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What is an RPG?
>>
everything nowadays with devs adding xp/level progression to feed dope starved gamers
>>
An RPG needs:
>nonlinear world design
>a focus on level progression
>dialogue options
>>
TES games are the only RPGs.
>>
>>724404047
a game with an essential avatar character or party and a turn based ruleset
>>
>>724404047
Any game that identifies as an RPG.
>>
Who the fuck is Arpy G?
>>
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BG3 may still get occasional threads but it's essentially forgotten outside of the "WOW I'M SO LE HORNY" posting or shills jerking off about sales numbers instead of the actual game itself.

Not a single person online, or anywhere else, has said anything about the game's plot since release and no parts of the game have entered the general pop culture lexicon.

People will argue forever over the choices/best companions in the real Baldur's Gate games and its spiritual sequel Origins, or whether Loghain did nothing wrong in Dragon Age He did nothing wrong btw

Meanwhile no Nu-Baldur's gate plot element or gameplay design has ever managed to make even the slightest cultural impact on people beyond "wow you can fuck GREEN frog pussy AND fuck a Bear".
>>
>Rocket-propelled grenade
the guy should've googled before asking baka
>>
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An RPG is a game with
>a character creator
>points you spend on stats and perks
>quests with choices and different outcomes
>>
>>724404427
>nonlinear world design

Why? What's wrong with linear?
>>
Something normies will never get to experience, have fun with Shitcher 3 and Shitrim though on your 500th playthrough lmao.
>>
I don’t remember anything from this other than he ate testicles and also he got into a debate and was getting roasted so hard he actually almost started crying and at that point I had to turn it off because I genuinely just felt bad for him
>>
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A turn based game in which the game has the player make choices for the character and the actions to make those choices are done through the characters stats and those stats are tested against the challenges stats. It can be done through combat or from beyond that such as climbing skill or oration, but the game has a degree of taking control away from the player so they adhere to the characters stat spread.
>>
>>724404649
>grenade
>you don't pull any pins
Why not call it a bomb?
>>
>>724404568
>t. tranny
>>
>>724404553
>>724404687
Do you retards think Final Fantasy isn't an RPG or something?
>>
>>724404649
Akchually it's handheld anti-tank grande launcher because obviously the weapon was named in russian
>>
>>724404047
Adult human game.
>>
>>724404687
Do girls like that exist? Beautiful young women with hazel eyes and who are redheads? Must be natural genetics, not cosmetics.
>>
>>724404047
story games with character progression
>>
>>724404741
I mean, can you name a linear RPG? I can't
>>
>>724404047
All video games are rpgs and all video games are isekai.
>>
>>724404910
Final Fantasy X
>>
>>724404894
Take a trip to Scotland or Ireland and you'll probably find one or two.
>>
>>724404847
final fantasy fulfills the first definition
the other guy you replied to is wrong, rpgs don't need chargen or narrative choices/consequences
>>
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any game with
>an overt emphasis on numbered statistics
>almost always a story but you could probably deconstruct this particular element
the literal meaning if the words "role playing game" are a misnomer and hold over from its association with table top rpgs. many MANY midwits eternally suffer from not being able to understand this. i'm right btw
>>
>>724404047
the progression is more inside the character than outside
>>
90% of Jap “RPGs” are not actual RPGs. TES is unironically the most fitting series for the genre name.
>>
>>724404847
No, it isn't. "JRPG" is a misnomer.
>>
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>>724404923
How is pic rel an Isekai? You're technically playing regular chess but using a computer.
>>
>>724404741
How do you roleplay walking down a long hallway? What choices are there and how can they even affect what's going to happen next?
>>
>>724405428
Sounds like you want a choose your own adventure game, and not an RPG. Give telltale games a try. Dispatcher might be up your alley.
>>
>>724405428
roleplaying refers to the abstracted stat driven combat, not larping dialogue trees with npcs
you make choices during combat and the game responds accordingly
>>
>>724405591
>>724405129
only 2 correct people so far. muh dialogue tree fags in shambles
>>
>>724405591
All video game combat is abstract and stat-driven
>>
An RPG is a game where the player-character's actions are done with the player-character's skills and parameters instead of the actual player's skills and actions.
>>
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>>724404687
>>
>>724405704
retard
>>
>>724405704
no? there is no abstraction in a fighting game or shooter where things are simulated with hitboxes and whatnot. unless you are being an aut nitpicker abstraction refers to something like hitting an enemy with a sword being determined by the ruleset and not the player's mechanics
>>
>>724405591
>roleplaying refers to the abstracted stat driven combat
So chess is an RPG
>>
>>724405704
Not all video game combat is based off of character skill and cna be based upon player skill.
>>
>>724405591
>>724405814
Roleplaying means assuming a role and acting according to it. There are no alternative definitions.
>>
>>724404572
I know this might be copy, pasta, and bait

