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You fuckers lied, its a masterpiece.
>>
Do we really need yet another "hurrr this shit game is actually good" thread?
>>
>>725191067
it is, shame that poe2 wasn't as good
>>
>>725191067
can you play this game without the companions? It's the only thing I don't like about these games.
>>
>>725191067
lol, sure bro
>>
OP used the forbidden "sniff a kilo of speed not to fall asleep and skip ALL text in the game" technique, no doubt.
>>
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Always loved this game.
>>725191196
Yes, but it's very difficult. There is a maximum level and you don't gain more EXP by playing with less companions. So, you need to powergame pretty hard.
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>>725191196
Yes and there's achievements for it, you can make custom characters if it's just the dialogue that bothers you, not sure how you're meant to do it, I've beat it on Normal and the bonus bosses are still a struggle there with a full party, you must have to completely break the game to do it
>>
>>725191067
Always was.

>>725191196
Yes but the companions are just as much a part of the story. You'll be missing out
>>
>>725191067
you didn't play it, fuck off
>>
>>725191575
Dunno if they still do it but people that complete it on ultimate and get it verified by Obsidian get a badge, a letter from Obsidian and I think you get put on their hall of fame in their office.
>>
>>725191589
I say this cause I tried WoTR and I really disliked the companions. How unlikable are the companions in this game compared to that?

I played rogue trader as well and most of the companions there, I liked. Maybe except maybe the black clown
>>
is summoning / warlocking fun in this game? i feel like raising an army
>>
>>725191589
The environments in Pillars 1 and Deadfire really were beautiful. One of my fave areas is the Crucible dlc for Deadfire.
>>
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>>725191808
WOTR companion are awful and anime tier levels of stupid. Pillars has much better companions, well written, interesting and are some of my favourite in any RPG game.
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>>725191808
The companions don't play such a large role compared to other games like Pathfinder or Baldurs Gate 3. This is neither a friendship simulator nor a dating game. There is no romance. Dialog scenes with companions are sparse and mostly apply to their personal quests. They are also not as quirky or "colorful" as many modern companions in this genre.
You will probably not hate them.
Durance's entire quest may be one of my favorite companion quests of any CRPG, just for the finale dialog
>>
>>725191905
>anime tier levels of stupid
>posts the incel priest of a god pissed his god doesn't recognize him since he launched the godkiller nuke
>>
>>725191972
Durance is based. Seethe Magran
>>
I almost didnt bother playing this game but im glad I did. I played some pathfinder and the dialogue / setting was so cringe and neckbeard dndpilled but without any irony like divinity i almost stopped playing rpgs entirely. this one is a lot better providing you dont read ANY of those fan made characters
>>
>>725191067
The game was always good, it just had a heavy smear campaign against it due to some turbogay community drama from before it was even finished. Troons, as in actual trannies, got their panties in a twist over gay bullshit and organized discord raids to shit on it.
I wish I was making this up.
>>
>>725191905
>duuuuude he's good because.... he hates women
>11/10 character kino writing kino kino kino
Never listening to /v/ again
>>
>>725191067
First game is great, second is woke shit.
>>
>>725192063
i mean pillars is in my top10 games of all time and I never once felt the urge to play 2. why abandon one of the best realised fantasy settings and make a cringe pirates of the Caribbean game? im also avoiding avowed case it taints my view of poe1
>>
>>725192175
>one of the best realised fantasy settings
Hahahahahaha!
...
...

Wait, you're serious?
>>
>>725191132
that needs to be all threads on /v/
well, that and the hentai
>>
>>725191067

Anything I really should know before playing? I wanna try it but I am pretty intimidated by the lore and game mechanics. I also am a bit neurotic about missing out on cool important stuff.
>>
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>>725191831
They are beautiful games. I love the sense of scale in them too and I hope we get a POE3 at some point. Avowed was enjoyable but it will never be CRPG kino.
>>725192175
It's not a pirate game though. It was just badly marketed. Nor is it woke like that anon said. Idiots think bright color = woke now.
>>
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>>725191808
The thing I liked with wotr was that I could basically ignore my minions and then eat them in the endgame
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>>725192283
It's dogshit
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>>725192263
best realised in a video game, yes
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>>725192283
nothing really
everything is so balanced only your stats and equipment quality really matter
>>
>>725192283
Not really. There's a really in depth in game encyclopedia for lore. There is also a beta for turn based happening right now as well for it so you can try that if it's something you would prefer.
>>
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>>725192036
Played it at release and don't remember that at all, don't remember much discussion about it to be honest, 2nd one was the one that got shit because of the gay fish, achievement rates are awful by the way, Act 1 is maybe 10 hours long
>>
>>725191067
>backer NPC's
So close.
>>
>>725192387
>mods them out of the game
problem solved
>>
>>725191067
This game has the must dull ass companions I have ever seen in a RPG. It's insane how boring they are
>>
Anons hate the companions because you can't romance them. Incel seethe is not a valid complaint.
>>
>>725192283
Just make a character that is good at what he's supposed to do. The stars next to their attributes during character creation help.
Cipher is a very good main character class. You pretty much get any companion for any class (with the dlc). They are all viable.
If you care about that in particular: intellect, resolve and lore (the skill) are very good at getting lots of dialog choices. Perception can also help in this regard. Neither are necessary.
>>
>>725192634
The companions in this game are either men or used goods. None of them good romance choices even if there was an option
>>
>>725192634
If I was gay I would be irate that I can't romance Eder, I have to admit.
>>
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>>725192634
You know it's bad when even reddit was telling this a decade ago
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>>725193067
Luckyly in Deadfire he becomes a better man. And takes care of his wife's son
>>
Probably the last good crpg ever released. There's even a random loot system where world containers cycle valuable drops. Probably the only game besides Minecraft to actually emerge from the early access death of the industry actually good
>>
>>725193194
pfffffffffffffffffffffffffff
>>
>>725193271
Balance man was right. We've lost anybody even remotely competent at game design and now it's just women and brown people.
>>
>>725191067
I found the writing/setting/premise in this game really interesting.
Call me a pleb all you want. I don't care. I just enjoyed it when I played
>>
>>725191067
>Casually leaving the girl closest to the tentacle monsters
What do they mean by this?
>>
>>725193194
>Probably the last good crpg ever released
Underrail and Rogue Trader are much better
>>
>>725193479
They're pretty garbage you mean
>>
>>725193193
>wife
Literally just some woman he used to have a relationship at some point and never married, anon.
You can also have the guy drink poison anyway,
>>
>>725193513
>Underrail
>Garbage
Objectively wrong
>>
>>725193541
Why is it so good captain sperglord
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OP, if you are having trouble picking a race and class, let us know. All is viable, but for instance, you also get Eder early, and he's a cool guy and a fighter, so your character doesn't need to fill that role.
>>
>>725193597
If you actually played it, you'd know
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>>725192732

What even is the cipher lore? Are they just psychic niggas?
>>
>>725193808
animancy
>>
>>725193716
I accept your concession you pathetic faggot
>>
>>725193808
Soul magic basically. Can play multiple roles whether debuffing, attacking, crowd control etc.
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>>725192634
Romancefags deserve to suffer. The game is a great bro adventure if you just grab all the dudes in act 1 then make a custom filler character for the sixth slot.
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>>725193808
They are kinda like psykers, or telepaths. But they use their own soul energy and can manipulate other souls.
>>
>>725193880
cope seethe and dilate
>>
>>725193950
>Moooom I told the guys on the gaming forum my shitty games were good and they laughed at me. Mooooooom
>>
Pillars of Eternity? Nah. It's mediocre. Just boring.
>>
I really liked baldur's gate 3 but I felt it was way too easy, even on the hardest difficulty I did not struggle at all because I am the type of person to do a lot of side quests that level up my character / get me good gear before advancing. I prefer challenging games, should I try PoE? what's the difference between 1 and 2?


>>725193597
>calls underrail garbage first and then asks why it's good second

why do you have to be so negative, it's a really good game and the dev is making a second one
>>
>>725193893
Sawyer was right as always.
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>>725193990
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>>725194021
If anyone can't explain why a game is good in a different game's thread they're low IQ and anyone that likes the game is also probably a moron
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>>725191067
I finished the first one 3 or 4 times meanwhile I always dropped poe2
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>>725194021
>I prefer challenging games, should I try PoE?
Shit gets pretty intense on higher difficulties.
There is also a level cap that you can achieve easy with the dlc. So, no grinding EXP and levels.
>>
>>725193950
>cope seethe and dilate
You could have literally just said why you think it's good.
>>
>>725194021
Both PoE games have customizable difficulty, so you can make it as hard as you want. Like >>725191740 says, there's an ultimate challenge if you want to try that.
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>>725194021
2 is just a direct sequel. They are similar and yes it's harder. RTWP as well which BG3fags may not like but there's also a turn based mode for both games now.
>>
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>>725191067
Masterpiece? Nah, but I will stand that its Obsidians last great game, it really felt like I was playing a modern IWD. The sequel was shit and was actually the turning point to the current nu-obisdian that is churning out corpo slop.
>>
What races do you guys usually choose to play as? what do you like the most mechanically and lore-wise?
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Pale elf psuedovampire waifus
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>>725194226
My first playthrough was a bog-standard wood elf ranger.
He worked. He killed. Simple dude, simple class. Just blasting with short bows. I'm a simple man and I like rangers.
The high perception was surprisingly helpful in many dialog choices, and so was having high athleticism. Didn't feel like survival was that good, but it was thematic.
The races aren't that hugely important overall.
>>
>>725194226
Lore-wise I enjoyed my Bleak Faith Paladin fire godlike. Technically it was a good offensive tank and made Aloth despise me with my dialogue choices.
>>
>>725194226
>death godlike cipher
It's gaming time and probably the most interesting race to port over into deadfire
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>>725192448
>problem solved
Not really, it just leaves the world feeling empty. It was a massive creative misstep to flesh out the world with self insert fanfic NPC's and not do proper NPC's intead.
>>
>>725194380

Death Godlike seems cool. Godlikes seem cool in general and I am so tired of fantasy having the same race tropes, but I also don't wanna be the mary sue race and im not sure if their endurance-related passive is any good, really. aumaua and orlan look cool, too. I think having a barbarian orlan would be funny
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>>725194451
>it just leaves the world feeling empty.
They aren't removed. They are just turned into normal NPCs that stand around, have no special gold name, text and are no longer godlikes because they're supposed to be rare.
>>
>>725194451
Well most people that play the game say they have a hard time reading so I wonder what kind of stooge would purposefully go around and read all the fanfiction that donors submitted
>>
>>725194526
They're not the Mary Sue race, if you know the lore being a godlike means you're fucked
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>>725194104
you sound miserable anon. why do you expect absolutely anybody to spend their time selling you on the game when you open up with "the game is garbage"?

