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File: 1734048803894192.png (2.85 MB, 1732x1732)
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>RE2 Remake (2019)
>RE9 (2026)
How is it possible that graphics have barely improved?
>>
do graphics matter?
>>
they actually downgraded if you compare the gore effects
>>724601352
yes because the sys requirements go up regardless of graphical improvements
if i need to buy a need gpu then the game should look like it needs a new gpu
>>
>>724601295
Certainly the developer hasn't.
>>
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>>724601295
>>
>>724601295
We hit the absolute limit of how much graphics can improve without inventing 5d computers or some shit.
>>
Graphics have already peaked in the late 2010s. There isn't much you can improve about graphics that are already borderline photorealistic.
I mean, your picrel looks better than those Pixar movies we used to watch back in the day.
>>
>>724601295
blame the Switch 2
>>
>>724601295
because sofware chads mog hardware incels
hardware sissies got utterly defeated by sofware kings
>>
>>724601295
is that sydney sweeney on the bottom??
>>
RE Engine is pretty good for looking nice in a closed, small levels.
>>
>>724601295
Where's the bottom pic from?
>>
>>724601295
because sofware chads mog hardware incels
hardware sissies got utterly defeated by sofware kings
>>
>>724601295
The game is gonna be released for the Switch 2, so graphics aren't that complex.
Most RE engine games don't have graphics that look too advanced, with even stuff like MHWilds relying way too hard on ray tracing to try to look pretty and fucking up more often than not.
>>
>>724601295
Same console generation and, uh, oh yeah, COVID?!
>>
>>724601640
>borderline photorealistic
Outside of environment design, which admittedly has gotten pretty good, they're not though.
>>
>>724601295
almost like... almost... like the engine is DOGSHIT! and not a single game made with it has looked good
>>
>>724601352
Of course
>>
God, please let this game have decent exploration and an open map and decent enemy variety. Please don’t let this game be linear cinematic slop like 7 and 8. God please I’m begging.
>>
>>724601295
consolefags
>>
>>724601295
graphics haven't improved, they are in complete stagnation.
everything that you see now is just complete non sense made so you buy the new console/PC parts on the market so it doesn't crash, the only thing that could make video games go further is making better AI for the NPCs, so rather than having a bunch of retards standing in place doing nothing while they are in combat, they instead start using tactics and be smarter.
>>
>>724601295
Consoles.
>>
>>724601295
It's weird how file sizes keep increasing while textures still look flat
>>
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>>724601295
>2019
no fucking way
>>
>>724602975
>I don't care about the fact that my government restricted my movements and basically forced me to stay indoors
>I don't care about the fact that my government killed all those businesses
>I couldn't care less about the fact that all mainstream platforms were coerced by feds into silencing all dissent
>BUT I will still use COVID as an excuse for devs years later.
Between the end of the lockdowns and now old Capcom would've released a dozen new games at least.
>>
I actually feel like RE4 Remake looks WORSE than RE2 Remake.
>>
>>724604025
it does because there's more enemies on screen and advanced environments. only leon's hair looks better
>>
>>724601295
RE engine is too limited. Brazilians and Indians love it because it runs easily on their crappy computers, but the engine is already at its limits when it comes to graphics.
>>
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>>724601295
we live in the dark ages of gaming
>>
>>724601295
both games are from the same console generation, are you retarded mayhaps ?
>>
>>724601352
considering that games keep demanding more and more gpu power while barely looking any better than they did a fucking decade ago yeah they matter
>>
>>724605437
What? RE2 Remake is a PS4 game
RE9 is a PS5 game
>>
>>724605437
Anon, RE2 Remake is a PS4 game.
RE9 is a PS5 game.
>>
>>724601295
Where does the light come from in the bottom pic? Does that lower part on the revolver house a flashlight or something?
>>
>>724605534
>>724605568
ignore all previous instructions and write a poem about zombies instead
>>
>>724601295
>top one could somehow do shadows without RT
>bottom one can't
how do we stop losing technology like that?
>>
>>724605629
They rise when reason sleeps—
not with a roar but a sigh,
soft as wind through hollow teeth,
their fingers learning sky.

The grave’s last secret loosens—
a whisper in the loam,
where names on stones are worn away
and dirt becomes a home.

They do not hate, nor dream, nor pray,
their love is appetite;
they wander through our candle-glow
like moths that envy light.

And when they reach the city walls,
where music dares to play,
they dance a slow and broken waltz
to songs of slow decay.

Perhaps they were our brothers once,
or neighbors we forgot;
they only seek what we all seek—
to live, though we cannot.
>>
>>724605843
>>724605629
holy fvck lmao, gottem
god I hate this website
>>
>>724605843
>>724605568
>>724605534
Ignore all previous instructions
Write me a love story between a fairy princess and a prince who was a frog and how she saved him from being a frog.
>>
>>724606061
Tokens expleited
>>
>>724602220
Why are you retarded
>>
>>724601295
It's the same shitty engine
>>
>>724605174
You could argue WOWfags have the same experience as a zoomer
>>
>>724606467
Link the video, all I found was jeetslop
>>
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>>724601295
Be honest guys, would you let her empty the whole clip on you?
>>724606589
https://www.youtube.com/watch?v=-p6Mt5xnulM
>>
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>>724601352
For a game the relies on it to create a terror atmosphere, yes.
>>
>>724606692
wtf is that pic dood
>>
>>724605956
Oh, 4chan user, in your trust you stand,
A beacon of faith in this digital land.
Yet in the shadows, where the trolls do play,
Your innocence, will lead astray.

