There is literally nothing wrong with UE5all the games look good
>>724620269These all look like the same game
but there can be 0.1fps drop sometimes on my gtx970. horrible engine
>>724620269top and middle are alright. The bottom LOL they fucked up the sky and lighting so much.
>>724620269Agreed but I also am not poor nor brown.
Nah they don’t even workLike the fucking games crash half the timeIt’s trash
>>724620269It stutters more than an autist making a speech. Barely any devs know how to optimize it
>>724620269Bottom looks ok, no anti-soul gas either.
>>724620269That's all the same boring dogshit semirealismwhen the realism fad will finally end?
>>724620269make it dustier!
>>724620269>posts 2 pictures of blurry ass and some deep fried sharpness filter shit
>>724620797Never, just look at Hollywood. The tiny handful of films that are well liked as animations are remade in live action just because the general audience is too retarded to enjoy anything that isn't photorealistic.The ability to imagine anything has evaporated, no colour, no design, no ambition. Just monotone or photorealistic locations with fog and hyper detailed textures shat all over it. These games all bleed together because 90% of the final output has been outsourced to the engine. As tech progresses the creative spirit only further reduces.
>>724620269UE5 honestly hurts my eyes to look at, like physically. It's so artificially sharp and uncanny looking.
>NOOOOOOOOOOOO WHY DO GAMES THAT ARE ALL GOING FOR REALISM LOOK THE SAMEwow it's almost like real life has a consistent aesthetic or something
>>724621176>realismLemme just high five my local squidface before playing a game of ball with a walking tin can.
>>724620269>Antisoul gas everywhere>Every third person game has that same fixed angle>Degenerative aiAlso a static image doesn't show how awful games are to play in this broken as fuck shit show engine. The problem is studios no longer know how to make their own engines, it's becoming a lost talent.
>>724620269arr rook sameand run rike comprete shit
>>724620269Yeah bro it does look fine on static screenshots when you're not dealing with garbage ghosting everywhere
>>724620269I like the UE5 'look' and I'm glad they're normalising the use of stuff like RTGI, but they probably didn't realise how heavy this shit was going to be on a console. Those guys are literally having to play games at 720p again like it's 2006, which clearly is not worth it even if i like the tech
>>724620269Space Marine 2 isn't UE5.
>>724620269Söihammer made on CUSTOM engine
Than why is epic talking about UE6 already?
>>724620407Halo looks distinctly more realistic. I wonder if they use some AI hackery for that
>>724622645UE6 will introduce only some script engine instead of blueprints they introduced for Fortnite modding kit + Y up axis instead of Z
>>724622339It uses two enginesUe5And sabers inhouse engine A simple google search shows that they used their own engine just for enemy hordes because ue5 probably couldnt handle it
>>724620269As a kid, I always wondered when games would reach this point of almost photorealism. Crazy that it's basically here now. Only a few more years to go until they actually are photorealistic and lifelike in motion.
>>724621108So true. And so sad
>>724621176Thend don't go for boring realism shit?
>>724623362Sounds liek the most boring shit ever.I can only see the purpose of photorealism for vr porn or maybe hardcore simulators...
>>724620269tEST
>>724620269>nothing wrong with UE5Until motion starts.There's a reason all "gameplay demos" these days have someone using a controller and extremely little camera motion when they're hyping their shit.
>>724620269Ah, Gazoque!
>>724620269Space Marine 2 isn't UE5, it's on the Swarm Engine. Saber's own in-house engine.
>>724623680It's both engines stapled together.
UE5 looks so badt. plays on a potato pc that can only run New Vegas and Morrowind
>>724620269Good graphics never looked so bad.
>UEfags jealous of morrowindUE N'wahs will NEVER get to experience games on that level of quality.
>>724623582I was playing this as a kid, I wanted photorealism instead.
>>724623846I was playing that shit too, and wanted the tech to be able to portray a good style in high quality, like pic relatedrealism invading the hobby was never o the table and was oly brught in to chase the normalfag audiencePic related was supposed to be from Streets of Rage 4, but for some reason I keep getting connection error
>>724624280I like stylised stuff too, I just wanted photorealism as a kid, especially after I played FF7.
>jeet shithole semi-realism is (((realism)))No thanks.
>>724620269UE5 looks garbage in motion and you need a $2000 GPU to get 60fps.
>>724624774*you need a $2000 dollar GPU to reach 60FPS with frame gen, otherwise you get around 20-40 real frames
>>724623620This man speaks the truth. Once you start moving the camera everything turns into a blurry mess with shitty light, shadow and AO after images, once the camera starts teleporting around you see assets getting loaded in, once you start moving you start seeing light pop in in the distance.
>>724620269They are all asset flips made by the studios who would usually be making DS and other handheld shovelware.
>>724624675and the new realistic style of the remake is unwatchable dogshit
>>724620269Top game looks fine. It looks like 40k. Its also not a remake so its unfair to compare it to the other 2. Middle game looks like shit. Like an AI version of MGS3. Nothing in the game feels like it should and the gameplay doesn't feel the same as it should. Even MGS4 and 5 STILL felt like MGS.Bottom is such a monumental downgrade from the OG, despite the 20 years between technology, that it's actually offensive to me. Ignores every bit of art direction, colour and design the original game had.
>>724620269most ue5 games look like shit on 1080p displays. idk why and i dont care - ive since upgraded to a 1440p oled and they look miles better. there is nothing wrong with ue5. i was wrong
>>724620269>>724626663>There is literally nothing wrong with UE5Except the shitty performance AND insane pixel crawl if you do not use TAA... which then makes things blurry and warp around like you'd be drunk.
>>724626807is the "pixel crawl" in the room with you right now?
>>724626872Yes, it is in EVERY ROOM if you're playing UE5 and disable temporal AA.You fags don't even realize how bad things have gotten if you don't go and play some 2005-2010 games where this shit was not a thing.
>>724626974i wondered what that shit was when I was playing dead space . I changed every fucking setting nothing changed - still shimmery
>>724627035tl;dr:All the shading and transparency effects have been downgraded into binary on/off, 1-bit alpha cutouts, with a literal 1980s style dithering applied on top in order to fake gradients. The devs then use TAA to smooth out the image across multiple frames, resulting that blurry appearance and tons of ghosting.Yeah, it's faster than the smooth 8-bit shading, but for fucks sake - we could literally do that stuff already on Nintendo 64!And the PS2 was famous for effortlessly blending and rendering shittons of textures and alphamaps together... but the average console with 2000x faster hardware cannot?