>>725194115
>>725194154
>>725194162
sounds good, I will give it a go
>>
>>725194526
Yeah I enjoy that POE creates it's own fantasy races and isn't just a DnD rip off like most in it's genre are. Godlikes also have good lore about them in Deadfire and they are not the mary sue race. They are ignored, shunned and have not a pleasant future.
>>
>>725194652
>be 4channel.ru/v/
>full of retarded faggots and niggers that go into other game's threads and throw tantrums about their favorite game
>it's almost always shit
wow
>>
>>725194526
Orlan just get - 1 Might, which you can push up to a comfortable 15 or 16 regardless. Absolutely works.
Specc into two-handed swords for the funny optics. There is some good stuff for barbarians.
Godlike is still a solid choice and can be very thematic.
Mind you, they can't wear helmets. Not a big deal (most helmets don't do much).
>>
>find out Pillars 2 has a companion voiced by Laura Bailey doing a southern accent
>suddenly want to play it
>>
>>725194757
>Mind you, they can't wear helmets. Not a big deal
which is a bonus because then you can off your silly horns but I think in Deadfire they get an extra passive to compensate for the lack of helmet
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>>725194841
Xoti is great. She's halfway between big tiddy goth gf and sexy latina serial killer.
>>
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>>725191067
It was pretty ordinary, but relative to DUDE MUSHROOM HEADS, I guess it wasn't so bad. The kickstarter shit was cringe though, pacing wasn't great and the lack of respawning enemies just made the world dull to travel.
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>>725194841
She is not together with you in the ending
>>
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>>725194841
>bah gawd can y'all believe it? Gaun himself mentioned me in this here thread! Ma lawd Gaun always looks right after me. I know y'alls had my back Guan. I love y'all I really do!
>>
>>725194920
Godlikes are always disgustingly visually offensive so Avowed had that right.
>>
>>725194992
She is equal parts beautiful and psychotic.
>>
>>725195042
Each game is a massive retcon with more romance as the staff increasing fills out with women with permanently wet pussies and men with pre-greased assholes
>>
>>725192283
The gold text random NPCs are backer insert OCs and can be safely ignored. They all bring up visions with shitty backstories and are completely irrelevant.
>>
>>725194920
I'd have played the shit out of Avowed if it wasn't so fucking gay and faggy. Has anyone made a mod where you can just swap out your entire party with dwarves with different classes?
>>
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>>725192634
Tale as old as time.
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>>725195103
>>
I liked PoE 2, mainly because I thought the combat was fun and felt good. That pirate ship stuff was a complete fun-killer though, every time I had an encounter at sea I just rushed straight ahead to ram the enemy ship and boarded them with my guys.
>>
>>725195130
Being in the /crpg/ general on /vg/ for 5 minutes proves he is right.
>>
>>725195112
The companions are actually enjoyable in Avowed though. Fantasy Garrus, PTSD dorf and horny care bear granny are based. The other one is ok too she's just more quiet.
>>
>>725195154
Just saying, pretty sure avowed is fanfiction and the mushroom kingdom is a compelte asspull so they don't have to stick to the original game's premise

hence the second game being black pirates of the caribbean for no reason
>>
>>725195042
>Godlikes are always disgustingly visually offensive so Avowed had that right.
Nah, in POE they're disgustingly offensive and it's a choice, in Avowed they're "wow, you're neovagina is so stunning and brave" and you're forced into it.
>>
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your apology?
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>>725195336
>>725195301
mindbroken by mushrooms, holy shit.
>>
>>725195301
I have to admit that I would have liked more of the consequences of Deadfire and PoE1 to have come through with Avowed's lore. The wheel being broken and there being a fuckhuge adra pillar god wandering around is rather big deal, one would think.
>>
The guy behind the game is a metrosexual panzee
>>
>>725192283
>Anything I really should know before playing?
Download the mod that removes the backer NPC's.

https://www.nexusmods.com/pillarsofeternity/mods/319
>>
>>725195453
pretty sure the people that made avowed had no idea what happened in the second game
>>
>>725195453
Avowed is set a few years after Deadfire. There are mentions of events happening all of the godlike vanishing because they are being killed as they are just batteries for the gods but it's mentioned in Deadfire that the repercussions of Deadfire will take a long time to be felt.
>>
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>>725195520
It' a shame but you may be right.
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He based
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>>725195453
I feel like they're saving that for a PoE3 that we'll never get
>>725195520
Main writer for Deadfire directed Avowed
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>>725195598
>I feel like they're saving that for a PoE3 that we'll never get
Ekera, have hope.
>avowed 2 leaked by angry avellone
>POE1 getting a turn based mode 10 years later
Things are closer to POE3 than they have been in a long time.
>>
>>725194260
This side character was more interesting than any of the companions.
>>
>>725195598
no, the only people that worked on deadfire that worked on avowed were the women that push the larian dialogue and romances
>>
>>725195684
>the game that has no romance has romance writers and dialogue
you faggots really just love making shit up don't you
>>
>>725195742
Uh oh here comes the gaslighting troonspeak.
>>
>>725195742
Right avowed ran out of budget but if it didn't I bet there would be much more talk about buttplugs
>>
>>725195787
>Uh oh here comes the gaslighting troonspeak.
think you meant that for this anon >>725195794
>>
>>725195849
No I meant (you) he/hers
>>
>>725195598
>>725195682
>PoE3
I would love that. Genuinely one of my real hopes when it comes to games I want made. I know it'll be years off no matter what, but it's something I keep holding out for.
>>
>>725195684
It sounds like you want to be mad instead of acknowledging you were wrong
>>
>>725195849
Isn't the fishman in avowed a homosexual again? Obviously one of the women on the staff has a fetish for gay fishmen
>>
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>incredibly boring and bland world, setting and story best described as "hollowborn"
>one of the least memorable antagonists in the entire genre
>heavy reliance on exposition dumps and purple prose
>atrocious pacing, dead world, uninteresting encounter design, overreliance on tank and spank as the main encounter design gimmick
>only a few interesting classes living together with possibly the dullest depiction of wizards and clerics in anything crpg-related
Nah fuck off, pillars were terrible
>>
>>725195932
He is, but you only really find that out if you follow his character quest, and even then, it's mostly about the grief of losing a friend and mentor figure that was his lover.
If you don't pick very specific dialogue choices you won't get the singular romance slide at the end.
>>
>>725195932
Not only he's a faggot, he's also the only party member you can hook up with after game events
>>
>>725191067
PoE 1 was one of my favorite games for quite a while. Didnt experience anything like that since the first dragon age. Granted, both of those games had RPG elements heavily stripped down but I still enjoyed them a lot.
>>
>>725195985
>>one of the least memorable antagonists in the entire genre
But he's stopping people from realizing the gods are real! He's destroyed entire civilizations to stop that from happening! Even though it changes absolutely nothing because the gods still exist as artificial super beings. Even though really all it would change is people's understanding of the world.

...
hmmmm
>>
Replaying PoE as a priest of Eothas rn after finishing Deadfire. Waidwen did nothing wrong
>>
>>725196054
Same, they're similarly compelling for some reason. I think for me it was that they were carried a lot at the start by Alistair and Eder/Aloth.
>>
>>725192634
I didn't like most of them cause they were boring. I usually try to complete side quests for all companions in any cRPG I play, but I just ended up only doing Aloth, Eder, Sagani and Durance by the end of it. I did want to fuck Sagani, but she was a married woman so that'd be uncouth.
>>
>>725196108
>Sawyer recycles this exact plot for Pentiment
>Gets 10/10s and a peabody award
Proof that rpg fans are morons?
>>
>>725196108
This is by far my biggest issue with the narrative as a whole. Yeah whoopty doo gods are superpowered golems, literally nothing changes if you know this, they can still smite you on a spot.
>>
>>725196115
>Waidwen did nothing wrong
Correct
>>
>>725192327
Cool berättelse bror
>>
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>>725196186
>Same, they're similarly compelling for some reason
I think it's partly because they're so interwoven within the plot.
>Eder has key ties to the Eothas plotline
>Aloth with the Leaden Key and souls via Iselmyr
>Durance with the religious conflict with Readceras and the Dyrwood
>Grieving Mother with the hollowborn
etc
>>
>>725196108
Did you miss the point of the entire first game? He's sucking up people's souls to power up Karen the destroyer. This is why 2 is so retarded because they retconned everything just to give the player a clean slate at the start. Yes the statue in the endless paths is awesome, no I don't need it to be the antagonist of the second game.
>>
>>725191808
PoE1 has about 2-3 actually solid companions like >>725191905
The rest are way fucking worse than the worst WOTR companions. You have a stuck up black female paladin somehow worse than Seelah in particular. And there's nobody like Arue or Regill to compensate.
>>
>>725196560
>This is why 2 is so retarded because they retconned everything just to give the player a clean slate at the start
Thanks to studio interference. Sawyer wanted a new protagonist but it was pressured to keep the story going with the Watcher. I
>>
>>725192042
hates women? he just understands the mind of a whore
>>
>>725191196
I feel the same about crpgs, I don't like managing companions so I always 1 man them, in this case and in most it's possible just adjust the difficulty if you are having trouble.
>>
>>725196675
>You have a stuck up black female paladin somehow worse than Seelah in particular
Pallegina is absolutely fine, what's the big issue with her? You can even tell her what to do in her quest (and it's the better outcome compared what she initially wanted to do).
>>
(I'm surprised more people haven't pointed out that the plot heavily borrows from Zelazny's Lord of Light. I'm not even complaining, it's a great adaptation/rewrite.)
>>
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>>725191067
I always loved it. It helped me cope as my cat was dying from cancer back in 2018.
https://www.youtube.com/watch?v=i1bSwlu2mbY
>>
>>725191067
>masterpiece
lets not go that far
>>
is the thread full of pathfinder faggots as usual
>>
>>725196819
She is a bit stuck up but then so is everyone from that part of the world.
Meeting with her again in Deadfire was an interesting experience.
>>
>>725196819
She is a stuck up, uninteresting cunt. Literally a black void of charisma.
>>
>>725196853
The soundtracks in both games are comfy. Your cat has returned to the wheel and is now an Orlan living his best life.

https://youtu.be/2bqVB1MCN2c?si=nDJmyg22bOezpl1F
>>
>>725196819
>what's the big issue with her?
Do you really have to ask?
>>
>>725191905
Your picture is the only half decent companion in that game, kill yourself disingenuous zoomer tourist.
>>
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I do think Pillars of Eternity was the last crpg series made for D&D oldheads that liked reading splatbooks and getting really deep into worldbuilding minutiae.
>>
>>725197221
It sure as fuck failed to make an interesting setting for it
I'm typically a sucker for fantasy settings with good world buiding, but this one made me bored to tears
>>
>>725196819
Pallegina is fine in the context of the original game where the black celtic italian empire is actually not that great and actively crumbling which counters their sense of superiority. Apparently the writers hated this because they completely deleted it and the empire becomes just a standard fantasy guard faction by avowed rather than a crumbling empire on the verge of collapse desperate for trade deals.

