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Come home white man
https://store.steampowered.com/app/3826520/Team_Fortress_2_Gold_Rush/
>>
How's it different than TF2 Classic?
>>
>>724789636
There's nothing classic about TF2 Classic
They add and keep adding new content that was never in the base game
Gold Rush is all about recapturing the 2009-2010 TF2 feel
>>
>>724789885
Oh, okay. Now I get it, I personally miss the 2012-2014 feel the most
>>
>>724789189
this is an ad
>>
>team fortress 2 but we removed a bunch of shit
cool
why do you need another client for this though? you can already do this with custom server settings
>>
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almost everyone involved with this shit is a tranny or a furry, no thanks
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>>724791779
>>
>>724789189
Cool mod but it's going to be dead on arrival. Everyone on here is contrarian and so tf2c is often slandered as
>Not classic at all bro!
But the fact is it appeals to what people actually want out of a TF2 experience; something that looks and feels like 2009 but has active update excitement and isn't balanced like shit trying to fit Sleeping Dogs crossovers into the sandbox
>>
>>724789189
Looks interesting but you lost me at the ChatGPT-ass store page description
>>
>>724791893
they've cleaned up the steam group admins&mods now, but just go look at the owner's friends list, 80% of it is raped and groomed people
>>
>>724792165
okay so there is no proof and you're just making it up thanks for clarifying
>>
>>724791779
hard agree unfortunately
shan't be playing with furfags and troons
>>
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>Gold Rush aims to incorporate only the best additions from this early era
>Hats
>Sandman
>Huntsman
>>
they better bring back old Sandman
>>
>>724791779
I looked through their steam profiles and none of them have obvious pride flags or furry shit.
>>
>>724790667
Every video game conversation is an ad technically.
>>
>>724789189
Other than deleting things, what's the point?
>>
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>>724789189
>>724789885
>Second fucking image is a Pyro with the fucking flare gun
>BRO WE SWEAR ITS JUST LIKE THE ORIGINAL TF2 BACK IN THE DAY COME HOME WHITE MAN!!!

lmfao
>>
>>724793981
Flare Gun was added in 2008 so yes it fits the theme they are going for
>>
>>724792405
>>724793981
Fake fans.
>>
>>724794085
Oh sure! Flare gun -- no big deal!
>6 months later
Oh sure! Pyro jetpack -- no big deal! It was part of the original vision after all!
>becomes TF2 """"classic"""" v2
lel
>>
let it go and move on to call of duty and marvel rivals
>>
>>724794204
>sniperfag quaking in his boots that he might have a counter for once
>>
>In other words, it's just good old fashioned TF2.
>look inside
>sandman
>huntsman
>hat extravaganza

so was this made by troons who have never played release or what
>>
It's almost 2026.
LET
IT
GO
ALREADY
It's fucking 2007 game no one plays anymore. You're grown man in your late 30s.
>>
>it's TF2 the way you remember!
>add a bunch of bullshit no one asked for
not as bad as TF2"""C""" adding custom weapons and 4 team mode I guess.
>>
>>724794298
why wouldnt I just play normal TF2 or even that trooned out TF2 Classic then if theyre gonna add bullshit that wasnt in the original release? either we're not playing the original game and aesthetic and it's vanilla, or we're adding bullshit and we're admitting that original tf2 release was shit. Which is it?
>>
>>724794373
And 4chan is a 2003 website. You should move on fag.
>>
>>724794468
Website changes your game doesn't.
>>
MOOOOOVE OOON
GET A REAL JOB
GET A BITCH
START A FAMILY
>>
>>724794115
>fake fans
unlocks are fucking gay
>>
>>724789189
I want 2012-13 Tf2 back, the one where community serverd were thriving hard and we had all the fun stuff of the uber update.....plus MvM.
>>
>>724794578
It's still the same shithole as ten years ago only with more trannies
Move on to xitter and reddit boomer
>>
The lion rapes everyone in this thread
>>
>>724794204
2007 tf2 is not that great and the peak is obviously somewhere between 2008-2011. You couldn't keep a single active server for an actual genuine 2007 experience going
>>
>2 more weeks
Why did you make this thread
>>
>>724794426
Yes, it is admitting that original tf2 release was shit. Have you read the mod description? All of this is explained
>>
>>724794765
>It's still the same shithole as ten years ago only with more trannies
are we talking about tf2 or 4chan?
>>
>>724795168
the blackpill is "the internet as a whole"
>>
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Is it too much?
>>
>>724794942
>”In other words, it's just good old fashioned TF2.”
>But we also hate good old fashioned TF2
jesus christ lmfao what joke of a social experiment is this
>>
>>724795247
Old-fashioned means different things to different people. If you were a consolefag that never saw an update I can see why you're mad
>>
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>>724790667
Oooh your powers of deduction are exceptional. I simply can't allow you to waste them here when there are so many shitposts going unsolved at this very moment. Go! Go! For the good of the website!!
>>
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this is just as bad as comp faggotry
>>
>>724795247
It's always this lol
>OMG THE GAME WAS SO MUCH BETTER BACK IN THE DAY WHEN I WAS A KID
>goes back
>EEEEEWWWWWWW!!!!!!!!
>>
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>>724795234
Lambda Fortress looks fun, I'll use it as an excuse to drag my friend through HL2.
The rest seems a bit superfluous.
>>
>>724795365
Just accept that it will never be the same.

You can return to the past whenever you want, but no one else will be there.
>>
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>>724795234
>Competitive Pass Time mod
>>
>>724795474
kek
>>
>>724795365
lmfao i think you should update your mod's steam page bro. if your mod staff doesnt troon out then the community will impale you because "old-fashioned" does not mean whatever the fuck you think it means.
>>
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>>724795969
I think you missed a few paragraphs
>>
Regards Because I believe the gold rush can provide new opportunities for those who did not live through the era that the gold rush was trying to recreate. Maybe it's minimalist or even postmodern, but I believe in it. I saw the confidence in him. I have high hopes for this project. Maybe I'm just mentally ill. Please understand my English is not very good.
>>
>recvaptvure the fveel

shut up man you will never be 17 again get over it.
>>
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>>724794115
Prove you played it before it went f2p
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>>724789189
Thanks OP. I will come home. Although I wish it had OG dead ringer this is acceptable
>>
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Aslong as it doesnt have obnoxious trannies and autistic people like in tf2classic, then I might take a peak at it.
>>
>>724795234
im only waiting for lambda fortress wich i hope it gets server browser for easy /v/an weekends or just to shitpost around with randoms.
>>
>>724796416
Tf2 is a trans game
>>
>>724796456
That explains why I hate everyone I encounter in that game then.
>>
>>724793981
>Team Fortress 2 Gold Rush
>Flare Gun was available during that era
Are you retarded
>>
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I already got to play vanilla tf2 a few months ago when the item servers died for everybody for a few days. It was interesting and then when it was over I was glad to have my weapons back.
>>
>>724794330
This is very subtle bait. Impressive.
>>
>>724796456
>>724796584
tf2 has always been the anime convention of shooters
>>
why do indians not want anyone to play this mod so badly lol
>>
>>724789885
my favorite TF2 years
>>
>>724789189
Thread theme
https://www.youtube.com/watch?v=04QpInkz9so
>>
>>724795234
>coming soon
aka never ever but please sing to our patreon
>>
>>724795652
>slop I like vs slop I dislike
>>
>>724795652
You must be very fat if you eat burgers like that
>>
>hats
Pass
>>
>>724796280
>2008
>>
>>724789189
>if engineer can move buildings, then it's not the REAAAAAL TF2!!!
I'll try this one out. I was able to stomach the shitty additions to Classic before they added the AA gun.
>>
It's a shame nobody will play it, just like how nobody plays TFC
>>
>>724789636
>>724789885
retards, valve made them change the name
>>
>>724789885
>>724794204
>>724794404
>>724794426
>>724798943
Here's your (You), Tyler Nigglestein

PS how are the hard drugs?
>>
>>724798570
>the way the game was meant to be played
Vs
>autists rendition of a game that nobody plays
>>
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>>724799145
>>
>>724793981
>>724794204
Do you think TF2 was an unplayable mess in 2010 or something
>>
>>724795234
open fortress is fun
>>
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>>724789189
>tf2 but no unusuals
yawn
get a job NIGGER
>>
>>724799285
Most people who claim to have played TF2 a long time started after it went F2P. Most of the anons in this thread probably never even played release TF2. This mod only appeals to old fucks like me and I still can't be assed to play it.
>>
>>724794204
>muh slippery slope
>>
>>724789189
Why is it that all of these revival mods just don't fucking get it? t. grizzled veteran
>>
>>724799285
>>724799487
>Mannconomy WASN'T a slippery slope
you people serious right now? maybe we need another round of bot bands and cheater's laments handouts
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>>724799341
>call it open fortress
>not open source
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>>724799343
>He needs shiny gaudy slop to enjoy a game
>>
>>724799145
and that's a good thing
>>
>>724789189
Literally just make a version of TF2 before meet your match happened
Make a "Disable all hats" button that works clientside
Revert the retarded nerfs
Job done
>>
>>724799545
Slippery slope is fallacy because one thing leading to another doesn't mean it always will do. The flare gun fits perfectly fine in the era they are going for. Hell I kind of associate the map gold rush with the flare gun because I remember playing a lot of that map during the pyro update. A reasonable person would have acknowledged that instead of this cope.
>>
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why are so many people bitching about 'bringing back old TF2'? Aren't there plenty of old skool servers you could just play?
Why are you such a senior anyway?
>back in my day we didn't have shiny hats warble warble warble
>>
>>724799757
a reasonable person would have stopped playing TF2 ages ago
I'm only here to talk shit about the community always being annoying cringe bitches, even the community has degraded from the obnoxious weebfaggotry we used to have before F2P
>>
>>724799773
usually servers like that are not populated or plentiful, too many people just wanna go to shitty uncletopia or skial.

There was a really nice server I found that changed some weapons back to pre gun mettle, but its hosted in germany, would love to play on that one a lot more if it didnt die all the time.
>>
>>724789189
>Gold Rush
Sorry, I'm waiting for the "no Class updates" REAL Classic TF2.

The only thing TF2 needed was:
-Maps
-Bug fixes
That's it.
>>
>>724795234
>classic
>legacy
>gold rush
Only one of those will have a full server 12 months after launch
>fortress connected
>Fortress life
>lambda fortress
Only one of these will have a server with more than 4 people 12 months after launch
>open fortress
Strong contender for best proper arena shooter of the 2020's
>pass fortress
Would be very cool if this is successful. I hope the maps get art passes.
>>
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>>724799773
>all the old servers I used to play on either no longer exist or only have 5 players on them at any time
>but it's ok, there's plenty of 24/7 2Fort servers you can play on instead!
>>
>>724799545
and flare gun was before mannconomy. thanks for playing
>>
>>724794373
>bothoster still crying that he got raped
>>
>>724794204
they hated anon because he spoke the truth.
>>
>>724796456
Every game is to this perma-contrarian shithole
>>
>>724799773
>why are so many people bitching about 'bringing back old TF2'? Aren't there plenty of old skool servers you could just play?
It's not about bringing back old school TF2, it's about creating and having some form of control over a potential large playerbase by convincing most of them to move so that they can control an "approved" TF2 that's run by them instead of Valve

The healthiest things that would actually help the game could be any of these
>Organize a large push to make Valve bring back quickplay and get rid of the shitty matchmaking that doesn't work properly
>Make a bunch of community servers and do mass promotion all over social media to convince the playerbase to play on community servers instead of Valve ones to help keep the game alive
You can easily make a community server on normal TF2 that reverts the bad weapon nerfs, has normal autobalance, and something like a hat whitelist, but nobody's gonna do that in 2025.

