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Well, /v/?
>>
The original is just ancient graphics limitations.
>>
nothing will ever be good enough for a retarded autist
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>>724512018
The guys who made it said the new one looks like shit.
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>>724511953
Xbots coping about losing their exclusive
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>>724511953
Whatever. I just won't buy it. I really don't care anymore
>>
old good new bad
>>
>>724511953
soul/soulless
And what is this anyways? I thought MCC already had graphics "upgrades" for the campaigns
>>
>>724511953
I want that person to post a single example of anyone saying the original looked like a liminal space or being in a dream before he had to make up some bs reason to hate the remake.
>>
>>724511953
Right looks like it could be a mod in just about any graphics-whore UE5 game.
>>
>>724512369
its some retarded word salad slang to get engagement clicks, that's it.. then it gets regurgitated here by brown skinned troglodytes polluting this board
>>
>>724512018
The year that had tons of beaches that looked good?
>>
>>724512018
Even if it is, why not try to emulate it? It's pretty soulful
I think this a lot when I see remakes/remasters turn really unique things born from the limitations of the past into generic modern things. Like yeah it was limited back then but why not play with the concept? Wouldn't it be way cooler than just producing it as if it was something new?
>>
>>724512347
>I thought MCC already had graphics "upgrades" for the campaigns
And they've always been awful to look at. I don't know why they keep insisting on remastering Halo. They should have just ported the MCC to Playstation and focused on whatever trash fire they have planned for Halo 7. 343 is incapable of making anything good. They need to stop putting their jewish fingers on the original trilogy
>>
>>724512258
it's so good to be able to summarize the entire thread in 4 words, without a single hint of irony.
>>
>>724511953
Couldn’t give a shit, never played halo, they don’t really look all that different other than gay saturation on the right.
>>
>>724512018
Partially.
The new one was made by people who think beaches are only on tropic environments.

There was a reason the halo was covered in coniferous trees.
>>
>>724512369
That's what all zoomers think about old games, like some popular zoomer youtube channel just made a video about how GTA 3 has a dark and haunting atmosphere when really it's just the limitations of the time.
>>
>>724511953
Enough detail vs overdetailed.

Mark my words overdetailing and UE5 global illum ticked on will be to now what brown and washed out was the the Xbox 360/PS3 era.
>>
my critique would just be that the halo being more defined on the original is nicer on the newer one it could be easily be mistake for clouds. thoughts based purely on looking at this fag's twitter pic
>>
>>724512826
Did you have an aneuryism while writing this post
>>
>>724512948
No, just a white man speaking mother tongue beyond primary level. Need a tutor?
>>
>>724512018
Art is born from limitations. The inability to do something forces you, the human, to actually think about how to solve a problem. How do you portray something if you don't have enough processing power to display it or memory to store it? You have to come up with shortcuts, ways to trick the eye into seeing what it wants to see. Halo looks better than this remake because they had real problems that needed to be solved. The only problem the remake has to solve is how to trick people into buying it.
>>
>>724512826
>there's too much detail in the graphics
>mark my words
what a tit
>>
>>724512018
the remake is just modern developer limitations
>>
>>724513160
be quiet you autistic retard
>>
>>724512472
This and it seems formulaic enough I'd guarantee these peoples' jobs will be threatened by AI. It's just so boring.
>>
>>724512018
FPBP
>>
>>724513197
>It looks generic
>Mark my words it's emblemic of now
Feel free to start posting ones you think injected rather than sucked out soul and then start accusing several people of samefagging.
>>
>>724512018
remember the GTA demasters? You could literally see all the way across San Andreas from Los Santos because the jeets who made it thought that since the consoles were more powerful, they didn't need the fog to obscure stuff. Even though, you know, the fog was what gave the game its atmosphere. I wouldn't be surprised if that's what happened here as well.
>>
>>724513160
Anon do you truly believe that each grain of the sand in the one on the right is simulated to provide the most realistic ground possible?
No.
It's, therefore, limited.
And not the only limitations in that image.
I'm sorry anon, but you cannot identify art.
>>
Uhh, that warthog is gonna bottom out over a speedbump. Also, that dude is retarded.
>>
>>724512018
The color palette was not a hardware limitation, dipshit. The sand isn't even the same color.
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>>724513041
You don't proof read I guess
>>
>>724511953
The first is pretty surreal but this guy talks like a fag
>>
>>724513160
While I don't agree with you entirely I do think you're on to something from how many atmospheric shooters lately have deliberately designed themselves around that 90s shooter look and minimalism, down to texture quality being higher fidelity than the old days but making a point to mask itself as lower res.
>>
Why do we need to remake games that already exist?
>>
>>724511953
>>724512018
The left one looked like the right one to me
>>
>>724512369
people didn't call things liminal until like 4 years ago. you're not going to find any examples older than that.
>>
why can't combat evolved get the halo 2 anniversary treatment?
once again we're getting a lazily remastered game using assets from the previous game.
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Friendly reminder that there's a VR mod for HaloCE and its pretty neat
boy those covenant ships sure are confusing
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>>724513478
>I like to bitch and moan about nothing
Concession accepted.

>>724513405
Hoe many remakes have been done in-house and by at least a handful of the original devteam to so much as consult with? It feels like the problem lay in the answer being few to none.
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>>724511953
I've never seen a beach that clean before
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>>724513460
>>724511953
Lmao what the fuck.
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>>724513460
Now that you mention it maybe part of the problem is it's all form over function when back in the day we sperged over the warthog having independent suspensions by design.
>>
>>724512730
I always loved the vibe of GTA III though, though “dark and haunting” isn’t what I’d use to describe it, more grimy nocturnal cityscape in which every street is perilous, no other GTA ever felt so dangerous especially after you’ve completed it and the whole city wants you dead.
>>
They couldn't even get the color temperature right. All these UE5 devs just use the default settings.
>>
>>724513672
I don't remember Cortana looking so young
>>
>>724511953
The one on the left is well designed artistically within its technological limits. The one on the right is on-par with a UE5 asset flip that a chink made in 20 minutes.

Compare the clarity. On the left I immediately can tell whose in the vehicle and what guns they have where on the right everything is covered in awful ssao and shadows, AA blur, upscaling, and it's just a mess.
>>
>>724513761
OH MY GOSH THE WARTHOG ISNT THE EXACT FUCKING SAME DOWN TO THE SMALLEST MINUTE DETAIL.HOLY FUCK THIS REMAKE IS A FAILURE

You are a petulant child
>>
>>724514398
Okay but it looks retarded
>>
>>724514509
It's functionally retarded too. How is the suspension going to work if the wheels can't travel up?
>>
>>724514398
It sure is indicative of them not giving a fuck, or being incompetent . Think about that redesign for a second. The extra space was there for a reason, giving the warthog plenty of room for offroad suspension. The remake is a fucking lowrider that's going to grind the terrain.
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The purpose isn't which one is better, but to get you divided over it.
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>>724511953
>realistic graphics in 2001
OMG SO LIMINAL AND ARTISTIC
>realistic graphics in 2025
OMG ITS LITERALLY JUST REALISTIC

This is retarded.
Halo always had an aesthetic, but it also always pursued realism as much as was possible within the graphical fidelity limits of its time period.
Each game building on the last and getting higher and higher fidelity and more realistic graphics per installment.
The remake is just another in a long line of the series pursuing the same goal it always has.
>>
>>724511953
left one has soul.
>>
>>724514827
It has soul because iT IS AN ORIGINAL NEW ART WORK.

THE ONE ON THE RIGHT IS GAY BECAUSE IT IS THE THIRD FUCKING RE-RELEASE OF A 20 YEAR OLD GAME IN A DEAD SERIES

WHY IS EVERYTHING JUST A REMAKE CASH GRAB THESE DAYS
>>
>>724511953
Wasn't the whole point of Halo installations was for them to actually look like, you know, EARTH?
>>
>>724513427
Who is talking about simulating grains of sand? All art is limited, but not all limitations are directly relevant limitations. Texture sizes, polygon counts, etc. Being unable to produce a sufficiently high fidelity texture was a problem that needed to be solved in Combat Evolved. It's not a problem in the remake. Being unable to produce a million polygon object was a problem that needed to be solved in Combat Evolved. It's not a problem in the remake.

