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>makes the exact same fucking game like 6 times
>people still buy them and praise them
how does he do it
>>
Metal Gear i just plain fun.
>>
>>724840963
Name two games of his that are the same.
>>
Unironically what game are you talking about? ds1-3 all play and flow differently and sekiro is bascially it's own genre
>>
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>sell to dumbasses
>market the games as "hard" to make dumbasses feel smart
>>
>>724840963
I hope the next Ace Combat is a cooking simulator.
>>
>>724841021
dark souls 2
dark souls 2 sotfs
>>
>>724841943
Those weren't designed by him.
>>
>>724840963
Why is Armored Core so shilled here anyway? I just beat a couple of missions and its aite I guess.....
>>
>>724840963
If it ain't broke...
>>
>>724841129
Please delete this picture of me.
>>
>>724840963
People buy cod every year. Normies don't gaf about variety.
>>
>>724840963
I wish it was the same game. Instead it just gets more and more sloppified as they imitate the same game time after time. They run out of boss ideas, so fall back on garbage like animation delays and extending combos.

I honestly believe that Shadow of the Erdtree will be remembered as one of the worst designed combat experiences in gaming history.
>>
>>724842770
CoD has way more variety than souls.
>>
>>724841021
Dark souls 3 and elden ring
>>
>>724842231
Mogged
>>
>>724842924
Two massively different games.
>>
>>724840963
He is a hack, but the worst fromshit game is still far better than most other games of the action rpg genre. So until the market itself gets better I'm fine with Kings Field 13. Although Elden Ring was the second worst game they've released, just after Dark Souls 3 (which was just the 'member Dark Souls game).
>>
>>724843054
>but the worst fromshit game is still far better than most other games of the action rpg genre.
You can't say this when gay shit like BG3 mogs the shit out of their best game.
>>
>>724840963
Yeah, what hack.

Let's go back to playing Battlefield/Halo/Call of Duty/FIFA, bros!
>>
>>724840963
look i hate this fat fuck as much as the next guy but he just found a winning formula its like when find food you like you want it to become a whole new food? no you want the cook to keep adding things to spice the food up
>>
>>724842496
4answer is fast and therefore good
>>
>>724843148
Ball gag 3 isn't an action rpg anon. Also that gay gets raped by Divinity OS 2 anyway.
>>
>>724843309
Still better and more innovative than fake action game like Shitkiro or souls trilogy.
>>
>>724843356
While I personally agree Larien makes better games the argument is genre exclusive. CoD 43 might the best game around but that does fuck nothing to the paradox chuddie who likes to laugh and scream that Lithuania is speaking Japanese and adopted Hinduism. Since CoD 43 is a shooter.
>>
>>724840963
Bought
>DS1
>DS3
>ER
Got burnt out by Elden Ring and wont be playing any new ones
>>
>>724842969
Its the same fucking game what are you talking about you roll and you slash or cast magic spell and chug estus and dont try to get deep on me
>>
Can someone post some cool gameplay from the video game baldur's gate 3 so I can compare it to fighting Malenia and Genichiro and see which is the better gameplay. Thanks.
>>
>>724843683
You can use the core mechanic of elden ring which is jumping in ds3? Really?
>>
>>724840963
not broken = don't fix
>>
>>724840963
Pokemon has done it like 30 times
>>
>>724843814
>you have two i-frame dodges instead of one
>Soulsfags are so desperate they pretend this is some kind of mechanical revolution
You can go the entirety of Elden Ring without ever jumping, it's really pathetic how much people want to pretend this shit is a total game changer.
>>
>>724840963
So basically the same as all successful Japanese Developers?
>>
>>724842827
>I honestly believe that Shadow of the Erdtree will be remembered as one of the worst designed combat experiences in gaming history.
You'd have to be a fucking moron to think this.
Consort Radahn is slightly too over the top, otherwise its primo stuff.
>>
>>724844076
You can beat the game without rolling, too.
The world is your oyster.
>>
>>724844403
>You'd have to be a fucking moron to think this.
https://www.youtube.com/watch?v=4JPukndfOI8
>>
>>724843148
BG3 is not a good action game.
Its fun to break because it is basically an immersive sim and you can fuck around with the environment and the like, but even good boss fights like Myrkul or Ansur don't have anything on even basic Elden Ring bosses like Morgott.
>>
>>724844496
>2hr long autistic angloid rambling
If you liked the vid so much, summarize its greatest hits.
>>
>>724844496
This guy sounds like a fucking moron
>>
>>724844451
>The world is your oyster.
Unless you want to kill Ranni, or any NPC in The Roundtable Hold, or any NPC in The Volcano Manor, or any of the NPCs they want to save for their super special NPC gankfight in the end of SotE so they are inexplicably protected with a magic teleportation spell.

Elden Ring is the most restrictive Souls game in terms of your interaction with the world by a mile. A second i-frame dodge doesn't compensate for the immersion breaking qualities ER introduces, and Souls is still nowhere close to the mechanical complexity Nioh introduced almost a decade ago.
>>
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>makes the exact same fucking game like 6 times
>people still buy them and praise them
how do they do it
>>
>>724844761
>Kill Ranni
Kill yourself faggot
>>
>>724844601
Souls combat is too mechanically limited to deliver the kind of challenge and spectacle they seem intent on delivering, so Fromsoft is forced to resort to garbage like creating bosses that break their camera and making deliberately unreadable attack animations, and other things that make the game mechanically worse than their earlier games. Matthewmatosis already observed the trend happening back in the era of DS3 and ER just carries it to its retarded conclusion, at least for now.

>>724844710
Seethe.
>>
>>724844761
Souls games have never been fully open simulated experiences, you could never just kill the Maiden in Black and get rid of her from Demons' Souls. You couldn't kill Kaathe or Frampt.

