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These gameplay mechanics would be amazing for a Tomb Raider game.
The slower pace of a first playthrough feels amazing, looking around and figuring out paths. It feels great as a slow puzzle platformer and great as a fast racing platformer.
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>>724940031
Doing sick parkours in some shitty cave just wouldn't hit right
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>>724940729
tomb raider has also had urban settings
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>>724940729
If you look at gameplay of people that know the way and are experiencied you will see a lot of fast movements and tricks in classic Tomb Raider. And if you see someone playing Mirrors Edge for the first time in those tighter more puzzle like sections you will see very little sick parkkur



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