Why is it that indie games with barely any resources often surpass triple A released with millions of dollars in budget
>>725203459Examples?
You ever see that SpongeBob episode where Neptune makes 1000 burgers in like 5 seconds but then everyone hates it and even he prefers SpongeBob’s one single burger that he put time and love into?Apply that to vidya >>725203569Look outside
Indie game makers have no tied hands,no nonsense ethics department/strike team hoovering over them like vultures,they actually take risks and try new things or see where there's demand for something
>>725203459They have passion. It’s not just an office job.
>>725203826and once they're successful bigger companies try to copy that or attempt to integrate those things in their own ways
Adding more people and "perspectives" does not make a game better. Quite the opposite.
>>725204101Too many cooks spoil the broth, exactly
>>725203459It's easy. The bigger the company, the closer to government and banks. The more application rounds companies have, the less capable they become. Curious.
>>725203696>Look outside???Nobody’s making any games outside.
>>725203459Soul and a strong vision and passion and sovl
>>725204542No. Look outside the GAME it’s a TITLEYOU FUCKING NIGGER
>>725204797>Look outside the GAME Like... play in windowed mode or something? I don't get it.
>>725203459>indie>making game because they want to>triple A studio>making game because they have to
>>725203459Because actually talented people like john carmack or dr doak dont start their careers working for faceless share holder driven mega corporations.
>>72520345999% of indies are dogshit and should be deleted
>>725203459because gameplay is literally the only thing that matters in games
>>725203696Shill Outside doesn't even surpass other, literally FREE rpgm maker games, so I don't know what the fuck everybody glazes it so hard for.
>>725205871>proceeds to post some irrelevant tranime pornsloplol
>>725206209No, you're the problem. Hat World is an actual SaGa-rooted JRPG for real JRPG enjoyers and not a wannabe "safe horny" version of Fear & Hunger for pretenders.It's an affront to actual good rpgm makers that garbage such as Look Shillside has a price tag, and worse, that you retards are willing to pay for it.
>>725203459OK first off, a lot of the money they "lose" is just paying off interest on money they loaned from themselves through shell companies, that's a standard Hollywood practice, so let's assume it's valid for most industries.Next you need to consider that a lot of the workers being hired or laid off are really just numbers on a spreadsheet for performative shareholder manipulation, so that the boss can look good for firing people when they're doing poorly. You still need to pay them or make that money disappear.Next you need to factor in all the money being wasted on consultants to hold the hands of managers and CEOs, as well as the extra money that outsourcing studios take for producing worse work.Now you can start considering how little work is actually getting done, because the competent developers are getting no direction from management or are otherwise being mismanaged.After that you can start looking at work that is actively being ruined, either because someone wants to climb the office politics ladder, no one has the office politics clout to kill a dumb idea or because someone hired someone who is good at hitting deadlines, but bad at everything else.In the end the money paid to get the project done is probably less per competent developer than an indie project if those indies had been paid for their labor.
>thousands of games released every month>they're all dogshit
>>725204953>Carmack specifically stated that Meta wasn't even working at half the efficiency he would like, even highly placed he had no way to promote the things he wanted done or to kill the stupid thingsEven Carmack can't save it, these companies are just terrible.
>>725203459Most indie games are derivative slop with shit graphics. It's a better use of my time to play AAA games from the PS3 / PS2 era.
>>725203459A single $60 purchase is an imporant financial decision, sixty $1 purchases arent.
>>725203459Smaller teams with less money and less time are forced to remain focused when developing a game, this limits their scope, but forces them to focus on the fundementals of making a functional and fun game.AAA is mired in office politics and modern production methodologies that absolutely crushes collaborative creativity, such as Agile Development. Usually different roles of development are seperated from one another and have to communicate via a request pipeline, which can make testing and development production that would take a smaller team a few hours to something that can take weeks or months to get done.
>>725205363Unlike 99% of aaAs games
>>725203870Some indies are 3, even 5 years late...>>725204417Obviously a psycho-socio-economic issue
>>725203459>>725204671Toxotransmosis moment
>>725205363Compare that to the 100% of AAA games in the 2020s that should be deleted
>>725210224cat boardcat website
>>725206837I love SaGa but I won't play a game where your entire party is little girls. So gay it's unreal.
>>725210224https://arch.b4k.dev/v/search/text/Toxotransmosis%20moment/Autismtransmosis moment
>>725204671I love kots :3
>>725210334>>725210673I can tell you right away he is the anti cat shit from /an/
>>725210673Jesus Christ what causes this level of derangement?
i started playing megabonk, it's pretty goodbut i don't understand why or how the game decides if i get to take the portal or die by swarm when defeating a stage boss
>>725211514Not being a cat person is one thingOutright disliking/hating them almost always comes with an insane level of mental illness. Dogfags have proven that time and time again
>>725211621when you play as tier 2/3 you have 2/3 levels to do so you'll get a portal, simple as. else it's the end of your run
>>725212174I think he's just a third worlder.
>>725214340Probably some shitskin chinese. Chinks are the biggest animal abusers on the planet, truly subhumans.