Mechanical complexity is asinine when you rarely actually can use it.
Most people don't bother actually using most of the stance mechanics in Nioh, they find one they like and they stick with it throughout any intense fight because the game is too quick for doing fancy shit at a certain point. Nioh 3's Samurai vs Ninja modes will be another example of that.
Nioh 4 could remove it entirely and most players wouldn't notice it in a practical sense.
>>
>>724844871
Ranni is an evil bitch who deserves to die, the game denying you the chance to kill her and forcing you to simp for her is just evidence that Miyazaki is too coombrained to ever be allowed near any work of art that has the potential to be good ever again.
>>
>>724844601
>I spent 50+ hours completing a game that im bad at and I did not enjoy. I will now bitch and moan about it for 2 hours straight
>>
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>>724844827
There's way more difference between MH games than between Souls games
They add some new overhaul mechanic every generation
Sometimes they suck but at least they tried
Best Souls can do after 15 years is a basic jump lol
While MH is doing this and then removes it the next game for something else
>>
>>724845093
Okay Greater Will, we get it
>>
>>724845039
>Souls games have never been fully open simulated experiences, you could never just kill the Maiden in Black and get rid of her from Demons' Souls.
The Maiden in Black has her soul bound to the Nexus, same as you. She also doesn't introduce herself by confessing to a murder that unleashed deathblight on the world and the game just immediately forgetting about this and expecting you to make uwu faces at her for the remainder of the playtime.

>You couldn't kill Kaathe or Frampt.
You could make them seethe out of existence, which is good enough. Even then, siding with one will piss off the other, so you still have options. They go out of their way to introduce a date rape potion questline and then deny you that in ER too, just so you know Ranni is extra special and has infinity plot armor.

It's the single most immersion shattering thing they've ever done, it's clear they just expected everyone to fall in love with the bitch who brags about murder and just kiss her feet, and they have no contingency plan for people not liking her besides just ignoring her questline altogether.
>>
>>724844975
Matthewmatosis is a Kamiya fanboy that is annoyed that other action games are more popular than Devil May Cry or Bayonetta.
He liked Dark Souls when it was in the 2nd tier popularity bracket, and then got mad when it exploded and people started to actually enjoy the series as the premiere action titles of their era instead of whatever slop Kamiya and co. released at Platinum.

Elden Ring, more than any Souls title since DS1, facilitates players that want to hunker down behind a shield and weather the storm.
If you don't want to roll around and dodge everything, just level endurance and use a great shield and the talisman that tells you "use me if you're blocking shit".
The game is faster, because players are more skilled than they were 10 years ago. But it also put three massive crutches in for those that can't keep up called 'blocking' and 'using spells' and 'using your pokemon'.
>>
>>724840963
the Core is too good they just need to add more content and im set for life

stop asking such dumb questions
>>
>>724841021
demon's souls
dark souls
dark souls 2
dark souls 3
elden ring
and none of them have an ending either
>>
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He never evolved past rolling.
>>
>>724845161
Soulsfans really are so braindead they cannot process any critique as anything other than a complaint about difficulty. Vegetable tier.
>>
>>724845223
Honestly surprised that Rise is actually the best selling post-world MH game, completely dwarfing Wilds
>>
>>724845291
Lore explanations are irrelevant.
You can't just murk Miquella's followers because he put a spell on them to protect them from people like you.
You still complained about that.
>>
>>724840963
Let's see another developer put out six games in the same amount of time, whether they're the same game or not.
Don't bite the hand that feeds you. Who's going to take the place of Fromsoft? Sandfall? lol.
>>
>>724841021
Demon's Souls
Dark Souls trilogy
Sekiro
Bloodborne
Armored Core 6
Elden Ring
Nightreign
They're all the same garbage for 15 years.
>>
>>724845093
Everything Ranni did was part of Marika's plan to get rid of the Greater Will
>>
>>724845420
Larian took the mantle that Fromsoft never had.
>>
>>724845419
Miquella's followers attack each other several times throughout the DLC though. No teleportation spell is ever mentioned btw, and it also just ceases to exist during the final fight. Almost like you're just desperately making shit up.
>>
>>724845436
Which you played for 12 years until it became in fashion to hate on it
>>
>>724845365
Sorry Im not going to listen to 2 hours of
>wahhh I didnt read this telegraph correctly, fromsoft has fallen
>>
>>724840963
I'll never understand the cum guzzling this guy gets. He makes alright games for the most part, yet fails to evolve meaningfully and is stuck in stasis. If anything, this just goes to show how low standards gamers really have, despite insisting that they do. Just appealing to teenage psychology (in actual teens and manbabies) like emo themes, characters, and ruinous worlds, "vagueness = profound intellect", and typical western medieval-ish fantasy tropes makes you a god. It's just easy bait for midwits.
>>
>>724845493
Larian is basically just Larry Fink weariiing a mask at this point
>>
>>724840963
Fromsoft
>make burgers every time
>people love burger so they love it every time
343/ halo studios
>people loved bungie's pizzas
>puts one pizza over another and call it burgerpizza to attract burgerlovers as well
>noone gives a shit about their abomination
>>
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>>724842827
This, DS3 was still playable and enjoyable start to finish but Elden Ring was a such a slog and a let down from previous games.
His games just get worse and worse as they get dumbed down and repetitive trying to appeal to ever wider audiences.