As a result of these lack of problems, people are free to be lazy. Why bother to actually think about how to portray something in an artistic, interesting way, when you can instead take a picture of a real-world object and scan it in. Or yoink an asset out of a photo-realistic library.
>>
>>724511953
Why is the gun so big? Isn't Masterchief supposed to be a big guy?
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>>724511953
I don't see it for the one on the left. To me this reads as blind nostalgia and trying to dress it up with as much fancy talk as possible.
>>724512018
Pretty much
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>>724513761
the demake warthog would instantly pop its tires
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>>724515035
It's a big gun that fires big bullets.
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>liminal
I wish I could erase this word from existence
>>
https://youtu.be/nGQIQljaAc0?si=krS4TjCK5iitpihb

The only real metric is if the physics allow you to Woohoo.
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>>724513761
That remake one doesn't even look like the warthog anymore, just looks like a regular soulless car now.
>>
>>724515468
You can make the vehicles invincible so, with the skull that gives you overshield, you should be able to replicate a Warthog Jump, in theory.
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>>724515035
Big gun made for big Spartan hands
>>
Weeeelll?
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>>724511953
Hire this saar
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>>724515752
nta but regular UNSC marines and ODST troops are also using this gun and it's the same size for them so that wouldn't make sense, it should be smaller in Spartan-II hands.
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>>724515776
uh chudbros?
>>
1. It looks gorgeous.
2. It doesn't look like Halo.
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>>724514934
Because Muttbox, Pajeetsoft, Bungie and 343 are all dead rotting corpses.
>>
What I find most interesting about these threads is that you niggers scrape Twitter for sub 100 like posts in order to make these shitty posts over and over again.
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>>724516117
so it is. Is there a single fresh developer making good games anymore? The last one I can think of was From Soft but elden ring seems to be their last work.
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The original graphics suck ass and the new remake looks better, COPE
>>
>>724513761
>>724514398
You are an idiot. The original had a big open wheel well because the suspension needs thats space. I have no idea how they are supposed to animate the suspension on the new one, it will bottom out in a few inches on a modest landing. Street vehicles in real life have more clearance than that sometimes, let alone offroad shit
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>>724511953
left looked cool at the time. right sucks now, today.
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>>724512018
>Zoomers are actually this dumb.
>>
>>724514398
>I am silly
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>>724513160
Be loud you autistic genius
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>>724516016
it's based
>>
This is a complicated issue but it boils down to gaylo being a console (ergo shit) shooter.
That's it.
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>>724511953
This post has to be written by AI
>>
the left is supposed to be artificial.
>>
I'll leave this to the professionals to decide not retards online who always say old = good
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>>724515492
Original looked more like a puma.
>>
even if it is "artificial water and artificial sand" it would look more like water and sand than shitty xbox textures
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>>724517081
they could have bloated the left with a bunch of shitty plants and saturation but they didnt
its intentional you retard
you learn from the moment you step on halo that its entirely created by someone or something, it wasn't natural. Fuck me even cortana says that as you enter a maintenance tunnel.

to tell you the truth, this is probably the least problematic aspect of this remake, the real issue is how fucking shit the new mechanics are like sprint, ads, animated crosshair bloom, hitmarkers
>>
>>724511953
Is left the oroginal?

How did the anniversary veesion look?
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>>724514398
you're complaining about people complaining, neck yourself
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>>724512018
this. Halo came out like 4 years before i was born lol
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>>724513761
wait, yeah, how the fuck is that going to be animated. the tires can go up pretty high, can't they?
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>>724512018
no shit
that's what all art is
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>>724517323
kek is there even a term for this type of shilling, concern trolling isn't quiet apt in this case
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>>724515964
I think in lore, Spartans get special versions of the same weapons made for them that is stronger than the average UNSC versions. Explaining the size difference in game. So, when the Marines use the same weapons in game, they shrink for their size in gameplay.
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>>724511953
I see nothing wrong with the new one, just a more advanced version of the same environment, graphically speaking. While im not one to defend remasters and remakes, it feels like old fans are reaching for things to complain about.
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>>724517474
*for that type of shilling (>>724514398)
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>>724511953
I legitimately thought the halo in the background was just clouds
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>>724516914
professionals = outsourcing to Indians with no creativity just shitting out assets
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>>724513589
Yep
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>>724511953
343 is gonna gimp Halo 1 in MCC in some way in order to incentivize consoomers to buy the new slop, I just know it.
>>
For me it's how the clouds give way to the shape of the structure you can see on the "horizon" in the original. In the new one it's too busy and obscures what you're there to fucking see.
>>
>>724517881
They're not, Halo Studios said they want this to exist right next to the original game.
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>>724512018
Yeah guys come on. In the year 2000, nobody knew what a warm tropical beach looked like and computers couldn't show so much color or they blew up.
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>>724518419
imagine still believing 343i/gaylo studios pilpul
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>>724511953
Both look like utter slop
>>
>>724511953
It's overly-detailed like 90% of modern remake slop
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>>724511953
I'm all for complaining but complain about the right shit.
Like them reusing the Infinite Marines and other assets instead of making ones that are faithful to the original game.
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I hate zoomers
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>>724513761
>literally zero room for suspension travel.
What were they even thinking?
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>>724518541
Halo Studios is fully controlled by Microsoft now and they're not making the game or well any Halo game anymore, just third parties making them all. The name should clue you in, Halo Infinite was 343's last fuck up and last freedom of choice, Halo Studios is fully controlled by Microsoft and can only make what they want, If Microsoft says keep the original game, they're going to keep it.
>>
>>724512018
this argument is dogshit because Halo 3, odst, and reach is halo with "modern graphics". It still looked like halo. 343 has yet to fucking capture that feeling. Everyone who just like pretty colors will never understand and only knows how to shut up and consume. Its bad enough that fucking helldivers effortlessly did halo better than fucking 343 have done in years.
>>
>>724519031
>dude trust microjewsoft now
Trust is earned, not given. I know that's an alien concept for you sanjay.
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>>724512018
Gaylofags btfo
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>>724519438
I don't trust them, but 343 is dead, as far as I know. Halo Studios is under Microsoft's watch, no more free will to make anything they want now after 343 screwed the pooch one too many times. People don't seem to understand that the 343 era of Halo is truly over from the way they even designed games.
>>
>>724512018
>The original is just ancient console limitations
Fixed that for you, game was more alive before it became an Xbox exclusive.
>>
>>724511953
I don't think 343 or whoever the fuck owns halo now should earn a single penny for regurgitated slop.
They failed. The franchise is over. They should try something new, but that would require effort.
>>
>>724512018
Art from Adversity
>>
>>724519749
>They should try something new, but that would require effort
They can't, it's this or the unemployment line. Bonnie should have just been the Halo Studios from the start in 2011 instead of turning it into her feminist dreamland until 2022.
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why cant we just get a halo 2/3 type game
more weapons
more vehicles
more equipment
more maps
forge
firefight
customization

