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Josh Sawyer has a special announcement for Pillars of Eternity.
https://www.youtube.com/watch?v=_Mj6HObhD_8
>>
>>724887885
been looking forwards to turn-based, stopped my first run pretty early when it was first announced to wait
>>
>>724887885
I fell asleep when trying to play PoE 1.
2 was a bit better but I got stuck on a dragon boss who could just regen all the damage I did despite my character pretty much 1 shotting regular mobs and the game softlocked me in that specific dungeon with the last save 2 hours ago so RIP in piss.
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should have made both games better instead
They are not without merits but PoE1 was such a disappointment for me causei had so high hopes, that will teach me.
PoE2 was so damn boring overall, shitty stakes from start to end.
At least both games had one (1) good DLC, and i really liked the idea of the Endless Paths of Od Nua even if it wasnt that well implemented (not to mention the shitty keep "minigame")
Overall a 7/10 that was made worse cause i dared to hope and an unremarkable 6/10
>>
Neat. I didn't mind the RTwP system at all, but might replay the game to test this out. The best part about this is that Obsidian hasn't forgotten about CRPGs and I feel like they're testing the waters for a potential new game.
>>
wow so now you can click on mouse button for 80 hours but turn based... so awesome or something...
>>
>>724889016
>tbf you need to have an above than average IQ to enjoy PoE games the post
damn I thought that was a meme
>>
>>724889424
I didn't know you had to have a 120 IQ to enjoy reading NPC descriptions straight from deviantart OC dounut steel character sheets.
>>
>>724887885
if it really works like it's being advertised in the video they should patch it into deadfire as well
>>
>>724889858
maybe someday you can reach up to IQ 89 so you can at finally have some reading comprehension and understand how a chain of replies work
*praying for you*
>>
I enjoy both rtwp and turn based and liked both pillars games. Does this mean pillars 3 might happen? Did Avowed continue the story? Haven't played it
>>
>>724889914
the lethal combat is what convinced me to try it. what's the name of the mod for poe 2 that josh mentions?
>>
>>724890116
>Did Avowed continue the story? Haven't played it
it a new story but it happens after events of Deadfire
so I guess you could say it's the same ... timeline idn?
>>
>>724890172
no idea I haven't bothered with TB in DF yet
>>
POE getting a better implemented TB than Deadfire is fucking hilarious.
>>
I want a new Pillars, though. I don't feel like replaying 1. Also, it's cringe that turn based won. There, I said it. Literally no RTwP games are allowed anymore.

>>724890116
>Did Avowed continue the story?
It's set after but the events are completely different and barely related.
>>
>>724892358
RTwP in RPGs is a failed experiment that the industry wanted to push to address one specific problem of turn-based but in doing so, opened even more problems than if they just stuck to turn-based.
>>
lol why would anyone replay an 11 year old mid game over this?
>>
>>724893064
1) They can release the game on consoles easier
2) Experimentation for PoE 3, which will just be TB at this point
>>
>>724893064
if its free update its nice, for me its whatever but i know some people have massive hate boner for rtwp for some reason so i guess they might try the game now
>>
>>724892358
>it's cringe that turn based won
well no one wants to lose the entire couch-with-a-gamepad market I guess
>>
>>724887885
Great, another real time with pauseslop game that added turn based so I can play a cludgey version of combat that takes 10 times longer getting through the hundreds of trash combat encounters designed around a real time party mowing through them in seconds. Fucking Obsidian and Owlcat being cargo cultists wanting to ride Larian's dick when Larian's out there actually making games from the ground up for turn based combat god DAMN RETARDS
>>
This just proves the ARPG crowd doesn't want these games, so it's best to cater to the core. The action guys have way more options now.
>>
>>724894196
Josh LITERALLY stated that making it a 1:1 conversion didn't work out. The values have been rehauled for turn-based which begs the question why you can switch between both modes mid-combat.
>>
>>724894196
>revised action economy
>revised encounter time by increasing lethality
>revised free actions
nah this time it's looking good
but let's see how it turns out get it?! TURNS out!
>>
This is embarrassing
>>
>>724892946
imo it wasn't a failed experiment until PC games had to start pursuing the gamepad players
also as I'm speaking to one, care to explain what specifically do you have against rtwp?
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microsoft really enjoying that acquisition rn
>>
>a game beloved by genre enthusiasts is getting a free update
>it's not going to be half-assed but thought out and improving on previous experience
>there is going to be an open beta and they are listening to feedback
meanwhile some /v/tarded underage steam-charts "businessman"
>>724895069
like don't you need to commit sedoku due to loosing all your money in the CS skins market or some shit?
>>
That's cool. I always hated RTWP and it stopped me from enjoying Pillars. Now I will play it.
Thanks Josh.
>>
>>724892358
>It's set after but the events are completely different and barely related.
does that mean that everyone is just nonchalant about Eothas breaking the fucking Wheel? Seems like a pretty big deal...
>>
>>724894023
I hate controllers and console faggots!
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>>724894963
>care to explain what specifically do you have against rtwp?
Turn-based fans are just bad gamers. Niggers, women, story mode fags and so on.
>>
>>724896019
they need the dpad to choose the menu option
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>>724894963
real-time = fast
turn-based = slow