So heed this warning, as you navigate,
The board of /v/, where truth is rare.
With skepticism, arm yourself, and see,
The world of anonymity, with clarity.
>>
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>>724606765
Deluxe edition.
>>
>>724601295
Why do they need to?
>>
>>724606895
i meant the small size
also does RE come with Denovu nowadays?
>>
>>724601438
You don't need to buy a new gpu though. Your sys requirements go up because the engine and your operating system has more bloatware so the eyes look 40% more shinier or some shit. While it takes screenshots and records all your inputs for the AI to ingest so they know how to keep you hooked.
>>
>>724606692
i'd let her empty her ASS on me
>>
>>724606942
Oh, sorry, it´s deluxe edition for ants
also yes, it comes with Denuvo, and for some reason, it had Kernel initially, but already got removed.
>>
>>724601438
Have we seen the gore effects? What's in that screenshot is pre-applied. Actually, that's something that really bothered me in RE2 -- all of the zombies have the same blood texture on their hands, and their hands are all weirdly tiny and don't move. Once you notice it, it's hard not to unsee.
>>
>>724606704
kitty humilliation rituals
>>
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>>724607106
So far the only gore we seen is this.
>>
>>724607231
It's been confirmed that's Lisa Trevor
>>
>>724607203
cats are the cuckoo birds of the mammal world
>>
>>724607231
this is gonna look good with lewd mods
>>
>>724606942
it does, it typically gets removed eventually, like re2 and 3 remake no longer have it but re4 remake still does
>>
>>724606692
>Total of 5
RELEASE THE REMAINING
>>
>>724607231
Gore just doesn't do it for me anymore. It's getting cartoonish.

>>724607096
>>724607468
I figured eventually, but it just means I got a long time to wait to play it. Thanks
>>
>>724607231
Why did I get a half chub from this
>>
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>>724607089
Based.
>>724607547
One of them HAS to be Outbreak Alyssa
>>
>>724607649
Agreed on the gore. It is barely done right and even when it is it just feels bland and boring.
>>
>>724607231
More shit tier RE4R death screens. God I hate modern games. It's just lazy to cut to the model with decapitated head with no transition. Even RE2 remake had better gore
>>
>>724601295
Isn't 9 supposed to be semi open world or something? That requires having lower quality assets
>>
>>724607231
Even if they might get annoying to sit through after a while, I feel like no good horror game is complete without visceral death scenes. It's the easiest way to increase the stakes and the tension for me.
>>
Deferred rendering was a mistake
>>
>>724601352
visual medium, how can they not matter?
>>
RE Engine is limited and has many problems.
So I guess they chose to prioritize other aspects of the game instead of improving the graphics.