who fucking cares about the campaign in these games? fire the whole narrative and campaign teams and just cut out that bullshit already. the moment chief went into cryostasis was the moment the series ended and everything after 3 is not canon (except for ODST its fine).
>>
>>724512018
/thread
>>
>>724512114
Just because they made it doesn't mean theybare right
>>
>>724519426
Retard, the clouds and water on the corresponding Halo 3 level look closer to the right side of the OP image than the smeared grey shit in the sky and flat water in the original, and Halo 3 is an early 360 game. No, the clouds and water looking like shit were "artistic design decisions", it was just limitations they had to deal with in 2000.
>It still looked like halo. 343 has yet to fucking capture that feeling.
I love how we're now pretending Halo had super stylized look and it wasn't just "as realistic as they could get the graphics to look back in the early 2000s"
>>
never played it, never will
second one looks better
>>
>>724511953
fairly certain this poster fucked with the color temperature on both photos. Nothing in the promos looked that warm on the remaster.
>>
>>724511953
>liminal space
okay not listening to anything this person has to say
>>
>>724511953
>muh tint
just up the green in nvidia control panel if it bothers you so much
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>>724518785
tbf the bottom isnt new, ghost of lockout was a thing back in the day. top one is def retarded and like most zoomers fundamentaly cant understand art
>>
>>724511953
I can play the old one already. i want the new one to relive my childhood and i dont mind it having better graphics if the overall mood is similar. the remake looks like it is doing a better job than the remaster did so far in terms of atmosphere.
>>
>>724519930
As far as singleplayer goes for Microsoft, Halo is a Master Chief game and series now, they don't want anything else. If it doesn't star Master Chief now, it's not getting made. 343 proved to Microsoft that Halo without Chief can't work after it was already tested with Bungie. Now, Microsoft doesn't want it at all. They're splitting off the campaign and multiplayer into their own separate games to test if the multiplayer of Halo is still relevant. If it dies this time, that's it, they're pulling the plug completely on Halo multiplayer.
>>
Halo is a liminal game.
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i wonder what zoomers think "liminal" means?
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>>724511953
>muh tint
only they should make the ring brighter tbf
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>>724512018
halo was the first game i recognized that used normal mapping
it took me ages to understand why the gfx were so damn good, and it dawned on me we playing around with the flashlight and watching shadows changing on flat geometry
>>
>>724520070
Because it did have a super stylized look. If that wasn't the case, than 343 wouldn't have tried so hard to steer away from Halo's original art and model design. Which is why 343 covenant looked fucking stupid, 343 weapons looked fucking stupid, and why a shitty 360 render of a brute looked FAR better than fucking 343 Infinite's. You are LITERALLY wrong.
>>
>>724511953
where's the warthog's whip antenna in nulo? that shit was tight.
>>
I don't care about graphicsfaggotry. Yes, a level of visual improvement is necessary, but retarded gamedevs often pursue it at the expense of other aspects of the game. I don't want my games to look like shit, but you should prioritize many other things over the graphics.
>>
>>724512018
SAAAAR HIRE MORE UNREAL INDIANS!! IGNORE COW POOP FESTIVAL
>>
>>724520836
we see a peter beater over here
>>
>>724520240
>ghost of lockout was a thing back in the day
I remember that, it used to scare me.
>>
>>724511953
>fails to mention the artificial alien structure rising out of the horizon in the background
Oh right, these retards don't actually play games, they just do novelty reactions on Twitter for attention.
>>
>>724518849
Is has sturdy tires no need for bouncing like old hog
>>
Name 117 things wrong with the new remake
>>
>>724511953
The only 3 things I would change are 1, lift the warthog so the wheels have room overhead. 2, change the cumulus clouds to stratus clouds. And 3, change the color of the sand. Other than that, I'd say the right looks better in just about every way.
>>
>>724521406
i only see it on the left?
>>
>>724515143
>>724516464
>>724517454
is just because guy in the back is overweight, body goes up if he leaves
>>
>>724521631
different perspective, it's much more subtle on right
>>
>>724520053
Ok but they are.
>>
can't wait for halo 2 multiplayer remake
>>
>>724512018
creativity is born out of limitations
>>
>>724513578
Mcc and infinite are overrun with cheaters due to pcvirgins. If it's on PS5 cheating will be culled.
>>
>>724520379
wtf
halo 3 odst worked
reach worked

3 was just the rollarcoaster going down and halo was bound to start losing player numbers from all the other fps becoming more mainstream

halo 5 was a disgusting attempt to replace chief with a dogshit character
and it rightfully failed
locke was infinitely worse than rookie and 6
>>
>>724520836
that just looks greenish now, if not a perfect white balance it needs to be slightly blue

I actually wonder if the giant red planet being added to cartographer is fucking it up, UE will light your scene based on the skybox so anything facing the planet should appear more red.
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the skybox is pretty disappointing, i don't know if it's less realistic or something. but i like how in CE you can always see space even in broad daylight on the halo rather than just mostly normal blue skies. you knew you were on an artificial ring world all the time.
>>
>>724511953
>cold, unnatural, liminal like a dream
Gay speak. It's just that the original was cold, blue and purple which made it feel alien. It's not that complicated.
The Halo in the background looks lame too
>>
>>724511953
I never got the impression in all of my years of playing Halo that the Halo rings are supposed to be literal 1:1 representations of the same kind of plant and wildlife or even environments we would see on earth. They might simulate much of it but its not supposed to be "lol this is earth but on a ring" sort of thing.

So its not that I necessarily agree with him entirely but I get where he is coming from. I would say it was supposed to feel a bit more cold or lonely or empty though. It shouldn't feel inviting. These things were made to contain the Flood ffs.
>>
>>724512018
fpbp
Faggots forget is due the ancient hardware limitations developers cranked up their creativity and maths to create an atmosphere which can overshadow the limitations of the game.
>>
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>>724511953
Same energy.
>>
Games that look just like real life are boring
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>>724513672
>>
>>724521720
No they arent. Youre just coping with getting old. Seeing your childhood games get a face lift bothers you because it reminds you that the years have passed
>>
>>724520240
that shit was faked like a womans orgasm
>>
>>724521769
There won't be one.

>>724522346
They realistically sold worse than the Chief games and Microsoft were never happy with them. 343's games were failing left and right trying to sideline and move away from the Chief. Microsoft simply had enough and felt it was time to finally step in.
>>
>>724511953
Am I the only one who thinks the sand simulation in the remake is really cool...?
>>
>>724511953
>Halo fans are retarded
who would've thunk
>>
>>724511953
generic beach?, more like he sounds like a generic bitch
>>
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>>724511953
How would you represent Halo 1's graphical style with modern graphic? I'm not trying to start shit, I'm genuinely curious and I'd like to see some examples.
>>
>>724524025
probably just have some dynamic overcast weather start and retarded op will be satisfied.
>>
>>724523428
>composition gets worse
>considered 'better' because it has more details
Pretty spot-on.
>>
>>724524025
Halo fans are retarded, they're stuck in the early 2000s.
>>
>>724511953
I don't care what it looks like as long as you can see more detail when looking at textures up close. That was the defining detail of Halo CE for me and how I'll judge any re-creation.
>>
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>>724524025
The sand in SC doesn't look like beach sand. It looks more like large pebbles and they're pretty dark/desaturated.
So you could start there I guess.
But really the look of Halo 1 is so specific to the tech that trying to replicate it with modern PBR graphics isn't possible.
>>
>>724512347
>>724512510
>/v/fags think playstation owners would want oldshit
>>
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>>724522898
Perfect example of REALISM being stylistically detrimental to a scene. There's a realistic amount of atmospheric scattering going; places with beaches are usually pretty humid and I'm sure some Very Clever Environmental Artist thought that the haze needed to be cranked up. Which is accurate to real life, but objectively looks worse.
>>
>>724523062
fags get more pussy than you
>>
>>724522898
I genuinely like the inclusion of the small eroding rocks/islands surrounding the island. It's a cool touch.
Other stuff I'm mixed on. Changing the trees to Mangroves (which they did in the Anniversary edition too) always felt weird to me when they're just weird alien trees.
The water is gorgeous but they get no points for that because it's using an asset.
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>>724524025
Added polygons and texture detail should compliment or clarify existing shapes as they are perceived, not change them.
Lighting should only be changed in that it is higher quality and dynamic. Keeping the original sources of light, light color, and general lighting contrast is crucial.
Visual clarity should not be impeded by superfluous details or visual effects. If a change is made that changes the player's focus in a given area or makes something less identifiable from a distance then it is a bad change.