However, I did wanna ask how expensive are Balters gate one and two I own them and the planes game tournament series and how much more reactivity to your choices are there
>>
>>724405938
retard lmao
>>
>>724405938
there are no stats in chess
>>
>>724404427
>a focus on level progression
Literal brain rot.
>>
>>724406054
no, that is larping
go back to gmod if that's your idea of an rpg
>>
>>724406076
Nice argument
>>724406078
Yes there are. Different pieces have different movement stat that determines how far can they move
>>
>>724405923
Fighting games have characters with different stats and shooters have guns with different stats. You make choices in the selection screen which affect your strategy and the game responds accordingly.
>>
>>724406054
Mario on the NES is not an RPG just because you're self-inserting as the plumber.
>>
>>724406198
those are more like parameters, i mean values like hp and speed
>>724406201
but no abstraction, everything is determined through mechanics
>>
>>724406159
Larping stands for live-action roleplaying. Fuck off with your twisting objective terms to suit your feelings.
>>
>>724404047
This filter makes it look more like it was AI generated.
>>
>>724404047
Why is his face AI generated?
>>
>>724406395
and rpg refers to tabletop games
>>
>>724405129
Tabletop actually uses the term correctly. People who think roleplaying and play pretend mean the same thing create their own confusion.
>>
>>724406534
and ESL refers to (you)
>>
>>724404047
A game where you play out a character with a particular role in an emergent game environment that resembles the dynamic scenarios of tabletop which adapt to player choice. I do not know of any video hames that fit the description other than Space station. Anyone here namedropping interactive choose your own adventure visual novels like baldurs gate or witcher is a fucking moron.
>>
>>724405591
>roleplaying refers to the abstracted stat driven combat
The theater kids that are the primary audience of D&D would disagree. And they would be right, because you're a fucking idiot.
>>
>>724406796
D&D started out in the wargaming scene.
>>
>>724406796
>Having theater kids take over your game
Grim.
>>
>>724406512
It's just bad lighting.
>>
>>724404910
>Final Fantasy
>Dark Souls
>The Legend of Zelda
>Pokemon
>Star Wars kotor
>Paper Mario
>Dying Light
>YIIK
>Yakuza
Someone's gonna get really pissed off at the games I listed here being RPGs. Shows you how shit a term it is, though
>>
>>724407065
i don't think any of those are linear, regardless of rpg status
pokemon for example you can tackle gyms 3-7 in a variety of orders
>>
>>724406909
>>724406926
Anon why do you think it's called "roleplaying game", named after a common concept in theater? You doofus. You goddamn imbecile.
>>
>>724407167
What fuckin' Pokemon games are you playing?
>>
>>724407207
Roleplaying as a gameplay concept exists separately from live action role playing
>>
>>724404047
I made my point before. I'm not changing my mind.
>>
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>>724404047