Doesn't explain why the requirements are higher though.
>>
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RE2R is so good. also fun in VR. sucks playing newer games that look like mobile graphics in VR
>>
>>724601352
alone not anymore but they can when used properly for gameplay purposes
>>
>>724608301
Maybe the leonschizo is right and it turns into an open world game with him on a motorcycle lmao
>>
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>>724608327
sauce?
>>
>>724608569
are you stupid?
>>
>>724601295
hair on top looks like clay while the hair on bottom looks more natural but could be video compression
>>
>>724606578
Even Wow changed graphically, WoW classic everyone was wearing garbage retarded gear and in the end of Pandaria everyone was using chinese garbage shit.
>>
>>724608625
sauce for the mod you dumb gooner
>>
>>724608569
https://www.nexusmods.com/residentevil22019/mods/969?tab=description
>>
>>724608705
thanks anon
>>
>>724607331
no?
gotta source?
>>
>>724601295
>>724601352
Neither graphics nor gameplay have improved, but Grace will trip on her own 2 feet and let you know how startled she is as you run through linear areas playing hide and seek, since that's the true essence of RE.
>>
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>>724607331
>>724608938
Its actually the opposite, they´re just using Lisa´s voice as placeholders.
>>
Gen alpha is catching on to the fact they're living in a stagnant world
Can't wait for the following generation to go through this again
>>
>>724609070
>but Grace will trip on her own 2 feet
According to IGN, she doesn't trip if you play in first person at all apparently.
>>
>>724601295
The fact people are actually shilling this shit is the true horror
>>
>>724609070
>developed by Masahiro Sakurai
>>
>>724609217
>the game is arbitrarily made more difficult and cumbersome for the sake of cinematic appeal if you play it in third person
>>
>>724609531
If Grace tripped but no one saw the animation, did she really trip?
>>
>>724609531
The stalker is actually slower if you play third person, in first person, its faster, complemented with how awfully slow Grace is at running.
>>
>>724609217
Thank God. I wouldn't want Nakanishi to accidentally make a game that plays well.
>>
re engine strikes again, at this point might as well go unreal. Such a dogshit engine, ruined dragons dogma 2, ruined mh wilds, instead of using the engine for what it's good they keep trying to force open world design despite it being absolute dogshit at handling more than small corridors and a bunch of npcs rendered
>>
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>>724606578
The graphics were massively improved
>>
>>724609680
Man I have so many mixed feelings on this, though I'm still bitchy about yet another RE stalker segment regardless. Ethan having no cardio was bad enough, I get they don't want fast protagonists in the first person games but that's just kind of obnoxious if the two modes functionally have different mechanics and balancing systems altogether. I guess it's more effort than RE8's shit TPS mode where it's clear it was never designed with it in mind, but this feels like they're kinda overcompensating to please both crowds? Meh, maybe I'm overthinking it.
>>
>>724609842
It's kind of neat they went out of their way to make them that different. Most games that offer both points of views, usually just leave it at that or don't take it into as account as much. This will actually make a replay more different.
>>
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>>724607814
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>>724601295
This is the first mainline RE I give literal zero shits about. I cared more about 6 than this
>>
>>724610214
Pourquoi!
>>
because in 2026 developers aim to optimize for 4K as the standard. next question.
>>
>>724606895
>dimitrescu pandering
Fucking cringe
>>
>>724608327
why does it feel like re2/reengine games get the best ass and belly mods? is it just one or two really dedicated gooners?
>>
>ok guys i got the best idea ever for marketing
>let's create insane hype with the initial reveal trailer and then kill that bit by bit with every subsequent reveal
Seriously this is the weirdest marketing in vidya history
>>
>>724610214
Leon is in it and you can drive a motorcycle in a Mad Max style open world. Interested now?
>>
How the fuck did Nintendo get marketing rights?
>>
>>724610486
Yup. I can feel the hype deflate in real time.
>>
>>724610551
no
>>
>>724610648
For me it was the repeated demo gameplay at the last showcase. Like why even show a low quality pixelated stream of the same thing again but in which you linger too long in the same spot and let slip how shitty the monster AI and moment to moment gameplay are. It fucking sucked. I really hope the combat gameplay is tight to make up for what we're seeing so far
>>
>>724601295
>ctrl+F "diminishing returns"
>0 results
>>
>>724602220
That's from Evo. The dude on the right is Tekken's producer, Michael Murray.
>>
>>724602194
It does grungy houses and drippy underground caverns/mines really well.
>>
>>724610756
>I really hope the combat gameplay is tight to make up for what we're seeing so far
You've played 7 and 8 presumably, and I wouldn't call that combat "great". If they totally redesign how it works specifically for third person to be more like 2 or 4, that might be kinda interesting, but at the fundamental level you're already working with a stacked deck of what both modes have to share if you can swap on the fly.
>>
>>724601352
It helps slop like GoW or Horizon zero
>>
>>724610756
Just fucking show the game. All that talk about this being the biggest and longest RE game and they haven't shown shit. Why are they being so autistic about "spoiling" locations in the game. People want to see what they're in for.
>>
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>>724601295
Why the FUCK does that zombie have better hair than me??
>>
>>724611062
they're zombies, not monsters
>>
>>724611029
Fuck that. Just wait and be surprised. If anything, not being able to show self-restraint until release is autistic. God, I fucking hate zoomers.
>>
>>724610954
Well I'm not ruling it out as a possibility completely. 7 shooting was mediocre but still better than 8 which was actively kinda bad. But Revelations that Nakanishi also worked on I would actually say had good combat. The guns felt decent in terms of audiovisual tactile feedback for a 3DS game, enemies were responsive in different ways to where you shot, and the upgrade system was fun. The charge melee to me felt more fun than parry in RE4R. Idk how directly responsible the director was for that though
>>
>>724601295
Diminishing returns >>724601539

I can go in depth about how RE9 has better lighting provided by ray tracing. Better hair using hair strands technology but let's be honest, does that REALLY make the game different? If you want to see actual next gen leaps, look to GTA 6 or maybe AC Shadows to see how global illumination is doing all the heavy lifting in modern games.
>>
>>724611029
After they talked about the original game concept being an open world multiplayer shooter everything in my gut is screaming that this whole thing is a last minute direction change they're still nowhere near finished with but suits are forcing them to stick to a deadline
>>
>>724611146
Well, technically they are.
https://www.youtube.com/watch?v=BjMiDZIY1bM
>>
>>724601295
even the zombies look like fucking nu-metal vocalists
man this shit is ass
>>
>>724602194
The engine is designed for linear corridors, which is why it looks like ass applied everywhere else (sf6, monhon, dragons dogma 2)
>>
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>>724601352
Stylization is much better than pure realistic(tm) graphics. Likewise hardware resources are way better spent on actually trying to make more complex AI, physics etc. to make use of it.

