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>What if half life 2 and oblivion had a baby?
The combat in this game is so cool why does noone ever talk about it?
>>
*kicks you
>>
It's not Oblivion, it's Deus Ex/VTMB
>>
>>724631830
The combat is decent, but people praise the combat as some top tier masterpiece when it has obvious flaws.

It has the same gameplay loop and enemy variety is scarce
>>
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Xana is a miracle of the universe and the perfect wife.
>>
>>724631830
Some people working on a spiritual successor called Alkahest, now obviously this video is just pre-rendered bullshit but maybe the devs can deliver
https://youtu.be/E5533hzZfs0?si=pBUMhrB71kbbPWNd
>>
>>724632430
Kill yourself
>>
Raphaël Colantonio is slept on
>>
>>724631830
>why does noone ever talk about it?

Probably because the game is almost 20 years old and it's hard to even get it running on a modern system.
It IS cool and those in the know regard it as a hidden gem, but it's also older than most people here.
>>
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>>724632571
You first, phonetoddler.
>>
>>724631830
the combat is dogshit
weapons feel floaty and the kick triviliazes it completely
its carried by its level design
>>
>>724632424
>It has the same gameplay loop

You don't need variety when the one thing you do is fun.
>>
>>724632698
Kill yourself
>>
>>724631830
Combat outside of kicking blows.
Terrible enemies
Skill are half baked.
Locales are bland
The game is okay
>>
Why did this game get a patch last year or so? What did they mean by this?
>>
>>724632430
Yikes
You really should livestream your suicide
>>
>>724632430
Xana my beloved!
>>
>>724632826
>Combat outside of kicking blows.
being a caster and making enemies slip is fun too
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Why is the phone posting newfag acting uppity?
Child, you are too retarded to turn off auto capitalization. Settle down and lurk moar.
>>
>>724632642
Wasn't a fan of Weird West, I hope the next game will be better, at least it'll be a 1st person ARPG
>>
>>724632430
2/10

You should be hanged in public
>>
>>724631830
>Oblivion
Do Toddfags fucking really?
>>
>>724632989
Why haven't you killed yourself yet?
>>
>>724631830
It's short, old, and linear. Doesn't give you much to talk about for more than a day.
We need more games like it

Xana is hot, but demon form sucks ass
>>
>>724632989
I don't care about retarded waifu wars but dude that anon is right, this bitch is ugly as fuck bro
>>
>>724632558
Looks like trash
>>
>>724633215
Its bait for Holloween, good jumpscare because of how hideous she looks.
>>
good game but there isnt much to talk about
later levels and the skill trees were a bit lame
>>
>>724632430
*Xana is a miracle of the universe and my perfect wife.
ftfy
>>
>>724632424
this, it's fun at first but it's really repetitive and jank
there's a reason it flopped and we never got a sequel
plenty of better slashers now
>>
>>724631830
"people" will talk about it when a youtuber covers it, dont worry
>>
>>724633010
Never got around to playing it, but his next game is a shock like or imsim or whatever you want to call it
>>
>>724631830
anons who never played it talk about how fucking awesome it is all the time
those and the rose-tinted glasses anons
the entire gameplay is all gimmicks that get stale midgame
>wow look a bunch of spikes I can kick an enemy into to instakill it .. again
>wow look a narrow ledge for the enemies to slip on to instakill depth .. again
>wow look a barely stable support pillar to drop something on enemies ... again
>kinda tired of that what if I actually swing my sword at the enemies? ... nah, HP bloat is supposed to make me use instakill gimmicks
that's it, that's all the game there is
>>
>>724635064
wow youre so cool
>>
>>724631830
thats lost technology anon
it would take over one million jeets at least ten years to program the ability to kick people off ledges or into spikes and fire
>>
>>724635167
thank you anon
maybe I will let you suck my dick if you behave yourself
>>
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>>724635168
>kick people off ledges
there is another...
>>
If you can't have fun with this game the problem really is (you).
>>
>>724631830
If you think the combat is cool, it's because you're playing it in a suboptimal way. Max stamina and kick everything. Get a little bit of fire magic for the spider cave.
>>
>>724631830
because you need to lurk moar, it's been discussed to hell and back again.
https://www.youtube.com/watch?v=KnxgQMSsc8c
>>
>>724636152
only monkeys are satisfied to play with sticks and stones
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>>724636293
oh shit, did the Labo get a DM supported port?
>>
>>724633787
>plenty of better slashers now
Name 3
>>
>>724636114
Game?
>>
>>724636185
>you're playing in a way that's fun instead of using the current minmax first time streamer approved method?!
I will keep my spell playthrough.
>>
>>724633215
Yeah BRO you are right BREHJ