The approach taken with the remaster of Quake 2 is more or less ideal in its methodology. In Halo's case the level of detail would just need to be extrapolated further out.
>>
I was listening to the Digital Foundry podcast and they pointed out how unnatural the cliff walls of AOTCR are and how it would be difficult to modernize those without completely changing the aesthetic.
It's the level I'm most excited to see next to 343 anyway.
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>>724524025
maybe go full stylized and make it look like a modernized take on those late 90s early 00s 3dcg renders. halo definitely had some of that feel to its world.
>>
>>724511953
This is another reason why graphical limitations are a good thing.
I'd rather see a dev show their competency in bringing the most out of a system than just the photo realistic AI slop we get now.
>>
>>724525087
Soul vs soulless
Its a shame they butchered that model
>>
>>724525252
Halo doesnt' really look like that either though.
There is definitely a style change from the original Macworld to the Xbox version of the game.
And even more of a style change from Halo 1 to Halo 2/3.
>>
>>724511953
I agree with his analysis, the colours are just a bit unusual which gives it an alien feeling without having to do much. Doesn't make sense to change it. Removing the halo rising up through and behind the clouds also makes no sense to change, although the twitterfag could have intentionally taken a screenshot without it in frame.
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>>724513889
I was just playing it this afternoon on PS5 but not Definitive Edition so not sure what music licensing got fucked over the years and it’s a damn shame there isn’t a hip-hop station focusing on east coast artists like Kool G Rap, Mobb Deep, or KRS1. That would have been the cherry on top for gritty not-NYC vibes.
>>
>>724511953
The sentence was gay as fuck
>>
>>724518849
>thinking
Do I even need to say it?
>>
>>724523691
It was bound to happen
the finished the fight advert campaign hugely contributed to people being done with halo.
if microsoft weren't retarded they would have let bungie cook with destiny instead of trying to get more halo games out of them
>>
>>724512472
Because they aren't artists or whatever they're just contractors and the only thought they have is "make it better and realisticer :)"
>>
>>724523629
How's it feel to have objectively shit taste faggot?
>>
>>724512018
No, that's what modernniggees like to say but that's untrue. If right was the intended look the entire time, then why did they choose the colors they did? Changing a texture to something more earth adjacent isn't hard. This is literally that one spyro remaster what i got vs what i expected pic
>>
its halo, its been ruined since Bungie left.
>>
>>724523629
I've never played Halo 1 and I think the Live A Live remake kicked ass. Try again, homo.
>>
>>724526591
Microsoft never cultivated any franchises other than Halo, they put all their money and power into it and didn't want to let it go. When Bungie didn't want to make Halo anymore and leave, Microsoft let them but they themselves wanted to create a Halo Studios to fully take over it, unfortunately for them, they got a 343 Industries until now. Halo Studios is what Microsoft always wanted. I'm honestly surprised 343 even lasted as long as they did before Microsoft finally gutted them.
>>
>>724522898
Those are cherrypicked, there's so many times in the showcase footage where you can see giant planets and shit in the skybox that's even more unrealistic and fantastical then in the original game
>>
>>724527302
*wanted to leave
>>
>>724519743
>The original is just ancient console limitations
Pretty sure the PC port had worse graphics.
I also wouldn't say the Mac tech demo was more impressive than the final product.
>>
>>724519426
>Halo 3, odst, and reach is halo with "modern graphics"
>modern
Halo 3 is almost 20 years old.
Also, 3 and Reach looked vastly different. Reach had a very different artstyle compared to the older titles.
>>
>>724527325
this is exactly my point, look at the lack of stars, unless you're looking directly at the ring or planet, it's just a clear blue sky, rewatch campaign evolved and notice how often you just look like you're on earth. then watch silent cartographer on the original CE and notice how every time you're outdoors, you pretty much are always looking at stars or a moon or something spacey
>>
>>724527447
The original Halo, before Microsoft acquired Bungie looked far better than the final game and was able to have things the final game couldn't have because it was made for PC and Mac. Xbox held it back.
>>
>>724527574
Not him, but I see stars, a planet, and a nebula.
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>>724527758
there is a clear difference if you're not blind. i found this video comparing the three versions of CE, just pay attention to the skyboxes, the 2011 remaster also pretty much blued out the sky a lot compared to the original
https://www.youtube.com/watch?v=_Dz5REZnJy8
>>
>>724527574
>>724528003
>not only is he retarded hes blind
kys retard
>>
>>724518785
Have you played the game? Midway through Halo CE is a borderline horror game.
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>>724527703
>The original Halo, before Microsoft acquired Bungie looked far better than the final game
yeah it looks amazing
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>>724527302
They cultivated Gears of War, for what that's worth to you. They milked the hell out of that by now, and are doing the same shit with a reboot. The Coalition has said they plan on picking up the main story but we'll see with these reboots.
>>724527571
And yet Halo 3 looks incredible compared to a majority of games nowadays that the graphics are a big reason to still play it over many titles as well. Idiots are trying to make realistic environments in an environment that should more fictional than real. It goes with being the unimaginative drones that work in the industry now, though.
>>
>>724512018
Silence Ranjeesh
>>
>>724528003
right looks like infinite more than CE.
>>
>>724528086
schedule an appointment with an optometrist and/or neurologist.
>>
>>724511953
that is some serious cope, it reminds me of art critica trying to find deep meaning in scribbles
>>
>>724528003
Around 14:20, I still see stars, a nebula, a moon, and a planet, what are you even arguing about? It looks better than the remaster where you couldn't even see shit.
>>
>>724528260
This was why I was excited for Halo, Xbox seriously gimped the shit out of Halo and killed its wildlife too, damn.
>>
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>>724511953
for me its the fact that its another dogshit UE5 game. in just the trailer i saw
>pop in constantly
>stutters
>TAA smearing all over the place
>motion blur turned up to 10
>the warthog skates over the sand like ice
>the enemy was often the least identifiable thing in the image
>lumen artifacts on the indoors scenes
>turning any of this off is going to make the game look like absolute irredeemable dogshit
im not as bent out of shape about the style as i am this game running like absolute shit and looking horrible while doing it. I miss games being sharp and clean to look at.
>>
>>724530692
We'll see if they fix a lot of this by November of next year.
>>
>>724524025
There's no need to remake it, just make it work on modern hardware
>>
>>724513160
Very true. All devs have to do in Unreal is press the enshittify button to get the "epic HD triple-A graphics".
>>
>>724511953
It looks worse
>>
>>724511953
They even changed the warthog and the combat pistol for no reason
>>
>>724530920
im not even trying to be pedantic but i sincerely doubt it. UE gets less hate than it deserves. Every game that uses it has the same problems. Some more than others but UE is an automatic no buy (or even pirate) for me because for some reason every UE game has the same slow, sluggish and heavy feeling gameplay.
>>
>>724522898
Man, I really hate the new weapon designs.
>>
>>724512018
halo after 3 had zero artstyle
Reach was the begining of this shit and the remakes where all horrid
Infinite looks worse than h2/h3
>>
>>724531554
drop ship troopers was like a DLC sold as a full game, it sucked. Came before reach and after 3.
>>
>>724531652
odst? i never got the buzz over that game it sucked
>>
>>724531172
I mean, we already have that with MCC.
>>
Modern games lack originality. Evil can't make anything new, just destroy and corrupt what has already been made.
>>
>>724531819
art style isnt near as bad as the horrid optimisation and all the ue5 issues like lumen and shadows flickering dithering
>>
>>724531695
yeah ODST. I played it when it came out and I remember thinking, "wow, that's it?" after beating it in no time. The only novelty about it was the survivor mode where you fended off waves for the first time which my friends played for a couple days then forget about it. I don't think it even had a standard multiplayer mode and of course you don't even play as a master chief.
>>
>>724531768
>mcc
sure whatever I wouldn't know. I have not bought a console in 15 years
>>
>>724511953
Why is the suspension so low in the remake? Warthog is going to bottom out goddam potholes nevermind any offroad terrain
>>
>>724531909
halo for me ended with 3
reach felt like a massive expansion/dlc
odst was a joke
i dont even remember halo 4 5 6
infinity could have been good but they fucked that up too
i have zero hope for ue5 halos
>>
>>724511953
>Well, /v/?

