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Please tell me more vidya with this kind of sci-fi aesthetic. What do you call this, Y2Kcore?
>>
UnReal tournament
>>
Brushcore
When you had to actually build level architecture instead of buying a bunch of plug-in "assets"
>>
Pre-iPod futurism
>>
>>725500190
Sonic Riders even though it's shit
>>
>>725500190
From tumbnail I assumed it was System Shock 2
>>
>>725500190
Sonic Adventure 2 space levels
>>
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>>725500190
An old beat-em up called Virtua Quest on the PS2 and GC has a hub world that looks like it was taken out of PSO. Everything about the game looks like it was reused PSO assets.
>>
>>725500190
There really isn't a single god damn thing like og PSO. That's just fact. Tech-fantasy is rare to begin with. If you're just looking for something in that genre, and not necessarily exactly like that, the other phantasy star games, and the star ocean franchise is about as close as you're gonna get.
There've been some indie RPGs that've tried it, but they either suck, didn't go anywhere, or both.
>>
Omikron the nomad soul
>>
>>725500190
https://youtu.be/uQqRIX1RMtE
https://youtu.be/F-zCdvUAJ30
https://youtu.be/D-HsJ1KNqs0
https://youtu.be/lOUcC-QUdJc
I tried
>>
>>725501924
Haha that's our Sega!
>>
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>>725500190
Space Station Silicon Valley comes to mind.
>>
Pso2
Pso2 ngs
Every other version of pso
Yes I am aware the original webm is from pso
>>
>>725504494
They will call you a faggot for suggesting NGS
>>
>>725504494
>ngs
fag
>>
>>725504494
kys faggot
>>
>>725504494
KILL YOURSELF YOU FUCKING TROON
>>
>>725504494
Mega faggot
>>
>>725500190
Anarchy Online

