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couldn't find a general for this so asking here:
Is the dlc balance for this game supposed to be absurdly bad?
Starting from Bahamut difficulty and above, everything one shots you and you do no damage regardless of your gear level. And the gear dropped never provides enough stats to overcome the base stats of mobs in the higher difficulties.
I find myself just playing a fresh save on Hard difficulty whenever I want to come back to this game because the higher difficulties are extreme feast or famine where you either get one shot and take minutes to kill a boss or you break the game with some infinite lightbringer immortality build.

Honestly this would be fine but the devs had this retarded idea to lock the true ending and a bunch of extra missions/bosses behind Lufenia difficulty. I've tried tweaking the game with cheat engine to find what exact stats bring back the NG Hard difficulty experience but can't really figure it out.
Thoughts?
>>
>>724708632
Is there really no general final fantasy general? i'm a little surprised
can't help you though i'm afraid, I never did the DLC



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