There's an entire official 15 minute plus podcast about retcons they've done to reverse the collapse of the black empire
>>
>>725197163
Yes, I played through the whole game with her as companion and don't see the big issue. Even with Durance in the party, who sure hurled some stuff at her, she was just largely chill.
If she was such a huge issue, we would have to endure mountains of dialog scenes of her berating that old fornicator.
Again, it's not even that she lectures you (the player) on anything. You can even change her mind during her quest.
So, what's the big problem?
>>
>>725197221
Yeah and it was also a love letter to the infinity engine games of old.
>>
>>725197221
It was done just before the D&D streams became a thing. I loved the worldbuilding but I'll say that it doesn't lend itself to having the same kind enthusiasm since it is a bit darker in general.
>>
>>725197323
>wotr is bad because black womyn paladin!
>black womyn paladin in [game streamers told me to like now] is good though!
>>
>>725197446
D&D streams were completely fake, basically anything streamed is fake
>>
>>725197561
Oh I fully know that, I'm just saying that PoE came just before that boom, and the world isn't the kind of world that lends itself to that storytelling in a group, unfortunately.
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>>725197546
I never said anything about WOTR, I never played that game. Not comparing her to anything. I described her entirely within the context of PoE1.
Was that your argument?
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>>725192265
That's right. With this thread, I am contributing to us being better men.
I am aiding those who shat on it to fix their ways.

Btw I'm trans and I haven't even played the game just wanted to see some discussion
>>
>>725196675
>worse than Seelah in particular
Impossible. Nothing is worse than Seelah
>And there's nobody like Arue or Regill to compensate.
Arue is a generic moeblob and Regill is mogged by Durance.
Also wotr lacks a bro companion that is just a normal dude like Edér, Woljff betrays you and Lann is a pussy and a freak
>>
>>725191132
How else are the newly fired set of frauds going to leverage their tainted CVs anon?
Think of the career prospects of people you loathe, anon!
>>
>>725197654
>Impossible. Nothing is worse than Seelah
You can say a lot about Seelah but at least she has a positive outlook on a life. It's physically hard to keep the bird bitch in your party because you have to look at her stuck up mug.
>Arue is a generic moeblob
Good. Anime website, fuck off.
>Regill is mogged by Durance.
Regill is far better written than a literal angry incel.
>Also wotr lacks a bro companion
Lann
>>
>>725191905
>Avellone somehow wrote the best and the worst two companions in this game
Greatly enjoyed Durance, fucking hated the Grieving Mother and her bullshit purple prose
>>
>>725197654
>Lann is a pussy but Edér isn't
ah, so you're retarded
>>
>>725197875
If he will do one thing, it's write an incredibly divisive character. I see both praise and dislike for GM.
>>
>>725195112
>swap out your entire party
The companion writing was the only writing that stood out to me. Patch out all the other writing, but keep them.
>>
>>725196675
>You have a stuck up black female paladin somehow worse than Seelah in particula
lmao pallegina is an orphan turned into a zogbot by the in lore (((merchants))) and she talks with their accent plus she hates her heritage, while Seelah is a ghetto negress dindunuffin that is about to drop ebonics on you in every other sentence that somehow got accepted in an paladin order, owcatfaggot.
>>
>>725198035
I can't look at Kreia now and not think about pretzels
>>
>>725197826
>You can say a lot about Seelah but at least she has a positive outlook on a life
She's a terrible paladin and sometimes she has these moments where she unironically acts like a modern black woman straight out of the ghetto. Pallegina is a cunt but at least she's believable.
>Good. Anime website, fuck off.
Saying "anime website" is not a credible excuse for boring writing
>Regill is far better written than a literal angry incel.
Wrong. Also Durance is not an incel as evidenced by his multiple STDs that he talks about. If anything he's a whoremonger.
>Lann
A pussy and a freak. Edér is an actual normal dude farmer in the middle of a faith crisis and is played completely straight without any attempt at subversion. The whitest character of any nu-crpg both in appearance and in character.
>>
>>725197654
>Woljff betrays you
Woljif is one of the best written companions in WOTR and his behavior is completely in line with who he is. His story is cohesive, his conclusion is satisfying. I cannot say the same about a single PoE party member.
>>
>>725198226
>The whitest character of any nu-crpg both in appearance and in character.
>>
>>725198124
Oh, I forgot. You can keep the Eothas godlike quest in too. That was a highlight.
>>
>>725198226
>Also Durance is not an incel as evidenced by his multiple STDs that he talks about.
Durance's entire point is LITERALLY that he's simping for a whore and he gets really mad when he realises she has no interest in him. He's a turbo incel, the very definition of.
>>
>>725198258
1) the mental and moral qualities distinctive to an individual.
"running away was not in keeping with her character"

2)a person in a novel, play, or film.
"the author's compassionate identification with his characters"

Hope this helps
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>>725198271
best dungeon too
>>
I enjoyed it. I think it's a good game. Definitely liked it more than any of the nu-Larian games from the past two decades.

Deadfire was good too.

Still haven't bothered with Avowed. I don't think I ever will, considering how bad Outer Worlds was.
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>>725198173
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>>725198358
he likes hookers though
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>>725198358
>Had sex multiple times with multiple women, probably even raped some
>Durr he's an incel
Words have meaning anon
>>725198229
The point is that he's not a bro character
>I cannot say the same about a single PoE party member.
That's because you're dumb
>>
>>725198226
>Saying "anime website" is not a credible excuse for boring writing
You sperged out about Arue being a moe character which tells absolutely nothing about why she's bad beyond your distaste for characters of this archetype.
>>
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I will respecc her into firing arquebuses at maximum speed.
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>>725198440
Avowed is far better than Outer Worlds. If you enjoyed Eora, it's a good entry into it. Not as high as POE but it's good enough.
>>
>>725198485
Incels have sex with whores. The entire point of his entire character, literally everything he stands for, is simping for a crumb of a goddess' attention and getting mad when he can't get it.
>>
>>725198383
Pretty funny that I have a screenshot of that exact vista too. It really was gorgeous.
>>
>>725197285
I disagree, one of my favourite parts of the game was thinking it was another generic fantasy setting until you begin to uncover more and more weird shit.
>>
>>725191067
It was a complete snoozefest. The only praise i'll give it is the actual morally ambiguous quests, I appreciated that aspect.
>>
>>725198535
well the other dude didn't offer any reason as to why she's a good character so why should I write an essay when arguing the opposite? fuck off
>>
>>725198485
>The point is that he's not a bro character
He's a flawed bro character who literally looks at you for advices in his shitty life.
>>
>>725198686
>so why should I write an essay when arguing the opposite
Well either do that or fuck off from the anime website.
>>
>>725198440
Avowed is a first person, pared down PoE game. The lore is somewhat there, you have some decent companions that grow on you. The combat is more fun than in Outer Worlds in my opinion, but I highly recommend using magic no matter what your weapon of choice.
Just don't go into it expecting New Vegas or Skyrim, because it certainly isn't those.
>>
>>725198709
That's not a bro, that's a confused kid, what kind of bro would abandon your ass in the middle of a holy crusade? Get real
>>
>>725198612
Anon, what does the "cel" part of "incel" stand for?
>>
>>725198539
>4xAOE build
wait, that sounds legit
>>
>>725198767
Or else what faggot? What are you gonna do? Mmh? MMH?
>>
>>725198675
Same here. I really enjoyed the world building of ME1 and Pillars is probably the only other game that has scratched that itch for me.
>>
>>725198652
I thought a lot of the environments were really well done. It was a pretty game and it made exploring fun, lots of verticality too in exploration which I enjoyed.
>>
>>725198846
>That's not a bro, that's a confused kid
Those things are not mutually exclusive at all. Woljif shows a fuck huge character development over the game and becomes your reliable bro.
>>
>>725198124
I liked Kai and Marius. I bet people here hate Kai because he's a homo but he was likeable enough, felt like a normal dude in the sea of crazy (even if he looks like someone from guardians of the galaxy). Giatta was whatever. Yatzli was really annoying, supposed to be written as a smart character but has a terminal case of stupid when she blows up at you for not going along with Ryngrim's "yeah let's just instantly kill a bunch of random people in the region for no good enough benefit" batshit insane plan.

That said there's a bit of marvel quippy writing in the game and that was a tonal departure from PoE. I kinda liked the exploration in the game, at least in the first and third areas, but the game either was too long for its own good, or not unique enough outside of those two areas for its existing length. It was cool exploring places but quickly enough even unique items stop feeling unique, there's not enough build/gameplay variety or unique exploration gimmicks to really elevate it. All in all the game is as mid as it gets but way better than something like Outer Worlds. It at least never pretends to be a real RPG, it's obviously much more action and exploration inclined.
>>
>>725198968
The envoronments were really good set pieces. Even the dwarf area, though desolate, had some really interesting and beautiful sections.
Inside the ice witch's portal, looking across at her castle(?) was a standout vista for me.
>>
What the fuck was her problem?
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>>725198968
Definitely. I think the environments are the game's strong point. My only real complaint in environment design is that I think the adra looks too much like plastic.
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>>725199062
>Those things are not mutually exclusive at all.
Yes they are, a bro is someone you can rely on, not a whiny kid. If I abandoned someone in their hour of need I wouldn't be able to call myself his bro anymore.
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>>725199103
She was created with the sole purpose of keeping the ruling class in power
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>>725198652
For me, it's pic related
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>>725199173
Woljif literally becomes someone you can count on. It's a part of his character quest. Though i guess this is too hard for a PoE tard to realise given how little his own game gives to party members.
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>exploring in avowed
>hear idle dialogue form NPCs that there is a mysterious group of people in a cave somewhere
>ignore it and just keep exploring
>find a cave
>someone doesn't want me entering
>enter
>kill them all
>get generic loot and leave
>meh, one thing more explored
>carry on doing story quests
>reach a pivotal moment
>crisis averted because I explored the map, cleared an unknown cave out and saved something that lead to a good ending in the game
That shit was fun. You aren't told with a quest mark or a quest giver, you just hear something and do what you want. You can ignore or find it and it affects the game massively. Good quest design there.
>>
>>725199198
based

God, I have to say, yeah, Avowed has bad writing and mostly bad reactivity and all that, but the real waste was in the loot.