I guess it is a boomer thing.
>>
>>724895768
barely anyone in the world knows this already happened
most are just oblivious to the fact
>>
>>724887885
>Saw BG3 be super popular because it got rid of the dogshit Real Time with Pause (RTwP) combat that BG1-2 and other ADnD and 3(.5) era DnD video games did.
>Patch it in to a decade old CRPG
LMAO. Good RTwP is dead and that him and his ilk have to chimp out about that.
>>
Is this politics? I think this is politics, isn't it?
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>>724887885
>A new gameplay mode that extends playtime by 1,000 times
Why don't the guys who suck at real-time combat just play the game on story mode?
>>
>>724896528
seriously where does this sentiment come from?
I play both and simply can not fathom why the fuck any enjoyer of one would be so passionately opposed of the other
Is that just the bait machine-bot working tirelessly to increase engagement stats?
>>
>>724896528
Not everything is because of Larian's Baldur's Gate.
>>
>>724896793
>extends playtime by 1,000 times
this is actually addressed by the update
>>
>>724896849
it's very obvious a vocal group want all these type of games to be turn-based and have romance.
>>
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Shame it won't save the game from utter mediocrity in both gameplay and story departments.
>>
>>724896849
>Is that just the bait machine-bot working tirelessly to increase engagement stats?
No. RTwP is complete Garbo.
>Play a mage
>have to hammer spacebar every. fucking. turn. to manually target shit because your AI will not cast spells and go melee otherwise.
If you play a barbarian, I can see dogshit RTwP having an advantage, but for anyone else that wants to play TACTICOOL™ it sucks.