Instead of a unified solution, people prefer to make "their" version of TF2 which is the "right" way to play because they say it is like Uncletopia servers.
None of the big influencers attempt to gather together and do something about it, but there are always attempts to create cliques that try to control parts of TF2 just like the emporiumfags do
>>
>>724800418
unlocks are still fucking gay
I literally never play Sniper btw
>>
>>724789189
>>724789885
according to the website it will still have razorback and jarate, aka the two worst items ever introduced to tf2, so I shan't be playing
>>
>>724789189
>No gunslinger
is ster working on this
>>
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?
???
>>
>>724799243
See >>724798570
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>>724800341
looked it up because I was curious what sets it apart from Lambda
fortress life is just regular TF2 but you can play as Gordon lol
>>
>>724792059
Thank you, this pretty much sums up how I feel about it too; it's not classic in the sense that it's not a straight up 2009 build but it's classic in the sense of the design philosophy and gameplay.
Really the most outlandish thing is the Pyro custom weapons in that game but everything else feels and plays amazingly. People that can't wrap their head around how they use the term classic making it so they don't play it are missing out, but I'm not gonna say anymore because I like the V-F4 servers being joinable with around 18-20 people playing.
>>
>>724799145
>Asking a question is retarded
Why are jeets like this?
>>
>>724799950
>weebfaggotry
Yeah I actually ended up missing the weebs when everyone suddenly turned into a fucking brony and you couldn't go into a single server without some MLP fag being the most obnoxious person ever.
>>
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TF2 is a curious case where several major updates added both some of the most important gameplay features and some of the worst ideas of the game's history
the engineer update added hauling, which is now an integral part of engi's gameplay, but it also added the gunslinger and the wrangler, both some of the most hated weapons in the game
the pyro update added airblast, which made pyro viable against non-retards, but also added the original backburner with 225 health
sniper vs spy added the huntsman which is a nice addition if you can overlook the hitbox issues, but it also added the dead ringer, razorback, and jarate, weapons that are unfun to play against
war added gunboats but also introduced the cancer that is demoknight
I would be fine with a TF2 classic-style mod that retained some of these features but not all of them. setting a hard date on what era of TF2 you want to emulate is stupid because in hindsight we can pick out good and bad aspects of every era.
>>
>>724791779
Many such cases
>>
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>>724789189
>high quality maps like lumberyard
>>
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>>724789189
there better be populated OCE servers
>>
>>724795652
>>724799243
the quintessential "QUIT HAVING FUN" posts, as subjective as it gets
>>
>>724802731
>becausE ESPECIALLY WHEN YOU PUT DOWN THAT LUMBUH
>>
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Quick question
I haven't played TF2 since Jungle Inferno , went to download and play it on my new laptop for memories sake only to find that my mann co tf2 premium cap and Spiral knights helmet fuckin disappeared with no warning at all
Checked to see if im still premium , steam says I still have it
Checked to see if I made any trade deals , none at all
Anyone know what happened or is this is some sort of fucked up glitch that's only affecting me?
>>
>>724803272
>Anyone know what happened
the ghost of Gaben has appeared and decided to fuck with you personally
but in all seriousness, the only way they could have disappeared is you or someone else deleting them, or cosmic ray went and flipped a bit in valve's database and erased them
>>
>>724799562
they actually tried to reverse engineer tf2 and remake it as a source 2013 sdk mod for other modders to use as a base, hence the name "Open Fortress Base", but valve said no. Maybe because OF was based on leaked tf2 code and nothing could guarantee that OFB didn't use it.
As i understand it would have been the same as tf2 sdk valve provided this summer but without players inventory integration.
>>
>>724789885
so it's exactly the same as TF2C, got it
>>
>>724802482
Bro got dominated by a demoknight.
>>
>>724803841
Yes, who could forget the good old days of TF2 playing as the Civilian, the Green and Yellow teams, while heavies ran around with AA cannons, Engis could build jump pads and Soldier skydiving with an anchor
Same thing indeed
>>
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>>724804168
Green and Yellow teams on unrestricted Hydro was unironically some of the most fun I ever had with tf2
>>
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Thanks, but I'm still sticking with TF2 Classic.
>>
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>>724804402
I kneel with how you can tolerate that wretched community.
>>
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zesty won
>>
>>724804394
uncanny
>>
I'll play any TF2 mod that gives demo gunboats.
>>
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I'd like to think we're just in the early days of official TF2 modding so the trendy nostalgia fagging going on combined with low effort modding makes it easy for shit like this to pop up. There's very few mods that aren't "we're TF2 but old" right now (Lambda, Pass, Open come to mind) but we aren't seeing a lot of big mods outside of that. I doubt we'll see a singleplayer thing or anything because that'd require effort.
>>
>>724804605
Just mute all the faggots in voice chat and that’s it. I do exactly the same in livetf2
>>
>>724795234
Man, i found my messages on telegram from 2021.

>There are these projects
>TF2 Classic
>Team Deathmatch Classic, which was separated from TF2C deathmatch mode
>Open Fortress, same story as TDC
>Open Fortress Base, reverse engineered TF2 so mods wouldn't have to be based on leaked TF2 code
>Tomb Fetus, a fucking DOOM MOD, that started as prototyping ground for Open Fortress
>TF2 Vintage, forked from TF2C because latter was in close development (and playtesting) for several years
>And Lambda Fortress, which i know nothing about
>Pre Fortress, same as above
>Team Fortress Source 2 for S&box
>>
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>>724791053
this + I don't even care about old tf2, I just like playing VSH
>>
>>724789189
How about a mod that replaces all the cosmetics to an art style that fits more with the original intent of the game? I always appreciated the Sleeping Dogs items for feeling like they actually belong in the 60s.
>>
>>724791053
Servers are servers, they are server sided, models needs to be downloaded from the server, and there is no custom code on the client (so no proper lag compensation for custom stuff i think?)
Actually vscript would have solved it, but they are tied to maps, there is no vscript gamemodes that are separated from maps and etc. Like every vsh and zombie map has it's own copy of a gamemode with assets inside the map file because of it.
The ideal solution would have been custom gamemodes for tf2, like arcade in dota 2, but for some reason they didn't do that.
>>
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>>724789189
Pathetic and desperate grasp at nostalgia, this is little more than the same game but with a bunch of things hidden, calling it a mod is hilarious.
These retards think the game changing is what made their lives worse instead of themselves, it's the apex of nostalgia brainrot and failure to grow, the same delusion that makes 30 year olds still buy pokemon to this day.
>>
>>724808301
>These retards think the game changing is what made their lives worse instead of themselves
Nice projection. Some people just miss old tf2 and don't like what it's become, doesn't mean that they're miserable
If anything people that still continue to unbox and consume the slop being added are comparable to the retards buying pokemon games
>>
>>724794287
nah Im good
>>
The amount of "TF2 but it's OUR ideal vision" mods is going to hurt the playerbase in the long run. I have more respect for things like Lambda Fortress because they try wildly different things with the base gameplay.
>>
>>724801925
Yeah the harvester is a little dense mechanically for a classic weapon but I see their ethos with it, theyre trying to make a more hit and run style pyro gameplan, and they did a good job with it I think the harvester is pretty fun to use without being a direct upgrade to the fore axe. Definitely one too many meters for a 2009 weapon though
>>
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>>724808301
faggot
>>
>>724808301
>t. post 2016 newfag
>>
>>724809051
the playerbase is already fed up with how terrible the matchmaking system is and the constant slop cosmetics, maps and unusuals
valve has nobody to blame but themselves for letting it get this bad
>>
>>724808301
They hated him because he told them the truth.
>>
>>724789189
tf2 betatards and just as annoying as the hl2 and l4d betatards
>>
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>TF2 Classic
>adds a bunch of custom shit not from the classic game
>TF2 Gold Rush
>adds a bunch of new shit from after the gold rush update
Are any of these mods actually honest about what they do?
>>
Minimum list of unlocks required:
>force a nature
>soldier gunboats
>market gardener (or make stock shovel crot when rocket jumping)
>flare gun
>axtinguisher (or make stock axe crit on flaming targets)
>powerjack (or make stock axe increase speed while held)
(Don't do both stock axe buffs)
>sandvitch
>jag (or make stock wrench or jag like)
>crusadors crossbow (just make this stock, remove syringe gun)
>kritskrieg
>huntsman
>>
>>724795234
Which of these has the most players?
>>
>>724813045
>or make stock shovel crit when rocket jumping
This, bottle too.
>>
>>724813045
Minimum list of unlocks actually required:
>>
>>724813045
>Minimum list of unlocks required
>Recreates standard TF2 meta

Just don't play the mod.
>>
>>724812394
TF2C has been forced to rebrand because Valve snuck in a mod naming policy recently.
>>
Puff 'n Sting is in? I played TF2 on Xbox until 2011 so I don't know My TF2 dates in terms of ítems and shit.
>>
>>724813572
I'm not sure since the FAQ doesn't list the Degreaser.
>>
>>724800882
Unlocks were added the exact same update as goldrush, that his mod was named after.
>>
>>724789189
Just pointless, there already mods like this that are dead
>>
>>724801120
Gunslinger is often cited as one of the things people are glad to see gone whenever they play an "old tf2" mod.
>>
>>724813730
>People being mad at the gunslinger
All soldier and scout mains, I bet.
>>
>>724789189
This won't fix the problem of most of the TF2 community being unbearable to be around
>>
>>724795234
Most of these are pointless or boring or crap
But i do want to see more incase something great happens

I exclusively play TF2Classic noc
>>
>>724813572
Completely depends on your definition of puff n' sting. If you mean with melee then you can technically manage with stock flamethrower and axtinguisher, same with flare gun.

However if you mean true puff n sting with the degreaser then its a hard no, that shit wasn't added until mannconomy
>>
>>724813660
Nah I just want the classics combo with regular flamethrower + flarepunching. I want the old Airblast that's all.
>>
>>724813783
Why yes, there are valid reasons to hate it including what classes you like playing.

Soldiers are funnily enough the one class other than spy most able to deal with the things so if even they hate them you know things are fucked.
>>
Gunboats are OP but are universally loved so no one ever says anything
If you have a medic up your ass healing at 24hp a second, there really is no downside to rocket jumping and going faster than scout
>>
>>724809051
Good thing the live TF2 player base is completely dead
>>
>>724814043
It would have to then be a quick-fix medic since otherwise the medic wouldn't be able to keep up.

Funnily enough a soldier just jumping everywhere with a quick-fix medic following behind is something I never see so I'm guessing there's a reason that doesn't work.
>>
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>adding the homewrecker and the razorback
why
>>
>>724813045
Didn't know anyone cared about the FAN other than hackers wanting to pull that one bullshit stunt.