His games are losing that little something that made them special.
>>
>>724840963
>copies skyrim
>>
>>724840963
>makes the exact same fucking game
This is how sequels and genres work, yes.
>>
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>>724840963
yuji horii for zoomers?
>>
>>724845493
BG3 is porn for gay millennials, there's nothing in it that will stand the test of time.
>>
>ITT: It's okay when Nintendo does it
>>
>>724845576
You mean make inferior copy of Oblivion.
>>
>>724845527
You make a change when something necessitates that.
People love what he makes each time that he does it, so why would he 'evolve'?
Don't break something by trying to fix it.
>>
>>724842842
What are you talking about? Every CoD game has the same weapons
>>
>makes the exact same fucking game like 6 times
>people still buy them and praise them
how does he do it
don't reply, my post is rhetorical because OP is a faggot
>>
>>724845653
At least Nintendo changes shit up. Fromsoft does nothing but reheats Demon's Souls again.
>>
>>724845519
Leda is the leader and was his inquisitor before he even left on his journey.
That is why she can kill them and you can't.
>>
>>724845686
They have different campaigns and more mechanics each game. Fromsoft uses the same engine and assets for years while charging full price for the same content.
>>
>>724845729
>At least Nintendo changes shit up
Lol lmao no they don't
All of their IPs have been the exact same fucking recycled shit for 20+ years
>>
>>724845732
You can kill some of them. Just not the ones deemed 'always present' as antagonists in the final fight. You don't have to torture yourself with headcanon garbage like this to explain basic mechanics in Demon's Souls, btw.
>>
>>724845680
You don't even realize what you're saying. You say that until he makes the same game for the final time that breaks you until you get pissed because the game hasn't evolved enough and you're finally bored. THEN he must change? No, it must be done ahead of time, if you're a designer worth the accolades you are given. His games, from a technical level, are really quite subpar. It's his knowledge and mastery of psychological appeal that makes his games so appealing. Like that George RR Martin marketing play, which was pure genius. It essentially lended no real benefit to the actual game, yet it was the perfect bait to exploit everything that made the previous souls games so slavishly worshipped, despite sub-par technical systems.
>>
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>same engine
>same OSTs
>same design
>same themes
>same no story junk
>same janky gameplay with the same problems
How do normies tolerate these miserable games?
>>
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>>724840963
try 3 whole decades of the same game
>>
skyrim was re-released 17 times
>>
>>724845985
Yeah, and Bethesda's reputation is in the dirt where it belongs now.
>>
>>724845792
All they've done is add ways to people to spend money on microtransactions with battle passes and adding skins like Nicki Minaj to the game, the point and shoot mechanic hasn't changed one bit since the 90s. FS are the ones actually pushing their genre forward with new features each game that the rest of the industry tries to emulate.
>>
>>724845883
Every successive souls game is more popular than the last and attracts an even more fervent fanbase.
Why wouldn't you stay the course while the current is in your favor?
If you were him, you'd see that you only stood to lose by changing the mechanics or overall format too much.
What percentage of potential super fans would Miyazaki create or make happy by making whatever changes you think he should have been constantly making, over just doing the same as before but bigger each time, as he has?

Get real.
Souls games have a formula that people just absolutely love and there's no reason at all to fuck with that for the sake of novelty or looking like you're an 'evolving artist'.
You change things when there's a reason to be unsatisfied. Fromsoft has zero reason to be dissatisfied with their Souls games. Fans love them and there are more and more fans every day.
>>
I'm getting pretty tired of the dying world trope.
>>
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>>724845792
>different campaigns and more mechanics
>complains about another game reusing the same engine and assets and charging full price for the same content
Lol, lmao even. Nigger calling the kettle black.
>>
>>724846121
Souls only works in dying worlds
Without that it becomes a generic roleplaying low fantasy game
>>
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I want Dark Souls 4.
>>
>>724846265
They're already generic enough as dying world kill sims.
>>
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>>724845343
>>
>>724845932
ask this dude
v
>>724846117
content to have the same exact slop for 2 decades
>>
>>724840963
>makes the exact same fucking thread like 800 times
>>
>>724846265
>Souls only works in dying worlds
Then they need to fucking embrace dying world properly, as opposed to ER where your objective is purely a bunch of will to power bullshit in a world where there is nothing worth wielding power over.
>>
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>>724845093
You can do Ranni's questline up until she's a tiny, impotent doll and you can put her in a cum jar the rest of the game. That's much worse than killing her.
>>
>>724846349
Only because they've done it for a decade. If Dark Souls came out today it'd be a fresh take like it was back then.
>>724846404
>Then they need to fucking embrace dying world properly
They did it 5 times already, ER is the only one where the ending actually means anything since the PC can choose how the world he's going to rule turns out.
>>
>>724845527
There's clear evolution from game to game, something always dramatically different. What people like you are trying to say is that the fast-paced roll combat hasn't changed in too long. It started with Bloodborne and continued in every game after. But if they changed that, you would love Fromsoft games.
And anyone who played one soulslike before is going to play another one.
>>
>>724846549
ER desperately needs a town. The only way that anyone can buy that there is even a reason to rule The Lands Between at all is if there is something to rule over.

Nobody gives a fuck about the cuck chair endings, which leaves your only meaningful options as simping for the murderous bitch or ending all of existence in a holocaust. Don't give me some "rule the world" bullshit and expect me to swallow that kind of garbage.
>>
>>724845883
It's funny that you're too dumb to understand environmental storytelling, but you're talking like you're some kind of genius analyst of Fromsoft games. You're basically the same as the people you mock, you just have a negative opinion instead of a positive one.
>>
>>724846374
Everything ever made is built upon what has been done before. You simply lack the knowledge of everything and the insight to know you don't understand, so you hate what little you do.
>>
>>724846654
>>724846549
>>724846404
>>724846265
>>724846121
>playing souls games for the story
Midwit takes
>>
>>724846750
That's rich, coming from a Fromdrone that is doing everything you accuse others of. Absolutely no real critical reflection on the game. Enough time has passed already. It's ok to talk about it's flaws.
>>
>>724840963
The games are good and I want more. I'm perfectly willing to play some new content once every several years.
>>
>>724846829
souls games have shit exploration and gameplay so there's nothing going for them
>>
>>724846829
In earlier Souls games, they were good at story. At least, they were good at giving the player clear motivation and making all of your objectives and mechanics align with the world.

