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>Jak and Daxter: The Precursor Legacy sold 4.2 million copies
>Jak 2 sold 1.6 million
>Jak 3 sold 1.3 million
Should have stayed on the platforming roots, because concrete jungle, edginess, guns and such ruined the series.
>>
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In Japan, Jak and Daxter is regarded as a “kusoge” franchise. The first game was a hit, but Jak II was hated by the Japanese due to it’s tone shift, as they prefered the colorful and cheerful platformer of the first game.

The huge failure of Jak II in Japan lead them to not getting the other games in the series and was quickly forgotten about. Jak is a complete laughingstock for the nips and have no idea how Westernes ate this edgelord shit up.
>>
>>724386385
nintendogs
>1st game 23,960,000 copies sold
>2nd game 4,690,000 copies sold
>dead since
perfect example of the non-gamer audience leaving the nintendo ecosystem after the wii fad ended
>>
>>724386545
Problem is that they changed the name, and the walking system.
>>
>>724386545
This also applies to Brain Age and Big Brain Academy, both of which had Switch installments that were nowhere near as popular.
>>
>>724386385
It's wild whenever I see people online say they wish Jak would come back.
The series has no identity, it started out as a fantastic tech demo and became a bin for Naughty Dog to dump any ideas they had into
>>
>>724387976
Identity Crisis: The Series.
>>
>4 million copies
>"flop"
stopped reading there
OP is a faggot
>>
>>724387976
the first game felt like an early 3D collectathon, they absolutely could have continued making games like this that'd have given some variety to their first party output but no, had to go full retard with the mature gaymes for mature gaymers meme and now we're stuck with goblinas in space
>>
>>724388484
It tanked after each release because only the first game was great. Chasing trends bit them in the ass.
>>
>>724386498
As a kid, i couldnt play GTA, so this shit hit so fucking hard for me. Really enjoyed the whole game.

Racing game is among my favorite racing games of all time.
>>
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>>724386498
>The Japanese think...
>>
>I'M GOING TO KILL PRAXIS
light jak was so sick to my underdeveloped teenager mind, though
>>
but what's the truth? is jak 1 the only good one?
>>
>>724390287
jak 1 is surely the most consistent one, I'm scared to replay the seguels as an adult and realize how shit they are
>>
>>724390453
back in the day i couldnt get psx to work. Any advice on getting back into the series?
>>
>>724386498
When I was 10, edgy shit like Jak 2 and Shadow the Hedgehog was freaking awesomesauce
>>
>>724386385
>PS2 launch title sells better than it's sequels
WOAH!
>>
>>724391085
and warrior within
everything took the edgepill back in early 2000s, better times when everyone shat on nintendo for making baby games
>>
>>724386498
You think I care? The westoid games highest rated by Famitsu for the longest time were Skyrim and fucking GTAV. Jak 2 was KINO and still is. It also has a fully functional sourceport btw.
>>
Final Fantasy.

It used to be a franchise that was the bleeding edge at technology, a new entry used to be a massive deal, was a massive factor in selling consoles. Nowadays nobody even cares.
>>
>>724386498
>how Westernes ate this edgelord shit up.
they didn't if we go by the sales
>>
>>724386385
I wonder where the OG devs who worked on this are now
>>
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When I played jak 2 on release I thought it was fucking awesome.
However when I replayed it as an adult many years later I thought it was still fucking awesome
THIS IS A NO HOVER ZONE
>>
>>724386498
>In Japan, Jak and Daxter is regarded as a “kusoge” franchise. The first game was a hit, but Jak II was hated by the Japanese due to it’s tone shift, as they prefered the colorful and cheerful platformer of the first game.
So do I, the original game was soulful, why did they even remove the precursor stepping sounds in the first place?
>>
>>724386498
Japan has and always had, dog shit taste.
>>
>>724386498
Japs have massive shit taste, but at least they're right about Jak 2
I didn't even like Jak 1 but Jak 2 offended me
>>
>>724386498
>the Japanese
In other words, Jak 2 is a masterpiece.
>>
The best Naughty Dog franchise. They feel so fun to play.
>>
>>724386498
They're right Jak 2 is fucking awful. I can replay Jak 1 any day because it's an amazing platformer
>>
Could ND make Jak 4?
>>
Jak 2 were for all us kids at the time whose parents didn't let us buy those GTA games.
And holy shit it was great.
>>
>>724386498
>In Japan, Jak and Daxter is regarded as a “kusoge” franchise.
No one cares about what japanese "gamers" think, this isn't the 8-bit or 16-bit era anymore when Japan absolutely destroyed other regions in terms of game quality. Japanese "gamers" are a hivemind that only care about the same dozen franchises or so (Mario, Pokemon, MH, DQ, etc), it's actually embarrassing.
>>
>>724392253
I only know Andy Gavin has a blog where he used to post some stuff related to Crash, but nowadays he only posts about some restaurant food
https://all-things-andy-gavin.com/2011/09/09/crash-memories/
Don't think he worked in videogame industry ever again since he left ND
>>
>>724386498
>giving a shit what the fucking japanese think
They have terrible tastes in general, we're talking about the people who still play the same dull JRPG garbage for 30 years straight
>>
>>724393434
>are a hivemind that only care about the same dozen franchises or so
Its the exact same in the west but even worse
>gta
>COD/BF
>FIFA
>Assasins creed
>>
The way Jak controls is one of the best controlling characters in any game I've ever played and I've been playing games since the NES. His movement all feels so smooth and links well together and they built on it with adding stuff like the Jet Board in 2.
>>
>>724393434
lmao

snoys are so sad man, enjoy intergalatic
>>
>>724392936
this, never understood how ratchet and clank was more successful
>>
>>724393386
I had more fun with jak than I did with gta3 or vice city
>>
>>724393674
the jet board was so fucking hard to master
wasn't there also a shitty racing mission? why it controlled like shit compared to the "racing" in jak 1?
>>
2 was fun as a kid but killed the comfy aesthetic of J&D. Shame. Nips have shit taste but were right in this instance
>>
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Which one?
>>
They should just let the Astro Bot devs make a Jak 4 and have it be Jak and Daxter going back in time to in between the time period of 1 and 2 so maybe no guns and more like the 1st game.
>>
>>724392414
Based edgy enjoyer. Mid 2000s edge was great and we'll never get it back
>>
>>724394109
>They should just let the Astro Bot devs make a Jak 4
the playstation audience doesn't give a fuck about this kind of game, I don't know what's so hard to understand