Agree on the rest though.
>>
>>724813364
Sounds shit.
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>that one community server that died and is now empty/gone
What's her name /v/.
>>
>>724814203
Im talking about in combat
See an enemy, just zoom into their face
>>
>>724814251
The mod is run by an Englishman
>>
sorry, i prefer overwatch
>>
>>724814251
>we hate spy
>>
>>724814525
Mechaware mod madness, those Ballon race/Fort Wars servers, my favorite Mario Kart all crits, insta respawn and oldschool Zombie Fortress not the shitty modern one; I miss playing as a Ninja Survivor or a Toxic zombie.
>>
>>724792059
>>724801925
https://files.catbox.moe/ixh8vo.mkv
https://files.catbox.moe/lj8uit.mkv
https://files.catbox.moe/vcpgvd.mkv
https://files.catbox.moe/n6r2wo.mkv
I still remember a stream where Zetsy Jesus was talking about TF2C after the Double Down update.
>They give the Soldier a fucking boat anchor?
>Why does it have a fucking anchor?!
This coming from the same game where the Pyro has a mailbox and a gardening hoe.
All the people who criticize TF2C haven’t even bothered to try it. I’m sure that once it’s out on Steam after the rebrand, opinions will change A LOT.
These days, I honestly prefer it way more than the bloated liveTF2.
>>
>>724815205
I didn't like it back when it had fewer weapons because I already hated what they added so I don't think them adding even more stuff I probably won't like is going to make a difference
>>
I kinda wish I had friends that still played tf2, they have all moved on or died.
>>
>>724815205
Whenever I try TF2Classic I always end up finding everyone's just playing on the custom weapons servers meaning if I want to play the game without all that crazy shit I can't. It also has the same problem every niche tf2 mod has:

>fewer people playing means far less servers
>meaning very little chance my choice of gamemode is actually being played
>>
>>724815327
Maybe not you, but a lot of other people will like it.
From my point of view, the new weapons are fun without being a gazillion of sidegrades like in live TF2.
The game looks better graphically and doesn’t have any of those horrible cosmetics.
It actually gets real updates with new weapons, maps, and game modes.
And most importantly, it runs better.
>>
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Man the servers are just absolute fucking SHIT, uncletopia, skial, fucking afk trade servers its all fucking trash admist trash, I just want to find a god damn medium populated server to avoid these damn retards and faggot servers. I HATE these god damn creatures so fucking much.
>>
>>724815585
Where do you live?
In Europe, there are always full servers every day on Vanilla Vault-F4.
Anyway, once the game becomes available directly on Steam, the servers will see a big increase in players.
>>
>>724815585
Thing is the custom weapons are fun to use so I don't blame them. I fucking love the DRG Autocannon for Heavy.
>>
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>>724815982
this honestly is my biggest issue with TF2 right now. Casual fucking sucks and every community server is just dogshit in some unique way. Try hards, edgy pricks, constantly horny, man children or just obnoxious people in general. There is no comfort in community anymore theres always something holding it back.

I just want to game in peace goddammit.
>>
>>724815205
>This coming from the same game where the Pyro has a mailbox and a gardening hoe.
those weapons suck and don't fit either
quit trying to lob tf2c as a "throwback" with those crappy community server custom weapons
>>
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>>724815205
>It’s like-like giving the fucking pyr—... I-I don’t know, man. It just d-doesn’t fit his character, okay?
lmao
>>
>>724789636
Classic TF2 adds new weapons and gamemodes.
>>
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>>724816795
pyroland was a fucking mistake and you know it
>>
>>724816761
>quit trying to lob tf2c as a "throwback" with those crappy community server custom weapons
I’m not doing that, I just say I prefer it.
All these years I’ve been playing, I haven’t played a single match on the custom weapons servers.
In fact, from what I’ve heard, the devs even hid those servers from the main list because they didn’t represent the vanilla experience.
The custom weapons players complained that because of that, nobody joins their servers anymore XD
>>
>>724815205
Pyro's main weapon is makeshift, it makes sense
if they gave Heavy a ship cannon then the anchor would make sense for him but Soldier has a trench shovel
>>
>>724815205
The complaint is from TF2C advertising itself as a "classic" TF2 experience when really they're just doing what they feel like and add whatever weapon ideas they can come up with >>724804168
Not saying it's not fun, just false advertising (and they now had to change the name)
>>
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>>724817530
>XD
>>
>>724795234
Lambda Fortress is completely different, basically Sven Co-Op but with TF2 characters.
>>
>>724796453
>/v/an
Pedophile
>>
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>>724789885
I gave up on TF2 quite a few years ago and while some of the mods seem promising, they will take far too long to get off the ground. TF2C was fun until it was sized down to 3 servers, all of which share the same players.
If I had to choose between boring casual, groomer community servers (mainly the servers from here lmfao) or nothing at all, I'll just play another game.
>>
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>>724795234
much like world of warcraft it too is now going through the splinter stage where the fanbase is tired of the dev either ineptitude or lack of care that they are going FINE ILL DO IT MYSELF. In blizzards case its literally both.
>>
>>724791779
Who else would mod team fortress 2?
>>
>>724821685
what do white men play now
>>
>another shitty tf2 mod
jesus christ how horrifying
>>
>>724822440
cawadoodee if not autistic, factorio and minecraft ultra giga realism industrial mods if autistic
>>
>tf2 but less stuff
>tf2 but "curated"
give me "tf2 and we added 9 more classes, no they're not balanced, yes some of them are just excised from existing classes, yes one of them is the aquo which is like the pyro but only good in maps with water, yes you can play as them on every other map anyway"
>>
>>724795234
>>724795863
>Competitive Pass Time mod
Holy—
>4v4
>only soldiers, demomen and medics allowed
Oh nevermind
>>
Man, kinda strange that i never heard about someone making competitive fork of tf2. Like, i would really expect people to make their own tf2 client with weapon bans, rebalances, bug fixes and QoL stuff for spectating and casting
>>
>>724822756
My dream mod is just base TF2 but with at least a hundred new weapons from the workshop which never got accepted by Valve
>>
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>>724793981
>>724794204
>pyro mains when they find out they have to use the 2009 flare gun instead of current flare gun
>>
>>724823349
>have to use
Strange choice of words. Both you and I know if it's going to be release flare gun everyone would just use the shotgun instead.
>>
>>724823743
how else are you going to get that authentic 2009 experience?
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How long did this supposed "real" vanilla TF2 last? Because a lot of people talk about wanting to go back to the glory days but it seems like they only had about a year of that. And most of the features (or lack thereof) TF2 had back then at launch doesn't make it look any more appealing.
Goldrush is doing the right thing by curating how far into TF2's life cycle it's willing to go and what QoL features to add.
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>Zesty Jesus billion zillion subscriber youtuber comes and shills himself all the time
>0/24 players literally every day on his server
>TF2 classic fags come shill themselves all the time
>like 100 total players and none of them like each other
>TF2 Classicn't shows up and starts shilling itself
When will you guys simply accept you were never actually there and that creating a facsimile of what you think it was like back then won't magically make you admins of a successful TF2 community or have an unreasonable amount of say over the game and how it plays.
A lesson literally everyone, including Valve learned was a horrible fucking idea 8 years ago.
>>
>>724824054
That's the thing about these "old tf2" mods. Wanting the past for the sake of the past is stupid. There is a good reason to want some of the additions to the game that legitimately made the game worse out. But there was plenty of things about old tf2 that was shit as well.
>>
>>724822773
you want sniper or heavy with natascha in that game mode?
>>
>>724795234
Nobody made a TF2-themed Counter Strike mod yet?
>>
>>724824313
Well no the problem with all these "old/legacy" tf2 mods is literally ALL of them spawned out of the retardation that was 2014 "oldfag" servers where a bunch of free to play retards would show up and pretend to be oldfags, and as it turns out a bunch of people pretending to be oldfags rather than actually liking the game aren't really all that great people to you know, PLAY THE GAME WITH, the actual multiplayer part of online multiplayer games, where you're actually there to interact with other people and some computer gangster god brain isn't trying to slot you in with some human "bots" of roughly your skill level to singleplayer the game with.
>>
>>724824261
>People want to play older versions of TF2 because...they want to be admins of the TF2 community or something
No retard, they just don't like what TF2 has become and just want to play how it once was
>>
>>724823245
Anon, it's been 8 fucking years since Jungle Inferno, and those retards are still screaming at Valve to nerf shit in the base game.
The only way they're going away is if Valve bans them or the die of aids because they're gay.
>>
>>724824740
No, I have enough experience with you retards to know that is not the case at all.
Every single time. It's the exact same shit.
>>
>>724824539
It sounds far more sensible to call a spade a spade look at the actual game itself instead of obsess on the idea of people pretending to be oldfags. To use the original point as an example. No one would care for a flaregun that couldn't crit on burning targets. The only reason it even have that again is purely to bring back "old tf2" without regard for whether the flaregun ever needed to be that shit.
>>
>>724824941
Who the fuck wants to be a TF2 admin? People come to TF2 to play it, and there's an audience that doesn't like what TF2 has become and would prefer to relive what it once was, otherwise these mods wouldn't come to fruition.Stop thinking everyone is a tf2ber and take your meds
>>
>>724824261
Oh cool you're back, I was wondering when the pathetic seething about community servers would start
>>
>>724814525
Aecerus or something.
I don't remember how to spell it.
>>
>>724789189
>Gold Russian
no thank you
I'd rather not waste my time with a nation of subhuman war criminals
>>
>>724825239
>Who the fuck wants to be a TF2 admin?
Nigger have you not read ANY conversations about the game for like the past decade? It's all retards shrieking about why they should take over the game and how Valve owes them shit, when the problem is that none of these retards have friends.
Like >>724825245 dickhead here, who's going to scream and shit himself for the rest of the thread because I said people want to play with non-assholes in multiplayer which TOTALLY means I'm completely against private/user servers even though I play a LANs with my other 30 year old fuck friends like every two weeks.
>>
>>724789189
looks shit
nostalgia traps never last and you will never be 15 and in 2007 again
>>
>>724825440
>"casual is fine, people just don't want to play with you"
don't let the door hit you, faggot
>>
>>724825440
>It's all retards shrieking about why they should take over the game and how Valve owes them shit
Sure anon, players from around the world are sending their CVs to Valve so they can get hired and work on TF2
Meds.
>>
>>724824481
I think Natascha Heavy is extremely funny to play in Pass Time, yeah. I have some rude comments on my Steam profile over that
Snipers hitting clutch headshots on people going for the 3-point goal might be one of the only instances in which I'd show respect for the class, too
>>
>>724825631
Why don't you speak for your goddamn self in your decade of failed fucking projects pretending that you played TF2 at some arbitrary point between 2007 and 2011 for over a decade like that's something to be "proud" of.
>>
>>724825783
keep crying subhuman. The community servers shall remain
>>
>>724825783
go project your demons on anons in other threads fag leave mine alone
>>
>>724825870
I have actual people to play with you moron.
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>>724825656
That surely must happen loads though? There's plenty wrong with this game and plenty of people would think they could fix the game's problems if given that means to change the game themselves. Regardless whether they are actually right or not the obvious step would be to try and apply at Valve. And obviously fail for the same reason your average joe has no hopes of getting a job there even if they actually have the qualifications for it.
>>
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>>724789189
The real question is: Will the servers have player sprays enabled?
If not then it's immediate shit that can't be saved
>>
>>724825919
It's a known schizoid.
He's convinced that every thread that doesn't actively worship casual is actual a ploy by evil communitards to get people to play on non-valve servers.
No I don't get it either.
>>
>>724826564
Probably. I don't see why not since they're trying to recapture that old school TF2 feel
>>
>>724826691
Betting fiddy bux they will be disabled because someone bitched over being offended or the spray being insensitive
>>
>>724826619
>It's a known schizoid.
This shit sounds like the dumb crap that was going on the Deltatune threads where that one guy was having a full on meltdown accusing one guy of being a schizo he knows for saying he's annoying.
>>
>>724794287
It will never stop being funny to see Wintards filtered by the tiniest iota of operating system independence and control.
>>
>>724804605
It was better when votekicks weren't enabled yet so you could tell the faggots to shut the fuck up
>>
>>724826564
>>724826849
Current TF2 has the option to disable sprays and decals, so they'll probably "backport" that functionality to this.
>>
>>724791779
So? Don't be an autist, anon. Furfags made the best gamemodes before updates ruined the game.
>>
>>724824261
Fucking hell what as the source on this vid
I remember they spoke finnish or something, it was so fucking autistic, it has to be
>>
>>724830124
"Scout's Amazing Adventures" by good old Eltorro.
>>
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>>724795234
open fortress is the only good tf2 mod that exists
>>
>>724830302
Huh could have sworn there was some nordic gibberish sentence splicing, but thanks anyway
You don't happen to know hat I'm talking about?
>>
>>724830637
Probably thinking of DamashiXD or maybe it was DX.
He sentence mixes the mercs speaking polish from time to time.
>>
Mannpower is fun. There. I said it.
>>
>>724798635
How do you even eat that shit? At that point just get 4 burgers instead
>>
>>724831085
I think almost every Mannpower match I've ever played ended in one team getting spawncamped and the other choosing not to cap
>>
>>724830059
Me personally it's kind of weird that people lump furfags and trannies together when the furries told them to fuck off for being actual straight up zoophiles.
"Tranny Furries" generally go by "Therians" now.
>>
>>724789189
If you guys love classic tf2 so much, just play PS3 orange box tf2
>>
>>724831354
I remember a dude when I was into TF2 Classic who was some sort of trans furry with the name "[x] the Opposum" and it felt like he was on constantly