Even Mario understands that something as simple as 'save the princess' is required to contextualize the game.
>>
>>724846878
Uhhh overcoming challenging bosses??? Japan makes purely gameplay driven games. They can't really make immersive worlds with compelling narratives.
>>
>>724846829
You need story for your game to function or become memorable.
>>
>>724846951
The mobile game market is known for gameplay driven slop. Japanese devs like Yoko Taro, Square, Capcom, Kojima, etc... are known to at least put emphasis on story.
>>
>>724846957
Story doesn't matter if the gameplay is good
>>724846925
>Linking fire good
>Dark soul bad
That's good story for you? Lol
>>
>>724847024
>That's good story for you?
It's better than Elden Ring, where you are told to 'become Elden Lord' and then spend the whole game finding exactly nothing that anyone would ever want to become a lord of.
>>
>>724847024
The gameplay in these games are complete garbage. A story will largely benefit them but Miyazaki is too retarded to make a basic video game necessity.
>>
>>724847020
>Yoko Taro
Pretentious garbage
>Square
Recycled slop
>Capcom
Recycled slop
>Kojima
Pretentious garbage

Admit it anon, japs can't write for shit.
>>
>>724847024
>using myself as a human gas canister good
See? It's more complicated than you think
>>
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Looking for good stories in Japanese games is the same as looking for good gameplay in western games.
>>
>>724847218
At least adding context into your game would make it less boring to play.
>>
don't fix what aint broken...

unless it's dark souls 2, then just do whatever and pray that kami-sama sorts it out
>>
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>>724847249
It's a fucking videogame not a movie
Engaging gameplay is all that matters
>>
There's nothing wrong with this. It's appealing to his core audience.
>>
>>724841021
Both AC4s
>>
>>724844403
You'd have to be a fucking moron not to think this.
>>
>>724847324
These games don't have engaging gameplay. They're fake rpgs disguised as action games. They can't get either the rpg or action game part right.
>>
>>724847324
Even Mario and Zelda understand that 'save the princess' is essential context to make the game work.

It can just be a sentence, but that sentence matters.
>>
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>>724847356
NOOOOOO
You can't do that!!!!! You must reinvent the wheel every single time and pander to casual normalfags instead of your core fans!!!!!!!
>>
>>724847069
That's why you should become the Elden Simp instead, the only good ending.
>>
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>>724845223
>There's way more difference between MH games than between Souls games
>>
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>>724847430
Both Mario and Link get NTR by Bowser and Ganondorf. There is your context.
>>
>>724847425
>fake rpgs disguised as action games
what the fuck does this mean?
What's a "true" rpg?
>>
>>724847540
the first rpg ever created was ff7
>>
>>724843683
Are Mario and Sonic the same game because you walk right and jump to attack enemies
>>
>>724841021
All his games that aren't Bloodborne
>>
>>724847540
>What's a "true" rpg?
The truest RPGs are the yearly sports games. You can literally control real people
>>
>>724847540
RPGs have an actual story, characters, plotlines, choices, and lively worlds unlike souls games.
>>
>>724847637
You forgot dogshit gameplay and tons of walking around listening to NPCs yap nonsense
>>
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>>724840963
>game fun
>I play
>game unfun
>I no play
it's that simple
>>
>>724847616
This guy gets it
>>724847637
>story
Souls games do have a story even if everything important happened before the game's events
>characters
One of the best things about these games are the characters, lots of variety in them
>plotlines
see above
>choices
You do get some choices on older Souls not in ER though
>lively
This is just preference. There are rpgs with very dark tones and dying worlds like SMT
>>
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>First was Character Action fags seething at Souls
>Now it's RPG fags
>>
>>724847720
>game is mindless slop
>I slurp
>game is too engaging or complex
>I no slurp
>>
>>724845223
>There's way more difference between MH games than between Souls games
Delusional, MH only started actually changing with X-XX, before that it was minor tweaks and gimmicks unless you consider Frontier, which wasn't really all that different from mainline either outside of being shittier
>>
>>724847782
Item descriptions aren't story. The npcs in these games are cookie cutter and die off which makes them less of a character than the average generic merchant character in any rpg.
>>
>>724847929
Then go play an RPG? These games clearly aren't for you.
>>
>>724840963
>people
>>
>>724847929
>It's only story if it's a cutscene with a black woman speaking to your Charname (Listen and Learn, chud)
I love videogames, but it's undeniable that most of the people who play them are mental midgets like you
>>
>>724845385
Wilds is still barely playable for a lot of people. I assume in a year or so when Capcom eventually drops the G rank expansion and hardware finally catches up to just brute force through their terrible optimization (because lord fucking knows they won't fix it themselves), their numbers will go up. Same thing happened with World and Iceborne.
>>
>>724845564
Soulslop just sells, if you ignore pure derivatives and count their games as
DeS/DaS -> BB -> Sekiro
then their formula is actually evolving. still, why should they change anything when they can just release a final boss with the moveset of Godfrey, Mohg and Pontiff Sulyvahn and swim in cash because their dickriders will accept literally anything they release at this point?
>>
>>724847929
>The npcs in these games are cookie cutter
They're NPCs... they're supposed to be cookie cutter devices for the player to get quests
>>
>>724848070
World got actual performance improvements/fixes
Every Wilds update breaks it worse somehow. Maybe the December update will unfuck it but that remains to be seen, and is like 9 months after release.
>>
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>>724840963
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>>724843148
>BG3 mogging anything
LMAO
>>
>>724848104
Because they are actually real games instead of the pozzed wokeslop eveyone else makes?
>>
>>724847604
DS3 is so much like BB, more than the other games of the same series. Gameplay, art style, textures, environments, enemies, so on and so on.
>>
>>724840963
This but Miyamoto and 20 times.
>>
>>724848241
uninspiring copy pasted games are just as bad as wokeslop
>>
>>724848141
>Maybe the December update will unfuck it
I genuinely doubt it. They seem to be shackled to their development schedule. They might put out some fixes in small patches afterward on the lead-up to an expansion, but right now I think they're focused on just pumping out the title updates.
>>
>>724848313
>>724848141
If they could fix the performance they would have done so already. The game is fundamentally broken. REngine is dogshit for open world games.
>>
>>724848272
don't care give me more
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>>724848241
ayyoooo cracka, you seen my bruddha Yasuke?
>>
>>724848589
>See tanned satsuma jap
>Immediately think of niggers
The sun exists outside of Africa
>>
>>724848901
holy cope
>>
>>724848992
holy cringe
>>
>>724849054
yeah, that cope was indeed cringe
>>
>>724840963
>make the same game but with slightly different story each time like people actually want
>it sells