you have to cultivate an audience interested in this type of game the way nintendo did for decades, sony did the complete opposite and made sure to alienate people who enjoyed cartoony gameplay centered games to the point the old classics from the vita era end up on switch now
>>
Reminder that CONCORD was supposed to be a franchise on par with Star Wars, lmao
>>
>>724394297
ok but Astro Bot won goty
>>
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Jak II switching over to an edgier feel worked out pretty damn well. They still kept the goofy tone to it throughout.
>>
>>724394109
team asobi? most of the dev team used to be from japan studio and they made some bangers
>>724394297
astro bot was game of the year, what the fuck are you talking about?
>>
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>>724394343
If people are in 2025 going on 2026 trusting Sony with anything, that's their problem. No, being a competitor with Nintendo doesn't mean you have to eat up everything they make.
>>
>>724394514
I have a Ps5 and I dont think I have played any snoy made games. I only bought it for FF7 Rebirth.
>>
The edginess was kinda interesting tho, first one is as interesting as cardboard so i understand the need for tone shift, even if it didn't really work out.
>>
>>724394061
>keira's suckable toes…
>>
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The 4th game (not counting Daxter or Jak X) was bizarre. I hated the lack of long jumping (thanks PSP controls) and Dark Jak (which has a completely bullshit reason for not using). Then they go and add these retarded Dark Daxter segments. The rest of the gameplay wasn't too awful, but you could definitely tell the game was significantly far removed from the original setting.
>>
I have a hot take: Sly 1 was a better platformer than Jak 1.
>>
I'M GONNA ____ PRAXIS
>>
>>724394419
>>724394451
>le goty
now post sale numbers
>>
>>724394702
I like when characters have a reason to go edgy, and both The Prince and Jak did.
>>
>>724388651
>Chasing trends bit them in the ass.
Such is the case with many Sony franchises. Sometimes it worked sometimes it didn't. Killzone is another great example of them chasing trends rather than making an actually solid franchise with its own unique identity.
>>
>>724386385
I really don't care how much the series sales dipped. I liked Jak 2 and 3. I thought the games got better with each release. Such a tonal shift would have been jarring no matter what franchise it was. So I am not too surprised many people weren't on board. It just so happened that it happened with this franchise.

This is a good example of why first impressions are so important though. Seems the first game had nice success imo. If it weren't for that the successive games would have done even worse, according to these numbers.
>>
>>724393567
>even worse
lmao, you wish. GTA, Cawa Doody, sportslop are indeed extremely popular, but westerners do play many other things. Several japanese IPs are more popular in the West than in Japan itself, now show me the opposite examples.

Japan IS a hivemind, no wonder several companies from there westernized their output after flopping so much in their own homeland.

>>724393687
>muh Snoy
Seek help.

>intergalatic
I don't even know what this is supposed to mean.
>>
Jak 1 just had top tier movement and graphics and game feel for the time. An amazing effort.

Game was aesthetically pleasing and fun.
They threw the entire setting in the trash with the second installment, which I felt was way too much.

Zero crossover for any player beyond like... how to move the character. Also game rife with a bunch of bullshit quests that felt samey. Go here, shoot someone. Drive here. Now drive here under time pressure.

Immensely gay.
>>
>>724396009
Jak 1 was also generic as fuck. Colourful 3D platformers were everywhere at the time, and Sony had 3.
>>
>>724386385
Maybe the characters and story never resonated with people? The first game was basically a launch title was it not? Could be people wanted a game for their new console and a platformer was a good choice. This genre was still in a relatively healthy state at the start of the 6th gen.
>>
>>724394061
>Which one?
The first one
>>
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Easy:
>Jak and Daxter but made by Bongs
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>>724396321
It had more charm than the Rareware games.
>>
>>724397114
The only charm it had was Daxter and his great animations. Jak 1 is a dime-a-dozen 3D platformer. Ratchet and Clank had it's weapons, Sly had it's stealth, what did Jak have?
>>
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>>724397393
The formidable roll jump.
>>
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https://w.atwiki.jp/gcmatome/pages/6097.html
>>
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>>724397852
>japcrap
I ain't readin' allat bullshit
>>
>>724386385
You've been making these threads and seething about this for like two months, let it go.
>>
>>724386498
This is how i felt about it at the time. I think the crux of it is that 'cartoon-edgy' largely only really appeals to younger children, like 8-10 maybe. I was 14 at the time so I'd have played or read enough actual dark shit that something like this just seemed corny and i assume most kids felt the same way, hence the sales
>>
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>>724397852
So basically, Japan is mad cuz bad?
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>>724398239
yes, there's a reason fucking turn-based rpgs are so popular there
>>
>>724394451
>>724394419
TGAs' awards are decided upon by journalists, it hitting it big there doesn't really have any bearing on his point that PlayStation's general audience doesn't care for games like it
>>
>>724386385
There was workplace politics involved. The two owners wanted to sell the company but they agreed to stay to make a 3 Jak and Daxter games that’s why the latter two games were really rushed.
>>
>>724386498
And as we know, Japanese people have notoriously shit taste and then try to parade their moonspeak around as fact.
>>
>>724398907
3 I get, but 2 never felt rushed to me.
>>
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>The first Jak and Daxter was heavily influenced by games like Mario 64, and was quite twee and colourful in relation to Jak II. Mario Sunshine, a game in the traditional twee style, performed below expectations - did that have any impact on the direction you were taking Jak II in?