It was reassuring that he would post some trans pride spray and everyone else would go out of their way to cover it every time, but I don't know if you can get away with that still
>>
>>724831774
Most of them get disability for being trannies (and the variety of medical complications that come with that) that gets pumped back into the medical industry, so they can be annoying all day.
>>
>>724825939
sure you do virgin
>>
>>724819903
>playing with /v/ros is le bad
Anime website tourist and super ledditors trying to destroy any semblance of good natured culture
>>
>>724832868
I will be the first to say that "official" gamenights post gamergate are like the LAST fucking thing you could call "playing with the /v/ros".
Which is honestly a shame, I had fun playing Mario Kart Wii and brawl back when that shit came out
>>
>>724789189
>advertises their tf2 mod with the worst map in the game after turbine as their tagline
what's their game plan here?
>>
>>724789636
Rather than TF2C being an "alternate history" version of the game, TF2GR is literally classic TF2. Nothing past 2010 and very minimal weapons within that frame for that matter, too (mainly no Gunslinger or Demoknight). It's also the ONLY mod for TF2 to have an actual release date.
>>
>>724833751
>TF2 but no fun subclasses.
>>
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>>724795234
>>
>>724834474
Erm, if you were a REAL TF2 oldfag you'd know the heroes being able to do anything but one specific thing is le bad.
>>
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>Still calling it TF2 Classic
STOP DEADNAMING IT.
Genuinely for the better IMO. "Classic" was a misnomer from the start if you remember the Deathmatch gamemode, and it was more about re-adding beta weapons and making completely new ones.
>>
>>724835468
yeah whoever thought to call it TF2 "Classic" and then add brand new weapons, gamemodes, and CLASSES was an idiot
something like TF2 Redux would have made way more sense as the whole point of the mod is to take TF2 in a different "what if" direction
>>
>>724835468
>>724835736
The name comes from Team Fortress Classic, which had the Nailgun, four-team and VIP. I'm still glad Valve forced the rebrand though.
>>
>>724835854
I feel like Classified fits better for all of them in the sense that they were scrapped/"classified" in the final game. Don't know how or if that can be spun about the mod's original content.
>>
>>724789885
Who shits out more retro revivals, TF2 or Roblox?
>>
>>724830637
CrazyScoutFIN?
>>
>>724791779
I tried team fortress classic ONCE and the very first server was indeed full of trannies and furries.
no thanks
>>
>>724795234
the potato MVM servers are cool
>>
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So what actually happened with TF2 Classic?
>>
>>724840771
Valve updated the mod policy, disallowing names such as "Thing Classic" or "Thing Source", meaning that TF2C and probably a few other mods have to rebrand.
>>
>>724840842
Should've renamed it to TF2 Mercenaries if that's true, but I'm curious what is the concern they are mentioned there.
>>
>>724840771
Valve probably told them to stop marketing their shit like it's an official product and make it more obvious that it's a mod.
>>
>>724841017
Whatever they rename I think it needs to start with C so we can keep calling it TF2C. "TF2 Classified" actually sounds pretty good despite being a placeholder, I would keep it
>>
>>724840771
valve is horribly unprofessional and completely awful to work with
>>
>>724842981
>Hey, don't brand your shit the way we do ours, we don't want you intentionally confusing people into thinking we're doing stuff.
>OMG SO UNPROFESSIONAL!!!! HOW DARE YOU!!!
Every fucking time someone is being a complete dickwad it's the fucking same thing
>WAAAH I CAN'T PUT ANIME LITTLE SISTER FISTER ON STEAM
>WAAAH THE $100 TO PUT WHATEVER YOU WANT ON STEAM I ASKED FOR LET HUNDREDS OF OTHER PEOPLE FLOOD THE STORE WITH COMPLETE GARBAGE NOBODY WANTS AND NOW PEOPLE WON'T BUY MY GAME BECAUSE IT'S BURIED IN A PILE OF SCAMWARE
>WAAAH MY EARLY ACCESS FOR OVER A DECADE PHYSICS BASED FIGHTER CAN'T FREEBOOT OFF STEAM AND VALVE WANTS ME GONE FOR COLLECTING THE DOXX OF THEIR CUSTOMERS AND HARASSING THEM
>WAAAH I'M NOT ALLOWED TO CALL MY MOD TEAM FORTRESS 3: OFFICIAL
>>
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>>724789189
>We want to bring back the CLASSIC TF2 experience
>(curated according to the personal preferences of our team of course)
erry tiem
>>
>>724843580
how about they stop making up stupid rules at the drop of a hat and going radio silent for weeks/months at a time
>>
>>724843721
It is not a stupid rule to say
>Hey don't intentionally brand your TF2 mod to make it look official.
>>
>>724824740
Then how come none of them run servers that actually play how it once was
>>
>>724843953
that's normal
what isn't normal is for the rules to constantly change
>>
>>724800965
No one wants to play with spy mains anyway
>>
>hats
lmao
>>
>>724804168
Umm, those examples don't count because me and the 'cord like them and think they fit into the style of TF2, which the fans know better than Valve anyway which means the style is whatever we say it is.
>>
>>724791779
based. not playing now
>>
>>724813045
>Just make it into modern TF2
Cool fucking list, faggot
>>
>>724816196
I get way better matches in casual on average than I do in community servers. The reason you are struggling is because casual is meeting the demand of the majority of players who want vanilla tf2. You are out there with the refuse who bought into youtuber memes like disabling crits, crit ramp, bullet spread etc and hoping for a miracle. Just queue casual retard, I get it you might not get a good game first try but it beats getting a good game never.
>>
if engineer isn't able to pick up his buildings nobody is gonna play as him
>>
>>724817192
The only mistake with Pyroland is that they never updated the config file that defines what maps it reskins.
>>
>>724789189
This whole
>come experience """classic""" TF2
bit is just a cheap attempt to bring players into their gay little offshoot by these fart-huffers who think themselves to be game design professionals who know what the game needs despite having no more experience than any other homo with X-thousand hours in TF2
>>
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uber update newfag here
Most of my time was spent playing on custom gamemode servers
Does anyone actually give a shit about unbalanced real TF2 here? From my experience TF2 was only good the same way WC3 was good. Tons of modders and custom content creators. That's basically what golden age of multiplayer games was basically, really.
>>
Why is there someone in here constantly defending casual matchmaking? Fucking thing breaks every update and splits up the playerbase something fierce.
>>
>>724847895
Still trying to pretend some total catastrophe happened for like the hour people were ddosing the matchmaker itself?
>>
>>724847953
Nah, just miss old Valve servers that had a better match experience compared to the matchmaker.
>>
>>724847426
the reason why custom servers are dead while casuals are fairly active is because vanilla TF2 was good, and people want some resemblance of it despite it being ruined
you preferring funny trade servers are just "you" problem
>>
>>724847994
i mean real tf2 is pretty bland and boring
compare it to wacky custom maps and crazy gamemodes like ff2
it's just not comparable
>>
>>724791779
who stole this poor rabbit's ears
>>
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>its another 2008 mod with barely enough players to populate a server
Misplaced effort IMO.
At this point I think people should just let TF2 die. It has been 20 years for god's sake. Play something else. And stop giving Valve money.
>>
>>724848279
These mods exist because there's only barely a server's worth of people genuinely fucking furious at TF2 and they literally cannot accept the reality that nobody's actually interested in a fake version of 2007 TF2 with only the kind of person who'd want to pretend to be playing TF2 in 2007 to play with.
There is no market for this shit.
>>
>>724789189
>this list of items
I will not be playing your game.
>>
>>724789885
>Gold Rush is all about recapturing the 2009-2010 TF2 feel
i want tf2 before unlockables. cosmetics might be fine but unlockable weapons have only made the game worse.
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>>724808301
131st post best post
>>
>>724844341
Yeah, they should stick to the rules like sending you a cease and desist and then suing you into poverty like everyone else!
>>
>>724849148
It's actually a shit post because the market for this crap is people that never actually played back when this stuff was going on.
Nostalgia isn't the selling point. PRETENDING you're a totally Genuine Team Fortress Oldfag is the selling point.
>>
>>724808301
I think this is accurate and applies to half of the people who praise “classic” anything. I do think there are a genuine bunch of people who don’t like shit like demo knight or all the wacky tranny stuff in the game that you can’t keep track of because you’re going against furries with 7000 hours in the game.
>>
>>724849274
kinda true but also a good chunk of people I see shilling for these stupid projects will deflect and criticism with 'durr whats ur mercenary badge'
>>
>>724847895
If you see someone reply with "stop forcing Valve to play on your servers", he's a known troll and you shouldn't give him a (You).
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>>724791779
So just like regular TF2.
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>>724800734
the only purest sense of this kinda action is Castaways revert mod that undoes alot of the stupid balancing Valve did. If i were to run my own /v/ TF2 server it would have this mod specidically on there because were here for fun, I would probably make a Kritless server for the fags that like it.
>>
>>724848817
>gunboats
ahahaha these faggots ALWAYS add gunboats to their "classic" mods. every fucking time
>>
>>724849397
Which itself is a fairly damning thing to say if you know anything about TF2 and the scene surrounding it, especially in april of 2010..
>>
>>724789189
>yet another "TF2 but old" mod
>>
>>724849531
not too surprising Gunboats literally enables Soldierfags to play like absolute retards and get rewarded for it. and the problem is too many people dont realize JUST how much of a crutch they are.
>>
>>724791779
As if furries weren't the backbone of late 00s internet. I hate tourists so much it's unreal.
>>
>>724847895
Anything that wasn't just searching the server browser has always been dogshit
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>>724849651
Not what people did back then.
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>>724849616
Furries didnt make the TF2 community retard.
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>>724848817
I know it was part of the Sniper/Spy update and therefore a valid addition, but fuck the Razorback
>>
>>724789885
TF2 will never be the same with the current internet. Everyone gonna be cooped up in their discord servers anyway.
>>
>>724840771
>when you are so much of a stubborn faggot with pushing things that never belonged in TF2, Valve itself commands you to drop "classic" title
Deserved.
>>
>>724849467
if you want different rule set servers and ad hoc connections why do you even need Valve? There should be enough of you to get some servers going but in practice no one shows up. This is the reality and you keep denying it.
>>
>>724849728
What does that mean? Nobody "made TF2 community" except TF2. Furries were a large chunk of TF2 and every active internet community back then. Simple as.
>>
>>724850042
>There should be enough of you to get some servers going but in practice no one shows up.
That in itself is the problem. 90% of new F2Ps won't think to touch the server browser, they'll mindlessly wade through casual first. Quickplay used to mitigate this by being a lite version of the browser which could optionally funnel into community servers, but not anymore.
>>
>People bitch and moan about TF2 was better vanilla and in the old days
>TF2 on consoles is dead
>>
>>724850281
>They just DON'T KNOOOOOOW they want to play with us
>>
>>724850042
>There should be enough of you to get some servers going but in practice no one shows up.
the biggest issue is that someone, or multiple people, need to sit in the server doing nothing until other people show up, and nobody wants to be that guy
>>
>>724850281
This "bridge the gap" shit never works. People avoid community servers because they're trash and they just want to play the game not deal with a plethora of problems that come with community servers. No one owes you a steady supply of F2Ps just to bring life to your shitty servers like that is some holy cause.

