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How do you actually have fun in fighting games
>>
Play with friends
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>>724682884
fun?
>>
>>724682884
By reminding myself that they are games
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pick up a game
Learn one character that you take seriously, actually put effort into improving, study and lab shit and grind out matchup experience and care about your performance enough to feel frustrated when you lose to people you feel like you should be beating and disheartened when you don't feel any closer to the top players even after hundreds of hours
And then pick up another character that just does funny shit and you don't give a shit about. That's where the fun is.
>>
>>724683047
so if you're eating shit flavored jello but then remind yourself that it's food. Does it become a delectable treat?
>>
The fist of the northstar arcade game is a broken mess, you could not have picked a worst example.
>>
>>724683335
I kind of respect that both the Sol and the Slayer are pretty sucky here, but yeah. It's easier to get into the genre with more newb friendly tag games and especially Fighterz, but generally it's a mixture of learning how to convert to a BnB and figuring out your character, then just 4:1 gameplay to labbing
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>>724683582
If you're not having fun, then you should stop playing.
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>>724682884
go back in time and play Mortal Kombat vs DC Universe
>>
>>724682884
by playing a fighting game you don't know how to play with other people who don't know how to play
as soon as people start developing strategies and playing to win is when the fun stops
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>>724682884
By playing something that isn't combo shit.
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>>724683621
every other fighter is just this but 5% less extreme
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>>724683776
iirc the slayer was decent, that was like the 40th game in a row and we'd both switched characters at least twice

>>724684124
nah, the most fun skill level is when you're good enough to do cool dumb shit but not so good you know better
>>
>>724682884
Hokuto no Ken is peak Kusoge fun, anon.
Playing these and learning these shitter tactics on the fly is max fun.
>>
you don't
2d fighters are trash
>>
nothing is quite as toxic as fighting games, smash was pretty toxic, but I was playing company of heroes and it's toxic so I guess it depends whether you're winning or losing to be honest.
>>
>>724682884
You could try actually playing them instead of just posting ToD clips of one of the most broken kusoge ever made which you have definitely never touched for even five seconds.
>>
>>724682884
Thanks for saving my webm, cuck.
>>
>>724684829
Eh, getting checkmated that hard is pretty rare. There's the occasional same frame high-low unblockable maybe, but nothing quite on the level of what's going on in OP.
>>
You only play them locally with your friends
>>
>>724682884
>How do you actually have fun in fighting games
Play with me and let me win every time :)
>>
>>724682942
How do I get those?
>>
>>724687364
By playing fighting games.
>>
Is it just me or do most people fundamentally misunderstand the appeal of fighting games? I was playing Tekken 3 the other night and this thought occurred in the back of my head that barely anyone likes these games for the core act of, well, fighting. Am I insane? Do you know what I'm talking about?
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>>724688304
>>
>>724688304
I think it's probably the other way around, where they only ever care about the fighting and disregard so much else in pursuit of this unobtainable golden "best fighting game of all time". That, to me, seems the biggest disconnect between fighting games and the FGC, where it's only ever pushed as a desire to be competitive and to disregard beginners, only to ever care about pushing them to the same levels.

It's arguably even worse in fighting games as a genre, because of all the legacy skill that is immediately transferable between games. If you take shmups for example, whilst legacy skill obviously exists, they are simple to pick up and have a go with. Whereas fighting games suffer from a completely foreign control scheme compared to other games as well as distinct motions that are key to even winning AND you are expected to learn basics because of training mode AND we removed alot of the ease of fun content such as single player modes in favor of promoting the Esports more.

So not only are newcomers pushed into learning at a break-neck pace, but they are also conditioned to only seek fun from matches that honestly drain nowadays, not helped with the push for offense and the reduction of defense. People don't love Tekken 3 for it's gameplay, they love it for it's package and lack of teaching the game does. It's also why older games were better for bringing newcomers, because they were simpler back then, where combo potential still exists but they were naturally shorter. Nowadays, combo length is escalating and games with shorter combos are seen as too simple or underdeveloped.
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>>724683621
>>724686546
>>
>>724690232
I'm not familiar enough with SC, is this some guess-the-mixup situation on wakeup?
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>>724685587
how many times you gonna say "toxic" you feminized little dweeb?
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>>724690346
Yes. You can see him crouch-blocking twice and getting hit by 9K (Ivy's jumping kick) twice. Maybe he was expecting a throw, Ivy has throws that are either straight-up unbreakable or the break window is so tiny you can forget about it online.
>>
>>
>>724690494
Fair enough. Looping oki is the more common type of checkmate, but it's still not quite as bad as the OP. It can be tough to guess the right option in the heat of the moment, but it's another thing entirely if you get put into a situation where you don't really have an escape since you lack the resources.
>>
>>724690808
>>724690232
These kind of combos are absolute shite. soulcalibur after 4 is trash
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>>724683842
>I love eating shit! if you don't like it then don't eat it!
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>>724691660
nobody mentioned eating shit, you were told not to play videogames you dont like. Why are you obsessed with talking about poo? do you think youre owning anyone by being a retard?
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>>724682884
The fun is in this webm already
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>>724683582
>shit analogy and food analogy in one
Peak /v/ post right here.
>>
>>724686546
totsugeki
>>
just stop getting mad at your opponent
its pretty easy
>>
What are some games like +R I can play on Linux?
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>>724690232
ivy is too fucking hot bros i wish to learn how to play her
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>>724682884
It helps to know the fundamentals of a fighting game.
>>
>>724691724
>>724691780
Here ill come out with a better analogy for you cry baby fags
If you're getting you cock sucked by an ugly women that's constantly biting your dick but if you remind yourself that you're getting your cock sucked does it mean you're getting insanely good head now?
>>
>>724682884
Jagi should've been the fist of the north star successor.
>>
>>724692004
+r works great on proton
xrd too
presumably bbcf as well but I haven't tried it
Fightcade has an official linux version
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>>724692202
Yeah I play +R on Proton but it is the only fighting game I have ever actually played beyond just mashing with my brother or whatever. I was wondering if there was anything good similar to +R. The newer Guilty Gear games do not look interesting to me. I wanted to try that Darkstalkers game but it seems old in annoying way. I know +R is old but the client feels very modern.
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>>724685807
see >>724684829
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>>724690232
>Falls for the same setup twice
>Fucking dies