An RPG is only an rpg if it let's me create the woman i wish i were.
If it doesn't allow me t o play a woman, it's not an RPG.
>>
A game with lots of numbers. Numbers for stats, numbers for damage, etc.
>>
>>724407316
So The Witcher, one of the best selling RPGs in the past decade, is not an RPG because it is an ARPG. Okay
>>
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Game I like: RPG
Game You Like: Dumbed down trash, not RPG.
It's that simple.
>>
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>According to RPG designer John Wick, chess can be turned into a role-playing game if chess pieces such as the king, queen, rooks, knights or pawns are given names, and decisions are made based on their motivations
>>
>>724407257
>he didn't play gen1-2 or remakes
>>
>>724404047
game that has elements from tabletop rpgs
should be simple enough
>>
>>724407367
This only confirms my belief that trannies are horny
>>
>>724407491
That's just truth.
>>
>>724407445
So you're admitting that the games past 1-2 are linear
>>
>>724407421
YES. What can you say about Witcher that can't be applied to Assassin's Creed or GoW?
>>
>>724404047
Role playing game. A game where you roleplay as someone who isn't you.
>>
>>724407421
nta but yes. it's a hack n slash with rpg elements
>>
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>>724407421
>>
>>724407657
so all of them
>>
>>724407656
>>724407784
Dialogue options that influence the story, high focus on character customization through leveling and equipment that leads to a variety of builds, a story that isn't dogshit.
I really wanna ask, what sets it apart from other RPGs? RPG is literally in the name. Is it that it's not a number crunching grindfest game? If that's the case, I think RPGs might just be a shit genre
>>
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>>724407878
I love roleplaying as a set of squares
>>
>>724404047
>What is an RPG?
Characters are fleshed out beings instead of mere avatar for the player. They are modelled within a stat system, ideally on the same level as NPCs except the player makes decisions for them. The decisions the player makes is weighted against the PC(s) stats and capabilities. This is what "roleplaying" means in the context of games; "platforming Mario games are RPGs because you roleplay Mario" doesn't make sense because the Mario sprite is a pretty direct standin for the player. Mario isn't modelled as a character in a system. Mario will always be able to jump over obstacles as well as the player can. He doesn't have a "jumping stat" seperate from the player's skill level.
Also "dialogue/narrative choice" is optional. That basically involves the least amount of roleplaying because dialogue choices rarely go above basic stat checks if even that. Basically an inbuilt VN that sometimes check whether a number is high enough. It's a crutch for (usually W)RPGs that have a shitty system.
>>
Quit taking video game terms so literally. Like do you know what third person means? Because it doesn't mean you see the world through a magic camera floating in the air three feet behind you.
>>
>>724407274
Source is you tripping balls on copium and somehow trying to convince yourself "cookie clicker is roleplaying because da numbas go up"
>>
>>724404047
Whole thread has devolved into the documentary it's meant to parody. Five billion different schizo explanations that contradict each other and ultimately mean nothing. Well done OP
>>
>>724408386
Just because two sides are in heated debate doesn't mean one side isn't obviously wrong.
>>
>>724404836
You can actually. Grenade just refers to a small explosive device that is typically thrown or launched
>>
>>724407984
>Dialogue options that influence the story,
Infamous
>high focus on character customization through leveling and equipment that leads to a variety of builds,
There are no "builds" anymore.
>a story that isn't dogshit.
Quality is a stupid metric for a genre.
>I really wanna ask, what sets it apart from other RPGs? RPG is literally in the name. Is it that it's not a number crunching grindfest game? If that's the case, I think RPGs might just be a shit genre
You must be a MCU fan.
>>
>>724408548
Holy shit, the roleplay gets realer with every post
>>
>>724404047
A person with the capability to host a younger person inside them.
>>
>>724405704
>Doom is stat-driven
>>
>>724408657
>There are no "builds" anymore
>>
>>724407410
You are more correct than most of thread.
>>
>>724404847
FF1-13 are RPGs. From 15 onwards (some would argue from 14 onwards) the series stopped being an RPG.
>>
>>724408861
MMORPG
>>
If you reverse image search OP, not only is it advertising but some mentally ill retard from /vrpg/ has posted it hundreds of times
>>
>>724407984
>Dialogue options that influence the story
Untrue, because by this logic, visual novels are RPGs.
>high focus on character customization through leveling and equipment that leads to a variety of builds
True.
>a story that isn't dogshit.
Subjective opinions are not a requirement.
>>
>>724404047
nortubel rpg when
>>
>>724409031
But it's objectively true that God of War and Assassin's Creed have shit stories
>>
>>724408981
to be fair this question ends up derailing half the threads on /vrpg/ after a "not an rpg" reply
>>
>>724409095
Let's assume, for the sake of the argument, that this is correct.
So what?
>>
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>>724408372
Behold, an RPG!
>>
>>724409096
To be fair, everything these people touch turns to shit and they shouldn't be allowed here.
>>
Fuckin' hell, RPG is nearly as broad as Action Adventure. It's fucking meaningless
>>
>What is an RPG?
A video game where the primary gameplay focus is on character stats.
Interesting how many retards AND bad faith actors skip over this.
>>
>>724409159
Makes it an RPG
>>
>>724404047
Play a pen and paper RPG and find out
>>
>>724404476
Nobody is ready for that answer, but it's the truth.
>>
>>724404476
"Best selling RPG of all time"
This is the metric
>>
>>724409215
Action Adventure is supposed to be broad. RPG is broad to not hurt the feelings of Bethesdrones.
>>
>>724407491
There are basically 3 kinds of trannies
>genuinely mentally ill people who actually believe they were born in the wrong body
>gay dudes who dress up to get another guy to fuck them
>chronic porn addicts who treat it as a fetish
The last one is what you're thinking of.
>>
>>724404047
The RPG systems need to be in the forefront instead of just window dressing at the very least. There's a difference between a shooter with rpg elements and an rpg that has shooting in it. Parasite Eve and Resonance of Fate are games that I think of as RPGs.
>>
Sandbox games where you go out and forge your own story are the closest thing to pen and paper RPGs. Things like Kenshi, Mount and Blade, and X3AP
>>
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>>724405880
>>
>>724408306
/thread
>>
What does it matter? I play RPGs for good story and watching satisfying numbers go up. Something having a RPG genre label (or not) won't inform me if it's what I'm looking for or not, anyway.
>>
>>724409565
>Sandbox games where you go out and forge your own story are the closest thing to pen and paper RPGs.
So the Sims?
>>
>>724404869
What is an adult
>>
>>724404047
Gameplay wise, a game where your success in encounters (combat encounters, or other type) depends more on your character build than your real time reaction skills.
>>
>>724409617
Damn, she's literally me.
>>
>>724404427
>a focus on level progression
I'd argue that is not true.
D&D did it, older japanese video game develoeprs copied it, but it is not at all part of what makes an RPG, even if its a common design choice.
You need different strengths and weaknesses, either defined as pre established as classes/archetypes or let the player create his own, and a narrative that develops from the choices made given the strengths and weaknesses.
Paranoia (pen and paper rpg), for example, doesn't have xp or levels.
>>
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>>724404047
According to AAA industry and normalfags, any game that has numbers in it and/or dialogue choices is an RPG
>>
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>>724409663
I know where this is going
>>
>>724404047
It is a game about letting the player progress through a game while roleplaying the character he wants and accomodating this by simulating the effects of a wide variety of dialogue and actions on the world around him. There is no perfect computer RPG like there is with human DMs because it is impossible to account for everything in a system with a limited amount of preset interactions, so the success of the game as an RPG is dependent on how well it accomplishes this goal.
It is not a game "with RPG elements" ie. a game that uses stats and leveling systems. That is a misnomer. No, JRPGs are not RPGs. No, Total War Shogun 2 is not an RPG.
>>
>>724404047
A miserable pile of xp
>>
>>724404572
https://www.youtube.com/shorts/omls1HJMZYk
>>
>>724408306
Mario is more fleshed out than any Elder Scrolls protagonist.
>>
>Chuds keep mocking leftoids in spite of the fact that the majority of chuds look like actual basedboys.
>>
>>724409881
But enough talk! Have at you!
>>
>>724409942
>player leveled up
>>
>>724404047
A movie categorized as comedy is a funny movie. What if I don't find the movie funny? Is it still a comedy? How funny do I need to find it? Is it okay if I just sharply exhale through my nose or do I have to laugh? How many jokes EXACTLY does it need to be a comedy?
>>
>>724404047
I’ve autistically thought about the distinction between adventure and RPG. Dialogue, inventory, exploration, and story choices are adventure game elements you can see in action adventure games and RPGs. RPG elements are stats, dice rolls, character/party building, and strategic combat. All RPGs are adventure games though I think I can say safely.
>>
>>724409990
It has to be directed by M Night to be a comedy
>>
>>724410101
How many games aren't adventure games actually? That's a more interesting question
>>
>>724404047
As defined by Tim Cain, an RPG has some of these elements:

* The ability to customize your player character, even if it is naming your character

* How the players behave in the world should matter. The world should recognize the choices that the players made and react to them.

* Story should react to the actions of the players and change accordingly.

* Story should be non linear, players should be able to do things in the order they want.

* Story should have multiple endings

* Gating of the gameplay progression should be based on player actions, not designer choices. It is fine to say a player can't enter a dungeon until he finds a key in the latter part of a game. It is not fine for the door to say you can't enter until you are in a certain act or level. Similarly it is fine to say you have to pick skill X before picking skill Y, it is not fine to say you can't pick a skill until you are a certain level.

* The world needs to be big enough that you can actually explore and have side content.

This is a continuum, it is fine for games to not have some of these elements and still call themselves RPGs. But if your game doesn't have any of these elements then it becomes hard to call your game an RPG. Cause ultimately the question of what is an RPG is of secondary importance to the question of why you want RPG elements in your game, and the answer to that is that you want to immerse your players into your game world. By making them an active participant to your game world rather than a passive one.
>>
>>724404047
Number go higher game
>nooooo it's about roleplaying!!!
The only games where you can actually roleplay are multiplayer friendslop games. Picking which anime girl you want to bang in jrpgs and whether you're a goodie or a baddie in wrpgs isn't actual roleplaying
>>
>>724409479
1 and 3 are the same people
>>
>>724404047
You play an avatar with a role who gets better at that role by a defined degree independent of the player's own skill. The avatar's skill is improved in both the Story AND Gameplay, not just one or the other.