BRO

You zoomniggers are so fucking unlikeable holy shit , glad to see you retards are killing the site BRO. Hey go post in the skyrim cat thread it's fucking poogers cause it has big numbers you braindead nigger.
>>
>>724636685
looking at the UI I think it's Avowed. lol
>>
>>724631830
because it's gorillion years old?
>>
>>724632430
How did Arkane fall from this to ugly dyke relationship drama DnD games?
>>
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Thanks OP, I think I haven't replayed it this year yet.
>>
>>724636725
>he thinks we were watching streamers back then
You realize pretty early on there's hazards all over demanding you kick enemies into them. If you don't, you're retarded.
And it's not fun playing games wrong.
>>
>>724636560
easy: mordhau (personal favorite), vermintide 2, darktide (knowing fatshark are idiots constantly trying to ruin their own games)
I can give you more if you want
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>>724636685
it's Avowed
>>
>>724637305
>>724636791
>>724636114
I think I've heard that name before.
>>
>>724637305
>Avowed
Damn i hoped it was something good
>>
>>724637153
no one cared about playing a single player RPG in a "suboptimal" way either back then, anon.
>>
>>724637291
>pvp game
>horde-based action game
>horde-based FPS
How about something that isn't multiplayer slop? these 3 games aren't even in the same genre as dark messiah of might and magic.
>>
>>724637760
yeah keep looking for excuses, but those games have far better melee than dark messiah and it's all there really is to it
if you want gimmicky slasher that is still better than dark messiah then you have dyling light, and probably dl2 also but I haven't played it so I can't confirm (but I doubt it's a worse slasher than dm)
>>
>>724637760
ignore anyone recommending darktide. fatshark is so incompetent it's bordering on conspiracy theory levels, just to explain the past few years of development at that studio.
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>>724637520
>>724637604
it's entirely overhated because of muh culture war tards
you should give it a shot if you're into DMM
the mechanics + level design are solid and playing a build that is in the heat of things and has to to switch from one target to the next to keep them in stun-lock is very satisfying