I don't see anything wrong with this
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>How do you actually have fun in fighting games
>>
>>724692416
i can find higher quality overwatch porn on rule 34 for free
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>>724692474
I can bang your mom for free
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>>724692261
Xrd is a lot like +r but more modern, if that's what you're looking for. Really it's based on #Reload which was the version japan liked more but the fundamental shit is still similar, they put a ton of effort into making things like inputs and hitstop and movement feel extremely similar, just modernized with input buffers and less broken moves and shit. There's some contentious mechanics like YRC but despite what you read on /v/ from people that don't play either most people that really like one will also like the other at least a bit. If you've never tried it it's the obvious first choice.
CF is more character-gimmicky and has fewer screen freezes as long as you aren't fighting a character that uses supers a lot, and is sprite based so it might be more what you're looking for if that matters a lot to you.
Third Strike is probably also worth trying, it's still older feeling than +r but not as much as VSav.
Maybe also the 2D KoF games but I've never tried them. I know a few +r/Xrd players that also play KoF though.
>>
>>724692512
the 1 cm stub you call your cock couldn't even rape the lice that lives in your hair
>>
>>724692673
I assume a lot of this would be played on Fightcade. I'll have to give it an honest shot later tonight but from what I have been told, +R has some sort of leniency with the inputs on keyboard that Fightcade opts out of having. It seems like an annoying thing to try and learn when I'm mostly interested in adding 1 or 2 extra games to play at most. I've been wanting to try Third Strike for a while so I will give that a go at the minimum. I know its a popular control scheme regardless so I imagine I just have to adapt.
>>
>>724682884
I got lucky and happened to have a friend at roughly the same skill level as me who was just as interested in the genre as I was. So for four years we just played each other and went through every fighting game we could get our hands on. That's a good way to do it.
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>>724692370
That's a serial EVO champion falling for it. If he mashed the same thing would have happened. If he blocked high Ivy could have thrown him for the same amount of damage and knockdown, but he wouldn't be at the wall anymore. This game is full of situations like these at high level. It's all guesses. People play dumb when they expect others to think they'll play smart because it works a lot of the time. And that's also why people still lose to mashing, because they expect others to go for moves that are optimal in certain situations instead of random shit. That's why they lose to the same move being spammed over and over again, they think they wouldn't go for it again. This is one big game of "I know that he knows that I know that he knows that I know...," but people call that "reading the opponent" and act like it's some great serious thing. It's fucking insane.
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>>724692779
really sounds like you just want to play Xrd to me
it's enough different from +r that it feels like adding a new game rather than a new version but enough carries over you can pick up the basic shit fast, it has modern input leniency, if you already have people you play +r with half of them probably also play Xrd on the side already
>>
>>724692261
-Blazblue is essentially a Guilty Gear in everything but name
-Darkstalkers games are pretty fast paced and each character is really unique like GG, but the combos are really short (which is good or bad depending on your preference), it's old-school annoying in that there's no official training mode or rematch button and poor Quality of Life but the game is still really fun.
-Melty Blood Actress Again focuses a bit more on air combat and the combos are a bit more freeform since you can gatling from any normal into any other normal.
-Arcana Hearts and Million Arthur are a bit slower but they have this cool system where you can freely choose your special moves and all the moves are available to all characters so you can mix and match your preferred characters with your preferred playstyles.
-Purse Owner 4 Arena is like if every character was Zato (which is somehow fun for some people)
-You can try playing Mahvel Babyyy or Skullgirls and see if you like that tag battle sort of stuff, but I personally don't like tag battlers. Skullgirls would be way better if it was only 1 character and maybe if the minimum tech-out time was shorter to prevent every combo from being 45 seconds long and requiring an infinite prevention system just to deal with it
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>>724692512
holy based
>>
You start playing 30 years ago
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>>724693298
In 30 years you'll be telling yourself you should have started today
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>>724693378
except that there's a hard age gap so it's already too late to play them
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>>724693451
good thing everyone on /v/ is underage
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>>724693480
zoomers were born in 1997 that's already almost 30 years ago
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>>724693521
1997 was barely a decade ago, don't try to fool me
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>>724693568
I almost forgot it was 2011+14
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>>724685226
It's fun when you're the one who found it for the first time and that's about it.
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>>724693231
>>724693083
I'm trying out Darkstalkers 3 on Fightcade, its pretty cool.
>>
>>724682884
I've tried many times but I just can't.
>need to learn how to use a character and memorize everything they can do
>then also have a basic idea of what everyone else can do
>then lab up combos and remember all of them for whenever you need them
>all while being capable of reacting to every hit confirm
>and then finally put all of this in practice against a real human, by reacting to everything they do
Maybe my autistic brain is just overcomplicating everything but it's like I'm just incompatible with fightans. Last time I tried to play them regularly I had a less than 10% win rate too. It just won't work.
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>>724694124
also keep in mind even if you try and get better most experienced fighting fags will flame or mock you for trying
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>>724694124
>by reacting to everything they do
Try not to do this. If they know you're reacting, they can trick you and exploit the opening. I know it's hard. These games aren't easy, and they're kinda autistic. Just work on what you can one piece at a time and it will come. It's not something you get good at overnight or even in a week.
>>
>>724691820
Please take me back to 2020 with you, time traveler, 2025 is SOMEHOW even fucking worse.
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>>724694124
Fighting games have tiny player bases compared to virtually any other game genre. Some people just have talent, get good and act like everyone else can and should too. It's the equivalent of rich people saying that being poor is a choice.
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>>724692943
That is how all strategy is, midwit.
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>>724692943
that's a whole lotta words to say "he fell for the same oki twice in a row".
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>>724682884
you get good
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>>724683335
Based advice and exactly how I have unwittingly played fighting games for years
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>>724683842
i almost get carpal tunnel spamming kyo red kick
i mean there is some roadblock in my brain with doing reverse dp
like I can do regular dp from 2P side just fine
>>
>>724694405
that's just a self cucking mindset.