It's insane that funcom doesn't just create a remaster of it by far one of the best mmorpgs in history.
>>
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i wish there was something that even came close to the original pso aesthetics, including its own sequels / spinoffs
>>
this is late 90s/early 00s futurism
>>
I want to fuck the girl
>>
>>725504494
pso2 ngs was filled with biological women
>>
>>725506759
you might be right but maybe just for Japan, from what I remember for late 90's sci-fi a lot of it was dark and kind of industrial like Babylon 5 or Alien vs Predator games
>>
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>>725503848
my nigga
>>
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>>725500190
https://youtu.be/SGcEIGP0DmU?t=1283
>>
>>725500190
Everything zoomers call Y2K comes specifically from Phantasy Star Online, SEGA invented Physically Based Rendering.
>>
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>>725506913
fair point
>>
>>725501947
PSO shared designs with Burning Rangers and contemporary Sonic games.
>>
>>725506749
i think its literally just color filtering/correction that games just refuse to do nowadays.
like, it's blue. everything's blue, either a metallic blue or a watery blue or a neon blue. and it all makes sense that its blue so it's fine and looks nice
i know brown and bloom has a bad rep but i honestly much prefer it over modern aesthetics cuz it at least looked like it was trying to convey an atmosphere, honestly if all the games back then werent trying to be gritty then it probably would have had a much better reputation cuz then there'd be some variety.
>>
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>>725500190
spectrobes
>>
>>725507129
WOW kino game
>>
>>725506432
But are they wrong?
>>
>>725507195
funfact: sonic adventure 1 / phantasy star online, sonic adventure 2 / billy hatcher share the same engines.
>>
>>725507195
They should totally port Burning Rangers to PC.
>>
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>>725500190
Invisible War, but it sucks
>>
>>725507293
Nintendo knew kino and had to buy them out.
>>
>>725507562
Nah it's ludokino. Invisible War is the best pseud filter.
>>
>>725507221
PSO doesn't have color filters and different levels are very differently colored. The actual building blocks come in varied color palettes and they're lit by simple, colored point lights. PSO also made a phenomenal use of animated and glowing elements. Wherever you go idle, something always moves.
>>
>>725507562
Invisible War won. VTMB2 is now the worst sequel to a classic ever made
>>
>>725500190
Mass Effect 1?
>>
>>725500190
Xenoblade Chronicles X unironically. Also if you can stomach it, Xenosaga series.
>>
Xenosaga springs to mind
>>
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>>725500190
This is one of my favorite aesthetics of all time. Look into the Xenosaga trilogy, Custom Robo Battle Revolution, Zone of the Enders 1 and 2, and if you can stomach shmups check out Raycrisis. Nothing is quite like PSO though.
>>
>>725500190
the first hub in pso is so god awful in comparison to ep 2 it is nostalgia that you like that place.
>>
Nightmare of bilstein
>>
>>725508927
Morgue in ep 3 is also better.
>>
>>725500190
it reminds me of a lot of pre-2010 scifi anime like macross or older gundams but with brighter colors
>>
>>725500190
rocket: robot on wheels for the n64
collect-a-thon platformer taking place in a scifi amusement park
has an incredible physics engine for its time
>>
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>>725509409
>>
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>>725507221
not exactly the same thing but one thing ive noticed wrt a lot of remasters or sequels of ps2/gcn/dreamcast stuff is that they tend to make the colors a lot brighter than they were in the original games. harvest moon a wonderful life -> story of seasons a wonderful life and kirby air ride -> kirby air riders are good examples.
>>
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Mega Man X Command Mission
>>
>>725509752
both macross and gundam predate the fifth element by decades and have done way more to influence the visual style op posted
>>
>>725509409
I will tell you to watch Symphogear. It has a similar aesthetic to Macross and is very similar with Techno music.
>>
>>725510406
Fifth Element just copies the art style from Heavy Metal magazine, which was contemporary with the original Gundam series.
>>
>>725506749
You know what this reminds me of?
HALO: Combat Evolved
>>
>>725500190
Privateer
>>
>>725510220
Forgot about this game. It kind of does have the PSO vibe, maybe closer to Universe.
>>
>>725507129
game in webm?
>>
>>725500190
Happy memories of the year 2000.
>>
>>725511476
I think it might be xenosaga
>>
>>725511476
Tendies think it's obvious, but it's one of the Xenosaga games. PSU copied so much of it that I don't think it's Episode III.
>>
>>725500190
red faction
perfect dark
>>
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>>725500190
In the rare chance Columnfag is here, FINIFH YOUR STORY NOOBLET!
>>
>>725511694
It is episode 3
>>
>>725500190
quake 3 arena
pso is pretty unique though
>>
>>725512131
Shit, how did Sega even do it? PSU came out less than 2 months after Ep 3 (July 6 vs August 31). Not enough time to remake the assets that made Parum and the Colony.
>>
>>725500190
>>725506749
So much fucking SOVL bros, just kill me and isekai me there
>>
>>725506749
is this phantasy star online 1? i dont remember this level
>>
>>725512546
Episode 2, first part of the seabed complex. Ep 2 has more kino locations that don't even have any webms, the Central Control Area is often overlooked.
>>
love the item shops
>>
>>725512309
PSU was super weird game in general because it was crunched out while Sonic Team was working on Sonic 06 as well and Yuji Naka left Sega same year too.

>>725512546
Like other anon said, it's the Seabed area.
>>
>>725500190
some parts of star ocean 3
>>
>>725512734
are you playing on dreamcast emulator?
>>
>>725507129
I've only ever played xenogears
are the other xeno games worth getting into?
>>
This place is beautiful in motion. If only GC had a free cam mode.
>>
>>725506913
Plenty of stuff looked like this
>>
>>725513016
Dolphin has a freecam mode.
Also did you know PSO had a photo mode? You had to plug in a controller in the 4th slot.
>>
>>725512976
You have to really like anime or final fantasy type games to enjoy it. If that's your jam then go for it.
>>
>>725506913
>>725513102
The 90s was either the edgy grimdark futurism of the late period, or day-glo radical hypercolor of the early period.
I find both appealing for different reasons.
>>
>>725500190
>No One Lives Forever
just like this but 1960s
>>
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>>725500190
>>
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Crash Bandicoot 3 Level 4
>>
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Wuthering Waves
>>
unreal tournament 1999 also gives me a lot of good late 90s futurism vibes
>>
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idk what it would be like to play PSO for the first time today but I have big nostalgia for it. It's a pretty nice Steam Deck game if you like Ephinea too.
>>
>>725513469
How the FUCK is that even remotely comparable? It isn't close to the aesthetic of PSO. That doesn't even look sci-fi.
>>
>>725513126
Thank you for telling me about this. Took me a minute to figure out the controls but it's pretty good.
>>
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>>725513764
>>
haven't played it but Anachronox might be up your alley
>>
>>725513868
Okay, thanks for some text that claims the game is sci-fi. The aesthetic is not even in the same ballpark as this thread, though.
>>
There's probably 100 mascot platformers across PSX/PS2 with future themed levels that look like that
>>
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>>725513953
I like a good skybox. technically ffxiv is scifi too.
>>
>>725513809
Just wait until you find out about Dolphin VR
>>
ive never played PSO. what game should i play if i want these vibes? the gamecube version with episodes 1 and 2?
>>
>>725513709
having played private servers for all sorts of old games, and even other private servers for PSO, I can't say enough good things about ephinea
>>
>>725514881
play on ephinea server
https://ephinea.pioneer2.net/
>>
>>725514308
Shieeet. Very much not for me but crazy that they made it work.
>>725514881
If you're going solo, you could play the Return to Ragol romhack on GC. Though if you would prefer to play a magic-based character, it would be more convenient to play Blue Burst on Ephinea.
>>
>>725514881
Dreamcast
>>
>>725513469
LOL
>>
i wish pso3 was real
>>
I wish there was more space age sword games
It's like Star Wars, Gundam, and now that stupid Rockstar game
>>
>>725515364
40K
>>
>>725515356
You have to know the monkey's paw is going to curl as hard as it possibly can if we ever get pso3.
>>
Ephinea is really good.

