[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Ninja Gaiden Black.jpg (151 KB, 1000x1500)
151 KB
151 KB JPG
Convince me that this isn't the greatest action game ever made
>>
It is but its also a 20 year old game so there's really nothing left to be said
>>
>convince me to stop sucking cock
I don't care if you're gay but stop doing it around me
>>
This came out 5 years before Demons Souls and was light years ahead. People don't realize how big of an impact it had.
>>
>>724327868
It’s the greatest game ever made, of any genre.
>>
>>724327868
What makes the Black revision better than the original Ninja Gaiden on Xbox, or the Sigma versions released later?
t. never touched a 3d NG game besides a demo for 2 like 20 years ago
>>
>>724329473
It's like a Director's Cut version.
NG1 had some 'DLC packs called Hurricane Packs.
NGB just comes with that default, and the game has been rebalanced a bit to make it even better, an extremely broken move that trivialized the entire game was also removed.
>>
Badass soundtrack

https://www.youtube.com/watch?v=phv-A6OTs5s
https://www.youtube.com/watch?v=ORhclLquz8o
https://www.youtube.com/watch?v=DXBoFQxlL2U
https://www.youtube.com/watch?v=9lmK4SYYMDU
>>
File: 71R+Na4J2aL.jpg (164 KB, 1062x1500)
164 KB
164 KB JPG
>>724327868
because this is.
>>
>>724329473
Its like the DMC special editions but even better. NG vanilla 04 edition basically will feel barebones at this point by comparison although it does have some things that Black does not. Mostly just abandoned DLC you can't get anymore with the hurricane packs which isn't really a big loss at all. The parry mechanic from this DLC was called intercept which was way too overpowered and would have been either nerfed or removed anyways as a mechanic in later games which it was in fact removed. Think of it like a much more forgiving and much more powerful version of Dante's royal guard timed block.

As for the Sigma version its basically another alternative version of essentially the same game. It has a lot of changes too much to put into one post although its essentially for the most part the same adventure with the same levels. Its a more forgiving easier version of the game with lighting and color differences and an extra weapon (dual katana) as its most noteworthy differences.
>>
>>724327868
Shmups exist
>>
>>724330332
>no style switching
And even if it did have that it still isn't as good.
>>
>>724330451
active weapon switching is such a no brainer for action games that even in the base ps2 version without style switcher it one ups ninja gaiden black with that alone. Bonus Vergil 1 2 and 3 are better than any ninja gaiden boss. Doku and ghost doku are nowhere near as cool.
>>
>>724330332
>Arkham fight
>Enigmas
>Fallen
>Those ghosts
>>
File: images (82).jpg (28 KB, 739x415)
28 KB
28 KB JPG
>>724327868
Any boss that isn't Doku or Murai.
>>
>>724329473
Ninja Gaiden (2004) = Original game
Ninja Gaiden Black = GOTY edition, DLC included, as well as other tweaks and goodies
Ninja Gaiden Sigma = PS3 HD remaster, overhauled visuals, new weapon, new playable character, so many small tweaks and changes that it would take forever to name them, its a remix essentially.

The first two were directed by Itagaki and is his vision for the game. Sigma was a different director who makes some polarizing changes to the game. Like adding a new playable character who's missions are baked into the main game, which changes the pacing and flow of the campaign
>>
>>724331043
This crap again. Ninja Gaiden's combat was not designed to compliment weapon switching during combat since it really doesn't even need it. It not only functions perfectly fine without it but its an amazing combat system. Having on the fly weapon switching really would not add much if anything to the games. You get so many moves per weapon that each individual weapon essentially mogs any given weapon in any other given action game out there.

I guarantee if you took the dragon sword from any NG game its going to have much more moves you can preform than anything from DMC or GOW. This is why they even dared to make Ryu only have the dragon sword twice now although I don't even really agree with them doing that.