but since you have it, you'll just handwave everything I would have to say as lies or ignorance anyway, so you can stay in your comfy self infantilising delusion and never have to actually put effort into anything but still feel right.
>>
>>724694681
>>724694719
You don't see a top-level chess player losing in two moves or a top-level tennis player losing after two balls. These games have always been filled with stupid bullshit. Treating them as a serious competitive activity is extremely dumb. Someone can spend hours learning every dumb setup in the game only to get fucked after guessing wrong once or twice. People don't play these games, not because they're harder than other competitive genres but because they're dumb. If someone looks at top-level competitive gameplay and past all of VFX vomit on the screen, it's actually not very interesting what's going on in there. There's actually FEWER interactions between players than in mid-level gameplay because everyone knows combos for a half of a quarter of the health bar.
>>
>>724695292
How many tournaments have you won?
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>>724695346
check and mate are two moves
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>>724695346
imagine having a Burst and a DP in chess
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>>724695414
...that are preceded by dozens of other moves unless the other player really doesn't know what they're doing and they lose to Fool's Mate.
>>
>>724695527
whats your rating?
>>
>>724695527
>mashes at round start
>>
>>724695407
a few locally, but that's probably not what you were asking about.

what does that have to do with anything? if you're trying to imply it's not "worth" to try at anything unless you can reach some arrogant standart you just made up to further live in your shitty self fulfilling prophecy, then why not just stop trying at anything and just die?

no use doing anything unless you can reach an arbitrary top 0.01 percentile skill wise right?
what a joke
>>
>>724692416
Censored garbage
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>>724695346
true, i recently learned how to kill in 2.5 touches in what is generally considered a 4-touch game.
>>
>>724694168
simply don't interact with mongoloids and ignore them. Playing and learning fighting games should just be you and the other player. The community shouldn't have any say on that.
>>
>>724683335
>>724683776
>lab
99% of "labbing" is just repeating combos forever until they become muscle memory. That's it. That's what fighting games have devolved to. You spend 100 hours practicing your best combos and their iterations based on where you or your opponent are positioned. Everything else is just a flowchart you have to memorize based on character matchups.

That's the entry level investment you need to stand a chance against anybody who isn't a casual tourist and you better do it within the first few weeks of a game releasing otherwise 90% of the casual audience you can actually practice with will be gone unless the game is named Street Fighter.
>>
>>724682884
You get to touch your opponent's nose if you win.
>>
>>724697328
Fuck off.
>>
>angry at the truth
>can't even attempt to refute the point because it's fact
Concession accepted.
>>
>>724697476
The only facts here are that you are a passive aggressive little bitch who can't even quote the person you are talking to, and also that you don't know shit about fighting games.
Please spare us your retarded opinions about them next time.
>>
>still can't refute anything
>is only capable of impotent whining
Concession remains accepted. Far too easy.
>>
>>724697629
Fine you stupid fucking faggot, I'll bite.
Not for you, I know you will just reply with more idiotic takes, but for other people reading your drivel.

Unless you are LITERALLY retarded, missing 6 fingers or both, there is NOTHING in fighting games that requires labbing for 100 hours. Certainly not in any game released this decade.
Fighting games are also a genre in which you need to get a feel for what your opponent is doing, how they think and how they might react to things. You can't flowchart this, flowcharts will get you nowhere.
Plenty of non-Street Fighter games have an active enough player base to always find beginners too; I know for a fact that Strive and Tekken 8 do, Granblue most likely does as well. The only games in which I don't imagine this is the case are SNK games.
>>
smash bros is the only good fighting game
>>
>retard shitting himself in anger so hard that his reading comprehension fails and he vomits fallacies in an attempt at responding
Yet another concession. This is just boring now.
>>
>>724692416
I hate that they had to use her shitty Street Fighter 6 version, but at least she looks slightly better than in that piece of shit.
>>
>>724697015
>should just be you and the other player
>The community shouldn't have any say on that.
"The community" is also the other player. You think good players don't act like assholes or don't get angry even when they win?
>>
>>724698595
I've been around FG events, I've never really had that experience where the other opponent told me that my character was bullshit or tried to downplay my achievements. At most, they will get mad and say GGs, like a reasonable person would do, and then maybe whine on twitter later on, but I don't go on twitter.
Personally I don't care what they think, if I win, then cool.
>>
I really took for granted how much I learned about +R by having an autistic friend explain it in detail to me over the course of a month while we practiced. Learning a fighting game really is quite hard. At least in this Darkstalkers game you don't have long combos to remember.
>>
How do I learn to be strongmind?, I've choked so many times even easy games
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>>724700040
find inner peace
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>>724700180
How
>>
>>724683335
this is literally exactly, but I had fun the entire time, not just when I switched toons
>>
>>724682884
you don't that's the big terrible secret
fighting games are an even more insidious maze than bobby kotick's and the few rats who are still stuck there are so conditioned that they will tell you with a straight face that whichever dogshit title they're playing is the best thing ever
>>
>>724692089
That's an even more retarded and shit analogy.
He's literally saying if you don't like the game, don't play it. Holy fuck you need to end your bloodline
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>>724700306
get yo dick sucked
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>>724682884
>How do you actually have fun in fighting games
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>>724689593
Back then it was allowed to suck at fighting games, and games in general. Nowadays unless you are a high rank at a game you might as well kill yourself because it's mandatory to be good at it. The entire FGC is this way. I've heard faggots everywhere say shit like "people are salty because they are irrelevant" and this other faggot robtv say "if you aren't top 8 at evo after 5 years, you should retire" - you will never enjoy something if your ultimate goal is to be successful at it. I don't know if people realize that this works completely in the opposite way - you enjoy something so much that you dedicate an abnormally long amount of time to just play it and you get better at it, and then you become good and compete at events.
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>>724682884
>>
>>724682884
you don't
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>>724692089
Holy ESL Batman!
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>>724699706
Playing fightans is an infinitely more fun experience the less you interact with the FGC. Arcades are dead, you have no obligation to talk to the other person - you play the game and then leave.
>>
>>724700306
understand that this is the way the game is meant to be played
https://www.youtube.com/watch?v=geQR8UagOQg
>>
>>724701175
I think the FGC can be cool, it's just that the most vocal obnoxious dumbasses that probably take up like 10% of the FGC are active in most online spaces like discord, here, and twitter.
The dudes who are chill are fun to play with, and you don't really hear about them because they're busy playing the game.
>>
>>724682884
by being me in highschool and early college.