The Halo isn't visible enough in the new one. If you look you see that its there; but at first glance its just clouds.
>>
>>724531984
It's on Steam.
>>
>>724531652
odst literally was a DLC sold as a full game. it was originally going to be downloadable content for halo 3 before microsoft pulled the plug on that and told bungie to make it a standalone game
>>724532035
odst and reach was bungie just rushing out 2 halo games to complete their contract with microsoft to go independent
>>
>>724531494
Will Zen 6, RDNA 3.5+, and UDNA fix it? Can the Switch 2's Nvidia chip fix it?
>>
>>724527325
>that HDR bloom glow aura around the pelican
>>
>>724511953
Both looks like dogshit
Gaylo was never good
>>
>>724533341
Only the finest post processing effects from UE5!
>>
>>724511953
You can find beaches on earth that look like the left.
Shit it looks like Galveston to me
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Why are they even remaking first Halo?
There is remastered version too
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>>724511953
ugly ah ps2 graphic. remake def loo, better
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>>724527325
>that's even more unrealistic and fantastical then in the original game

oh no no no no
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>>724532035
UE5 Halo is going to be reusing assets like crazy just to get games out in a short amount of time.
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>>724533341
That's temporal ray tracing artifacts from the garbage RTGI in UE5 also known as Lumen
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>>724511953
>niggers trusting 343 again
wtf is wrong with these bootlickers
>>
>>724523534
teleportal guy is the only option
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>>724533638
how fucking depressing
people paying for what used to be fanmods and asset flips ai crap
LOL
>>
>>724515776
....but the American company lost
>>
>>724513889
This is why I wish they made a fully explorable Carcer City from that era. Maybe one day some modders will piece together all of the Manhunt levels and fill in the rest to make a complete city.
>>
>>724533637
I used to want to live on Halo, then I moved to the Pacific Northwest and mostly got my wish
>>
>>724534085
Microsoft is no longer waiting 5-10 years for games, they want those games within 2-3 years again.
>>
>>724534045
>abandoning Earth
cold hearted...Letting 60%+ of humanity die.
But I agree, in the end, more browns and blacks will die anyways
>>
I remember playing the first remaster and having the same thoughts. The original devs were clearly trying for an atmosphere and the remakes don't capture it at all.

The worst levels in the first remaster are the ones that are meant to be dark ancient alien structure but they were changed to made to look bright like something out of a JJ Abrams movie.
>>
>>724512118
>Xbots coping about losing their exclusive
Xbots no longer exist. lol
>>
>>724534401
insane the rushed out halo 2 half baked and its still the best thing to come out of the series LOL
says alot about game dev tho
>be giving insane deadline
>crush and make amazing games
>be given ea/live service shit
>everything is garbage and f2p flopped
really makes me think
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>>724512118
Halo was never an "exclusive". Also there are no Xbots left.
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>>724512118
What Xbots, lol
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>>724511953
>twitter screencap
Faggot. Kill yourself.
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>>724534748
Here's that Halo video game you kept asking for, son!
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>>724534610
Halo 2 was one of Bungie's worst Halo game, Halo CE was the best, and it shows. Only thing that saved 2 was its multiplayer. Its fans got the praise of the multiplayer mixed up with the campaign. Campaign for Halo 2 was never good. When a remake comes Halo 2's way, I can see that getting far more changes than CE.
>>
>>724534913
>Only thing that saved 2 was its multiplayer
Yeah that's why it's the best lmfao
>>
remakes are signs of weakness
>we have no original ideas
>we're scared of taking risks
>we have no artistic vision
>can't we just remake the old popular game?
>why innovate? all people want are better visuals (photorealism) anyway
>>
>>724534530
>The original devs were clearly trying for an atmosphere
I believe they discussed the inspiration for some of CE's environments being the Pacific Northwest of the US, where they had had meetings with Microsoft. The strange thing is that the remake seems to understand this concept because of the rock formations it adds, but the composition of the whole scene is completely different due to all the ugly post-processing effects (poor color grading, fog and atmospheric dispersion, bloom, etc.). The color grading is especially bad and makes it look like a desert. The skybox is also too visually noisy, and the scale of the Halo ring is completely off.
>>
>>724535017
In this case it’s an apology
>>
>>724534414
when the remaining 40% of humanity arrives in 10 years they'll probably have you executed for killing 60% of them with your decision
>>
>>724534913
halo 2 and 3 are kino
halo 1 is good but has issues
ill die on that hill
>>
>>724535017
Halo Studios never knew how to make a Halo game, this will help them, for others though, yeah, they ran out of ideas.
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>>724535076
2 sucked, 3 was meh, 1 was repetitive but the best in the series. It's like Crysis.
>>
>>724535139
>It's like Crysis.
lol nobody played the mid SP outside of coop, well i didnt.
MP was where halo excelled forge on 360 was like nothing else on this earth and we will never have MP on consoles/pc that good again
>>
>>724516240
indie devs are doing good work. we got stuff like Cruelty Squad, Noita, En Garde, Annalynn, Donut Dodo, ATLYSS, Mullet Mad Jack, etc. AA isnt up to much these days outside of the occasional AA dev doing a remake of an old game, and the occasional new Spongebob title. AAA is dead pretty much outside of a few devs.
>>
>>724535256
Console, I agree, PC, there were better MP shooters than Halo, when PC players first got a taste of Halo MP in 2003, they thought it was shit and went back to whatever PC MP shooter they came from.
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I miss real Halo so god damn much bros
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>>724515776
I like that Vance.
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>>724511953
The warthog looks horrible. Its all flat and smooshed in, the tires are huge and it lacks the suspension to make it look like it can go off road
>>
>>724535430
So, what you're saying is that we're returning to the 80s-early 2000s era of gaming before the PS3 and Xbox 360?
>>
>>724535979
*70s-early 2000s
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>>724535979
basically yeah. smaller devs putting the work in to create fun new experiences. though this time around, AAA isnt trying as hard. if at all. AAA was fucking COOKING in the 90s and 2000s
>>
>>724536058
What's better is that we're never getting something like 2006-current again. Future of gaming is going to be a golden age of pure indies again. I simply can't wait. Once Microsoft and Sony are fully out of hardware and AA/AAA gaming crashes, major companies are going to be too afraid to get into gaming thus the market can finally shrink.
>>
>>724511953
i agree but nobody cares, just play the old game
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bros WHAT THE FUCK
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>>724536175
contrast is verboten in the new UI zeitgeist
you VILL burn your retinas out looking at the hologram / liquid glass interface
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>>724536175
Don't forget, it's Right Trigger to shoot your gun!
>>
There are meaningful aesthetic differences. It's more than just old good new bad.
>colors on left look like an alien world, colors on right look like they're out of a romance flick
>left has much sharper contrast, makes the relevant elements stand out more in the visual hierarchy
>lower environmental detail makes left look desolate, right looks like paradise
>the fact that it's a halo is more prominently visible, less obscured by clouds
>jeep on left is more angular, jeep on right is so rounded it looks like a toy
>>
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>>724536356
343 have never understood the majestic simplicity
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>>724533541
They want to reintroduce the franchise to other consoles and they didn't want to release MCC with a price cut, so instead they spent hundreds of millions to make a second remake also made by pajeets. There's no multiplayer outside of the campaign because they're making it a separate F2P live service game with more COD-based gameplay and microtransactions out the ass. You also already fucking know that they're also going to remake the rest of the trilogy, but with there being "new missions" expect them to use that extra content to retcon the story even more because "wE cAn dO It bEtTeR!!!1" At this point just play the original trilogy and Reach, even ODST if you're really itching for it. I'm planning on taking my 360 to my Dad's house to start playing Combat Evolved with my brothers, for one a reintroduction and the other their first go with it. I can only pray to get the bigger screen in couch co-op.
>>
>>724536356
>>the fact that it's a halo is more prominently visible, less obscured by clouds
I think it's more important to notice how in the original the map actually looks like it's ON the ring and in the remake the ring looks like a separate skybox.
The ring curvature and perspective are completely fucked, notice how the original has a wider base to simulate how it'll work in real life and the top is getting real small to show the distance and in the remake it's just a weird pillar in the sky with no relation, like you're floating in the middle of the ring and not actually on it
>>
>>724536467
Continuing with your post, I'm also expecting most of the heavy remake stuff to happen with Halo 2 to make it a Master Chief-only game while reworking the Arbiter's story into the Chief's and Chief's probably getting more missions. They'll probably fix Halo 2's ending too by making the Forerunner ship an actual level in the game.
>>
>>724536608
Good point. If you showed just the screenshot on the right to someone who had never played, they might not even realize it's supposed to be on a goofy ass ring space station.
>>
>>724536465
This looks similar though, you can tell though that Bungie's Halo universe and Halo Studios's Halo universe are two different universes.
>>
>>724536465
You know I stopped playing these after halo 3 and I don't think I've ever seen a halo skybox that looks correct. It's always a horizon with the ring in the sky. There shouldn't be a horizon and it should look like the world wraps up. This image is what I expect it to look like.
>>
>>724536649
It's nice to speculate about but I feel like you're giving 343 too much credit to execute those concepts well, I've always been curious about what they could've fixed with 2's ending and maybe adding the scene where Arbiter comes face-to-face with a Forerunner's skeleton, but you just know these guys are going to fumble it. Even the people who worked on this game who've left say it's a flaming piece of trash, so why have the expectation the people who are happily working on this game will do better than even ex-343 staff?
>>
>>724511953
it's liminal. it's moody. it's aura. it's vibes. it's backrooms. it's analogue horror. it's hyperrealistic. it's 67. it's dreamlike. it's buzzwords that have lost all meaning in the modern race to the bottom.
>>
>>724536608
>I think it's more important to notice how in the original the map actually looks like it's ON the ring and in the remake the ring looks like a separate skybox.

