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Coming back to Factorio after years. Only played vanilla before.
What is a good big expansion mod? I remember there was a space exploration one but I think it's in the vanilla game now? Also how much more content is in the vanilla game after like 3-4 years?
>>
>>724394280
>What is a good big expansion mod?
Try the official space age? There's quite enough changes to last you a while.
>>
>>724394280
The space exploration mod and the space dlc are very different, the dlc is easier to get into and is more grounded
I recommend the mods that just add shit to the game but don't overhaul it, like a new flying vehicle or a power armor mk3, or new turrets/guns or biters or some new fun technology etc.
Do not try pyanodon's as your first mod
>>
>>724394280
>How much more content is in the vanilla game after like 3-4 years
Mostly improvements to qol and tweaks, graphic updates etc, the game itself didn't change much
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FUCK
GLEBA
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>>724395484
Got stomp'd?
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>>724395368
>pyanodon's
Just how autistic that shit is? On the level of GTNH in minecraft or even worse?
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>>724395368
Are the DLC and mod mutually exclusive?
>>724395443
Sucks I was expecting that content would've accumulated over time
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>>724395484
This.
I "beat" gleba but it burned me out. Stopping playing.
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>>724395675
Imagine gtnh but you can't make chests until you make aluminium, I find it to be much harder especially the early game
>>
if im playing this game for the first time should i have space age enabled?
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>>724395707
>Are the DLC and mod mutually exclusive
Last time I checked they can't be combined, many mods aren't built for the space dlc
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>>724396180
I'can't see a reason why not. Doubt you'll want to replay nauvis all over again after completing it without space age if you'll want to experience space age later.
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>>724396183
Thanks for the info. In this case I guess the way to go is vanilla + DLC and random mods like >>724395368
said.
Post youre'reyour favorite non-intrusive to balance and progression mods.
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>>724394280
Last time I played Factorio was 6 years ago. Back then there were only 3 science packs. I'm legit scared of going back now, I'll probably get overwhelmed with all the new stuff
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>>724399265
Just wait until you have to make space platforms. It's genuinely cancer.
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>>724396180
Nah. Finish vanilla factorio and then turn on the space age DLC (you can start with elevated rails if you want). Otherwise a few awesome technologies get locked behind planets. You won't miss anything by playing Vanilla first since all the new content is in the space age portion of the game anyway. After you launch a rocket turn the DLC on and you'll be able to travel to the new planets.
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>>724399265
We have 12 science packs now one of them is on a timer
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Island-torio
Get the cargo ships mod
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>>724395135
space age? that's old news, I need something new.
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>>724399845
That looks awesome
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>>724395484
Succulent fruit.
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>>724395484
best planet
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>>724399640
And another has to be made in the middle of deep space with ingredients on a timer.
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>>724400393
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>>724401059
now make an ash one for pyanodons
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>>724401059
>Be making Gleba base
>Get fruits growing
>Get fruits on belt
>Set up bioflux
>Set up nutrients
>Set up bacteria
>Set up science
>20 minutes later give or take
>My base is destroyed
>The fucking eggs hatched when I wasn't looking
>Everything is fucked
>The only thing standing is my fruit towers and a few belts
>Set it all up again
>Stompers come for my fruit towers
>No more fruits
>No more base
>Watch as my nutrients turn to spoilage as I'm taking it all in
>Decide to leave
>Notice my silo is destroyed, too.
>A stomper fucked it up in the chaos

If Biters are headache, then Pentapods are a Migraine.
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>>724401512
But on Gleba, it was Tuesday
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>>724401512
unironic skill issue
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Post your Gleba base that doesn't use bots instead of belts.
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>>724401512
>single hatched pentapod eating everything in his base like the very hungry caterpillar
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>>724402114
I got lazy with spoilage handling and told myself I'll belt them properly instead of using bots. Never did.
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>>724402497
>Passive provider chests EVERYWHERE
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>>724402743
Those are active provider chests. If you're going to hate, do it properly.
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>>724394280
I think space exploration got ported to 2.0. There's also pyanodons mods if you want to go big.
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>>724395675
Thousands of hours
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>>724402819
Well at least you recognize you didn't beat Gleba.
That's the least I could ask of you, some of the faggots in these threads never have the balls to admit it.
>>
>>724402114
>>724402743
Post your own base faggot
>>
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Doing belt-only on Gleba isn't even that hard, honestly. It takes a bit of trouble-shooting, but once you learn how shit flows it's easier.