a bit of a warning, if you are any good the game looses any resemblance of challenge unless you are playing the hardest difficulty
and don't forget to turn off the quest markers, they are on by default
>>
>>724638397
definitely agree, but combat is still more stasfying than in dark messiah
and it's the most frustrating thing when a game with some of the best melee combat is held by such incompetent devs
>>
>>724638550
DT's melee is not even as good as VT2.
>>
>>724638758
yes but it's still better than dark messiah, which was the point
>>
>>724632678
No it's not, just get the gog version and run it.
>>
>>724638316
>>724638550
You keep listing games of a different genre.
>they're better
they don't even play remotely the same, who the fuck recommends a multiplayer pvp game when comparing a single player game?
What's next, gonna tell people who like streets of rage that they should go play street fighter?
>>
>>724632782
Commit suicide faggot. Everyone you know wants you to do it.
>>
>>724631830
There's not much to talk about, the game is fun but nowhere near great. I still replay it every few years because frankly no other game delivers similar experience, source physics are somehow still years ahead everything else in gaming
>>
>>724637520
>>724637604
>Wow that game looks fun what is it?
>Oh... vee said I can't like that game...
This site is so fucking dead lmao
>>
>>724639020
look anon, you asked me for 3 slashers I gave you 5 in which melee combat is better than in dark messiah
yes they're not the exactly the same genre, but games can be multiple things and those games listed (including dm) are all slashers in one way or another
what do want? another arkane game? I'd say disonhored is much more interesting to play than dark messiah
what now? you're gonna say it doesn't count because disonhored is stealth? yeah maybe, but it has more satisfying melee than dm
at that point I'd be happy to hear what game you consider to be a slasher that is comparable to dm?
>>
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>/v/ pretends they like Dark Messiah because it's a good game
/v/ likes Dark Messiah because Xana whispers into your ear for 7 hours straight
It's like being touch starved, but for woman speaking to you
>>
>>724638445
Why would you lie so blatantly? There is nothing solid about this game. And it's nothing like Dark Messiah. Maybe they wanted it to be, but gave up halfway through, because that is what it feels like playing it. Your webm, turning off gravity on up to 3 enemies, shows the peak of interactivity in a barebones, generic as fuck skill system and only if you skill wizard. While the reality for the rest of the game is a static world where everything is glued to the ground and the things you are allowed to statically interact with are highlighted (like a million weirdly statically breaking pots with nothing in them for some fucking reason). If you play a fighter on the other hand the game turns into button mashing, because unlike in Dark Messiah you barely have things in the environment to use to your advantage, even ledges are rare and also mostly useless, so the best you can hope is finding a magic weapon with a not completely boring and generic effect.
>>
>>724635064
The gimmicks are fun
>>
>>724639501
Dark messiah is a single player game about weapon combat in first person. You posted multiplayer games or games that focus on unarmed combat.
Dishonored melee combat is trash compared to dark messiah. It's crazy to me that you think otherwise.
>>
>>724640810
Are you seriously trying to convince us that dark messiah is deeper than this game? You could literally walk around and kick every enemy into spikes or a ledge. It was about as static as it could be. It was a cool novelty game back in the day but it was super boring after the first two levels. I remember thinking I could have just played the demo and saved the money
>>
>>724641496
>about weapon combat in first person.
that's my point to, combat is gimmicky as fuck and sword to sword combat is not that good, to the point you're always better off using the gimmicks rather than using your sword
all the games I listed have more satisfying combat sword in hand and none of them are "unarned" combat
keep deflecting, but you still haven't answered my question
>>
>>724642761
The literal only single player game you posted that is comparable to dark messiah is dishonored, which is worse than dark messiah.
>sword to sword combat is not that good
Wrong.
>better off
oh, you're a souless minmaxer, that explains it. I bet you never even tried daggers because they're not optimal.
>>
>>724638806
I do not agree. DM has directional inputs that changed the type of melee strike you did. VT2 and DT just have you go through a few canned animations you can hold for extra damage if you keep striking in a row.
>>
>>724642996
cope, there is nothing to minmax because the slasher part of the game is boring
it's all about kicking mobs into spikes because else you'd have to engage with actual combat, which is a chore
like I said plenty of better slashers out there, and you were unable to convince me otherwise
>>
>>724631830
>The combat in this game is so cool
>0 webms of this game itt
>>
>>724643381
You are too autistic unable to even understand what kind of game dark messiah is, no wonder you think the game is about only kicking.
>>
>>724643310
ok, but mobs are still boring to fight
dt has more weapons variation, more builds variation, and more mobs variation, while having a much more satisfying melee combat
it doesn't get stale after half a playthrough like dark messiah does
>>
>>724643583
Well, apparently it's a "slasher" which has no meaning or definition except for a certain autist.
>>
>>724643583
keep coping and deflecting
>>
>>724632558
What they seem to want to achieve seems interesting at least. Like everyone else says though, it's not a good look to be purely pre-rendered to show off "gameplay". I'll keep an eye on this at least.
>>
>>724643703
ok explain to me what kind of game dark messiah is then
>>
>>724631830
it's been talked about plenty, it's quietly one of /v/'s favorite games because it's great. there are still ending threads because in games like this that's mostly what people still talk about. see >>724632430
>>
I like to play Dark Messiah as if its the intro quest to Oblivion. You have this amazing quest with great level design, combat, story, music, crafting, platforming, secrets, etc. Then when you finish, its like you unlock the open world section of the game.
Then I "stop playing" because open world games like Oblivion are fucking trash and Dark Messiah mogs it in every single way.
>>
>>724640810
>If you play a fighter on the other hand the game turns into button mashing
nah fuck off kid
look I know you didn't really play the game
it's like the retards who glanced over the fighter skill tree and said
>ahh only 4 active skills
no niggers it's only 4 active skills that are spell-like, i.e. use mana and have a cooldown
>shield bash
>powerslide
>jump attack
>parry stagger
>block reflect
while they are "passives" they give you an active tool you can use with no cooldown

my 2h fighter was the most fun playthrough I had in years
>>
Anyone played DM MP? Horribly balanced where Wizards wiped entire teams by themselves at all ranges but despite that it was really fun (because priests could resurrect you after getting hitscan sniped from across the continent, electro ball of death'd, 100% health DoT'ed and spitting range fire-blasted. All dealing lethal damage in one shot.