Point is this whole no weapon switching is a shitty point that doesn't mean as much as you think it might mean for NG. Maybe other games need it but NG does not. And the implementation for switching in the later games is perfectly fine anyways.
>>
File: ULTIMATE j-action shart.png (3.6 MB, 4092x3100)
3.6 MB
3.6 MB PNG
Yes.
>>
>>724327868
because flying swallow is broken but it only works 10% of the time and there are bosses where you're forced to use it
>>
>>724331184
Alma is a great fight. Dynamo from the airship was also a good fight. Not sure why you guys keep saying this game didn't have good boss fights when it did.
>>
File: mgrr true ending.webm (2.11 MB, 480x270)
2.11 MB
2.11 MB WEBM
It's been TWELVE FUCKING YEARS and MGR is STILL the ONLY ACTION GAME where you can ACTUALLY CUT SHIT aside from Blade of Darkness off the top of my head but it's straight jank with a SWORD
How is this so fucking hard to do in twentyfuckingfive?
>>
>>724331453
>non-soulslike
>nioh
>SOP
>sekiro
>stellar blade
>black myth
all soulslikes to a degree, have the usual soulslike boss design, general enemy design or share many similarities to movement in soulslike games
>>
>>724330332
it definitely has the best cutscene I ever saw in a game
https://youtube.com/watch?v=DReUg3OY2Us
onimusha 3 opening cinematic is a close second
>>
>>724331882
See I forgot about this specifically but I had a good idea before I opened the video. Peeps were deffo pogging about this game then.
>>
>>724331715
fundamentally soulslikes are action rpg's with a focus on builds so the last three don't really count
>>
>>724331184
>filtered by a literal tank
> lmao

even the helicopter from the same level is a great boss fight

as >>724331531 said NGB might be guilty of a lot of cheese but the bosses are great as they all require you to actually LEARN Ryu's moveset and study the boss' moves
>>
Did they reveal how Itagaki died?
>>
>>724327868
>xbots had ninja gaiden
>>>724330332
>snoys had dmc

so what action games did cubies have in the 6th gen?
>>
>>724332105
>>724331715
Does Blade of Darkness count for the chart considering it's not a Soulslike but weirdly evolved a lot of similar elements all the way back before DMC1 through the power of Eurojank?
It distinguishes itself by having actual combos and different moves for different weapons and the only way you have a build is in what weapons and shields you pick up, and it only has basic armor upgrades you find throughout the game's mission structure.
>>
>>724327868
The official 3d action game ranking

NGII
NGB
DMC3
>>
>>724331453
how do the onimusha games hold up these days?
>>
>>724333246
Genma is definitely worth playing if you like NGB
I'd say 2 is a downgrade compared to Genma, but it's worth playing if you liked it
I haven't played 3 yet to comment on it
>>
I'm playing it now, it's kind of mid. The fact that people hate NGS and claim to love NGB when Sigma is almost the exact same game except with many improvements, just shows that most people only claim like NGB because of its classic status and not because they actually think it's a great game.

The platforming is horrendous, the camera is constantly fucking with you, soundtrack is largely forgetable, artstyle bland, it's way too long for an arcadey style game, many of the bosses are hit or miss, and there are numerous downright jank bullshit sections.

It's like a B-tier PS2 adventure game mixed with some solid combat, but unless you just really, really love the deep, ultra-challenging combat, there's really not a ton there for you, even most of the encounter design and bosses aren't really that standout either, it's mostly just the combat system itself.
>>
>>724333716
jean reno whips japs in feudal japan
samanosuke slays minorities in modern france
>>
>>724331453
>no resident evil games
>no metal gear solid games
>>
File: 5-yep.jpg (20 KB, 418x220)
20 KB
20 KB JPG
>>724327868
For me it's RE4 but NGB is definitely up there

>>724330332
Not even the best DMC game
>>
>>724327868
is this the one with the persistent blood and severed limbs on the ground? is it Xbox only? I remember trying the PC version and thinking it was gay for having purple blood or some shit
>>
File: PN03NTSCcover.jpg (50 KB, 265x376)
50 KB
50 KB JPG
>>724332251
you rike?
>>
>>724332251
Cubies had spongebob and smelee
>>
>>724331184
I think the game was interesting with all these weird things shoved in. But after this game they just stopped trying and it's not interesting to just keep XYXXXY'ing enemies room after room.
>>
>>724331453
>yakuza series (excluding rpgs)
Aren't they all open world walk like funny japanese witcher with braindead combat type games?
>>
>>724336510
But you cant izuna drop any of the bosses, or the fire lizards, or the ogres, or laser crab fiends.
>>
>>724336667
Are those NG1 enemies? Because what I tried to say was: NG1 was interesting because it did many things, had variety, experimenting. But after that the series became more and more "just beat some guys in arena".
>>
File: retarded 4.png (313 KB, 680x660)
313 KB
313 KB PNG
>>724336871
I thought you meant after the military base you just fought non izuna enemies.
>>
>>724336961
It's ok, my english was stupid.
>>
>>724332251
RE4.
>but muh PS2 port
DMC3SE got a PC port the same year.
>>
>>724331184
The tank fight actually could have been good tbqh if it was in an arena that provided more cover. The chopper fight right after isn't bad either its actually a decent fight. Both the tank and chopper fights aren't nearly as bad as what anons make them out to be. I will admit there could have been improvements though.
>>
>>724338760
You dont need cover. The intended strategy is that you dodgeroll the main cannon shots and shoot the gunman to disable the machinegun. That's why they give you both explosive and anti-tank arrows. The explosive arrows supress the gunner, the AT arrows deal damage.