duh.
>>
>>724848901
>me color of poop cuz of le sun
No.
>>
>>724848272
I never played any souls game besides bloodborne
>>
>>724849149
That's exactly how it works you fucking pasty nigger, that's what melanin in your body exists for
>>
>>724840963
No real competition.
You can find multiple platformers, fighting games, metroidvanias, or JRPGs to play, but if you want something like Souls nothing beats From's output.
>>
>>724849223
t. mystery meat creatura
>>
>>724840963
asked the cod fan base.
>>
>>724847840
The first 2 gens are sort of similar but they were also making massive improvements to the core gameplay with each successive game. Making big linear improvements with sequels is arguably better than just changing the game for the sake of novelty.
Gen 3 has swimming and gen 4 has mounting/climbing and both introduced new weapon types among plenty of other things.
The progression that the MH franchise takes up until gen 5 actually makes a lot of sense. Just steady iterative improvement while expanding the content. That's mostly how Capcom always develops their games.

The issue with Souls is it doesn't feel like that's what's been happening since Dark Souls 1. It feels like the design of the games just stagnated since then. Instead of trying to improve the game at it's core or add in genuine new things From has mostly focused on taking the same design and making it more "difficult" in progressively more annoying trial and error ways. Sometimes it really feels like the main difference between DS1 and ER is you just have to deal with more bullshit in ER. It's hard to think of ER as a real "improvement" over DS1
>>
>>724849382
Souls is actually challenging
NuMH ia braindead slop for casuals
>>
>>724849497
Even if that's true being challenging alone doesn't make a game fun or interesting.
If all you do is make every entry in your game series more challenging it will still get stale and boring after a while.
MH is a series with a much bigger gradient of difficulty than Souls. It's generally easier at its easiest and harder at its hardest.
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>>724849382
That's complete nonsense.
For starters DS1 was actually a step back from DeS in most respects when it came to mechanics, the only real improvement was estus chugging over grass munching and only because estus was actually limited.
You say MH progressed steadily making big linear improvements because of...more weapons that currently got homogeneized to play the exact same and the occasional gimmicks that didn't survive past one game like swimming.

So what of Souls?
DS2 added 8 directional rolling.
DS2 added powerstancing which actually got somewhat elaborated with DS3 twin weapons and ER having both that and a streamlined powerstancing.
DS2 added Hexes, which again, survived in DS3 with dark pyromancy and the various black flame stuff in ER.
DS2 added tons of new weapon types which other games also elaborated upon culminating in ER's enormous weapon roster.
DS3 added Embering, which still exists in ER albeit with some minor differences.
DS3 added weapon arts which ER enormously expanded and changed the flow of combat considerably including character building.
Elden Ring got rid of the the infinite R1 loops by making finite combo chains or alternate R2/R1 chains for infinite or even R1/L1.
Elden Ring has tons of environmental interactions like lightning getting boosted in rain and causing discharges in water pools.
Elden Ring added jumping and proper posture mechanics that finally made R2s and charged R2s worth using.
Elden Ring added guard counters, completely changing sword and board gameplay and even just using your weapon to guard.

I can go on but the list is legitimately too long, Souls legitimately made a lot more changes to its gameplay mechanics than MH did in decades despite being much younger, in fact there's far more changes and evolution in the DeS-DS1-DS2 than three generations of MH games.
>>
bait
>>
truth
>>
Fromsoft is a lesson in video games on how you don't make them. You need a coherent story and serviceable combat to make a game which souls doesn't have.
>>
>>724849881
Elden Ring removed the kick and i am still salty about it
>>
>>724849837
Souls is getting more popular than ever. Even more than MH.
>>
>>724850379
I think the popularity is starting to die off after SOTE showed that not many bought it nor discussed. Reception is on a all time low even lower than current MH.
>>
>>724850356
I don't think anyone ever used the kick outside of PvP
>>
>>724850356
It's still there, it's just a weapon art now to make things less homogeneized and enforce the guard counter playstyle.
If Kick was still a universal part of your moveset then guard counter builds would be completely useless by default in PvP, by gating it behind a weapon art you balance this without needing to completely take it out.
>>
>>724850379
Where you gonna move the next goalpost to, bro?
>>
>>724850458
Nigga, SOTE alone sold 10 millions
>>
>>724840963
A tale of 2 companies