You had environment artists that did a great job. You have gameplay designers that did a great job in terms of exploration. And then 99% of the shit you find is either craftingslop or a really boring item
>>
>>725199192
I find it interesting that Skaen, the god of helping people overthrow the ruling class and violent rebellion, always helps Woedica in enforcing it. The theory of him being a honeypot god trapping anarchists and other rebels in a place and killing them is a good spin on him.
>>
>>725191067
What is? I don't even know what that is
>>
>>725199312
Whereas Edér is someone you can count on since minute 1 he never even thinks of leaving your party despite the fact that he's doubting everything he has ever believed in, and for good reason and despite this crisis of faith he remains good natured, cheerful and friendly. THAT is a fucking bro, not a whiny kid that shits his pants at first sign of adversity.
>>
>>725198883
That part had long lost its meaning, if it ever had it in the first place. Durance has a genuine obsession with one woman who will never look at him.
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>>725191067
>mfw Obsidian bitched how difficult pre-rendered backgrounds were to work with
>>
Friendly reminder the three best companions in PoE are Eder, Zahua and Durance

And friendly reminder Grieving Mother being shit is Avellone's fault because a bunch of womeme writers had to go salvage Grieving Mother while he was blowing coke and being a kickstarter goal for 5 other projects (That he was also shit at)
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>>725199360
>but the real waste was in the loot.
I think this was a byproduct of it originally being a multiplayer game. There are little bits in the game that reek of live service and this is one of them.
>>
>>725199525
>Whereas Edér is a static cardboard cutout
Yeah, i know.
>>
>>725199563
>Zahua
He based but it's a shame he's a late game companion.
>>
>>725199563
I liked Aloth and Kana.
Hello? H-hello?
>>
>>725199479
Skaen is absolutely the god of controlled opposition. It makes the rebels think they are able to revolt against the powers that be, but whoever sits their ass on the throne afterwards will just end up getting the cycle repeated overall.
>>
>>725199534
that sounds like a distinct concept from "seething permavirgin" to me. closer to oneitis and 'still obsessed with his toxic ex'
>>
>>725195598
>>725195682
It's pretty clear that if we get PoE 3, it's gonna go even harder into trying to be a Larian game, just like Deadfire was already leaning into it.

Expect co-op and turn based only.

That's kind of the thing that I realized is the biggest flaw about Pillars of Eternity and Eora as a whole. There's no passion to these games in terms of game design. They are explicitly just trying to follow in the steps of other stuff. With PoE 1 it was nostalgia cashgrab. Now it's been veering towards Larian ever since.
>>
>>725199079
Marius annoyed me at first with his constant complaining, but he grew on me throughout the game. Kai I liked from the start. Giatta was cute and I personally enjoyed how she was willing to forgive and move on from her personal tragedy. Yatzli was probably my least favourite too, she was and stayed pretty annoying.
>not going along with Ryngrim's
Had this been a proper PoE we would have been allowed to make her a head shorter as is tradition.
>That said there's a bit of marvel quippy writing in the game and that was a tonal departure from PoE.
Yes and a bunch of the quests have the writers' own opinions shine through. I know it has been beaten to death, but the clearest example is when the brothel sends you to fetch banned contraceptives and then berates you, the fucking Aedyran envoy, for getting angry that she tricked you into breaking the law. It really broke the fourth wall.

>>725199103
Unruly kith that won't keep their oaths and refuse to maintain proper order.
>>
>>725199563
>while he was blowing coke
I wish he'd actually been because then he'd be as cool as Kirkbride

https://www.youtube.com/watch?v=DfX-CMsftWI
>>
>>725199775
Kirkbride was on harder shit to come up with the brilliance that is Morrowind
>>
>>725196853
based post, sorry about your cat, bro
>>
>>725199814
It's funny people think that because Kirkbride was just an alcoholic.
>>
>>725199745
>There's no passion to these games in terms of game desig
Except, both pillars having lots of clever and unique ideas about classes and mechanics. The fact that wizards have actual books as equipment is something that should have been done ages ago. Chanters are also a very unique take on the bard idea. And paladins actually having to behave a certain way depending on their order is great.
The inspirations from D&D-esque fantasy are there, but thankfully, these games don't try to blindly ape the system.
>>
>>725199596
Except that he isn't because there's real substance to his characterization and that is exactly what I was talking about, his crisis of faith and his relationship with Eothas can be resolved in multiple ways. Said characterization also feeds into the world building because it shows how a normal dude might deal with historical events far larger than him, which is interesting because it gives a more real dimension to the setting.
>>
>see the success of New Vegas
>see the success of Skyrim
>see the success of Dark Souls

>we want the crusty 1990s gamer

what were they thinking
>>
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>>725199563
Maybe the turn based mode will make Zahua less of an annoyance to use on potd
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>>725199767
>Had this been a proper PoE we would have been allowed to make her a head shorter as is tradition.
based. Death to all archmages, except best boy magic Paul Rudd. Concelhaut is also fun to bully.
>>
>>725191067
Yup, the expansion is kino.
>>
>>725199910
>bro day one to the end, zero tangible growth and development, a few meaningless snippets over an pathetically short character quest that changes absolutely nothing about him
You're literally destroying your own argument. This is nothing compared to Woljif going from a street rat using other people to the commander's little bro.
>>
>>725199920
They were thinking "we don't have any money, there's an unserved market and we have a means to directly connect with that market"
>>
>There are two threads on /v/ where people are passionately talking about the Eora games and it's not just culture war faggotry or fans of other RPGs talking out of their ass
Nice.
>>
>>725200134
It's Obsidian shilling prepping people for POE3 and I support it
>>
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>>725199957
Fine. I'm okay with sparing him.
>>
>>725191905
Based Pillars' companions enjoyer
>>
>>725200024
That fact that he stays good natured despite the adversities and that he doesn't become someone powerful or important doesn't mean that he doesn't grow, his growth is spiritual and intimate, partially like Musashi's in the second half of Vagabond and that's just more interesting than a generic rags to riches story, doubly so because his arc ties nicely into the game's overall themes and world building.
>>
>>725196675
I'm playing through it right now for the first time and by the end of act 3 so far only maybe one or two companions have been offensive
Sagani has awful voice direction and just sounds like a modern woman speaking in monotone when she's supposed to be an inuit dwarf
Grieving Mother similarly has very boring voice direction though nowhere near as bad, just very underwhelming for what the character is supposed to be
otherwise besides the one mention that inuit dwarves apparently having their womenfolk be the hunters while the men's role isn't specified the writing for both of them is fine if I ignore the voice acting and just read what's actually written
Pallegina might be annoying but I've never used her because I'm already a Paladin and so I haven't gotten around to starting her companion quest
Eder, Aloth, Durance, Kana, and Hiravias have all been perfectly acceptable in tone as far as I've seen
I'm only just about to start the DLC so maybe the extra DLC companions are really fucking annoying and gay but so far pillars is on the very light side of faggoty obsidian writing probably because avellone was still around
>>
>>725200229
I've been of the opinion since early 2009 or so that shills are better posters and more interesting to read than the anti-shill schizos, so I approve as well.
>>
>>725200229
If shilling it enough gets them funding for PoE3 made specifically for the 5 people that enjoy it including me, I'm okay with that.
>>
>>725191905
AND THE FIRE SHOWS ME SOMETHING NEW
>>
>>725200362
make it 6 bro, I want POE3 too
>>
>>725195390
PoE1 was great but PoE2 was a shit boring game
>>
>>725200420
>>
>>725200297
He's a boring and bland goody boy who never changes and grows. Maybe for you this blandness is commendable, but when we're talking about character writing, it's a complete nothingburger compared both to WOTR and other crpgs like BG2.
>>
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>>725191905
https://www.youtube.com/watch?v=az0ldAuUKsQ
KINO
>>
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>>725194908
Do NOT the Xoti. It will not end well.
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Eder is Alistair except he is a confirmed sex haver
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>>725200475
>I want le big character development for everyone
As if Obsidian writers aren't too much like that already

How do you even enjoy BG 2 companions with this cringe mentality?
>>
Its objectively shit. I want to like. I love basically every other CRPG ever made. But everything about this one other than the art is just so shitty. Shitty boring story. Stupid combat mechanics and lame classes, lame races, lame world, lame companions. Its just so bad.
>>
>>725200475
>He's boring... because he just is! He doesn't grow even though you literally explained to me tree times that he indeed does
Very compelling. Anyways don't put BG2 and WOTR on the same level, BG2 was an original story written by a decent writing team and not a bunch of literotica rejects adapting a preexisting module
>>
>>725200451
PoE2 actually made me angry with the missed potential. The colonial setting is cool as fuck. Exploring mystery voodoo islands full of unknown danger and undiscovered ruins sounds cool as fuck.

But in the end we have an extremely basic story that happens without your involvement and in which only one thing really happens, the whole faction system is completely broken and pointless (nothing matters, interactions and consequences are broken or missing, and all that really matters is your final choice at the end), island exploration is a total copout with almost nothing interesting to find (and what interesting was there was in text adventure form over in minutes), the companions suck and even Sawyer admitted at the GDC that they regretted adding ship combat because it was a pointless resource black hole that they only kept because they'd promised in the Kickstarter.
>>
>>725200578
eder wishes he was allistair
allistair is my homie
my nigga
https://www.youtube.com/watch?v=MSrTnWDTdwI
>>
>>725200578
Which makes him worse than Alistair.
>>
>>725200638
>How do you even enjoy BG 2 companions with this cringe mentality?
Given that Anomen is everything i didn't find in Eder, fairly well.
>>
>>725192175
I wish it was a pirates game. Its just the same setting but with a boat. We need more pirate gsmes and less generic Tolkien fantasies.
>>
>>725200475
>he's not a crazy psycho degenerate that turns le good if you give him hugs?
>that's boring writing bro
>>
>>725198968
Vomit inducing modernslop made by brown people
>>
>>725200697
>he whole faction system is completely broken and pointless
I actually enjoyed that they were all various forms of awful. They are all scheming in their own way and it's probably true to life that in something like colonial powers squabbling over land and resources that none are perfect. It made it more fun to say fuck you all and complete the story by yourself.

>story
Main issue for me with Deadfire is the pacing. You have the urgency but the game is like "yeah, just go and do what you want, the giant god destroying shit can wait". That was done poorly.
>>
>>725196054
PoE's strength over other crpgs from the past decade is that it has really good pacing
it feels like there maybe should be a little more to do in Defiance Bay and Twin Elms feels sort of short but the game is trying not to overstay its welcome and Twin Elms just feels small because most of the dungeons are in one map area and by that point in the game you have the gear and levels to blast things if you know what you're doing
>>
>>725198968
Holy FUCK that looks ugly, and I could even scavenge worth out of Tainted Grail: Fall of Avalon
What is wrong with Obsidian?
>>
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>>725200348
>shills are good as long as they shill something I like
the absolute state of this board
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>>725201091
Obsidian? Looks like every modern pajeet asset game
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>>725201061
>really good pacing
oh my fucking god you can't be serious, both defiance bay and especially the twin elms are ridiculous pacing killers
>>
>>725200973
>I actually enjoyed that they were all various forms of awful.
That's fair but that's not my problem really. I could go against one faction all game, murder the fuck out of them, then have encounters where it would make sense for them to hate my guts or something relevant to happen but the game doesn't keep track of it all in such a granular way that FNV did, for example. Then at the end you can tell them "nvm I'll join you" and all is forgiven anyway and nothing you did over the course of the game mattered. I haven't played since the last big update to the game (where they added those additional god conversations to patch some plot holes) so sadly I don't remember specifics.

As for the pacing, there's that, you're right. But also the game starts with the giant god being introduced as a plot hook and it ends with him just going and doing what he wants anyway. I can't in good conscience call it a plot, it is a singular event and again, nothing you did mattered.
>>
>>725197446
critical role started airing two weeks before pillars came out which is really weird timing
>>
>>725201170
No, straight up, shills are good. Because 70% of the time they aren't shills and even when they are, they're still more readable and entertaining to read than anti-shill faggotry.