Ive never liked a single fighting game since.
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>>724701275
Lel
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>>724682884
You get into it at the same time as your friends, then you compete and grow together
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>>724692943
yea ok but i think that was delay based netcode
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>>724700472
Exactly the kind of rhetoric I expect from a Jamnigger.
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>>724702823
They use Parcec, the problem is that the servers and most players are in California while he's on the East Coast. But it just shows how latency-sensitive those games are if 1-2 frames can make a difference.
>>
>>724682884
You play against friends and people at your locals. Grinding online will only lead to you hating the average fighting game.
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>>724697328
this is literally just how chess works btw
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>>724705085
Which is why competitive chess is extremely stale and boring, too.
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>>724682884
That Toki should've SAID HIS NAME.
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We need a fighting game with short combos that do high damage like Super Turbo and Kof98 with the loading screen time of Ausf. Asche so scrubs(like me) can immediately rematch the opponent after getting absolutely destroyed in under 20 seconds, I hate how most of the time spent in modern fighting games is with combos, cutscenes and loading times instead of actually playing the damn game.
>>
>>724682884
Be the guy on the right in that webm.
>>
>>724705238
cutscene supers are biggest piece of shit waste of time game design ever invented. Having to wait an actual fucking 15 seconds for a single move to finish is the most retarded decision ever made.
>>
>>724705163
So what games do you play? Power fantasy slop where you beat up on helpless computers?
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>>724705445
Nah, I play dress up games, like Princess Maker and Koikatsu. Great games for expressing your creativity
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>>724700040
>>724700306
>>
>>724683335
Do people still play Xrd? I've got an urge to revisit it recently.
>>
>>724705238
>short combos that do high damage
believe it or not, that's actually Strive
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>>724682884
Play the games
It doesn't matter which one, they're all different enough to find something you will like
>>
Do you prefer long combo games or short ones?
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>>724682942
I don't enjoy playing against my friends. Why would I wanna beat them up
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>>724709079
you only know who are your real friends on games that you can beat them up.
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>>724700687
/thread
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>>724706925
People never did
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>>724708857
Short ones. Long combos are cool but they should be kept in CMV compilations done in the lab and single-player action games like Devil may Cry.
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>>724700898
Holy EFL Batman!
>>
>>724708857
Short, low to medium damage combos so you spend most of your time interacting. Save long combos for full resource dumps at the end of a match or niche situations.
>>
>>724708857
short but with cinematic supers in the end
>>
>>724712009
>>724712774
>>724712860
I meant fighting games with long or short combos.
>>
QRD on Samurai Shodown 2 vs 5? I have heard the series described before as not being very combo heavy and all the moves doing a lot of damage with very fast rounds. That sounds interesting to me.
>>
>>724692089
why do you hate fighting games so much esl-kun?
>>
>>724684829
Oh no, that particular game is special, every single character has a touch of death combo, it takes practice but once you master it every single match is just who gets touched first, once that happens just drop your controller.
I don't even know what the fuck happened in OP's clip, Jagi is one of the worst characters in the game, whereas as Toki is omega SSSS tier. Even if you knnow little about the game, Toki can carry you far.
Its an utterly ridiculous game, no other game exists like it in regards to how busted and broken the fist of the northstar arcade game is.
>>
For me its the Nu-ripoffs
Excepting the one in melty, who was so blatant it was like "why dont I just play nu"
>>
>>724713413
I can't really go too much into depth other than 5 has a dedicated tumble/dodge button that I always found awkward and made me prefer 2.
>a lot of damage
Depends on what you're hitting them with. Haohmaru's meme slash from games like CvS2 are based on the game's universal heavy system where you perform a stronger slash from the macro of both the other slashes, but it's a high-risk, high-reward move.
>>
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SF5:
Fun during the brief period between them actually putting in effort and them releasing Luke intentionally overpowered to kill the game.
Really fun, actually. The last fighting game to have actual neutral, not full screen dash parry sloppa.

SF4: Great game, but in this case, they released Elena to kill it intentionally

SF6 bag of dicks: Ass-trash. No, I don't care about the coomer slop mods. Copied anime game design for some reason, despite anime games NEVER competing with SF at all, so everyone is some flavor of Rushdown+X, ala KoF. Every single character can splatoon 2 lets play at any time and every single character can effortleslly parry projectiles if you bother to try them instead of simply splatooning all over them.
Death of the series, in spirit. Does not play like SF

Uni: French Bread game; Almost every single character is rushdown or rushdown with projectiles. Literally 1 exception. Uses their pattented "who cares lol" combo system where you can press any button in any order with any timing and still get a combo. As such, combos are like 15 seconds long. Boring.

melty: See above but the balance is so abysmal trey had to nationally ban the top tiers so people would play the game at all

Blazblue: The only good anime fighting series ever made, dead though

Guilty Gayer nu-version: Party game where everyone does like 70%-100% hp in one touch roundstart, for casuls only

Guilty Gear old version: I lied, this was also good. Dead though

Kof: I want to play man claw fire funny hair. Not man claw fire funny hair and his two gay lesbian buisness women. Party system ruins it.