>>724850470
It's almost as if there's some sort of benefit to a universal matchmaking system for the actual game instead of just list of dead servers that you must join and wait for others to join. I just can't put my hand on it since MYM bad and quickplay good.
>>
>>724850652
>People avoid community servers because they're trash and they just want to play the game not deal with a plethora of problems
No, that's completely wrong.
People don't play community servers, because it's hidden under a different button than expected "casual" options and server browser is dogshit. That's all there's to it. Anything else is rationalization by clueless. I work with UX and even just moving a button slightly can kill metrics and filter giant percentage of people. Moving server browser into a different menu cuts off 95% of playerbase from it. That's just how it works.
>>
>>724850786
I wonder why Valve doesn't add a special button for a fake player count fake ping bot infested ad riddled dead sever in the main menu.
>>
>>724850985
>kill thing
>wtf why is it dead
>>
>>724794298
In normal tf2 spy hc sniper bc he has no retard shield and decloak didnt make a loud as fuck noise. Also it was a bit easier to out melee ppl back then bc lower hz monitors and latency was higher
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>>724789189
Alright, I'm interested. Every time I booted up TF2 in the last 5-10 years I didn't feel like it was the same game anyways.

Bonus points if you pick up the entire enemy weapon for your ammo again. And I hope to god it's 100% server browser and not effortless matchmaking so communities can form again.
>>
>>724851054
>REEE VALVE STOLE ALL THE PLAYERS FROM MEEEE
This shit, right here, is why your server is empty.
>>
>>724851054
>you didn't direct unsuspecting new players towards my server
>those were the only people who would even play in my server since experienced players avoid it like the plague
>you've killed my server
>>
>>724796091
>balance adjustment
>pyro blast
Lol
>>
>>724843676
Some changes are necessary
>pyro airblast
>engineer building movement
These 2 classes had it REALLY rough before then.
>>
>>724850652
>It's almost as if there's some sort of benefit to a universal matchmaking system for the actual game instead of just list of dead servers that you must join and wait for others to join. I just can't put my hand on it since MYM bad and quickplay good.
the problem is that there's too many community servers, especially with 0/24. Sitting in queue and sitting in an empty server is basically the same thing anyway. But when you're sitting in a 1/24 server and there's thousands of 0/24, nobody is gonna find your queue.
>>
>>724797493
Newfag
>>
>>724851229
I played on community servers back in 2010, but I never ran one, what the fuck are you on about schizo?
>>724851232
Correct, either Valve funnels player through community servers or away from them, there's no in between. Before quickplay valve forced everyone to play on community servers and they thrived and after Valve funneled playerbase away from them and they died. 95% of the playerbase doesn't actively avoid them. People just go for path of least resistance. What are you getting on about? What was supposed to be an epic gotcha here?
>>
>>724851336
It's a invisible hand sort of effect. If everyone glances at the servers browser and sees it's all dead, no one is going to join a rnadom one and wait hoping for others to join, theoretically this could happen even if there are 24 people contemplating joining a dead server and waiting.

With matchmaking, those same 24 people have all clicked on find a match and hoped for the best and they got put into a server (theoretically).
>>
>>724799285
It became an unplayable mess with the gold rush update when it became about players desperately trying to get achievements by camping in achievement servers or colluding and doing other stupid shit in real servers to get """"""sidegrade"""""" weapons that were 100% upgrades in practice (blutsauger, ubersaw).

Moreover alternative weapons fucked up the core identity of the game. What you saw was what you got and the depth of the game came from emergent collisions of the simple individual parts. With alternative weapons any character you see is some unknowable chimera, like maybe the demoman is actually some fucking melee character with no explosives at all (???)

Then there's the aesthetic rot of course. Despite what F2P copers say, aesthetics and graphics matter and even the new weapons began eroding the visual design (no need to mention hats); from the very beginning the Ubersaw does not fit the aesthetics of the game at all. There are practical gameplay implications as well. You could often actually tell which weapon a character was looking at their pose (medic syringe gun, medigun) but with alternative weapons the game stooped down to the common FPS level where you have to look at minute details like colors in the gun to distinguish what the character is wielding.
>>
>>724851526
>either Valve funnels player through community servers or away from them
yeah they funneled them into the game they developed and distributed on their own platform. If those community servers offered a better experience plenty of players would be there already.
>>
How does moderation work in mods like this? Can and do the jannies ban you from the entire mod, or is it restricted to server by server basis?
I'm not some specimen that combusts if I don't scream nigger every 5 minutes but considering how many server mods are tards that ban you for arbitrary reasons if they simply dislike you (or their friends do) this kinda worries me.
>>
>>724851879
Wrong. Quality is irrelevant, only path of least resistance matters. As long as valve servers provide "good enough" experience they will always be more popular than superior option that is harder to reach. You are clueless how much UX affects people.
>>
>>724851998
They can only ban you from their servers. Best bet is being on euro servers while the admins are asleep if you want a higher chance to be able to have fun.
>>
>>724851998
If it's like actual published Steam Games the devs can stamp a Game Ban on your account whenever they want for whatever reason they want (including but not limited to the devs just not liking you)
This is already a problem with games like phasmophobia and Killing Floor 2, so I'm imaging they could do that too.
Don't use it but I'm pretty sure if it doesn't match any existing cheat signatures, they can't VAC ban you off an entire branch of Source.
Individual servers for Source games can ban specific players by IP or steamid.
>>
>>724850652
>It's almost as if there's some sort of benefit to a universal matchmaking system for the actual game instead of just list of dead servers that you must join and wait for others to join. I just can't put my hand on it since MYM bad and quickplay good.
Guess what, dumbass? If you really didn't want to touch empty community servers, quickplay could still get you into a populated Valve server, with a fraction of the queue time and headaches as casual.
>>
>>724852518
Way to miss the point entirely retard.
>>
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>>724852518
This is what happens when you just in the middle of a reply chain.
>>
>>724852585
>>724852707
He is absolutely correct you retard.
>>
>>724852746
There's been alt clients of TF2 for years and constant shilling of them there.
No matchmaking boogeyman to blame there.
It's Ovah.
>He
>>
>>724852959
That's completely irrelevant to how you bring up MyM vs QP in your post dingus. QP has nothing to do with community servers. QP was the thing that killed them.
>>
>>724852518
so quickplay killed community servers, not MYM?

Either way like I said here >>724851620 I think this is still a problem with ad hoc connections in general not community vs Valve. People are much more comfortable clicking on find a match than directly joining a server with 0 players even if it's a valve server.
>>
>>724853010
You know maybe you should get a little less comfortable samefagging.
>>
>>724789189
This is like how Quake died when 20 different Quake mods and clones fragmented the dwindling playerbase until it became practically nothing. TF2's fanbase will be the ones to finally kill it.
>>
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>>724853043
>samefag projecting this hard
>>
>>724853026
>so quickplay killed community servers, not MYM?
Yes, how new are you? QP hid community servers from players behind hidden checkbox and menus. MYM was just the final nail in the coffin.
>>
>>724853175
I'm not sure what point you were trying to prove you plugin using fruit, but hey.
>>
>>724853287
It's okay to be dumb, you don't have to announce it to everyone, it's off topic to the thread.
>>
>>724853026
quickplay 100% started it no matter how much revisionists want to VGH... post about it. was a retard funnel from the start and using it (and to some extent using valve servers at all) was viewed as being for jose.gonzales2008 type fetus f2ps.
and QP just sending people to community servers was what made the ultra jew adware servers profitable too. most qp users (jose.gonzales2008) did NOT use the genuinely decent curated server list it offered, they just hit i'm feeling lucky and got sent to pinion pot o gold.
>>
>>724848817
>razorback

dead on arrival you might as well just play live tf2
>>
>>724853252
so maybe you should do everyone a favor and read the thread before you reply

>Valve didn't kill community servers
>Valve doesn't have the responsibility to funnel new player to dying community servers
>bringing back quickplay won't magically bring community servers back

some of the points I tried to make with my posts.
>>
>>724793981
TF2 would be a better game if it was kept as it was on release, no moving buildings, no airblast, no negroknight, none of that faggot garbage with only stock weapons. Sadly 99% of TF2's playerbase is retards, trannies and thirdies who can't live without the shitty weapons that ruin the game when it was already perfect on release
>>
>>724853619
pray the item servers dies again, game is way more fun without unlocks it has happened one time before and it might happen again when eric dies at the wheel
>>
>>724853578
There are several retards having several conversation in this reply chain, I don't give a shit what points you specifically made especially given they are either wrong or just retarded.
>Valve didn't kill community servers
It did.
>Valve doesn't have the responsibility
Nobody cares about some vague "responsibility". Are you a woman?
>bringing back quickplay won't magically bring community servers back
There's a chance it will to some extent. Depends on whether Valve buries connect to community servers checkbox under menus or not.
>>
>>724853810
>Nobody cares about some vague "responsibility". Are you a woman?
>He said
>Crying that Valve won't acknowledge their responsibility to supply him gamers for his shitty server that people don't want to play on.
>>
>>724853619
>no moving buildings, no airblast,
big disagree for me. I do agree though about the general sentiment. Maybe they went too far.