>make swordman killer 1
>gamers really like the game
>swordman killer 2 announced, fans of first excited
>swordman killer 2 is basically swordman killer 1 with better graphics, more stuff, some new mechanics people said they wished 1 had
>fans say: aw heck yes this is just like the game that got me into the series only better!
>people who hated first say: wooooowww its just like the first game i wasnt in to why would i buy it?
VS
>make maceman killer 1
>gamers really like the game
>maceman killer 2 announced, fans of first excited
>maceman killer 2 is basically nothing like maceman killer 1 at all, its practically a different genre
>fans say: what the heck man. was i scammed, this is ntohing like what got me into these games
>people who hated first say: wooooowww its so creative to subvert our expectations like this, ill add it to my steam wishlist and buy when its 90% off
>>
>>724850502
>>724850474
i don't care what new bloods like you two has to say we kick the shit out of every thing back in DS1 & DS3 and removing it is unacceptable
>>
>>724849881
It's funny that I feel like this just proves the point even further
Because even if Souls has made all these changes... it still feels the same. People still play it the same way. The only thing that feels like it really changed is the methods you can use to cheese the game (of which there have always been many). But when you play it honestly it feels the same. If there really have been major changes to the Souls franchise then why does everybody feel like they're still playing the same game? And if that's the case you have to ask yourself what were those changes really worth?
I mean in actual Souls discussions people rarely if ever talk about most of these things. Just because you think they matter doesn't mean everybody else does. Yeah there might be some random anon who loves powerstancing while everybody else couldn't care less if it was included or not. In reality Souls discussion always revolves around the same fundamental things which have overwhelmingly defined the series since the beginning. Because it was always full of superfluous stuff that never felt like it was important to the game in the first place.

>>724850379
Yeah and I think that's exactly because Souls has not been changing. The sad truth is normies absolutely love familiarity and hate change. Same reason they will always love stuff like Mario and Sports games. They don't want to try a new food. They just want to eat another hamburger because they know they already like it.
>>
>>724840963
I think it's a form of brainwashing
>>
>>724850775
nah it's just fun to watch streamers rage is all
>>
>>724847218
And yet japanese games can make me care about the characters while western games are laughable at trying to create any kind of backstory or depth
>>
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dark souls 2, elden ring and nightreign are literally asset flips
how the fuck do they get away with this?
>>
>>724844761
>>724845039

ds2 stays winning. you can murder emerald herald and be locked out of leveling and flask upgrades for few hours until her grave appears and even one of the quests points you to murder her if you dont progress far enough to get her item for free
>>
>>724849382
>The issue with Souls is it doesn't feel like that's what's been happening since Dark Souls 1. It feels like the design of the games just stagnated since then. Instead of trying to improve the game at it's core or add in genuine new things From has mostly focused on taking the same design and making it more "difficult" in progressively more annoying trial and error ways. Sometimes it really feels like the main difference between DS1 and ER is you just have to deal with more bullshit in ER. It's hard to think of ER as a real "improvement" over DS1

This is so wrong i assume you either dont actually play the games or only try them for a bit without actually getting deep into them.

Dark souls 1
>adds in more moves compared to demon souls, like jump attacks (possibly OP desu)
>magic builds - mostly spam the same spell for everything, have a few situational spells but otherwise you are using soul arrow and soul arrow big version for 90% of the game
>glass cannon builds - you dodge and attack while 2 handing
>tank builds - you can straight up ignore rolling and just out trade bosses, healing when you get low and then keep spamming R1. Early game you might not be tanky enough to ignore attacks and need to block, endgame you can face tank like 99% of attacks and block the rest

Dark souls 2
>adds in duel wielding with special duel wield animations that can change depending on which mix of weapons you have equipped
>magic builds - more spells, with a new spell school
>glass cannon builds - you dodge and attack while 2 handing or duel wielding, attacks are meant to be avoided with positioning, but you can build for i-frames too
>tank builds - a little harder to face tank, but shields are still good in a pinch
>>
>>724850909
only contrarian faggots who dont actually play games care if a game re-uses assets.
>>
Fromsoft takes everything Japanese and Western devs have done and make them 100 times worse somehow.
>>
>>724850909
then silksong is asset flip too i guess lol
>>
>>724850861
These aren't the Japanese games that have any characters. Souls is a straight up kill sim with adrenaline rush with themes of nihilism and satanism tied up.
>>
>>724850909
It's called development.
Enchanted Arms has Kings Field 4 assets in it and DeS shares some with Ninja Blade, Enchanted Arms and the like but since no one played those no one of you fagdgave a shit.
>>
>>724850909
Every company flips assets lol
you think making assets is easy or cheap?
>>
>>724850753
Are you stupid?
>But when you play it honestly
Oh yes, yes you are
>>
>>724850909
Yet E33 steals alot from the general UE5 store and yet never gets flak for it.
>>
>>724850909
Monster Hunter is still reusing assets from the very first game to this day, Castlevania reused SNES/Genesis assets all the way to the death of the franchise, we can go on.
Nobody sane cares about asset reuse as long as the games deliver.
>>
>>724850976
>>724851004
>>724851045
>>724851062
>>724851140
>>724851180
holy instant shilling
>>
>>724844761
>Souls is still nowhere close to the mechanical complexity Nioh introduced almost a decade ago.
because souls is made for casuals which makes it all the more funny how 4chan seethes about it so much. They literally GUTTED boss fight AI in elden ring to appeal to the streamers and shitters whining on reddit.

>godskin delay their heal punish so you can almost always dodge after a sippy even if you are in their face
>crystilians "wait their turn" and fight you 1v1 instead of making you use proper positioning and getting int othe rythm of their fight like on release (seriously the entire boss fight is completely ruined with these changes)
>colossal weapons had their timings and mechanics completely changed because PvP people said they were unviable in pvp and shitters couldnt even make them work in PvE

You can beat these games with "dodge and attack" and people still complain its too hard because a boss might require you to use positioning too. You can also duck, jump, block, parry, to further minmax your performance but most people dont use those things, if those things were REQUIRED then it would filter out like 99% of the player base.

