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File: thedivision.jpg (73 KB, 444x444)
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It's alright, but it would've been much better with movement. The cover shooter mechanics make even low level fights a complete drag and traveling around the map is a slog
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imagine trying to sell a live service movement shooter to ubisoft bigwigs after titanfall and brink both flopped
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>>724792765
>with movement
Fuck off, Zoomer.
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I don’t see it, the low visibility and atmosphere are much better suited to slower gameplay imo.
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>>724792765
The division 1 and 2 has many problems and the movement is none of them. If you wanted to start an actual division threat you could have brought up how hard they fucked the hunters or how retarded the story has become or how survival will never be outperformed in terms of BR gameplay.
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>>724792765
All games have movement. You need to be more specific with the type of movement that you want.
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>>724792765
Sounds like the game isn't for you. Try fortnite
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>>724792765
It's not a rail shooter, you move your character around, that's movement
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division is pretty much the best cover shooter on the market.
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>>724795928
Wish it had been the best squad shooter too, like Wildlands.
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>>724793489
>Brooklyn doesn't conclude The Division 2
>It just sets up them ghost-team/coasting on the shitty seasons
I tapped out after that $15 DLC was 4 hours and knowing they weren't doing shit to wrap up the series.

I like The Division well enough, but the fact we don't get a complete (truncated, obv) NYC in ONE (1) game and the other ones (DC and the Heartlands map) doesn't get fully explored is crazy.

>>724792765
>I need to slide around like a spazz and spray ammo
Fuck off.
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Division 2 was a travesty
I wish Division 1 lasted just a little while longer
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>>724792765
The music is probably the best in any modern game, probably top 5 of all time.
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>>724796667
I didn't expect a fucking Ubisoft cover-based looter shooter of all things to give me a well-executed musical experience.
I can't say for certain if the game has responsive combat music, but it certainly feels like it does.



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