>Rubin: It definitely redoubled my belief that you have to push the genre forward, because when I put that game in and expected Miyamoto greatness, and the characters came out saying: "Bloop! Bloop! Bloop!" I was like, that is 1997. I don't need that in 2003.
>Give me a character with a voice and a personality, and more of a cinematic experience. Don't give me Mario from 15 years ago. They just haven't moved on; that's not their focus. I think its very hard for Miyamoto to both run Nintendo - which he does to a certain extent - and get into the game design.
>>
>>724398907
Jak 2 was very deliberate and polished on a 2 year old development cycle. The game followed a vision.
Jak 3 was rushed in a year (it lacks polish, focus, rehashes content from 2, etc) and it's obvious from the public interviews the team was burnt by crunching so hard. This is public knowledge. 3 was reluctantly made to slowly shift management of the company to Evan Wells as Jason Rubin and Andy Gavin were out of the industry for good.
>>
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>>724396760
Genuinely the most fun I ever had playing as a fairy princess. The control scheme took some serious getting used to, but once it clicked the game felt amazing.
>>
>>724394061
FIRST ONE FIRST ONE

SHE CAN STEP ON MY DICK
>>
>>724396760
>>724399473
Is this game worth playing these days, always meant to but never got around to it.
>>
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>>724397852
>Heaven City
>Jack
>Dagster
>The Great Adventures of Elves and Weasels
>>
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>>724399407
>It definitely redoubled my belief that you have to push the genre forward, because when I put that game in and expected Miyamoto greatness, and the characters came out saying: "Bloop! Bloop! Bloop!" I was like, that is 1997. I don't need that in 2003.
>>
>>724399562
Yeah, it's pretty good. Tutorial doesn't do the rest of the game justice imo, since you get far more fun transformations as you go.
>>
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>>724399407
>games will be narrative focused moving forward, players don't want beeps for a voice and no plot games now
these were the best selling games of the sixth generation
was he wrong?
>>
>>724395993
Jak 3 isn't spicy enough. As a kid going from unforgiving shit like 2 to 3 was like dropping firewater for milk.
>>
>>724399695
I'll have to give it a try soon then, appreciate it anon.
>>
>>724399407
As we both know, the fact that Mario can exist alongside characters like Cloud, Snake, Raiden, Samus, and Raziel kinda makes his point....you know.
>>
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i miss playing Jak on my ps2
>>
>>724400001
You could be playing the sourceport right now on your PC.
>>
>>724400063
I hope they do jak x eventually. 3 is coming along nicely it seems.
2 could really use a mod to have an easy in-game way to track down which precursor orbs you already have. Having a checklist by your side is a pain.
>>
>>724399407
>Don't give me Mario from 15 years ago.
lol
>>
>>724396760
it's more like rare's take on zelda (like starfox adventures)
>>
>>724399750
Lack of foresight is why the last 3D Mario (with less story and voice acting than Sunshine) sold 40 millions while Naughty Dog is practically dead in the water.
>>
>>724400529
Yeah, they should've just postponed jak 2 for twenty years
>>
>>724390875
OpenGOAL
>>
Is Jak X better than CTR? Is the PS4 emu version fine, or should I stick with the PS2?
>>
>>724386498
Who cares what tentacle fuckers think?
>>
>>724400386
to be fair, this is cause and effect(I don't think this is the right term) after so much movieslop, people were fatigued from 4 hours of dialogue while walking
>>
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>>724397114
>>
>>724390875
Play the PC port.
>>
>>724386498
i told you guys Jak trooned out in 2
>>
>>724386498
Jak 2 really was an early example of what would become Naughty Dog trying to take themselves and their games too seriously from the PS3 era onwards
>>
>>724401835
>jak is abducted and inject with HRT eco
>as he wakes up and unleash his new bharv powers he yells
>I'M GOING TO CANCEL PRAXIS
>>
How was Lost Frontier?
>>
>>724390243
Looking and playing back jak 3 was not the best between overcorrection ton wing too easy and also unfinished, but same light Jak and the precursor armor were and still are super cool. And the weapon upgrades are cool as hell too. 3 still has a soft spot it my heart for that.
>>
>>724386498
>In Japan, Jak and Daxter is regarded as a “kusoge” franchise
That's everywhere though. Cringy Cuck simply cannot do a honest soulful game. Did you see the "mario kart but serious and edgy" crap? Embarrassing. Pretentious zombie shooter junk is really just downstream from the 'jak series
>>
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>>724399473
Who's your favorite Elemental Warrior? For me, Pummel Weed's gotta be the best Elemental Warrior in terms of control. Just going oraoraoraoraoraoraoraora on some stupid ass Trolls is just too much fun, and Rare's feeble attempt at stopping me from doing that with their speed demon Trolls that spawn in when you get too into the zone only gives me more fodder.
Would be nice if they kept the creature capturing part with Meepo so I can roast the Pokemon and Digimon fans even harder.
>>724399562
I recommend it. Hell, I even changed my sister's contact profile on my phone to be Kameo because she's about as annoying as the character and looks a little like her (sans the face paint).
>>
>>724393434
>this isn't the 8-bit or 16-bit era anymore when Japan absolutely destroyed other regions in terms of game quality.
dont they basically monopolize every console genre besides shooters and wrps
>>
>>724386385
>>Jak and Daxter: The Precursor Legacy sold 4.2 million copies
>>Jak 2 sold 1.6 million
>>Jak 3 sold 1.3 million

For comparison:

>Crash 2: 7,580,000
>Crash 3: 7,130,000
>Crash: 6,820,000

Naughty Dog fucked up badly during the PS2 gen, it was their dark age (at least until TLoU2)
>>
I've just remembered about maia's bouncy tits
naughty dog used to be so good
>>
>>724393883
Combat wise and even movement wise I'd say the Jak games were better for sure. A huge appeal of those GTA games is kind of lost at this point with all these modern world open world games. Those games were held up on vibes but especially so these days.
>>
>>724402396
>I recommend it. Hell, I even changed my sister's contact profile on my phone to be Kameo because she's about as annoying as the character and looks a little like her (sans the face paint).
That's really cute.
>>
>>724401835
The Japanese market would have loved that
Just look at anime
>>
>>724402396
Pummel Weed easily (he's the only good tutorial transformation), but Rubble is great after getting the spike upgrade.
>>
>>724402083
dogshit
awful platforming, awful combat, half the game is terrible airplane slop dogfighting and terrible dark daxter minigames (yes, that's a thing, and they're shit)
>>
>>724386385
Here's a little secret for ya
Sequels rarely sell more than the first in a series
>>
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>>724387976
I went back to play it recently on my PS2, not an emulation
Clumsy controls, physics objects 4noraisin (bridges), Crash Twinsanity had more thought put into its level design... then I found the fisherman, then I remembered how much "fun" it is to motorcopter over the hot rocks, then I remembered how not only is the true ending locked behind getting every orb but that I recall it's something like a 5 second clip used at the start of Jak II