>>724896793
Because RTwP is dogshit. Next question?
>>
>>724896849
its one 4chan schizo whos absolutely assblasted they got filtered by bg1/2 after their easymode bg3 playthrough
>>
>>724896949
why? that doesn't make any sense
there are too many videogames as is
being able to outright know you can filter some you are not going to enjoy anyway is a blessing
>>
>>724897059
don't ask me. it must be politics.
>>
>>724887885
>beta
Not interested, call me when it's actually out
>>
>>724892358
>Literally no RTwP games are allowed anymore.
Good. Terrible gameplay.
>>
>>724896990
>your AI will not cast spells and go melee otherwise.
that's not a legit rtwp critique, that's a legit critique of the game's ai
also if this bothers you, you should have tried Pillars of Eternity then
especially the second one
best companion ai customization tool on the market
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>>724896990
>Because RTwP is dogshit. Next question?
Care to explain why you need a slow-motion mode to enjoy video games, boomer?
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Oh yeah? How about you tell me the name of the main antagonist of the game without looking it up on a wiki.
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>>724897301
john badman
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>>724897301
>>
>>724893512
>some people have massive hate boner for rtwp for some reason so i guess they might try the game now
I probably fit this description.
>>
>>724887885
Deadfire systems with good turn based and an expanded Tyranny’s magic system would be an excellent crpg.
>>
Wait, wasn't this added some time ago?
>>
>>724897573
>Tyranny’s magic system
look inside
>red fireball
>blue fireball
>brown fireball
meme
>>
>>724897301
Genuinely couldn't tell you what was happening in PoE1, something with souls or whatnot. At least in PoE2 I remember there was a big green man and you talk to him and basically at the end what you did in the game didn't matter in the slightest.
>>
>>724894963
By design it leads to a loss of complexity in more interesting areas. RTWP games are perhaps more technically demanding from a pure skill level but it has nothing to do with actual role playing. Just make an action game if you want an action game instead of trying to shove action príncipes in a system where it doesn’t make sense.
>>
>>724897634
They added TB mode to Deadfire pretty early on
This is about PoE 1
>>
>>724897634
It was pre-patched earlier this year, but not yet implemented.
>>
>>724887885
tfw finished both games without understanding the combat
the boat combat made the most sense to me
>>
>>724897719
>By design it leads to a loss of complexity in more interesting areas
this needs elaboration from your side, I'm not seeing it
>it has nothing to do with actual role playing
no video game has anything to do with actual roleplaying though
you just have to accept you are playing a videogame and not a ttrpg
>>
>>724887885
what was it before?
>>
>>724896793
Why would fans of real time action want to play games like this? They were modelled on RTS games and those are dead. There should be no surprise these are dead / dying too. These games often focus on speech crap and romance bullshit. What reason to action fans have for this genre? Play Souls. Play Diablo-likes.
>>
>turn based
Cringe
>>
>>724898259
Turn based won
RTWP lost
>>
>>724898191
so you've come from RTS games to diablo-likes and soulslikes
care to put on the "dumbass" cone of shame and stand in the corner for 10 minutes while the entire class laughs?
do it anon, otherwise you never learn
>>
>>724893512
>some people have massive hate boner for rtwp for some reason so i guess they might try the game now
Me I guess. If I ever want to play another gigantic and long as fuck CRPG again it would actually go on that list with TB. But still probably Rogue Trader first.
>>
>>724898479
RTwP was obviously based on RTS games of that era.

These games were trying to capture players from that dominate PC gamer population.

This is no longer the case and BG3 proved these is a market for romance / turn-based games without having to compromise for a larger pool of players.
>>
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>adding turn based combat to a game with a myriad of trash encounters and endless waves of trash mobs
>>
>>724898479
do you not know that rtwp was created as a marketing gimmick to try and get RTS players playing rpgs? the whole history of rtwp rpg design is essentially trying to fit a square peg into a round hole. now that the RTS genre is pretty much dead, there’s no reason to make rtwp games outside of hollow nostalgia.
>>
>>724898705
Watch the video
>>
>>724898780
there is one actual good reason for RTwP, which is simshit that's about realism.
>>
>>724890116
>Did Avowed continue the story?
It was technically a continuation but it was also a nothingburger. Woooo, there was a naturalborn good the golems hated, who fucking cares.
>>
>>724898895
maybe this is just me, but I actually find turn based more immersive. the constant micropausing in rtwp is much more immersion breaking, whereas in turn based I can get used to the abstraction of combat.
>>
>>724898607
>BG3 proved
I suppose that's still questionable
>>
>>724898780
>do you not know that rtwp was created as a marketing gimmick to try and get RTS players playing rpgs?
no I'm not sure of that
I'm sure there is a /v/anon who claims it to be true but never ever has provided anything to back his claim up
>oh look Dungeon Master would you look at that you are trying to be a marketing gimmick to try to get RTS players into playing RPGs
>what is it you ask? what is an RTS? it's just a genre that literally doesn't exist yet
yeah fuck off retard RPGs were always flirting with RT as soon as the tech allowed for it
>>
>>724895768
The direct symptoms of that is that godlikes are dying and not being born (Though a character in the game suggests that this is because the gods are preparing for war, so they're basically calling out their mana back to them). Other than that, not enough time has passed for that to be noticeable. Realistically, how many decades or even centuries would it take for people to start realizing the wheel is broken? It's not like it's ever entirely clear how it works to begin with.

