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Have you ever considered getting a job in the vidya industry?
>>
>>724303247
nope, literally does not pay enough, and i play games to enjoy myself. would not want to ruin my down time bug hunting.
>>
>Proficiency in English + 3 of the hardest languages in the world
Do asians really
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>>724303298
Is that really all or at least one or would be good if you knew as many as possible? I might apply since I'm great at doing dumb shit in games. I also know Japanese.
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>>724303247
Yeah, I'd be an ideas guy
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>>724303247
Is this image supposed to be a zutt reference or am I imagining things?
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>>724303574
you have everything you need to find out the answer to that question yourself, but instead you'd ask on the 3-s IQ board. you won't apply so stop lying to yourself
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>>724303657
Well logic would dictate that "English, Japanese, Chinese, Korean" means all, not some of them.
Would be better to have some "and" and "or" there to clarify, but if they would rather remain ambiguous then whatever. It's for game tester, so they can probabnly find a tester for each language anyway, but overlap means they can hire fewer and make them test more.
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>>724303247
i worked as a sound designer for 2 years and got paid barely above minimum wage in my country, fuck no, gaming industry is awful
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>>724303247
They're full ESG pledged.

Don't KT they just outsource to woke-a-lizers, or have an internal 'ethics department for global audiences' telling them what to do explaining the downgrades and censorship of Atelier's.

This sounds like what the job is for.
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>>724303247
>Have you ever considered getting a job in the vidya industry?
No.
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>>724303247
>coffee color scheme
>le starbucks wimynz daycare club
Dropped
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>>724303247
No.
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>tempted to send CV just in case even if I don't speak any moonrune
>realize I'd have to play Korean/Chinese slop games
Sounds hellish to be honest.
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>>724303762
>Well logic would dictate that "English, Japanese, Chinese, Korean"
no, that's grammar, not logic.
and this ad was written by japs, i would take it with a grain of salt
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>>724303247
I've been working at a game company for a year and a half now. As for salary, I think it's fair, while the pay could be better, it's still higher than average in my country.
It's also my first job straight out of college. I consider myself very lucky to have a career out of game development when all I did was play video games and make random shit in RPG Maker as well as Unity.
>>
I worked at 2K Australia a few years back and was let go when the studio was shuttered. I've been bouncing around from studio to studio since.
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>>724303247
I once looked into vidya translation and localization jobs, and I'd be taking a considerable paycut from a relatively relaxed job if I did that shit. I'd literally rather just do it for free, as I already do with vidya fan TLs, since at least I'm not beholden to some bullshit leadership/censors/etc. Freelance shit isn't much better, either, unless all you want to work on is coomer slop.
>>
Fuck no, I hate vidya games.
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>>724303247
>proficiency in English, Japanese, Chinese, Korean
Like, either? Or do you need to be able to speak all three? Because that's a tall order.
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>>724308981
Not too tall for Asians, most people who speak one of these languages speak one of the others at a minimum
Definitely a lot to ask for four though
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>>724308981
You mean all four, and unlikely, because if that were true, they'd better be willing to spend a lot on salary for those people. People who can speak four languages are not looking for vidya jobs, they are doing contract translations, or inner-communication translations at giant tech companies in Asia, and earning 40x of whatever Koei would realistically be willing to spend.
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>>724303247
i am a japanese game developer
its okay
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>>724309141
Japanese, the ones with higher education can barely speak English, they can write fine, but speaking fluently? hell no
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>>724310007
I speak 3 languages and I'm doing minimum wage IT on a shitty government contract.
Is that really a useful skill?
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>>724303298
You could just say 4 of the hardest languages in the world, English isn't the "easy" language of the four. It's the hardest.
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>>724303247
Fuck no lmao
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>>724305667
How slop would we even be talking about? Amateur hour projects or skinnerbox hell?
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>>724303247
yes, I can fix nobunaga's ambition and ROTK in one fell swoop
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>>724310104
Depends on the languages you speak, and yeah, it's a useful skill to have, you just need to apply for those position where it applies, and of course, these positions expect you to have certifications in those languages, so self taught probably wouldn't even be something they'd consider unless you know someone at a company, and you can go through them.
>>
I feel like if you knew English and Chinese which are considered among the hardest mainstream languages to learn you'd do something more lucrative than videogame tester.
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>>724310321
>English
>hardest mainstream languages
rumao
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>>724310373
yes
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>>724310391
No
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>>724310521
yes
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>>724310391
I pitty those who find it hard then, because I haven't taken a single English lesson in my life, and pretty much have been able to learn it just through playing vidya from a young age. Unlike Japanese, which despite having interacted a lot with it from a young age, hasn't been able to stick at all.
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>>724303247
They want a multilingual translator and to pay them a game dev salary.
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>>724310121
English is literally a bashed oog-booga language of simplified latin dialect and germanic grammar, shit as much of a construct language as swahili.
Latin and trad chinese are fucked and complex, not english.
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>>724303298
don't know about korea, but once you know chinese, learning japanese is a cakewalk.
Chinese is the only difficult one.