Oh and the music sucks

Voice acting was fine though, and I'd dare say good even before comparing it to modern games

But then I shouldn't type all this out because you already said
>tech demo
>>
>>724386498
Based japanese taste
>>
>>724394514
>with
*of Nintendo
>>
>>724403780
See
>>724402606
>>
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>>724386498
>no idea how Westernes ate this edgelord shit up.
Hearing the Japanese hate something for being edgy when they constantly shitout torture porn anime and games is fucking hilarious.
>>
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>>724402858
>
She gets so pissy when I do that because I always follow it up with telling her to play it instead of Pokemon. Well, it's either because of that or because I also just like to annoy her by singing this annoyingly silly song from the game every time I see her when I come back home:
https://youtu.be/EGGVKRfh7o0?si=pmTuOX7tIGGgxOtS
A shame Rare never put this shit on the soundtrack, I would have bought it on iTunes and made it my ringtone for her if they did. Oh well, that's what GarageBand on iOS is for.
>>724403431
I never really used Rubble much because Rare for some reason wants you to use Major Ruin, but I like him more because of how much I detest that damn elephant armadillo fuck.
>>
>>724397393
A seamless world and the main collectibles dont send you back to a hub level - two features that made mario odyssey so great more than a decade after jak 1. Jak 1 flows perfectly. There is never a break from exploring new places, other than the bosses and vehicle shit, but that never overstays its welcome. The pacing and lack of loadscreens alone is enough to make it stand out - especially when the moveset and presentation are so solid. Maybe not groundbreaking, but its such a pleasant game to play.
>>
desu if u go back and play these games they are still decent but I never saw the missed potential as a kid.

what we could've had is honestly insane to think about. sadly naughty dog just HAD to make shitty uncharted. god I hate those games.
>>
>>724386498
American here, seeing Jak go from the first game to the second game was a similar tonal shift that Sonic gave me with Sonic Heroes to Shadow the Hedgehog, I didn't like it then and I don't like it now, glad Jak 2 on up flopped, what a shitshow that would lead to current Naughty Dog. Seems I wasn't the only one that hated the new edgy direction.
>>
desu if u go back and 100% jak 1 u realize how bland the game is. like it's good, but not anything amazing.

jak 2 is better, but again, it's not amazing. it's good.

jak 3 is the best of the trilogy, but it's not as good as it could have been. the story is lacking and it's rushed. probably the shortest game in the trilogy or at least it feels like it.

The atmosphere is unrivaled in these games though. They are ratchet tier. Ps2 had so many godly environments.
>>
>>724408252
Jak 3 was made in like 10 months or something
>>
>>724402606
People like you are why Phil Spencer have jobs. Line must go up.
>>
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I remember liking each of the games in the trilogy well enough as a kid. They were fun and decently challenging for me and the story was easy enough for me to follow even with my poor english skills as a Fingolian preteen.
Ratchet and Clank was however clearly the superior franchise.
>>
>>724408121
This anon gets it
>>
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>we want the grand theft auto audience
deserved tbqh
>>
>>724401318
>Is Jak X better than CTR?
it's a different type of racing game, Jak X plays more like Motorstorm than a kart racer
>>
>>724388484
4 million is 0.0493827% of the population, major flop.
>>
>>724405228
What did the guy on the right die to?
>>
>>724408252
Better than DK64
>>
did anyone play PSABR?
>>
>>724412658
He didn't, you can see him blink at the end. He's just shocked because his collegues literally exploded in front of him.
>>
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>>724386498
Nips have good taste
First game was pure sovl, not bootleg GTA
>>
>>724386385
I only ever liked the first game. if I wanted to play gta i'd play gta and in hindsight now I dont think I'd ever want to play gta
>>
>>724415928
>he thinks Jak 1 was original
nigger zoomer
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>>724415928
>>
Why can't ND go back?
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>>724417020
You have to get rid of the current leadership and tard wrangle the rest of those idiots. Those who refuse to make cutesy colorful platformers wanting to stay with their forced maturity garbage, fire them and hire people who want to make actual video games.
>>
>>724407371
Yeah people dismiss these things due to being normal nowadays. But it stands out compared to any game made back then.

Game feel was truly supreme
>>
>>724416110
It was original enough. The precursor stuff looked good. The enemies had charm. Varied locales that you could travel through without load times. As has been said, very good for immersion.

Graphics stood out compared to the others. Crisp presentation, great player movement and animations.
>>
>>724401987
>IM GONNA KILL MYSELF
>>
>>724392669
>look ma, I said it again
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>>724386385
games sold bad back then because we just rented everything
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>>724388590
>already have your T-Rated Guns, Guns, Guns game with Ratchet and Clank
>turn Jak and Daxter into the same thing because “muh trends”
>act surprised when suddenly people stop buying Jak and Daxter and just keep buying Ratchet and Clank because they didn’t need a second first-party Ratchet and Clank like game
>>
>>724400316
>I hope they do jak x eventually
same
I actually loved that game lol, it was the last racing game I played, haven't really played any since.

I should just emulate it
>>
>>724417560
Hard to believe Jak 1 came out the same year as Conker.
>>
>>724386385
didn't they change the sidekick into a robot at some point too
>>
>>724386498
That boxart is badass. Surprised Japs hatted the tonal shift since a lot of there stuff has great tonal shifts as well like dragon ball
>>
Jak 2 was the best game in the series and the only reason people don't like it is because they were filtered by the difficulty.