Same way you can define D&D basically.
>>
Witcher 1 is an RPG. Witcher 2 and 3 are adventure games with RPG elements. I hope this distinction has proven educational.
>>
>>724409479
Shouldn't 2 be straight guys trying the transbian grift?
>>
>>724410707
Based
>>
>>724409163
Like I said Space Station is the only RPG. Your favourite skinnerbox slop isn't.
>>
>>724410559
That's what 3 wants you to think so their fetish is more socially acceptable.
>>724410741
Oh yeah, that's a thing too. Make it 4, then.
>>
>>724407602
I didn't play them all to check, I got bored midway in 3 and bw.
>>
>>724411689
So in other words you have no idea what you're talking about
>>
>>724404847
People don't understand why the term "RPG" was used in the first place.
>>
>>724404047
Why does this guy have some black pubic hair glued to his face?
>>
>>724411775
It's called a beard. Men grow those
>>
>>724404047
>What is an RPG?
A role playing game
next question
>>
>>724411892
He's got the look of a reddit basedhomo
>>
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>>724411991
>>
>>724404476
I haven't played Arena or Morrowind, but if it's anything like Daggerfall, then yes. I also think Starfield is much more of an RPG than both Oblivion and Skyrim. The problem is nobody wants RPGs, they want action games and/or linear stories with predefined characters (like a movie or TV show). They just want individual stats go up the more you play, so "RPG Elements".
>>
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>>724411892
Real beards don't usually have a hair color that does not match, and also usually do not look like costume beards for children
>>
>>724404427
>a focus on level progression

This is why modern RPG's suck actually, they focus on number going up instead of actual roleplaying.
>>
>>724404847
Its not
Its linear movie slop, but with text dumps instead of cutscenes
>>
>>724411737
Do you? I'm only informing you that quite a few aren't. :/
You clearly didn't play all of them either given you didn't know about genwunner and gentwunner not being linear.
>>
>>724412397
>they want action games and/or linear stories with predefined characters (like a movie or TV show). They just want individual stats go up the more you play
They want JRPGs?
>>
>>724404047
Only the most stinky sexless troglodytes ever care to answer this question.
>>
FF3 is more of an RPG than 90% of the "RPGs" that come out these days.
>>
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>>724412501
Had to find some other pictures because I'm not a Daily Wire orbiter. His beard color matches his hair in every other photo I found. Also normal beards can look like this if you actually take care of them, and he's probably got a whole cosmetic team making him presentable for cameras
>>
>>724410395
GoW is an RPG now.
>>
>>724413540
I'm okay with that
>>
>>724404047
An extremely broad genre that at this point more describes individual elements and mechanisms built into other games rather than an independent genre. Pretty much any game with some concept of characters gaining "experience" and eventually going up in "power" or any game where you role play as a character in the game, not just externally while playing it, can be considered an RPG.
>>
>>724413587
It doesn't matter that you're ok with it, the definition is too broad for it to be considered legit.
>>
Traditionally, an RPG was the turn-based "four niggas in a line" OR FFT/Disgaea grid format. Now anything with damage numbers is basically an RPG.
>>
>>724413794
Refine your definition then. I think mine works fine
>>
>>724407065
none of these games are RPGs. they just have stats and levels. some of them don't even have that.
>>
>>724414089
>An RPG, or role-playing game, is
a game where players assume the roles of characters in a fictional setting and make decisions that shape the narrative. The core of an RPG is character development, storytelling, and player agency, whether through making structured choices in a video game or acting out a character's actions in a tabletop game. Examples include tabletop RPGs, live-action games, and various video game subgenres like computer RPGs (CRPGs) and massively multiplayer online role-playing games (MMORPGs)
Fucking AI understands what an RPG is better than an average /v/turd.
>>
>>724414240
Final Fantasy isn't an RPG? I think you're gonna have some trouble convincing people that's true
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>>724414240
>KOTOR isn't an RPG
The game that literally uses the d20 system? Fuck off retard.
>>
>>724414413
God of War has character development and player agency. New games focus on story too. You make Kratos do everything in it, and you make choices on what abilities to improve. I'd say this fits the bill
>>
>>724414505
Lot of tards ITT think you need to be able to talk to the BBEG and romance your healer for a game to be an RPG
>>
>>724404047
A game whose gameplay is influenced by tabletop role playing game mechanics
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>>724414735
Well to their credit, the game is greatly improved by giving me the option to fuck the priestess
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>>724404212
By modern devs' definition of RPG, Call of Duty and Battlefield are indeed RPGs.
In reality, 99% of those modern "RPGs" don't feel and play even a bit remotely like an RPG.
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>>724404847
It's a DQlike
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>>724406934
The worst part is that he looks like a s o y b o y if he shaves his beard.
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>>724415097
That's why most men grow beards. To look less like a weak little faggot
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>>724414936
It turns out the "defining feature" of an RPG, (focus on stats and leveling) is so basic that it can be put into any genre and now you can't explain what made old RPGs really unique because they never were to begin with
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>>724413114
Yes and JRPGs, by and large, aren't really "role playing games". Even Final Fantasy 7 on the original PS1 wasn't that much of an RPG. That term is usually used to describe a turn based action game with a heavy emphasis on telling a predefined story with predefined characters where can you attack/move/defend with one or more of those characters. Also there's a leveling mechanic in there for stats.