There's also a couple of characters that were direct witnesses and victims to the devastation in Deadfire
>>
>>724898607
All BG3 proved is that women suck at games and fantasize about fucking bears and minotaurs.
>>
>>724899123
I do too, but I'm talking about simshit for the sake of simshit like 7.62mm that gets its enjoyment from being able to simulate real things like room entry pretty accurately. You can't do everything in a RT game because there's just too many things a human being could actually do in combat to fit into RT controls, but in RTwP you can - it has infinite command depth just like turnbased does. But turn mechanics are always just not going to be be realistic and trying to kludge significant realism into them makes the game annoying.
>>
>>724895565
I like Pillars of Eternity (1 and 2) more than 99.9% of gamers and I'm not interested in this so I have to wonder who the audience for this is.
>>
>>724899316
why would the gods be preparing for war? Haven't they already lost?
>>
>>724897301
Thaos in the first one and Eothas in the second
Extremely easy. Very memorable voice acting.

I think I can even remember the name of the elf bitch from your past in PoE 1 despite never having played the game since finishing it the year it came out. Iovana.
>>
>>724899383
I assume this is them trying to do sandbox testing of a turnbased system for a new game, not trying to actually make any money off pillars 1
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>>724898780
>do you not know that rtwp was created as a marketing gimmick to try and get RTS players playing rpgs?
This is not correct. It was created to capture the Diablo fanbase.

It worked. Fallout was a financial failure, while Baldur's Gate was a huge hit.
>>
>>724899325
dunno about that, people call me a bear all the time but only other dudes give me any attention
>>
Wow, that's cool, still not gonna touch it.
>>
>>724887885
The Jordan Peterson of game devs
>>
>>724899315
>no I'm not sure of that

>Infinity Engine is a game engine which allows the creation of isometric role-playing video games. It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity
>>
>>724899469
I'm gonna be a bit miffed when Pillars of Eternity 3 gets announced and it's just straight up only Turn Based.

I'm not even a RTwP fanatic or anything. I always preferred Turn Based. But fuck. Variety is good too, you know?
>>
>>724899315
The same people “flirting with RT” were the first to abandon RPG elements in order to chase a wider audience. See BioWare. Rtwp was seen as an old relic, and only put in games like kingmaker and PoE because that was when the genre was in its “nostalgia grift” phase. Larian were the ones actually innovating and finding out what people like in rpg systems.
>>
>update for a game that is over a decade old and hasn't received any updates in a decade either
What?
>>
>>724899609
I hate Larian's turn based modes so much. If you're gonna have turn based combat, make it a fucking grid.
>>
>>724899473
>Fallout was a financial failure
So much they immediately went to make 2.
>>
>>724899570
in the video they said they have a toggle like the owlcat pathfinder games, if they're putting in the work to have that instead of only having TB as a whole game option it would probably be in a new system too
>>
>>724899751
Which flopped, despite great critical reviews.
>>
>>724899553
>>724899609
you underage niggers are a) talking nonsense and the quote you are using is not backing up anything you say, it's just stating the fact that they recycled the engine
b) don't even know there were RT and RTwP RPGs prior to BG1
A LOT of them
>>
>>724899850
Proofs?
>>
>>724899856
Why did you quote me?
>>
Being a turn based fanatic is peak midwittery.