All other criticism is a smoke screen from weak and feeble people who can't handle a challenge.
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>>724386385
honestly i think it was mostly because it was bundled with a ps2 like 5 years after its initial release

and that's how I got mine
>>
>>724418316
No checkpoints.
>>
>>724418190
Here's another contemporary of Jak and Daxter 1
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>>724418291
Dragon ball grew into its tonal shift and was still the same world. Its not like Jak and Daxter where the writers intentionally threw the entire world in the shitter in a cutscene
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RTX bros...
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>>724420684
Halo looked a lot less polished by comparison as well. Rough around the edges. These textures and characters man. Less color, less life.
A lot worse animations. Both for friends and enemies.
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>>724420901
is this emulated? looks good
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>>724420982
PC port
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>>724420714
Game has impossible production values for 2003
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>>724386385
>>724386498
>A video game sales analysis thread
>For PS2 games
Man oh man i wish i got here sooner, i love analyzing video game sales and i love the PS2 and retro PlayStation!
But as for the topic at hand, i agree, Jak & Daxter fell off because Naughty Dog wanting to make a more dark and gritty game backfired. They were proven right that that's what gaming was heading towards but they shouldn't have done it it Jak & Daxter and it ultimately killed the IP.
Meanwhile rival franchise Ratchet & Clank, despite not beating the first J&D game with the first R&C game the franchise's equals would beat out all the Jak sequels by sticking with their light hearted cartoony style.
I posted about this before in another thread, i can copy/paste it here if anyone is interested.
And to answer the OP's question, sadly a bigger flop than Jak has to be Sly Cooper as all three games combined only sold a collective 2mil copies...
>>
>>724421750
lots of games on the ps2 looked good
>>
>>724388484
The point is that the first game was a success but it went downhill from there.
>>
>>724390453
They're not bad games, they just should have been a new IP.
>>
>>724422543
>They were proven right that that's what gaming was heading towards
Nintendo always proved this to be bullshit, normalfags were small. These retards look at data and believe it to be true when nothing shows this. It was nothing more than a trend which is why no one can remember even half the edgy mature stuff we actually had during the 6th gen. Edgy era was just sudo-modern military era which was sudo-woke era. Now that things are currently healing, the normalfags are dropping out.
>>
>>724394451
>game of the year
by what metric? was it not a pack-in game? and realisticly it's just little big planet without any of the interesting bits
>>
>>724421750
>>724422641
Naughty dog pushed the hardware to its absolute limits in any case. Coding was up to spec in a big way. They saved memory everywhere they could, and managed to make it all run smoothly and seamlessly
>>
what other ps2 gmes are being decompiled?
>>
>>724423130
>Naughty dog pushed the hardware to its absolute limits in any case.
not really, sotc or mgs3 did that, and games like kingdom hearts dab on Jak too
>>
>>724423131
haha...
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>>724423247
i found this; code veronica ps2 port
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>>724418291
I saw some video talk about hated manga the Japs do not appreciate bait and switches or a feeling of betrayal in whatever they consume and if you do make them feel that way they hold a grudge about it and act very proactive on it
>>
>>724392253
Most of them went to create Big Red Button, the studio that developed Sonic Boom and are now making VR games
It's a shame because Sonic Boom wasn't their fault, it was poor Sega management yet they were the ones who got the fingers pointed at them.
>>
>>724386498
Exceedingly rare Eleven W as the kids like to say.
>>
>>724386385
oh neat a jak thread
tell me anons, what is THAT mission that infuriates you to this day?
mine is the "save 3 lurkers" from crimson guard hellcats, which i know is kind of vanilla but its mine
>>
>>724394145
Fuck I loved Jak X racing
>>
>>724423190
yeah but it's 2003 and has more commendable technical prowess than most games that came after
not only did all these come out later, mgs3 and sotc absolutely shit the bed regarding performance
jak 2 targets 60 frames and succeeds most of the time except when there's a million enemies on the screen while still looking phenomenal, having no loading screens on a seamless environment
I'll agree that KH2 is a great benchmark title and really well optimized though, square enix delivered there even if it's a 2006 game
>>
Any recent updates on the PC versions of Jak 2 and Jak 3?
>>
>>724394109
Astrobot team NEED to make an Ape Escape first. They showed they can do it
>>
Nobody ever mentions how ugly the character designs were. Why did they all have long elf ears and big anime eyes?
>>
>>724394963
It's because the kike made it. Everything he makes by himself is dogshit
>>
>>724394297
>the playstation audience doesn't give a fuck about this kind of game
Sad, harsh, brutal, but true. I remember going onto the PlayStation Reddit and noticed someone who was new to PlayStation request what games to play. I was excited to share a list of first party PlayStation IPs he could play on the PS5. (Most of them are PSN ports but still good. I wish Sony advertised their PSN cataog more.)
I suggested games like Ape Escape, Gravity Rush, Jak & Daxter, Ratchet & Clank, Sly Cooper, LittleBig Planet, Infamous, Twisted Metal, God of War, Patapon, etc.
Guess what happened? People started to mock both the list and the games on it saying that the guy shouldn't be playing any of them and instead play Last Of Us and modern God of War.
I don't like what Sony has become myself but at the same time their audience has to share fault in what they have become as all they want is cinematic experiences.
I don't mind them myself but whatever happened to the variety?
>>
>>724396760
Oh man, those faces are funny.
>>
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>>724423774
>absolutely shit the bed regarding performance
Because that's what it means to push the hardware. MGS2 came out earlier and ran better and also looked better and had cooler tech. KH1 looked nicer too.
Not trying to shit on Jak or anything, just saying it wasn't that crazy. I think Ratchet games were cooler overall.
>>
>>724393818
ratchet is way better or at least it was back in the day before insomniac became SHIT
>>
>>724424112
I don't think I'm going to agree in this one. I think the animation work in jak alone is a step above the competition, but I agree to disagree and there's that.
>>
>>724386498
>>724405228
The issue isn't the edge itself, Japan's got plenty of that.
The issue was the tonal whiplash going from a pretty colorful and fluid platformer to a drab and grungy run and gun game.