>>724303762
jobs requirements are often written in a way to filter out weak minded.
The order is probably an indication that English and Japanese is important followed by chinese. I'm sure you could get away with not knowing korean or not knowing those last two very well.

knowing some languages is really the only requirement here. Most chinese in japan can do the first three
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>>724310628
Think really hard about why that might be bro. What does your native language share with English?
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>>724310373
Difficulty is contextual. English and japanese are basically completely different even through to sentence structure, so its difficult for those of one to learn the other. However those that are similar to their own language (Chinese, Japanese, Korean or English, Dutch, and Germanic languages)
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>>724310748
Doesn't matter though, the argument thrown around is, is that the English language is a difficult main-stream language, while in reality, it is not for anyone in the western world, because of all the similarities between our languages. That's like going to Korea, saying Japanese is the most difficult mainstream language, while in reality over there it's not, because of the similarities and adjacency of said countries.
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>>724303247
No.
>programming is 85% math and 15% being ignored by everyone (i did Java for websites)
>design is full of art school flunkies who refuse to take medication
>management is marginally more tolerant than a McDonald's supervisor
>you immediately get fired after completion unless you're an executive
>NEW! you now have to compete with gupreet pushmeet and chat gpt.
I work in finance and basically just make calls all day and get contracts signed. Ive funded a few tech and development studios.
>>
>>724310628
You need to understand the basic grammar of a language before you are able to figure it out on your own.
If you never actually paid attention to the structure of sentences japanese might as well have been gibberish to you despite all the exposure, at most you'd just memorize a few words here and there.
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>>724310941
Why are you giving such a well thought out reply to someone who deployed the double greentext lmao aka the 4chan downvote. He's clearly not interested in debate, he was just upset by the post he replied to
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>>724310272
>Nobunaga's Ambition
Yeah WE fucking wish they'd do something with that ip. Sorry anon they just want help with Dynasty Warriors shit which I also love but it would be nice to get a Sphere of Influence 2.
>>
>>724303298
don't know about korea, but once you know chinese, learning japanese is a cakewalk.
Chinese is the only difficult one.

>>724303762
jobs requirements are often written in a way to filter out weak minded.
The order is probably an indication that English and Japanese is important followed by chinese. I'm sure you could get away with not knowing korean or not knowing those last two very well.

