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>>
>environmental story telling, 2008
:DD
>environmental story telling, 2022
:///
>>
>>724715036
just run past it
>>
>>724715126
remember when Gordon Freeman said
"hmm, gotta use this saw to kill the zombies!"
>>
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>>724715487
No, but this guy did
>>
>>724715126
>story telling
There's a reason your struggled to find a meme phrase to encompass the practice of multiple things saying the same thing again and again.
Environmental storytelling is not that phrase.
>>
>>724715036
Glad you added the red circle or I wouldnt have known the post was about the writing on the wall
>>
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>>724715638
He doesn't say that at all infact you figure out to kill the zombies with sawblades and the rotary saw traps before you even meet him.
Because it has better game design.
>>
>>724715838
He LITERALLY tells you to do this.
>>
>>724715036
I don't get it, are you upset over the character speaking? How autistic are you? It's just a fucking video game.
>>
Wait a minute, that card...
>>
>>724715036
this makes sense since the game will be translated and the English text on the wall will remain the same
>>
>>724715838
he literally says it though
>>
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Hmm...
>>
>>724715036
This is 100% a Glen Schofield problem.
Dead Space suffers from the same shit.
First hour of the game:
>enter a room with a plasma cutter
>CUT OFF THEIR LIMBS sprayed on the wall
>get out into the hallway
>beat the first necromorph
>listen to first audio log
>YOU HAVE TO SHOOT OFF THEIR LIMBS
>exit hallway
>ISAAC TRY SHOOTING THEIR LIMBS
You told me this shit like three times already. I get it.
>>
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Thank god for the yellow paint or I would never had guessed I can interact with the lever.
>>
>>724716478
complaining about yellow paint is a telltale sign of low iq.
>>
>>724715902
>>724716303
No he doesn't
Here are the voice lines from the character:
https://www.youtube.com/watch?v=xVd6RKNCPzI
>Make use of my traps, but take care not the fall in them yourself
>My advice to you is... aim for the head!
Are the closest he gets to telling you what to do.

Your concession is accepted and noted.