Doesn't mess with the original game too much with a few extra quests and events here and there, rotating weekly rate increases on EXP, drops, and spawn rates.

Also has a classic no changes server if you want the pure experience.
>>
abiotic factor
>>
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>>725500190
Jedi outcast/academy
Chrome
Star Trek Elite Force
Deus Ex (the lab areas, others are gritty and downtrodden)
Tribes 2
Freelancer
Independence war 2
red faction
chaser
Gore ultimate soldier

>What do you call this, Y2Kcore?
Not a bad name for it. I love the graphics of this era, enough polygons to kind of know what you're looking at but no bloom, excessive shadow, particles, or other "cinematic" effects to get in the way. The air in these games feels so clean in a way you can't get anymore.
>>
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>>725515415
This might be serious cope
Like, I might actually be delusional

But I cannot see SEGA fucking up PSO3 the same way they fucked up NGS.

HMZK is about to step down again, NGS is at an all-time low, they haven't done fuck nor all with the story, and the money is about to dry up since not even the whales are playing anymore.
>>
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>>725506749
>>
>>725515909
>HMZK is about to step down again
i want him, KMR and sakai gone, SGNM EP3 was great, YSOK EP6 made pso2 kind of fun again then they just fuck it all up
>>
>>725515909
Is sega developing a new PSO game?
>>
>>725515356
There wasn't even a real PSO2

>>725515415
Already did.
>>
>>725516194
there are rumors flying around sega is rebooting pso, but i wouldn't bet on it
from the sideline it looks like sega doesn't care about pso anymore
>>
>>725501947
Xenoblade is the only one doing tech fantasy similar to PS currently
>>
>>725512976
Xenosaga and Xenoblade are fucking awesome
>>
>>725515415
(not him but)
I just know that even if it was miraculously decent they'd still fuck up the music. I want the atmospheric BGM that you could still hear in PSO2 early on, but normalfags need ADHD shit and anime insert songs playing to notice any music at all. So you get the dogshit vocal boss music and the (arguably decent but rather generic) tracks that played in Divide Quests and now in NGS's city area.
Even if they drop one, the other is probably here to stay. But I suppose it's not like they can easily tell the composers to stop sucking or bring back Kumatani.

>>725516505
X2 fucking where
>>
>>725510220
Came here to post this. This game has some comfy environments
>>
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>>725502116
>nomad
was gonna say this
just get yourself a dreamcast bro
>>
>>725516641
>it is 2015
>I've just fallen in love and 100%'d Xenoblade X
>I am desperate for a sequel

>it is 2025
>I'm still in love and 100%'d Xenoblade X DE
>I am desperate for a sequel
>>
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>>725500190
Yeah it's Y2K aesthetic. I love it and I want to go back. For example this catsuit is pure Y2K.
>>
>>725516143
bless be to lord ysok, savior of ep6, only cunt that played the damn game.