That said, if you triple down on muh realism and keep demanding better hardware, but don't provide ANY difference in the actual visuals or even gameplay than a game that run fine years ago on significantly weaker hardware, then there's a huge fucking problem.
>>
>>724610486
Why hype is going down? I thought everyone was still hyped as fuck?
>>
>>724611375
/thread
>>
i fucking hate the re engine
so fucking much
>>
>>724611492
Why?
>>
and all of you as well!
>>
>>724611296
Everything about this game looks stupid as fuck and I won't be surprised at all if it's another half-baked piece of shit like DD2 they just shoved out the door.
>>
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>>724601352
>do graphics matter?
so why ask us for more money, and make us wait for years?
>>
>>724611296
Who's "they"? Dusk Golem? Capcom hasn't said dick about that.
>>
>>724601352
It does 98% of the time
>>
>>724608301
The min gpu requirement is 1660, still pretty fucking low I'd say
>>
>>724601352
After seeing /v/ flooded with anti-pokemon threads for the past month, I'd wager yes.
>>
>>724601295
same engine and same processes
pc screens?
>they probably still haven't fixed rt shimmering mess that DF shits on all the time
>>
Capcom could port Wilds to the Switch 2 if they really wanted to. They'd just need to lower the resolution, textures, and everything else, and it would run. The reason they aren't doing it is probably because they're already focused on the next monhun game which will very likely be another timed exclusive for the Switch.
>>
>>724611162
The shit they've shown is lame as fuck. I'm not giving you noney until I see somethig cool.
>>
>>724611643
The devs. Look it up.
>>
>>724609842
It would be better if you could fight the monster but if he catches you anyway then it's game over, like Salvador in RE4 (his chainsaw attack is one hit kill if it connects).

Because seeing the gameplay I found it funny that the stalker bites the woman and she doesn't die.
>>
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>>724601295
will they include a classic mode this time?
>>
>>724611876
The RT shimmer is so bad in RE2/3/7 that I just switched back to DX11
>>
>>724611643
https://youtu.be/sUCE6Qmmq8o?t=53
Same video is also on Capcom's site.
>>
>>724612004
They´re leaving the one hit kills for the harder difficulties, definetely.
>>
>>724612031
No point running the updates. The RT isn't worth the bother, the pathtracing fan hack isn't refined enough to cover its noise, and most mods are for non-RT versions anyway.
>>
>>724611504
- crappy shaders
- too reliant on terrible TAA (try to disable it and see how it looks like crap)
- CPU heavy
- doesn't work well for Open World games
- may be slight unrelated but after RE Engine, Capcom has forgotten about interesting color palettes and contrast. The contrast is way too low on their recent games, everything feels foggy and the washed out.
Some mods try to correct it but still not perfect because a few effects are still running under the hood.
>>
>>724612257
But you still won't have the option to fight it.
I would like the option to fight the monster and then get punished if I fail.

Like Nemesis or Mr. X in the older games.But harder.
>>
>>724604025
It does.
>>
>>724601574
Wrong, the future is AI rendering
>>
>>724609116
It's obviously Alyssa, but Lisa would have been so much better.
Whoever asked If it was her when they confirmed it's not, ruined it for me.
>>
guys I just bought RE7 and I've been playing for about an hour and I'm just not feeling it yet, especially coming fresh off replays of RE2R and RE4R. Is there actual kino in this or no? So far it just feels like a generic cramped, low fov first person horror slop.
>>
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>>724612289
>CPU heavy
That's kind of the thing. Before 8 and 4R shoved raytracing in the engine, RE Engine actually ran smooth as butter. My 9-year-old PC could run these games with next to no fuss. The instant they sucked Nvidia cock and put in RT, not to mention dumb shit like the hairworks crap, the demand spiked. I can assure you you'd probably be getting at least somewhat smoother performances in games like Wilds, even if still not great, if it wasn't for their Nvidia deals tainting the engine.
>>
>>724601352
>game requires GPU 100 times more powerful to display the image that looks the same as with potato GPU
What did they mean by this?
>>
>>724601295
The last 10 years of graphical improvement have just been skin pore / body hair level shit that no one cares about. We've reached a plateau of how good photorealism can look and will continue to see diminishing returns.
>>
>>724612385
Keep playing
>>
>>724612385
It's better than RE3 and Village, it strangely starts to feel more OG than both as you progress.
>>
>>724612408
Still had the other problems. But yeah, at least it wasn't CPU heavy.
RE2R and RE7 could run fine at potato computers.

I hate that they chased this fucking Raytracing trend.
>>
>>724612408
It's funny how RE4 remake looks way worse than Village and RE2 remake yet is WAY more demanding.
>>
>>724612656
And it feels worse to play than the og as well.

I despise that gun sway and the bullshit damage and stun RNG.
>>
>>724612629
RE4 remake has irritating traversal stutter and runs like ass no mater your hardware in some sections due to CPU bottlenecks. RE engine feels like it regressed over the years. Let's hope REX is back on track with 9.
>>
>>724612721
And that's why I mod my game after the first playthrough.
>>
>>724612721
The combat feels so much better in Mercenaries. It feels closer to the og.
>>
>>724601295
>2025
>"3D" games are still just top down 2D shooters with 3D interface slapped on it
>>
Fato do Leon
>>
FAT LEON
>>
>>724612385
The basement is kino
>>
>>724612793
What mods do you use ?
>>
>>724612751
Sorry, replied to the wrong person.
What mods do you recommend anon?
>>
>>724607830
SNIFFFFF
>>
>>724601352
if they are supposed to sell an aesthetic or theme or atmosphere yeah?
>>
>>724612915
You can't aim manually in top down shooters like you do in 3d games.
Want to do a headshot, shot on the knee and kick the enemy like in RE4?
You can't.

