, and seeing a return of Uroboros, a nod to continuity that is rare for RE nowadays
Its rare nowadays because RE7 tried to be a fresh start somewhat. It wasnt unusual back then.
>Feels like more of a return to light exploration and puzzle solving of earlier RE games, while still having adequately fun combat that doesn't go full anime like 4-6
Exploration is similar to 4/5, with Claire's chapter 3 being the only one with puzzles.
>The "Zapping System" is an interesting new feature, giving you compelling reason to swap back-and-forth between each character
They are the scan mixed with key items mixed with an extremely strong combat option(Moira) and a stealth gimmick(Natalia)
>Alex Wesker is the first decent villain in the franchise in ages
Re5 with Albert Wesker was only two games before this one.
>>
>>724280852
Not using Rebecca, Barry, and Sheva more is criminal. They do so little that Piers is that high.
>>
>>724279431
Damn this image takes me back.
>>
>>724280978
>>Director tired to use Sheva but someone wanted Rebecca for Vendetta.
Again Rebecca is a company push.
>>
>>724279431
The Spencer thing was just so the game isn't completely removed lorewise from previous games. It's just one file near the end of the game, you can ignore it and nothing of notice changes.
>>
>>724281109
Well can they push her into an actual game for once? And I don't just mean a Zero remake.
>>
>>724279867
Words cannot describe how much i love Rachel Ooze.
>>
>>724280361
Gina is specially confusing because Rev 2 desperately needs more bosses and they just kill a fully modeled named character right out of the gate.
>>
>>724281182
They tested it with the REV3 build, but found it uninteresting.
>>
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>>724265468
>>724275856
Pretty much my thoughts exactly
>>
>>724281315
>According to Game Designer Kazunori Kadoi, Gina was originally to survive for much longer until mid-game where she would turn into an unknown creature, but the idea was rejected due to development time constraints. Her prototype mutated form was completed to the point where it could be moved around in a stage but was ultimately shelved.
>>
>>724280852
I refuse to believe 400+ have taste so bad that they voted for nuAshley.
>>
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>"alright science team hear me out"
>"you know the hunters, umbrella's most successful bioweapon?"
>"the ones that - despite being the most successful - will still slaughter their handlers if they're not overdosed on sedatives 25 hours a day?"
>"what if we gave them the ability to turn fucking INVISIBLE"
>>
>>724280852
>Ethan above Rebecca
>Steve tied with Luis
>Sherry and Joe Baker that low
>Helena so shit a random Hunter and Cerberus are more popular than her
>Carlos nowhere to be seen
>Nemesis and Mr.X weren´t available for choice, despite Tyrant being in the list

Also fun fact, in japan Ada is more popular than Claire and Piers is top 10 instead of Ashley (and above Hunk, on top of that).
>>
>>724281625
It's called recency bias, anon
>>
>>724281679
No one cares about Sherry unless she's smol.
>>
>>724281625
TOTAL . MONKEY . DEFEAT
>>
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The ship was kino.
>>
>>724263934
It was in 3d
>>
>>724281679
Ethan actually had his own game to himself. 2 of them.
>>
>>724281637
They realised it was a terrible idea pretty soon however.
>>
>>724281637
They have to be doing it for fun at this point. What kind of wars do they think people are fighting that they need all this?
>>
>>724263362
I keep confusing this game with some other resident evil that you can play co op that takes place on a ship. Am I just retarted or is there an RE that has that?
>>
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>>724281679
Fun Fact: Ethan is more based than Rebecca, even without the company push.
>>
>>724270449
Assmogged by Claire lol
>>
>>724279431
The funny thing about this pic is that it's only true for the game pictured ie RE3. 1 and 2 drown you in ammo constantly.
>>
>>724282274
Ethan is okay, his games are the problem.
>>
>>724281861
KEK!
>>
>>724279649
Worst part is the never ending enemy waves
>>
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>>724280852
So that Tyrant option is supposed to be like every Tyrant-type enemy in the series rolled into one, and not JUST the RE1 Tyrant, right? because who gives a fuck about the re1 tyrant even his shitty prototype from 0 is cooler
>>
>>724279431
>RE4
>mexican hat
Mutt education
>>
>>724280852
>demake pics to represent characters
It's so fucking over
>>
>>724282212
the first one takes place on a ship and has a co-op raid mode.
>>
>>724280852
>Who is your favorite Capcom character?
>50 people answered cerberus
I'd love to meet one of them and ask what the fuck were they thinking
>>
>>724283215
Some moron on Twitter claimed that the remake designs are upgrades.....
>>
>>724263362
You though they were alright.



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