>>724853810
>It did.
They've killed themselves before Valve got involved and even before quickplay. Valve's own servers is thel logical thing to do from Valve's perspective.
>Nobody cares about some vague "responsibility". Are you a woman?
Fuckign retard that's why you should read what I was replying to.
>There's a chance it will to some extent. Depends on whether Valve buries connect to community servers checkbox under menus or not.
Absolute nonsense. UI changes won't magically bring life to community servers. You're pretending anyway, you want Valve just put people in community servers when they search for the game, you just won't say it.
>>
>>724848279
Take your own advice deltatroon faggot.
Some of us still play actual video games.
>>
>>724848817
>Dead Ringer
into the trash
>>
>>724854117
>They've killed themselves before Valve got involved and even before quickplay
History revisionism.
>UI changes won't magically bring life to community servers
Yes it will actually. As I said you are clueless. Community servers only died because UI funneled people away from them. Your gay history revisionism and made up assumptions hold no weight.
>>
/tf2g/sisters aren't sending their best I see.
>>
>>724826564
>twitter troon wants to get sprays removed as a feature because unrestricted user expression is chud-coded (à la Black Ops 2 custom emblems) and attempts to convince Valve to do so by creating a scare campaign saying that sprays could be used for CP
>campaign ends in failure when valve listens but doesn't remove them and instead only implements a toggle in the settings
>twitter troon is outed for sending nudes to a minor shortly afterwards and (as far as I know) DFEs and disappears
I've often think about this incident. it's basically a microcosm of the entire post-2015 TF2 community.
>>
>>724849490
These reverts suck. Glad anyone who wants this plugin doesn't even have a server running it.
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>>724795474
>it's okay to shill because there are other people doing it too!
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>>724851302
I'd take a world without those if it meant an authentic experience tbdesu. Engineer wouldn't be as flexible but I can deal with that. Spies might appreciate it too. And removing Airblast wouldn't really cause any issues; it only exists in the first place to make Pyro less one-dimensional, not to solve some issue of projectiles or ubers being too powerful and needing a counter. I was happy playing Pyro as the high ping ambush and spychecking class back before airblast was added, and I'd certainly enjoy less chaos in the game now.
>>
>>724849616
you and your degen kind weren't the backbone of shit
>>
>>724850353
people will bitch and moan the hardest and then not play tf2 if the demands were met.
I saw it happen multiple times where some fags on here asked for changes that amounted to "THIS IS WHAT WILL FIX Tf2" and still not play it. Server was empty for months. All bark no bite.
>>
>>724850353
Gee what do you mean a game on an abandoned platform barely has any players. Also Xbox TF2 does get some players regularly, as well as modded servers, it's just that the playerbase was never big enough on consoles.
>>
>>724789189
I'm not white
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>>724855307
that bout of weaponized schizoposting didn't lead to the spray toggle. you could always disable sprays, but the options to auto-purge ..materials/temp on game shutdown were indeed added due to that mess.
>>
so, you have to play with 90% bots due to low player count?
>>
>it's a regular tf2 but without unusuals
Isn't there already a mod that hides unusuals on you client side?
>>
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>>724855737
>>724855307
you're both retarded and i know more than you. These changes were recent OFFICIALLY (as in you didn't need to fuck with the game to take them off) and I know the reasons why.
The zeeshud tranny (proven to be a groomer) was responsible for the spray cheese scare crying on twitter that lead to this.
>September 16, 2021 Patch
>Updated custom player sprays to be disabled for players by default
>Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
>Custom player sprays and other temp files will be deleted when disconnecting from a server

Then the Summer 2024 was the unusualsandvich (another twitter tranny) fiasco who wanted to later add up about hiding decals because of things that weren't even real or hurt his feefees
>Added ConVar "tf_hide_custom_decals" to allow clients to disable viewing custom decals on items
>Added "Hide Custom Decals" checkbox to the Advanced Options dialog in the Miscellaneous Options category

I know its hard to mix up with "twitter troons" when they act the same way... but these "options" were never always in the game btw. You just had to get out of your way to delete them. Now you're opted in by default and it gave you no warning about deleting a history of sprays if you weren't caught up in the loop.
>>
>>724850108
nta but I played tf2 regularly with /tf2g/ in the early 2010s and furries were always berated
>>
>>724843580
>>724843953
valve told them to change like a week before next fest. Valve had been effectively ghosting them for months before that. your favourite company is filled with retards.
>>
>>724844117
Making a server is easy
Getting enough people to play it and play it regularly is the hard part
>>
>>724851795
Spot on, by 2011 it was unrecognizable, the beta and launch players began disappearing
>>
>>724843580
TF2 Classic was called that for years
Valve updated their mod naming policy AFTER they asked TF2C to rebrand like a few weeks ago
It's Valve being retarded
>>
>>724789189
>mod is b4nny-approved
Yeah I'm thinking based
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>>724795234
How many of these are just normal TF2 will less content?
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>>724789189
>No Gunslinger cuz it's annoying
>Keep Razorback and Homewrecker
So fuck Spy basically
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>>724814525
wobre
I fucking miss that server so much.
>>
>>724851795
>With alternative weapons any character you see is some unknowable chimera, like maybe the demoman is actually some fucking melee character with no explosives at all (???)
demo's the worst possible example for this given the fucking shield and boot weapons are visible on their model
>>
>make old school mod with some changes
wtf this isn't 100% exactly how it used to be, false advertising
>Make revert mod
wtf why would I play a version where Engi can't move buildings or Pyro can't airblast
You just can't win
>>
I want a tf2 mod that adds more classes and weapons, and i want them to be unbalanced
>>
>>724789189
I don't want "classic tf2". I want Team Fortress 3.
No hats. No accessories. No shitty meme taunts. No random crits. No snipers. No medic or uber. Yes grenades.
>>
>>724845515
I will.
>>
This is early TF2 with bug fixes yeah? I ain't going to bother if it's going to be a mess of teleports above and under the map again.
>>
Despite me agreeing with every grudge against new weapons I actually love the huntsman and believe it's a good "fix" for a sniper problem.
In ideal world his default riffle (somehow) mechanically resembles huntsman.
>>
>>724795234
>Team Fortress 2 Classified (formerly "Classic")
Pretty much the quintessential TF2 mod. Will probably be the most played or tied for second with OF.
>Team Fortress 2 Legacy
Looks like a watered down version of TF2C, with Four-Team and other stuff implemented as-is from the repo leak for example, and without any polish. Definitely won't last long.
>Fortress Connected
Lambda Fortress but with L4D1 campaigns. Don't think that'll be enough to hold out on its own, but I hope it gets merged into the main Lambda Fortress to take it further.
>Fortress-Life
Gordon Freeman as a TF2 class, not much else to say. Clearly made as an inverse of Lambda Fortress for the novelty, which will definitely wear out quick. Would do better if it included other multiplayer Source 1 games (CS:S, DoD:S, even some Sourcemods like Hidden or Goldeneye: Source) as a big Smash Bros. type mod.
>Lambda Fortress
Had fun playing Sven Co-Op, so this'll probably be close to that. Again, hoping it gives the Fortress Connected guys a chance.
>Open Fortress
An arena shooter but in the TF2-verse. I probably won't play it all too much, since everyone else will be too good for me.
>PASS Fortress
"What if TF2's least played gamemode (that isn't straight-up dead like Arena) was a standalone game, but with 4v4 competitive rules?" asked no one ever. Probably the most genuinely dead on arrival mod in this list.
>Not listed: Gold Rush
TF2 but actually "classic"? Who ever heard of such a thing? Probably will check out for a few months for historical purposes just to see what it's like, but I don't know if I'll actually come back to it. People are also hating it and boycotting it because of Zesty Jesus, but 1) I don't care whether e-celebs are attached to it or not, and 2) that just means the annoying tf2ber worshipping types have self-filtered.
>Not listed: Pre-Fortress 2
Probably the truest "TF2 Classic". Looking forward to learning the game all over again here with the armor, grenades, and other shit.
>>
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>>724789189
How about a mod that just reworks a lot of the crappy/annoying weapons and adds some new ones that AREN’T complete AIDs. God knows we’re never getting another official update
>>
>>724860291
>Probably the most genuinely dead on arrival mod in this list
a DoA mod for a DoA game mode, the dozen of autists that play pass time competitively don't care about DoA, they have the freedom to make the game they want to play and that's based
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>>724860773
>I failed to factor the power of autism for one gamemode.
How could I have been so blind?
>>
competitive passtime might be a very specialized mode but what it does it pretty awesome if you like all the movement tech in tf2
https://youtu.be/c5p3nXHq1Fo?si=dNNQEMqv8eqWJg_t
>>
>>724803714
Can you get those items again? Please tell me if you can eat them a second time
>>
Here's to hoping all of the populated servers aren't run by trigger handy trains like TF2C's.
>>
>>724861795
do you have something against trains anon
>>
>>724861953
Yes one on Well killed me :(
>>
>>724861953
>>724861998
I, for one, love trains and cp_freight is my favorite 5cp map since there are four in total on the map :)
>>
>>724861309
Reminds me of the bball days. The tracking and catch radius are VERY generous, looks fun for a minute but it's not impressive
>>
>>724800621
This. Contrarian niggers
>>
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>>724860291
>boycotting it because of Zesty Jesus
you mean the guy that made like 3 or 4 different hours-long video essays about how modern tf2 sucks (no shit sherlock)
what the fuck does he even want at this point
>>
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>>724789189
2010 tf2 was literally peak but yeah trying to revive my teenager years is fucking retarded. The internet has totally changed and TF2 has been taken over by groomers, people literally dont give a fuck anymore and nobody uses mic chat either for teamwork and lols
>>
>>724816196
>Try hards, edgy pricks, constantly horny, man children or just obnoxious people in general
Nigger thats almost every online vydia nowadays
>>
>>724862989
he wants casual fixed/removed
that's it
>>
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What's with our culture trying to recreate the past? Can't you just move on?
>>
>>724863527
the present sucks and the future is bleak
>>
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>tf2 classic
>look inside
>only servers with people are custom weapons
>>
>>724861536
>Can you get those items again?
You can't. Your best bet is to contact Steam support and ask what happened. Maybe they can restore the items if (and only if) you deleted them, but even then, I wouldn't get my hopes up.
>>
>>724861795
trains man is a hard job
>>
>>724863527
We're stuck in the present trying to recreate the past because we believe there is no future. Or at least no future worth living in.
>>
>>724862989
>what the fuck does he even want at this point
Valve patches the game to make everyone play on his server and it's impossible for him to lose, ever.
What a billion zillion subscriber youtuber needs with a company with a dead game with zero players (his allegation) to fill up a 24 person server with is beyond me.
>>
>>724792798
>obvious pride flags
so they do have them
>>
>>724789189
cool i will still play tf2 and have fun watching /v/ rave about this mod for a week, like they did with classic, before returning to the game
>>
>>724860291
In summary, a bunch of tranny shit
>>
>>724863409
Matchmaking and map changes every round is the only way for people to enjoy all 100+ maps
Quickplay only worked when there was a dozen or two maps
>>
>>724865084
can you provide an objective counter argument to zesty's criticism of valve?
>Valve patches the game to make everyone play on his server
that's the opposite of what he wants
>>
>>724860291
>Probably the truest "TF2 Classic".
>armor, grenades
that's more like TFC2 and not TF2C
>>
>>724789189
can't the tf2 sdk be used just to make better server mods instead of requiring an entirely separate installation? that's always going to limit popularity and variety.
>>
>>724865638
then maybe they shouldn't have bloated the game with so many maps that the matchmaking system literally can't handle it
>>
>>724865638
there's no incentive to play all 100+ maps because the maps added in the past 4 years have mostly been seasonal garbage, and matchmaking shits itself if you want to play less popular maps
also no arena mode
>>
>>724855431
Spies don't need an extra leg up on sentries. And moving them does not help them when they can disguise in the first place. It helps every other class because they don't have to second guess where the turret they failed to destroy is. And NOBODY needs that kind of help.
> And removing Airblast wouldn't really cause any issues
The fuck it wouldn't. Pyros are completely neutered at range. Soldiers have NO COUNTER without it. They are free to spam rockets (often which randomly crit). The fuck you mean "PROJECTILES AREN'T TOO POWERFUL?"
>>
>>724865758
>can't the tf2 sdk be used just to make better server mods
no, vscript exists but it's limited by what valve allows you to do
>>
>>724798370
tf2 classic is already playable
>>
>recapturing a feel for a game you never played because you only discovered TF2 from 2020 youtuber content
>>
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>>724865924
>Soldiers have NO COUNTER without it.
something that completely negates your primary weapon is a shitty way to add in a counter
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>>724865638
>is the only way for people to enjoy all 100+ maps
Sure, that's why if you queue for anything that isn't a popular map you get never ending queue times
75% percent of all casual traffic is concentrated in only 25 maps
Quickplay took mere seconds for pretty much any map
>>
>>724858659
Razorback has never made the difference between a sniper living or dying. Pull out your revolver, nigga.
>>
>>724795234
are any of these adding back quickplay?
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>>724866154
It doesn't "completely negate" his weapon. It makes him need to time his shots carefully. Pyros do not win every encounters since its addition, that's nonsense.
>>
>>724843580
>Immediate censorship defense
Opinion discarded
>>
>>724866154
Just admit you're a soldier main that you want it removed. Air blast was an extremely positive addition and only someone who wants to go unpunished with their spam cannon is OK with it not being there.
>>
>>724866236
>It doesn't "completely negate" his weapon.
it can. that's bad design. just like the demo shields reducing explosive/fire damage, razorback, and anything else that makes your opponent's primary weapon less useful.