knowing some languages is really the only requirement here. Most chinese in japan can do the first three
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>>724311132
i will show them we must return to tradition
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>>724311039
I remember entire sentences, words, and meanings, at also helps that Japanese is structured the same way as my language. They're both SOV. But yeah, what doesn't help is the moonrunes. That's the difficult part, because while I can understand sound, and have that sound turn into words I understand, I think I never got anywhere with Japanese, because I was never able to put Japanese to any characters in my brain, unlike English, where my language shares the same characters. I only know Japanese by sound, and not by character, and that has prevented me from learning anything.
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>>724311485
>Oda: Tribes Ascension
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>>724303247
lol
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>>724303247
Game tester is the lowest of the low and it's mind numbing. You think you are "playing games"? No, you'll be trying find holes on grey shaded levels what are in progress and you are systematically moving through them. When a new version hits you'll do it from the beginning again. Every day, for weeks.
Enjoy.
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>>724311004
As a Spaniard English was significantly harder for me than German despite them being the same family. Logically; English is difficult. It has the largest vocabulary, it pisses on its own rules, it borrows words then fucks up the pronunciation, it weasels its own words into your language then subtly changes the meaning at home. It has so many rules that native English speakers will just blankly look at you then go "oh yeah that's how it works" like adjectives order or vowel reduction. At first glance English English and American English just looks like you just delete the U from everything, nothing at all like the near inscrutable Swiss German, but saying "do you wanna go out and smoke some fags" to an American will get a different response.
However I think difficulty is ALWAYS subjective bro. Like if I've played every Dark Souls before Elden Ring I'll cruise through.
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>>724311808
Not wrong, you're right. For example, I'm Dutch. So you'd think I can speak German right? Nope, failed it, twice. I can understand it if someone yaps German at me, because we share a lot of words, but I have no idea how to even start responding lmao.
>>
I somehow accidentally wound up here
That said I work for a cool studio and really like the people so I'm happy
The idea that because playing games is fun that making them is fun also is also really wrong
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>>724311961
You can read it though right? I can sorta read simple Dutch just by knowing German and English
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>>724312132
Yeah, I can, as long as it's sentences that use very similar words, but there are quite few parts where German differs, especially when they start pulling out the funny ß, at that point it lost me.
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>>724311183
>once you know chinese, learning japanese is a cakewalk.
Same the other way around.
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>>724303247
Yeah, but then I realized I'm too retarded for programming and quit.
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>>724306257
congrats anon! I hope you go far. Sounds similar to how I got my start. I've been in game dev for 14 years now, but I've built my career on mobile games, so /v/ will never know anything I worked on. Probably for the best really. Its better that I'm not tempted to shitpost about my own games, every company I've worked for would hate that. As a career its had it's ups and downs. Crunch time comes and goes, a busy week means ~55 hours, but I'm a workaholic loser so it's mostly voluntary. As a programmer, I could be making more money outside of game dev, but I still get paid enough that I could probably retire before I'm 50.

My advice for anyone trying to get into game dev is a portfolio goes a long way if you don't have any work history. If you can point someone at a mod, or a youtube video, or a silly project you made on the internet, you will go a lot farther than a guy with just a degree. The most important skills I look for when hiring is the willingness to learn, and the ability to communicate. The majority of job is figuring out solutions to problems I dont know the answer to, which for me is where the fun is. It's like being paid to solve layton puzzles every day (or sometimes its more like building a factory in factorio).
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>>724310121
T. Delusional amerifat
>>
>>724311021
>math
lel
>java
lmao
if you think increasing a counter is math then you need some help.
>>
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>>724310628
>I pitty
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>>724303247
>vidya industry
Where's that he/him "writes code" image when you need it.
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>>724310710
chinese is easier than Japanese tho. In chinese every symbol has 1 mean and 1 pronunciation while Japanese kanji can have up to 20 different meanings and pronunciations.
>>
>>724306257
What country and how's it going for you?

How would the thread feel about joining an indie dev team instead of a big company? Probably less pay but you'd likely be able to work remote and your input would matter more for the games.
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>>724303247
>you need to be proficient in 4 languages to work a replaceable QA gig for barely more than minwage
Vidya industry is a joke.
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>>724303247
People really don't understand what "game testing" involves.