Spoilage is an annoying mechanic, though. The fact the agriculture pack spoils is a layer of bullshit the planet did not need, if you asked me.
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You don't really need that much Carbon or Sulfur starting out. If you use productivity and speed modules on beacons you can get a lot for not that much bioflux.
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This makes enough iron to get sulfuric acid going to make blue chips for rocket parts, but I use it for Spoilage production to make Sulfur and Carbon that I posted above. This makes more than enough and I can just burn the excess.
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Then there's the nutrients. This is easy to paste anywhere I need more since it only takes 3 Bioflux and makes a whole blue belt of nutrients which is enough for plenty of shit, but I don't use it for my Science. I'll post that next.
>>
Everyone talking about Gleba spoilage, should I use this mod as first time playing?
https://mods.factorio.com/mod/gleba-made-simple?from=updated
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>>724403529
no
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>>724403529
It's really not THAT bad, but it is shit and badly implemented since it was a rushed planet. It's kind of unfinished, really.

This is my agriculture science set-up.
Hasn't failed me yet. I think using Passive chests for the science is fair since you need to get them to silos as quickly as possible, and belting them is kind of pointless since you're always going to have silos next to your agriculture science anyway.
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The hell is gleba, I've never seen another biome besides desert and forest.
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And last thing I'll post is my Bioflux build.
This makes 19.25 Bioflux per second for 10 Yumako and 4 Jellynut.
No bots. All belts.
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>>724403529
never use mods on your first playthrough of anything
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>>724403786
lmao you fucked up
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>>724394280
>>
>>724403529
There's a world generation setting that you can use to make the spoilage go 10% as fast as normal or something, if you really wanted to make it easy. I think the main issue will be enemies, but if you go to vulcanus first then you'll have artillery and you should be able to prevent them from expanding into your spore cloud.
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>>724403786
>>724403823
Yeah I forgot to add the build. Suck my fat cock, faggot. I don't see you posting your limp dick gleba shit.
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>>724403825
>>
>>724403870
chill dude, I was just making fun of you combo breaking yourself on the last one
>>
>build 4 nuclear reactors
>build a whole line of kovarex thingies
>apparantly one kovarex can support like dozens of reactors
damn
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>>724403949
I don't need to chill. What I need is to see your Gleba base so I can feel superior and win this online argument with strangers whose names I don't even know.
>>
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>>724403947
>>
My thread on /v/ is popular yay
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>>724403994
You're supposed to check rates before building shit
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>>724404135
What... Why?...
>>
upcycle biter eggs or upcycle productivity modules for building legendary productivity modules?
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>>724403994
Think of all the atomic bombs you can make now.
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>>724404053
There you go, no clue what I'm doing yet since I've just arrived and started planning but I'm sure you can nitpick already and enjoy yourself.
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>>724396180
Yes, you aren't missing out on anything because there's no unique experience you would get without the DLC enabled. Launching a rocket just ends the game for you in vanilla but with space age it's only the beginning (and the process barely changes between them, you just get earlier access to rockets with the DLC enabled).
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>>724394280
I bought the space age dlc but honestly did not like it as much as I thought I would. Building and maintaining space platforms is tedious and intentionally made annoying for the sake of forcing you to solve their problems in specific ways. I liked how space exploration did interplanetary logistics by encouraging a robust setup of rocket pads and launch bays while also making your outposts as minimally reliant on outside shipments as possible.
SA and SE cant be run at the same time but SE just got updated to 2.0 a few weeks ago.
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>>724404428
And they moved cliff explosives to Vulcanus for SOME fucking reason.
Not to mention the best techs in the whole ass game are unlocked in Gleba and nobody likes going there.
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>>724403825
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>>724404456
I love space platforms, the only issues I have with them are that you can't get stone from any asteroids and you also can't send cargo from one platform to the other. It should be much cheaper to bootstrap a space platform from another space platform since you don't need to launch the cargo from the surface.
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>>724404642
Being able to send cargo between platforms would be great. I hope they add it in 2.1.
But why exactly is not having access to stone in space a problem?
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>>724404642
I think my brain likes having to seek out more resources to get and I also dont like that space and some planets like vulcanus are just infinite resource taps
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>>724404810
I need a constant source for updating muh walls
also realism because its literally just rocks in space and you get no stone from them
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>>724404984
>I need a constant source for updating muh walls
don't tell me you're constantly sacrificing walls with your space platforms......
