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No, seriously, I don't understand what philosophical point it was trying to make. Can someone please explain the point? I'm not being ironic or anything I just feel like I missed out on a large portion of the game.
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>>724769376
I don't think it was really making a point, it was mostly having fun in its horrific simulacrum of society and horror merchandising.
Like what's the moral or point of Murder Dog, Goblet Grotto or Skeleton Jelly. Not every story needs needs one. Only real difference is that Anthology of the Killer has a writer for an MC.
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>>724769376
Ha ha. You know, when I was younger the history of the world seemed like an endless series of police actions.

All those squashed peasant revolts, interminable centuries of torture, beheadings. I thought: wow! How did people back then put up with it all?

Surely they must have been *tougher* than me - must have had different bodies, ones that couldn't feel as much pain! I sure wouldn't have been able to live like that - not me! Not for a moment!

And so I joined the Police Force, because I was so sensitive.

So I became a cop, and quickly realised there was no such thing as "sensitivity" - that everybody could be made to feel the same degree of pain, ha ha.

And history seemed to me a nightmare, worse than before, and I thought: great! amazing! I've matured now, for sure! I've really grown up!

Now I've peered into the true depths of suffering that make up the world! I'm stoic - realistic!

At least now, I know just how bad it can get!

Ha ha ha!! Oops!! And every time I said that, I'd find out the truth was worse!
Worse and worse: an ocean of blood that went down forever.

And as I looked into it

I discovered the higher dimension to Police Work

I found out that the capacity for happiness was finite, while the capacity for misery was infinite

And that waiting in the bottomless pit of infinity was the unspeakable policeman known as "God".
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>>724769376
it's an anti-narrative narrative. its central argument is that the field of history is inherently reductive because it chooses who gets to be important and who gets to be irrelevant even though there's no actual distinction between a king dying and a peasant dying. history only serves to benefit the academics and rich elites who will be part of it; the rich are obsessed with the fake conspiracies because even though they're in charge they still want to be a bigger part of history. meanwhile the cops want to end history so they can say they're the good guys in the long run and make sure they're the ones in charge forever

of course this is simply one reading and there are plenty of other interpretations you can take away from the game. either think about it for yourself or do what >>724769756 recommends and simply immerse yourself in the vibes
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>>724769756
>Like what's the moral or point of Murder Dog, Goblet Grotto or Skeleton Jelly
I think all those stories have points, I'm just too stupid to get them! I did have fun with AotK but whenever I read things like >>724769779 I am hit with the realization that I'm fundamentally missing out on things!
>>724770093
Thank you! I will replay it with this analysis in mind and see if things make more sense to me!
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>>724770381
i don't think you really "Get" art. there's no objectively correct reading of the game. thecatamites probably did have a central idea he wanted to convey but he's an irish schizo so no one is going to figure it out. the best reading is whatever you, personally, take away from the game. no one can actually tell you you're wrong. if your ultimate takeaway is "it's just horror vibes without a point", well that's valid too
please don't take my words as gospel, take them as a framework for one possible way to think about art! please draw your own conclusions!!



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