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File: elden ring reforged 2.jpg (1.26 MB, 1920x1080)
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This shit feels like a parody of Elden Ring
>>
>>725612646
Have you played it? It replaced vanilla for me.
>>
I was hard filtered by trying to play a souls on Mnk for the first time by the fucking dodge and hop functions being added and the way jump and run were tied to the same button or something.
My little pinky finger and little brain couldnt handle having to hit shift a million times and then try to like half press or full press space bar and control depending on the context.
Im fuzzy but wow I pretty much never get filtered so badly, pinky cant hack it at all and cant get enough experience to wrap my head around because of it.
>>
>>725612684
I'm on my first playthrough. I like the quality of life features like Melina appearing when you rest at graces, the enemy compendium, the armor dye system, etc. but almost all the gameplay-related changes have been a miss for me.
>open world combat encounters dismounting you from Torrent and rewarding you with weapons, armor, and lost ashes of war
Great.
>enemy placement changes
I'm neutral about these.
>Torrent not being immune to status effects
Again, neutral.
>we hand-placed hundreds of rune fragments throughout the world, making exploration worthwhile
Asinine. It does not make exploration "worthwhile", it just turns it into a tedious annoyance. I've found dozens of these, and there's no consistent logic to how they're placed. It turns every single area into the game into an obnoxious pixel hunt. I wouldn't mind this as much if rune fragments were accompanied by a sound cue or particle effect, but they aren't; just the minuscule glow they emit.
>smithing stone change
Sounds great on the surface, but you quickly realize what a fucking massive pain in the ass this is.
>enemy AI changes
>enemy tracking changes
>changes to stagger and hit stun
>hitbox changes
This is where the mod falls off a fucking cliff, swan driving onto the rocks below, and it's like 75% of the gameplay. I genuinely have no idea what they were thinking with these changes. Even weak enemies regularly cancel out of hit stun like they're fucking Malenia; stronger than Malenia, even, considering they randomly do it after 1 hit instead of Malenia consistently doing it after 2. Some enemies animation cancel into attacks with hyper armor, which is fucking hilarious. Stagger is less reliable, stance breaking is less reliable, guard counters are less reliable despite the addition of deflecting, heavy weapons as a whole are less reliable.

I'm going to keep going, but nothing about the gameplay has inspired any confidence.
>>
Yes, Reforged is Elden Ring Cock and Ball Torture Edition.
It's deliberately anti-fun.
Just play Convergence.
>>
>>725612646
>>
>>725616082
Convergence has the exact opposite problem, it's little baby mode mod where you can easily break the game within the first hour.
>>
>>725613945
i liked the rune fragments because i liked exploring
i dont explore specifically for those, but its a nice reward for doing so
>>
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>>725616562
This. Finding rune fragments is rewarding because the payoffs are actually worth it. It's not just sprinkling a bunch of shit around the world for the sake of adding collectables. Also once you get used to Reforged's turbo mode, it's hard to go back to other mods. I wanna go fast.
>>
>>725613170
just rebind?
are you one of those guys who's scared of video game settings?
>>
>>725616082
I can deal with difficulty, it just seems like Reforged undermines the flow of Elden Ring's combat with a lot of its decisions.
>>
>>725616402
Yeah, but "you control buttons you press". I.e. you can always play with some self-imposed rules and avoid the most OP strats and builds.
>>
>Reforged updates
>Introduces a billion new features and changes
>One week later Reforged updates again
>Introduces another billion new features and changes
>>
>>725619209
?
>>
bros how do i pirate only the dlc
i already downloaded the 1.16.1 DLC files and tried creamapi but it won't activate
>>
>>725612646
Reforged is good.
>>
>>725621193
nvm i just had to use a newer version lol 5.0.0 works fine
>>
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>>725612646
If we're talking about Eldog modding
>planning on putting together a mega-modpack for ER based on Reforged, then playing through it with some Anons for some game nights
>to do this with invasions enabled so we can fuck with each other, it would open up the summon pool to any global client
>while I'm not against global invasions on principle, I am if it means they crash everyone from the session once they can't load assets, or are third world hackers with babymode on
>reforged wiki is vague as shit, can't tell if it's fully open for invasions, or just PvP duelling only, or nothing - fuck it, we're doing it live, we'll find out
>to fix this, you'd need a mod-specific client ID, which isn't part of seamless yet, but shouldn't take too much time to do
>"sure, I'll just wait"
>the guy working on Seamless has spent the last 5 months working on DS2 seamless, because DS2's engine does whatever the fuck DS2 wants (and it's far from complete)
I like god2 as much as the next bro, but come on, ER Seamless fucking made you, fixing it up for such a foundational feature should be higher priority
>and next on the priority list is Sekiro seamless
Nigger that is a single player game.
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The only mod I care about are the randomizers, also the lightsaber mod was fun to play with a buddy through seamless co-op
But when the FUCK is dungeon crawl mode getting updated
>>
I prefer convergance.
>>
>>725622568
>dungeon crawl mode
Which one?
Is that the diablo style loot mod?
>>
>3 or 4 female body replacer mods
>tons of bikini armor replacers for them
>0 mods to improve faces
>everyone using the body replacers is fully content with the vanilla CC faces
What are these troons doing?
>>
>>725623202
Its a mode you can toggle in fog gate randomizer where the overworld is essentially cut out, you can still go to it, but nothing essential is there. Instead, you start in a random dungeon (legacy dungeon, hero's grave, underground area, etc.) and the fog gates only send you to other dungeons. All of the merchants are also moved inside dungeons
The goal is to find the entrance to the erdtree, and you can specify other requirements like number of great runes before you can enter and fight the final boss
Its great fun, but its not updated for the dlc yet.
>>
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>>725612646
>Reforged 2.0
>reworked online
oh that's cool i guess
>but invasions only in major / minor legacy dungeons
how do I turn that off, i want to be invaded in the overworld
>you can't :)))))
>also everyone auto-starts with the way of blue ring
>also it breaks if you use any other mods (don't go and think you can change the lighting now :)))) )
>also you can have multiple hunters, so instead of basegame ER putting you against toastie hostie + 2 overlevelled phantoms + 1 hunter, now it's host+4 in a mod that expects you to play co-op
>also it's rune arc only, and rune arcs give more health
>also the host can turn off all invasion pools at any time so they never get invaded
>also everything is nerfed against you even more (including highlights such as dogstep going from already-nerfed-to-completely-useless to literally-working-against-you because they have PTSD against it or some shit)
>and this is all for a mod that, realistically, does not have the gamepop to support any of these restrictions
>and rewards nothing for jeenine-tier outplays
Guess I'm not playing it then. What's the point of invasions if you're going to do everything possible to defeat the point of invasions. If you summon buttbuddies to trivialise content with, other people of equal power to your ganksquad get to try to kill you for rewards. It's not a complicated concept, invaders need a carrot and an equaliser to bother smashing their face into the wall that is an overlevelled ganksquad and hosts aren't supposed to be rewarded in a mechanical tradeoff / penalty.
Also, yet another example of something with an evident huge amount of time and effort, all completely hidden behind powertripping shitcord jannies. I can't be more fatigued with them.
>>
>>725622054
>Nigger that is a single player game.
there was a sekiro online mod, it even came with invasions
it worked pretty poorly though, the combat is obviously not designed for multiplayer
>>
>>725612646
>massive overhauls to the basegame
>barely any changes to the DLC
?
>>
>>725623974
Exactly.
>>
>>725623948
lol the mod authors must've been seething when they made those invasion changes
>>
>>725623948
brother just be glad they allow invasions at all
those faggots absolutely hates invasions even though its a core part of the series
>>
>>725613945
>open world combat encounters dismounting you from Torrent
lol what the fuck
>>
>>725624172
Torrent combat is atrocious. That's a welcome change.
>>
>>725622568
>But when the FUCK is dungeon crawl mode getting updated
The fog gate randomizer itself took forever to update for the DLC
>>
I grew out of modding games like 10 years ago.
>>
>>725624318
I, uh, didn't ask.
>>
>>725624283
Oh I know, I checked it at least once a week
>>
>>725624248
You can always just not do Torrent combat. Nobody is forcing you to do it in vanilla. The mod just disabling the option is fucking retarded. Using Lance on horseback is kino if you get good at it.
>>
>>725624318
What does this even mean? You grew lazy?
>>
>>725624485
that and the fact you could cast spells on horseback IIRC. agreed this change feels overbearing and unwelcome
>>
>>725624485
I sorry anon I enjoy the change. I did find some configurable options for you however.
https://err.fandom.com/wiki/Options#Forced_Combat
Nothing about Torrent in there.
>>
>>725612646
>reforged bad
Lame and boring
>convergence good
Crazy and fun
>>
>>725623394
>start the game
>move to castle sol
>yeah, ok, whatever
>pass the first fog wall
>encounter mohg the omen
>uninstall
>>
>>725623394
>>725625367
Just to add to this, it's a great shame that there's no "storyline progression" mod where you just teleport from one legacy dungeon to the another, essentialy removing the open world from the game, while still maintaing "normal" progression. There was one mod like this but seeds, tears and many items were not moved to the dungeons and the game kept normal scaling which would force me into a low lvl playthrough (randomizer fixes all these issues in a great way)
>>
>>725623948
It's wild to me that they didn't even bother whitelisting the ReShade .dll, that's easily the most common "mod" of any game and it's completely innocuous.
>>
>>725624172
It's a good change, honestly. When I say combat encounters, I mean actual, structured ones like
>Sellia dismounts you
>the Cuckoo knight camp at the foot of the four belfries dismounts you
But stuff like the smaller Cuckoo knight camp at the beginning of Liurnia doesn't dismount you, for example. If I had to guess, the tower in eastern Liurnia where you have to fight off puppets while a sorcerer rains spells on you from above would probably dismount you too, or the tower near the trebuchets in Altus.

