Fallout 4 is better
As in, it has improved?
>>724857636>i dont readthe post
>>724857636You're 100% right, its the most fun game. Only NV troons are going to disagree on this...
>>724857636pros:>power armor>vertibirds>glowing sea>downtown boston>actual working gunplaycons:>everything else
>>724857636>The most terrible writing and quest design, atrocious amount of jank>BetterBetter than what, Getting raped?
>>724857989>Better than whatfallout 76 I guess. 4 is shit compared to the other games
>>724857989people play fallout for the writing? lmao
>>724857636I unironically agree, but New Vegas is still better than 3 though>>724857989The game is fun. It's not the best game ever, but it's probably the best Fallout and Bethesda game even with the crap writing and goofy jank.
>>724857636>scourge>true damage>unleveled world>encounter zone recalculationoh yeah, it's gay-men time
>>724857636Fallout 4 has objectively better world and art designs than all the Fallout games except 1 and 2.
>>724858053for the lore and world-building, yes of course.
>>724857636I've noticed Bethesda threads typically come in pairs unless there's some news. I may be schizophrenic.
has anyone played "south of the sea - atom's storm" and "the bleachers 2: fens sheriff's department"? are they worth it? they seem to be the two biggest quest expansion mods that aren't ancient and unsupported.
>>724857636f3 Remake will kick it's ass
Fallout 3 best fallout.the first and second games were essentially in a different genre as diablo/graphic RPGs. so of the fallout FPS games, it's only 3, NV, 4, 76 (fallout 4 multiplayer) and fallout 5 (london troon mod).While it lacked a lot of features of later games, fallout 3 was the most sound, both structurally and artistically. There is no addition to fallout NV or 4 which couldn't have been applied to fallout 3. It was the least woke fallout, where evil characters had equal dimension, it was also the most original in terms of storytelling as NV and 4 became progressively more clique, derivative, zany, satirical. Every fallout was cucked by memory limits on console, fallout 4 couldn't even render the jewel of the commonwealth. NV couldn't even render NV, even in three load zones. Which is notable weakness in the seires compared to earlier FPS games which used one tile backgrounds and effects to great sucess.But I would argue that fallout 3, for it's time of release, did as well as fallout 4, in spite of all the odds. rivet city was just as good as diamond city. anno domini.>>7248582174 looks the best by far, but that's relative to system hardware. I think the older games did far better with the resources available, and that modern games are unbelievably bloated.
>>724858029>better than same game with less content sure>>724858053It should be survivable at the very least >sarcastic >>724858081NV is better
>>724858847it's been so long since i played 3 that i forgot about rivet city. awesome location
I love how nobody ever posts gameplay or screenshots in Fallout 3 and 4 threads. But there is always lots of seething over NV.
The greatness of fallout is putting RGP charecter/story elements into an open world FPS. That's essentially what fallout is.Open world FPS was pretty revolutionary, but pretty standard in the RPG genre. Square, non linear maps, a key feature of fallout which the third game reveled in, and the subsequent games tried to compensate for. NV compensated for it very well, 4 didn't manage well at all. The story elements of fallout, though much focus goes into environmental story telling, that was more of a meme, a developmental addition, similar to oblivion. It was just a bonus. The actual narrative of fallout games was attrition based, not progression based. rather then becoming a king, or a god, you were just trying to survive in an increasingly hostile environment.I wanted to see a fallout 4 where the center of the map had the super mutants, the outside was the glowing sea, and as the game progressed the radiation forced the player to abandon the open map and venture into the city. and then paradoxically, late game the well equiped player would have to venture back into the now unrecognizable glowing sea, to finish what they started.Fallout 4 survival but applied N^2 over the edges of the map.
>mfw they update the game>but don't fix the bug that makes load times take 2 minutesyou've done it again Todd!