Stop trying to pass off your unreliable memory as fact.
HL2 SHOWS you how to do the things, the prop cut in half with a saw in that image, you have to remove the saws from the doorway to proceed.
You come up against zombies shambling towards a spinning rotorblade and see what happens before you get the chance to use one on them.
>>
>>724716643
stop taking the bait, retard.
>>
>>724716737
fish are made to bite into bait
>>
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>>724715126
>environmental story telling
Is this a new zoomer cope?
>>
>>724716478
I'd like to see a game where they smear yellow paint on everything randomly, even if it's not interactive, just to fuck with the player.
>>
>>724715036
>zoomers will defend this
>>
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uncs and boomers cry about yellow paint, but see nothing wrong with this
>>
>>724717995
>Meanwhile
>>
>>724716643
>>Make use of my traps, but take care not the fall in them yourself
>>My advice to you is... aim for the head!
>Are the closest he gets to telling you what to do.
See?
He tells you to do it.
I'll accept your concession to arrive in 3-5 business days.
>>
>>724718216
nobody defends EA's meddling and focus-tester nonsense.
it's always the one thing memed about with DS
>>
>>724718246
Wow. I never knew how many unrelated games and movies gave you gameplay hints for half-life 2.
>>
>>724718216
>Isaac: I better cut off their limbs then, huh.
>Tip: press X to cut off limbs
>Tutorial added to journal Cutting Limbs. Press Options to view Journal
>Main objective updated: Cut off their limbs 0/10
>>
>>724716637
Liking yellow paint is a sign of yellow IQ, jeet.
>>
>>724715126
It's not environmental story telling if you literally write it on the walls.
>>
>>724716643
I always thought "aim for the head" was like a dawn of the dead trope or something
>>
>>724718828
>>724718141
>>
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Can anybody help me with this puzzle? I've been stuck for years.
>>
>>724718875
Please kill yourself. Not joking, actually end your life.
>>
>>724718767
>Noooo that doesn't count b-because....IT JUST DOESN'T
>>
>>724718869
It's a reference to how most things with a head die by violent trauma to the head, which is also referenced in a lot of zombie media.
>>
>>724718917
>no argument
lost bigly
>>
>>724718986
What. No. I'm not that guy you were talking to . I very unironically don't think you're retarded and agree 100 percent and am swayed and very impressed by your argumentation.
>>
>>724718141
false equivalence.
>>
>>724719085
both are used to highlight interactive objects
>>
>>724719082
>I'm merely pretending! Can you tell?
SUBTLETY
>>
>>724719160
What makes you say that? Could someone not be stupid enough to think you're completely right?
>>
>>724719139
You would need something on the ground pointing or strongly hinting towards the object for the equivalent mechanic.
The glowing just indicates it's a special object
>>
>>724715838
Steamies are so indoctrinated by Gabe they don't even play his games but still defend them.
>>
>>724718141
What are you referring to?
>>
>>724719231
Maybe grigori needed to warn you about the bait too, big guy.
>>
>>724719237
>The glowing just indicates it's a special object
ok retard, special kind of retardation
>>
>>724718889
I have no idea man maybe ask Chat GPT
>>
>>724719306
>I'm merely pretending!
>>
>>724719360
Nothing gets past you huh
>>
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>>724715487
>>
>>724719390
>I'm merely pretending!
>>
>>724719321
sorry your gotcha didn't work out lil bro
better luck next time.
>>
>>724719398
I fucking hate that only retards test games
>>
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There's a couple of shots with jacobs face lit up by his helmets little vanity light that are actually fucking crazy realistic.
Then there's stretched textures like this and I dunno man.
I feel like if anyone "solves" texture stretch they'd be a game dev legend.
>>
*sprints through the area*
yeah so what
>>
>>724719398
They didn't really use much playtesting before 2007 did they? that was really the pinnacle of everything being casualized for the average bro gamer.
>>
>>724719528
it's not a gotcha but a fact, saarjeet
>>
>>724719972
you would have been better off posting when older games used to heavily imply what to do next with highlighting them in quick cut-scenes.
But that would also mean you actually play games...
>>
>>724718813
>**psshhht**.... Isaac come in they won't go down-- **ppsshhht** the limbs, Isaac ***pssshhhtt*** aim for... *pssshhht** the limbs!
>Plasma Cutter. Description: a mining tool, perfect for cutting rocks... or limbs
>0 Days Since Last Accident: Warning Do Not Place Limbs in front of Cutter!
>Achievement Earned: Limb Cutter!
>>
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>>724719398
>>724719691
>>
>>724720074
it gets the point across either way for people with an IQ above 70
>>
>>724715036
chat what do i do
>>
>>724720162
This is fine if it's a tongue in cheek style game
>>
>>724722016
would be funny if the tutorial gave you the wrong information
>>
>>724722103
Sounds more like a setup to punchline than a punchline. So I think that might require some kind of follow through.
>>
>>724715036
really makes you think
>>
>>724718889
https://www.youtube.com/watch?v=l_u18_BKczg
>>
>>724723057
I didn't catch the answer.
>>
>>724716380
this can't be real...
>>
>>724716380
Why does he draw himself as a small black girl? Thar drawing looks nothing like him
>>
>>724723279
I didn't believe it either.
https://youtu.be/Bx05iZL-Wg0?si=NSxDvjvOLYQIT1B2&t=250
>>
>>724715036
hmmm
>>
Don't remind me of Callisto Protocol. Biggest disappointment for me in a long while.
>>
>>724716380
>>724723279
Warning! Anomaly detected!
>>
>>724716380
a better man?
>>
>>724725942
100%
>>
>>724719398
>Coomer
>>
>>724715487
i read this as Morgan Freeman,
you made me read this in his voice.



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