>Pyros do not win every encounters since its addition, that's nonsense.
i didn't say they did

>>724866353
no i'm not a soldier main. i actually played pyro a lot and still feel like it's an overall negative addition to the game.
>>
>>724866176
>Sits next to sentry
Fun
>>
>>724866164
>for pretty much any map
newfag
>>
>>724865772
>i want LESS content
>inb4 "huur duur all maps bad"
>>
>>724866638
The quickplay map rotation had pretty much every map you were gonna play anyway
Boo hoo you couldn't play Offblast
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>>724803836
Least they could do is actually provide a github. It really was they height of hypocrisy that a lot of these tf2 mods that were based on leaked code to begin with didn't then want people using their code.
>>
whats the difference between these mods and just playing on community server with mods?
>>
>>724866530
>that's bad design
Giving someone a powerful rocket launcher in a game about spike damage creating instant death shots to a class with superior movement who creates his own shortcuts across maps and has more health than ALL but 1 class is bad design. 2 wrongs evidently are closer to making a right.
>i didn't say they did
If you say it "completely negates" his gun, then you implied it. Do you know what "completely" means?
>>
>>724866551
If the sentry isn't now your priority, you're spying wrong.
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>>724866972
community server mods can only do so much
the sdk lets you actually do more in-depth modifications to the game
>>
>>724866154
>soldier pulls out a shotgun
>pyro loses mathematically because he just has less hp
Airblast exists so that soldiers won't exclusively run gunboats with no consequence whatsoever.
>>
>>724862989
Twitter troons are "boycotting" it because Zesty Jesus is tangentially related to the project (not directly, but rather he's friends with Richter Overtime, who is part of the TF2: Gold Rush team, supposedly just on the team as a shilling tool)
>>
>>724867073
Ok let me sap it firs-
>SPAH SAPPING MAH SENTRY!
>Sniper right next to it turns around
>>
>>724867075
Vast majority of these tf2 mods are simply doing things that could have been possible with modded servers though.
>>
>>724867479
Do you think you just automatically deserve to get a free kill on 2+ other players? Maybe you should use some teamwork too, huh?
>>
>>724855431
See >>724824313

Your first response shouldn't have been "authentic experience". It's a retarded reason to want old tf2. The focus should be on arguing why it's actually better.

And funnily enough no. If anything moveable buildings actually helped spies because it created openings for them to act when the engineer was moving his shit. And actually trying to defend release pyro is pathetic.
>but I would play it!
Don't make me laugh.

As the other anons pointed out pyros didn't "completely negate your primary weapon", that just makes it sound like you're bad at soldier or demo.
>>
Valve servers during quickplay era were trashfire, steamrolls were a regular occasion, there was no moderation, and only people remembering them fondly are paul.gonsalez1999 types, since even back then people were already too retarded to use server browser.
>>
>>724867008
>Do you know what "completely" means?
yes. an ubercharge completely negates all damage. that doesn't mean it completely negates all damage forever and makes you winner every time.
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I think tc_hydro was a fun map.
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>>724866923
Rehosting leaked code (even if it's modified) kinda signals to Valve "hey we are irresponsible, please don't work with us"
Doesn't matter anymore tho.
>>
>>724866972
Here >>724807862
I hope someone corrects me if i was wrong on that post.
>>
>>724867924
Do you see now why the razorback is annoying? From being just able to do your job and stab him you now need to hope your team will do the job for you
A good Sniper could be surrounded by his entire team and 10 sentries but if you get the stab and get obliterated the microsecond after it will still be worth it since you got the pick. Now the Sniper can just equip the razorback and forget about it, it's not even an interesting secondary for the sniper, you just equip it and shut off your brain and gamesense
>>
>>724868667
How does limited invincibility factor into an argument about a weapon you can use at-will? That is a completely incongruent comparison.
>>
>>724868904
In your hypothetical scenario, the most important element is the fucking sentry guarding the sniper, not the fucking razorback. You'd probably die even if he wasn't wearing one and you stabbed him without first dealing with the sentry.
>>
>>724868695
It's a great map with a weak gimmick. And taking the final point is practically formality, I don't think I've ever seen it successfully defended.
>>
>>724868704
That's the thing though, they did at first. They only took it down after they got butthurt that a fork of their mod got made (so butthurt that what happened to them is precisely what they're doing to valve). Or at least I know that happened with TF2C. Can't remember if it was a similar case with Open Fortress. There surely had to have been a point where Open Fortress was actually open source or else why even have the name to begin with?
>Doesn't matter anymore tho.
It would be good to have better options to work from. Valve's insistence that their tf2 sdk depends on the item server fucking sucks and I'm already guessing the first step of most mods is to try and undo that. So it would be really helpful for prospective modders if there was at least one decent mod with a github that had already taken that step which they can then work from.
>>
>>724868920
idk. kind of tired of the pedantry. the airblast when used properly completely negates soldier's primary weapon. pyro can still miss, run out of ammo, be taken by surprise, shit his pants and become distracted, and therefore isn't an automatic i win button 100% of the time, yet i still dislike it and find it to be a negative addition even as someone who likes playing pyro. ok?
>>
>>724868904
The spy being annoying is why they added the razorback. You have to stop doing your job and wait for him to make a play which he has tools to drag on and on. Even if the spy dies, it is boring. You take a debuff in exchange for filtering time wasting bottom scorers. Good spies will still kill you, but have to get other targets first sometimes.
>>
>>724869215
Soldier existing at the very top of the TF2 food chain makes a direct counter to his spammiest, most brainless weapon that doesn't even require direct impacts to be countered. You talk like someone unfamiliar with this game if you think that isn't 100% justified. Soldier always tops the scoreboard, and is the most effective class. He doesn't have to hop around corners with a gun that makes him a sitting duck. He fucking flies over everyone's heads and has thte most deadly (and dependable) crits in the entire game. Pyro is a fucking gimp class and you are not a pyro main if you think he didn't need the help.

Do you only play Pyro in 24/7 2fort pubs? That's the only scenario in which a non-airburster can clean house. Or babysitting a sentry with a dedicated spy. Pyro is a terribly weak class and he needs it.
>>
>>724869215
Anons pointing you you've said dumb crap isn't pedantry. At the very god damn least suggest some alternative to airblast instead of trying to insist that release pyro would be even remotely acceptable.
>>
>>724868904
>A good Sniper could be surrounded by his entire team and 10 sentries
Let's think about this for a moment.
Case A:
>sniper is among his teammates at the frontline
This means sniper is directly under fire from everyone fighting his team. If he shuts off his brain he just eats rockets to the face.

Case B:
>sniper's teammates are turtling around him
This means his entire team is anywhere else except where they should be (on the freaking point). This means his entire team has suffered brain damage, I dunno why are you not winning yet.
>>
>>724856352
Sad to read this honestly
>>
>>724869209
but does tf2 sdk depend on the item server? like i'm no programmer but i understood it more like "hey, your mods can use player's tf2 inventory if you want, just don't do anything retarded", like, mods don't need to support the item server if they don't want.
Also tf2 sdk is the most up to date out of all the other options?
>fork
i think you talking about TF2 Vintage, i don't really know/remember what the deal was, people say the code for tf2c was leaked but maybe i'm misremembering.
Open Fortress from my memory just split from TF2C because TF2C did something with their deathmatch mode.
also there was "open fortress base" an open source reverse engineered tf2 as source sdk mod, which would have played the same role as tf2 sdk.
>>
>>724795474
lol fucking toasted
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>>724869582
I should be able to kill a sniper at any time in any place I can reach because I picked spy.
>>
>>724795652
Modern TF2 is left, but with random gym socks, tire rubber, and cactus needles thrown into the burger. In that situation yes, I would take the right side.
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>>724791779
It's TF2, what did you expect!
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>>724870137
>but does tf2 sdk depend on the item server?
The sdk code right out the box does, yes. Trying to figure out how to even add new weapons to your mod has been a challenge for modders given the code right out the box insists all weapons you have exist on valve's official item server.
> "hey, your mods can use player's tf2 inventory if you want, just don't do anything retarded", like, mods don't need to support the item server if they don't want
What do you think I meant by "first step of most mods is to try and undo that"? Relying on the item server is optional, but even taking that option actually requires figuring out how. It's just extra work for modders that they really shouldn't had to have bothered with.

I'll say this right now. Back when Robin Walker and his team made a mod for quake called Team Fortress, they never had to worry about changing it so Quake didn't depend on an item server.
>>
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>>724795652
Both those burgers look inedible due to their size. How did you manage to come up with an analogy that very clearly demonstrates that more isn't necessarily better when that was the exact opposite of your point?
>>
>>724871121
They just turned over a derivation of tools as they existed for them internally. When they develop a feature, it implicitly supports their item system, therefore the tools also assume this. They aren't going to develop and test something different to support a workflow they will never use. The same was true of the game tf was originally a mod of. The devs just gave what they used and anything not natively accounted for was a non-standard workaround.
>>
>>724869509
>if you think he didn't need the help.
i didn't say that he was perfectly fine. you're just getting upset over things i haven't said, repeatedly. i just dislike airblast as the solution to it. i don't really even enjoy using airblast to reflect enemy soldier rockets and getting kills with them. something about it just seems off to me.

>>724869532
having to point out that saying the airblast completely negates rockets doesn't mean it negates them 100% of the time forever with no chance of failure feels like having to correct pedantry.