>Hello, Anon, today you'll be playing through this particular cutscene in our upcoming mobile gachaslop.
>You are supposed to play through it with every possible character, with as many variations in equipment, stats etc. as possible.
>You'll be playing through the same cutscene hundreds and hundreds of time.
>Tomorrow you'll be doing the same with a different cutscene.
>>
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>>724303247
>Have you ever considered getting a job
>>
The amount of fucking horror stories I've heard about making games for AAA is insane.
>>
>Your task today is selling in different orders and combinations +20 items in the ingame shop and making sure the balance adds up
>Once you're done, do the same but using a controller
No thanks
>>
Nah, even if the pay was better I think it would ruin what little magic and mystery is left in video games for me. Don't mix business and pleasure, and all that.
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>>724303247
>Take your hobby and have the enjoyment and passion bled out of you by a soulless corporation whose only goal is maximizing shareholder investments

Yeah I'm good, thanks.
>>
>>724315651
>>724316453
Don't forget the bug reports
>Uhmmm excuse me!! You didn't specify every step to replicate that one bluescreen causing bug. TRASHED! Try again.
>It's literally just turning the game on and happens randomly.
Game testing is fucking gay and programmers are whiny faggots.
>>
>>724303247
>proficiency in english + CJK
they better offer $300k starting for that
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>>724303247
Why when you can get job in tech
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>>724314072
>uhm thats not REAL MATH
Its also full of insecure autists.
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>>724310121
lmao dumb retard
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>>724315651
>>724319412
>diligently document the process to replicate the problem and outline a list of of these issues
>it gets ignored due to budget
Cool!
>>
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Not in a million years
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>>724303247
I do work in the industry as a QA tester. If you like video games never work as a tester.
>>
>>724322484
How do you manage to focus? I'm here browsing 4chan instead of testing.

>>724303247
Yes, if they pay at least half of what I currently make (they won't) and sponsor my Japan work visa.

t. Fluent in English, Japanese, and Chinese (not Mandarin)
>>
>>724315651
>spend two hours to code something to automate it
>spend the rest of the week jerking off.
>>
>>724324990
>How do you manage to focus?
Past the first hour or two of the day I don't, testing puts me to sleep and for remainder of the day I'm just desperately trying to stay awake.
>>
>>724303247
Not really in the past, and definitely not now. I have a comfy non-tech-industry dev job, game dev seems horrible in comparison.
>>
>>724310104
Are the languages you speak useful? Are you able to read and write in them proficiently? If so youre wasting your talents.
>>
>>724310104
>3 languages
Let me guess, one is your native bumfuck language, one is ENG and one is JP (and you don't REALLY know that one).
>>
>>724311132
>>724310272
I thought Awakening was pretty enjoyable once you accept the fact that KT simply can't do smart AI.
>>
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I had it in consideration, but in the end i think i'll pass for now.
I have no skills in coding, graphic design, music, barely have marketing skills whatsoever but other than preventive PR im still mediocre at everything else, which means I'll mostly be an overglorified janny.
As much as id like to do writing, so is everyone else, as well as being more accessible to contact, payment, and generally being more comfortable to work around with in comparison to me.
Don't even have business management or accounting skills, at least not yet.
Its never to late to learn any of this shit, but im also busy with other things, so balancing shit its an issue like always.
So, instead i decided that im just going to work like usual, and allocate some funds so way later i fund my own studio, hire minimal sized crew, set goals and funding for a 5 year project (actually seven, but if i set it to 7 years shit will start to spring more frequently and we will had used all of our resources by then thus dooming the project), then pay somebody else to make my games, so i can write them myself.
I am not making myself any illusions of banking on this shit, especially in short time, but hopefully i can have my money back later, and still making some way after retirement as well as the rest of the team.
As for what exactly I would like to do might be making RPG games out of less well known TTRPGs like Twilight 2000, Coriolis The Third Horizon, maybe a shitty multiplayer version of Everyone is John and go fully autistic on bullshit that you can do, and some weird ideas i got from some fever dreams i had.
>>
>>724328651
I have minor coding skills but nothing else, and basically feel the same way you do about it. It seems like there are enough various people around to make an indie team, but coordinating everything would be difficult and of course no one could get paid so motivation/dedication would be an issue.