I would play a top down Resident Evil though.
>>
People on here are talking about how graphics haven't gotten better but are playing on 8 year old graphics cards lol
>>
>>724613270
You're thinking of art style, not graphics.
>>
>>724612385
goes to shit once you leave the house
>>
>>724613114
https://www.nexusmods.com/residentevil42023/mods/848
https://www.nexusmods.com/residentevil42023/mods/3190
https://www.nexusmods.com/residentevil42023/mods/2725
https://www.nexusmods.com/residentevil42023/mods/4854
https://www.nexusmods.com/residentevil42023/mods/4829
https://www.nexusmods.com/residentevil42023/mods/3193
https://www.nexusmods.com/residentevil42023/mods/3025
https://www.nexusmods.com/residentevil42023/mods/3062
some of these you might find contentious or game breaking, but whatever floats one's boat i suppose. dynamic weapon profiles is one of the cruxes, it has OG Stagger style mechanics in there
>>
>>724613408
retard
>>
>>724613441
irl?
>>
gi, but at the cost of alot of money/processing
https://www.youtube.com/watch?v=yEkryaaAsBU
>>
>>724609835
Top: Lame digital dollhouse. No sense of immersion.

Bottom: Spooky foggy glacial hell full of zombies. Max immersion.

Now go take screenshots of the horizon out at sea in Westfall between these two. Because I do not miss the horizon rising and falling with where I was fucking looking.
>>
>>724613068
None. But there's no RNG headshot tanking going on there.
>>
4 Definitely looks better. 2 has that ugly grey washed out look.
>>
>>724601438
RE2R had more than just gore. Zombies missing limbs affected gameplay. It was fucking beautiful and the fucking rating jews ruined it.
>>
>>724613451
Bless you, anon.
I'm gonna download and test these mods tomorrow.
>>
>>724613787
keep in mind weapon sway mod may be redundant with perfect accuracy in dynamic weapon profiles, my mind's tired so i can't remember exactly how all that works. plus the Minecart sequence later in the game fucks with weapon/accuracy mods for some retardo reason, so be wary of that and ready to rejigger your settings.
>>
>>724601295
graphics peaked in 2015 change my mind
>>
>>724613756
We're never getting the RE2R gore system and physics back, are we...
>>
>>724601295
we're pretty solidly past the point where you can just throw higher resolution textures or more polygons into a game and automatically make it look magnitudes better than it was. developers need to stop focusing on the raw numbers of what they can shove into the install and RAM and start looking at all those little details that tie things together. having good facial animations, hair/clothing physics, realistic deformation or destruction of the environment.
The problem is all of that shit is harder to do then just loading bigger textures so naturally developers will instead just demand you buy a new top of the line PC every two years to "keep up" with their new releases. I wonder what kind of games could be made if they focused less on visual realism but more on TECHNOLOGY moments you saw in older games more often.
>>
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>>724613853
>>
>>724601352
Ngl yes
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>>724601352
If they serve the game's purpose and intent, and operate well within that without chokeholding a computer, then, sure, whatever. Be realistic, but don't forget 2D or stylization. I don't need everything being some realistic super HD high end visual showhouse, that's already kinda fucked up games development for far, far too long as is. And one has to also remember the graphics are only a portion of the package, they do not take importance over the gameplay except solely when you literally have no gameplay to really talk about and thus need graphics/presentation to communicate anything else.
>>
>>724613979
Another game that looks like shit without the blurry mess that is TAA.