The issue with the mod is that the combat balance just fucking sucks.
>>
>>725624248
It's most egregious in the areas clearly designed for Torrent to be used in combat. Namely Radahn's Boss fight (the initial cover rubble is staggered out so Torrent can run between each shot) and Siofra River / Gelmir Ascent / Scadu Poison Swamps / Ruins of Rauh - all of which are large empty expanses with long jumps for Torrent, and enemies that have enhanced lockon ranges and deal overbearing amounts of damage to incentivise you to gallop around and punish you for slowing down.
Rauh in particular is almost unplayable on Reforged, since it also removes Torrent's swamp immunity (woah, epic, now you're forced to explore Aeonia, isn't that so cool and possible what what???), so instead of it being a floor-is-lava scenario, you're just permanently afflicted with Scarlet Rot with no way to avoid it, no spaces to hop to and take a breather / cleanse yourself, and while having to deal with the souped up missile scarlet kindred that can target you further away than your own spell ranges and can reasonably 1tap you if you get in their range, as they dash around while you're wading through the swamp. You know how there's that one dogshit dungeon in Caelid that has the Golden Scarab talisman in it, and the gimmick is that you're forced to wade through small scarlet rot segments at times, with only a few platforms? And it's balanced out by having a semi-easy boss at the end (double Fujo Knights), because Scarlet Rot as a status is supposed to be one step away from a guaranteed death. Imagine that, but 50 times bigger, no platforms and literal endgame enemies.
It's not just unfun, it's plain uniᥒteᥒded.

>>725625162
>I sorry
spic
>Option
Correct, it's not an option you can disable, it's forced and untoggleable.
>>
>>725625912
Isn't Torrent combat being disabled only for open world segments, so the Radahn fight would be untouched?
>spic
No you jerk.
https://youtu.be/jFa8nsYWLes?t=63
>>
>>725625912
Wait...
Are you saying they removed Torrent in those areas you listed first? You're joking, right? I've been pretty patient with the mod, but that's some horseshit.
>>
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>>725623948
It's actually worse, Co-Op Raid mode (the difficultywank attraction of Reforged) is intended for 4 players, so it's actually 1 invader vs 6 players, even before hunters being auto-queue + auto-summon and the invader getting the book thrown at them.

>why is pontiff still more active than the entirety of elden ring's online combined?
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>>725626231
It's a good thing seamless invasions exist
>>
>>725622568
wdm?

Last updated
10 October 2025, 8:28PM
>>
>>725625912
>>725625993
You're borderline lying, I just played Reforged and you can use Torrent in every zone like vanilla EXCEPT in red-eyed enemy camps, which are small segments the mod maker wants you to not cheese the enemies and you get chest rewards.
>Aeonia
Non-issue since you can just walk around the back from the Sellia side to get to the commander boss
I will agree Torrent gets status'ed way too fast though, his bar is smaller then the player. But I agree he should have been affected by it in vanilla, From just cucked out to not upset normalfags
>>
>>725626467
Actually I misread your post, I thought you were trying to say you can't use torrents in those zones. Sorry
I don't understand why you mentioned areas like Radhan or Gelmir when they allow torrent AND are actually easier because Reforged speeds him up by like 100%? So running past enemies is way easier and bosses you can fight on horseback will never catch you basically
>>
>>725623202
that mod is so goddamn good. i miss Realloyed and wish the author could update it. randomized loot + Diablo style modifiers made the game a bazillion times more fun. i felt organically inspired to explore the next area to see what it's randomized drop seed is. and then when you find something you like you can easily grind another copy for dual wield builds.
>>
>>725624145
>its a core part of the series
a stale novelty that should be pruned. but retard mouth breathers love it so every game they make has to have it.
>>
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>>725628617
>randomized loot + Diablo style modifiers
>>
Why? It's pretty good. Makes exploration less mind numbing and adds some content. Makes the combat way better and makes all playstyles equally effective.
>>
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>>725612646
I wish somebody could get motion inputs into this game so the Carrian Knights mods were easier to control. Being Vergil is not as sick when what you want him to do is more of a... suggestion, than a hard science. lol
>>
>>725625162
>I sorry anon I enjoy the change.
but if you didn't use torrent for combat anyway then there is no change.
>>
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>>725612646
Elden Ring is already a parody of Dark Souls.
>zanzibart
>roll a billion times to win a fight
>etc.
>>
ERR is for people who enjoy a challenge and want every playstyle to provide the same challenge. Convergence is for people who want power fantasy, who presumably already played ER with broken builds and want them to be even more broken.
>>
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Is there a mod that lets me dick around with character models so I can see all their actual faces?
>>
>spectral steed
>isn't spectral

>spirit ash
>isn't spectral
>>
>>725624031
The DLC is too big for its own good.
Convergence has a pretty giant team, and they haven't been able to do much with the DLC other than change the scaling and swap out skibbidi frags for smithing stones and add teleporters.

They've been too busy turning Farum Azula into a hell-hole, or so I've been told.
>>
>>725629964
>turning Farum Azula into a hell-hole
sounds fun
when is it coming
>>
>>725629964
>They've been too busy turning Farum Azula into a hell-hole
Yeah, their Farum Azula rework is a perfect example that bigger doesn't mean better. It's like they've copypasted Farum Azula three times and fused all three copies in some incoherent way.
>>
>>725629547
kek
always make my day to see tendie dogs continuing to kvetch about ER
truly the free thinking man's videogame
>>
>>725630093
I like when they upgrade shitty miniature dungeons like Carian Manor or Redmane Castle, but then they changed areas that were basically perfect like Leyndell for no reason.
Like what inspired them to take the giant sick ass dragon that defined the look of the entire city, and move him outside the wall so that you couldn't climb up him anymore?
Some 'realism' nonsense?
>>
>>725630415
>changed areas that were basically perfect like Leyndell for no reason
why would they not? if i wanted to play vanilla leyndell i'd play vanilla elden ring
in fact i believe they should remix/remake all the areas so theres more to see and play
>>
>>725630415
Some people don't even know there's loot up on that dragon/spear.
>>
>>725613945
I can kind of see why they made the changes to enemy attack speed and hitstun; to incentive use of a the deflect and posture break mechanic, but It's just so unnecessary.
rune pieces are a good change though. I'll take a bunch of incremental upgrades scattered throughout the world over some useless crafting items, and I do actually find looking for them fun, it even results in some cool platforming sections.
>>
>>725630513
When you see something good, why fuck with it?
Especially when the change is making a cool place less cool.
ER has a lot of lame places, and they've done a good job at changing them. But that doesn't need to extend to good ones.
>>
>>725612646
luv me reforge
luv me converge
VERY racis against vanilla
simple as
>>
>RICH BUILDCRAFTING
>somehow manages to be worse than base elden ring just by kneecapping modifiers
why
>>
>>725630715
by that logic then you shouldnt even mod elden ring at all because its already good
>>
>>725630876
Elden Ring is good.
There are parts of Elden Ring that aren't good. There are parts of Elden Ring that are great.
These balance out to a 'good'.