Fromsoft genius in game design is that they have a mechanically complex game where you can actually play it in a very simple way to beat it, aka the age old game design philosophy that was common in the 90s and died out sometime in the mid 2000s "easy to learn, hard to master"
>>
>>724851209
>Bro just reinvent the wheel every single time
>You're not using molds are you? What a fag lol
>>
>>724846121
You want endless fetch side quests instead?
>>
>>724851180
yea im cool with the re skin + new moves thing but my friends didn't like it so we stopped playing :(
>>
>>724850753
I feel the same in a lot of ways. I can clearly tell I'm playing a different game, from the movement of the characters and just watching enemies flip about like retards. It is "different", but how I play these games doesn't seem any different at all. It's like there's only two builds in the game, blocking or dodging.
Fucking Skyrim feels different from each build, at least more so than what I experienced replaying Elden Ring. I don't know if it's because the enemies are so fast that they're all kind of blending together or it's just I'm barely paying attention anymore as I'm playing it. It's something about the early Souls entries that I enjoy so much and the only ones I want to replay again.
>>
He just took everything that made metroidvanias, action games, and rpgs bad and put them into one game. He just used medieval setting because Oblivion was the major competition at the time he was working with Sony until they rightfully kicked him out for producing such an awful copy of it until Bandai was foolish enough to pick them up.
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>>724851235
>>crystilians "wait their turn" and fight you 1v1 instead of making you use proper positioning and getting int othe rythm of their fight like on release (seriously the entire boss fight is completely ruined with these changes)
>>colossal weapons had their timings and mechanics completely changed because PvP people said they were unviable in pvp and shitters couldnt even make them work in PvE
These were such a shame, at least putrid crystalians are still somewhat aggressive but the standard ones might as well not exist nowadays, and it's not like they were even that much of a threat with things like Wild Swings, they finally made the Ruin Sentinel the fight it was supposed to be and immediately gutted it after faggots complained they couldn't blindly mash R1 through it like in DS3.
The worst thing is I can't go back to the older versions given how the game also received legit improvement even outside of more content, we should be able to get opt in difficulty options for this kind of shit.
>>
>>724851235
>>724851571
I have nothing to add except that it was a shame that they gutted the AI in boss fights with multiple enemies. The crystalians were fine; while they were very aggressive, it felt intentional because focusing one until its posture broke once ensured that you could easily stagger it, negating the pressure.
>>
>>724840963
This might surprise you but people like it when they know what they are getting instead of games doing a 180 on their audience and pissing in their face in an attempt to garner the mythical Modern Audience
>>
>>724851451
It's very fitting that it feels like the biggest change the Souls franchise has ever undergone was simply adding or removing i-frames to the dodge roll. Because that's what you're actually doing for most of the game. That's what the whole game is designed and balanced around.

I think the problem with Souls is that the design of the whole game is so loose. There's mechanics and stuff that many people will never even interface with because the game doesn't make them or even incentivize it much. From just throws stuff at the wall and sees what sticks. The amount of stuff in the game that truly feel important is small. Souls is really a perfect illustration of the 80/20 rule. 80% of the game boils down to 20% of the stuff in it.
The result is that they can make changes but they won't feel like they matter much unless it changes that 20%. And From doesn't really like to touch that 20%.

If the game had a tighter design this wouldn't be the case. Every change would have to be a major change and the game would have to be designed around that and players couldn't help but notice. From couldn't just throw in some random mechanic or item or whatever and keep everything else mostly the same like they always do.
>>
>>724844761
The biggest haters are the biggest fans, huh.
>>
>>724852181
pretty sure sekiro fucks with that 20% tho

DS2 fucked that 20% up soo bad i was put off by the basic walking movement

meanwhile lies of P has the basic movement nailed down even tho it's not made by Fromsoft

i need to make the smooth 180 turns or it's not a 3D souls game , how am i gonna block attacks from behind ?
>>
>>724852727
is lies of p on from level quality wise?
>>
>>724840963
>why does he keeps making the games the way I like them?
Low tier b8, but still made my retarded ass reply. T_T
>>
>>724852889
Some stuff like models are vastly superior, some like level design worse.
>>
>>724840963
why post a pic of Miyazaki when you're clearly talking about nintendo?
>>
>>724853623
ubisoft
>>
>>724840963
>exact same
Why would you lie like that you fucking retard?
If you don't have a point you can argue, you can just keep your mouth shut instead of spewing inane garbage, you know that?
>>
>>724854061
your diaper is full, you disgusting freak.
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funnily enough, Miyazaki fanboys are still seething about DS2 *not* being DS1 copypaste
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>>724840963
>makes the exact same fucking game like 6 times
I wish.
>>
>>724840963
Dark Souls bypasses the slop recognition ability of "normal" gamers and the """"hardcore"""" with four quotation marks gamers 15 years ago when they ran that gimmick with the git gud real gamer test stuff. The first few games were alright but the surrounding culture mindbroke the next generation of gamers to glaze it or else they lose their gamer credentials when it's been as rehashy as Assassin's Creed and COD
>>
wow, 6 whole times? That's crazy, surely no other franchise is still successful after that many games!
>>
>>724840963
>NOOOOOOO, stop using the formula that works!!!
because it sells and they are good? are you fucking retarded?
>>
tendie shitposting is so dogshit now
there's no passion, no wit; it feels like their post are written by an AI
>>
>>724854529
only cuz we keep seeing comments like this so then we feel obligated to come and say :