Sam Sho: Dead on arrival, didn't buyed

Vanguard: Worst combo system I've ever seened

Skillgrills: DLC is so broken with one exception and so actively unfun to fight it pretty much ruined and killed the game. No one plays this shit. It is funny all the males are top tier in this anime waifu fighter, though.

DnF Fighter: Full screen normals.

Es Laf: Who subscribes to a fighter
>>
>>724714302
there's a Nu in melty?
>>
>>724714815
and the fgc pretends that fighting games are le bigger than ever!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>>724714815
this poster is over 40 years old
>>
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>>724714815
EFZ: Actually really fun if you ban the top two characters (who are so broken they pretty much can't be beaten if played well), dead though

Jackie Chan: Meme game

Souru Caribur: Really fun when 4 was active, 5 killed it sadly. 6 adding anime style meters and giving damn near everyone weird gimmicks like "molest 5 roses to make your attack actually good" in a game where you do incredibly high damage universally was stupid, double killing it

Fantasy Stike: Look up Geiger, question how thye haven't been sued yet

All touhou fighters: Play like shit or play like shit with way too much ability bloat

Nu melty: I ain't buying french bread shit lol, I made that mistake before

V Sav: Only hyped by people who never played it and never thought le magic unblockable bubble of "you blocked now I'm going to loop you to death lol"

Wonderful world: Meter gain too slow, the difference in sprite quality on newer chars vs old is actually jarring

Fighting Climax: Fun meme game, dead though

Power rangers: Ass balance

MvC2: Was never good. Shit awful balancing, ugly

MvC3: See above but it looks good. "but le doom combeoaus", stfu nerd

MvCI: Bad, rather than good

DBZF: Pay2win Goku simulator with an absurdly homogenized cast and combo routes

MK: Last good game was X, fact. Wish X was still active.

Chaos Code: Dead meme game with terrible balancing

Black Heart: Bad, but cool characters, dead multi

Battlefantasia: pathetic tiny roster with clones

Arcana Fart: Steam version doesn't have the cool overlay at the side, very poorly explained mechanics, actually fun to play though. Shame its so dead they had to crowd fund DLC (then made that character so hard to use she killed the last of the players)

Idol Showdown: You're grappler is bad, I'm not playing you're game

Injustice: Ass balance, how the fuck is Water spear man a thing?

Koihime: Ugly, slow, boring

Ki: I just don't like how it plays

Nitroplus: fun, dead

>>724714964
Meant uni
>>
>>724687364
by joining my discord
>>
>>724682884
Sometimes, I was having a good time playing last week for the first time in a decade but when you find a really good player it feels like you are worthless.
>>
>>724714815
>melty: See above but the balance is so abysmal trey had to nationally ban the top tiers so people would play the game at all
when did they ever do that?
>>
>>724716256
Like 3 years ago in japan
>>
Why can't I bind the numpad on fightcade this shit is gay and retarded
>>
The worst part of fighting games is not losing 20 times in a row to the same opponent but losing like a bitch all those times knowing you could do better.
>>
>>724716732
Nah I'm literally retarded and suck cocks. I had mouse emulation on.
>>
>>724691256
could not agree more. 4 is the last pure one.
>>
>>724682884
for me the peak of fun in fighting games is above the lower ranks but below the higher ranks, right in the middle where people have actually started labbing and exploring combos and mix-ups and having fun
when you get to the higher levels it's very rigid and rote, the true kino is the middle to higher middle levels
>>
>>724685587
There's nothing toxic about fighting games at all. literally, at all. Smash isn't a fighting game BTW.
>>
>>724682884
Is this the fist of the north star fighting game?
>>
>>724705951
How the fuck is can cope with "i dont even play this game" when having 500+ hours and being ass
>>
>>724717865
By claiming 500 hours are baby numbers and that a real good player has at least 1000+.
>>
/v/ fightan thread with that mothafucking 100 GIFTEDS THOUGH??
>>
I'm married to Lilith now.
>>
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>>724682884
Just play to have fun and not to win.
>>
Anyone up for blazblue or melty
>>
>>724719805
I'll play some CF.
>>
>>724714815
>everything is dead or shit
could've just said that from the start. We know.
>>
>>724682884
all you faggots are just complaining because you can't even imagine the fun the guy doing the combos is having, styling on a guy for 20 seconds and he can't do shit about it
>>
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>>724719974
steam://joinlobby/586140/109775244807373441/76561198067440725
>>
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>>724682884
By doing gay erp on this place ;3
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>Tfw bad at 2D fighters, specifically, for years
>Like actual decades
>Play GG, couldn't get it
>Played SF4, couldn't get it
>Played Blazblue, only 1 other guy in my country played it even on discord and I just lost to him over and over again
>Played Streets Fighter 5, an actually ACTIVE game where I didn't have to beg on discord for a game v people with 1500 hours, improved more in a few months than actual decades without looking up any guides, simply played it and "felt it out" like I did with 3D games (which I am universally good at).
>They add Luke
>Game dies overnight

Shame. "Just play" is legit the best way to learn, but "Just play" what when you're a third worlder with no scene for anything except SF, Kekken and MK? SF is ass now, MK is ass now, I don't consider 3D fighters the same thing