>>725515415
its gonna be a chinese phone gatcha game the likes you have never seen. and then their gonna tack on battle royal with extraction shooter gameplay. Trust
>>
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>>725509752
>>
>>725516910
the bridge of the NX-01 Enterprise wasn't quite as Y2K as it could (or should) have been, they veered more towards realism like a real space shuttle
>>
1997~2001 had a weird but lovely mix of 60s/70s inspired futurism. It was like Austin Powers but the future.
>>
>>725517172
God that blue carpet is chef's kiss kino
>>
>>725509752
Still a 10/10 movie.
>>
>>725515415
Sonic team is actually good now and the new ceo cares about quality.
>>
>>725516505
>Xenoblade
It's more similar to PSO2 which is feel like is its own aesthetic and doesn't look that good.

>>725504494
Every other version of PSO has a different style from PSO.
>>
>>725515909
>>725515356
>>725515415
>>725515415
>>725517997
>fags wanting PSO3 while they have trannies and most of the people that contribute the destruction of NGS is still working for SEGA
>>
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>>725512976
The Saga series has a strong space theme going for it but I don't know if I would compare it to PSO, maybe Universe a bit. You're mostly on giant space stations and ships throughout the series. The 1st episode has almost no background music but I think it was really trying to capture the emptiness feeling of space.

If you do decide to pick of the series make sure you grab the uncensored undub versions.
>>
>>725518802
GWiz stepped down years ago, anon
>>
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yet again, i am shilling for ultra cop...
>>
>>725515909
>But I cannot see SEGA fucking up PSO3 the same way they fucked up NGS.
They will fuck it up somehow. I foresee it being mobile crossplatform gacha garbage.
>>
>>725518957
That doesn't mean he is still there and will try to shit his noise as music into it
>>
>>725518957
Gwiz wasn't the only tranny at NA Sega
>>
>>725519028
That looks a lot like future cop lapd anon
>>
>>725500570
i learned map creation on brushes and my brain feels incompatible with the idea of placing a mesh that designed to be interior facing
terrain mesh was bad enough
>>
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custom robo
>>
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>>725500190
Virtual ON
>>
>>725519810
Same
Source 2 gives me a headache but I'm getting it, I think
>>
>>725520283
I loved that game in arcades.
Crazy how shit looked when devs weren't obsessed with lighting and shadow shaders. Dreamcast era games looked so fucking bright and hopeful.
>>
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https://youtu.be/mEp3t7Qtn6A
>>
>>725500190
future optimist

you don't see it anymore
>>
>>725500190
The first two Spectrobes games.
>>
>>725521015
Funny enough I got this game for christmas but never opened it because I didn't care for card games
still own it unopened
>>
is phantasy star universe worth playing at all
>>
I wanna play this so bad but I'm afraid I'll be too depressed once it's over because it looks that kino
>>
>>725521683
At least just do a normal run in PSO and make sure to read the damn data pads on the floor

your heart will break...
>>
>>725521659
Maybe the story mode if you're bored and want a shlocky generic JRPG anime story but sci-fi, or Clementine if you wanna fuck around with the post-patches experience. I'd say that baseline PSU is the second-weakest game in the series, and the only game weaker is Portable 1 because it's effectively a trimmed down port of PSU with new story on top but none of the budget or charm of PSU. Even Zero at least has appeal and a proper bite size to it.
Now once you get to Ambition and proper patched content? PSU is actually kinda pretty damn decent, but still on the more middling side. and because of online server bullshit, you can't ever play the final ending of Ambition anyway.
>>
>>725521015
DICE
SET
MOVE
ACTION
DRAW
CHANGE
>>
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Phantasy star universe was the best mmo ever made.
>>
>>725521869
I despaired a little when old mega links from psumods were nuked, but someone uploaded everything including necessary patches to web archive:
https://archive.org/details/phantasy-star-universe-pack
>>
>>725513469
Wuthering Waves is actually the dysgenic descendant of Warhammer's aesthetic after it got filtered through Warcraft and League of Legends.
It's literally closer to WoW.
>>
>>725517312
SUS...
>>
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>>725517172
On the other hand, that weird plastic-looking early CG metal texture of the ENT starships definitely nails the look.
>>
>>725520920
truly kino era of 3d games
>>
>>725521659
It really doesn't hold up. MAYBE if you play together with people but I think it's just too simple and feels very samey very quickly.

PSP2i would be the choice if you want PSU and want to play solo. It's just a better version of PSU.