yes it was shit stop mentioning it i don't wanna talk about it
>>
>>724850753
Cheese is when you figure out a way to kill the boss from outside the arena.
Cheese is when you figure out a way to get a boss stuck on some terrain and then kill it that way.
Cheese isn't just using the tools the game gives you in the way the devs obviously knew was going to happen.
>>
>>724858770
yea but cheap kills aren't fun and don't feel rewarding
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the only reason people keep heaping praise on his copy pasted games is because the rest of the industry has churned out nothing but garbage
>>
>>724841021
Entire Dark Souls series including Elden Rim.
>>
>>724845792
>different campaigns and mechanics
And every Souls game also has this
>>
>>724842496
ac6 is dogshit. play the older games
>>
>>724843148
>BG3
Not even same genre.
Could've mentioned Nioh or Lies of P instead which beat fromsoft out of orbit.
>>
>>724859107
That's your problem. I feel rewarded in having found the combination of things items that eases my way onto fighting the boss.
>>
>>724844827
Yakuza is probably the worst offender.
>>
>>724843148
>>724843309
>>724844543
>>724848219
>>724848219
>falling for sub-80 IQ tendienigger falseflags
retards
>>
>>724859391
that's no problem at all i would wack them with a stick if i think it would be fun
>>
>>724859352
Nioh is fine but i don't wanna deal with the loot system
>>
>>724860561
Loot doesnt even matter unless youre on New game ++ or some shit and most people aren't autistics enough to commit 100+ hours to even reach that stage.
>>
>>724860650
yea i played it but i didn't do NG+
>>
>>724852889
ehhhh
It's very polished but it's a very polished corridor with pretty one dimensional gameplay
>>
>>724852889
In terms of combat, bosses, weapons and gameplay it mogs fromsoft hard.
Level design is pretty linear which you'll either love or hate.
>>
>>724840963
Its a formula that works. That said his best work doesn't follow it (Bloodborne)
>>
>>724840963
comfortable familiarity is precisely what the average gamer wants. there's a reason why most big sellers are barely iterative sequels.
>>
>>724861118
yes it does you still got the same basic movement
>>
>>724861340
U wot?
>>
>>724846425
You fucking degenerate
>>
>>724840963
Making a lot of something people like, and not taking 6+ years to make them, is a good thing actually.
>>
>giving the people what they want
whats wrong with that? i still buy coca cola despite having had one before. the main issue is that they arent getting much better, worse in some instances actually. every now and then we get a beacon of hope like BB and Sekiro (btw, not the same game, your argument is therefore officially debunked by snopes.net), but otherwise they are just meh. since after DaS1, technically after DeS even.
>>
>>724840963
You forgot
>mindbreaks /v/ so hard they seethe for more than a decade
>>
>>724861706
yes moving in DS1 & Bloodborne feels the same

attacking feels the same

back step is still there

make a 180 turn in both games and characters will turn in the same speed

DS2 however does not feel the same, it feels bad and i can tell and that's one of the main reasons why it sucked
>>
>>724862143
>yes moving in DS1 & Bloodborne feels the same
No they don't. The inclusion of rally, trick weapons, and far less emphasis on stats makes BB different from dark souls
>>
>>724847823
>soulslop ruined two different genres
grim
>>
>>724840963
Well if you're doing a great game, why shouldn't you do the same great 6 times? It's great!

If anything the retarded reddit pajeet hate about him that started in somewhat about 2018 is absolutely retarded. Yes, he's producing bangers after bangers. That's good, actually, because hey, he's making bangers. Why are you shitskins redditard pajeets angry about him doing bangers and SEETHING for now almost 8 years he is consistently making masterpieces?
>>
>>724862820
they can change that i don't care just don't fuck up the walking and turning like DS2 did, it would be dead to me if they fucked that up
>>
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Watching these games go from fresh and incredible in demon's souls release to hated by everyone for sheer popularity alone in elden ring has been an experience.
>>
>>724863341
>everyone
Subhuman nintendo fans are hardly "everyone"
Hell, they aren't even human beings
>>
>>724862820
Stats matter more in BB than other Souls games because you can't wear armor or find talismans that give you big boosts. All the Runes in that game are banal unless you're crit stacking. Stats and weapon scalings with those stats are your number 1 point of focus when it comes to creating a character build.
Trick weapons are just two weapons in one, they're no different than swapping between two.
>>
>>724840963
Once you find a good game/formula it doesn't become bad just because the game/formula undergoes minor evolutions/changes
For example, Tetris won't suddenly become a bad game because they make another Tetris game in 2026
>>
>makes cheap lazy trash
>people suddenly found out that it is and are somehow surprised it is cheap lazy trash
>>
>>724864309
But enough about sharts of the troondom
>>
>>724863136
>It's Fromsoft fault CA devs and RPG devs trooned out
KEK
>>
>>724840963
From Software should revisit the Lost Kingdoms franchise. But do the people who worked on the games even still work there? I think Kota Hoshino still does thankfully.

https://www.youtube.com/watch?v=IaCjuAxRInE

https://www.youtube.com/watch?v=sPbk2Rhzeog

https://www.youtube.com/watch?v=kTCEw022PF8

The music of Lost Kingdoms never fails to tug at my heartstrings.
>>
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>>724842827
That's why they should revive the Lost Kingdoms franchise. Its gameplay is unique even today and with how popular gaming is nowadays as well as how much more popular From Software is it should sell significantly better than it did in the early 2000s.
>>
>>724861118
You can play that shit almost the same way as DaS, completely ignoring the pistol parrying while rolling most of the time and using heavy, cumbersome fuck-off weapons.
>>
/v/ is full of brown people now
>>
>>724855018
Looking at you Pokémon.
>>
>>724843683
Doom and Wolfenstein are the same game, how did Id get away with it?
>>
>>724855018
Call of Duty



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