The SP suffers most from not letting you have skillpoints for all the highest tiered stuff until less than an hour from the end of the game. If you cheat that and try to compensate by playing on very hard enemies become stupid silly damage sponges you gotta execute on the ground multiple times to kill. Unless you don't use instant kill kick-traps that is.
>>
>>724643663
yeah man, I love having half the weapons be absolute dogshit versions of the same thing, I love builds where they spent multiple years just trying to make sure half the build buffs would actually proc for anything that wasn't vet who could do more damage in melee combat than the berserker styled class, I love enemies glitching through everything and having worse AI than a horde shooter from 15 years ago!
>>
>>724644501
The only time I tried was when the only server left was some russian one and my game glitched the fuck out after joining.
>>
>>724644564
yeah and despite it all it still has better melee combat than dm, and above all much more variety
keep coping anon
>>
>>724644646
You missed out on dying to things you never saw coming over and over and over while the entire server speaks a language you don't.
>>
>>724640810
This guy is trustworthy.
>>724641598
>>724644015
This guy isn't.
>>
>>724632424
First person melee combat will never really be good. Chiv2 is great, but those types of exchanges only work for PvP, not a singleplayer RPG. Making it more like a sandbox with physics interactions was smart. The issue is that hitboxes for a lot of attacks are really janky. DMMM style gameplay cleaned up and put into a more exploration based game like Arx would be great.

>It has the same gameplay loop and enemy variety is scarce
You're a fucking faggot.
>>
>>724638445
Kill yourself tranny. I will never be able to take a fantasy game in medieval period that has pronouns seriously. Its a joke. I dont care how hidden they are
>>
>>724644501
It was an unbalanced mess, but quite fun indeed.
>pick magic-reflect as warrior
>watch the mage blow himself up at point-blank range for the 10th time this match

Priests were fucking annoying though as melee.
>thorns + stone skin
>dances around you while bonking you with a shitty staff
Absolutely infuriating.
Warrior vs warrior was kino, if not dumb.
>can only power attack spam eachother
>effectively stuck in an eternal battle
>until some archer comes along and both of you decide to kill him (he's on your team)

The tug-of-war mechanic was kino too.
Fighting in the necromancer's lair or the knights castle. Real shame it's such a rare thing now'a'days.
>>
>>724644709
>it still has better melee combat than dm
>one post ago; no it's not
>ok, but mobs are still boring to fight
alright, anon.
>>
>>724637291
none of those are even close to dark messiah
>>
>>724645208
difficult to talk with someone so dense
I'll simplify it for you
vt2 has: basic attacks, heavy attacks, push attacks, and attack cancels that you can all mixup to create combos, while each weapon has unique combos that you can do
also has blocks, parries, and dodges
and you're like "muuuh there's directional attacks in dm" yeah well great but they're barely useful and outside of the gimmicks that's only all there is to it
without talking about mob variety in vt2 where you have to mix your attacks depending on the mob you're facing, the armor he's using and the weapon you're using, while in dm every enemy dies the same
keep coping

>>724645241
exactly, they're so far ahead
>>
>>724645124
And there it is. Avowed has better gameplay than DM but Ivan is having an idpol schizo meltdown so it doesn't matter.

I wonder how much the Kremlin pays Hiro to spam this shit all day long
>>
>>724632430
>See literal demon from hell coming to suck your soul
>Immediately try to check out it's pussy
What did he mean by this?
>>
>>724631830
I've beaten this game a shit ton, and it always makes me wish we had more Source games from devs that weren't Valve. I love the movement and the weird fucked physics interactions.
>>
>>724645194
>magic reflect warrior
That shit was too easy to exploit after a while.
>Warrior needs to crouch to activate
>It's a front facing arced shield projected in front of him
>Wizards just curved fireballs above and then down into his ass

I always enjoyed playing priest for her insane tanking. Stoneskin and heal for any ranged attacks. If in melee you just shat out brambles and let them kill themselves sprinting through it while bleeding damage. Any hit you take is at best 1/5 health while healing and reapplying brambles plus stoneskin.

I agree warrior vs warrior was kind of kino. As you say it mostly locked you up until someone else came to fuck with both of you.

Archers were so damn silly with insane ranged (drill arrow) and point blank damage (triple arrow) since warriors regular shield DIDNT BLOCK ARROWS IF WITHIN 5 FT OF THE ARCHER.

The electro ball of mass instant death was quite something to see from a wizard. If a warrior didn't time his magic shield perfectly it would go past him and zap him in the ass anyway.
>>
>>724645998
She has showed herself to you before and been in your head for half the game. You're only having boner without the despair at this point.
>>
>>724646508
>That shit was too easy to exploit after a while.
A real shame that, but at the same time hilarious.
>plop ass down and create BARRIER™
>teammates huddle behind you thinking they're safe
A real shame most matches just devolved into priest and mage-spam.