>>724858963If you go back to fallout 3 now you find the UI a bit clunky, the load zones a bit frequent, the AI pathing a bit poor, the map texture to be like goldeneye, very polly.Rivet city had as many load zones as it needed to work, large areas for quests like the deck, submerged section were single load zones, so it was still completely explorable but could still load on PS3 light.And this was 2008. fallout 4, 2015, almost a decade later, just didn't do well. Almost every building in the commonwealth was it's own load zone, there were more load zones in diamond city then in rivet city. stop and think about that. It just wasn't well planned.As in NV the whole stadium ring could have been a single mission level, diamond city could have had a whole underground dugout section as a single load zone, sections like the mayors office/dugout could have been as large as trinity tower. Whoever did goodneibour clearly understood that.And there are whole sections of fallout 3 which are almost lost to the ages, the DLC Pitt was actually good and required very few resources, lookout was poor overall, anchorage was a FPS minigame. Yes all fitted into the game in 2008. NV had the best DLC by far, but where does that leave fallout 4?
>>724859626Holy chatGPT the internet is rancid
>>724859231I predict that even after the update>Energy damage is not calculated properly, making them perform worse than non energy damage>Effects that ignore the target's defense still only reduces damage resistance values, not energy resistance, even when stated otherwise like the Penetrating legendary effect>3rd person animations are still broken>movement speed in 3rd and 1st person still don't match properly especially the sneak speed effects which do not properly apply to 3rd person>swapping perspectives while reloading or melee attacking will still force reset it instead of smoothly carrying over to the next, despite that fucking Skyrim figured out how to do that years ago>Physics and game logic are still tied to framerate>Z fighting everywhere>LOD still bug out where low detail models of world geometry don't despawn when you're up close unless you save and reload>using terminals still lock you in that fucking heinous first person "shuffle to spot" before you use the fucking thing unlike Fallout 3 which is instant and hassle free.etc
>>724858928>NV is betterNo, the combat is extremely janky and dated even with all the mods to make it better and the Mojave feels like home for me, but it's only fun to explore it once or twice. Most of the East side of the map feels incomplete and trust me, I've seen everything on it multiple times. Exploring the vaults is exhausting and not rewarding at all. Sure the elections one was cool lore wise, but it wasn't enough. The whole path to Jacob's town is a big nothing even with the mines and all of that stuff. Actually, that whole area around the sacked caravan near where you meet the aliens feels incomplete as well. The boomers quests are basically skill checks after skill checks. There's some funny stuff to do like sending the lady to explode, but most of it is just skill checks. Come Fly With Me was fun for the first time, but after your first completion, it's exhausting because of how much backtracking you have to do. The legion feels unfinished. There's no reason to visit some cool locations like that ghoul area near Primm which makes it feel unfinished as well. Don't get me wrong though, the writing is miles better than the other 3D ones, but it's unfortunately an unfinished game. There's a lot of mods that make the Mojave feel alive though and they make the game better than 4 in my opinion, but we're talking about vanilla. Oh and the DLCs don't have any real impact on the Mojave besides Lonesome Road and even that is just two new areas and some reputation with the factions. It'd be cool if House fucked you up for nuking the long 15, but it didn't happen. The secret Sierra Madre ending would be cool if it weren't a slide show, but the "masters of the Madre" mod kinda fixes that. Honest Hearts' map feels incomplete as well and Old World Blues is EXTREMELY boring if you want the best ending. Oh I was reading my post before posting it and I remember that I liked exploring the irradiated Vault because the loot was good and all-american is my main gun.
Personally I care very little about the graphics and see the RPG combat/pipboy as primary.You're meant to fight every enemy in VATS, being able to fight outside vats is just to aid the immersion and reduce the nuisance of ambient enemies. As soon as there's a serious fight you go into VATs, there is no "VATS build" or VATS perks. it's an RPG, RPG combat is the default.Where did all the resources in fallout 4 go? rendering shit which really didn't need to be rendered, texturing shit which though mind blowing at the time, didn't age particularly well. I actually think the graphics were top notch, great respect for the graphic artists, its just not a direction I wanted the series to go in. It wasn' made to be a fully rendered FPS game.Straight away I can think of 1/4 of the map that shouldn't have been rendered or playable. It should have been a pseud zone where like older games, you just tiled across it to some notional end point. The sea could have been ten times larger if it was pseud zone, so could the glowing sea. auto-generated attrition zoneAnd there was so much poly in boston, rendering skyscrapers which like goldeneye could have just had a HD tecture when zoomed in on. There was always that issue, how do you render Boston from a distance. NV just had the blinding light of the tower, they managed that really well. 4 really didn't manage that very well, they took their technical capacity in the wrong direction, to cover weaknesses nobody cared about, rather then to exploit strengths.