Convergence is at its best when it is turning areas that are 'not good' into ones that are 'good' or 'great'.
Or taking areas that weren't good or bad, but then remaking them to be 'good' or 'great'. Turning Ranni's divine tower into a vertical Godskin themed dungeon and an insane bossfight was turning a neutral area into a 'great' one.
But taking an area that is 'great' like Leyndell, and making it less cool, is to me going from 'great' to 'good'.
>>
>>725631090
i honestly think vanilla elden ring has no lame places
>>
>>725631172
Lake of Rot is just great. Even if you're dressed as a mushroom and wearing all the talismans you'll still be casting fire cleanse me every 5 seconds while running between pressure plates.
>>
>>725631335
ironically yes
gimmick areas breaks the monotony
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>>725630630
Their design changes are absurdly counterintuitive
>We remade the tutorial and changed Soldier of Godrick to a boss who can only be damaged by dodging in specific ways, teaching players that there are options other than rolling: jumping, sprinting and strafing, and ducking
Okay, good.
>Oh, and we increased the tracking of many enemy attacks so you're punished much more for trying to strafe attacks than in vanilla
Nigger, what?
>We "improved" the combat and enemy AI
Okay, good.
>This means that we removed the circling AI that prevents enemies from forming a Dark Souls 2 deathball where they just spam overlapping 2-3 combos
>Oh, and we reduced stagger animation, and gave many enemies the ability to cancel their stagger animation into attacks that are so fast they can interrupt your second R1
>I sure hope you're never in a situation where you've accidentally created a deathball of enemies who can animation cancel into hyper armor attacks... that would definitely NEVER happen
Nigger, WHAT?
>>
>>725631493
Indeed. Fucking around with chests in Aurizia Side Tomb really breaks the monotony.
>>
>>725631172
The Mountaintops felt like they lacked a coherent centerpoint.
As an area it never feels like there's an axis that everything else is laid out respective to. The Forge doesn't really work for that because its just a cutscene.
Either Castle Sol or the fire witch camp should have been upgraded into a proper legacy dungeon that you had to clear for access to the Forge.
>>
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I feel like these developers don't understand that a huge part of FromSoft games' appeal is breaking them - and then subsequently determining your preferred difficulty. Picking up an obscure twinkling titanite weapon at the beginning of Dark Souls and obliterating the first act of the game is fun. Stacking multiplicative modifiers in Elden Ring to see how strong you can make one, specific spell or skill is fun.

Most systems in Reforged sounds good on paper, but then you play the mod and it's so anal about being broken in any way. For example:
>runeforging
I didn't read about the runeforging system in advance because I wanted to be surprised. I collected maybe 40 or 50 rune fragments before beating Godrick, which unlocked it. I thought that runeforging would provide interesting buffs that incentivize specializing your character further. I was wrong. Most binding runes simply provide buffs to base attributes: stats, HP, FP, stamina, and properties associated with these. There are only a few interesting and valuable buffs like movement speed, cast speed, and buff duration - due to how hard they are to acquire normally.
But the bigger issue is the cost. Grafted runes (stats) cost 20 fragments, and regular binding runes cost 10. Even with 10 fucking binding runes, the effect is minuscule. You're trading 100 rune fragments - essentially an entire area's worth of rune fragments - for bonuses like
>-5% status buildup received
>8% maximum stamina
>6% maximum HP
The mod is such a fucking stickler with the runeforging buffs, it's insane. Compare them to something like Radahn's great rune (which is commonly considered bad), which provides 15% HP, FP, AND stamina from one, singular buff that doesn't require combing the map for what are, for all intents and purposes, gems of Barenziah. Runeforging has only two outcomes:
>you actively look for rune fragments and go gradually insane for nothing
>you passively accumulate rune fragments for a %1.21 increase to poison resistance
>>
>>725632737
Another example if the starlight tokens. On paper, it sounds great. You notice a new item in the remembrance menu:
>trade me for any item you want! :)
Wow, great, so I can pick up the dueling shield from SotE without having to beat Mohg at level 10. Amazing, where do I turn them in?
>ah, the altar of anticipation
So you go the belfries, go to the precipice of anticipation, kill the Grafted Scion (who has been buffed AND scaled to be a fucking cunt), and approach the altar. As you do, you pick up 10 starlight tokens, and you realize Reforged is about to rat fuck you out of "breaking the game" again. It turns out that the price of one weapon, armor set, or talisman is actually 10 starlight tokens. Well, how do you get them?
>10 at altar of precipitation for free
So that's one free weapon.
>1 from remembrances (duplicates do not count)
>1 from each sorcerer's rise
>2 or 3 for every 5% completion of the Pokedex
>80 if you immediately jump into NG+ at the beginning of the game
In effect, you get one free item if you're not jumping into NG+. By the time you collect another 10, you're at a point where you could get virtually every item in the game with less effort than it would take to farm starlight tokens.

They're just so fucking stingy and weird with the design of this shit.
>>
>>725633206
>>725632737
Indeed they're stingy
I just use the debug app to give myself the runes I want and weapons I want
Also use smithbox to reduce spells to cost because you can't cast more than 2 times if you have less than 99 mind kek
>>
>>725612646
These mods are so stupid. They always go overboard with retarded changes.
>>
>>725612646
ER already feels like a parody of souls games
i liked the game but i laughed at it within a minute when i saw the intro https://www.youtube.com/watch?v=7BnZhJg91RQ
>chatgpt write a generic dark souls intro for me
>>
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full circle
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>>725634353
Just use the generator spells, you're not going to have the time to cast the big dick spells all the time anyway. They don't even take up a spell slot.
>>
Is this the one that added retarded movement gameplay like dashes.
>>
Only "overhaul" I enjoyed so far is elden more.
Reforged has great ideas but its balance is either hit or miss.
I never played Convergence though. How much does it differ compared to vanilla and other overhauls apart from being, to my understanding, heavily class-based gameplay with different starting places?
>>
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>>725631584
>>725632737
Another thing is that it homogenises builds and indirectly forces you to play the way some shitcord janny deems is "correct". If you dedicate your entire build to be a 99INT glass cannon mage with a fully optimised set, then yes, you do deserve to pump some real damage after a 15 second static MMO-tier cast of Comet Azur while an entire coordinated team pulls aggro to keep the boss in place. Maybe not a 1shot, but a solid 2 casts of 40% of the bar each. Not my idea of fun, but on principle it should work.
Instead, it's just nuked from the game. Comet Azur is damage nerfed, all pieces of the Azur set do less to buff Azur magic, Terra Magika is useless and Hidden Tear no longer nulls FP (even before the new megadrain stamina). Every single change is specifically to fuck over a full-investment caster, because "you're not supposed to play that way, you need more build diversity" doublespeak. And the worst part is that it's such an obvious vendetta, because it's not nerfed in moderation so other options have a chance to shine, it's functionally deleted and a wasted slot. If each piece doesn't even work in optimal conditions, then who the fuck is supposed to use any in suboptimal conditions? You will play as a generalist brawler / spellblade, or you won't play at all.
And the kicker is that you still can cheese the mod - just not with what's conventionally considered broke. Everything underrated still flies under the radar, because shitcord jannies don't understand the game they're demanding you to play the way they tell you. Easy example, Rot Threads nerfed to useless for being a multihit vs large bosses, but Glintstone Spiral (the same shit) is untouched. Apparently a jewuber embarrassed them by exploiting Holy Ground and a colossal to stunlock bosses with infinite heals - an old trick, but one the retard shitcorders weren't aware of. The next patch, they nerf-deleted it from the game.
It's autistic, petty and unfun spite that adds nothing.
>>
>Goldfrey is replaced by a reskinned Gundyr + Pus of Man
Feels like the jump-the-shark moment, especially when so much other shit is unfinished, if that's their priority. Shame, I had hopes for the mod.
>>
Pretty good mod, the only absolute dick move I feel it has is the godskin noble that would normally be on the way to the liurnia tower being moved to on the elevator itself, leading to an extremely cramped boss fight with a guy that can flex his fat and knock you off the platform.
>>
>>725641316