For me, it's the necromancer priest. Pantyhose reigns supreme.
>>
>Combat that actually uses physics and special effects
>Magic spells have neat effects and unconventional usage
>Rope bow
>The "Bad" ending is actually really fucking good

We really need more games like this.
>>
>>724645124
who the hell asked your opinion?
лeзь пoд шкoнкy пeтyшapa
>>
>Wait a second someone said Dark Messiah is fun?
>Hehehe... I got just the counterargument to that... ahahah... he's gonna feel so retarded for saying it's good and fun...
>you le... kick a lot!
Ok and?
>>
>>724647142
Shillbot broke?
>>
>>724641598
cope your game was dogshit.
>>
>>724635064
This. What it needed is skill based pvp with skill based matchmaking. As well as something to grind for.
>>
>>724645948
>>724647142
Which one is it then, schizo? I never put gameplay as number one priority in fucking rpg games. World is trash then i wont play.
>>
>avowed
>good combat
lol
it's non-dynamic oblivion tier combat mixed with MMO design philosophy where you have a skill rotation. It's not a bad game overall if you ignore the woke shit but combat is absolutely its weak point unless you're some drooling retard whose eyes glaze over when you press a button and the enemy gets a puirple effect and takes 20% of his HP in damage (you do this 5 times with 5 different effects wow!)
>>
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>>724645120
I think first person melee combat has the potential to be good, it's just barely been explored.

There have been a handful of RPG oriented attempts that have all had some element of dice roll and stat focus (the elder scrolls games, avowed, ultima underworld). They always lack depth in the actual melee combat.

There have been some multiplayer focused attempts like Mordhau, Chivalry, Vermintide, that are more mechanically interesting, but rely on multiplayer.

I just haven't seen anyone try to seriously make a fun first person melee game that isn't an RPG or multiplayer focused... and that means there is room for all sorts of cool things that nobody has tried.

First person view has it's problems, mainly that the viewpoint is optimized for mid ranged encounters which is why corridor first person shooters dominate the genre. But it also has unique properties... mainly the finesse of aiming your blows. I can imagine a first person melee combat system with locational based damage, like hitting the weak belly of a dragon by getting beneath it, or having to smash off chunks of enemy armor to slay them... but nobody has really explored these things because nobody has tried to make a linear, action first person melee game since Dark Messiah.
>>
>>724648025
I quite enjoyed the mordhau pve for what it's worth. It has some gamemodes/tutorials with enemy NPCs and I think it would work well enough to make a 10/10 open world rpg with.
I think the real reason devs don't implement actual interesting combat systems into open world RPGs is because they don't want it to be difficult. They want it to just be themepark exploration where you can be immersed in the places you find.
Elden Ring may have made them realize this is not a requirement though
>>
>>724648025
>>724648140
Anyone remember a certain the first person melee game, might be from a smaller stuido, has a similar name like Brütal Legend I believe.
I just can't remember the name.
>>
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>>724648316
Nvm I just remembered. Elderborn
Half-cooked game to be sure but fun overall.
>>
>>724648025
I think a "too" mechanically complex first person melee game would fall short for mainstream and only really garner a minority fan following.

Locational damage is often wanted but if the combat is challenging it might be hard to make use of it for anything other than the novelty of it. Instead players tend to do what's effective when they feel pressed to actually win at all. In DM you can just line up a kick with spikes and the game will let you ragdoll them into it. It's great, I love it but it becomes a silly meta eventually that retracts you from doing other things for any other reason than to shake things up a bit for fun.

The horde games mentioned have predictable and shitty enemies.. by themselves. Instead it relies on evading/blocking/countering 3+ attacks that come at roughly the same time continuously. Together with specials forcing you to at least consciously do an evade pattern while clearing the special away before it deploys whatever it has in store which is far worse than 50 grunts in your face. All you got time with here while clearing the mob is maximizing headshots which tend to come naturally.
If an elite dude had leg armor which comes off and trips him over if you focus on it, you probably wouldn't bother as it becomes unreliable due to cleave/reward for doing it issues for the most part. The Ogryn instead has a charge that simply pushes them all over at once en masse.

That said I won't say it's impossible. I just can't quite picture how it would be. The closest I've played is probably Zeno Clash 1-2.
>>
>>724631830
I wish we got the large open-world fantasy with this instead of lazy bullshit like Skyrim.

That said, it's not all good.
The swords gameplay and the physics are great, they hold the game.
The knife/bow build is good enough
But the magic gameplay is lazy and shouldn't have used this stupid "mana storage" mechanic
Exploration is also quite limited as the game was still in the era of corridor-game with very few alternate routes.