Tell me with a straight face that KCD 1's threads didn't shit all over KCD 2's threads, for example.
>>
>>725200697
>an island setting
>no ship combat
what we got was the result of people twisting obsidian's arm and that's just sad
>>
>>725199920
didn't they just go after the crowd you're suggesting with no real gain?
>>
>>725201170
Shills, which aren't even shills as it's just a name thrown at people talking about a game you dislike, actually talk about video games. Anti shill schizos just derail threads because they are miserable.
>>
>>725200697
>PoE2 actually made me angry with the missed potential
Same. Deadfire would actually be a good candidate for a remake because the foundation is really solid, it just needs a lot of work and elbow grease. Things that I would do
>Make extensive rewrites to the game to get rid of the tumblr stench, hire someone competent like Avellone to lead the writing team, fire every woman writer. The setting should be gritty and brutal just like the irl colonial era.
>Make the combat actually hard on the higher difficulties
>Vastly expand the content in the open world, add actual big dungeons with mysteries to solve and optional hard boss fights
>Add some way to stop Eothas instead of just being forced to powerlessly spectate his tantrums
>Remove Xoti, fucking awful companion
>Add content to every sidekick so that they're actually full fledged companions
>Hire a talented artist to remake the splash screens, the ones in the game are incredibly soulless
>Overhaul ship combat, I don't know how but it needs to be redone from scratch. Make it so you actually WANT to upgrade your ship instead of it just being mostly cosmetic outside of the speed buffs
>Add harsher punishments and better rewards to the cyoa segments. As it stands they feel completely inconsequential
>Make sailing less braindead than "click your destination and restock your supplies every once in a while". Maybe this should be optional for people who don't want to bother with mini games.
There's probably something else that I'm forgetting
>>
>>725201392
not to mention those games are 15+ years old. so it's the crusty early 2010s gamer.
>>
>>725201386
Yeah, it would've been wrong without it too honestly. But it wasn't fun and according to Sawyer it cost a lot to implement it somehow. They probably couldn't have done it justice in any event with the budget/limitations.
>>
>>725201578
The "modern gamer" is an ambiguous brown from some no name country with 80 IQ
>>
>piss of hylea
>my ship gets covered in bird shit and gets negative stats
heh, I liked that
>>
>>725201386
I'm probably the only fucker that likes the voidship gameplay in Rogue Trader, but I'd have liked something like that for the ship combat in Deadfire.
>>
>>725201281
What's funny is the last season of Critical Role was Matt trying to shove Pillars of Eternity into his campaign and it not working very well.
>>
>>725201578
PoE - apes 15 year old games in 2014
Avowed - apes 15 year old games in 2025

hehe
>>
>>725199479
he might have been playing both sides because he appears with Rymrgand to feed you information on what she's doing when you're communing with the gods in 1
>>
what game?
>>
>>725202102
Path of Exile
>>
>>725201231
>go to specified area
>gather information on what the fuck is going on
>murderhobo after a nigger who has an item or information you need
>rarely have to clear more than one map area
>report back to consolidate information
works on my machine
>>
>>725202102
Columns of Ages.
>>
>>725199479
I don't know if it says something about your idea, but PoE 1 or 2, I can't remember which, has lore about the Engwithians throwing people they didn't like into his soul soup as a punishment.
>>
>>725201723
what? why the fuck would you try to do something like that?
>>
>>725201536
I'd rather just have the sailing stuff mostly abstracted away, and have it be mostly cyoa. I'd love a master & commander rpg, but not inside a game like this
>extensive rewrites
as part of this, I'd like to see all npc romances just stripped out, and really minimise the 'le quirky xd' stuff. the tone in 1 was so much better
>Xoti
she was shit, but for me it was Maia. the mary sue garbage level was just too high

re: combat, they should remove those retarded totems scattered around most of the dungeons
>stay outside its range and try to find the ranged damage type it's not immune to
tedious
>or accidentally go inside its range and instantly get a shitload of afflictions in 1 second
also tedious
>>
What if... Eothas Survivors?
>>
>>725198226
>A pussy and a freak. Edér is an actual normal dude farmer in the middle of a faith crisis and is played completely straight without any attempt at subversion

There's nothing subversive about Lann and he's played pretty straight. The dude just wants to be normal and captain a boat.
>>
>>725202730
He probably will in some way. He has an active godlike in Avowed so there may be something of him still around.
>>
>>725202560
Yeah I think it was this

https://pillarsofeternity.fandom.com/wiki/The_History_of_Eora,_Volume_X:_The_Man_Who_Would_Be_Skaen
>>
>>725196819
>How do we name a paladin with vagina?
>Pallegina?
>Brilliant!
>>
>>725191067
>PoE
>Great characters, system is kinda ass, story is great
>Kingmaker
>Great characters, system is kinda ass (munchkinslop) but workable, story is serviceably good
>Deadfire
>Great characters, system is a little better but still somewhat ass, story is 'ok'
>WotR
>Dogshit characters save for Regill, system is fine but still munchkinslop, story is up and down at times but mostly mid
>Rogue Trader
>Great characters, fun system, story rocks
Basically play Rogue Trader
>>
>>725203143
>warhams
lol no
>>
>>725203282
Shame, it manages to skip out of the downfalls of both PF games and be infinitely more fun.
>>
>>725203143
Rogue Trader is too easy once you get past level 4 or 5
I expect Dark Heresy to be similarly baby proofed and disappointing and it has a gay looking starting cast to boot
>>
>>725203282
what's wrong with warhams, I prefer warbeefs myself but I don't mind the former either
>>
>>725201723
Jesus. I have the PDF for the unfinished tabletop rpg that was attempted, and there are some solid bones. Trying to add that into an actual campaign sounds like a rough time though.
>>
>>725202724
>'le quirky xd' stuff
Yeah that's kinda what I meant with the tumblr stench. Whole game has a very unserious vibe which jusg doesn't fit well. Like, one of my MALE sailors keeps hitting on me, multiple times. I'm not even opposed to having gays in the game but it should be at least be believable, Tekehu for example is a flamboyant faggot but that's fine because he's someone very important and people who are important were sometimes allowed to bend the rules in ancient societies, like rich pederasts in ancient Greece, and he also can reject his faggot socialite persona and fully embrace his powers in one of the ending slides, but having one of your crew mates come to the captain's cabin, shitfaced drunk and with his pants barely holding around his waist? The idiot who wrote that should never be allowed to touch a pen ever again.
>>
>>725203407
Both PoE and the Pathfinder games are insanely easy. PoE by design is basically a baby rpg with almost no in-depth mechanics because Obsidian is more concerned with telling the story vs. creating a game. The Pathfinder games fall into the munchkin trap by letting number crunching mouthbreathers out of their playpen to multiclass and feat stack so they come out the gate at level 2 with 20 AC + sneak attack die. Rogue Trader is fun/challenging if you don't go in with a youtuber build on a second monitor and the wiki open in a second tab.
>>
>>725203143
>Basically play Rogue Trader
I will when they release the "actually finished" edition with all the dlcs. So basically in 3-4 years.
>>
>>725203605
>no in-depth mechanics
nonsense
>>
>>725203672
>playing owlkek games with all DLCs
The thought of spending 200 hours in one of their games would make me want to kms
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>>725203605
Yeah we should only play really challenging games like BG3 right sister
>>
>>725203673
I don't find toggle skills to be in depth, and if displaying the mathematics behind damage calculation is 'in-depth' then all three games are very deep. PoE's depth is inherently in it's story/setting as it's very thought out.

>>725203672
Tbqh the two they have add a lot of content as is, Uncle Trazyn's Naked Puzzle Basement DLC will be good though.

>>725203879
Thanks for posting Swen, I know you were very busy counting your money.
>>
Should I play this or Rouge Trader?
>>
>>725203965
Both. It's not like there's a lot crpgs out there, you'll eventually run out of games to play.
>>
>>725202669
>>725203448
It's the story he started taking from not the mechanics. He wanted to do a gods are all fuck ups and controlling mortals campaign without his setting making sense for it.
>>
>>725194992
hnng
>>
>>725203940
>game made for braindead people that don't like rpgs sold a lot
no shit
>>
>>725203965
POE. RT is still getting updated and content so it’s not complete.
>>
>>725203989
I lack fortitude. I played Kingmaker for like 40 hours before quitting, and replay WOTR up to the M unlock over and over again. But I've always wanted a way to get into 40k without, you know, sitting on the floor with a bunch of sweaty dudes playing with toy soldiers.
>>
>>725203991
Ohh, thanks for the clarification, anon. I don't follow those groups but maybe he should have started a different campaign entirely in that case.
>>
>>725204074
Which one is for people that don't like RPGs because your schizo response is confusing.
>>
>>725203605
PoE has the same level of mechanical depth as Pathfinder because its literally the same basic ruleset but PoE moves away from d20 retardation for d100 and moves away from purely AC for physical attacks which is and has always been trash
the only thing its really lacking relatively is an undercooked skills system and the Pathfinder crpgs aren't much better in that regard either and really only because PoE1 is doesn't let party members contribute their skills to dialog checks for some reason
Rogue Trader is baby shit because a lone beatstick can give himself two or three turns all by himself and with the existence of one supporting officer character can have nearly as many turns as he likes with all the full moves and full attacks those turns entail
>>
>>725204114
Pillars is a lot shorter than Owlcat games. RT is a good entry into 40k though. I was a new player to it and it was good. Do pillars first though as its complete
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>>725204197
>>
THEY NEVER PATCHED IN THE WOLF SHIFT'S MOVEMENT SPEED BONUS AND THERE WAS NEVER A MOD THAT ADDRESSED IT I WILL NOT PLAY A GIMPED WEREWOLVE DRUID REEEEEEEEEEEEE
>>
pack it up bros, the schizo directionbrains found the thread
it has been good talking to y'all'st've, imma go play some vidya
>>
>>725203462
agreed on the random crew sex. what a travesty. and Tekehu was unironically not that annoying after being told to fuck off a bit. keep him as a bit of a degenerate, but remove the gay part and he'd be fine

maybe they could keep this stuff in a 'california' mode, like fnv wild wasteland or something
>>
>>725191330
I skipped so much filler dialogue and I feel like I missed absolutely nothing. The entire writing department deserves to be tied to a train track.
>>
>>725203940
>if displaying the mathematics behind damage calculation is 'in-depth' then all three games are very deep
I don't understand. is displaying that information a bad thing?
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I hope all you pillarsbros are playing the new turn based mode
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>>725204310
No it's just genuine confusion because your response wasn't openly directed at any of the 4 rpgs previously mentioned so it could be at any of them.

>>725204209
PF and RT are made by the same company and both fall into the trap of being able to make a character and equip them to the point that they can steamroll with little to no effort which means that usually you end up picking a character/characters you want to focus on and play with. PoE lacks the steamroll in exchange for a fairly light phys vs magical separation but still clings to DnD/PF styled 'on rest' spells/powers. PoE also has a fairly light system for class progression that makes 5e look complex.