Good luck with your RPG if you go for it. RPG Maker is really easy to use, although if you go that route it'd be hard to make it stand out from the crowd. But it seems like you have much more interesting settings than the typical fantasy or sci-fi stuff, so maybe that'd be enough to get noticed.
>>
>>724303247
I've been trying to get a job for years and have been stuck in the
>you need experience to get hired for an entry level artist position
hell loop.
>>
>>724329275
>It seems like there are enough various people around to make an indie team, but coordinating everything would be difficult and of course no one could get paid so motivation/dedication would be an issue.
it's kind of funny, if autists could put their egos aside for 10 minutes, you would probably only need a handful of /agd/ers to make one of their dream games before switching to the next and they'd probably be successful each time instead of wallowing in nogame hell
but besides the autism/ego part, there's the
>STARDEW WAS ONE GUY AND HE MADE BAJILLLLIONS
as if getting half that would somehow be a failure
>>
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>>724303247
Yep and got an offer. It was almost 25% worse pay and an assured 500% more stress on the dream of making my own video game (read: being an engine monkey). I did not have regrets then, nor after the team dissolved in the GG/2016 aftermath, and definitely not after they shuttered last year.
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>>724310121
>English isn't the "easy" language of the four. It's the hardest.
Retard needs to justify why their English is shit.
>>
>>724303247
>Interest in IT and game industry
only interest? no experience required?
>>
I hate using computers for work and the game industry seems comically unstable
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>>724310710
cakewalk is an overstatement
it is a cakewalk in the same sense as learning German or French is a "cakewalk" for English speakers
>>
>>724303247
>Have you ever considered getting a job
No.
>in the vidya industry?
HAHAHAHAHAHAHA
>>
>>724310694
>>724314049
>>724320892
NTA and ESL here, first of all: Guten Tag(oder Abend, eher..) English is in a dire need of a grammatical reformation. Its easy in some sense but difficult in another. I mean Aesthetic and Asthma for example. One requires you to make a "t" sound,and for the other its only there to fuck over the english newbies. Or though, thought, tough, trough, etc.
Its a mess that we just got used to. Its a bad language which.
>>
>>724303247
no lmao
>>
>>724332301
for some reason I forgot a whole sentence. Im tired is the excuse im running with
>>
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>>724303247
A long time ago I got lucky and snagged a job as a programmer at a studio, but I ended up working on a game that was crunched to hell and back by management. It shipped full of bugs that we knew about but didn't have the time to fix because of how much work there was to do in a limited time. Critical reception was mixed and audience reception was outright venomous. We knew we shipped a bad game and wanted to fix it but there wasn't anything we could do about it. I became depressed and suicidal. Morale among the rest of the studio was similarly low. I quit shortly thereafter. I realized the world of corporate game development was not for me.
>>
>>724303247
vidya industry is full of people who don't know what actual work entails and the biggest corporations that maybe do have the typical mismanagement issues that cause you to do 10 minutes of work a day and the rest just being on your phone
>>
I had a job as a QA tester for 5 years. It was absolute misery.

Majority of the time i spent at that job wasn't even working on a game, but instead a website. 99% of that job was fighting with developers because they would introduce a new feature or update an existing segment of the website, push it to a testing server for us to test. At which point we would report all the bugs we would find (and there would be a ton of them), just for them to close all of our bugs out and claim that it was an issue with the testing server, and they weren't 'legitimate' issues.

So with no bugs to report, they'd figure it's safe to push it to the live website, only for them to push it and everything breaks in the exact same way we reported it. Developers would then get mad at us for "not reporting bugs" despite the fact that we would have a massive spreadsheet with every issue that was closed as Won't Fix with a developer comment stating that it's an issue exclusive to the testing server.

And of course, since this was a constant issue, they would always blame the QA team for not catching anything, and we'd always get heat for their fuck ups, despite the fact that it was clearly the fault of devs not wanting to do their job.

It was completely miserable.
>>
>>724335910
based lazy devs, clean it up QA janny
>>
>>724335910
this is why I always just push to prod
let the users be bug testers



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