J&D had a kind of charm that was actually standout among 3D platformers of the time and they just gave it all up to be another Ratchet and Clank despite that already being way better at being what it was.
>>
>>724399823
>Raiden
>Raziel
Kek what odd choices anon. These fuckers are nobodies nowdays
>>
>>724424243
That's not technical prowess it's art. You're also essentially just praising cutscenes like a true cringe movie game enjoyer.
For me the best animation work on ps2 would be the Berserk game, KH2, and SOTC though. I wonder what other games are really impressive there.
Jak doesn't really impress me since it's just a cartoony style they went with, it's not the same as gameplay animations looking and feeling amazing.
>>
>>724417020
Kike poisoned the well
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best looking ps2 game is crash nitro kart
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>>724421140
Wait, have they finished Jak 2 now too? I was surprised to see they did the first one
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>>724424650
>You're also essentially just praising cutscenes like a true cringe movie game enjoyer.
The game(s) (jak 1 also did this) dynamically interpolates frames in between any two animations and make any two moves from the main character flow seamlessly. Basically no games do this. But yeah, I'm talking about cutscenes here, of course. Haha cringe slop!!
We get it, you're not impressed. Cool.
>>
>>724424754
It has some bugs last I checked but it's been playable for a while. Jak 3 is almost there too
>>
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>>724418272
You must be thinking of Clank, from Ratchet and Clank.
>>
>>724393289
they could but keep in mind they havn't made anything like Jak and Daxter in close to 20 years and whatever people did make those are long gone, the market for platformers really isn't there and knowing modern day ND they would want to put in a lot of work into the graphics and cinematics so less of a platformer that you would hope which would just be a waste of effort for them it is more likely they would just hire a different company to make it.
>>
>>724423956
Sony always got this way when they were on top. Unironically the PS3 era was some of the best times to be a Sony fan because they just tried making anything and everything to hope somthing would stick. The variety was great
>>
>>724418272
in daxter, not the ps2 games.
>>
>>724424650
Confirmed for not having played the game, or even viewed a clip on jewtube where the player character is moved around.
>>
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>>724424998
There is no need to samefag, sperg.
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>>724424864
Oh hell yea. It always surprised me this series had enough of an autistic following to get this treatment
>>
>>724423048
While you do have a point, they were right in the sense that big open world rated M games were the future, and they were right on that with big rated M open worlds becoming huge.
The problem is that they looked at GTAIII, didn't understand it at all, and thought the appeal was dark and edgy somehow. The problem is that they completely misunderstood the subject.
>>
>>724423854
>jak and Daxter had no art style
>okay it had an art style but it was UGLY
>okay it had a lot more staying power than any other ps2 game but still game sucks
Weird to find deranged Jak haters on /v/
>>
>>724423372
People care about Code Veronica?
>>
>>724425203
Nah bro, its uggo. There is a reason why most platformers did not star humans.
>>
>>724424112
What game is that? The style look familiar.
>>
>>724386385
>ragebaiting fucking Jak and Daxter 25 years later
Your can't even use your autism for something worthwhile, and for that you have my pity
>>
>>724423190
Kingdom hearts had way too many cutscenes, loading areas, loading screens, arenas etc to really fit the mold. They cheated a lot, and the end product was good.

But based purely on architecture of the game world, these games fall short in both graphics and being filled with seams and breaks in the game.
>>
>>724424984
Oh man s true. My favorite was LittleBig Planet, lately i have been going on ebay to check out PS3, PS2, PSP and even Vita games i missed out on. Despite being a PlayStation guy back in the day i regret how much i underappreciated those systems.
I would also go looking for PS1 games but i don't know is my PS2 is backwards compatible. Yes i still haven't looked into that for some reason. (Procrastination.)
>>
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>>724425271
enough for the dreamcast, ps2, and gc versions to all be decomped i guess
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>>724425329
They aren't humans though? The proportions are off enough. They morph in cartoonish ways to sell any action. Big hands and feet.
Try playing the game.
>>
>>724423715
I recently replayed Jak2 OpenGOAL few months back. Ehhhh nothing gave me trouble pretty much breezed through it. As a kid I can see some annoyances but dont recall getting filtered.
>>
>>724425564
The people in the Jak and Daxter franchise are stated to be human.
Odd but that's what the devs consider them.
>>
>>724425202
>The problem is that they completely misunderstood the subject
Don't they always?
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>>724425157
It helps a lot that it used a bespoke programming language and shipped with debug symbols (GOAL).
That made it easier to decompile than most games from the time, and also gets programming language autists helping.
>>
>>724425886
There was a time when they understood Anon, there was a time.
>>
>>724394445
If they did more like this then the series could have been more interesting.
>>
>>724422543
>Sly Cooper
I played one or two of those and they were pretty good, why'd they flop and disappear?
>>
>>724387489
>>724386658
>>724386545
Its also that mobile gaming became huge afterwards. Anyone who played those games now just downloads some (probably shittier but free) game on their phone and plays it at work
>>
>>724425524
Ps2 should run majority of ps1 games. I know there are a few bizarre exceptions like the Pal version of Ape Escape. For some reason it wouldn't read button inputs
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>>724425905
So it's likely well see more decompilations from that generation?
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>>724426769
I don't think this will help any other decompilation project because GOAL is a language andy gavin created and is only used for the jak games.
>>
The best scrimblo bimblo on PS2 is...
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reminder
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>>724427627
crash twinsanity
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>>724426443
I don't know why it flopped, maybe people wanted their platformers fast and bouncy and not slow and stealthy, or maybe Sony just did a poor job advertising it.
All i know is that only the frst Sly Cooper game sold over 1mil copies, the other sold sold less than a million and the trilogy as a whole only sold a total of 2mil copies.
Thieves in Time sold so bad we don't even have public numbers.
>>724426698
Hey thanks. I always wanted to play Legend of Dragoon ever since that Dart DLC for PSASBR got canceled.
>>
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>>724418291
>That boxart is badass.
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>>724427865
drunkman was just a code monkey until the lost frontier
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>>724427865
I watched the commentary for the Jak 3 cutscenes. The guy doing the commentary said that apparently Niel wrote an alternate "more intimate" version of the kiss scene at the end. The alt version just being Ashelin taking off Jak's scarf for him.
Also Niel and some other guy "Forgot his name" talked about making a Jak and Daxter reboot for PS3 but they scrapped it as it was too different from what the franchise asking themselves if they wanted to make the game because they wanted to or because they felt like they had to, something along those lines.
S they created Uncharted instead.
>>
>>724418316
jak 2 honestly was not a hard game at all outside of the sewer level that is the only hard level.