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>play factorio
>start to have fun
>game gets increasingly more complicated
>realising how much im needing to plan and think
>realise I should be putting this into something actually productive
>close and uninstall

thats my story with the game.
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>>724405103
>go post on 4chan instead
I think you went a step backwards there buddy
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>>724405103
Bro filtered himself
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>>724405103
>Try to be productive using the hype from factorio
>Dread and misery
>Stare at screen then go to sleep
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Post your White Science Platform
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>time wasted playing factorio bad
>time wasted playing any other game good
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>>724405493
>having a dedicated platform just for white science
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>>724399845
I can vouch for this, it is awesome
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>>724405728
Why not? That one is cheap as fuck and makes enough to match 2.5/sec packs.
Very good for the early game, and doesn't use quality.
>>
>>724405181
>>724405229
Posting on 4chan does not require thinking.
>>
Nauvis monsters feel too aggressive and dangerous for a starting area, its a bit strange that you need to wait until gleba to get back to that sort of danger
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>>724405843
I know. You posted first, and all I had to do was react to your mindless post.
Neither of us learned a thing.
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>>724403529
As someone who hasn't visited gleba yet: yes, you should
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>>724404517
cliff explosives being later is a non issue with how default cliff generation is. Unless you are megabasing before Vulcanus, cliffs won't get in your way.
>>
Gleba ruined the game.
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>>724407630
I wouldn't say it ruined the game, but it's definitely the worst planet out of the 4 they added.
Even Aquillo has more business being in the game than Gleba.
And Aquillo is reliant on Inter-planetary logistics.
If they just made the Science pack in Gleba no spoil, it wouldn't have been so annoying. Gleba is already too fucking stupid and obnoxious as is, it didn't need a spoiling science pack.
>>
>>724407630
Gleba is not bad, it just requires a different way of thinking to complete. Go into it with a fresh mind.
>>
why dosent the injuineer just go to aquillo first and make fridges for all the biological shit on gleba
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>>724408654
Because Wube are stupid assholes and they probably just wanted to rush the expansion out.
Gleba could have really used Aquillo tech to help it along, but the lan party opened their eyes and they went down from 12 different fruits to only 2.
Adding a way to reduce spoilage would be very sensible and helpful to many, especially with the science pack but they got lazy.
That's it. They didn't feel like it.
And anytime you go to the forum and bring this up, they don't take you seriously. They don't give a fuck.
Wube are stupid assholes.
In their own words; "Just install a mod or something"
Fuck them.
>>
>>724408827
Game balancing is asshole behavior
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>>724408827
if the rest of the game is as good as it is and gleba is the only sore that they just tell you to mod for your liking im thinking wube is based. same devs who say we prefer you just pirate our game instead of buy it secondhand.
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>>724399579
How'd you manage to get two liquids in one pipe system? Is it as simple as ordering the robots to do it, or is it not that simple?
>>
Have Bob's mods been updated for Spage? Or if not, is there something similar for Spage?
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>>724401512
Honest to God skill issue, you should have incinerated every unused egg and you were probably using laser turrets if small stompers wrecked your shit
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>>724404456
I'm currently still mired on Gleba (and I just recently upgraded Vulcanus to start producing lots of orange science and other Vulcanus-specific stuff specifically).

I heard there was a mod that combines all the planets on one planet though I'm not sure about lava being placed randomly to absolutely wreck your perfect buses. If it works out I might give it a spin after a full vanilla Space Age run and I WILL have a megafactory where EVERYTHING is on a bus with branches for all 12 science packs.
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>>724410436
there is a mod like that
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>>724405103
And did you end up doing something productive?
>>
>>724408654
Because that would obliterate the main game mechanic of gleba. It's like asking why you don't get foundations before fulgora.
>>
Fulgora is the hardest planet for me. Having to throw stuff away is hard to grasp.
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>>724409890
They're updated for 2.0 but I don't think they hook into spage at all.
>>
Factorio was so much more fun when I didn't know how to play it well
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>>724403747
Space Age, the official DLC. Basically adds four new planets each with their own gimmick and special science pack:
>Vulcanus
Lava planet where you can just pump lava and cast them into iron plates and copper plates, super easy if you don't mind cliffs and lava preventing proper buses, also, demolishers
>Fulgora
No enemies, no water, no real resources, just lightning. The gimmick here is the only minable resource is scrap which must be recycled and sorted, then built into useful products
>Gleba
The fuck-you planet. Nearly impossible to get started from scratch, plant fruits to convert into useful products, but also demands nutrients, and the science pack uses volatile enemy eggs as ingredients. And everything spoils.