None of the games are worth playing for their stories. It's all whatever tier schlock.
>>
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>>725523840
Its a nice looking ship.
>>
>>725512875
yea
this guys right too
>>
>>725501924
Is this 3D Megaman?
>>
>>725500190
I've played games for over 30 years and this is the only game I would consider good.
>>
>>725521796
Spoilers for the last area in episode 1

You can hear mechguns going off on repeat forever in the final arena if you listen closely to the spooky gentle music.
Someone's final moments repeated forever like a sick joke on repeat.
>>
>>725500190
nuTrek
>>
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>>725524197
https://www.youtube.com/watch?v=TsruRb9LlnA
Ironic it's the only hero ship without a physical model used in the show not counting NuTrek, of course, since it's the one that probably has the biggest contrast in how it looks IRL versus its CG render.
>>
>>725500190
This is as good a thread as any to ask.
I have memories of a 2000s FPS that had a singleplayer mission where the level is made up of two massive tracked/crawler vehicles and you move between them. I also think missiles of some kind were an objective. Does that ring a bell for anyone? Pretty sure its not UnReal of any kind.

Another memory I have is of an FPS, maybe the same, where you're in a crashed ship and there are small alien creatures that emit light. For some reason I seem to recall them as goat-like, although its possible I got that mixed up with something else. Thank you.
>>
>>725527995
For the first one, Unreal Tournament 2004, Assault game mode, AS-Convoy map. You'll have to pirate that game, it got delisted in 2023 because Epic are cunts. Yeah you said you're pretty sure it's not Unreal, but I can't think of a single shooter that has anything like that from the era, and you probably played it in offline matches with bots.
https://www.youtube.com/watch?v=rI9pqN3P0xc
>>
>>725500190
retro futurism
>>
>>725510220
This game is criminally underrated
>>
>>725528667
It's not a bad game if you're up for what it offers, but the promise of a Mega Man RPG that ended up mostly just a linear hallway game with not much for an RPG but combat and party building was a huge waste of potential. Never mind the wasted party members.
>>
>>725528389
Fuck that thumbnail immediately brought it back. The reason I ruled out UT2004 was because I missed the map somehow and ChatGPT was fucking useless. Thanks man.
>>
>>725500190
I wish I can use this as my background.
>>
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>>725515909
>PSO2
>EP4 is dogwater pure shit
>Like liquid diarrhea burning your asshole
>EP5 Is better but the gameplay changes and especially Hero's introduction fuck up the game like nothing
>Game is considered dead
>HMZK stepdown, and somehow SEGA decide to turn him into the director of NGS even though he was the reason EP4-5 felt like shit and almost killed
>YSOK become the director
>Turn the endtail of EP5 around and make it A LOOOOT better
>Make EP6 fucking amazing, literally the best time ever to play PSO2 at the time on the JP server
>Dude literally revived PSO2 by himself
>NGS get released and SEGA decide to castrate PSO2
I hate it in here
I want to go back to my ET
I want to go back to do Divide quest with my friend
I miss being able to play on the JP server without VPN...
>>
>>725529265
Can you still play classic PSO2?
>>
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>>725528389
Damn this reminded me of the TF2 remake of Convoy. Haven't thought about that or UT04 in ages.
>>
>>725529512
Technically you can, but there's no more EQ, no more concert, game was basically killed by SEGA to force people into NGS.
>>
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>>725529512
You can play it, but it has a horrible graphics update attached that ruined all the lighting and makes everyone look like clay because you can use NGS cosmetics backwards, the UQs are a small pool on endless loop instead of diverse, concerts basically are maybe a one-month-in-a-year celebration thing if you're lucky, Challenge Mode lost its Star Gem rewards, they've got some basic permanent scratches up but will never rerun older ones again, etc. You can technically play its story start to finish, even grind some shit, but with what happened to it and its playerbase, you'll never see the BiS gear and never get to enjoy it like it should be enjoyed. Butchered, slaughtered, left to fester.
>>
>>725529702
>Butchered, slaughtered, left to fester.
I hate it man.
I'm actually excited about that one base PSO2 Pserver project.
It will probably be C&D by SEGA as soon as its released but I still hope...
https://www.youtube.com/@clementineproject6738
>>
>>725515909
I don't want him gone
I want him publicly executed so we won't hear "somehow, HMZK returned" in the future
>>
>>725502335
>return to planet x
cool level with a great theme
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>>725500190
>painted textures
>lighting baked into verts with subtle details added in
Substance painter and in-engine lighting have never been able to recapture that aesthetic and its charm.
>>
>>725529265
EP6 was more competent and less retarded compared to 4-5 (not a high bar) but conceptually still more of the same slop and not the course correction people like to pretend it was. Though by the end of EP5 it was already off the rails, so there was no real way to actually unfuck it in just one episode.
Successors and SU were a mistake.
>>
>>725530631
They were a mistake, but frankly with how fun the Ep5/6 fights could get by that point, I won't shittalk my Luster for being the inevitable conclusion.
>>
>>725530631
ET was just fun tho, reactive parry as a pure mechanic was just extremely rewarding, especially on Twin sabers, it was so freaking fun to do the EQ of PD's humanoid form and parry its attack constantly.