I even beat the turret segment on hero mode in like 10 tries, with the sewer segment being the hardest once again.

and I mean the escort sewer mission.
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>>724428474
Same people?
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My fvarking heroes
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>>724428474
Wtf Druckman used to be based???
>>
>>724429229
Ratchet, stay calm, I don't want to alarm you, but there's a fraud to your left...
>>
>>724428753
>>724429298
It seems to me that Neil was always a story guy, never a game guy, and once all the game guys left Naughty Dog the story guy got shoved into a role he was only good at for a while.
>>
>>724429229
3 actual heroes and a dead weight who struggles against bugs
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>>724429485
Is he invisible?
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>>724429298
Nah, he probably just thought showing something more intimate between the characters would've been more edgy, if he could I bet he'd just turn Jak gay
>>
>>724425335
It's Dirge of Cerberus.
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>>724429229
oh and Jak is there too i guess...
>>
>>724398234
the only post in this entire thread that probably gets close to why Jak 2 actually sold poorly
>>
>>724426443
From my perspective, it was late to the party compared to Jak and Ratchet. So i just wasn't to interested in ANOTHER mascot game. Plus being a kid you only get so many games a year.
>>
>>724428316
The game that really killed Jak. No wonder they couldn't figure out a Jak reboot once that faggot took over
>>
>>724386498
am I the only one who didn't like the 'dark' moody direction they took the game and its character? I heard lorewise he was tortured or something and that's why he's like that but I'm sure that was also an attempt to appeal to a teenage, aging audience.
>>
>>724424820
I also watched the Jak doc on that demo disc
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>>724431284
Yes I honestly wish the series would've just continued using the world from the first game, it felt interesting and magical
>>
>>724431246
I think he's a retarded cocksucker niggerfaggot but I'll stand up for him for a second: the game was probably way worse than it would've been if naughty dog finished it. High impact games just released mediocre turds one after the other.
This is the only second I'll defend him in any way.
>>
>>724423405
But nips like Deltarune
>>
>>724430234
Thanks. Turns out i was confusing it for a different game, another JRPG, but looks fun. I recognize the main character from Kingdom Hearts 2, assuming it's the same guy.
>>
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>>724432604
>I recognize the main character from Kingdom Hearts 2
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>>724386385
tlou
>>
Don't care, still love it
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>>724390287
Jak 1 and Daxter are the good games of the series.
Jak 3 is just whatever. It's trying to be Jak 1 while wearing Jak 2's skin.
Jak 2 and The Lost Frontier are the bad games.
>>
>>724432739
I just looked it up, i was thinking of Auron from FFX.
I haven't seen him in a long time, in years i think, so i got confused when i noticed that the main character of DoC was wearing a red cape as i only got a look at his back and a bit of his face from two different images.
>>
>>724423715
whichever one in Jak 2 where you come back into the city from the dilapidated ruins and there's Crimson Guards pouring in from everywhere and you have to get past all of them

you can't go into the water and swim from underneath the docks as it's an instakill and there aren't any checkpoints. I did this as an adult and still struggled like a motherfucker so I assume the only reason I was able to do it at the time was because I had so much freetime as a kid and brute forced it.

Jak 2 was definitely the hardest of the series
>>
>>724386385
Just imagine how badly modern Naughty Dog would fuck Jak and Daxter up if they ever tried to reboot it.

I think we should just be thankful that we got the games that we got and Naughty Dog promptly forgot about the franchise.
>>
>>724433841
Jak 2 is pretty challenging more often than not.
Jak 3 over-course corrected and it's piss easy.
>>
>>724425564
they're cartoonishly styled but they're definitely humans, unless you want to call them elves because of the ear proportions. since race was never mentioned besides the Precursors across four different games (didn't play the PSP games), I think it doesn't really matter.
>>
>>724433842
Well we got a good idea from Naughty Dog's art book.
You can read more about it on the wiki: https://jakanddaxter.fandom.com/wiki/Jak_4?file=Daxter_from_Jak_4_concept_art.png
>>
>>724434041
Point is that it's not photo real humans. They're cartoon characters- at least enough to matter for platforming clarity, movement etc

Which is what the reply chain was about
>>
>>724386498
Citation needed.
>>
>>724428474
Looks up the scans of the ND art book. It has concept art for the reboot in there. They were way off the mark and showed how nuND can't make anything other the realism slop these days sadly
>>
>>724423715
in 1? spider cave and the last zoomer run
in 2
the one with the grinder where it viewed you on its camera.
the one where you escape from the docks with guards everywhere.
in 3 that one with the rollers in the factory
>>
>>724423715
>tell me anons, what is THAT mission that infuriates you to this day?
I haven't replayed 2 or 3 recently enough to remember much about them, but the entirely of Jak 1 on the Vita was fucking miserable because of the shit framerate. I got the platinum trophy and one of the floating bike courses was a huge pain in the ass.
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people can't just enjoy games anymore, its always gotta be some moral crusade. Jak 1 and 2 were awesome games, and having the sequel be totally different in gameplay was not unhead of. Nobody was that mad about it, especially since the game still contained platforming and the story was so intertwined with the gameplay. The third game could have been even more unique but it ended up being just more Jak 2 and that disappointed me, but I don't know what they could have done to make it a new game. Maybe add building elements where you can develop the wasteland using precursor tech, idk. That would have been crazy. And I think games need to be crazy and different.
>>
imagine ashelin smoking a cig and giving u head
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>>724423405
>Japs do not appreciate bait and switches
Then why did they eat up this faggot.
I actually really like Raiden don't hurt me
>>
>>724435263
While i say it can't be denied how much the shift scared away the majority of fans i will say that you're right, i myself completed the trilogy a few months ago, i even 100% completed the first two and i gotta say, they're all great games, i enjoyed them all equally for what they are and i can't wait to play Frontiers on PSP. I heard bad things about it but a game getting bad reception never stopped me from enjoying it before. I also can't wait to get the OG Ratchet & Clank and Sly Cooper trilogies on PS2, as soon as i am able to afford them off ebay...
>>
>>724437749
why not mod your ps2?
if it's a fat, you can get an hdd and adapter and play everything with opl
>>
>>724423715
I thought the mission near the end where you're in the mech suit underwater was complete shit.
>>
look.