>Aquilo
Difficult end-game ice planet where heat pipes are needed just for things to function. The ocean is made of ammonia.
>>
>>724411137
Gleba really should have been the last planet.
>>
>>724411128
Your first factory where everything is spaghetti that takes 80 hours to finish is more fun than building buses.
>>
>>724411282
Yup, reacting and retooling the factory as you unlock more things, trying to find the least worst way to rearrange things to fit new production methods, etc. is way more fun than preplanning some autistic megafactory
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>>724411048
time for you to learn how to spam quality chips to turn the entire fulgoran scrap process into a legendary farm
>>
>>724395675
If playing solo, it takes 20~30 hours before you are capable of producing your first electronic circuits via handfeeding ingredients at a rate of approximately 0.2 per second. And that's if you know exactly what you're doing.
>>
>>724408554
>Go into it with a fresh mind.
It will spoil in a moment anyway
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>>724401059
>caring about nutrients spoilage
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>>724412893
well yeah a common mind would spoil before getting anything done but any legendary mind would have the endurance and stability to finish the planet with plenty of freshness left
>>
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>>724413747
>>
>gleba is worst planet because it's too different
>aquilo is worst planet because it's not different enough
which way western man
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>>724403262
>The fact the agriculture pack spoils is a layer of bullshit the planet did not need
It's not that much of an issue, imo.
It's piss easy to produce 100% fresh science. A lot of it.
It's not that hard to produce some quality science either (which stay fresh longer, and are cheaper to send up to the space platforms).
And it's not that bad of an incentive to optimize your space freighters.

One thing does grit my gear, though :
Sending those quality science pack to space is a pain in the ass, due to the janky way space platforms/rocket silos handle partial requests...
I really hope they fix it in the 2.1 update :-/
>>
>>724415251
Gleba is spage's true endgame, and is therefore adequatly challeging.
Aquilo and the shattered planets are mere victory laps, and thus adequatly challenging.
>>
>>724399640
>>724400464
what the fuck do you mean on a timer
>>
>>724399893
Space Age isn't 3 or 4 years old. It's the DLC. And it has an insane amount of content.
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>>724416995
It has a few minutes to live until it becomes trash.
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>>724416995
It spoils with time. If it's left alone without being used up it's goes poof. Can't just buffer it forever.
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What am I laying down bricks for if the bushes and rocks just poke through like that?
>>
>>724415251
Gleba is best not because it's too different but because it's a good challenge for your noggins which is what Factorio is all about.
>>
is there a game like factorio but with A LOT simpler building buy a lot more focus on being a "tower defense"?
>>
>>724403825
this gave me a migraine
>>
>>724417275
dang it I can't remember the name but there's a game where you pilot a mech suit running around on an alien planet fighting aliens and building a factory in a similar vein as factorio but it's way more combat focused
>>
>>724417275
factorio deathworld
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>>724416995
Run!
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>>724417249
Yeah it's annoying. You can use rail tracks to remove those.
>>
>>724417275
>>724417401
The Riftbreaker
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>>724417275
Dyson Sphere Program. Didn't play it yet but it looks neat.
>>
>>724417249
https://mods.factorio.com/mod/CleanFloor
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>>724417556
thanks man
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>>724417585
I don't think there's any combat
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>>724417836
Yeah it's probably the other game anon mentioned. It looks nicer too.
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>>724417585
that's like the complete opposite of what he was asking for
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>>724407630
Gleba originally had 16 fruits, each requiring different soil and watering, we were spared much worse horrors.
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>>724417110
Bad content, though.
We're still waiting for a good mod.
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>>724418051
Well, I loved it. I was like plying one or two brand new additional Factorios.
>>
>>724417401
>>724417275
Mindustry. (https://store.steampowered.com/app/1127400/Mindustry/)
There shoul
>>
i earnestly believe you should be forced to complete vanilla before youre even allowed to use mods or play space age

would stop so many stupid fucking questions and teaching bad habits
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>>724403529
If you're willing to do that, just download an auto-mall blueprint that you can just plug belts into and it does everything for you.
Then make sure you come back and bitch about people's setups in these threads.
>>
>>724404835
I used to think that Volcanus was infinite resources for free too, until I ran out of Calcite and had to kill 8 fucking worms to get more because of map RNG
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>>724418038
They should have made the entire expansion gleba instead of 5 different planets with small simple factories.