>>724719187
Fun grappler, shame her game is ass and dead and bought by scammers
>>
>>724720926
I'll never understand the horrible connotations you guys surround around asking for someone to play with on Discord. Add the people you enjoy and you'll just have lobbies with friends. They will message you when new games come out or they try some new kusoge and want to learn it with you. Did everyone complain when it was steam groups? What about IRC? Its all the same crap.
>>
>>724721116
What part of "third world country with no scene" did you not get?
There was 1 (one) other guy playing blazblue
Literally 1
>>
>>724721195
Add people and make friends with them in other games and see if they will play CF with you instead of treating every opponent like a permanent stranger. This is the beauty of 1on1 games.
>>
>>724720926
SEA?
>>
>>724721329
Way too high class brud

>>724721304
Ah yes, add people in... even more dead games
There is NO ONE in my country who plays fighting games
>>
Fuck I could've astraled that burst if I was more ready.
>>
>>724705951
You don't understand how dedicated I am to hating myself, I just question my lack of commitment to anything and get depressed instead.
>>
>>724705951
>>724717865
I have 9.5 hours in Blazblue, I think I've won 9 timese out of like 100 games
I'm ass lol
The only time I won was when I just hit a tager super grab and deleted the other guy in like 2 wins of RPS or when I fougth the one guy who was as new as me and we actually had fun even matches (instead of being a glorified combo dummy for a guy who exclusively played a noob stomp character, who made the other guy RQ I think)
What's funny is the guy who was stomping us was himself consistently stomped by a guy who actually DID play low tiers to go easy on him
>>
>>724682884
For me it's the learning process. I don't care about winning or losing, just getting better.
>>
First you have to get extremely comfortable with how the game plays, your character, and have a general idea of what your opponent's character does. The fun comes in the form of trying to get in each other's heads and anticipate each other. There are a lot of very bad fighting games you simply shouldn't be playing.
>>
Has there ever been a modern 2d game that contains as much info in-game for its own characters and system mechanics compared to the wiki? I mean it is kind of ridiculous I have to check dustloop or mizumi to even try and learn these games. You could load them as HTML in-game and it would be an improvement.
>>
>>724682884
You have to find a character you like the look of, with moves or a fighting style you like and they can't have terrible matchups against the most popular characters in the current patch. Good luck.
>>
>>724722195
Nope. For some reason its pretty standard for 3D fighters to have literally every single move in move list with the ability to watch the AI do it and all of tis its traits (ie high, low, parry, whatever)

But for 2D fighters they either don't bother or DO and then die anyways because they're not SF

SF in particular you'd load in, pick a character and v gimmick, use it and... they'd strike a pose. And the menu would just tell you the name of the skill. What does the pose actually do? Alt tab out and google it.

Some of them will do the weird thing where they list special moves and COMMAND normals and tell you about them (I think the vtuber fighter does this), but not the basic normals, ie, most of your moveset

The closest 2D fighters gets to this is MK, probably, but even then, its not o nthe level of tekken or SC

In fact, the most popular series have historically had the worst info in and out of game (the super combo for SFIV and 5 are both ass, the dustloop for any given BB is fully complete) and they still just keep winning anyways
>>
>>724682884
You call summoning exploding barrels a martial art?
>>
>>724683842
washed
>>
>>724689593
I don't think that picking up a shmup is a fair comparison as most people playing shmups will just feed quarters to clear the game. The grind to 1CC can be just as challenging as learning fundamentals of fighting games.

The only difference is competing for score vs competing against a human opponent.
>>
>>724722914
I was more just comparing the access between both genres, probably not the clearest comparison. Mainly I was thinking that shmups are easily intuitive compared to fighters due to simpler controls and functions, whereas figthers are still unapproachable to newcomers unless you are willing to learn.
>>
>>724692261
>the client feels very modern.
The reason why you probably think that is because a Western dev team went to work on completely rebuilding the online infrastructure of the game giving it new netcode, lobbies among many other quality of life updates.
>>
>>724723105
Oh yeah, I get all that. The game itself is like 20 years old or whatever, but even the base version of +R is like a new "remaster" of sorts because people just wouldn't stop playing XX. Then they kept doing random post launch support, even adding the rollback netcode super late into the game's lifecycle, long after other GG games came out. It is pretty cool and makes playing such an old title very bearable.
>>
>>724682884
Be black or asian.
>>
>>724723040
Nah, you can mash just fine in them against CPU and with other friends that are playing just to mash (it's how I enjoyed the genre for decades until finally learning how they actually play). There's no inherent difficulty and you can even teach an animal how to throw a hadouken. What is actually difficult is learning not to spam them or learning how to not keep trying to jump in or hold up-back, learning to take throws instead of eating massive damage from punish when getting baited for a missed tech, etc.
>>
>>724694168
>most experienced fighting fags will flame or mock you for trying
I don't understand how this is a real issue in a 1v1 genre
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>>724683842
>1 mistake, 1 shmixx
we had it so good
>>
>>724723282
Yeah them and the wizards from Code Mystics doing all the old SNK games are great. It's a shame that fightcade existing ruins all of the re-releases because most of the fightcade audience don't want to try them since they're comfortable in their centralized experience.
>>
>>724690232
>was gonna be this for like 6 bucks last night, Lizardman isn't on the fucking roster
Never playing this shit game.
>>
>>724723337
I always found the hardest part is to truly memorize all your moves. Like not just knowing your characters few specials, but knowing what each normal does. And some games make it more complicated by giving you "extra" normals where something like 6P is differrent than P. Once you truly have memorized what each button does I think you get a pretty intuitive understanding of what to press and when, even when you don't know the specific nitty gritty about the frame data or whatever.
>>724723519
I was kinda hoping I could play the Samsho V steam version but it seems like it suffers the same problem you're mentioning now. I checked playercount at a weird hour so maybe its better later in the day. Fightcade I feel like has an inflated player count because lots of people are idling in the chat vs the unlikelihood of someone randomly idling a game on steam.
>>
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>>724682884
Being good I suppose.
If you dont have good reflexes or play like if you dont have enough fingers your ass will be blasted, every single time.
>>
What fighting game has the most extra resources? Like most games you have a meter bar. In GG you additionally have the burst, and you can even play a character like Johnny who gets an additional resource in the coins. Is there any cool kusoge that just has too many bars and meters?
>>
>>724723337
That's fair. I'd assume more that it's just how the communities approach newcomers. "Get a BnB", "learn your midscreen", etc. but maybe it should be more on the newcomers themselves rather than the scene to get them into it, at whatever level.
>>
>>724692416
That model is more ass than woman!
>>
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>>724695346
It's more an issue of games only being FT2 (and maybe FT3 in top 8 of a tournament). Like you can die in an instant in CS but you also get 13 rounds, minimum, to prove yourself. A tournament match also generally has multiple maps played so it's more like 26. Someone can get eliminated entirely from Evo in very close sets before a single complete stomp in CS is over. It's bizarre how mainstream, successful esports games can go on for so long yet FG devs think the secret is making matches shorter and more explosive.
>>
>>724723898
I'd assume it's the easiest guesses like Under Night, but that usually ties into multiple mechanics, such as grid being able to go into meter, bursts using meter, etc.