Many more games have physics now bu they typically just use it for ragdoll and everything else is just heavy Inverse Kinematic.
>>
>>724649726
>I wish we got the large open-world fantasy with this instead of lazy bullshit like Skyrim.
Why? What do you faggots find so appealing about walking across a fucking terrain map with copied and pasted assets with zero fucking level design?
>muh exploration
you explore linear games, you have no idea what is up ahead. there are plenty secrets and alternative routes you can take. the exploration of linear games is far more rewarding
>>
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I agree with >>724648025 and unfortunately also with >>724649291

Physics is difficult to code around.
You can either spend years achieving a proper sense of balance and Inertia with dynamic swordplay where your blade don't go through objects and can hit different hitbox. Painfully working out a first person camera that give immersion without frustration

...or you can just code a spherical hitbox, make your character POW a point moving in a 3D space, and a 3rd person camera so you never have to care about what the character look at when dancing around with any weapons, just treated as +10 damage AoE
>>
>>724644009
reset
>>
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>>724649971
We both know there's always shitty examples out there, the "level design" of old corridor games were not actually mind-blowing. While modern tools make modern OW equivalent and superior to corridor games, no different from making an incredibly large "level" where there are multiple things to do before you can cross the gate to the next one.

Instead of using a game mechanic only once in the corridor segment dedicated to is, you have many opportunities to use them.
If you want any decent background better than a skybox, you need procedural generation.
If you intend to have weather improve both visuals and gameplay, you can hardly do that on a small scale.
If you want any vehicular gameplay, or even a feeling of actually traveling, you need vast expanse.

>you explore linear games, you have no idea what is up ahead. there are plenty secrets and alternative routes you can take. the exploration of linear games is far more rewarding
You better be baiting, open-world literally do every single one of those much better, it's their main selling points.
Decent design will give you the same kind of custom challenge but without the frustration of being herded like a cow. And if you do need a linear approach or area, there's plenty of way to do it.

Stuff like Skyrim are overrated kind because they chose the laziest approach possible, no different from linear arcade games where you just chose activities from a main menu, except the menu is a big map.
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>>724631830
People do talk about it, except its rare, because roll/dodge-slop is all the rage after weebs fellated each other over dark souls and bloodborne. And industry ignores it, because making a good combat is a no-no because it cuts by 0.01% into the profit margin.
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>>724652328
>of old corridor games were not actually mind-blowing
Yes they are. There is intentionality that is completely missing from open world. Linear games aren't simply a fucking line from A to B, your diagram is fucking retarded. Mario is linear, but there is intentionality, themes, game mechanics that levels designers train you on, then exploit for gameplay purposes. Half-Life 2's campaign is a mastercraft in pacing, something that is completely absent in metroidvania / open world trash.
>You better be baiting, open-world literally do every single one of those much better, it's their main selling points.
There is absolutely nothing interesting about forks in the road, open fields of nothing and backtracking you fucking moron.
>Decent design will give you the same kind of custom challenge but without the frustration of being herded like a cow.
There isn't a single metroidvania game that wouldn't be better off as a linear game. Backtracking and forks in the road simply are no interesting. It's not exploration.
There isn't a single open world game that has good level design.
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HEY PAL
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>>724637089
Because there was no stimulus to continue doing that. Imagine if after release of Dark Messiah, Arcane got a load of money and was told by big corpo "Players loved that! Here is more money to do same shit, except make it open-world or something, since its all the rage these days!". Instead they got their paychecks and big corpo moved on with whatever agenda they had.
If company does something good - corpo needs to support the momentum. Instead they just drive it into the ground.
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>>724653201
There is no exploration if you're walking in a linear path. There was zero exploration in half life 2.
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>>724653506
So you know exactly what is up ahead? You know exactly where all the secrets and caches are? You know the solution to all the puzzles?
Give me a break, you are fucking brain damaged. There is more exploration to be had in finely crafted linear experiences than holding W for 15 minutes walking across a fucking field.
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>>724631830
Who do I have to kill to get an open-world Escaflowne-like game with a physic heavy gameplay like M&M Dark Messiah?
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>>724653721
You don't know what exploration is. Walking along a railroad track is not exploration even if you don't know what's in the end.
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>>724638445
>it's entirely overhated because of muh culture war tards
it gets hate because it's a polished turd and apparently you're a terrible person if you mention it.
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>ctfl + f "youtube" no result
OBLIGATORY https://www.youtube.com/watch?v=XQB_B2P8vKA
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>>724653945
pretty sure you are talking to a troll
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>>724653506
>There was zero exploration in half life 2
absoluetly wrong, you know even if you're locked in a room you can explore right? you know that exploration has nothing to do with size? having secrets and nooks and crannies to look into are entirely compatible with more linear games, walking does not automatically mean exploration
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>>724654039
It has 200 peak players in the last 24 hours. It's dead, a loss of about 100 million dollars, it doesn't matter what shills (that tranny jannies will ban you for calling out too much as they're all in the same discords) spew, it's a failure and will never escape it. It marketed itself as a Skyrim successor, and failed catastrophically.
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This webm get reposted all the time, but it will suffice to say that both Half-Life 2 and Dark Messiah put a lot of importance on physics, and inertia.
Granted Half-life was a shooter and the physics was more about the environment and vehicular scene.
But it still made all the difference and it's why Garry's mod is still going on right now
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>>724654039
ah! the classic!
a retard trying hard to play like a retard footage undeniably proves a game is bad
how about if somebody who doesn't want to create a bad impression plays the game though?
https://www.youtube.com/watch?v=z0XYKWejF6k
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>>724656770
You can seethe as much as you want, no one wants to play a game with this type of character in it, that you can't even kill
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>>724653945
>So you know exactly what is up ahead? You know exactly where all the secrets and caches are? You know the solution to all the puzzles?
Your complete failure to engage with this says you've been fucking owned.
Enjoy holding W for hours retard
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>>724631830
For people in here who dont know what op means watch this short video :)