So games like Final Fantasy 7 (original PS1), Chrono Trigger, Octopath Traveler, the Persona games, Expedition 33, and games like this are games I'd call turn-based, narrative driven action games (or action/romance depending on the story).

>>724414505
>I think you're gonna have some trouble convincing people that's true
I agree with him. Especially if he's talking about any of the FF since the original PlayStation or even the Super Nintendo. The closest FF ever got to being a "role playing game" was the first one on NES. Not that that's a bad thing, though.
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>>724414413
The problem with an AI definition, is that it derives it how most people are using the term, and the problem with that is that most modern video gamers (and video game developers for that matter) can't even so much as perceive the difference between an action game, an adventure game or a role playing game.
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>>724405321
nigga are you blind? you literally roleplay as a modern guy commanding an entire kingdom
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>>724415595
Apparently Japan just has a different conception of what makes an RPG an RPG than America. Hence why we call JRPGs and not just RPGs. I'm sure they'd argue that western RPGs aren't real RPGs too
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>>724404910
witcher 2
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Average AAA game be like: Open World Action Adventure FPS RPG
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>>724415974
I think this perfectly describes Cyberpunk
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This discourse really reminds me of people seriously trying to define the term immsim and what it actually entails with all these little clauses and specific conditions, even though people intrinsically know what games are immsims and which ones aren't.
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>>724415819
It's just video games using gameplay systems based off of the tabletop RPGs. Obviously video games have grown in complexity since then, but people assume the name "RPG" is meant to emphasize the "role playing," when it's just a descriptor as to how the game plays mechanically.
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>>724416091
immsim is a game that fools me into thinking I'm really clever.
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>>724416091
Because confused idiots thing it's a genre term rather than the adjectivial form of "emergent gameplay". It was initially defined as describing interconnected systems, was from the beginning not a taxonomical term, and its modern usage is a case of chinese whispers and ignorance that parallels the modern usage of the term "roguelike" to describe games that have nothing in common between each other in terms of gameplay.
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>>724416589
The issue is many games don't facilitate you being clever like immsims do.
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a game where you play the role of another character, that is to say, literally every video game ever made.
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>>724417306
YES YES YES YES YES YES YES
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>>724417714
You are the block setter. You set blocks down. You're playing a role.
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>>724417306
*name my character after myself.*
What now, atheist?
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>>724418007
Aand it's all over my screen. Thanks man
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People here are going to beg the question constantly and circle argue bullshit till the cows come home. They do this shit when describing what is art and its less fruitful than an actual discourse. What ever fallout 1 and 2 did that makes it an rpg is fine
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>>724412501
my beard is mostly dirty blonde while my hair is only dark brown. try having more male peers
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>>724404047
Games with different skills, classes and builds that all have level based progression.