Nigger that's still a problem with the first game. Notice how the ocean goes from greenish blue to grey and white for no reason? The only "horizon" you should see is the bottom of the cloud cover.

The horizon is even bugged and there's a white line that as far as I know isn't visible on xbox console just because its 480p.
>>
>>724511953
are the halos constantly moving? Why are there waves in the water?
>>
>>724536951
The original tries to cover that up with "atmosphere", clouds and fog in the distance, as there would be a point where you see the top of the clouds further along on the ring, it's fairly correct. The ring extension to the sides is correct enough too, all good enough to not cause a dissonance. The remake has absolutely zero thought put into it though
>>
>>724537087
halo spins which gives it gravity and it's between a gas giant and rocky moon that could have tidal forces
>>
>>724536649
Sorry I just re-read the "Master Chief-only game" part. Fuck please don't give them ideas like that, I can already hear them saying "we didn't have enough teraflops to make Arbiter playable". Imagine the cope from modern Halo fans.
>>
>>724536898
Someone explain 67 to me.
>>
>>724537296
Zoomer / Gen Alpha speak for "that's crazy" and is a hot meme atm, I believe it was some Euroslang until a rapper popularized it. Only just learned it from the South Park episode.
>>
>>724536895
343 isn't the one mandating these changes, Microsoft is, they definitely aren't going to bring back the original cut Halo 2 ending but I can see them stretching out the Finishing this Fight part. They'll have a level in the Forerunner ship and when you make it to Earth by the end of the level, they'll probably have Chief looking down at Earth and telling Hood "Sir, Finishing this Fight" as a set-up for Chief to jump off the ship and crash land on Earth in Halo 3.
>>
>>724513578
Less risk for companies. More likely to obtain funding and make profits on project because people will pay for nostalgia.
>>
>>724537296
>>724537437
also: part of the draw of 67 for zoomers is that the numbers are meaningless, it's lolsorandom holds up spork xD
>>
>>724514398
Right looks like an asset flip and so just like every other copy paste UE5 slop. Left at least looks like its own thing even though I’ve always thought that Halo was generic, soulless trash even during its heyday.
>>
>>724511953
No matter what, the remake will sell vast copies.

However the new one is slop, it looks very generic and there is no style or passion to it at all. It's very much modern slop and I think once people buy it in the millions and play it, it will start to ruin how they felt about Halo long term.

I think it's very dangerous to do remakes in the modern age, one of the reasons Nier Automata is still so loved in an over the top way is because they never did anything to ruin how people think about it.
>>
>>724537437
>>724537771
Thanks. The only thing I could think of was the old videos of that guy who sang numbers but figured it must be something else.
https://i.4cdn.org/wsg/1761805733745630.webm
>>
>>724537856
Thats because they all use generic assets from the UE store, where the old games made them all in house.
>>
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>>724512018
>they hated him for speaking the truth
>>
>>724525436
Are you fucking kidding me? The textures on the 1997 Quake 2 enemy are fucking atrocious and understandably so considering the average types of computers playing Quake2 in 1997. The modern remaster adds detail but still aims to recreate the intention behind the original enemy. It's unironically better.

Most of the time old is gold and new is poo, but sometimes there are cases where the newer methods are just straight up better and this is one of them.
>>
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>>724511953
The Halo series ended after 3 for me.
Couldn't care less about any demakes
>>
>>724538394
Halo 2 was really bad, and that ended the series for me.
>>
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Marcus Lehto
>>
Halo Studios
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>>724538691
i think this is the best image of that set >>724536465
>>
>>724511953
For me it's the ring being barely visible in the rereremaster.
>>
>>724511953
Playing halo CE again and it fucking sucks.
You just walk through the same corridors over and over again
>>
>>724538294
Sorry but the only thing they did in the demake is give him a big-ass brow bone, every demake is dogshit that butchers the original artstyle and art direction. Barely any noticeable difference for what would've been a fucking HD mod in like 2005
>>
>>724511953
It's missing the fucking halo wheel in the horizon.
>>
>>724511953
>smooth pebble beach with a eerie cold atmosphere vs UE5 Lumen saar GI

Why the fuck is every remake the same metallicy yellow haze gas? It's like the jeets and chinks making these don't know anything apart from that
>>
>>724512347
more like soulless/soulless
>>
>>724539710
>no, not the smooth pebbles, the game is ruined
>>
>>724533637
That's a different skybox you retard
>>
>>724518785
I mean, to be fair. Exploring old halo maps alone is a bit unnerving, or very melancholy at least. It's a place that you expected to see people TDMing or playing CTF or whatever, but it's just completely empty now with you just walking around.
A good chunk of people find places usually filled with people completely empty to be unnerving or surreal. Some people just find it comfy.
>>
>>724527325
did they just throw jupiter in there
>>
>>724511953
They fucked up the warthog. There is barely any clearance between the tire and the quarter panel. It is too squat looking.
>>
>>724538731
343 industries*
>>
>>724533892
>>724533341
>>724533460
>>724531494
>>724530692
Man the whole "bro it's not ue5 its the devs fault" argument doesn't even do anything because epic shills the hell out of lumen and other "shortcuts" that are advertised as quick and easy solutions. So of course devs abuse them.
>>
>>724536465
>>724511953
>>724533637
>>724528003
>>724527325
>>724525971
>>724522898
I wish we had a bigass planet visible in our sky bros... but reality means that would just kill everyone and ruin tides.
>>
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Implementing an actual curving landscape would have been soul. But they did the same flatland with a skybox.
>>
>>724511953
The new screenshot looks fine.
Too many fags that were never gonna buy the game in the first place are attacking gaylo because trump used it in a tweet.
>>
>>724542117
You trust math too much little bro. There is nothing physically stopping us from moving a planet closer to us so that we can view it from up close. All that science that you believe in is theoretical. You will never gain new knowledge or understanding by just following what men 100 years ago said we can or can't do. That shit is loser thinking.
>>
>>724512018
sub 15 iq take
>>
>>724533892
I wonder if Epic has said anything about this matter, how to fix/mitigate it.
It just feels odd to see this sort of color bleeding.

