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The great debate
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>>724273791
I dunno. I used all three on different playthroughs and all seemed fine. I guess Flurry always felt like it was doing the most. Emphasis on the "felt like" part.
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it's not really a debate, power strike is the best
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>>724273791
I like spamming flurry, but >>724273902
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>>724273791
I've never focused on the power attack because it starts to look a little retarded having your character just do leaping flips the whole time. Flurry and critical strike at least looks like they're actually fighting.
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>>724273791
Master Two weapon fighting, master speed, master flurry = dead Sith
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>>724273791
Dual saber flurry all day baby
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>>724273791
flurry is the coolest
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>>724274217
And spamming X to flourish at all times
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>>724273791
Crit when playing a slick cool guy who goes "heyy ladies ;)"
Flurry when I wanna go SHAHSHAHSHAAA
Power Strike when I googa the oogaa-----BOOGAAAAA
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>>724273791
Who cares, just spam lightning storm and wipe the whole room.
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>>724273902
I forgot to mention, but I’m trans.
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>>724273897
It doesn't just "feel" better, it is. It punishes you less for misses. This might become irrelevant once your to hit becomes too high for this specific game, but the concept applies always.
Specifically in KotOR games powers are better anyway and I don't mean the meme storm.
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>>724273791
I always go Dual Saber so I always pick Flurry.
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>>724273791
I thought power was the best statistically
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>tfw we'll never get a star wars rpg with combat actually deep enough that making different tactical decisions against different types of enemies matters
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>>724273791
I gotta be honest I'm retarded and don't know how the d20 system works. I just pick what looks cool
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>>724273902
Pretty much. Power strike's better but having dual sabers with haste and flurry is fun enough that I'll usually build that direction anyway, unless I'm going all-lightning or something
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>>724280684
KOTOR easily could've been like this had it been a proper crpg rather than an xbox game aimed at adolescents. The systems are already in place but the problem is that they were tuned to be beatable by retarded kids.
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>>724273791
>>724279135
>>724273902

It's funny, I don't remember why, but I really had in my head that Flurry was objectively / mathematically the best of the three by a wide margin.
I started Googling around just to confirm why that was, turns out that's not the case. I wonder where that idea came from. Maybe I did some bad math myself 20 years ago or whatever it was lol.
The TLDR seems to be that in general Power Strike does the highest damage, especially if/when Master Speed is active.
But honestly it doesn't really matter in any case because KOTOR is not really that hard a game so you can kinda do whatever you want

https://slashnblast.wordpress.com/2012/09/06/kotor-power-attack-vs-critical-strike-vs-flurry/
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More attacks = higher damage due to how crits work. Flurry, haste, dual weapons. Simple as
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Flurry is the best because it's the strongest in early/mid game. It doesn't matter if Power is better in the endgame because you can just roll over everything without a worry no matter what by then.
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>>724281492
>The TLDR seems to be that in general Power Strike does the highest damage, especially if/when Master Speed is active.
Doesn't account for misses.
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>>724281492
probably because master flurry is the one that gives no penalties, it's straight up double attack
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>>724273791
None of these and use a gun instead.
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>>724281408
I'm actually kinda surprised a CRPG Star Wars has never been tried more "seriously" than KOTOR. A complete autism-CRPG with a not-shit Star Wars skin on top could have been amazing and it's a little unfortunate that the closest we ever got was KOTOR.
Don't get me wrong, I liked KOTOR and still replay them both every now and then, but they're not exactly the Mariana Trench of the RPG world.
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>>724283073
Yeah I enjoy KotOR for what it is, but there's so much more that could be done with a Star Wars RPG.
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>>724282213
I keep telling myself I will one day but then I never do.
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>>724285915
It's pretty fun. Just standing being able to blast enemies before they even get near you is great, though you do need at least one melee party member for large groups of assholes with swords.
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>>724281010
It's very simple
>Roll d20
>Add bonuses to value
>If value matches their armor, you hit
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>>724282213
That's what I did in my Kotor 2 playthrough
Would force lightning a room and gun down whoever was left standing with a heavy blaster, shit was fun
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Sith take power strike.
Padawans take flurry.
Jedi masters take crit.