Basically if your character can level up, increase their stats/skills and have something called a build then its a rpg
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>>724404047
It used to be cool nerdy shit about stats and loot but now it's gay shit dialogue and romance options...
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Rimworld and Crusader Kings are closer to "true" RPGs than Final Fantasy or Elder Scrolls.
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>>724415819
I respectfully disagree, but I do appreciate the cool-headed reply. I think this is less of a "toe-may-toe" vs. "toe-mah-toe" situation though since we're talking about role playing. Maybe the conception of role-playing can be seen as assuming the role of a predefined character and leveling up stats and abilities and getting upgrades along the way. However, I believe that with that conception almost any game can effectively be a role playing game. The Legend of Zelda can be an Action RPG for example. Grand Theft Auto San Andreas or Red Dead Redemption could also be viewed as RPGs. I wouldn't be against these being called RPGs should this be the generally accepted definition of what defines a role playing game, though. I do agree with some of the other definitions of what makes an RPG that are provided in this thread more than this definition, but as someone else said, this is a fairly fruitless argument. Doesn't make it any less fun to do though and at least it's video game related for a change.
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>>724419321
Historically, the “role-playing game” was not a mechanical category at all, but an experiential framework: the attempt to simulate, through computers, the improvisational storytelling and adaptive world logic of tabletop RPGs. The original goal was to replicate the reactivity of a dungeon master — someone who adjusts narrative, challenge, and world-state according to player intention. In that sense, what defines the RPG is not statistics, levels, or inventory management, but the capacity of the game to acknowledge and respond to the player’s chosen role within its fiction. The numerical systems were simply the computational scaffolding needed to approximate the fluidity of human adjudication, a pragmatic tool to encode improvisation into rule-bound simulation.
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>>724415706
You're not roleplaying, you're playing chess against an opponent who may or may not be human using a computer.
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>>724419321
this
story/lore is just dressing, gimme fun skills/abilities keep turn-based in the trash
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>>724404047
Same answer to the other question this is referencing.
It is whatever gets my dick hard.
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>>724419469
You've clearly never played D&D.
All we did was roll dice and build OP chars. Occasionally we'd make some retarded joke use of a spell that the DM would have fun with but it was hardly "storytelling"
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>>724419321
>>724419792
Optimizing a fun gameplay style that I enjoy > Creating a cool looking and unique character > Roleplaying >>> Minmaxing the most "powerful" character
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>>724419925
You are a number 5
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>>724420024
And you're a 4 so you'd better be careful how you talk to me shortie.
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jrpg = hallway full of animeslop cutscenes and a 40 year old battle system
wrpg = game where the player is allowed to express themselves through dialogue choices, quest solutions, and character builds
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>>724420141
JRPG = A porn provider that nobody actually plays bt thet provides new waifus to make r34 for and goon to.
WRPG = An actually good video game and unforgettable adventure.
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>>724419321
worse than dialogue and romance are the retards who cling to 80s crap as "true" rpgs as if those who made the early crpgs would have ever used limited turn-based systems if they could simulate real world in real time
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>>724414936
Cod and Battlefield have account progression but it doesn't increase stats in the slightest
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>>724405129
I don't even think it's so much a story but an overarching design that separates combat areas from ones where you can interact with other systems in a deliberate manner, even if they are just "safe" points
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>>724420327
Real time detracts from the roleplaying simulation because things like speed and agility don't matter as much and player reactivity (which is not tied to the character you're controlling) matter more.
And if every dev actually wanted to make Skyrim since the 80s then that would have happened by now.
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This is such a fucking tiresome argument. Is Final Fantasy 8 a third person shooter? It's all in third person perspective and there's a guy who has a gun in it. Etc.

Everyone knows what a fucking RPG is and everyone realizes that JRPGs and WRPGs have differences.
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>>724415819
Early games such as DQ/FFI were RPGs. There's a world to explore and you can buy item a shop and simulate the world of d&d in a single-player format. They have high proximity to d&d but instead of using a 1d6 weapon or whatever it's a 15ATK weapon. Over time the genre evolved while keeping the weapon system and some but not all of them have too much plot and hallways. Those new games are actually RPGlites, aka. "kinda like a veery railroaded RPG? could they be rpgs?".
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>>724420745
jrpg and wrpg are not meaningful terms
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>>724404047
Since "role-playing" can be taken in so many ways obviously the better question here is what's a "true RPG".
The best idea what could deliver a true RPG is a gives you
>the ability mold your character to what type you desire
Ignorant apes here would only think about making a character that looks like them visually and that's it in this case. That's one option sure, but it's more about building their personality and characteristics. In a way you can think of it as designing a character. Like say in 2077 in one playthrough you'd like your guy to be a silent type Solo, no-bullshit professional and every single one of your dialogue lines and actions would show that. Then next playthrough maybe you'd want a crazed psycho etc.
>a world that reacts to your actions and decisions
Make important decisions that affect your surroundings and that should have permanent consequences. If there's a reputation system (and there should be) people should react to your presence.
>options to tackle and solve your problems and objectives
And I'm not talking about shooting the problem in the face vs hitting it with a blunt object. Classes should have their unique way of going through the story and quests.