Still pissed about how Dual Blades's Full Connect damage was capped in most EQs tho.
Luster was definitively a mistake tho
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>>725500190
It's a racing game, but F-Zero GX
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>>725512657
Behold, plus-soul fog.
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Blackshore....home
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>>725531018
>Mfw I saw someone drop a fucking Heaven Punisher in it during Ephinea's anniversary event
I'm still mad.
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>>725530912
Well now you can play NGS and parry everything as every class constantly :^)
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>>725531215
It's not the same and you know it
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>>725512546
Next you'll tell me you don't know who this is!
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>all the steps to get the epic pso scythe weapon
Thank you Sonic Team, VERY COOL!
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>>725500190
>What do you call this, Y2Kcore?
they just called it cool
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>>725506749
There's a place in Prey (2017) like this.
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>>725531285
The V502 dispenser?
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>>725531347
Its even more high effort than that, what happens to Kireek changes a fuck huge long quest in EP2
>>
I started playing PSO recently, having never touched it before, and it's an extremely refreshing game to play.

I wish devs made more games like this.
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>>725514086
>>725513868
>>725513469
Fucking retard.
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>>725503848
I never got past the level where there are chunks of land floating over a void in space or something.
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>>725507628
Whoever did that stuff absolutely was still at Sega by PSU
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>>725531915
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>>725531947
>>
>okay dark falz is pretty creepy, but big great evil monster thing, no big deal, a dime a dozen a story trope
>find out how olga flow is made
>then look up episode 3 and find out the pioneer government just straight up started stuffing their research full of d-cell shit, which also resulted in episode 4's plot
>the plot straight up spells out that the germ thing they call the "great shadow" is practically influencing everybody to try to harness its power so it can try to corrupt everything from within
>and a fuckoff meteor containing more of them landed in episode 4 as if specifically targeting ragol to bait more d-cell fuckery
it's actually nuts that nothing ever picked up on this again unless you try to finagle pso2's falz shit remotely fucking up shit, because that means the entire falz thing or even a whole profound darkness are still entirely unresolved in the first online continuity
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>>725532019
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>>725532159
Look up PSP2i, that game revisits most areas and bosses from PSO including having you interact with Rico and Flowen.
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>>725500190
Firewarrior
>finishing up the tutorial mission to a the briefing room where Doctor Who gives you a QRD on the universe
>going from the Tau flagship to an Imperial battlecruiser in the counter boarding operations
You could make an entire game based on that sequence alone.
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>>725532197
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>>725531915
PSU should've been an evolution of PSO, and at the surface level it is. But boy howdy, those fucking launch decisions.
>have to play the offline (not story) mode to unlock areas and missions before you can play them online
>grinders were used to upgrade your equipment, but one failure could destroy the entire weapon; patches made it just permanently reduce the max upgrade level by one
>no proper enemy item drops, instead everything was materials so you'd go get recipes to craft shit properly back at your room or get someone to do it for you, turning everything into a nightmare tedious grind
And then SEGAC happened where the Japanese just decided the Americans weren't worth it for a niche audience and axed them entirely out by killing the game off prematurely. It could've had a legacy they controlled, but instead they actively tried to bury it.
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>>725503848
I recall young me loving this game even though it could be tough
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>Obliterates a tower because it was left unattended for 10 seconds
Heh nothing personnel kids
Biggest knowledge check in the game
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>>725532889
>have to play the offline (not story) mode to unlock areas and missions before you can play them online
Don't remember this at all. Only that planets were locked online and were slowly opened for players to visit. In fact that was their entire online plan, slowly dripfeed content already on the disc.



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