jak 1-3 are legendary

ratchet 1-deadlocked are legendary

gta 3 on ps2 was legendary

and dragon ball budokai 3 and tenkaichi 3 were legendary.

ps2 chads won.
>>
>Flop
>Jak X, Daxter, Lost Frontier, PS Heroes, HD remasters and other cameos to this day afterwards
I get your point but the series definitely didn't disappear completely.
>>
>>724386498
Remind me again how many gachashit players Japan has per capita when compared to the average western country. And then explain why anybody with any taste should give a single fuck about what they think.
>>
>>724437973
Mexican detected.
>>
>>724438098
im as white as they come.
>>
jak x was legendary too idk how I left that out although I never owned in back I the day I had to emulate it
>>
>>724437883
I don't find that to be ethical, it's better to play retro games through helping to support my local community, or to buy it from the companies to show my support directly. All in all i find playing games more enjoyable when i support more than just myself, be it a support by giving money to those who are struggling or a support by helping fans show game studios the right direction.
>>
>>724386385
I always wanted this series to return alongside a multitude of classic Sony IPs but just from the fact that it suffered a massive identity crisis throughout its life-span, I can see why Jak didn’t make it to the PS3 era like Ratchet and Sly did.

The franchise deserves a reboot so badly.
>>
>>724438075
Daxter was actually the best selling game in the franchise in years with 2.3mil copies sold beating out jak II and 3, but still less of what the first jak & Daxter sold.
>>
>>724438585
Because it was closer to Jak 1.
>>
>>724438882
Yep, goes to show what people really want out of a platformer but Sony and Naughty Dog didn't pay attention
>>
please never mention daxter again what a terrible game
>>
>>724439435
How come?
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>>724439435
I'm sorry you don't like platforming and minigames based on movies.
>>
Was Jak THE Mar?
>>
>>724423774
>having no loading screens on a seamless environment
They just hid the loading screens behind slow door animations.
>>
>>724439251
That was a sign that the push for edginess, modern military simulators, movie slop, and wokeness, were all forced. They knew what we wanted, they just refused to give it to us.
>>
>>724425905
I remember learning a bit of the language back in college. It definitely worked a lot differently than shit like C and Java, but I was impressed at how flexible it was. I wish I gave it more of my attention.
>>
almost 300, let us hit bump limit Jakfags.
>>
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>>724441232
Lol, that's not the /v/ bump limit newfriend
>>
>>724428195
Oh shit, I haven't thought of that webcomic in almost a decade. I miss that good shit
>>
>>724428474
Going by the screenshots of the concept art, we dodged a heavy bullet there.
>>
>>724441308
That was the bump limit back in like 2011. Prior to that it was 150 which I think was 2008 or 2009, and then 101 back in 2006 or 2007.
>>
>>724386498
dang, japs are retarded
>>
>>724440890
Nah, just a descendant with his namesake.
>>
Jak X was fucking RAD
>>
>>724442067
Better than CTR.
>>
>>724386498
Japs have garbage fucking taste so who gives a shit.
>>
>>724442262
You are posting in an anime website.
>>
>>724386385
>6 games across 8 years
>total series sales at 15+ million
>flop
OP is a fag, not every series needs to continue forever
>>
>>724443907
ur not actually supposed to count lost frontier bro
>>
>>724424926
Oh you're right
>>
RatCHAD won at the end.
>>
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>>724386385
>Name a bigger flop IP than Jake and daxter
Ratchet and clank
>>
>>724386498
IM GONNA KILL PRAXIS
Based nips
>>
>>724387976
>>724388293
>>724388590
I saw it as a simple platformer that grew overly ambitious and tried to build a world that maybe it wasn't ready for. Sure, they tried chasing popular trends of the time, but AAA game companies do this nowadays too. If it's guilty of anything, it's not getting a second chance to go back to its roots, produced by a proper dev team who actually gives a shit about the characters.
>>
>>724399823
Mario is Mario. You can't use him as an example to follow. Mario is an exception. The Mario brand is what it is today because of a very specific set of circumstances that can't be replicated anymore.
>>
>>724386385
>TPL is baby garbage for faggots
>j2 is edgelord bait for faggots
Jak 3 is the thinking man's game. I will not explain myself to tastelet faggots
>>
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I remember having trouble with this as a kid
>>
>>724429229
>Jak faded into obscurity, keeping him safe from the clutches of feminism and DEI
>Ratchet got Spider-Man 2'd by a female Miles Morales that has bigger muscles than him, and his last game killed the franchise
>>
>>724448568
Zamn
>>
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>>724449553
Oh and this fucking mission here (you gotta drive a bike around and deliver a parcel for that fat floating guy i think) hard filtered me in Jak 2. I couldn't beat it as a kid no matter what.

When I replayed the game in like 2012, I got to this mission in a single sitting and beat it on my first try kek
>>
>>724449452
let me guess, light jak is kino?
>>
>>724449571
>no DEI
I swear you absolute fags dont know what half the shit you spew even means. You are tell me the game with
>Black best friend
>Black love interest, but also competant policewoman with goals and life outside of the mc
>woman who is a genius mechanic
>woman gunsmith who is into a furry creature
>transcoded monks
Yeah, I sure hope they keep the DEI out of this very homogeneous game



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