>At the very god damn least suggest
ok. i think phlog is op but i feel like that's closer to how pyro should play. even the backburner felt like it promoted a closer playstyle to what pyro was before airblast. the health boost was too much on the original backburner too but it promoted a playstyle i found more interesting than playing tennis.

think just buffing pyro move speed would've been too much? giving him the thermal thruster felt like trying to compensate for that in some way. and i think valve said the wide spread of the flamethrower was intended to try and make the game feel more chaotic but in practice it doesn't really help the pyro that much. maybe just a tighter cone, slightly more damage, less afterburn? afterburn doesn't feel like it has much of an impact anymore either with how many ways there are to extinguish/negate that either.

i think in dota 2 at least valve said they would rather simply buff something that underperforms instead of nerfing an overperformer. obviously airblast can be seen as a buff to pyro but it's also a nerf to soldier and that ends up causing its own issues.
>>
>>724789189
>Release Date: November 22nd
They probably wanted to be the first mod to be released but a few weeks later there's gonna be Smissmas which surely will kill some of the traffic
Then there's 6 months of nothing which is when people are gonna wanna tr it out
>>
>>724873661
somebody already beat them iirc but it's just some low-effort mod literally made to be titled the first official tf2 sdk mod which I already forget the name of
>>
>>724791779
Xth post Best post
>>
>>724867073
>sentry in a place team cant get to
>Sniper is good and keeping the team down because he has overwatch on the sightline
>cant do anything to him because the sentry

You're a fucking moron priorities differ from map to map stop trying to justify the shit design that is most of the sniper secondaries.
>>
>>724847426
Sex with that creature
>>
>>724873661
whats even taking TF2 classic so long anyway? didnt they announce it like the day the SDK come out?
>>
>>724875980
>OH NO somebody is playing to the map's strengths with the help of their team! I should be able to solo him AND the rest of their team's efforts with NO ASSISTANCE!
Who is the moron again?
>>
>>724876745
remaking the mod and fixing bugs? like they are basically recreating the mod on top of new base.
>>
>>724877017
You are there is VERY little someone can do in the situation you mentioned Spies have two jobs one is to infiltrate the backline and pick key Targets and they differ from the situation to situation and the other is to deal with engineers and their sentries. When a good sniper is on the field your priority should ALWAYS be the sniper no matter what the Engineer sitting in the back twiddling his thumbs near the sentry matters very little. You've never played a game where the team actually plays around their sniper and basically babysit him ive gone through extreme lengths to make sure snipers never relax and thats because of a stupid ass shield that nullifys spys most basic function the thing that makes spy spy, Ambassador can only do so much especially after its nerf.

Stop talking to me clear you're a sniper sympathizer that believes FULL ON COUNTER Items for classes should exist like the Home Wrecker or the Dangershield or hell even the Spycicle. It is SHIT class design.
>>
>>724876745
they had been working on it long before the sdk came out
once the sdk was made official they've been working on porting everything over to it so that they don't have to work off dubious leaked branches of the game anymore
>>
>>724878178
>this VERY SPECIFIC situation I've constructed means I can't instakill this player (while he is being defended by his teammates)
Again, why do you deserve to win regardless of loadout, regardless of teamwork, regardless of map layout?
>B-B-BUT THAT MEANS THERE'S A REASON TO SOMETIMES EQUIP IT! :(
GOOD! That's kind of the point of even having the option! I swear to god, the entitlement of a class with a 1-hit kill...
>>
>>724878178
>You've never played a game where the team actually plays around their sniper
Yeah it sounds beyond retarded to play around one of the weakest classes in the game unless the guy has 10k hours on sniper and everybody else in the game is a noob.
>>
>>724878513
nta but the razorback is a completely bullshit item and you know it. Part of spy's class design is that the knife IS an instant kill as long as you can get into position correctly. It's intentional that you can sacrifice your life for an important pick even in the most heavily fortified positions. Being able to make that 1 for 1 trade is part of what makes spy effective and why you have to stay on your toes when when you are next to a sentry, a pyro, a heavy, etc. If one player is wrecking your team, a spy can use a backstab to trade their life for the enemy life. If a sniper (or a medic, heavy, any other priority target) is near his team and you stab him you'll probably die but at least you get who you were going for. The razorback prevents this, you need to use your gun which means you have to hit your shots, you can't miss or you lose the pick, and if he's near teammates or a sentry your chance of gunning him down is a lot lower. It just takes spy's primary role and makes it unnecessarily hard as if spy needed a nerf to his ability to kill snipers
>>
>>724878372
i'am pretty sure what they're doing is adding the REST of the weapons to their game now that they basically got the okay from valve but I'am sure they're going to balance things their own way.

>>724878513
This same logic applies to sniper you're an even bigger hypocrite and idiot then I imagined I told you to stop talking to me. Atleast spy has to work for his kills the same cant be said for Sniper because sniper is relatively LOWRISK until theres another sniper on the field which is why most snipers begin to Tunnel vision on enemy snipers because Now they're at risk.

>>724878815
One good sniper can shut down an enemy team the mentality of people shifts dramatically the moment the sightline becomes "NO MANS LAND" Sniper is NOT WEAK.
>>
>>724878979
I would never equip it because it's neither a weapon, nor is it better than jarate. I think it's a bad item because it's worse than every other option. What I don't think is that it's bad because it hurts a spy's fee-fees.
>>
>>724879125
>One good sniper can shut down a bad enemy team
So does soldier, demo, scout.
>>
>>724789189
Tf2 without items is boring, you get to experience that like every week on live when item servers go down and it gets old within 20 mins
Tf2 would have died without the uber update
>>
>>724879125
>Atleast spy has to work for his kills
Sniper is squishy as fuck, and can't turn invisible to hide literally goddamn anywhere on the map. Only poorly made custom maps give snipers completely risk-free places with overview of the entire play area and no alternate path to get behind them. And maybe your team could invest in a counter-sniper. You don't HAVE to backstab him to win that face-off.
>>
>>724791779
>I wont play a mod that removes content because it was removed by troonies
>>
if I can't use my unusuals in it, it's shit
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There should be a mod that follows TF2 "through the ages" where the game is a snapshot of each update for like a week or two. Then once the "snapshot" is over players would vote on what maps, modes, weapons, and other notable changes the update brought to keep in the mod. Repeat until all the updates have been covered resulting in this weird player-voted amalgamation of everything.
>>
>>724879583
Good riddance. Fuck your lime green stout shako with burning fire.
>>
Tf2 is not a well designed game when people get good at it, plain and simple.
The game was never intended for the sniper to be so good its only realistic counter is another sniper
Scout was designed as a flank objective class but get good enough at hitscan and prop dancing and its easily the best straight dm class that can auto delete any other class in 1 second easily
>>
>>724873126
There was already a notion that the tf2 sdk was valve making something specifically for modders though. So it would have made sense to have helped modders out in such a way. As it stands they've already put in the effort to hack the matchmaker out of the menu because modders obviously aren't going to be using that for their game. It is weird that switching to what would by all accounts be the simpler approach is considered too much work just to even make the switch.
>>
>>724879670
AAAAAnd this is why your gay little mod will die in a week.
>>
>>724878979
So the people who designed the spy made it so suicidal picks are sometimes optimal. The same designers allowed players to pay a toll and avoid such plays. Their intent is important to preserve in only one of these cases because you prefer it that way? I don't use the razorback because it makes me feel crippled and passive compared to having any other secondary. You are complaining about an item equipped by bottom scorer fresh installs who don't appreciate getting farmed and the occasional sniper main who would rather listen to his music.
>>
>>724879436
You’re retarded and i have no idea why you think you’re qualified to talk about sniper when you clearly don’t understand how bullshit it is to take 150 damge across the map with zero way to fight back because a guy peaked a corner for .2 seconds in a game where theirs at most only two tunnels to enter an area
>>
>>724879239
yes but none of em have the range or killing power of the sniper. dont you fuckin WHATABOUTISM at me cockbag.

>>724879436
you're really downplaying what spies have to do in this game in order to be played well. its alot more then simply fucking cloaking and hiding not that I wouldnt expect fool like you to understand.

There is no justification for Snipers class counter secondaries just as for Spies grand trinity of faggotry which is Dimondback Kunai and Spycicle
>>
>>724873583
>completely negates rockets doesn't mean it negates them 100% of the time forever with no chance of failure feels like having to correct pedantry
"Completely negate his rocket launcher" does make it sound as though you thought pyros could reliably do that. In practice competent soldiers know how to outplay airblast, even without needing to switch to shotgun.
>>
>>724879436
> Only poorly made custom maps give snipers completely risk-free places with overview of the entire play area and no alternate path to get behind them.
And some official valve-made ones too.
>>
>>724879924
Removing a button that calls their game coordination api and giving an all new scheme for managing unlockables are universes apart in complexity. Since it isn't their workflow, they would doubtless produce a standard that would be complained about and worked around anyhow if they did. I really don't see the problem.
>>
Tf2 balance threads always remind me how low iq 4chan really is.
I mean you fags are still complaining about solider of all things? Lol
Nigga wait until you fight a single competent scout or sniper
And why are you still in this mad space that hard counters exist in this game? They don’t
>>
>>724823349
That image but replace the lemon with my penis
>>
>>724880186
Please instruct the game's developers as well. They seem to have accidentally made it that way and left it in, along with the item you are seething about for more than a decade.
>>
>>724880047
Better dead than full of faggots.
>>
>>724880539
I already said my piece >>724879682
So shut the fuck up bitch, you are the retards still coping with bad design decisions not thought of when they were making the game
Unironically arguing spy is just as powerful as sniper is actual lol tier
>>
>>724880047
>giving an all new scheme for managing unlockables
See that's the thing. They wouldn't then be unlockables. You'd simply be picking and choosing weapons to play the same way you already to with classes. No need to keep track of who has what because everyone has everything. By all accounts it would be far simpler system. The only effort is in the act of having to change to such a system.
> I really don't see the problem.
Let's put it like this. If this is being deemed too much work to expect valve to do. Then wouldn't it be too much work to expect the modders to do? At least the guy who set up the SDK got paid to do it.
>>
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Previously I got filtered by people with ambiguous voices flooding voice chat and others referring to them using female pronounces, both groups camping all three at best populated servers, and I don't think its gonna change in any way this time either.
No thanks.
>>
>>724789636
This one is actually coming out at some point.
>>
>>724880638
No one is saying that. We are saying that the solution isn't to give the spy the kill for free because he is weak. To the other comment I say there is no other game I enjoy more, so if you don't I don't understand why you're playing it and engaging in a discussion of the finer points of balancing which exists in an ecosystem you disagree with more fundamentally.
>>
>>724880964
If you enjoy it so much you should probably bother to learn how it plays
>>
>>724881046
I top score in 90% of my games, usually as a scout or soldier. If I don't know how the game works by your standard that's fine by me. The bar is low enough for it not to matter. However, I do wonder what it is you think I don't get about your argument.
>>
>>724880767
The argument isn't that it is too much work. It is that it would be bad even if they did do the work because of the audience for it having different ideas about how it should be used. Giving the tools as they were used to make the based game is better than imposing a solution to a problem they don't know the requirements for.
>>
>>724881670
>because of the audience for it having different ideas about how it should be used
Having an loadout system that just lets any player pick any weapon regardless of any item server was already how all those tf2 mods worked before. It's pretty obvious how anyone not incentivised to make money through item drops would want things done.
>>
>>724882085
When you work in development you will be confronted with a universe of solutions where you only saw a few. The difficulty is directly related to how different what you are trying to do is from what the game itself does. Valve choosing to use tradable items isn't some cosmetic injustice, it is an implementation detail. You would not want their makeshift solution to making an alternative available to modders.
>>
>>724880539
>Please instruct the game's developers as well.
Sure.

Valve? 150 damage was too much. You yourself talked about the dangers of "impromptu snapfire" (https://www.youtube.com/watch?v=3pgFFSpqQvw&t=427s) being able to one shot players and yet you allowed the sniper to one shot more than half the classes in the game doing precisely that.
>>
>>724882468
I have no objection to the 200ms delay they added, nor to the scope requirement. I don't think this is the own you think it is.
>>
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>>724865648
>Objective
He's objectively a faggot and I'm not gonna pretend he's not asking for what he's asking for because he's playing semantic games.
>>
>>724882585
Nah it's more pointing out the silliness to saying "please tell the devs that". Yeah no shit a lot of us think they made mistakes.



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