Is like we are being told that this is the closest we are in games in terms of how light behaves and then you see this outerwordly stuff.
>>
>>724533341
there's no bloom. that's an effect doing the heat distorting the air from the jets you stupid muppet
>>
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>>724518785
>>724541671
Unnerving is pushing it, but I can definitely see melancholy in exploring maps that used to be bursting with life (literally) become empty. All those memories and all the people are just gone. It's not really scary or unnerving so much as it's a reminder of the evanescence of all things physical (and digital).

It can also be comfy too. No griefers, no trolls or loud retards on mic shouting at you everytime they die. You don't have to worry about retards bothering you and sending you death threats you know they won't follow up on. It's just a mindset thing at the end of the day.

>>724528101
True, but I'm pretty sure he's doing that zoomer shit talking about how empty multiplayer maps are "le scary liminal spaces", not talking about the Library level.
>>
>>724513160
This
>>
>>724545568
Increasing the update frequency somehow?
>>
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>>724528003
>the rocket looks soulless now
Fuck man. Even the weighty sound of the rocket is gone.
>>
>>724511953
The only problem with the one on the right is that the warthog wheels are too big. There's no room for suspension travel.
>>
>>724511953
No actual halo.
>>
>>724528003
>2025 game
>grass still cuts off at 2 meters in front of you
jesus christ
>>
>>724541709
It is the only planet jeets know about
>>
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>>724511953
Is this the Ashigaru sex chat?
>>
>>724512114
And didn't most of those people end up at 343 and/or go on to make fucking destiny and now marathon?
>>
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>>724511953
MAN I SURE LOVE QUIXEL MEGASCAN TEXTURES, HMHHH, MEGASCANS, FUCK CREATIVE IDENTITY, OR CREATING YOUR OWN TEXTURES, UNREAL 5 SLOP MEGASCAN TEXUTURES SO REALISTIC I CUMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
>>
>>724511953
The missing Halo ring in the back is upsetting me the most.
>>
>>724518785
>modern games are entirely bereft of soul
>ask a zoomer what atmosphere means and they'll probably answer "like air and shit, right?"
>older games made by actual artists cut through even their TikTok-addled minds to stir up some actual emotions, and because it forces them to slow down for a moment and feel, they end up feeling it all the stronger
Checks out
>>
>>724513160
Not just how to solve the problem, but also dealing with emergent details. The clouds in the old one look fake, but instead of trying to make them look real, you just embrace the fake look- they are fake clouds, you are on a space colony, why would it have real ones? Rain is a liability.
>>
The Halo remake is one of those UE5 slop games with an emulator running inside and the assets have been made in India. That's why it doesn't have any soul. They didn't even bother trying to recreate the feeling.
>>
>>724548416
>They didn't even bother trying to recreate the feeling.
You're saying that as if 343i tried it for the remake ten years ago.
>>
>>724538259
I see the George Lucas Syndrome is still going strong
>>
>>724512114
So why didn't the original guys who made it make the new one?
>>
>>724549148
Because they've already made the game once, and didn't want to do it again. It's only being remade because someone things it will make money, not because anyone actually cares
>>
>>724549203
so their opinion of it doesn't matter then does it
>>
>>724549148
It's just an emulator of the original (wrapped in cheap graphics from India).
>>
>>724549442
yet it's getting 10x threads per day full of seething and tears about it
>>
>>724511953
I prefer the original graphics because it has a unique artstyle compared to unreal slop #5000, but this comparison is retarded, both look like any random beach, to only big difference is that in the og you can clearly see the ring.
Twitter retard thinks strands are always light brown sand.
>>
>>724548069
343 was always majority non-bungie guys from day one.
the few who did go to 343 are basically all gone.
there are still a few OG bungie guys at bungie, but the majority are working for neither bungie or 343 20 years later.
>>
>>724511953
ban shitter threads.
>>
>>724513160
>The only problem the remake has to solve is how to trick people into buying it.
That's also the problem they were solving the first time.
>>
it's pretty clear this will sell a shitload
>>
>>724512018
Silent Hill fog was limitations.
Spyro skyboxes were limitations.
>>
>>724549415
It does if you care about the original, and the intent and artistic vision that lead to it being what it is
>>
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>>724549794
Limitations make art better
>>
>>724549797
they cared enough to not remake it themselves. Now it's been handed over to someone else to remake it and they have different people with different opinions on how things should ben done
>>
>>724549851
are you suggesting that the right side looks better than the left side?
>>
>>724522898
Yeah this is what I noticed as immediately off looking about all of it. The way the ring appears over the planet/environment just looks all wrong and it actually hurts the presentation in how it's supposed to look. It seemed always intentional to me and it's like I'm not even looking at an alien planet anymore. That's always supposed to be in focus in some regard, it's the most memorable aspect of the game and I can't believe how much they fucked this up. The actual skybox needs to be completely fixed and overhauled in however it's being currently done.
>>
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>>724550339
I'm not suggesting anything. It's an overt fact
>>
>>724511953
Let's be honest the old one just looks bad. The new one is generic and that's bad on a whole nother level, but still
>>
>>724550848
is that an image of what you think is peak graphics running on your PC?
>>
This is probably the first time 343 actually looks like they will deliver (not hard to do when you're just remaking something old) but people love to bitch. It looks fine if you can ignore the Breaking Bad Mexico filter. Hopefully that gets removed before launch.
>>
>>724545568
>I wonder if Epic has said anything about this matter, how to fix/mitigate it.
Some anon replied in a thread that I remembered about how it can be fixed.
>>
>>724549851
>after before before
I will never understand why people started doing this.
>>
>>724550339
obviously you contrarian
>>
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>>724551241
Of course not. Graphical fidelity isn't as important as art style
>>
>>724514934
because (you) refuse to buy any of the original new IP that western men and women create, you know... all that stuff with antifa/liberal/progressive/leftist stuff in them. The only way to get (you) to spend your money is to re-release games that you liked (at one point)
>>
>>724552096
If a game released today which had obvious texture warping and aliasing you'd be crying your tits off about it.
>>
>>724522898
I can fix this, give me a week after it releases.
>>
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>>724552758
Keep telling yourself that
>>
>>724553000
am I supposed to be impressed by the image or something?
>>
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>ps5 paypigs get scammed out of multiplayer

no refunds
>>
>>724524025
>How would you represent Halo 1's graphical style with modern graphic?
By looking at it and replicating the style without makig it too much different, no one can do this because the average dev just wants to fill their portfolio with shit that they think looks cool and thus adds tons of un nessecary detail.
>>
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>>724511953
>le liminal spaes
>>
>>724553785
>replicating the style
the style of an og xbox? the game was limited by the gpu power at the time. You can see that by the time they reached halo 3 on the 360 the game looked more like the images you see of the remake
>>
>>724511953
>babbys first shooter
>>
>>724511953
Saw the faggoty "liminal space" and stopped reading
>>
>>724512258
This but unironically
>>
>>724511953
I have anti-343 fatigue.
>>
>>724522898
ANTI
SOUL
GAS
>>
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Crazy to think the young'un who got hired for making a Myth guide would be the most based Bungie dev they've had
>>
>>724511953
>could be more faithful to the original
Yes
>CEA used Reach Mark V at first
>absolutely ugly work-in-progress CEA armor for its first trailer
I'm not sure they'll make enough changes by launch-day but I'm sure there will be improvements
>>
>>724511953
Halo 1 PC (OG) still has dedicated servers going and even has custom edition for new maps, there is literally no reason for a remake when the original artstyle and music and multiplayer hold up fine
>>
>>724523534
Too imbalanced to be a real decision at all
3 of them are explicitlu
>Humanity is fucked lol
1 is
>Humanity will be fine in like 2 generations
>>
>>724557061
>there is literally no reason for a remake when the original artstyle and music and multiplayer hold up fine
MS wants to plunder playstation users' wallets without giving them too much value- like what the complete MCC offers.
>>
>>724557372
The real reason behind this is that they wanted to get a quick UE5 game out there as an exercise because they fired everyone who knew how to use Blam.
>>
>>724512018
soooo
now that we do not have those limitations we could make the ring a phisical object, not 2d sprite on sky
and yet they hosen to put higher resoution pixels and more polygons on rocks over it
0 innovation, just higher resolution

that said the sand looks better
>>
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>>724557769
And then they'll fire everyone experienced with UE5 :D
>>
>>724511953
The left one makes the ring look too small.
>>
>>724512018
>>724513160
lots of truth to this so the og does have a cool feeling to it.