This, along with them introducing "new" bosses that are just existing enemies or bosses with an arena full of hazards is so obnoxious to me. They detract from the experience rather than contribute anything meaningful
>>
>>725612646
>Reforged feels like a parody of Elden Ring
>when Elden Ring is already a parody of Elden Ring
>a parody of a parody of itself
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>>725612646
Do bows (and thus arrows) still have erectile dysfunction in this mod?
>>
>>725612646
It screams "THE JEWS WON"
>>
>>725612646
Any type of overhaul mod for ANY souls game is FUCKING TRASH and the modders should be exiled from the internet and Miyazaki should personally kick them in the balls.
>>
>>725644217
I believe you can do bow-only run in Reforged. It still would feel like an ass but its much stronger.
>>
>>725640269
Based post
>>
>>725644492
I swear Champion's Ashes was good, but it might have changed since I played it last. Not difficult to improve upon DS3, really.
>>
>>725643394
I was definitely perplexed by the "new" boss behind Stormveil that's just... a night's cavalry with no mount?
>>
>>725646954
Champion's Ashes is based just for being the only DS3 mod with fully functioning trick weapons + accurate Bloodborne dash when locked on. So you can finally play DS3 like Bloodborne like it felt like it was made for. I do slightly prefer that Cinders and Convergence address the linearity of DS3 by having warps to other areas but it never feels quite right anyway, which is obvious because the game wasn't designed to be played like that.
>>
>>725647041
The point of the boss is to make getting into Liurnia without beating stormveil not completely free.
>>
Did they do it on fucking purpose with the margit, morgit, morgot, mogh, miquella, mileena, milicent, marika, miquella, queelina shit?
>>
>>725648416
It's a family of inbred retards.
>>
>>725648416
Yeah
>Omens have M names
>Radagon and Marika's children have M names, including Misbegotten
>The children Marika isn't ashamed of have a God prefix, including the general Golden Lineage, shameful degeneration or not
>Radagon and Rennala's children all have R names
Also GRRM lol
Among other puns like "Limgrave" being literally "limb grave" or "Raya Lucaria" being "Royal Caria"
>>
>>725649138
>>725648624
>Also GRRM lol
That's what I fucking thought. He can't help it with the incest and other disgusting shit.
Gaping Dragon, Iron Golem and even Pursuer are better names than this retardation.
>>
>>725649713
Dark Souls 3 was gonna kill a baby on-screen and have you perform human sacrifices to create bonfires, get over it
>>
>>725647764
Do you even need to beat him? It didn't occur to me to check whether I was walled in because he was so trivial.
>>
>>725649928
I'm pretty sure there's a fog wall in the way of where you would go to get to the cliff until you beat him. It's been a while since I played the mod so it could have been changed especially with this major patch.
>>
>>725650945
It wouldn't surprise me. After the CBT that was getting to Dragonbarrow, I can tell that the devs are obsessed with "proper" progression.
>>
>>725612646
Reforged>convergence
This is the surest way to out someone as a shitter. If they prefer convergence they suck at fromsoft games.
>>
>>725612646
The addition of perfect attacks alone makes it more fun to play than the base game imo. So far I haven't run into anything that bothers me and it's the only overhaul mod for a fromsoft game I've played that I wanted to keep playing.
>>
>>725612646
That's pretty much my experience with any mod that tries to improve a vanilla game
Yeah they all add some nice QoL, but they always get tainted by some dev's autistic ideas, god forbid if they add new dialogue or characters
>>
>>725644217
There are fortunes that give you buffs/debuffs to focus on certain gameplay, and there are 2 focused on bows, one is latenna inspired
>>
I have tried a few mods that improve bow damage, but none of them improve bow fun.
Its all so boring compared to even a caster.
>>
>>725653746
play lies of p's dlc instead
it has possibly the best arpg bow i've ever seen
>>
>>725630415
Leyndell fucking sucks if you don't count the sewers. There's literally zero worthwhile content, encounter or trap in there. It's just a torrentlesa big area with random enemies and loot
>>
>>725640632
to be fair Champion's moveset looks decent on the guardian 3d model, and the latter evolving into a Pus of Man reskinned as a tree spirt just makes a lot of sense
>>
>>725612646
I thought this mod was pretty ass, all the forced no torrent sections that weren't in the original game and torrent getting status effects make a lot of areas annoying as fuck to get through. You feel a little too strong in it, but I like The Convergence ER mod way more than Reforged.
>>
>>725658303
I like Reforged a lot more overall because it has superior combat changes but I do think the biggest flaw with the mod is the lack of customization in a lot of aspects. You should be able to choose whether or not to allow Torrent in those sections. You should be able to mix and match difficulty modifiers. But you can't, you have to play how the modders want you to play.
>>
>>725654679
Yeah this. Narrowly beats out Dragon's Dogma Ranger.
Except for the part where you have to sharpen it every ten shots or so. Not the arrows. Angle grinding the bow itself. ???
>>
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souls overhaul mods were never good
>>
>>725660367
Yeah. Why the hell would you want gameplay alterations from autists with 7000 hours in singleplayer with one build, who think that unless the game is being a massive pain in the ass it's just lame and unfulfilling.
It's like taking music recommendations from someone who only listens to Femtanyl.
>>
>>725660367
eh, i like em if they overhaul shit enough.
i usually do one or max 2 runs of souls games, but i do pretty much 100% them everytime. i have a pretty good memory too, so more runs would be just boring repeats.
a good mod shakes things up