BBCF has meter, barrier, burst all seperated, not to mention each characters individual resources so probably that. There's not many games that have alot of resources, other than character uniques as they tend to tie multiple mechanics to the same resources.
>>
>>724723898
BBCF is probably one of the games with the most character-specific extra mechanics in a fighter.
>>
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>>724723898
>Burst
>Tension
>Mana
>Card Deck

>>724724435
I think Uni's only separate meter is Chaos's dog? So just 3 with GRD + Meter
>>
>>724722716
I regret to inform you that you are retarded.
https://www.youtube.com/watch?v=SMIxiJ5-HoI
>>
>>724723898
Probably something like specifically X2 version of my wife A.B.A
All standard resources, 3 limited per round blood bags, hp drain effectively an extra resource, time limit on her two seperate super modes

Speaking of, weirdest or worst designed fighting game chars? Aba is obviously up there, as is the KI vampire who was clearly inspired by her (having the same game of using her own hp when attacking to do... 5% better damage than people not doing that, then losing that damage advantage because she has to hit a low damage grab to get her health back)

Magenda in WW (a visual aba cloone) comes to mind

>Uses a completely different combo structure to every single other character in the game for... no apparent reason
>Has about 2-3 times the moveset variety as everyone else for... no apparent reason
>Poisons on hit, but the poison does pathetically low damage unless she levels it up enough, but by the time you do that, the enemy is dead already
>Worst dash in the game (think Bullet in BB but worse, and Bullet's dash being bad was one of the main reasons she's bottom tier)

So much effort put into a terrible character that works harder than everyone else to do less damage and you have to relearn the game to play
>>
>>724724737
YOu are, yes
What's faster? Alt tabbing out and googling that?
Or exiting, going through 3 menus, then 2 more, then picking him, then loading in, then finding the explanation you want?
>>
>>724682884
Make the other player as miserable as possible.
>>
what amazes me is how bad devs are at desinging balanced characters despite the genre being around for so long
ie

aquaman
every button is safe
at every range he's top tier
best special in the game, so much so tournaments devolved into aquaman v aquaman spamming one move
his special power is "i just exit hitstun when i want"
how is that a thing that was made ina modern fighter
>>
>>724724314
Fighting games have enough quitters with FT2 already online, and open tournaments can't be two weeks long. Shit like SFL already has some boring gay retard format that goes on forever.

>>724724885
Kill yourself.
>>
>>724722783
Yes? It's the answer to Jiu-Jitsu.
>>
>>724725146
What amazes me is you can't find the full stop instead of the line break key you stupid worthless mongoloid.
>>
>>724725146
Rather have broken shit than a megalomaniacal attempt at balancing everything only to fail in the end.
NRS is shit, though.
>>
>>724682884
If you're playing a fighting game and the combos can go for longer than 15 seconds where you can't do anything, the game can go fuck itself
>>
>>724725217
wow calm down
wow
wow
>>
>>724725268
Why are you getting hit?
>>
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ive been playing this character for 5000 games and my enjoyment out of 10 is 0

i wish i was joking dont play tekken 8 it sucks
>>
>>724697328
nah, once you've over the initial learning curve the lab is for solving problems and understanding interactions
grinding combos is a pretty small part of practicing unless you're very new and still struggling to string a bnb together reliably, it's much more useful to spend your time playing real matches and then going to training mode after you realize there's a problem you can actually solve with a bit or knowledge or practice.
>>
>>724725793
Labbing counterplay is gay shit. If I can't figure it out during a match or from watching others play I'd rather stay a scrub forever.
>>
>>724715320
>>724714815
Keep going Mr Autismo. I hope those aren't the only fighting games you're familiar with.

>>724714302
Wonderful World is so much fun. It's like Guilty Gear but not garbage like Guilty Gear.
>>
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>fighting games thread
FEXL dropped the price down to one dollar:
https://store.steampowered.com/app/871200/FIGHTING_EX_LAYER/
The new Virtua Fighter update came out a few days ago. I think they added a new ant-cheat that is causes issue for some people. Haven't play it myself:
https://store.steampowered.com/app/3112260/_Virtua_Fighter_5_REVO_World_Stage/
>>
>>724706925
yeah it's still easy to find games. No one uses ranked or world lobbies but there's almost always a few player lobbies up and the netcode is good enough now that it has rollback that as long as you're not in the middle east or australia you can probably get good matches. What region is most active depends on the time of day.
It does do a retarded thing where it hides full lobbies so sometimes if it looks like no one is on there's just a full lobby the game isn't showing you, if you refresh a few times it might show up if someone leaves or you can just make your own and people usually join pretty fast because everyone else is sitting and refreshing the list too.
Skill levels vary massively, there's no matchmaking in lobbies but you can use the colored square next to their name as a decent skill indicator, blue>green>orange>pink from worst to best. Sometimes you'll find a room with a bunch of new/bad blue squares mashing against each other and sometimes the only guy looking for matches won the last Frosty Faustings, you have to be up for both experiences.
>>
>>724714815
>>724715320
Bro...you forgot 2XKO...
>>
>>724726008
Only ones I can think of I missed are Merfight (dead on arrival) and kyanta (meme game)
I guess there are the earlier sf's but I only played those singleplayer
>>
>>724726135
no one actually cheats in fighting games right? Is it a real problem in the more popular games? I don't think I have literally ever seen a cheater in one of the games I play.
>>
>>724694124
>need to learn how to use a character and memorize everything they can do
Not all at once.
>then also have a basic idea of what everyone else can do
Again, not all at once.
>then lab up combos and remember all of them for whenever you need them
See above.
>all while being capable of reacting to every hit confirm
You know what I'm about to say, right?
>and then finally put all of this in practice against a real human, by reacting to everything they do
See the pattern yet?