As for the math, flurry is the best to start with. When you start stacking extra attacks, flurry becomes less effective and power strike becomes stronger(flat damage for each hit). Critical strike becomes strong when you stack it with keen, but its real use is that crits stun.
Ideally, one party member is using crits for cc. Everyone else is DPS with power strike.
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The greater debate
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>>724287621
The mass debate
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>>724273791
Master flurry + master speed + dual wield = mogging
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>>724273791
master flurry is hilarious. it quite literally broke the game, and darth sion kept spawning copies of himself because i deleted his entire hp pool in one round.
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>>724289262
KotOR2 is extremely easy to break in general. Not that I really consider that a flaw.
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>>724273791
crit strike with a keen sword that has crystals which cause stun
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fwupfwupfwup
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>>724282213
Does KOTOR let you wield a short saber in one hand and a blaster pistol in the other? I don't remember ever trying it and with the way the mechanics work it'd probably be dogshit in practice, but it'd be thematically cool.
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>>724273791
Crit
Crit
Crit
Crit
Crit
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>>724279135
Shit misses more than a blind man in a pissing contest.
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>>724292937
No
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>>724290775
> go to that one temple on korriban
> touch corpse that spawns lizards repeatedly
> force storm
> profit
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>>724273791
Flurry is objecitvely the best, but power strike feels a lot better to use. Just a big ass SMACK that does a shitload of damage, instead of a bunch of piddly little fag hits that somehow knocks the guy over.
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I wish I could unlearn the knowledge of what is best
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>>724276524
you, the one who posted this, are trans. he isn't.
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>>724275829
based and KOTORpilled
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>>724281408
I was 10, could barely understand english and was only killed when that goggles-nigger counts down.
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>>724276340
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>>724286716
Attack feats don't apply to extra attacks from other sources.
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>>724295834
That's weird because it does in the pen and paper. I guess they just didn't translate that to the video game.
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>>724273791
normal attack
single blade
duelling
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>>724273791
Force storm/force kill is better. Especially if you're dark side so they cost almost nothing.
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>>724281492
> I wonder where that idea came from
Flurry probably is actually the best on a scoundrel turned light jedi play through that focuses on CC
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>>724296593
Is 'Sneak Attack' the worst carryover from D&D 3.x to video games ever?
>we'll make these characters only be able to put out damage with sneak attacks
>btw a lot of enemies are just immune to sneak attacks
fuck you
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>>724296712
that is the reason why rogue was always low tier, the variants that traded away sneak attack for other abilities were always better
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>>724296798
At least rogue got things like UMD and higher level feats in 3.x.
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>>724296712
Are there any enemies immune to sneak attack in kotor though? I don't remember any
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>>724296712
Big sneak attacks are fun
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>>724273791
>Best
Flurry
>Ok
Power Attack
>Shit
Critical Strike
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>>724273791
>Flurry
It's at least pretty good, and it's also the most exciting of the 3 which counts for a lot
>Power Attack
probably mathematically the best, but it's unexciting
>Critical Strike
fishing for crits looks like fun, then you try to do it and it's like if actual fishing was as boring, lame, and lacking in anything you were fishing for as comics and cartoons make it out to be.
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>>724296712
Yeah, shit's kinda gay in half the games. Imagine playing a rogue in NWN2 only to find out that you're constantly fighting undead who are immune to it anyway.
At least it just works in Pathfinder games.
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>>724273791
Master Flurry for me. It's just cooler.
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>>724273791
first koto1 playthrough i just dont see how extra +8dmg from power attack outweighs flurrys extra attack, all you need for your weapon+bonuses is to do more than 8dmg which is trivially easy
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Fun fact: for blasters, you can't perform more attacks than there are physical projectiles. Assuming that you're using Master Speed, that makes rapid shot and even normal attack better than power/sniper shot, since those have only 1 or 2 projectiles.
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>>724273791
Critical Strike is a good for STR builds to set up stuns, even at level 1
Flurry is great and gets slightly better
Power Attack scales like ass, but probably the best one for dual blasters (unless you're a scoundrel)
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I bullied Nihilus with force wave.
It took longer to end him but he also barely did anything in combat thanks to the barrage of force waves.
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>>724273791
It's not even a debate, Flurry does the most damage, only a brown that can't do basic fucking math takes anything else.
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>enter duel arena
>yeah get flurried
>missmissmiss missmissmiss
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>>724273791
Going full ZZAP MOTHAFUCKA is the best.
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>>724273791
chaining 3-4 flurry kills when surrounded feels very kino
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>Dual sabers
>Master Speed
>Master Flurry
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>>724273791
Master Speed + Two Lightsabers + Flurry with high STR and just obliterate everyone in one hit.
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>>724281526
You're forgetting Power Attack gives a +1 to crit multiplier, so with a doublebladed weapon you're doing 2 hits of 3x damage (plus the flat damage from Power Attack) compared to 3 hits of 2x damage (with no added damage). The difference only gets higher with more attacks per round.
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>>724276340
Storm's single target damage is pretty mediocre compared to what martial builds put out. Force Kill with a high enough DC can get around that, though.
>>724294935
It's only -3. Especially in KOTOR2 where all the classes have full BAB it doesn't make that much of a difference beyond the early game.
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>>724273791
I was always under the impression that critical strike was incredibly underwhelming and that flurry/power attack were interchangeable, however with the easy game is I guess it doesn't matter much.
I would still pick flurry and lean into whatever feat companions started with. Power attack animation needed more variety in animations, flurry could have too but it looks less goofy of the two.
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>>724273791
I remember that on my first playthrough of KOTOR 1 I had focused on leveling up non-combat abilities. I fucked up my character so bad that I only beat Malak by running around throwing my lightsaber and sucking the life out of the chained prisioners



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