It's literally the IQ bell curve meme where the guy in the middle thinks preferring turn based games makes him more intellectual, and the caveman on the left and the druid on the right both like real time gameplay.
>>
>>724899473
Alright, and Pillars was a financial failure and DOS2 was the best selling crpg before BG3 came out. Clearly the PC market changed (and no not towards casuals, as the super simplified BioWare rpgs were failing as well).
>>
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>>724900067
shut up you goddamn millennial cunt, I'm sick of your passive aggressive faggot propaganda for star wars prequels, fallout 3, and RTwP
>>
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>>724899570
>when Pillars of Eternity 3 gets announced
>>
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>>724899473
>Fallout was a financial failure
>>724900084
>Pillars was a financial failure
>>
I do find it funny that back during the kickstarter era, all fantasy RPGs were real time and all sci fi/post-apocalypse RPGs were turn based. just no confidence in the genre for its own merits, just a vehicle for exploiting nostalgia.
>>
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>>724900434
that's complete fucking... actually that's a good point
>>
>>724900554
Codex mental illness never gets old
>>
rtwp sucks because it has all of the disadvantages of real time and turn based and none of the advantages. first consider what is required to actually play the game fully in real time. most rtwp games have 6 character party members with 10 second rounds. it takes a minimum of 3 actions to command one character for one round. to command each party member that's 18 actions every 10 seconds or 180 actions per minute, enough to play any non-starcraft rts game at a pro level. for most rpgboomers is this basically impossible, meaning that the game either has to be designed for pausing to be mandatory instead of optional, or else for most of your party to function without any player input. most rtwp games end up doing both. the result is a system where most of your characters have nothing worth paying attention to and run completely on autopilot, but you are still pausing every 10 seconds anyway to control your wizards and read through the combat log. the only advantage of rtwp is that it lets you speed through boring trash encounters, which shouldn't even be a problem to begin with if the game was designed better.
>>
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>>724900554
are you that one anon that we asked why is he so passionate about this non-debate?
are you trying to say it's because some mentally ill cuckdexer struck a nerve with you more than a decade ago?
just trying to understand
>>
>>724887885
How do we feel about Underrail 2’s simultaneous turn based system?
>>
>>724900801
>are you that one anon
No.
I shit on rtwpfags.
>>
>>724900662
did you have chatgpt write it for you?
if that's all you, it's safe to say you have no knowledge on the subject and your opinion can be ignored without loosing anything of value
>>
>>724899885
>Proofs?
https://letmegooglethat.com/?q=fallout+2+sales
>>
>>724900952
womp womp, underage
>>
>>724900881
>I shit on rtwpfags.
clearly, anon, with a passion
as evident by you having 15 year old screenshot stashed in a convenient location to use in an urgent case of anonymous internet board shitposting

may we inquire what gave birth to your passion?
>>
>>724901093
>in a convenient location
F:\Pics
:)
>>
>>724901093
>as evident by you having 15 year old screenshot
I always find this kind of meme argument really funny, what does it matter if he saved a screenshot or not?
>>
>>724899708
It just received a patch in March. Obsidian likes to keep tinkering with their games for a long time.
>>
>>724901319
He's mad I'm not a newfag like he is.
>>
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>>724900554
The genre was born from turnbased and thats not even talking about tabletop. Ultima, M&M, Wizardry.
Is the average Codexian incels that only started playing RPGs when Bioware started adding romancable waifus?
>>
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>>724901426
Retard, those aren't codexian posts. They're codexian quotes mocking rtwpfaggots.
>>
>>724901426
I think variety in the genre is a good thing, but (forgive me Lilura) I think the best version of a real time RPG was morrowind. Really the constant pausing and party system just doesn’t work. Focus on one character with immersion.
>>
>>724901191
>>724901283
>damage control in full mode
anon it's that he still remembers he has it
>>
>>724902139
>he still remembers he has it
Why wouldn't I?
>>
>>724902139
Not everyone has poor memory like you I guess
>>
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>>724887885
>ITT
>>
>>724902363
>TURN BASED SUCKS BECAUSE ITS SLOW AND TEDIOUS AND DOESNT TAKE ADVANTAGE OF THE MEDIUM
>turn based is fun
there, we reversed the meme
>>
>>724900903
moron
>>
>>724900841
It's hard to believe that a quality of life feature as simple as "enemies take their turn simultaneously" was impossible until now
>>
>>724903507
It wasn't. ToEE did it.
>>
>>724900841
Underrail 2 is gonna be so fucken good.
>>
>>724900434
This is true. Anybody who has played RPGs long enough would've noticed it during the "CRPG Renaissance" of the 2010s.
>>
>>724900067
If you pause the game that means you're a shitter that can't handle real time.
>>
Sounds like they learned some things from PoE2's TB mode so what are the chances of them implementing the better action economy in PoE2's turn based mode as well?

Or are there any mods that do that?
>>
>>724906082
>Or are there any mods that do that?
Yeah. Sawyer is inspired by one of those when he's making this.
>>
>woke homochomo game with gay fish
PASS
>>
My Div:OS 2 thread got bumped off and this piece of shit stays up? cringe
>>
>>724907939
thats the sequel which already has turn-based, not that you would know
>>
>>724909369
>playing sawyerslop
ohnonono
>>
>>724887885
>turn-based mode
Bleh. Boring shit.
Call me when they add more classes or another expansion like White March. Or overhaul cooking and make buff effects stackable.
>roll a monk
>huff and lick and chug every possible narcotic
>proceed to supplex all dragons at the same time solo
Sublime.



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