I think the tank and helicopter are a cool idea. It really sells the ninja fantasy that you singlehandedly cripple the army of a small nation. Even taking on tanks and helicopters with bow and arrow. There being two tanks instead of one, the inflated healthpool, the tnak shooting faster and recovering its gunner faster at higher difficulties, there being no shop in black before the tanks, and the radio tower is just an overload. And IIRC the chest after the tanks is also the first ghostfish chest you'll ever come across. So you might just have to redo the tanks if you didnt expect it.
>>
>>724331184
Still better then the entire NG2 boss lineup
>>
>>724332251
They had DMC and GOW actually.
>>
How hard is NGB on normal compared to DMC3?
>>
>>724339864
Both are pretty easy as you can spam items. NGB on MNM is way harder than DMC3 (difficulty barely goes up in DMC3 as the upgrades carry over and almost compensate, while NGB you start with clean slate each new difficulty).

However, DMC3 DMD with SS-ranks (S-ranks in every category), is harder than NGB MNM (DMC3 DMD with S-ranks is not nearly as hard, as you can use items and only need to average out to an S-rank)
>>
>>724339864
original US DMC3? way fucking harder.
modern gold orb version? about the same
>>
>>724340271
The version hardly matters, it only shifts difficulty up by one because VH doesn't exist. DMD is the same on all of them
>>
>>724336629
some are less braindead than others. lost judgment for example has four styles with distinct purposes and an elaborate combo system for stuns and juggles
>>
File: file.png (247 KB, 439x439)
247 KB
247 KB PNG
Close enough.
>>
>>724340365
The difficulty bump isn't the main thing, it's that you have no checkpoints and yellow orbs restart you from statues.
And he did ask about normal mode.
>>
>>724330332
DMC 1 to 4 had static cocksuckin camera angles, and the whole HOLD BACK on your left stick to launch enemies or hold forward for the Stinger attack WITH the camera being static is fucking annoying as hell.
Fuck DMC games, they suck ass to play. glad DMC5 finally got rid of that cancer. NG is vastly superior
>>
>>724339156
>The intended strategy is that you dodgeroll the main cannon shots and shoot the gunman to disable the machinegun. That's why they give you both explosive and anti-tank arrows. The explosive arrows supress the gunner, the AT arrows deal damage.
I get that but clearly the fight didn't resonate with a lot of anons. I don't think its a bad fight anyways. The encounter could have been better is all I am saying.
>>
>>724340664
Nigger that doesn't matter either, that's how DMC1 was, you can just savescum and farm yellow orb.
>>
>>724340550
Better than Sigma I guess?
>>
>>724333996
>The platforming is horrendous
Hard disagree. Once you master it the parkour feels great and becomes excellent, it also ads an extra dimension to the combat.
>>
>>724340994
DMC1's missions were much shorter in comparison.
>>
>>724327868
I like vanilla NG2 more because it has more combat
>>
>>724340726
> brainlet can't into fixed camera angles
>>
>>724331076
ok but NGB has shit like the ghost fish
>>
>>724336629
the psp games are full on fighting game
>>
>>724327868
Basically every enemy other than the ninjas is unfun dogshit to fight
Pretty much every single boss is utter fucking garbage
All the platforming and swimming sections suck ass
Endless backtracking through samey city streets
>>
>>724327868
Well it's definitely up there
>>
>>724330332
DMD isn't good in DMC3, but Master Ninja is great in NGB. Thankfully Very Hard mode exists from DMC3SE which is just DMD but with less sponge.
>>
>>724330332
BAAAAAAAAAASSSSSSSEED
>>
>>724331076
Every single boss in NG 1, 2 and 3 is niggershit. It took Platinum's intervention for NG to finally get good boss fights.
>>
>>724333996
>many of the bosses are hit or miss, and there are numerous downright jank bullshit sections
True but I have trouble thinking of a single action game of this type where this isn't true, it's an issue that plagues the entire genre. I guess MGR's bosses are all good or at least not bad, and it doesn't have any real puzzles or anything that I recall, just some QTEs and optional stealth.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.