>>725660724
>unless the game is being a massive pain in the ass
in my experience it goes both ways.
unless you're looking specifically to play hard-mode mods, usually the modders add crazy shit to your character that absolutely shit out damage and lets you delete bosses, especially when it comes to spells.
the ones i played are usually on-par or easier than base game
>>
>>725658194
>to be fair
No, that's not fair, it looks like a lazy reused assetflip, because it's a lazy reused assetflip. If you're going to rip assets, at least limit it to cut content like the four cut bosses in Bloodborne or ol' Jar Eel from DS1, so it's not an obvious rehash / actual new content.
Pointing out that you never really get to fight the mounted knights in their fully fleshed out movesets, or making a compilation of all the Crucible Knights / Erdtree spirits is a neat idea that adds new content; even if their placement to gate off content is boring. Copypasting is not. Consort Radahn doesn't get a pass for ripping Pontiff's moveset, so a literal 1:1 Gundyr doesn't either (off the top of my head they've also assetflipped the Ringed City DUGS Knight and Old Demon King). Next on the slippery slope is the what ever other donutsteel mod does and assetflip Dragonslayer Greatarmor, O&S and Gael; and eventually you'll end up with Garden of Eyes OC slop, for what's supposed to just be a self-contained Vanilla+ mod in a sea of forgettable OC donutsteel.
>>
One of my problems with Elden Ring mods are the added weapons that spin and teleport everywhere while shitting out blood flame projectiles that goes on far too long.
Like the animation length is five seconds long, there is no boss in the game with openings long enough to pull that off.
I just want more ashes of war like lions claw or swords dance. Just nice simple and unique slashes or something.
>>
>>725612646
Every souls mod overhaul I've played feels like it dials up the worst aspects of the base game and is terrible dogshit
>>
>>725637348
Basically vanilla.
Some bosses got rebalanced, Morgott is harder, Rykard had HP taken away, Malenia was made easier, etc., but the mechanics of the game weren't adjusted in a significant way.
>>
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>convergence
>basically vanilla
>>
>>725657736
It is very fun.
The knights aren't original, but are pretty solid as enemies, the pages are absolute cunts, and the area just feels massive and easy to get lost in. Morgott is a great boss fight.
It doesn't introduce much new, but feels as grand as it should as the capital of the world.
>>
>>725665326
Mechanically it is basically vanilla.
It adds a bunch of stuff to the game, but relative to Reforged, the game works basically the same as vanilla.
Content-wise, of course there's a ton of stuff added to remixed.
>>
>>725612646
fans always thinking they know better than the actual devs and then attempt to put their ideas in practice and it's ass.
>>
>>725613945
>world combat encounters dismounting you from Torrent and
DROPPED
>>
Worst thing about Convergence are the added platforming sections.
>>
>>725637348
>How much does it differ compared to vanilla
Quite a lot. It'll be easier to just make a big list
>tons of magic added, probably close to 200 spells and incants
>a few extra armor sets
>some extra weapons
>spirit ashes reworked to take away a % of your max HP, FP and SP on summon, scaling up the stronger the summon is
>some new spirits added
>erdtree waygates at every minor erdtree, acting as teleporters between tons of locations in the game; the catch is that you have to kill a boss before you can leave the arena if you TP to one you haven't been to before
>a bunch of areas reworked, including deeproot depths, lake of rot, moghwyn palace, castle mourne, parts of raya lucaria and some more
>smithing stones simplified to 5 tiers, same with glovewort
>relic system removes talismans and replaces them with a type of remnant (enchanted, defensive, offensive, etc) and you make whatever talisman from that category you want at bonfires
there's more, that's just off the top of my head
it's the only way I've played the game for over a year, I really highly recommend it
>>
>>725631584
Simon Says bullshit is NOT a good change.
>>
>>725637348
Elden more is goated but sadly seems to have flown under the radar.
>>
>>725666552
>>725637348
What is so good about More?
>>
>>725666668
Going by this it's dogshit made by a retard that doesn't understand or like the games.
>>
>>725667042
>Going by this it's dogshit made by a retard that doesn't understand or like the games.
Sounds like you are a fan of the drake sword
>>
>>725667042
retard
>>
>>725666178
I hate them because Souls platforming sucks ass.
But I respect the commitment to the bit. Its not a gimmick, but a major part of their additions.
>>
>>725666259
Isn't convergence only possible with the dlc installed? I like elden ring but not enough to get sote.
>>
>>725667125
You mean the weapon from the game with multiple upgrade paths that don't factor in stats at all?
From the series where pumping stat is ALWAYS worse than upgrading a weapon?
>>
>>725667042
Wow, that is pretty dumb.
Souls games having most damage come from weapon levels is one of their best aspects.
>>
>>725667560
>You mean the weapon from the game with multiple upgrade paths that don't factor in stats at all?
Yeah, that feature that was so shit they started cutting them out of the following games, that one.
>>
>>725667548
Just grab an older version.
>>
>>725667639
Dark Souls 2/3 still had Raw infusion, retard.
>>
>>725612684
It's fucking shit, you slop gobbling faggot. The retard mod author is a hack who thinks he's a developer and can't stop changing shit. He takes things like Redmane Castle and "improves" them by making them fucking completely linear because he claims that's how it was "supposed" to be done.

Fuck you and fuck any brown sack of shit that supports this garbage mod. I hope you get stabbed in the throat.
>>
I actually really liked Reforged because it truly does make you explore most places instead of just skipping them outright

I felt like the balance was alright as a melee class. Maybe Colossal weps kinda sucked, if i recall correctly.

Gonna try Elden More cause it sounds fun
>>
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>>725668443

nigga are you ok in the head
>>
>>725668443
Redmane castle sucks.
Anything that means you have to do it and it actually has some exploration and challenge beyond the lion gank is an improvement.
>>
>>725668713
>NOOOO DON'T INSULT MY DADDY'S EPIC MOD
Shut the fuck up before I fuck your throat. What kind of fucking moron removes cool shit like the option to jump from Caelid to Dragonbarrow if you want to take on a late game area early? Nope that's apparently too fucking open-ended for this stupid pajeet motherfucker, too much brainpower required when you can pick from multiple paths. Instead let's just make everything fucking linear for braindead morons like the rest of India.
Fuck you. FUCK YOU.
>>725668917
Shut the fuck up you filtered little thirdie.
>actually has some exploration
THE MOD AUTHOR MADE IT FUCKING ENTIRELY LINEAR. WHAT THE FUCK SAYS "EXPLORATION" ABOUT THAT YOU ILLITERATE GODDAMN GHETTO MONKEY.
>>
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Anon calm the fuck down
Did Reforged rape your sister or something?
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>>725668609
>I actually really liked Reforged because it truly does make you explore most places
>makes game linear
>Ranjeet Patel: SAAAAAAR NOW THERE IS DOING THE NEEDFUL EXPLORATION SAAAAAAAAAAAAAAAAAAAAR
You fucking idiot. Die. Just fucking die. Waste of motherfucking oxygen.
>725669261
Fuck off tranimeshitter.
>>
I swear this fucking shit mod has a literal Indian shill campaign defending it. Probably because the mod author himself is a cowfucker.
>>
>>725612646
>This shit feels like a parody of Elden Ring
What does that mean?
>>
>>725669108
A linear area can still feel like exploration as you travel through it.
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>>725669536
>A linear area can still feel like exploration
You are Indian.
>>
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>>725669392

little schizo found a new word to use online
>>
>>725665326
Most reblanace/revamp mod barely manage to eek it into more than Vanilla territory.
Adding new enemies, and making levels is too hard.

Also all the duplicate stuff
Total Conversions seem to be reserved for TES and DOOM by this point, and very little else.
>>
>>725669709
>pajeet has no arguments
Your linear mod is objectively shit.
>>
>>725669619
Anor Londo is almost totally linear, it still feels like an area that you are exploring as you move through it.
Ocarina of Time creates a great feeling of exploration, even if it is linear.
>>
>>725669709
>gif
made me kek
>>
>>725669881
No it's not you fucking streetshitter. Holy fuck this thread is full of Indians.
>>
>>725669881
>Anor Londo is almost totally linear
Why have almost no Elden Faggots actually played Dark Souls
>>
>>725667548
I got it working with the people at rinru iirc
>>
>>725670101
Because Reddit Ring is the same as Silkdong, it had a huge shill campaign going for it on release so a lot of people who had never played anything else in the series jumped on the bandwagon so they could be included in the new popular thing
>>
>>725670101
Anor Londo is a linear area.
There are not multiple ways to get to the end of it, nor multiple angles of approach.
It has some small split off corners to check out, but progression is down a linear path.
>>
>>725670507
>Anor Londo is a linear area.
Again, why have no Elden Faggots actually played Dark Souls
>>
>>725670101
I blame From for butchering the DS1 remake.
Now it's pretty much impossible to experience it properly since PTDE was delisted.
>>
>>725670507
>pull up video by Kumar Sandeesh
>HALLO SARS TODAY I WILL BE DOING THE NEEDFUL EXPLORING OF THE LINEAR ANOR LONDO
>wowie zowie I guess Anor Londo is totally linear!!!!
>>
>>725670561
>>725670747
Describe to me the myriad of paths through Anor Londo.
How do you get to the end without running against the Archers, for example?

Why don't you go and replay Anor Londo for me, and see how it goes.
>>
>>725671001
>Why don't you go and replay Anor Londo
Why don't you try actually playing Dark Souls for the first time, you fucking Elden Redditor?
>>
Why are soleschlop threads always such shit, lmao
>>
>>725671241
Back to your rogueshit thread, Mumbai Squatsquirt.
>>
>>725671116
All you have to do is explain to me the multiple, diverse ways to get to the end of the dungeon.
>>
>>725671327
Good deflection, soleslosher.
>>
>>725670745
PTDE was never the intended experience to begin with.
>>
>>725671241
"game I played first is the only good one" syndrome
>>
>>725671373
>PLEASE explain Dark Souls to me, for I have never played it
I'm aware.
>>
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Anor Londo is linear, that anon is right

Idk what you guys consider 'linear' and what you consider 'open', but anor londo is:

an open area from which you must take an elevator to go down and progress, a forced detour to the cathedral to the left, returning back to the main platform, going up the stairs, getting past the knights, getting into the big fucking castle idk the Duomo copy. Then from there it's still one path to Ornstein and smough

it's a fucking line! it zigs and zags but it is one SINGULAR PATH

Do you guys think that only a literal corridor from A to B can be considered linear?