>>725204630
Transparency about what affects what in terms of stats and calculations is perfectly fine and encouraged, mistaking this for 'depth' in a mechanical term is like a toddler explaining that being able to put the circle in the square hole is a deep mechanic for the toybox.
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>>725204605
Same, I flip through books too when characters talk too much
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>>725191067
>>725199545
Consider the following:

>>725192283
Read. That's it. The writing is admittedly verbose so you'll have to get used to it anyway, but otherwise everything is pretty much explained if you hover your mouse over basically any text. And definitely play an edition with the White March expansions.
>>
>>725191067
Great game. But it is emphatically NOT a waifu game which puts a lot of people off. There’s Clerics and Wizards sure. But it’s also explicitly a game that is all about “but what is the kingdom’s tax and trade policy” and “how does that intertwine with the history and politics of the region and its neighbors.” It also has some of the best pragmatic evil options and mechanics of any game ever. Playing a Bleak Walker Paladin is fantastic.
>>
>>725191740
there's a walkthrough on how to do ultimate solo so I hardly doubt they still congratulate people on that
>>
>>725191067
>loved POE 1/2
>loved Wasteland 2
>loved Divinity 1/2
>loved BG3
>loved Pathfinder King/Wrath
>loved Tyranny
>loved Underrail
>loved Atom RPG

Only real nu-CRPG's that I didn't like were the Shadowrun ones, they just felt a bit too mobile-gamish and basic. Maybe I should give them another shot because people do speak fondly of them but they definately rubbed me the wrong way initially.
>>
>>725204989
That youtuber mortismal gaming did it not too long ago and got the same congrats reward as everyone else
>>
>>725204815
Sovl
>>
>>725204721
was someone mistaking good ui with mechanical depth?
and are you confusing garbage complexity with depth?
>>
>>725205028
You are right the shadowtun series feel very shallow anf extremely low budget.
Have you tried Colony Ship? I enjoyed that one with how the skill system works. Combat being able to target body parts was nice too
>>
>>725205028
>shadowrun
The only one I have been able to actually finish and really enjoyed was Hong Kong, but I don't know if that was due to the setting or the gameplay.
>>
>>725205028
do wasteland 3 nigga
>>
>>725191067
It's a good game if you get past the lore dumping at the start and the convoluted dialogue and unnecessary dialogue text depicting everything in the scene instead of just focusing on the damn dialogue.

The DLC is fun and the main quest has a great climax towards the end (without being gay).
>>
>>725191067
did you play it on an iPad?
>>
>>725191905
it was hilarious watching redditors and resetera shit their pants over him being apparently such a massive awful asshole but then when you play his biggest sins are calling the goddess who seems to have largely abandoned her followers a bitch whore and wanting to fuck whores while not lying to himself about whores being whores
maybe they just dont like how he keeps saying that the struggles of life are a part of the test of one's soul
>>
>>725205028
I liked Dragonfall because of the story and the characters, but yeah the gameplay was basic as fuck. Hong Kong I've never been able to finish because it keeps bugging out
>>
>>725191905
this is not the impression i got from PoE2. both PoE2 and WotR throw a bunch of uninteresting brown companions at you.
>>
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>>725205403
>they hated him because he spoke the truth
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>>725204989
I believe you can still get a patch and a letter for a verified run in POE2. But the plaque is full. Josh promised a Dolly Parton cover song if someone managed to do it with using Blood Mage or Priest of Skaen to fill the last slot. You can’t see the full plaque here:
https://youtu.be/XlNJSsjIyp4
>>
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>>725205028
>>725205309
>do wasteland 3 nigga
Why not Wasteland (Remastered) first?
>>
>>725204703
I will probably install the game only because more people here will talk about it and have threads.
Don't give a fuck about turn-based RTwP is peak.
>>
>>725205629
Based Sawyer
>>
Anyone tried the turn based mode? Thinking of installing and trying it.
Only have like 9 hours in the game, the rtwp is too annoying
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>>725205629
>>725205062
originially it was only for the first 12, or 50 players who completed it. i'm not sure what number we are at now
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>>725205645
>>725205309 here, I tried it for 10 minutes and didn't get it
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>>725205629
>can’t see
Damnit. can see
>>
>>725205791
15 people did it so far
>>
>>725205791
this is maximum reddit
>>
>>725205780
it was shit in deadfire. action speed just gives you initiative, and everyone gets the same attacks per round. it's retarded
>>
>>725205878
bros.. this is our calling
>>
>>725191067
PoE1 is alright. It’s just not as good as most of its competitors, mostly because the core mechanics suck.
>>
>>725205917
They addressed this and said action speed will make you have more turns. Im going to try it out.
They also said everyone will do more dmg so the fights are slogs that take forever
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>>725205917
It’s been improved based on deadfire feedback. It looks better
>>
>>725206086
ah. might be cool.
rather than adding turn based mode to pillars 1, I'd rather they added the behaviour editor from deadfire, which was goat
>>
>>725204815
What in the actual fuck, I knew they used pre-rendered backgrounds, but I had always assumed it was pre-rendered stuff over very basic 3D blockouts (which is what games like Commandos 2 did), I had no idea it was practically completely flat with invisible collision boxes. Really nice use of using the shader information from the 3D for the light sources to sell the 3D.

Pre-rendered really is timeless.
>>
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Who was responsible for balancing blood mage and priest of skaen?
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>>725206228
Ive heard that the behavior thing basically makes the game play itself which turned me off it.
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>>725205028
>Only real nu-CRPG's that I didn't like were the Shadowrun ones

I liked Dragonfall. Returns felt like a Demo and Hong Kong was just boring with Gaichu and Racter being the only things keeping me interested enough to finish.
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>>725192634
i never romanced companions in any CRPG straight up ignored that part of the game and DAO companions still make the game more fun to play than annoying cunts from games like wotr or bg3
>>
>>725206428
not really it was supposed to be like the algorithms for dragon age origins. It was kinda lackluster with many complex statements missing so you still had to do most of it anwyay
>>
>>725206287
They have a good post describing the process if you're interested:
https://eternity.obsidian.net/eternity/news/update--79-graphics-and-rendering-
>>
>>725206428
maybe you could automate things to that extent, I never took it that far. you aren't going to somehow ruin the game by telling your ranger to prefer shooting wizards
I found it was pretty great for getting use out of consumables nobody can be bothered to use. also if you're one of the "muh tb/rtwp" complainer arseholes, you can use it to sort the problems these people claim to have
>>
>>725191740
this guy surely loves the sight of his own face
>>
>>725206339
Sawyer. Priest of Skaen is really only broken in a solo context. It’s a rogue/priest hybrid with a lot of safety and “oh shit” abilities that are really strong for this kind of thing. Blood Mage just lets you break the resource economy if you know what you’re doing. Again amazing for solo and good in normal party play but not particularly better than other options when you have backup.
>>
>>725204703
I dont like turn based games. But I bought the game on steam to join the beta and will put a few hours in it to increase the chance of Pillars 3.
>>
>>725206796
Thank you for your service
>>
>>725206769
so priest of skaen has like cunning abilities like a rogue but also some healing and buffing?
My first character was a rogue with the charm subspecialty which was pretty cool
>>
>>725205215
>Have you tried Colony Ship?
Hadn't even heard of it, looks solid, will give it a crack.

>>725205309
Neato, didn't even realise they'd made a third.

>>725205307
>>725205307
>>725205532
Not just me then, I always felt like I was playing a different Dragonfall to the game I saw people gushing about.
>>
>>725205028
No Age of Decadence my nigga?
>>
>>725206796
Are you sure you didn't just monkey paw PoE 3 into being exclusively TB?
>>
>>725207274
It was always going to be TB if it’s made. There may be a toggle but Obsidian being a MS company now, it’ll have to be TB for consoles.
>>
>>725191067
Look forward to playing it when the turn based mode drops.
Pretty sure I bought it in a sale years ago.
>>
Just tried the turn based mode. Its still pausing the game every 2 seconds even after i unchecked all that shit.
Needs some more work
>>
>>725206920
Skaen gets minor sneak attack for free and a bunch of its god bonus powers are just straight up rogue abilities. It lets the BM/PoS (lmao “Bad mannered piece of shit” is right) sorta triple class.
>>
>>725207359
>It was always going to be TB if it’s made.
>>
the worst problem with poe is that you need to pump perception to the max for pretty much everyone
>>
>>725207274
NTA but, although I’m fond of RTWP, it honestly should be. Turn based has emphatically won out in the marketplace and rtwp and tb really demand different encounter design and enemy placement to be at their best. The toggle is a band-aid.
>>
>>725207661
>Turn based has emphatically won out in the marketplace
no real people care about this
>>
>>725207074
>No Age of Decadence my nigga?
Oh shit I played a demo for that well over a decade ago and then completely forgot it existed, alright we're starting with that, then Wasteland 3, then Colony Ship which looks to be the same devs as Age of Decadence.
>>
>>725207526
I need POE3 so I can bully Concelhaut again
>>
>>725207383
Incidentally this is also why Priest of Wael is cool (though not for solo per se). It’s a Priest/Illusionist hybrid. Mixes great with squishy martials like rogue and monk.
>>
>>725207730
TB is more popular. RtWP has lost
>>
>>725207897
I'm confident that pretty much everyone doesn't care, it's just a tiny number of gaylords dilating about it
>>
Bleakfaith Walker with Apprentice's Sneak Attack? Does it work with Flames of Devotion?
>>
>>725207661
You are not wrong, but I don't want it to be true. There are already so many TB games out there for TB enjoyers to play. I don't mind a TB toggle if they make the encounters with RTWP in mind.
>>
>>725207967
People don’t care in terms of the war between TB and RTWP players, but TB will pick up more players especially casual as shown by BG3.
>>
>>725206875
Im doing my part.
>>725207274
Have faith. Long as Sawyer yet breathes there will be RTwP. And if not may Magran's Fire visit upon him and send him to the wheel.
>>
>>725208094
absolutely none of those players needed BG3 to be turn based
>>
>>725208130
>Long as Sawyer yet breathes there will be RTwP.
Unfortunately, I don't know if he really cares. He's said at some point that he felt constrained by having to stay close to the classic RPG formula so I'm not sure whether he really leans one way or the other on the issue.
>>
>>725208190
But they wouldn’t have played it, especially on console. RTWP wouldn’t work on console
>>
>>725207661
I like RTWP, it simulates everyone's turn happening at once. Dont mind TB, but latter has so few entries. Surprisingly enough, Spider games like Greedfall is pretty close. 2 around the corner.
>>
>>725203605
I thought PoE in PotD was pretty damn hard, mate.
>>
>>725207968
Yes (Boeroer knows what he’s talking about):
https://www.reddit.com/r/projecteternity/s/V3sep1pzrT
“Lash” is the term used by pillars players for these %damage increases.
>>
>>725208329
Did he? Darn. Was a good shout, much as I would love to see his version of Pillars turn out I can understand him having fun with his german history obsession. Maybe another Pentiment or he wins a million dollars to remake Darklands in his own image.
>>
>>725208435
normies don't care about this argument
>RTWP wouldn’t work on console
eh. it might need a little work. and again, behaviour editor
>>
>>725203605
I was happy with myself beating PotD in Deadfire. Was humbled by seeing people not only beat it solo, but also the Ultimate.
>>
>>725207730
He's not wrong about the rest of it though. Pick one, RTWP or TB, design your game around it, you literally can't do both well without compromising massively.