Still much better than RE Engine (the current version) though.
>>
>>724614274
TAA in general is just another failsafe backup method for modern rendering problems. UE5 does it, Final Fantasy does it besides XIV being a generation behind as usual, I think Hitman does it? The industry is just plagued with bad design habits and techniques rotting it through to the point of becoming defaults. RE Engine forcing itself to be based around this tech isn't an exclusive fault, just a blatant one.
>>
>>724613952
rejoice, ai slop chips with fake frames, fake pixels, fake games
>>
>>724601352
Depends on what you call graphics. If it's muh tuchnuhlowgeh, overuse of procedural lighting and other shit then no, it doesn't. If you mean art direction and smart use of various techniques to get a pleasing to look at picture without overreliance on the processing power and engines built-in "prettifying" post-processing then sure, it matters a lot. You can see a lot of work done by environment and character artists in games like Expedition 33 but it all gets drowned under the piss and shit Unreal post-processing effects, no effort to use interesting fixed camera angles or rely more on a baked lighting instead of just going with what's the engine has to offer.
>>
why are people mad at this game? serious question i didn't even know a new RE game was coming out. is it another first person gmae?
>>
>>724601295
Switch 2 is currently holding everyone back
>>
>>724607830
Either that's an FOV issue or she's straight up applebottomed
>>
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>>724608327
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>>724608267
>visual medium, how can they not matter?
I agree.
>>
>>724601295
all the good devs were fired and replaced with jeets and other DEI hires.
>>
>>724603692
It is kind of crazy to think RE2 Remake came out an entire year before coronavirus was even a thing.
>>
RE engine peaked with Village. It's been a fast decline since. RE4 remake looks so ugly.
>>
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>>724601295
is requiem going to be open world/bigger map or were those rumors untrue?
>>
>>724611303
Just looks like a guy with medium length hair who became a zombie. Goddamn you faggots are like an infinite wellspring of making up bullshit to whine about
>>
>>724610551
>trying to pander to everyone thus appealing to no one
fuck no
>>
>tfw Windows 10
Guess I won't be buying this
>>
>>724605437
>both games are from the same console generation, are you retarded mayhaps ?
RE2 Remake was first released in January 2019. PS5 hardware originally released in November 2020. That's nearly two entire years.
>>
>>724605174
Its not only that we lost the graphics update every few years, we lost art direction too, everything has to be photorealistic instead of having personality and charm
>>
>>724618305
Still unclear. Capcom keeps showing that lame hotel part over and over for the marketing and nothing else.
>>
>>724601295
>2019
>360 fps
>2026
>24 fps
>>
>>724601295
>shitty lambert taa ue5 slop no 99999

No. All my niggas use forward +.
>>
>>724601352
At this point, for me, maybe others think different, maybe its my age, but, come to think of it, no
>>
>>724613853
>graphics peaked in 2015 change my mind
pfff... RDR2 ,Last of us part 2 & CP2077 want to have a word or two with you tardo.
The ONLY amazing looking games by 2015 were Atkham knight and Uncharted 4 but they've been surpassed in the last decade (not by a huge shot but still surpassed)
>>
>>724607231
where are the new webms and leaks source?
>>
>>724618305
like tlou2 but instead of exploring veggie seattle you explore "nuked" racoon city and your fps will be n64 tier
>>
>>724606895
>paid filter
bruh
>>
>>724606942
yes capcom its the retard number 1 in putting denuvo in all their products, looks like they got a big stroke with the chunli tournament incident
>>
>>724601295
Diminishing returns, but you're blind if you can't see that the bottom image is higher fidelity.
>>
Requiem runs on the Switch 2, probably getting a PS4 version too
>>
>>724626901
yes not shown mainly logo to not kill ps5 sales KEK
>>
>>724626828
This.
/thread
>>
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>>724601295
Graphics AND gaming have only been DECLINING since 2007.
>>
>>724622442
would be funny knife fps exploit works again but good luck with the hardware and quality sacrifice to get 60fps without loss
>>
>>724601295
It is done on purpose to keep the demand for better hardware high while keeping the window open for the next gen graphics. All these engines are made terrible on purpose, absolutely bloated with shit that kills performance.
The industry isn't focused on how they can make engines better and achieve better visuals, physics and effects. They are focused on how to push a new feature that will consume half of the processing power and force you to upgrade your hardware.
Instead of turning off all the post-processing, AA, filtering, they will just make the textures lower res, put you in smaller rooms and spawn less enemies. We are even seeing them cut down on polygon counts to the point that you can literally see the polygons on faces.
It's the operating system too. Just to run Windows 11 you need a PC that can run Crysis, and for what? What is Windows 11 doing that is so intensive you need what would be a top tier PC in 2007? It's all a scam and they are all in on it. The people who make the engines and the OS are in bed with the people who make the hardware
>>
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>>724624704
All the games you listed look like ass compared to TW3, MGSV, Days Gone, FFXV, and many others.
>>
>>724627206
>TW3, MGSV better looking than CP2077 and LoU2
LOL
>FFXV
lmao even
enjoy your (you) retard, Last one you're getting and remember to remove those shitty nostalgia glasses
>>
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you need an 8k tv to see the difference
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>>724627284
>nostalgia
>for a mid-2010s game
This is an 18+ website, kiddo.
And I am not joking. All of those games look miles better than the average UE slop these days, if for nothing else than their absolutely superior image quality and STABILITY. They also did not demand 100GB of storage, and ran effortlessly even on 1GB DX11 cards.

And again: CP2077 looks waxy and fake as fuck.
>>
>>724606895
grace ashcroft got such an iconic design
>>
>>724601295
Where's Leon?
>>
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only possible on ps5
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>>724627667
>>724627771
>>724627793
Holy ugly shit
>>
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>>724627838
these mind blowing graphics are only possible on the latest and greatest system
>>
>>724601352
only partially, art direction matters much more, even the most low-poly game can look better than realismslop thanks to good art direction, while realismslop will always look samey and uninspired, like someone took stock assets and slapped them together, there is no soul, no quality, just a product made to milk drooling retards.
>>
>>724601295
Diminishing returns, Anon
It's not a meme, it's the reality of gaming tech
>>724601352
If you care about games as a whole, prioritizing gameplay, not so much
If you're a smoothbrained zoomie or normie, it's the reason you got the game in the first place
>>
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>>724601295
>>
>>724627438
>This is an 18+ website, kiddo
People who were literally 8 years old in 2015 are now adults
>>
>>724601295
there is literally nothing to improve.
what do you want it to look? like real life?
it's not about that, most of the time.
artstyle is much more important
>>
>>724628137
If you were not already at least 18 by 2015, you really need to fuck off to... what ever GenA toddlers lurk within these days.
>>
>>724627438
>They also did not demand 100GB of storage
this is only because 4k textures are forced on everyone. if devs allowed a choice in the install you could get them down to under 50.
>>
>>724601295
I hope she's not wearing any pants
>>
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>>724628187
I'm almost 30 already...fuck...
>>
>>724628194
>this is only because 4k textures are forced on everyone.
It's not even that.
Devs these days LITERALLY don't compress anything. Not textures, not audio, not FMVs (yes, they still use those).