Listen to yourself. It's the equivalent of asking a 3 year old what to solve a high school algebra question. Nobody's expecting you to learn everything right out the gate, let alone know what the fuck all is going on; and sincerely believing you need to is what leads to that defeatist attitude in the first place. When you're starting fighting games the only thing that matters is if you enjoy the character you're using. That's it. Doesn't matter if you can't do all their moves, that's not what's important in the beginning. Neither are who your opponent's are playing, how much 'labbing' you insist on doing, and knowing how to capitalize and when.

Like anything in life, there's steps taken to improving at fighting games and some people get to those higher steps faster than others. That's fine and should be the last thing you care about. Learn at your own pace, look up videos if you need help, and ask goddamn questions. Not everyone online, yes even here, is an entitled shit head looking to ruin other people's fun and enjoyment.
>>
for me its
>just go in training mode, record what they did they try to see how to get out
brb developing the ability to do the 15 hit combo they did on the character i dont fucking play when i cant even do that shit on my own main
>>
>>724682884
social lobbies with friends can be fun, but it only takes 2 people to have an enjoyable time with a fighting game :)
>>
>>724727258
>15 hit combo
you just need to remember the ender to look at the oki
>>
>>724723652
>I always found the hardest part is to truly memorize all your moves
bad approach to fighting games, you only need to beat the opponent, you dont need to need to know everything
if you want to compete at a high level sure you need to be aware of things but generally if you know how to play fighting games, you dont need to use an entire characters arsenal or even be aware of what the opponents character can do, only what they do with it as a match plays out
>>
>>724727460
No, because the ender itself can leave you with less stun frames during oki than full combo. Stun extensions work such that additional stun frames are added on top of the current stun.
>>
>>724727728
nigger you're stunned, tf are you gonna do
look at the stun combo ender and lab that
>>
>>724727791
Stun expires after the combo ends, but whatever's left over is going to slow down your response, obviously.
>>
>>724726974
It's rare in my experience. The worst I've seen is people using bots to grind currency in Street Fighter.
>>
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>>724682884
Play one you really like. Don’t care about losses. Practice and put thought into your actions so you feel good about wins.
>>
>>724726974
You could create one button supers in any game using simple macro software. Further than that, you could script difficult tech like Faust's FDC j.K in +R.
>>
>>724728893
FDC jK isn’t really hard to do. I think you’d take more time and effort scripting it than learning it.
>>
>>724728893
Yeah it's called modern controls.
>>
>>724705085
eat shit bitch
fighting games are just glorified guessing games
chess is a complete information game
you are a dumbass
>>
>>724729417
You have been detected as The Raped
>>
>>724729482
shut up moron
go and play with your mixups dumbass
>>
>>724729609
You have severe anal bleeding from a left right mixup
>>
>>724729263
Modern Controls and macros really aren't the same thing. Macros still have to go through the motions. Modern overrides input motion. At worst it might require you to hold a direction for moves that would otherwise require charging inputs.
>>
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>>724682884
...you play them?
What an odd question.
>>
>>724730076
You're right. Modernfags cheat more than macrofags because at least macrofags have to put each direction in a motion input on a separate frame.
>>
>>724729025
I've never seen anyone seriously use these, especially when a really low level anti-cheat could easily flag you just fooling around with AHK. But as for effort, there is none, ChatGPT can script this shit for you in 2 prompts max.
>>724729263
While this obviously didn't affect any decisions or anything, but I think people who have fooled around with these scripts knew ahead of time that even if you give a player "perfect execution" it won't stop them being ass.
>>
>>724726759
If Merfight is what I think it is then they played that at Magfest.
>>
>>724726135
>FEXL dropped to $1

fuck it I'll get it. Even if it's dead I like mashing in training
>>
>>724726135
>>724731550
Does FEXL work on Linux? I see it’s not steam deck compatible.
>>
>>724731971
https://www.protondb.com/app/871200

Seems good.
>>
>>724730370
it would be easy to make a completely undetectable macro, most controllers are built around microcontrollers like an arduino or stm32 already, just add a button that plays back a series of inputs instead of sending just one.
but yeah I don't think anyone really bothers, the crossover in the venn diagram between people willing to put in the grind to learn all the other shit that is important to playing a fighting game, especially an old one like +r where shit like input macros can actually be a real advantage, and people who want to cheat, is basically zero. A bad player who tries cheating will get filtered and quit anyway.

>>724730370
SF6 modern controls actually kinda do, you still need to learn to play a bit, it's not like an fps an aimbot just instantly makes you one of the best in the world, but the way they implemented autocombos and how streamlined SF6 is at a base level really changes the game massively. No one is getting carried to tournament top8s obviously but it massively shortcuts a huge part of the learning curve and a lot of people are in Master(much less impressive than in previous games but still significant) that have zero business being above metal ranks.
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>>724731550
What the fuck
I'm gonna grab it too
I always liked Blair Dame
>>
>>724691660
>compares it to eating shit
>comparison implies he willingly eats shit even if he hates it
analogies are not your strong suit



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