https://www.youtube.com/watch?v=_L53-6MsFr8
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>>724654039
>Skyrim came out 85 years ago...
And still plays better than this shit
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>>724644501
The real question is, who remembers NoxiousNet Class Wars from GMOD? I miss that shit so badly, and not just because NoX is one of my favorite games of all time.
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>>724648465
Was pretty fun, kinda short. Maybe for the better since the combat variety was starting to stagnate towards the end.
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>>724632989
This seems ot happen all the time now for pretty much every game that tries to be anything more than mindless entertainment.
I think it's because the moment you start to talk about any kind of mildly complex simulation you trigger people who have an issue with unconstrained fun. Cuz you know, you may do things they don't like.

Never happens on shill threads or weeb shit cuz everyone there just mindlessly posts images so they can't engage.
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>>724657491
Nox was a great server, Unrest is fucking shit compared to it.
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>>724658064
Sunrust*
Fucking autocorrect.
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>>724656770
>dude, the enemies are just standing in place and charge attacks don't land on enemies right in front of you because you're trying too hard to play like a retard.
if I'm being completely honest pretending to be retarded is the only way to actually enjoy the game.
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>>724631830
I love this game/
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>>724632430
Based "Xana is a miracle of the universe" poster
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>>724632424
>gameplay loop
Drink bleach, please
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>>724632430
I like Leanna way more desu. She's way cuter.
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>>724662309
leanna is the right choice because its the only choice that gets both of the demanding bitches dead
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>>724662309
I am weak to short skirts bros..
>sits with her legs slightly apart while in the boat
>sweatingprofusely.png
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>>724662701
>your based dad commends you on your thot patrolling after getting rid of the two annoying bitches
Truly a game from a better time.
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>>724662701
>>724664321

Sareth canonically saves and fucks both Leanna and Xana according to the mobile game. All hail harem king
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>>724664418
Is this doable in game? I thought Leanna turns on you no matter what when not purging Xana.
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>>724664418
is this mobile game by Arkane?
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>>724656882
>you can't even kill
but you can suck my balls if you are reading this
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>>724664493
She does but if you stun / cheese her you can open the door and run on into the last level anyway.
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>>724637291
Apples to oranges comparison, come up with better examples.
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>>724631830
For such a old game that was a one off it gets talked about on /v/ quite a bit.
I played it again last year, still really fun and it makes me miss that era of gaming.
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>>724631830
Is there anything I could follow this game up with that comes close to being a successor?

It just feels like a game from a time long past. We'll never get that mix of simplistic and fun melee combat mixed with a low fantasy world where classic sexualized women were not some problem to be addressed.
>>
How do I get through the temple on the mountain?
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>>724632430
Today make evil go away
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>>724637305
That is unfortunate
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>>724645998
Sareth has priorities.
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>>724665278
The classic Arkane/Colantonio. More like a predecessor but Arx Fatalis. Dishonored is quite different but the closest to a successor.
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>>724638445
It isnt over-hated, it is appropriately hated. No one gave a damn about the hate wagon before some of their devs decided to be retards on Twitter and post their stupid opinions.

After that, its fair game. Every ounce of hate is absolutely deserved, if they would have kept a leash on their devs, no one would care. Since they want to be morons, it deserves every bit of criticism it gets.