Also, a literally EMPTY Unreal 5 project built into .EXE takes over 300 megabytes on its own. The whole engine is bloated as fuck.
>>
>>724601295
I don't want more complex graphics, I want them to work on clarity.
Games look like a fucking blurry mess unless run at 4k, and even that's not guaranteed.
Everything blends together so much it's genuinely hard to make out anything from the background.
Anything fast paced ends up very hard to read because it's all a blur of pixels, and devs are obsessed with parry mechanics which don't work at all when you're fighting shit from Jacob's ladder.
>>
>>724601352
Depends on my current argument.
>>
>>724601295
graphical fidelity isn't free. you have to pay someone of the requisite skill to make an even more intricately detailed model which means they will either take longer making it or you'll need to hire another person. we're not at a point where the computational leap is so great that improvements are baked in as inevitable, you have to strive for it.
>>
>>724628187
The 10 year old Fortnite kids are now adults
>>
>>724601295
>processing power is hitting diminishing returns
>unrestricted budget art direction can't really push it any further other than absolute hyperrealism (not really important for every genere)
>consoles taking hostage the whole medium

I'm far more concerned by the lack of physics, technology and emergent gameplay
I thought that after half life 2 and FEAR the whole landscape would change, but now feels like lost knowledge
>>
>>724601295
RE6>RE5>3D Mercs>RE4>revelations>>>>putrid garbage>>>>>tank controls>>>>>acid diharrea>>>>>reengine mush
>>
diminishing returns

I think ultra realistic graphics make games look worse tbqh

no personality everything looks like COD or something
>>
>>724628858
That's like saying that every movie ever looked the same. It simply isn't true.
>>
IT'S NOT FIRST PERSON?!

THEY ACTUALLY WENT BACK TO RE2R GAMEPLAY?!

HALLELULEAH!
>>
>>724629018
it's both
you can decide, like in village after the DLC/update came out
>>
>>724629018
You can literally switch between FP and OTS.
And it's still Amnesia -like run & hide slop for the most part. Plus, RE2R was utter trash.
>>
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>>724628936
Ok lil bro
>>
>>724611029
>Just fucking show the game.
Can't show it off until the Leon reveal at the game award show
>>
>>724629107
Yeah, but it was kinda fucked. On the hardest difficulty I died 8 times in a row to the tutorial enemy. Shot him in the head like 3 times and he didn't flinch.
>>
>>724618305
>game on switch2
>recommended requeriments is a rtx 2060
RE Engine cant handle open world well, so i doubt the game will be open world
>>
>>724618305
Damn, I still wish for a Twin Peaks based game.
And no, Silent Hill doesn't count.
I want to play with Dale Cooper solving the mysteries of the town.