Yes i'm still mad about Arcanum's combat.
>>
>>725204703
I'm not. I liked Pillars but not enough to replay it. I have over 150 hours in it already. I want new CRPGs, not old ones with new modes.

>>725206796
This is based, however

>>725207274
Probably the only way it'd ever get made to begin with

>>725208130
Sawyer doesn't give a fuck about RTwP. The only reason he did it the first time around was for the sake of nostalgia appeal.
>>
>>725208603
Boeroer, love that guy. Was tearing my hair out and remember him giving combat advice in Pillars that made everything click into place for me.
>>
>>725205028
I wish I liked all of those. I can't stand the Larian games. There's something about their turn based mode and writing that always puts me off.

Also, did you not play Rogue Trader yet? It's kino.
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>>725207741
It's very good. You will probably like it

If you enjoy the combat enough they also have a spin-off game called Dungeon Rats which has more turn-based combat that feel like challenging puzzles. The story elements are very light and just keep you fighting along
Made mostly for turn-based nerds like me I have been addicted since I played FFT as a kid
>>
>>725208557
>>725208679
I have read a lot of people complaining that the game is too difficult on normal. That anon does not represent the common perception of these games, I think. I have beat both games on PotD and and found them pretty challenging. Never tried the ultimate in either because I don't enjoy playing CRPGs solo.
>>
Colony Ship has a much better combat system than Age of Decadence but it does away with the insane branching and it's much more of a traditional CRPG.

Also, both Age of Decadence and Colony Ship flopped so now they're forced to do roguelite slop. Grim.
>>
I was honestly impressed how the Adra Dragon fight managed to feel a bit like an MMO raid boss.
>>
>>725208605
Yeah. He has said he got burnt out on CRPGs after PoE 2, but I don't know these days. He made some headlines when he said he would make PoE 3 if they gave him a BG 3 budget. Since Pentiment was a passion project, I would guess it is closer to the kind of game he likes to make. Never played Darklands so I can't really comment on that one.
>>
Some of you guys are alright, don't come to the Dyrwood tomorrow.
>>
>>725209147
He was involved with Avowed behind the scenes so I like that he still wants to make stuff in Eora.
>>
>>725209245
He's involved with every game behind the scenes, he's the creative director at Obsidian or whatever it's called. He oversees every game to some extent.
>>
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>>725209076
For me, it was the Alpine Dragon. In fact all of their dragon fights have been enjoyable.
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>>725209370
Ah I didn't realise that.
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>>725208796
>Also, did you not play Rogue Trader yet? It's kino.
I'm sure it's great, i'm just waiting for them to finish up with DLC's, patches etc before I give it a crack. When they're done making it i'll start playing it, i'm in no rush, got plenty of other stuff to play.
>>
another easy way to improve deadfire would be to remove multiclassing
>>
>>725209245
Sawyer is talked about a lot because he's so public, but Eric Fenstermaker was the narrative design lead for PoE 1. I believe Sawyer was very involved in the world building and game mechanics, but I'm not sure how much he wrote outside of Pallegina.
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>>725209438
I beat PoE once.
Never killed this one
>>
are the party members more or less involved in the plot of deadfire than the ones in 1?
from what I've read here they've got a bit more of that nu obsidian fagstink on them since its had a few years to settle in
I'm wondering if I should consider making some custom lads as mainstays
>>
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What's the difference between sawyer and chris avelone? I dunno who both these guys are.

today I learned that josh saywer is the creative design guy at obsidian but who is crhis avellone? I thought he worked at obsidian as well or something?
>>
>>725209772
It's in the DLC and he's got an interesting quest behind him. I think picrel is the hardest dragon in both games.
>>725209947
Not in the same way as POE1 but they're still linked in it's own ways. But a lot less.
>>
>>725209990
a writer or something. stop caring about these people, it doesn't matter. just play games
>>
>>725210061
I know where he is, I just never finished his quest. Managed to defeat the Adra dragon, at the very least.
>>
>>725210061
oh hey
the gaping dragon
>>
>>725210061
The only one who stands out in my memory from my PotD runs is the Llengrath encounter. Two dragons, a tonne of mobs and Llengrath herself resulted in some neat chaos.
>>
>>725209990
deownered!
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>>725209990
>who is crhis avellone
a washed up cancelled rapist
>>
Deadfire was backwards in a lot of aspects as a sequel but I loved the arty style for the narrative sections.

https://www.youtube.com/watch?v=2bqVB1MCN2c
>>
I feel like I have no idea how to use Kana effectively
is it really just toggling between fast chants to spam petrify and sometimes the higher level passive buff chants for their effects?
>>
>>725209990
>Sawyer
Game designer at Obsidian/Black Isle(Interplay). Primarily does mechanics. Icewind Dale was his first game as a dev. Famous for New Vegas, Pillars of Eternity, and Pentiment. Likes history and really crunchy RPG rules.
>Avellone
Writer/Designer at Black Isle and formerly Obsidian. Lead writer for Planescape: Torment and Kotor 2. Involved in writing for most of the Obsidian stuff up through Pillars 1 (Durance and Grieving Mother). Known for “sophisticated” and “philosophical” rpg writing. Left because of some disagreements with the business guy at Obsidian and now freelances on lots of projects.
>>
>>725191196
Yes, but it’s really hard, especially if you aren’t a rtwp expert
Every class can solo the game including every hardest boss, but an average player will struggle to beat the hardest content on hard and potd
You can always get mercenaries though so feel free to go for it
>>
>>725191740
That’s only for Deadfire iirc and it’s substantially harder and is only completable with barring deaths door + salvation of time cheese and tactics of a similar calibre
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>>725210917
I wouldn't bother toggling. just choose if you like low level weak chants to get lots of spellcasting, or high level strong chants but not so much spellcasting
personally I like to have him bricked up on the front line, since shitting up your action speed with huge armour doesn't make you any worse at chanting. if you want to be a brainlet, just use that mid level chant that does aoe fire and slash damage
>>
>>725197875
Grieving mother is actual purple prose. I usually defend the games writing, but her dialogue was the only thing I skipped, genuinely some of the worst writing I’ve ever seen
>>
>>725210905
First time I heard the title for this series I thought it was bland and forgettable. Same with the setting, thought it generic. Yet, when I go back to listen to these tracks nothing but good and memorable moments come flooding back.
>>
>>725210917
Generally I think you want to put him on fast buffing chants to build phrases and then spam lots of summons. I like him best when I’m using a gun cipher since I can just give him an arquebus and alternate something fast with the reload chant and then use him as a turret with buffs and summon spam. If you don’t have another gunner just gear him up to be tanky and use him as an off tank. He’s also pretty good if you’re also a chanter since the healing chants start to stack nicely.
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>tfw you're the forgotten child
A very good game, just a shame it was rushed near the end.
>>
>>725210905
>>725211541
Went ahead and listened. It gives me chills. >>725192309 said he loves the sense of scale and I think meeting the pantheon is a great moment like that.
>>
>>725211645
lol
lmao

obsidiots
>>
>>725211796
I loved meeting the gods and the ample dialogue choices to be a silent and obedient mortal, or tell them all to get bent, repeatedly. Fitting Magran wanting a one on one to win you over.
>>
>>725211645
I feel like Tyranny has developed somewhat of a cult following over the years. The setting is very unique, but if we ever got a sequel, I think they would need to do some work on the combat system. The spell crafting is fun, but I found it infuriating at times.
>>
>>725208886
nobody has ever talked about dungeon rats
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>>725212152
lol
no
>>
>>725211645
Extremely put-off by the fact an hour in you're dealing with two bickering generals who have managed to conquer the entire world yet finally come to blows over one garrison
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>>725212131
Yeah the god conversations were fun and they captured the insignificance you have against them, both in the artwork and the dialogue. There are also interesting god interactions within Avowed which I liked too. It's always been the highlight of this series.
>>
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I enjoyed this rpg
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>>725212535
>they captured the insignificance you have against them
Something I appreciate. WotR was all right, but I had a hard time taking all the supposed gods or god level beings seriously, but I guess that's somewhat to blame on the power scaling of that game.

>>725212587
Me too. It had great atmosphere, but I didn't feel much incentive to do another run after my first.
>>
>>725212793
>WotR was all right, but I had a hard time taking all the supposed gods or god level beings seriously,
It's also the writing. I find WoTR is very silly in it's writing that is offputting for me.
>>
>>725191171
Yeah. I thought PoE1 was so good that when they announced the Kickstarter for PoE2 I jumped right in. I got bamboozled with that faggy pirate gayfish game.
>>
>>725212587
>>725212793
That's been sitting in my wishlist for months now. Was always on the fence about it, good to see someone finally mention it in a positive light, maybe I'll grab it on the next sale.
>>
>>725213083
as you deseeved to be
>>
>>725213360
I think it's definitely worth playing, but it is a fairly linear narrative and I think the less you know going in, the better.
>>
>>725209990
QRD

Sawyer
>Icewind Dale 2
>Neverwinter Nights 2 Project Lead
>Number 1 guy behind Fallout: New Vegas
>Also number 1 guy behind the Honest Hearts DLC for New Vegas
>Pillars of Eternity
>Pillars of Eternity 2
>Pentiment

Avellone
>Planescape Torment
>KOTOR 2
>Neverwinter Nights 2 Creative Lead
>Alpha Protocol
>Number 3 guy behind New Vegas
>Number 1 guy behind the Dead Money, Old World Blues and Lonesome Road DLC for New Vegas
>Used his name from the works above to be a walking Kickstarter strech goal and hype guy for a billion different games that came after, but he only made some mid effort contributions to it and is really just being used for his name (FTL, Pillars of Eternity, Numenera, Underworld Ascendant, Wrath of the Righteous, Weird West, etc)
>>
>>725191905
WotR companions are fun and interesting, PoE's companions are interesting at best, and boring at worst.
Aloth, for example, could be fun but he's written so boringly. Despite the fact that he has two souls in him, Aloth feels less lively than Durance.
The characters feel like cardboard lore dispensers for the most part
>>
>>725211645
I didn't like it because all the companions sucked and I didn't feel like I a proper evil underling even before the retarded ending (Which they apparently patched later but too little too late, I'm not fucking replaying it)
>>
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Pillars will always be comfy to me because they're the last CRPG that had hand drawn maps. They are pure sovl.
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>>725214173
We need to go back.
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>>725214253
We really do. Look how disgusting this is
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>>725214173
How did this setting go from this to Avowed?
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>>725214708
Avowed is on another continent that has always been described as strange in the lore.
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>>725214708
Avowed is beautiful.
>>
>>725214664
>a demonic realm is disgusting
Sounds like they did a fine job.
>>
>>725214173
Nowadays you could churn out that style easily with AI. Just draw the bare minimum and let AI make it more detailed.
>>
>>725214805
Loved that quest and zone.
>>
>>725214805
kill yourself
>>
>>725213709
It's always been funny how despite some perceived rivalry, with possible dislike for each other given how they're not on first name basis, Sawyer and Avellone basically had completely different roles. They both ended up in nebulous "designer" position, but come from vastly different backgrounds.
>>
>>725214805
Based
>>
>>725214805
Found the world's last Avowed glazer, besides PatricianTV.
>>
>>725214775
Honestly, Avowed barely feels like the Living Lands. They went too hard on muh shrooms and not hard enough on everything else that is supposedly part of that setting.