>>724859192>fallout: fortnitehard pass, breh
>>724859231There's an extremely simple mod/script to fix that. I'm not defending Bethesda btw, I'm just telling you.
>>724857636it is better than Skyrim, yescome fite me Skyrim faggots
>>724857636its just worse, the only argument is that its a better looter shooter which fallout 76 is 50x better than anyway
>>724859731I ma old enough to see normal typing, paragraphs, be described as AI by zoomers. 20 years and never paid for captcha, so oldfags tend to type in paragraphs rather then 30 character twitter posts.modern AI is very different in that it is all derivative, it mines data then goes through ha secondary cultural appropriation process. It's never original, inspired, it's grasping at straws. Rather than succinct it's repetitive, and rather than organic it's reflective. I only use punctuation like this because I,m an autism. T otry and order my own thoughts.
>>724857636Fallout 4 = Fallout 3 >>>>>
>>724860130VATS was both a holdover mechanic from the isometric days and a crutch that bethesda relied on because they couldn't do proper FPS shooting mechanics. the dudes from bungie gave them tips for Fo4 and it really shows - VATS is no longer mandatory for every encounter. in fact, i mod it out with "VAFS" which replaces it with a bullet time button
>>724860505That's just a contrarian opinion and you know it. Even if you honestly prefer Fallout 3, it isn't that better than New Vegas and it's definitely not as good as 4.
>>724860553>VATS is no longer mandatoryVats only purpose in fallout 4 is acting as a I win button for melee builds
>>724859739>swapping perspectives while reloading or melee attacking will still force reset itThe memories are flooding back
>>724858819South of the Sea just adds more shit for you to shoot in the glowing sea and in the swampy area in the south edge of the map. There's also a really big interconnected dungeon that goes under the glowing sea but there's no real quests to speak of. Good if you just like exploring underground shit.Never tried bleachers 2 but I've heard it's megacringe. Pretty much all the big mods with non-AI voice acting are really bad, in my experience
>>724860553Rather than a holdover, I really see it as a core part of the game which made combat encounters possible where the console limited performance.Im sure we all janked NV, to cheese hard encounters. but it's an RPG, imagine how infuriating it would have been if combat was entirely FPS based? in 4 it was OK, in NV FPS was bad, in 3 if was unworkable. Rather tha na holdover I see it as a key strategic concession to console limitations.The way I see it, PFS combat was a novelty to make environmental combat against radroaches less tedious, less like pokemon. If it wasn't really worth fighting you could just golden-eye it in FPS mode. in NV you could use that to sneaky-sniper and I think that was actually a real step backwards which just led to render exploits and cheesing.fallout 3 was peak and the franchise should return to VATS based combat, 2d Polly backdrop, a hueuge map, and dynamic combat balance. really clever maths in relation to player level, level lock, soft lock, Rather then harder the enemies at higher levels should be less worth killing rahter than the other way around, to generally encourage farming and exploration. saving hard locations for missions, but not preventing players entering them.
>>724860795and we lost something there, and it hurts. The reason melee was no longer viable without vats is that ranged characters got the render exploit associated with having a scope.being a ranged character shouldn't mean that you see further across the map, or can engage enemies who can't see you. This was a real problem in skyrim as well but in skyrim you didn't get a scope of any kind, and even then, sneaky sniper meta half ruined the game.>>724859739This was all because they took combat away from the RPG system, where turns and damage well all calculated on a roll table. one of the reasons borderlands was so iconic is that it visibly kept the RPG elements, often pseuding them into the game.
This thread makes me very sad. I still consider fallout 4 to be new, and even then actually play fallout NV and 3.It's 2025, nothing good has some out in years. years and years.It's all $10 steam games, major release flops, games for women, shitty builder/shooters and zoomer apps. I may never see another game before I die.
>>724858053lets be real here, i know that the writing in other fallout games is not exactly the best, but at the very least is not abysmally bad, unlike F4
>>724857636I like it as Bethesda's game and hate it as Fallout.
>>724860770New Vegas can eat my shorts
>>724860130>You're meant to fight every enemy in VATSFuck no
>mfw i enjoy fallout 1, 2, 3, NV, 4 and (parts of) the TV show so i don't have to waste energy on these lame fanbase wars