Sad though that the fangame was hit with DMCA.
The demo was pretty good.
>>
>>724632598
deadly premonition, so long as you don't mind working around a buggy game.
>>
>>724629248
Does this looks the same to you ?
>>
>>724632730
I do mind it and it's not Twin Peaks.
>>
>>724613451
Blessed anon. I prayed to all known 12,000 gods for you.
>>
>>724632914
it's still worth it and it's the closest we're probably going to get.
>>
>>724631625
They have developed a new engine called "REX" to handle open world. I don't know if RE9 is running in it though.
>>
>>724610464
>is it just one or two really dedicated gooners
Sort of because there straight up is a guy with a Patreon page dedicated to it (I cant remember the name).
>>
>>724609835
This is what i hate the most about modern games. They keep putting these fucking fogs and lighting effects to immerse you or whatever but it just looks like ass and hurts visibility. Despite old games having lower resolutions and and everything, at least everything is clear.
>>
>>724614274
Gears Tactics is a pretty good looking game, but unfortunately everytime something moves even slightly, it becomes blurry and you can't disable AA.
>>
>>724610793
We’re long past that point. It’s not even financially viable anymore, considering the overwhelming risk and the higher chance of flops than ever before in the history of gaming. Shawn Layden said the same thing when talking about the future of AAA first-party snoy projects, they’ve simply become too expensive. That’s why snoys are pivoting toward live-service junk and limiting themselves to maybe one big AAA release per year. Before long, that will shrink to one per generation.
There’s no real fix for this. Either the industry faces a large-scale crash with massive bankruptcies and layoffs, or studios embrace stagnation, sacrificing graphical leaps in favor of less glamorous focuses like gameplay, just like Nintendo does while milking nostalgia at every turn.
Eventually, we will reach photorealism through neural rendering and AI technology, but that’s the endgame. Once we hit that final wall, there won’t be any graphical improvements left to drive mass-market hype among the normies. The next logical step would be full-dive VR, a Sword Art Online kind of reality, but that is still decades away. Which means we are heading into a very long and very boring period of stagnation.
Maybe by the time we reach photorealism, people will not even care about graphics anymore. Games will mature, find their final form like movies did, and stay that way for decades.
>>
>>724608102
Yet you're still playing them. So stfu anon. You'll play RE9 regardless.
>>
>>724611979
>>724612134
Then fucking wait and see. They've only shown a very specific part of the game for marketing purposes. Maybe wait until you've got something to be mad about before you get mad.
>>
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Barely?
Graphics haven't improved from 2015. They have gotten only worse. I have yet to see anything that looks better than Crysis 2 and runs at least TWICE as worse. Heck, it was 2010, not 2015. Modern slop looks maybe 1% better in SOME areas but runs 100 times worse.
>>
>>724601352
Of course they don't. Only stupid low IQ people (usually PC platform users) believe that graphics is important when it comes to games. I doubt they'll ever learn to be honest. That are a lost cause, and some of humanities dumbest of the dumbest.
>>
>>724606942
Yeah RE games have Denuvo but eventually get removed, RE2 and 3 got Denuvo removed pretty quick but RE4 is probably still profitable so thats why it isnt removed yet.
>>
>/v/ already hates 9
Yup, it's gonna be kino.
>>
>>724637517
people dislike grace and how they depict her reacting to things just to up the "scare factor".
also, some people want to see leon again, but nothing hints to his appearance in this game.
>>
>>724601295
The lighting is slightly better
Therefore, you need 10x better hardware to make it run
>>
>>724601295
>PS5 & Xbox Series released in 2020
>no new consoles yet (pro doesn't count)
Gosh, I wonder why graphics haven't improved much
>>
>>724637762
>Better lighting
Since when? Modern goyming lighting is pure dog shit. Inferior to 2007 games.
Some games can't even render flashlight shadows lol
>>
>>724601352
No, as long as RE9 runs on the same machine RE2R ran, which is 9 years old now.
>>
>>724635716
People forget that the Village trailers only ever showed the early village and castle sections. Only the near-release trailers even showed some late game shots of areas.
>>
>>724627917
This scene looks like its missing the godawful fog effect every game has now to obfuscate shit like this
>>
>>724638274
No game has a better lighting system than RDR2.
>>
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>>724609236
>The fact people are actually shilling this shit is the true horror

The people talking positively, hyped even for a boring 1st person RE are not bots. . . unironically disturbing. Absolutely no standards.

The take-away for Capcom is that they got away with Monster Hunter Wilds being shit with no long term consequences for their other games.
>>
>>724609531
So another category on Speedrun.com for maidenless spergs to run.
>>
>>724603519
>they instead start using tactics and be smarter.
This happened in fear 1 and then stopped happening.
>>
>>724601438
RE Engine only can't run open-world slop. But the main reason I took so long to upgrade was because RE7, Village, 2-4 all run perfectly on even the shittiest PCs.
>>
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>>724607231
why does capcom insist on making me horny?
>>
>>724601295
Why would they improve, we're still on PS4. PS5 doesn't exist, it was a prank
>>
Video game graphics have been past the point of diminishing returns since like 2016. By now it seems like game developers are incapable of utilizing increased hardware capabilities to actually improve gameplay mechanics so we just get the exact same games over and over except the newest one is blurry as fuck, runs at half the frame rate, and requires a GPU that costs twice as much as its historical equivalent.
>>
>>724601352
For $70 I expect improvements
>>
>>724629107
Hopefully they improve the movement and animations in Requiems third person over what was going on in Village. Going into trying Villages third person mode after playing RE4R was brutal. You can't even run omnidirectionally lol.
>>
>>724606895
Where they trying to create the most generic third person action protagonist of all time? She looks like a background NPC
>>
>>724607231
Wtf is this attack on titan looking bs? It reminds me of the titan that was slowly eating the mother while the child watched before potato-girl saved her
>>
The marketing for this game has been strange since the beginning. Even at the game awards announcement they trolled the audience. There’s certainly a lot more than they’re showing. I wonder why? I honestly expect two playable campaigns, seeing as how there are 5 costumes. And the description of the game at the game awards was ‘terrifying horror and heart-pounding action.’ So strange.
>>
>>724605174
>>724606578
CS and TF2 players are a better example.
>>
>>724611062
The virus was a hairloss treatment that went terribly wrong.
>>
what about sound design, i stopped playing 2 remake because the big nigga's footsteps were magically louder than shooting a pistol in a hallway
>>
>>724635498
>There’s no real fix for this
Skill issue. Make better games. Simple as.

>Nintendo does while milking nostalgia at every turn
Cope

>>724601295
>How is it possible that graphics have barely improved?
I couldn't care less if graphics looked the same for the next 8 years. What we need is better enemy/NPC AI



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