I have no criticism for the game because I never bought it
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>>724631830
tfw tried messiah five times, never played more than one hour because my head hurts so much. I dont know if it's the animations or the fov (that I tried changing and didn't help) but it's the only FPS that I just can't play...
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>>724632430
This is why I love evil women
They just want a hug and cum
I love evil women!!!
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>>724631830
The game barely works on modern machines without the patch that came out only recently.
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>>724664418
Qrd on this mobile game?
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>>724646924
>>The "Bad" ending is actually really fucking good
Betraying your dad for human pussy is actually pretty shit though.
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>>724635064
play it in nightmare, you clearly didnt paly the game

the ghouls jumping you when you have some non spam build, like using daggers or whatever, are not that straightforward to get rid off

also whats up with the negativity? are ther eliteral shills shitting one good games for the editors that pay them? its impossible to not like this game. you re fucked in the head.

alsy try not beign autistic you can spice up the things you do you know. try having fun if you want to have fun.

game also ha splenty of exploration and secrets to find. not that you played it.
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>>724636293
you sound indian or black and trying to feel smart
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>>724638445
terrible animatiosn and we already did that in mass effect 1

meanwhile everyone still copies Dkarm essiah to this day yes no have has equaled it yet. probablycause source engine is goated
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>>724640371
seething devs makinjg wors gmaes like avowed trying to slander Dark Messiah despite that without Dark Messiah your game would have never existed

hell is your destination pathetic worm
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>>724665710
>NOOOOO it's not entirely overhated because of muh culture war tards
>let me immediately explain I'm mad about the game because of muh culture war and a followup that I have actually no leg to stand on when judging the game on its own merits or flaws
serve yourself
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>>724666357
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>>724665710
>>724666532
>>724666683
>>724666810
why so many posts are doublespacing it? is that a samefag-newfag?
a phonefag?
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>>724656382
this is actually good inspiraiton material for a hhgiher difficulty gameplay. like mix betwene darkmessiah and dark souls, in a dangerous games. with some attack animations that track only has much and can be dodged just by moving with tight timing. like inbuitl dodge without having to press a particular button, the same exact distance you desire, for very quicky counter attacks. i can imagine some half dungeon crawler half arpg a la Arx Fatalis like that.
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>>724666532
child-nigger, I played it on release
turning the difficulty up is a meme advice from someone who has in fact not played it
the HP bloat makes everything worthless apart from instakill gimmicks makeing the game even more of a chore and combat even shittier

if you actually want to have fun playing the game, play it on easy
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>>724667176
i can't tell if you pretend to be retarded or not. anyway ther eisn't a particular hp bloat in nightmar eexcept for aratrok encounter, and the bloat makes the fight better better yif u played it o neasy the encounter would basically last 3 seconds

and it feels badass that a shammn doesnt die, like he has supernatural constitution pain tolerance whatever so even lore wise its not that bad he just TUFF
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>>724667003
>this is actually good inspiraiton material for a hhgiher difficulty gameplay.
yeah.. staged and rehearse sequence captured on try number X is a good inspiration material for higher difficulty..

you should open a game studio for real anon
you know what? you having such bright ideas and all, you should invest all of your savings into it, maybe get some loans and IOUs as well
I'm sure you'll make TONS of money
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>>724667407
man can we make the west white again and cut everyone else from our internet already i cant stand this shit anymore
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>>724667618
>i cant stand this shit anymore
you know there is always a way out...
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>>724640371
yeah me
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>>724667959
yeah cutting you off. if one day the net is cut form you to spare your stupidity from bothering us you wont have a saying in anything. i frankly dont se how anyone benefit from evil retards shitting all over our lives constantly
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>>724649971
Linear and railroaded games are the antithesis of exploration.
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>>724653201
>There isn't a single metroidvania game that wouldn't be better off as a linear game. Backtracking and forks in the road simply are no interesting. It's not exploration.
This is the stupidest thing I've ever read on this site. Holy shit.
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>>724662292
>the core things you will be repeating through the entire game
Gameplay loop is fine.
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>>724670205
You could have explained how backtracking and forks in the road are interesting. Instead you chose to sperg out.
I accept your concession.
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>>724667374
The HP bloat on even basic ass grunts is massive. You gotta down them and execute 2-3 times or more on hardest. It's very obviously not balanced around that and really becomes obvious those times you can't just kick someone into spikes.
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>>724666532
>also whats up with the negativity
I've certainly noticed recent demoralization tactics where every classic beloved game thread instantly gets one guy trying to shit on it and conveniently always shilling more recent games that are still being sold at the same time.



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