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>>724418638
how did you run out? I went to all the planets and the shattered one before I ran out of tungsten and calcite on the first patches of those I found, and before I ever ran out of scrap on the first big pile I could build infrastructure on
that's including multiple hours of just idly watching things work and trying to figure out better placements and shit
>>
>>724418836
I like having to do each planet differently, Volcanus being the least unique and becomes basically just a normal setup once you're done processing the lava. Honestly if they do another DLC, I just want more planets with unique mechanics and some more weapons/enemies to mess around with. Maybe some new vehicles or ocean logistics
>>
>>724417836
There is but its not a focus. Especially since its unfinished.
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>>724418924
Like I said it was just really back RNG, the one patch of calcite near the start was really small and then there was fucking tens of millions once you got far enough away.
I was also using Volcanus calcite to power foundries on other planets because I was too lazy to reconfigure my platforms to make calcite domestically.
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>>724419167
The combat is kind of neat but definitely majorly unrefined.
I hate the chinese as much as any man, but if they actually finish that game, it'll be a personal 9/10 for me.
>>
>>724405857
The trick to dealing with biters is that you should never be letting them send attack waves at you. If there's nests near your pollution cloud it's better to kill the nests and not deal with attacks. Early game turret creep is good enough, then the tank can clear larger sized nest clusters mid game.
>>
>>724401512
>The fucking eggs hatched when I wasn't looking
Bro, just put them on a conveyor belt. If the science factory doesn't pick them up, lead it straight to the incinerator. Like they do with pit bulls at the SPCA.
>>
>>724419020
>Honestly if they do another DLC
There's no such plan. They are creatively bankrupt right now.
They plan to release one last 2.1 update for Facotrio, and that's it. It won't even be a content update.
>>
>>724394280
How do I build aesthetic bases with trains going straight through the middle of the base?
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>>724421153
just do it?
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>>724421153
It happens more-or-less naturally if you don't plan ahead.
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>>724421780
This. And with mech armor it's safer than ever.
>>
>>724418221
I cleared the base game at least twice, and krastorio twice too. Including a x10 and a x100 research cost run.
Didn't stop me from forming bad habits that crippled my spage runs.
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>>724418221
I really don't see what a pure vanilla run of the game could provide to somebody new that isn't "taught" in a space age run. The only thing that honestly changes is with a vanilla run you are forced to set up purple and yellow science to "beat" the game. Otherwise the experience on Nauvis is exactly the same with and without space age before launching a rocket.
Being forced to do two "runs" of Nauvis in a row before playing with space age just sounds like a waste of time. Sure, a new player would be slightly more experienced with building a Nauvis base in this case, but space age changes up so much that everything after launching a rocket will be just as new as their first run through Nauvis.
Telling someone to not play space age first is like telling somebody they need to play through each planet in space age twice before going to a new planet.
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>>724420261
good, mods will give me more than enough content for my lifetime, although most of the new planet mods seem half-assed compared to the DLC ones.
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>>724424123
>most of the new planet mods seem half-assed compared to the DLC ones
This is why I fucking hate mods. The good ones are rare as hell, and most of them just feel jarring and out of place in the game.
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>>724424273
Are any of them not like that? I have the same feeling about all the ones I've tried
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>>724423732
yeah but who's the bigger fag, the one who spergs about using bots, or the one who spergs about dropping everything you need from space to get going instead of bootstrapping with only what the planet gives you
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>>724424123
The problem is that factorio is only giving the illusion of being freely moddable. But it's really not.
Sure, the lua codebase is basically open-source. But the engine is not.
It makes it piss easy to rehash content; But also almost impossible to implement an original mechanic.
If the feature you need is not part of the official API, your project is toast. Trying to implement it yourself in Lua will almost always result in a buggy/laggy mess.
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>>724426172
Who's the bigger fag? The one taking it up the ass, or the one fucking another's man asshole?
Sounds to me like they are equally faggy.
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>>724405728
I still have the shitbox design I first sent up and patchworked into having more production, it werks
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>>724426172
Both. The best part about factorio is that it doesn't waste your time. One of the reasons satisfactory was so shit is because it didn't have blueprints or that quantum storage shit during most of early access.

People refusing to use the built in copy paste feature in factorio are fucking bizarre. It's like not using the pipette tool because it's too easy.
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>>724426496
good thing the game will eventually be open source
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>>724403825
do you have more?
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>>724426770
sexy big retard lines
aesthetics are for tryhards



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