Fucking whitoids man. Thank fuck us indians are taking over your country, you aint got no brain
>>
>>725671440
>brownjeet that has never played anything but Elden Ring thinks its cowfucking opinion matters
>>
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your 2011 tourist opinions are worthless btw, dark slop 1 was never good
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>>725612646
>equip load is locked regardless of stats and can only be changed by like 3 talismans
Did they fix this ? one of the dumbest decisions that autist made
>>
>>725671681
>zoomoid Elden Ring brown is calling someone else a tourist
KEK
>>
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>>725671552

>whitoid thinks his genes arent dying with his meaningless life

We are gonna enjoy the country your ancestors built.
>>
>>725671819
>proudly announcing that its skin looks like the shit I just took
>>
>>725671461
Don't seethe over a basic fact, that Anor Londo is a linear experience.
It is not a dungeon that you can go from start to end in a bunch of different ways.
There are branches, but a branch doesn't change that the dungeon is linear.

Raya Lucaria in Elden Ring is linear. There is one way from the start to the end, and it is a straight line to follow, even as it zigs and zags.
There is a also a side branch that travels across the academy rooftops for more loot. But a side branch doesn't change that from A-B, the dungeon is a linear pathway.
Stormveil Castle is a non-linear dungeon where there are at least two major routes to the end that don't intersect and you have a lot of freedom on approach.
Old Yharnam is also a non-linear area, with two major entrances and then a variety of paths from there to the end-boss.
>>
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>>725671924

Your skin looks like the cum i shot into your fat mum last night
>>
I installed convergence
which class should I play first?
>>
>>725672013
That's a lot of words, but unfortunately you've never played Dark Souls, yet think you're qualified to talk about it, so I won't be reading any of them.
>>
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>xe thinks I'm a tourist like xe
keep dilating, dark slopper tourist
>>
>>725612646
Elden Ring is a parody of action games
>>
>>725671819
>>725671924
>>725672057
>>725672117
>one minute apart
Go back to Discord and stop shitting up Souls threads every day
>>
>>725672083
>fanfictionvergence
pick the Uninstall Wizard
>>
>>725672083
You can min-max experiencing a ton of content at once going for one of the split stat classes and then doubling or tripling up with others sharing the same two major stats.
I'm currently doing Nox+Godskin, because there is a ton of overlap there. And I'm checking out the Necromancer stuff on the way, but really don't have the spell slots to try their stuff.
But the Nox and Godskin classes together works very well. Lore-wise and gameplay. A lot of spells that focus on damage over time stacking.
>>
>>725672104
Describe to me the multiple pathways to the end of Anor Londo.
How do I skip the archers or the rafters?
>>
>>725671924
you will be yelling brown while they keep raping your country and getting it for themselves mr burger
>>
>>725672569
Describe to me the reason why you haven't played Dark Souls, yet keep talking about it like you have.
>>
>>725612646
Can I install it on mac
>>
>>725666271
i mean that's literally the vanilla game's boss design so
>>
>>725613945
thanks for the heads up, i was thinking about trying the mod out at some point but it sounds like it's just someone cranking up the le you died artificial difficulty bullshit than actually improving anything
>>
>>725669392
You're brown
>>
>>725674751
>dumb jeet can only whimper "n-no u"
>>
>>725616402
Suck my fucking dick, faggot. Convergence is fine. Kill yourself.
>>
>>725675217
>shitjeet mod author is here to defend his garbage mod
>>
>>725617752
It really does. I gave it a fair shot for a week and ended up going back to vanilla. The dev a self fellating faggot.
>>
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>>725671681
>faggot cheese blind play through
>was never good
nobody cared play the game and enjoyed it tourist.
>>
>>725675004
But you are brown or however you streetshit in New Delhi
>>
>>725676227
>broken English
You are flagrantly Indian.
>>
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>>725676326
>unc crashing out over 'arty 101
this is you btw
>>
>>725676437
>unintelligible Tiktard babble
>>
>>725667548
Just pirate it.
Convergence doesn't like working without an official Steam install, but you can make it work by editing the StartConvergence.bat file.
Open the file in a text editor and go a few lines down to the block of code above the '::verify' note. Edit it to:
>cd /d "%~dp0"
>echo Launching the Convergence: Elden Ring.
>.\modengine2_launcher.exe -t er -c .\config_eldenring.toml --game-path {FILEPATH TO YOUR INSTALL .exe}