i still think the new graphics look great. that sterile cold atmosphere is not the end all be all.
>>
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>>724513160
>The only problem the remake has to solve is how to trick people into buying it
i keked
>>
>>724560595
>no good will from fans after 15 years of fuck ups
>no map pack to bait multiplayer fags
>no graphics swap gimmick for the nostalgia fags
>not even the first time they've remade it
It's fucking over
>>
>>724523428
Impressionism vs AI Slop
>>
>>724512018
let's assume this is true
caring about intent rather than output is for unironical brainlets who can't appreciate beauty intrinsically, and only relate to ideas when they're tied to people
it doesn't matter if you create a masterpiece by design or through sheer luck. if it was a happy accident, then you should try to learn from what worked and replicate it, not erase it
>>
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>>724545850
>that brightened glow around the entire hull that moves *with* the pelican is simulated heat shimmer
>>
>>724512018
/thread


OLD GOOD NEW BAD has brinked brains on /v/ for too long
>>
>>724553067
No, I fully expect you to keep consuming slop
>>
>>724546068
Halo 3's graphics still impress me to this day, you look at stills like that image or in theater mode and the game still looks crystal clear even for today's standards (unless you zoom in to see the outdated textures)
>>
desu, halo kiddies will never be happy.
They're grasping with the fact that the game they have nostalgia for playing when they were kids was kind of just okay at best. They direct that anger at 343, because they can't self-reflect.
>>
>>724532356
whatever
>>
>>724525087
I'd argue that the Starcraft remaster also did a very effective job of preserving the original intent with improved detail. It can be done but it takes a lot more care and revision for a product that the average retard will say looks bad
>>
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>>724512018
That's a lot of (You)s
>>
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If it's not ESG/Sweet Baby Inc., it's girls not being sexy enough or the graphics.
/v/ is so tiresome. All that energy for cashgrab AAA when there is a lot of new original games
>>
>>724511953
don't care about graphics because crysis still mogs any game that has "good graphics" what's more important how much 343 will rape the lore and the gameplay.
>>
>>724564043
becky
>>
>>724564052
why even put girls in a game if they aren’t cute?
>>
>>724548069
Destiny is a beautiful game
>>
>>724511953
in 20 years time gen alpha will be posting about how 2045 game graphics are soulless and how the games of today were soulful and liminal. historical revisionism comes for everyone.
>>
>>724511953
Why are the tyres on the new one slicks?
>>
here is Mona Lisa 2, we updated the graphics and made it more appealing to modern audiences
>>
>>724512018
CE definitely had a cold colour palette intentionally. It's not like they were incapable of displaying warm colours.
>>
>>724565105
What gen were we on when this was painted? I bet they'd say this isn't an improvement. Typical.
>>
i enjoy the stark strange emptiness that you can find in older games like halo, gta3, and spyro, but i don't think it was intentional in any case. i'm not even sure that it's a real feeling either. it might just be nostalgia for those games, because they were good. and the weird emptiness reminds me of those good games. i never yearn for the shitty ps1/ps2 games that were also weird and empty feeling.

but to address the op, i personally never felt that way about halo's outdoor areas. the huge alien structures, like the first one you drive through on level 2, that was crazy, but the outdoor areas just felt like realistic outdoor areas to me. when i first landed on the beach i wasn't thinking "wow weird empty alien beach" it was "wow i can go all over this island it's so real".
>>
They are right. Look at the skybox. In the original, the atmosphere is thin. Clouds are thin. You can see the stars peaking through.

The new is just the UE5 skybox on default settings.
>>
Halo was never good. Its honestly what radicalized me against consoles. We were poor growing so I never had a console. But the local library had PCs with videogames, including Jedi Knight 2 and Unreal Tournament, so I grew up playing those. Then Halo came out and all my friends told me how great it was. When I finally played it with them...it was utter trash. Big empty maps where you slowly shamble along, often without any enemies. Regenerating health that removed all penalties from getting shot. Basic af weapon sandbox with zero nuance to weapons.

The only thing Halo did was have interesting driving physics. They are terrible driving controls, but terrible in a way that works and makes driving an unique challenge.
>>
>>724565105
Those pancake tits are sad.
>>
>>724566160
k
>>
The only good thing that could come from Halo remakes would be them using it as opportunity to decanonize everything after 3.
>>
>>724551515
Interesting, I am going to start up the game to see if I can open the console and input it and see if it works.
>>
>>724511953
Nostalgia is one hell of a drug
>>
>>724564043
Uoh?
>>
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>>724564043
can you stop?
>>
>>724565105
>made it more appealing to modern audiences
She would be wearing a burka according to "modern audiences".
>>
>>724512018
Haha look at all seethe this comment mah souuul aaa hahaha
>>
>>724534609
A friend of mine is, I do exchange Xbox Gift Cards from MS Rewards for Steam cash, heh. He bought a Rog Xbox Ally X and is married too, me? well... 'eck and single but fucking high schoolers.
>>
I dont care for Halo desu.
>>
>>724567046
based
>>
>>724562635
>you're consuming slop
>while I'm paying $20 for a PS1 games in 2025
>>
>>724512069
ok consoomer
>>
>>724562116
>>that brightened glow around the entire hull that moves *with* the pelican is simulated heat shimmer

I'm on an OLED. I don't get a bright glow around the pelican. It's your dogshit monitor , holy fuck you people are beyond retarded
>>
>>724568351
>ok you person who buys stuff
what?
>>
>>724568517
>being disingenuous
ok consoomer
>>
>>724568462
I'm reading this thread on a lenovo craptop and still can't see what he's talking about.
>>
>>724568715
>a lenovo laptop has a great screen
you fit in with the other retard who doesn't know what lcd motion blur is
>>
>>724568715
apologies. I thought you said you can see , not can't
>>
>>724514398
Your generation deserves the collapse we live in
>>
>>724569040
Honestly looking forward to the draft and seeing all the zoomercucks and gen-Anus get sent into the meat grinder.
>>
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>>724533892
oh my fucking christ
>>
>>724557769
>because they fired everyone who knew how to use Blam.
Kornman00 and... nobody else? Bungie didn't provide the know-how to 343, that's why they developed Midnight (4 and 5 [supposedly BLAM fork, but it is not]) and Slipstream engine. They have been firing their engine engineers on each game; they fired Halo 4's key devs so they hired new ones for 5 Guardians and developed a new engine for that game, they made that mistake thrice. Instead of doing reverse engineering to know how to fuckin' use and master BLAM, they let SABER do their own fork (same mistake id Software did with Quake Champions), then they released that clusterfuck called Master Chief Collection and they ended up hiring modders like Kornman00 to salvage it, why? because 343i didn't know jackshit about BLAM.
If they are using Unreal it's because it is the de facto engine, nothing else, they will keep their bad praxis firing everybody as soon as the game releases, just as they keep doing since Halo 4.
I'm a halo fag, I don't know why Microsoft killed Tango Gameworks but they keep 343i alive.
Only a fucking idiot is going to pay for Campaign Evolved, no wonder they release it on PlayStation.
>>
>>724522898
>>724511953
What I truly miss is simplicity in graphics. They are so obsessed with realism they add too much details. It's a video game, it's not an 8k video of some real beach that people watch just to test their TVs. On the left every important thing immediately sticks out and is noticeable, on the right not only you have to unconsciously waste time trying to decide what to concentrate on, but the composition is just ruined because everything is given the same details. Rocks and trees are as detailed as your weapons. It's not how it's supposed to be in video games.



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