Naturally all that sounds difficult to implement: all the different dialogue options, all the voicelines, making a unique or at least multiple types of playthrough besides just killing the bad guy, that's a lot. That is why a true RPG is THE most ambitious project you could undergo.
That's why so many devs were shitting their pants when people were praising Baldur's Gate 3. They were deathly afraid of demand of such games becoming the norm and asking whatever BG3 offered at a MINIMUM, and compared to how much work they have now that's SIGNIFICANTLY more.
The only way we'll see such games is if there will be tools that massively increase development speed while also giving lots of room for hand-crafting.
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>>724421204
>>724421204
What? Next you're going to say to drop the "j" and the "w". Are you going to pull the "if it's an RPG, it's an RPG regardless of where it's from" move? You don't realize what you're doing!!!
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>>724404047
This question was already solved decades ago when they coined the term.
A RPG is a game where your CHARACTER evolve while in other game it's the PLAYER'S SKILLS.
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>>724420745
not really in both case you play as a character with evolving stats overriding the player's ones (accuracy, reflexes etc...)
that's why action rpg can only fully exist as souls-like (read: with a cranked up difficulty) in order to leave room for the rpg element and making so that the player's pure skill expression doesn't get in conflict with his character new armor, weapon and overall updated stats
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>>724420429
But it has item progression that does.
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>>724404741
rpgs aren't just one linear corridor with a beginning and end. you scour the land for towns to obtain information and then head out to beat dungeons you sperg.
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>>724422349
>if it's an RPG, it's an RPG
.......yes?
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>>724404910
Final Fantasy 13
There's a few Final Fantasy games where people say "It really opens up after 40-60 hours"
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>>724422442
>A RPG is a game where your CHARACTER evolve
Behold, an RPG.
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>>724425217
I wouldn't wish FF13 even on my worst enemy as a torture device. After 10 hours of going down a corridor and participating in 'combat' I just quit and never looked back.
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None of you have played a ttrpg and it shows.
All of the early crpgs used ttrpg systems directly (popular example: Fallout used a homebrew of the GURPS ruleset for its mechanics).
Thus, the only true computer rpgs are ones that take direct inspiration from that. The old MUDs and crpgs of yore, to the newer modern ones using modern ttrpg rulesets (usually even closer to the ruleset than the old rpgs since mechanical complexity can be increased thanks to greater computer processing power).
Anything else just apes the name of rpg for fun rather than being an apt description.

Side note: true computer rpgs represent the ttrpg they are inspired from by having a story you can mold with your character actions that fit the setting. Anyone's who's played a ttrpg will be familiar with this level of freedom, along with the creative control to craft a story within the confines of what the GM presents in a campaign.
For example, Fallout 1 isn't actually a game that has grand sweeping consequences and politics the player can interact with a lot. However what is has is a lot of small little things the player can do to go off the beaten path and change how he solves local problems. Focusing on the little things like this will allow the player to really get into the nit picky details of how their character (the ROLE they're playing as) would react to all these little, inconsequential things. It is a story generator, where the player gets to make the story as he goes along, rather than some insane dialog tree of infinite choices and consequences. It is an adventure in the truest sense, and you can only get that from ttrpgs; however the next best place to get that sense of adventure (if you can't find a group to play with) is crpgs, the only TRUE games that can carry the rpg moniker.
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>>724424708
NOOOOOOOOOOOOOOOOOOO!
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>>724415819
>turn the corner of the cave, and five goblins appear.
What some wrpg fanatics don't get is that even this is a choice. I'm in town B and choose to walk north, west or into a cave in which case I might find goblins. The fact I can choose where to go when in a dungeon or the overworld are choices. I can choose what to buy, etc. Not everything has to be a explicit plot choice.
It's a self-defeating position because jrpgs are based on wrpgs like Wizardry. They have this cognitive dissonance where Wizardry, Angband or ADOM (rpg/roguelikes) may be rpgs but when Japan does it that suddenly stops being rpg. They also ignore (1) all the numerous books on stats and monsters found in TRPGs (2) the plot choices that you do make in jrpgs. Yet somehow wank if a game ignores your entire background but has a charisma check once (that arbitrarily fails if your CHA is 5 but succeeds if it is 6) or there's a dice on screen. That's all it takes. A dice has to explicitly appear on screen for them to go "oh, that's a RPG".
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RPG is not an actual genre. It's just a 'genre modifier.' For example, New Vegas would be an RPG Shooter, Baldurs Gate 3 would be a RPG Turn Based Strategy game, Dark Souls would be an RPG Action game.
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Is that Matt Walsh?
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>>724428402
yes
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>>724428043
retard
>>724420431
that's so vague that it applies to almost every game ever made homie (and certainly games that are definitively not rpgs). defining a genre (or anything) is about specifics and NOT generalities.
>>724419469
>if i say "historically" before i wholesale make shit up it makes me authoritative and smart
right right very good, tell me more
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>>724419398
Sorry I forgot I was on /v/ when I wrote that reply. What I meant to say is that you're a gay retard and wrong in every way
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>>724404047
outside of the thread subject, I hate this phenotype - le bearded perched eyebrow man wants to look like the 'calm rational one'.

This is the new 'guy wearing handlebar moustache with tattoos and rolled up sleeves'



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