You might have to remove any spaces in your filepath, so like rename My Games into Games or whatever.
>>
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>>725640269
These were my exact thoughts as well, it's the most blatant "some autist with a bone to pick against certain playstyles" type of mod.
People who are obsessed with how the game is "meant to be played" miss the forest for the trees, what gives these games such staying power is the sheer wealth of options available to the player and the choice whether or not to use (and abuse) them.
Convergence wins again.
>>
>>725675519
SAR PLEASE MAY YOU MILK MY ONE FEET PINUS WITH LOVELY WHITE AMERICAN ASS SAR PLEASE ALLOWING ME SAR TO DO THE NEEDFUL AND FILL WITH PINUS INSIDE THE ASS SAR PLEASE
>>
schizo
>>
>>725679627
Who fucking are you speaking to little fucking bitch? Mother fucker no one was speaking at you fucking bitch piece of shit. Quiet your fucking bitch mouth or I will insert pinus bitch and make you eat greasy Indian hot dog you mother fucking bitch
>>
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>>
You can tell the exact point when some modders entered this thread because only they would get this heated and schizo about criticism towards their work.
>>
>>725683431
>only they would get this heated and schizo
You severely underestimate how retarded the internet is in 2025.
>>
>>725669108
You are insane. Get the nearest shotgun, put it in you're mouth and pull the trigger, faggot.
>>
>>725686779
>you're mouth
>>
>>725686779
>you're mouth
HALLO GOOD MORNING SAR!
>>
>>725612646
Elden Ring feels like a parody of Dark Souls though.
>>
>>725616402
Dark Souls is more fun than ER overall and you can break that on character select without bothering to upgrade equipment
>>
>>725612646
I got majorly burnt out by ER when the DLC launched, made it halfway and never finished it
Thinking of starting again but this time with the mod, not sure if it's a good idea or should I just go back and finish my old save
>>
>>725671681
GOD Souls 1 clears Elden SLOP despite only half of the game being finished and Bed of Chaos being a bossfight.
Cope.
>>
>>725612646
>played ER and DS3 and loved it
>went back to try DS1 and currently hate how sluggish it feels
Should I just skip it and try these modded games out? Or will I acclimate to the DS1 pace of gameplay?
>>
>>725688682
Dark Souls is more about the vibes than the later trend of being an action game/boss rush disguised as an ARPG. If you can't appreciate that, best just move on to whatever other rollsloppa you like better.
>>
>>725641316
>the godskin noble that would normally be on the way to the liurnia tower being moved to on the elevator itself
I think this was the final straw for me, when I experienced that. I beat the fat faggot and then had to ask myself if I really cared to keep going, if the rest of the mod was going to be so haphazardly designed like that.
>>
>>725688924
So the gameplay was just shit back then and if someone doesn’t like the setting enough to put it with it then it’s not worth? Ok then
>>
>>725689429
Unironically yes. The game hasn't aged well, but it is praised because it made these styles of games popular and the setting was interesting and atmospheric.
But if you don't give a shit about the feeling of a slow dungeon crawl and are used to the later games that focus more on the action, you'll probably be left scratching your head wondering why people like it. I say this as someone who actually enjoys the game too. It's slow as fuck, clunky, buggy as fuck if you play with certain ports and just blatantly unfinished.
But I still regard it with fondness since it was my first of these games.
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>>725640269
Modders don't understand game design in general.
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>>725612646
>niggers don't upload the small patches to nexus so you have to dl the whole mod off nexus at 1mbps
>stupid motherfuckers also use google drive on their gaycord so you can still get cucked by "too many people dld this file xd"
fucking niggerfaggot cocksuckers
>>
This thread was pretty good until one singular schizo showed up and ruined it. Oh well.
>>
>>725671765
I kinda like it, bullgoat users shouldn't be light rolling around desu
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>>725688682
The hook with slikes as a genre is that they all fit a rough mould, but all do things in their own way, to the point they can very wildly in feel and execution. The closest you can get to categorising them is based off of what the optimal way to avoid damage is - you've got dodge (BB, Wuchang, Code Vein), parry (Sekiro, Lies of P, Khazan) and block (DeS, DS1, Ashen), and ones that are somewhere inbetween in the triangle (Nioh, DS2, DS3, ER). If you don't like the gameplay, all that's really left is the exploration - which doesn't seem to be that big of a deal for you if you're not meshing with the best world in the genre, and like DS3's corridor.
If your problem is that you're trying to play DS1 like ER/DS3 and hammering a square peg in the circle hole, try changing your approach. If you just don't like the approach to begin with, you're not going to like it any which way.
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>>725690486
Don't forget
>wiki is massively out of date and never updated
>all information is either on their shitcord or in a .txt file in the 2GB zip after you downloaded it
>can't be bothered to just copy+paste the changelog to the wiki
>but they can be bothered making incestuous self-congratulating trailers for their mod on youtube
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>>725690635
nigger poise has been turned off since ds3, blue dancer charm is bugged, character transformations offer the same if no better resists at 0 equip load and variations in physical defense past "naked" is practically useless because everything kills you in the same thresholds anyways (because the game is balanced around everyone being at those thresholds). the only thing armor is for at this point is fashion, niche status / element resist minmaxing and the 1-2 headpieces that are used for puzzles.
anyone who disagrees is overthinking it. the vast majority of players who beat the game with a twinsage crown on weren't even aware they were taking increased damage because "double burger king funny" is more obvious, and people weren't running the carian knight set for it's epic magical resist instead of it just looking clean as /fa/ck.
>>
>>725692173
poise works in reforged tho
>>
>>725671765
this is a good change. It's utterly stupid how by leveling up the stat for tank characters (equip load) you inadvertently power up the nimble characters by massively increasing the amount of weight they can carry, and thus how much defense can they have ALONGSIDE good rolls.
Having a fixed equip load is far better for balance. Obviously, item weight and STR requirments for them need to be adjusted accordingly.
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>>725613945
>open world combat encounters dismounting you from Torrent
Wtf that sounds terrible.
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>>725693103
it doesn't
you get dismounted only when fighting in enemy camps (and getting invaded by NPCs I think), usually there's a chest there and you have to defeat the big nigs first. You can still cheese enemies while riding outside of that
>>
Modders, generally, are fucking stupid and think they know better than developers. I grew out of modding games over a decade ago. It's fun to occasionally mess around with them for a little bit of silly fun (or jaerking off to porn mods), but for actual entire playthroughs? It's just childish. Just go make your own game.
>>
>>725683431
That is the thing that is off in this thread?
Not the retard that came in screaming about Indians living in his walls?
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>>725612646
Just play Convergence instead, it's actually good.
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Where's the mod that lets me tenderly fuck my wife, Ranni, on the moon? Doll form of course; none of those off-model bimbos
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>>725688682
it's not sluggish if you're not using lockon. if you are, stop using it
ds1 is weighty and your actions require commitment, since ds3 its all just attackspam and rollspam
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>>725692173
Fashion has always been a big part of the game, but armor is definitely important.
Medium armor sets, which most builds can run while mid rolling, will give you 25% physical damage reduction or more. Bullgoat or Verdigris, almost 40%.
The only issue here is how elemental damage resistances are calculated separately. The Verdigris looks less impressive when you see its Fire resist is the same as the Fire Knight Armor in the same DLC, which is 1/3rd the weight.
So if you plan to fight a dragon or Messmer, don't rely on Verdigris tanking.

A lot of major bosses split damage between physical and elemental, with a portion being magic, holy, fire, etc.
Tuning your resistances is not trivial, but definitely pays off.
>>
>>725694619
Both are good for different reasons. I know this concept is difficult to understand for the average /v/ user though
>>
>>725694986
Currently trying out DS1 for the first time. I'm definitely missing the jump attack. Tutorial area was pretty easy and the Asylum Demon was basically a slower Erdree Avatar without the magic spam. Then I proceeded to get my ass handed to me over and over by skeletons of all things. You aren't joking when you say your actions require commitment. Thankfully the halberd seems to be an easy-mode option to fuck them up until I get enough levels to not suck ass with the sword.
>>
>>725694712
man this game is so fucking pozzed
why make the females ugly as fuck?
even malenia looked like a man in her naked form
and why even discuss the incestual faggot from the dlc
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>>725695995
You picked the hard way, but honestly it doesn't matter that much after a bit. You'll notice if it gets too tough for you.
Generally Dark Souls is mostly about getting used to enemies just spazzing out when they attack you.
Movesets tend to be simplistic, but a lot of mobs attack by just lunging at you from standing still very quickly and you are so slow to attack that you basically have to predict it ahead of time rather than being able to react. The slowness of your player is probably the hardest hurdle to adapt to.
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>>725696293
ranni is a bodyless soul twisted though forbidden death magic to vaguely inhabit a doll because her mother groomed her into worshiping a black hole (the main antagonist of nightreign) to get back at chad for pumping and dumping her
malenia is a literal walking bloated corpse that is leaking ayylmao nurgle STD bioweapon at the seams because mommy and daddy fused themselves together before she was born that which made her a product of incest, selfcest and miscegenation at the same time
the incestual faggot in the DLC is the bad guy and the std woman's twin
almost everyone in the world is a reincarnated tree person that can stick open wounds together to get a new arm, animated by an ayylmao playing 5D chess vs other other ayylmaos in a proxy war for primeval energy aka magic crude oil

it's not really a waifu game for the lead girls desu, the background scenery girls +melina have more going on in the looks and personality department
>>
>>725612646
>>725613945
My biggest issue with this mod is the absolutely massive hp pools on bosses coupled with % max hp regen means every fight was just spamming status effects and dodging. Regular swings even as damage classes felt pathetic compared to just poison/frostbiting bosses.
>>
>>725690618
>how DARE you criticize my objectively dogshit mod! HOW VERY DARE YOU SAR!
Eat shit and die, Ranjeep. Your mod is fucking garbage.
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>>725668443
lol seething
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>>725674551
Honestly, it's worse than just cranking up the difficulty, although it is more difficult. For example, I actually died to demihuman chieftans and almost died to stonedigger troll. I actually liked these bosses being more challenging. On the other hand, trying to kill the grafted scion from the beginning of the game was such a bitch that I simply gave up, despite being level 40 with a +4 weapon.

The issue is that they fundamentally changed the combat in ways that tell me the developers don't even understand its flow or structure. Elden Ring combat isn't supposed to be a super strict game of Simon Says where you're almost always running out of stamina. It's an improvisational dance where intentional weaknesses in the enemy's AI, tracking, etc. give you sufficient freedom to find your own fulfilling rhythm to combat. You rarely, if ever, get burned for mashing R1 against minor enemies, whereas it's obvious which enemies have hyper armor attacks that will punish you for mashing. The price you're paying for mashing is recklessly depleting your stamina, but if you know you have enough stamina to stagger a minor enemy to death there's nothing wrong with this.
Reforged just keeps slapping you on the wrist for playing "wrong". Don't mash R1. Dodge this way, not that way. You tried to strafe even though we taught you to strafe in the tutorial? Sorry, this enemy spins 180 degrees while winding up an attack.