>Let me take a moment to tell you about the land itself - rolling hills, greenery, and sun. The whole area feels like a succession of hills and valleys, each with its own ecosystem.

>I will never forget my encounter with the trolls of the Living Lands. I broke the crest of the hill and the valley below was wide, green, wet, and covered with low, thick-branched trees. Vines grew everywhere! Between the trees, across the tops of them, down to the ground - it as a mess of vine and green. Cautiously, I worked my way down toward the basin, keeping an eye out for anything suspicious. And it's a good thing I did so! I noticed not all the trees appeared to be trees. I froze, dropping to the ground in an effort to minimize my appearance. One of the trees moved, lumbering slowly away from the cluster. It's then that I realized it was a troll, stepping out from among the group of trees it had been resting against. With a few more steps, I would have walked right into their home!

>While I have never seen them, I have read reports of giant insects in the Living Lands. Centipedes, flies, mosquitoes, and hornets all ten times the size you would see them elsewhere!

>I had discovered a wonderful collection of giant flowers. They were bright pink and grew in a circle around a central stalk. What an aroma! I lack the words to describe how delectable it was. Sweet, fruity, and light with just a hint of something tangy. Looking closer, I saw some berries growing on the stalk in the center of the flowers. Well, I just had to have them! So I started pushing my way through the flowers. Then the vines growing around the base of the plant began to twitch and the blooms turned toward me. It was at that moment I saw the blooms weren't actually flowers, but hinged jaws! I had been fooled by its camouflage!
>>
>>725213709
>>Neverwinter Nights 2 Creative Lead
people downplay the fact avellone was brought in to salvage a project that was going nowhere
>>
>>725214664
3D rendering can't help it but make everything too cartoony. Heroes of Might & Magic have never been the same either.
>>
>>725214864
>Nowadays you could churn out that style easily with AI.
Nah you couldn't, AI would fuck up things that would be a nightmare to fix, it also wouldn't give you the lighting information you need to actually use it in a game.

It isn't just a static complete image that they use in games that an artist can touch up, you need the actual 3D assets that are used to generate the pre-rendered image for a bunch of it to actually work.
>>
>>725191132
It's preferable to yet another "hurrr this good game is actually shit" thread.
>>
>>725191905
Regill alone shits on every pillars companion.
>>
>>725215139
You don't need to. Pre-rendered backgrounds can technically just be paintings. They don't have to be composites made of 3D assets.
>>
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>>725215025
I have a lot of good and bad things to say about Avowed. It's a 7/10 game that is nowhere near as good as the PoE games, but it definitely has its strengths, and pretending its environments don't look great is pure insanity.
>>
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>>725215028
The shrooms are an invasive species though through the dreamscourge. I get your point though but there are lots of area within the living lands that are not explored. It's also the case of in game lore texts will always be more exciting and interesting than real life. Best example is Summerset in TES. In lore there are descriptions of cities of glass and towers made of poetry but when we see it in Elder Scrolls Online it's a mix of Rivendell and Disneyland.
>>
>>725214864
LMFAO
>T-t-t-two ore weeks
Where are your beautiful games, jeet? Haven't you AI sloppers have enough time by now?
>>
>>725215139
Those backgrounds are not merely 3D renders, otherwise they wouldn't look so realistic and grainy. They've done lots of 2D touches on them later. Pure 3D render tends to look too cartoony.
>>
>>725215272
Winter levels are so comfy. It's a shame we didn't get more of it in Avowed.
>>
>>725215369
What are you talking about? Children love cartoon 3D games. That's all they make these days.
>>
>>725215325
The Elder Scrolls Online stuff is exactly what I was thinking of when I made that post and I don't see how what you're saying excuses Avowed. It merely shits on Elder Scrolls online.

I don't have a problem with any given environments in Avowed, but the enemy variety was severely lacking and they needed to actually show stuff like dangerous plants, vines everywhere, etc.

Also, if the mushrooms are the Dreamscourge, why did no one fucking mention how weird it was that the Living Lands was suddenly full of mushrooms? I swear I listened to every piece of dialogue and no one noticed anything odd about the mushrooms or the environment, only about the infected people and animals themselves.
>>
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>what could have been if isometric lived on
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>>725215628
Eye rape?
>>
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>>725215536
>but the enemy variety was severely lacking and they needed to actually show stuff like dangerous plants, vines everywhere, etc.
Yeah that is true. I misinterpreted your post and I hope it's something that's built upon for Avowed 2. Even the Orlan's use human features because they basically have one model design for all NPCs. We need more variety in enemies, races, the lot. There is a lot of potential in Avowed already but also I'd like to step away from the living lands. I want to see the Aedyr Empire but that should be saved for POE3.
>>
>>725213709
both worked in Fallout 2 iirc
>>
>>725215536
NTA but I moderately enjoyed Avowed and I agree with you completely. The lack of unique weird shit everywhere was kind of disappointing. Somehow very few games can cash that particular check, games like Control also spring to mind, where it's supposed to be about SCPs and constantly shifting space and weirdness everywhere but in practice all of the weirdness is pretty damn pedestrian or just isn't there, and they play with space maybe twice in the entire game. I think it's just a combination of failure of imagination on the devs' part intersected with the budgetary constraints making it hard to implement much unique stuff that you'll interact with maybe once or twice. That's what I appreciated about Thief The Black Parade for example, it had custom-made weird spooky shit in all the levels that have had them and never being sure about what you might run into is really effective.
>>
>>725215874
Minutely compared to the other stuff I mentioned. Avellone was like one of 8 designers (Not even counting the lead designers) and there's a reason why Avellone does not look back fondly on Fallout 2. No wonder, since he was barely a part of it.

Really, it's a wonder Fallout 2 came out as well as it did. Barely had Cain working on it, barely had Christopher Taylor working on it, had a shitload of new designers, only 20% of which had worked on Fallout 1. They kept Boyarsky and Chris Jones and that's about it from the big names. Feargus was certainly not a reason why either the first or the second game were good lol
>>
>>725215996
>That's what I appreciated about Thief The Black Parade for example, it had custom-made weird spooky shit in all the levels that have had them and never being sure about what you might run into is really effective.
I've heard people saying good things about this mod for years, but I think you might have been the guy that finally actually sold me on it.
>>
>>725207274
If pillars 3 is rtwp I'll suck Sawyer's cock for the rest of eternity, but I doubt that's gonna be the case. They'll want to capture the BG3 audience, sadly.
>>
>>725216278
Enjoy anon, I've played like a hundred fan missions over the years since I fucking love that game, and this is by far the best piece of fan content the game has ever gotten. Be warned of the horrible cringey voice acting for the protagonist though.
>>
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>>725215272
Why is she so edgy? Why the frozen skulls everywhere?
>>
>>725216425
she was posting basedjaks
>>
>>725215325
I will say I am a bit disappointed that it looks like there are other places to explore on the map, but they aren't actual zones.
Shatterscarp was gorgeous though. Loved the weird crystal area as well as the desert oasis areas.
>>
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>Bump limit reached
AAAAAAAIIIIIEEEEEEEEE OBSIDIAN HIRE MORE SHILLS RIGHT NOW
>>
>>725216425
Her spells are all about scary illusions. She’s a Halloween girl trapped in a winter wonderland
>>
This is the only time this decade you will see a Pillars thread reach bump limit
>>
>>725216508
Dawnshore and Shatterscarp are really the standouts of the game for me. The second zone was kind of ass and looked very UEsloppy and muddy, and by the fourth area the game was just kind of spinning its wheels
>>
>>725216508
I was hoping the snow region would be a DLC but that looks like it won’t happen now
>>725216576
It’s been a comfy thread at least. Luv me pillars bros
>>
What the fuck, an actually good thread?
>>
>>725208636
RtwP is essentially RTS RPG. There's a reason why RTS is basically dead. Kids can't wrap their head around it. They even wanted the Diablo series to become like Dark Souls where you move the character directly instead of closer to RTS.

Which is all a shame. The RTS feel of games is being lost.
>>
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>>725215325
I was severely disappointed we didn't get to go here
>>
>>725216653
most of it was just pillars dick riding
which is just pathetic
>>
>>725198173
>Revan understood snacks
>>
>>725216717
Oh no, people enjoying a game and talking about it, what a scandal
>>
>>725216704
Me too. I was expecting it when you leave Emerald Stair through the northern gate.
>>
>>725216717
And it was a good ride
>>
>>725211645
>rushed near the end.
That's one way to say that it ends on a fuckhuge cliffhanger I guess
>>
>>725216839
Considering there was no ending where you side with Kyros originally, I believe the intent was for the current ending point to be either one third or halfway through the game. The latter part having you wage a war against Kyros.
>>
>>725216576
There's a thread about Avowed 2 on the catalog. You could just discuss Pillars there.
>>
>>725216704
I get the feeling they designed the map with the intention perhaps of visiting these spots, but either didn't have the time or resources (or story beats).
Would have greatly enjoyed having the comparison between the new nature god and the Rymrgand in that snowy area though.
>>
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>>725216803
>>
>>725216994
>didn't have the time or resources
Considering the lack of enemy variety and the repetitive encounter design, my money is on this. Had they had the resources for it, I would think the entire game would be more the like the Eothas dungeon.
>>
Thanks for the thread bros. See you when POE3 is out
>>
>>725217232
The game was also restarted from scratch as it was built as a live service multiplayer game. Not surprised it feels cheap, rushed and basic in some areas because of this
>>
>>725217468
Huh, I didn't know that. Maybe Avowed 2 will be better if it's designed from the ground up to be single player
>>
>>725217468
I genuinely cannot envision how the fuck this was meant to be a live service multiplayer game.
>>
>>725217602
Suits in charge of studios are stupid. They tried to make a god of war live arrive multiplayer game too

https://www.pcgamer.com/games/rpg/avowed-could-have-been-obsidians-redfall-with-a-destiny-plus-skyrim-co-op-multiplayer-vision-scrapped-early-in-a-grueling-6-year-development/
>>
>>725217602
>>725217753
>grug sees franchise X very popular
>grug sees multiplayer live service games also very popular
>grug tells gruglings to make live service game from franchise X
>grug very intelligent, grug makes one million stones every twelve moons by telling big noses grugs this wisdom
>>
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Thanks for the decent thread, guys. See you in the next one.



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