It's why I think (Consort) Radahn is a mediocre boss: he's too fucking strict and it turns his fight into a boring game of dodge, hit, dodge, hit, dodge, hit where you have no freedom to express yourself. I have no issue with how difficult he is, he just isn't for that reason. It's the same shit with Reforged, except now it's not just Malenia who's animation canceling out of hit stun, it's generic enemies you fight hundreds of times.
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>>725702619
>>
>>725629547
Nothing wrong with good story telling.
>>
>>725704595
>Tranzifart... Cuckgive me...
>good storytelling
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>>725672083
Half is different flavors of casting.
The other half is different styles of melee.
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>>725701985
Your mod is shit and you will never be a game developer, you talentless hack.
>>
>>725683431
KEK
dilating trannies are SEETHING right now in this very thread!!
>>
>>725683431
Reforged literally improves on the game in every way.
>>
>>725706062
It really doesn't
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>>725706134
You're objectively incorrect but you can continue being retarded, I'm just better than you.
>>
>>725705964
Dilating.
Fuming even.
>>
>>725706062
>>725706234
Your mod is fucking shit.
>>725706243
>seething pajeet mod author is shitting his pants in impotent cowfucking rage
>>
>>725706234
What a weird response
>>
>>725706004
Like you?
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>>725706337
Jeets and mod authors (there is a large degree of overlap between those two groups, imagine that) take any criticism as a personal attack so they lash out like the emotionally stunted thirdies that they are.
>>
>>725706004
Yes sar I am of the agreeing nature sar! We must do the needful and being of the advertisement to our fair and just mod of superior quality sar!
>>
>>725622568
Depends on if the randomizer is well made, I wanted to try a demons souls one and it sucks
>>
>>725706437
Jeets can't code though? At least say chinks.
>>
>>725702619
If you're running out of stamina just invest in stamina
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>>725706520
Good morning sar.
Please keep seething, it's entertaining.
>>
>>725669481
>Probably because the mod author himself is a cowfucker.
you just completely assured that i will never ever touch this mod. thank you for your service, king
>>
>>725631584
>Oh, and we increased the tracking of many enemy attacks so you're punished much more for trying to strafe attacks than in vanilla
That sounds great. Git gud faggot. Engage the enemy with a shield or learn to dodge.
>>
>>725708243
Hey look, the cowfucker mod author is back.
>>
Years later and /v/ is still hopping piping basedjak raging over Elden Ring. Astounding.
>>
>>725708295
Nah I'm a guy who's gonna check out the mod because I already know you just fucking suck at video games and this seems like an interesting way to tackle Elden Ring. I played an earlier version years ago, had perfect blocking. Is that still in? You didn't mention it in your post.
>>
>>725706437
>Jeets and mod authors (there is a large degree of overlap between those two groups, imagine that)
There is not.
>>
>>725708658
>Nah I'm [a smelly jeet from the cowfucker mod author's Discord here to shill this shit mod that makes the game worse in every way]
Drown in the Ganges.
>>725708680
Whatever you say, Sadoosh.
>>
>>725708772
Is perfect blocking still in? You didn't mention that in your post.
>>
>>725708658
>you hate shitty mods that change games for the worse because...you're bad at games
Your skin is the color of the shit I just took
>>
>>725708772
>Whatever you say, Sadoosh.
Name some well known Indian mod devs.
Or mods that you can show were dev'd by Indians.
Or leave the thread.
>>
>>725624318
sorry to hear that anon
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>>725708243
>you're bad because you aren't a turtling little shield using bitch like me!
LOL
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>>725708861
As I said, I played an earlier version years ago. Perfect blocking was in, it was great. I wanted perfect blocking in Elden Ring because I enjoy Sekiro. Nothing about this is worse than base game Elden Ring thus far, let alone preventing the player from strafing an enemy to death.
>>
>>725708902
>do NOT talk bad about my beautiful Indian brothers sar!!!
>>
>>725708963
>or learn to dodge
Read, anon. Read.
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>>725709023
Why can't you do what I requested?
You come off as so confident and well informed, that clearly you have examples.
So what is the issue here?
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>>725709039
>w-w-well okay I cower behind a shield because I suck at the game b-b-but you can dodge...
>>
i just installed convergence
how would i coop with my friends when all of us spawn so far away from each other
>>
>>725709116
Anon, for me? It's twohanding the Godskin Stitcher, or the Troll's Golden Greatsword.
>>725709181
Just meet up somewhere.
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>>725709205
>It's [canned popular weapons that my favorite YouTrooner uses]
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>>725709340
I don't watch youtubers. Godskin Stitcher and TGS are popular? That's surprising.
>>
>>725709181
Use the golden gates to Converge with each other.
>>
sure is schizo in here
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>>725709340
>he watches enough elden ring youtubers to know what a youtuber build is
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>>725709646
>n-no u!
>>
>>725709720
I mean, yeah? It is you.
>>
>>725709939
Hahahahaha holy fuck. You really are brown.
>>
>>725709986
No? I'm White. But your skittish, over-performative chattering really marks you as a subcon.
>>
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>>725710092
>uhh...nuh uh...n-no u...
>>
>>725709720
You already told on yourself. What Elden Ring Youtuber do you suckle on the teat of?
Tell me, now.
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>>725710369
>n-no u
>again, because you're samefagging
>>
>>725710546
Sorry weebfag, you got caught when you brought up Youtube meta builds in reply to innocuous weapons.
Name the channels.
>>
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>>725710653
>crying about anime on 4chan
>admitted to samefagging
>still can't do anything but cry "no u"
>>
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>>725629547
Shazamtrannies having to run to a Borderlands "writer" for validation will never not be funny.
>>
>>725710760
Anime is irrelevant on this site.
No one cares about what Moot and Grapeape did 20 years ago.
/a/ is a dead board for South Americans to shitpost about Dragonball and pedophiles to post the cartoon children they want to molest. Zero culture, zero influence.
You lost, your culture is dead, 4chan lives on.

Now what channels do you watch?
You brought up Youtube metagame and buildcrafting channels. So which are they?
No one that isn't in on that is going to bring something like that up over the Godskin Stitcher or Troll's Golden Sword. One of whom is even commonly called bad among the apparently plebeian public, that aren't aware of the great builds that your Youtube friend made.
>>
>>725711219
>Anime is irrelevant on this site.
AHAHAHAHAHA
Holy fucking Reddit. Didn't even bother reading the rest of your election tourist garbage.
>>
>arguing with an anonymous user on an anonymous image board
can we talk about elden ring mods instead
>>
>>725711297
https://4stats.io/
/a/ is at 8th/9th place, competing with /pol/ for liberals.
It has 1/5th the activity of /v/, after /v/ lost tons of activity to /vg/.

Anime is irrelevant on this site.
No memes come out of /a/, no traditions, no influential culture in general.
Dead zombie board. Culling it would free up server space for another 5 vidya spin-off boards.
>>725711727
Convergence's buffs to armor for non-spell casters are extremely overpowered but also very fun.
But they do have a product of making Bleed builds unreasonably strong. Because the measure is always "if the weapon doesn't have INT/FAI scaling, blah, blah, blah". Nothing about Arcane.
They slightly nerfed bleed damage, but not enough to matter.
>>
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>>725711947
>Reddit tourist wall of text
Unread.
>>
>>725712104
I'm installing Reforged right now btw
>>
>>725712161
Okay? You can have objectively shit taste all you want, Redditor.
>>
>>725712213
So? You wont do shit about it.
>>
>>725612646
never played this but i did enjoy the convergence mod. new bosses and areas were good and i liked the class system more than i thought i would
>>
>>725612646
Elden ring itself is an official parody of souls games as it is, so it's ok. Even the official elden ring manga is a dumb comedy.
>>
>>725616402
only thing really broken about it is being able to recharge magic passively. i get why they did it, and they definitely tried to tune magic down a bit to offset that, but being able to attack safely from a distance infinitely will always be OP unless it's tuned down so low as to be useless. just the nature of these games
>>
>>725712945
Brown brown you are brown
Browner than the fucking ground
Reddit tourist with a frown
Stomp that jeet and put it down
BROWN
>>
Man, this thread went to shit while I was at work.
Anyway, the frost lightning caster is the best class in Convergance, you can not change my mind.
>>
>>725714513
If you play convergence you're a babby playing a babby shit casual version of the game so I don't care
>>
>>725714513
Not only do games get dedicated thread schizos, but now mods, too. That, or it's just runoff considering how mad /v/ gets about ER.
>>
>>725624529
unironically yes
>>
>>725671819
uh actually it was built by african slaves?
>>
>>725714513
Just report the posts, they're all made by Gen alpha tards desperate for attention.



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